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-rw-r--r--APEX_1.4/module/basicios/src/BasicIosActorCPU.cpp318
-rw-r--r--APEX_1.4/module/basicios/src/BasicIosActorGPU.cpp802
-rw-r--r--APEX_1.4/module/basicios/src/BasicIosActorImpl.cpp1221
-rw-r--r--APEX_1.4/module/basicios/src/BasicIosAssetImpl.cpp196
-rw-r--r--APEX_1.4/module/basicios/src/BasicIosScene.cpp469
-rw-r--r--APEX_1.4/module/basicios/src/ModuleBasicIosImpl.cpp416
-rw-r--r--APEX_1.4/module/basicios/src/autogen/BasicIOSAssetParam.cpp1406
-rw-r--r--APEX_1.4/module/basicios/src/autogen/BasicIosDebugRenderParams.cpp358
-rw-r--r--APEX_1.4/module/basicios/src/autogen/BasicIosModuleParameters.cpp318
9 files changed, 0 insertions, 5504 deletions
diff --git a/APEX_1.4/module/basicios/src/BasicIosActorCPU.cpp b/APEX_1.4/module/basicios/src/BasicIosActorCPU.cpp
deleted file mode 100644
index aec76a88..00000000
--- a/APEX_1.4/module/basicios/src/BasicIosActorCPU.cpp
+++ /dev/null
@@ -1,318 +0,0 @@
-/*
- * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
- *
- * NVIDIA CORPORATION and its licensors retain all intellectual property
- * and proprietary rights in and to this software, related documentation
- * and any modifications thereto. Any use, reproduction, disclosure or
- * distribution of this software and related documentation without an express
- * license agreement from NVIDIA CORPORATION is strictly prohibited.
- */
-
-
-#include "Apex.h"
-#include "SceneIntl.h"
-#include "ApexSDKIntl.h"
-
-#include "BasicIosActor.h"
-#include "BasicIosActorCPU.h"
-#include "BasicIosAssetImpl.h"
-#include "IofxAsset.h"
-#include "IofxActor.h"
-#include "ModuleBasicIosImpl.h"
-#include "BasicIosSceneCPU.h"
-#include "RenderDebugInterface.h"
-#include "AuthorableObjectIntl.h"
-#include "FieldSamplerQueryIntl.h"
-#include "PxMath.h"
-#include "ApexMirroredArray.h"
-
-namespace nvidia
-{
-namespace basicios
-{
-
-#pragma warning(disable: 4355) // 'this' : used in base member initializer list
-
-BasicIosActorCPU::BasicIosActorCPU(
- ResourceList& list,
- BasicIosAssetImpl& asset,
- BasicIosScene& scene,
- nvidia::apex::IofxAsset& iofxAsset)
- : BASIC_IOS_ACTOR(list, asset, scene, iofxAsset, false)
- , mSimulateTask(*this)
-{
- initStorageGroups(mSimulationStorage);
-
- mLifeTime.setSize(mMaxParticleCount);
- mLifeSpan.setSize(mMaxTotalParticleCount);
- mInjector.setSize(mMaxTotalParticleCount);
- mBenefit.setSize(mMaxTotalParticleCount);
-
- if (mAsset->mParams->collisionWithConvex)
- {
- mConvexPlanes.reserve(MAX_CONVEX_PLANES_COUNT);
- mConvexVerts.reserve(MAX_CONVEX_VERTS_COUNT);
- mConvexPolygonsData.reserve(MAX_CONVEX_POLYGONS_DATA_SIZE);
- }
- if (mAsset->mParams->collisionWithTriangleMesh)
- {
- mTrimeshVerts.reserve(MAX_TRIMESH_VERTS_COUNT);
- mTrimeshIndices.reserve(MAX_TRIMESH_INDICES_COUNT);
- }
-
- mNewIndices.resize(mMaxParticleCount);
-}
-BasicIosActorCPU::~BasicIosActorCPU()
-{
-}
-
-void BasicIosActorCPU::submitTasks()
-{
- BasicIosActorImpl::submitTasks();
-
- mInjectorsCounters.setSize(mInjectorList.getSize(), ApexMirroredPlace::CPU);
