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Diffstat (limited to 'APEX_1.4/module/fieldsampler/include/ModuleFieldSamplerImpl.h')
| -rw-r--r-- | APEX_1.4/module/fieldsampler/include/ModuleFieldSamplerImpl.h | 98 |
1 files changed, 0 insertions, 98 deletions
diff --git a/APEX_1.4/module/fieldsampler/include/ModuleFieldSamplerImpl.h b/APEX_1.4/module/fieldsampler/include/ModuleFieldSamplerImpl.h deleted file mode 100644 index b15f5189..00000000 --- a/APEX_1.4/module/fieldsampler/include/ModuleFieldSamplerImpl.h +++ /dev/null @@ -1,98 +0,0 @@ -/* - * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. - * - * NVIDIA CORPORATION and its licensors retain all intellectual property - * and proprietary rights in and to this software, related documentation - * and any modifications thereto. Any use, reproduction, disclosure or - * distribution of this software and related documentation without an express - * license agreement from NVIDIA CORPORATION is strictly prohibited. - */ - - -#ifndef __MODULE_FIELD_SAMPLER_IMPL_H__ -#define __MODULE_FIELD_SAMPLER_IMPL_H__ - -#include "Apex.h" -#include "ModuleFieldSampler.h" -#include "ApexSDKIntl.h" -#include "ModuleIntl.h" -#include "ModuleBase.h" - -#include "ApexSDKHelpers.h" -#include "ApexRWLockable.h" -#include "ModuleFieldSamplerRegistration.h" - -#include "ModuleFieldSamplerIntl.h" - -namespace nvidia -{ -namespace apex -{ -class SceneIntl; -} - -namespace fieldsampler -{ - -class FieldSamplerScene; - -class ModuleFieldSamplerImpl : public ModuleFieldSampler, public ModuleFieldSamplerIntl, public ModuleBase, public ApexRWLockable -{ -public: - APEX_RW_LOCKABLE_BOILERPLATE - - ModuleFieldSamplerImpl(ApexSDKIntl* sdk); - ~ModuleFieldSamplerImpl(); - - FieldSamplerManagerIntl* getInternalFieldSamplerManager(const Scene& apexScene); - - bool setFieldSamplerWeightedCollisionFilterCallback(const Scene& apexScene,FieldSamplerWeightedCollisionFilterCallback *callback); - -#if PX_PHYSICS_VERSION_MAJOR == 3 - void enablePhysXMonitor(const Scene& apexScene, bool enable); - void setPhysXMonitorFilterData(const Scene& apexScene, physx::PxFilterData filterData); -#endif - - uint32_t createForceSampleBatch(const Scene& apexScene, uint32_t maxCount, const physx::PxFilterData filterData); - void releaseForceSampleBatch(const Scene& apexScene, uint32_t batchId); - void submitForceSampleBatch(const Scene& apexScene, uint32_t batchId, - PxVec4* forces, const uint32_t forcesStride, - const PxVec3* positions, const uint32_t positionsStride, - const PxVec3* velocities, const uint32_t velocitiesStride, - const float* mass, const uint32_t massStride, - const uint32_t* indices, const uint32_t numIndices); - - - // base class methods - void init(NvParameterized::Interface&); - NvParameterized::Interface* getDefaultModuleDesc(); - void release() - { - ModuleBase::release(); - } - void destroy(); - const char* getName() const - { - return ModuleBase::getName(); - } - - ModuleSceneIntl* createInternalModuleScene(SceneIntl&, RenderDebugInterface*); - void releaseModuleSceneIntl(ModuleSceneIntl&); - AuthObjTypeID getModuleID() const; - RenderableIterator* createRenderableIterator(const Scene&); - - -protected: - FieldSamplerScene* getFieldSamplerScene(const Scene& apexScene) const; - - ResourceList mFieldSamplerScenes; - -private: - - FieldSamplerModuleParameters* mModuleParams; -}; - -} -} // end namespace nvidia::apex - -#endif // __MODULE_FIELD_SAMPLER_IMPL_H__ |