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Diffstat (limited to 'APEX_1.4/module/iofx/src/IofxRenderDataMesh.cpp')
-rw-r--r--APEX_1.4/module/iofx/src/IofxRenderDataMesh.cpp95
1 files changed, 0 insertions, 95 deletions
diff --git a/APEX_1.4/module/iofx/src/IofxRenderDataMesh.cpp b/APEX_1.4/module/iofx/src/IofxRenderDataMesh.cpp
deleted file mode 100644
index a3603f06..00000000
--- a/APEX_1.4/module/iofx/src/IofxRenderDataMesh.cpp
+++ /dev/null
@@ -1,95 +0,0 @@
-/*
- * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
- *
- * NVIDIA CORPORATION and its licensors retain all intellectual property
- * and proprietary rights in and to this software, related documentation
- * and any modifications thereto. Any use, reproduction, disclosure or
- * distribution of this software and related documentation without an express
- * license agreement from NVIDIA CORPORATION is strictly prohibited.
- */
-
-
-#include "Apex.h"
-#include "IofxSceneCPU.h"
-#include "IofxSceneGPU.h"
-#include "IosObjectData.h"
-#include "IofxRenderData.h"
-#include "IofxActorImpl.h"
-
-namespace nvidia
-{
-namespace iofx
-{
-
-
-
-bool IofxSharedRenderDataMeshImpl::createRenderLayout(IofxScene& iofxScene, uint32_t semantics, uint32_t maxObjectCount, RenderLayout_t& renderLayout)
-{
- bool bIsUserDefinedLayout = false;
- IofxRenderCallback* renderCallback = iofxScene.getIofxRenderCallback();
- if (renderCallback)
- {
- if (renderCallback->getIofxMeshRenderLayout(renderLayout, maxObjectCount, semantics, mInteropFlags))
- {
- bIsUserDefinedLayout = renderLayout.isValid();
- }
- }
- if (!bIsUserDefinedLayout)
- {
- //make default layout for given set of semantics
- uint32_t offset = 0;
- {
- IofxMeshRenderLayoutElement::Enum element = IofxMeshRenderLayoutElement::POSITION_FLOAT3;
- renderLayout.offsets[element] = offset;
- offset += RenderDataFormat::getFormatDataSize(IofxMeshRenderLayoutElement::getFormat(element));
- }
- {
- IofxMeshRenderLayoutElement::Enum element = IofxMeshRenderLayoutElement::ROTATION_SCALE_FLOAT3x3;
- renderLayout.offsets[element] = offset;
- offset += RenderDataFormat::getFormatDataSize(IofxMeshRenderLayoutElement::getFormat(element));
- }
- if (semantics & (1 << IofxRenderSemantic::COLOR))
- {
- IofxMeshRenderLayoutElement::Enum element = IofxMeshRenderLayoutElement::COLOR_FLOAT4;
- renderLayout.offsets[element] = offset;
- offset += RenderDataFormat::getFormatDataSize(IofxMeshRenderLayoutElement::getFormat(element));
- }
- if (semantics & (1 << IofxRenderSemantic::DENSITY))
- {
- IofxMeshRenderLayoutElement::Enum element = IofxMeshRenderLayoutElement::DENSITY_FLOAT1;
- renderLayout.offsets[element] = offset;
- offset += RenderDataFormat::getFormatDataSize(IofxMeshRenderLayoutElement::getFormat(element));
- }
- if (semantics & (1 << IofxRenderSemantic::USER_DATA))
- {
- IofxMeshRenderLayoutElement::Enum element = IofxMeshRenderLayoutElement::USER_DATA_UINT1;
- renderLayout.offsets[element] = offset;
- offset += RenderDataFormat::getFormatDataSize(IofxMeshRenderLayoutElement::getFormat(element));
- }
- renderLayout.stride = offset;
-
- renderLayout.bufferDesc.setDefaults();
- renderLayout.bufferDesc.size = maxObjectCount * renderLayout.stride;
- renderLayout.bufferDesc.interopFlags = mInteropFlags;
- }
- PX_ASSERT((renderLayout.stride & 0x03) == 0);
- return bIsUserDefinedLayout;
-}
-
-void IofxSharedRenderDataMeshImpl::freeAllRenderStorage()
-{
- if (mSharedRenderData.meshRenderBuffer != NULL)
- {
- mSharedRenderData.meshRenderBuffer->release();
- mSharedRenderData.meshRenderBuffer = NULL;
- }
-}
-
-bool IofxSharedRenderDataMeshImpl::allocAllRenderStorage(const RenderLayout_t& newRenderLayout, IofxRenderCallback* iofxRenderCallback)
-{
- mSharedRenderData.meshRenderBuffer = iofxRenderCallback->createRenderBuffer(newRenderLayout.bufferDesc);
- return (mSharedRenderData.meshRenderBuffer != NULL);
-}
-
-}
-} // namespace nvidia