- PxTaskManager* tm = mBasicIosScene->getApexScene().getTaskManager();
- tm->submitUnnamedTask(mSimulateTask);
-}
-
-void BasicIosActorCPU::setTaskDependencies()
-{
- BasicIosActorImpl::setTaskDependencies(&mSimulateTask, false);
-}
-
-void BasicIosActorCPU::fetchResults()
-{
- BASIC_IOS_ACTOR::fetchResults();
-}
-
-namespace
-{
-class FieldAccessor
-{
- const PxVec4* mField;
-public:
- explicit FieldAccessor(const PxVec4* field)
- {
- mField = field;
- }
-
- PX_INLINE void operator()(unsigned int srcIdx, PxVec3& velocityDelta)
- {
- if (mField != NULL)
- {
- velocityDelta += mField[srcIdx].getXYZ();
- }
- }
-};
-}
-
-void BasicIosActorCPU::simulateParticles()
-{
- float deltaTime = mBasicIosScene->getApexScene().getPhysXSimulateTime();
- const PxVec3& eyePos = mBasicIosScene->getApexScene().getEyePosition();
-
- mTotalElapsedTime += deltaTime;
-
- PxVec3 gravity = -mUp;
-
- uint32_t totalCount = mParticleCount + mInjectedCount;
- uint32_t activeCount = mLastActiveCount + mInjectedCount;
-
- mParticleBudget = mMaxParticleCount;
- if (mParticleBudget > activeCount)
- {
- mParticleBudget = activeCount;
- }
- uint32_t targetCount = mParticleBudget;
-
- uint32_t maxStateID = 0; //we could drop state in case targetCount = 0
-
- for(uint32_t i = 0; i < mInjectorList.getSize(); ++i)
- {
- mInjectorsCounters[i] = 0;
- }
-
- if (targetCount > 0)
- {
- maxStateID = mParticleCount;
- for (uint32_t i = 0; i < maxStateID; ++i)
- {
- mNewIndices[i] = IosBufferDescIntl::NOT_A_PARTICLE;
- }
-
- uint32_t boundCount = 0;
- if (activeCount > targetCount)
- {
- boundCount = activeCount - targetCount;
- }
-
- float benefitMin = PxMin(mLastBenefitMin, mInjectedBenefitMin);
- float benefitMax = PxMax(mLastBenefitMax, mInjectedBenefitMax);
- PX_ASSERT(benefitMin <= benefitMax);
- benefitMax *= 1.00001f;
-
- uint32_t boundBin = computeHistogram(totalCount, benefitMin, benefitMax, boundCount);
- for (uint32_t i = 0, boundIndex = 0; i < totalCount; ++i)
- {
- float benefit = mBenefit[i];
- if (benefit > -FLT_MAX)
- {
- PX_ASSERT(benefit >= benefitMin && benefit < benefitMax);
-
- uint32_t bin = uint32_t((benefit - benefitMin) * HISTOGRAM_BIN_COUNT / (benefitMax - benefitMin));
- if (bin < boundBin)
- {
- mBenefit[i] = -FLT_MAX;
- continue;
- }
- if (bin == boundBin && boundIndex < boundCount)
- {
- mBenefit[i] = -FLT_MAX;
- ++boundIndex;
- }
- }
- }
-
- checkBenefit(totalCount);
- checkHoles(totalCount);
- }
- mLastActiveCount = 0;
- mLastBenefitSum = 0.0f;
- mLastBenefitMin = +FLT_MAX;
- mLastBenefitMax = -FLT_MAX;
-
- if (targetCount > 0)
- {
- const InjectorParams* injectorParamsList = DYNAMIC_CAST(BasicIosSceneCPU*)(mBasicIosScene)->mInjectorParamsArray.begin();
-
- FieldAccessor fieldAccessor(mFieldSamplerQuery ? mField.getPtr() : 0);
-
- SimulationParams simParams;
- mSimulationParamsHandle.fetch(mSimulationStorage, simParams);
-
- for (uint32_t dest = 0, srcHole = targetCount; dest < targetCount; ++dest)
- {
- uint32_t src = dest;
- //do we have a hole in dest region?
