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-rw-r--r--APEX_1.4/module/iofx/src/ModifierCPU.cpp89
1 files changed, 0 insertions, 89 deletions
diff --git a/APEX_1.4/module/iofx/src/ModifierCPU.cpp b/APEX_1.4/module/iofx/src/ModifierCPU.cpp
deleted file mode 100644
index 572e8ac2..00000000
--- a/APEX_1.4/module/iofx/src/ModifierCPU.cpp
+++ /dev/null
@@ -1,89 +0,0 @@
-/*
- * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
- *
- * NVIDIA CORPORATION and its licensors retain all intellectual property
- * and proprietary rights in and to this software, related documentation
- * and any modifications thereto. Any use, reproduction, disclosure or
- * distribution of this software and related documentation without an express
- * license agreement from NVIDIA CORPORATION is strictly prohibited.
- */
-
-
-#include "ModifierImpl.h"
-
-#pragma warning (disable : 4127)
-
-#include "ModifierData.h"
-
-namespace nvidia
-{
-namespace apex
-{
-
-#define MODIFIER_DECL
-#define CURVE_TYPE const nvidia::apex::Curve*
-#define EVAL_CURVE(curve, value) curve->evaluate(value)
-#define PARAMS_NAME(name) name ## ParamsCPU
-
-#include "ModifierSrc.h"
-
-#undef MODIFIER_DECL
-#undef CURVE_TYPE
-#undef EVAL_CURVE
-#undef PARAMS_NAME
-
-}
-
-namespace iofx
-{
-
-#define _MODIFIER(name) \
- void name ## ModifierImpl :: mapParamsCPU(ModifierParamsMapperCPU& mapper) const \
- { \
- mapParams(mapper, (name ## ParamsCPU *)NULL); \
- } \
-
-#define _MODIFIER_SPRITE(name) \
- void updateSprite_##name (const void* params, const SpriteInput& input, SpritePublicState& pubState, SpritePrivateState& privState, const ModifierCommonParams& common, RandState& randState) \
- { \
- modifier##name <void, false, ModifierUsage_Sprite> (*static_cast<const name##ParamsCPU *>(params), input, pubState, privState, common, randState); \
- } \
- void updateSpriteOnSpawn_##name (const void* params, const SpriteInput& input, SpritePublicState& pubState, SpritePrivateState& privState, const ModifierCommonParams& common, RandState& randState) \
- { \
- modifier##name <void, true, ModifierUsage_Sprite> (*static_cast<const name##ParamsCPU *>(params), input, pubState, privState, common, randState); \
- } \
- ModifierImpl::updateSpriteFunc name##ModifierImpl :: getUpdateSpriteFunc(ModifierStage stage) const \
- { \
- switch (stage) { \
- case ModifierStage_Spawn: return &updateSpriteOnSpawn_##name; \
- case ModifierStage_Continuous: return &updateSprite_##name; \
- default: \
- PX_ALWAYS_ASSERT(); \
- return 0; \
- } \
- }
-
-#define _MODIFIER_MESH(name) \
- void updateMesh_##name (const void* params, const MeshInput& input, MeshPublicState& pubState, MeshPrivateState& privState, const ModifierCommonParams& common, RandState& randState) \
- { \
- modifier##name <void, false, ModifierUsage_Mesh> (*static_cast<const name##ParamsCPU *>(params), input, pubState, privState, common, randState); \
- } \
- void updateMeshOnSpawn_##name (const void* params, const MeshInput& input, MeshPublicState& pubState, MeshPrivateState& privState, const ModifierCommonParams& common, RandState& randState) \
- { \
- modifier##name <void, true, ModifierUsage_Mesh> (*static_cast<const name##ParamsCPU *>(params), input, pubState, privState, common, randState); \
- } \
- ModifierImpl::updateMeshFunc name##ModifierImpl :: getUpdateMeshFunc(ModifierStage stage) const \
- { \
- switch (stage) { \
- case ModifierStage_Spawn: return &updateMeshOnSpawn_##name; \
- case ModifierStage_Continuous: return &updateMesh_##name; \
- default: \
- PX_ALWAYS_ASSERT(); \
- return 0; \
- } \
- }
-
-#include "ModifierList.h"
-
-}
-} // namespace nvidia