diff options
Diffstat (limited to 'APEX_1.4/module/iofx/src/IofxRenderDataMesh.cpp')
| -rw-r--r-- | APEX_1.4/module/iofx/src/IofxRenderDataMesh.cpp | 95 |
1 files changed, 0 insertions, 95 deletions
diff --git a/APEX_1.4/module/iofx/src/IofxRenderDataMesh.cpp b/APEX_1.4/module/iofx/src/IofxRenderDataMesh.cpp deleted file mode 100644 index a3603f06..00000000 --- a/APEX_1.4/module/iofx/src/IofxRenderDataMesh.cpp +++ /dev/null @@ -1,95 +0,0 @@ -/* - * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. - * - * NVIDIA CORPORATION and its licensors retain all intellectual property - * and proprietary rights in and to this software, related documentation - * and any modifications thereto. Any use, reproduction, disclosure or - * distribution of this software and related documentation without an express - * license agreement from NVIDIA CORPORATION is strictly prohibited. - */ - - -#include "Apex.h" -#include "IofxSceneCPU.h" -#include "IofxSceneGPU.h" -#include "IosObjectData.h" -#include "IofxRenderData.h" -#include "IofxActorImpl.h" - -namespace nvidia -{ -namespace iofx -{ - - - -bool IofxSharedRenderDataMeshImpl::createRenderLayout(IofxScene& iofxScene, uint32_t semantics, uint32_t maxObjectCount, RenderLayout_t& renderLayout) -{ - bool bIsUserDefinedLayout = false; - IofxRenderCallback* renderCallback = iofxScene.getIofxRenderCallback(); - if (renderCallback) - { - if (renderCallback->getIofxMeshRenderLayout(renderLayout, maxObjectCount, semantics, mInteropFlags)) - { - bIsUserDefinedLayout = renderLayout.isValid(); - } - } - if (!bIsUserDefinedLayout) - { - //make default layout for given set of semantics - uint32_t offset = 0; - { - IofxMeshRenderLayoutElement::Enum element = IofxMeshRenderLayoutElement::POSITION_FLOAT3; - renderLayout.offsets[element] = offset; - offset += RenderDataFormat::getFormatDataSize(IofxMeshRenderLayoutElement::getFormat(element)); - } - { - IofxMeshRenderLayoutElement::Enum element = IofxMeshRenderLayoutElement::ROTATION_SCALE_FLOAT3x3; - renderLayout.offsets[element] = offset; - offset += RenderDataFormat::getFormatDataSize(IofxMeshRenderLayoutElement::getFormat(element)); - } - if (semantics & (1 << IofxRenderSemantic::COLOR)) - { - IofxMeshRenderLayoutElement::Enum element = IofxMeshRenderLayoutElement::COLOR_FLOAT4; - renderLayout.offsets[element] = offset; - offset += RenderDataFormat::getFormatDataSize(IofxMeshRenderLayoutElement::getFormat(element)); - } - if (semantics & (1 << IofxRenderSemantic::DENSITY)) - { - IofxMeshRenderLayoutElement::Enum element = IofxMeshRenderLayoutElement::DENSITY_FLOAT1; - renderLayout.offsets[element] = offset; - offset += RenderDataFormat::getFormatDataSize(IofxMeshRenderLayoutElement::getFormat(element)); - } - if (semantics & (1 << IofxRenderSemantic::USER_DATA)) - { - IofxMeshRenderLayoutElement::Enum element = IofxMeshRenderLayoutElement::USER_DATA_UINT1; - renderLayout.offsets[element] = offset; - offset += RenderDataFormat::getFormatDataSize(IofxMeshRenderLayoutElement::getFormat(element)); - } - renderLayout.stride = offset; - - renderLayout.bufferDesc.setDefaults(); - renderLayout.bufferDesc.size = maxObjectCount * renderLayout.stride; - renderLayout.bufferDesc.interopFlags = mInteropFlags; - } - PX_ASSERT((renderLayout.stride & 0x03) == 0); - return bIsUserDefinedLayout; -} - -void IofxSharedRenderDataMeshImpl::freeAllRenderStorage() -{ - if (mSharedRenderData.meshRenderBuffer != NULL) - { - mSharedRenderData.meshRenderBuffer->release(); - mSharedRenderData.meshRenderBuffer = NULL; - } -} - -bool IofxSharedRenderDataMeshImpl::allocAllRenderStorage(const RenderLayout_t& newRenderLayout, IofxRenderCallback* iofxRenderCallback) -{ - mSharedRenderData.meshRenderBuffer = iofxRenderCallback->createRenderBuffer(newRenderLayout.bufferDesc); - return (mSharedRenderData.meshRenderBuffer != NULL); -} - -} -} // namespace nvidia |