- if (!(mBenefit[dest] > -FLT_MAX))
- {
- //skip holes in src region
- while (!(mBenefit[srcHole] > -FLT_MAX))
- {
- ++srcHole;
- }
- PX_ASSERT(srcHole < totalCount);
- src = srcHole++;
- }
- //do we have a new particle?
- bool isNewParticle = (src >= mParticleCount);
-
- unsigned int injIndex;
- float benefit = simulateParticle(
- &simParams, mSimulationStorage, injectorParamsList,
- deltaTime, gravity, eyePos,
- isNewParticle, src, dest,
- mBufDesc.pmaPositionMass->getPtr(), mBufDesc.pmaVelocityLife->getPtr(), mBufDesc.pmaActorIdentifiers->getPtr(),
- mLifeSpan.getPtr(), mLifeTime.getPtr(), mInjector.getPtr(), mBufDesc.pmaCollisionNormalFlags->getPtr(), mBufDesc.pmaUserData->getPtr(),
- fieldAccessor, injIndex
- );
-
- if (injIndex < mInjectorsCounters.getSize())
- {
- ++mInjectorsCounters[injIndex];
- }
-
- if (!isNewParticle)
- {
- mNewIndices[src] = dest;
- }
- else
- {
- mBufDesc.pmaInStateToInput->get(maxStateID) = dest | IosBufferDescIntl::NEW_PARTICLE_FLAG;
- ++maxStateID;
- }
-
- mBenefit[dest] = benefit;
- if (benefit > -FLT_MAX)
- {
- mLastBenefitSum += benefit;
- mLastBenefitMin = PxMin(mLastBenefitMin, benefit);
- mLastBenefitMax = PxMax(mLastBenefitMax, benefit);
- ++mLastActiveCount;
- }
- }
-
- //update stateToInput
- for (uint32_t i = 0; i < mParticleCount; ++i)
- {
- uint32_t src = mBufDesc.pmaOutStateToInput->get(i);
- PX_ASSERT( src < mParticleCount );
- mBufDesc.pmaInStateToInput->get(i) = mNewIndices[src];
- }
- }
- checkInState(totalCount);
-
- mParticleCount = targetCount;
-
- /* Oh! Manager of the IOFX! do your thing */
- mIofxMgr->updateEffectsData(deltaTime, mParticleCount, mParticleCount, maxStateID);
-}
-
-uint32_t BasicIosActorCPU::computeHistogram(uint32_t dataCount, float dataMin, float dataMax, uint32_t& bound)
-{
- const float* dataArray = mBenefit.getPtr();
-
- uint32_t histogram[HISTOGRAM_BIN_COUNT];
-
- //clear Histogram
- for (uint32_t i = 0; i < HISTOGRAM_BIN_COUNT; ++i)
- {
- histogram[i] = 0;
- }
- //accum Histogram
- for (uint32_t i = 0; i < dataCount; ++i)
- {
- float data = dataArray[i];
- if (data >= dataMin && data < dataMax)
- {
- uint32_t bin = uint32_t((data - dataMin) * HISTOGRAM_BIN_COUNT / (dataMax - dataMin));
- ++histogram[bin];
- }
- }
- //compute CDF from Histogram
- uint32_t countSum = 0;
- for (uint32_t i = 0; i < HISTOGRAM_BIN_COUNT; ++i)
- {
- uint32_t count = histogram[i];
- countSum += count;
- histogram[i] = countSum;
- }
-
- //binary search in CDF
- uint32_t beg = 0;
- uint32_t end = HISTOGRAM_BIN_COUNT;
- while (beg < end)
- {
- uint32_t mid = beg + ((end - beg) >> 1);
- if (bound > histogram[mid])
- {
- beg = mid + 1;
- }
- else
- {
- end = mid;
- }
- }
-
- checkHistogram(bound, histogram[beg], histogram[HISTOGRAM_BIN_COUNT - 1]);
-
- if (beg > 0)
- {
- bound -= histogram[beg - 1];
- }
-
- return beg;
-}
-
-}
-} // namespace nvidia
diff --git a/APEX_1.4/module/basicios/src/BasicIosActorGPU.cpp b/APEX_1.4/module/basicios/src/BasicIosActorGPU.cpp
deleted file mode 100644
index 0a4ef4ca..00000000
--- a/APEX_1.4/module/basicios/src/BasicIosActorGPU.cpp
+++ /dev/null
@@ -1,802 +0,0 @@
-/*
- * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
- *
- * NVIDIA CORPORATION and its licensors retain all intellectual property
- * and proprietary rights in and to this software, related documentation
- * and any modifications thereto. Any use, reproduction, disclosure or
- * distribution of this software and related documentation without an express
- * license agreement from NVIDIA CORPORATION is strictly prohibited.
