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-rw-r--r--APEX_1.4/module/fieldsampler/include/ModuleFieldSamplerImpl.h98
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diff --git a/APEX_1.4/module/fieldsampler/include/ModuleFieldSamplerImpl.h b/APEX_1.4/module/fieldsampler/include/ModuleFieldSamplerImpl.h
deleted file mode 100644
index b15f5189..00000000
--- a/APEX_1.4/module/fieldsampler/include/ModuleFieldSamplerImpl.h
+++ /dev/null
@@ -1,98 +0,0 @@
-/*
- * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
- *
- * NVIDIA CORPORATION and its licensors retain all intellectual property
- * and proprietary rights in and to this software, related documentation
- * and any modifications thereto. Any use, reproduction, disclosure or
- * distribution of this software and related documentation without an express
- * license agreement from NVIDIA CORPORATION is strictly prohibited.
- */
-
-
-#ifndef __MODULE_FIELD_SAMPLER_IMPL_H__
-#define __MODULE_FIELD_SAMPLER_IMPL_H__
-
-#include "Apex.h"
-#include "ModuleFieldSampler.h"
-#include "ApexSDKIntl.h"
-#include "ModuleIntl.h"
-#include "ModuleBase.h"
-
-#include "ApexSDKHelpers.h"
-#include "ApexRWLockable.h"
-#include "ModuleFieldSamplerRegistration.h"
-
-#include "ModuleFieldSamplerIntl.h"
-
-namespace nvidia
-{
-namespace apex
-{
-class SceneIntl;
-}
-
-namespace fieldsampler
-{
-
-class FieldSamplerScene;
-
-class ModuleFieldSamplerImpl : public ModuleFieldSampler, public ModuleFieldSamplerIntl, public ModuleBase, public ApexRWLockable
-{
-public:
- APEX_RW_LOCKABLE_BOILERPLATE
-
- ModuleFieldSamplerImpl(ApexSDKIntl* sdk);
- ~ModuleFieldSamplerImpl();
-
- FieldSamplerManagerIntl* getInternalFieldSamplerManager(const Scene& apexScene);
-
- bool setFieldSamplerWeightedCollisionFilterCallback(const Scene& apexScene,FieldSamplerWeightedCollisionFilterCallback *callback);
-
-#if PX_PHYSICS_VERSION_MAJOR == 3
- void enablePhysXMonitor(const Scene& apexScene, bool enable);
- void setPhysXMonitorFilterData(const Scene& apexScene, physx::PxFilterData filterData);
-#endif
-
- uint32_t createForceSampleBatch(const Scene& apexScene, uint32_t maxCount, const physx::PxFilterData filterData);
- void releaseForceSampleBatch(const Scene& apexScene, uint32_t batchId);
- void submitForceSampleBatch(const Scene& apexScene, uint32_t batchId,
- PxVec4* forces, const uint32_t forcesStride,
- const PxVec3* positions, const uint32_t positionsStride,
- const PxVec3* velocities, const uint32_t velocitiesStride,
- const float* mass, const uint32_t massStride,
- const uint32_t* indices, const uint32_t numIndices);
-
-
- // base class methods
- void init(NvParameterized::Interface&);
- NvParameterized::Interface* getDefaultModuleDesc();
- void release()
- {
- ModuleBase::release();
- }
- void destroy();
- const char* getName() const
- {
- return ModuleBase::getName();
- }
-
- ModuleSceneIntl* createInternalModuleScene(SceneIntl&, RenderDebugInterface*);
- void releaseModuleSceneIntl(ModuleSceneIntl&);
- AuthObjTypeID getModuleID() const;
- RenderableIterator* createRenderableIterator(const Scene&);
-
-
-protected:
- FieldSamplerScene* getFieldSamplerScene(const Scene& apexScene) const;
-
- ResourceList mFieldSamplerScenes;
-
-private:
-
- FieldSamplerModuleParameters* mModuleParams;
-};
-
-}
-} // end namespace nvidia::apex
-
-#endif // __MODULE_FIELD_SAMPLER_IMPL_H__