- */
-
-
-#include "ApexDefs.h"
-#if APEX_CUDA_SUPPORT
-
-#include "Apex.h"
-#include "SceneIntl.h"
-#include "ApexSDKIntl.h"
-
-#include "BasicIosActor.h"
-#include "BasicIosActorGPU.h"
-#include "BasicIosAssetImpl.h"
-#include "IofxAsset.h"
-#include "IofxActor.h"
-#include "ModuleBasicIosImpl.h"
-#include "BasicIosSceneGPU.h"
-#include "RenderDebugInterface.h"
-#include "AuthorableObjectIntl.h"
-
-#include "PxMath.h"
-
-//CUDA
-#include "PxGpuTask.h"
-#include "ApexCutil.h"
-
-#define CUDA_OBJ(name) SCENE_CUDA_OBJ(*mBasicIosScene, name)
-
-namespace nvidia
-{
-namespace basicios
-{
-
-#pragma warning(disable: 4355) // 'this' : used in base member initializer list
-
-BasicIosActorGPU::BasicIosActorGPU(
- ResourceList& list,
- BasicIosAssetImpl& asset,
- BasicIosScene& scene,
- nvidia::apex::IofxAsset& iofxAsset,
- const ApexMirroredPlace::Enum defaultPlace)
- : BASIC_IOS_ACTOR(list, asset, scene, iofxAsset, true)
- , mCopyQueue(*scene.getApexScene().getTaskManager()->getGpuDispatcher())
- , mHoleScanSum(scene.getApexScene())
- , mMoveIndices(scene.getApexScene())
- , mTmpReduce(scene.getApexScene())
- , mTmpHistogram(scene.getApexScene())
- , mTmpScan(scene.getApexScene())
- , mTmpScan1(scene.getApexScene())
- , mTmpOutput(scene.getApexScene())
- , mTmpOutput1(scene.getApexScene())
- , mLaunchTask(*this)
-{
- initStorageGroups(CUDA_OBJ(simulateStorage));
-
- //CUDA
- mTmpOutput.setSize(4, ApexMirroredPlace::CPU_GPU);
- mTmpOutput1.setSize(2, ApexMirroredPlace::CPU_GPU);
-
- const unsigned int ScanWarpsPerBlock = MAX_WARPS_PER_BLOCK; //CUDA_OBJ(scanKernel).getBlockDim().x / WARP_SIZE;
- mTmpReduce.reserve(MAX_BOUND_BLOCKS * 4, defaultPlace);
- mTmpHistogram.reserve(MAX_BOUND_BLOCKS * HISTOGRAM_SIMULATE_BIN_COUNT, defaultPlace);
- mTmpScan.reserve(MAX_BOUND_BLOCKS * ScanWarpsPerBlock, defaultPlace);
- mTmpScan1.reserve(MAX_BOUND_BLOCKS * ScanWarpsPerBlock, defaultPlace);
-
- mLifeTime.reserve(mMaxParticleCount, defaultPlace);
-
- mLifeSpan.reserve(mMaxTotalParticleCount, ApexMirroredPlace::CPU_GPU);
- mInjector.reserve(mMaxTotalParticleCount, ApexMirroredPlace::CPU_GPU);
- mBenefit.reserve(mMaxTotalParticleCount, ApexMirroredPlace::CPU_GPU);
-
- {
- uint32_t size = mGridDensityParams.GridResolution;
- if(size > 0)
- {
- mGridDensityGrid.setSize(size*size*size,ApexMirroredPlace::GPU);
- mGridDensityGridLowPass.setSize(size*size*size,ApexMirroredPlace::GPU);
- }
- }
-
- if (mAsset->mParams->collisionWithConvex)
- {
- mConvexPlanes.reserve(MAX_CONVEX_PLANES_COUNT, ApexMirroredPlace::CPU_GPU);
- mConvexVerts.reserve(MAX_CONVEX_VERTS_COUNT, ApexMirroredPlace::CPU_GPU);
- mConvexPolygonsData.reserve(MAX_CONVEX_POLYGONS_DATA_SIZE, ApexMirroredPlace::CPU_GPU);
- }
- if (mAsset->mParams->collisionWithTriangleMesh)
- {
- mTrimeshVerts.reserve(MAX_TRIMESH_VERTS_COUNT, ApexMirroredPlace::CPU_GPU);
- mTrimeshIndices.reserve(MAX_TRIMESH_INDICES_COUNT, ApexMirroredPlace::CPU_GPU);
- }
-
- mHoleScanSum.reserve(mMaxTotalParticleCount, defaultPlace);
- mMoveIndices.reserve(mMaxTotalParticleCount, defaultPlace);
-}
-
-BasicIosActorGPU::~BasicIosActorGPU()
-{
-}
-
-void BasicIosActorGPU::submitTasks()
-{
- BasicIosActorImpl::submitTasks();
-
- mInjectorsCounters.setSize(mInjectorList.getSize(), ApexMirroredPlace::CPU_GPU);
- PxTaskManager* tm = mBasicIosScene->getApexScene().getTaskManager();
- tm->submitUnnamedTask(mLaunchTask, PxTaskType::TT_GPU);
-}
-
-void BasicIosActorGPU::setTaskDependencies()
-{
- BasicIosActorImpl::setTaskDependencies(&mLaunchTask, true);
-
- PxTaskManager* tm = mBasicIosScene->getApexScene().getTaskManager();
- if (tm->getGpuDispatcher()->getCudaContextManager()->supportsArchSM20())
- {
- /* For Fermi devices, it pays to launch all IOS together. This also forces
- * The IOFX managers to step at the same time.
- */
- PxTaskID interlock = tm->getNamedTask("IOS::StepInterlock");
- mLaunchTask.startAfter(interlock);
- }
-}
-
-bool BasicIosActorGPU::launch(CUstream stream, int kernelIndex)
-{
- float deltaTime = mBasicIosScene->getApexScene().getPhysXSimulateTime();
-
- uint32_t activeCount = mLastActiveCount + mInjectedCount;
- mParticleBudget = mMaxParticleCount;
- if (mParticleBudget > activeCount)
- {
- mParticleBudget = activeCount;
- }
- uint32_t targetCount = mParticleBudget;
-
- if (targetCount == 0)
- {
- //reset output
- float* pTmpOutput = (float*)mTmpOutput.getPtr();
- mTmpOutput[STATUS_LAST_ACTIVE_COUNT] = 0;
- pTmpOutput[STATUS_LAST_BENEFIT_SUM] = 0.0f;
- pTmpOutput[STATUS_LAST_BENEFIT_MIN] = +FLT_MAX;
- pTmpOutput[STATUS_LAST_BENEFIT_MAX] = -FLT_MAX;
-
- for(uint32_t i = 0; i < mInjectorsCounters.getSize(); ++i)
- {
- mInjectorsCounters[i] = 0;
- }
-
- //skip simulation & just call IofxManager
- mIofxMgr->updateEffectsData(deltaTime, 0, 0, 0, stream);
- return false;
- }
-
- uint32_t lastCount = mParticleCount;
- uint32_t injectCount = mInjectedCount;
- uint32_t totalCount = lastCount + injectCount;
- PX_ASSERT(targetCount <= totalCount);
- uint32_t boundCount = 0;
- if (activeCount > targetCount)
- {
- boundCount = activeCount - targetCount;
- }
-
- BasicIosSceneGPU* sceneGPU = static_cast<BasicIosSceneGPU*>(mBasicIosScene);
- bool useSyncKernels = !sceneGPU->getGpuDispatcher()->getCudaContextManager()->supportsArchSM20();
-
- switch (kernelIndex)
- {
- case 0:
- if (!mFieldSamplerQuery && mOnStartCallback)
- {
- (*mOnStartCallback)(stream);
- }
-
- mCopyQueue.reset(stream, 24);
- mIofxMgr->outputHostToDevice(mCopyQueue);
- if (mInjectedCount > 0)
- {
- mBufDesc.pmaPositionMass->copyHostToDeviceQ(mCopyQueue, mInjectedCount, mParticleCount);
- mBufDesc.pmaVelocityLife->copyHostToDeviceQ(mCopyQueue, mInjectedCount, mParticleCount);
- mBufDesc.pmaActorIdentifiers->copyHostToDeviceQ(mCopyQueue, mInjectedCount, mParticleCount);
- mLifeSpan.copyHostToDeviceQ(mCopyQueue, mInjectedCount, mParticleCount);
- mInjector.copyHostToDeviceQ(mCopyQueue, mInjectedCount, mParticleCount);
- mBenefit.copyHostToDeviceQ(mCopyQueue, mInjectedCount, mParticleCount);
- mBufDesc.pmaUserData->copyHostToDeviceQ(mCopyQueue, mInjectedCount, mParticleCount);
- }
- if (mAsset->mParams->collisionWithConvex)
- {
- mConvexPlanes.copyHostToDeviceQ(mCopyQueue);
- mConvexVerts.copyHostToDeviceQ(mCopyQueue);
- mConvexPolygonsData.copyHostToDeviceQ(mCopyQueue);
- }
- if (mAsset->mParams->collisionWithTriangleMesh)
- {
- mTrimeshVerts.copyHostToDeviceQ(mCopyQueue);
- mTrimeshIndices.copyHostToDeviceQ(mCopyQueue);
- }
- mCopyQueue.flushEnqueued();
- return true;
-
- case 1:
- if (totalCount > 0)
- {
- float benefitMin = PxMin(mLastBenefitMin, mInjectedBenefitMin);
- float benefitMax = PxMax(mLastBenefitMax, mInjectedBenefitMax);
- PX_ASSERT(benefitMin <= benefitMax);
- benefitMax *= 1.00001f;
-
- if (useSyncKernels)
- {
- CUDA_OBJ(histogramSyncKernel)(
- stream, totalCount,
- mBenefit.getGpuPtr(), boundCount,
- benefitMin, benefitMax,
- mTmpOutput1.getGpuPtr(),
- mTmpHistogram.getGpuPtr()
- );
- }
- else
- {
- uint32_t histogramGridSize =
- CUDA_OBJ(histogramKernel)(
- stream, totalCount,
- createApexCudaMemRef(mBenefit, totalCount, ApexCudaMemFlags::IN),
- boundCount, benefitMin, benefitMax,
- createApexCudaMemRef(mTmpOutput1, ApexCudaMemFlags::IN),
- createApexCudaMemRef(mTmpHistogram, ApexCudaMemFlags::OUT),
- 1, 0
- );
-
- //launch just 1 block
- CUDA_OBJ(histogramKernel)(
- stream, APEX_CUDA_SINGLE_BLOCK_LAUNCH,
- createApexCudaMemRef(mBenefit, totalCount, ApexCudaMemFlags::IN),
- boundCount, benefitMin, benefitMax,
- createApexCudaMemRef(mTmpOutput1, ApexCudaMemFlags::OUT),
- createApexCudaMemRef(mTmpHistogram, ApexCudaMemFlags::IN_OUT),
- 2, histogramGridSize
- );
- }
- }
- return true;
-
- case 2:
- if (totalCount > 0)
- {
- float benefitMin = PxMin(mLastBenefitMin, mInjectedBenefitMin);
- float benefitMax = PxMax(mLastBenefitMax, mInjectedBenefitMax);
- PX_ASSERT(benefitMin <= benefitMax);
- benefitMax *= 1.00001f;
-
- if (useSyncKernels)
- {
- CUDA_OBJ(scanSyncKernel)(
- stream, totalCount,
- benefitMin, benefitMax,
- mHoleScanSum.getGpuPtr(), mBenefit.getGpuPtr(),
- mTmpOutput1.getGpuPtr(),
- mTmpScan.getGpuPtr(), mTmpScan1.getGpuPtr()
- );
- }
- else
- {
- uint32_t scanGridSize =
- CUDA_OBJ(scanKernel)(
- stream, totalCount,
- benefitMin, benefitMax,
- createApexCudaMemRef(mHoleScanSum, totalCount, ApexCudaMemFlags::IN),
- createApexCudaMemRef(mBenefit, totalCount, ApexCudaMemFlags::IN),
- createApexCudaMemRef(mTmpOutput1, ApexCudaMemFlags::IN),
- createApexCudaMemRef(mTmpScan, ApexCudaMemFlags::OUT),
- createApexCudaMemRef(mTmpScan1, ApexCudaMemFlags::OUT),
- 1, 0
- );
-
- //launch just 1 block
- CUDA_OBJ(scanKernel)(
- stream, APEX_CUDA_SINGLE_BLOCK_LAUNCH,
- benefitMin, benefitMax,
- createApexCudaMemRef(mHoleScanSum, totalCount, ApexCudaMemFlags::IN),
- createApexCudaMemRef(mBenefit, totalCount, ApexCudaMemFlags::IN),
- createApexCudaMemRef(mTmpOutput1, ApexCudaMemFlags::IN),
- createApexCudaMemRef(mTmpScan, ApexCudaMemFlags::IN_OUT),
- createApexCudaMemRef(mTmpScan1, ApexCudaMemFlags::IN_OUT),
- 2, scanGridSize
- );
-
- CUDA_OBJ(scanKernel)(
- stream, totalCount,
- benefitMin, benefitMax,
- createApexCudaMemRef(mHoleScanSum, totalCount, ApexCudaMemFlags::OUT),
- createApexCudaMemRef(mBenefit, totalCount, ApexCudaMemFlags::IN),
- createApexCudaMemRef(mTmpOutput1, ApexCudaMemFlags::IN),
- createApexCudaMemRef(mTmpScan, ApexCudaMemFlags::IN),
- createApexCudaMemRef(mTmpScan1, ApexCudaMemFlags::IN),
- 3, 0
- );
- }
- }
- return true;
-
- case 3:
- {
- if (totalCount > 0)
- {
- APEX_CUDA_TEXTURE_SCOPE_BIND(texRefCompactScanSum, mHoleScanSum);
- const uint32_t injectorCount = mInjectorList.getSize();
-
- CUDA_OBJ(compactKernel)(
- stream,
- PxMax(totalCount, injectorCount),
- targetCount,
- totalCount,
- injectorCount,
- createApexCudaMemRef(mMoveIndices, totalCount, ApexCudaMemFlags::OUT),
- createApexCudaMemRef(mTmpScan, ApexCudaMemFlags::OUT),
- createApexCudaMemRef(mInjectorsCounters, ApexCudaMemFlags::OUT)
- );
-
- }
- return true;
- }
-
-
- case 4:
- if (targetCount > 0)
- {
- uint32_t histogramGridSize = 0;
- {
- APEX_CUDA_TEXTURE_SCOPE_BIND(texRefMoveIndices, mMoveIndices);
-
- APEX_CUDA_TEXTURE_SCOPE_BIND(texRefPositionMass, *mBufDesc.pmaPositionMass);
- APEX_CUDA_TEXTURE_SCOPE_BIND(texRefVelocityLife, *mBufDesc.pmaVelocityLife);
- APEX_CUDA_TEXTURE_SCOPE_BIND(texRefIofxActorIDs, *mBufDesc.pmaActorIdentifiers);
- APEX_CUDA_TEXTURE_SCOPE_BIND(texRefLifeSpan, mLifeSpan);
- APEX_CUDA_TEXTURE_SCOPE_BIND(texRefLifeTime, mLifeTime);
- APEX_CUDA_TEXTURE_SCOPE_BIND(texRefInjector, mInjector);
-
- APEX_CUDA_TEXTURE_SCOPE_BIND(texRefUserData, *mBufDesc.pmaUserData);
-
- APEX_CUDA_TEXTURE_SCOPE_BIND(texRefConvexPlanes, mConvexPlanes);
- APEX_CUDA_TEXTURE_SCOPE_BIND(texRefConvexVerts, mConvexVerts);
- APEX_CUDA_TEXTURE_SCOPE_BIND(texRefConvexPolygonsData, mConvexPolygonsData);
-
- APEX_CUDA_TEXTURE_SCOPE_BIND(texRefTrimeshVerts, mTrimeshVerts);
- APEX_CUDA_TEXTURE_SCOPE_BIND(texRefTrimeshIndices, mTrimeshIndices);
-
- PxVec3 gravity = -mUp;
- const PxVec3& eyePos = mBasicIosScene->getApexScene().getEyePosition();
-
- if (mFieldSamplerQuery != NULL)
- {
- APEX_CUDA_TEXTURE_SCOPE_BIND(texRefField, mField);
-
- histogramGridSize = CUDA_OBJ(simulateApplyFieldKernel)(stream,
- targetCount,
- lastCount,
- deltaTime,
- gravity,
- eyePos,
- sceneGPU->mInjectorConstMemGroup.getStorage().mappedHandle(sceneGPU->mInjectorParamsArrayHandle), mInjectorsCounters.getSize(),
- createApexCudaMemRef(mHoleScanSum, targetCount, ApexCudaMemFlags::IN),
- createApexCudaMemRef(mTmpScan, 1, ApexCudaMemFlags::IN),
- createApexCudaMemRef(mTmpHistogram, ApexCudaMemFlags::OUT),
- createApexCudaMemRef(mInjectorsCounters, mInjectorsCounters.getSize(), ApexCudaMemFlags::OUT),
- createApexCudaMemRef((float4*)mBufDesc.pmaPositionMass->getGpuPtr(), targetCount, ApexCudaMemFlags::OUT),
- createApexCudaMemRef((float4*)mBufDesc.pmaVelocityLife->getGpuPtr(), targetCount, ApexCudaMemFlags::OUT),
- createApexCudaMemRef((float4*)mBufDesc.pmaCollisionNormalFlags->getGpuPtr(), targetCount, ApexCudaMemFlags::OUT),
- createApexCudaMemRef(mBufDesc.pmaUserData->getGpuPtr(), targetCount, ApexCudaMemFlags::OUT),
- createApexCudaMemRef(mLifeSpan, targetCount, ApexCudaMemFlags::OUT),
- createApexCudaMemRef(mLifeTime, targetCount, ApexCudaMemFlags::OUT),
- createApexCudaMemRef(mInjector, targetCount, ApexCudaMemFlags::OUT),
- createApexCudaMemRef(*(mBufDesc.pmaActorIdentifiers), targetCount, ApexCudaMemFlags::OUT),
- createApexCudaMemRef(mBenefit, targetCount, ApexCudaMemFlags::OUT),
- mSimulationStorageGroup.getStorage().mappedHandle(mSimulationParamsHandle)
- );
- }
- else
- {
- histogramGridSize = CUDA_OBJ(simulateKernel)(stream, targetCount,
- lastCount, deltaTime, gravity, eyePos,
- sceneGPU->mInjectorConstMemGroup.getStorage().mappedHandle(sceneGPU->mInjectorParamsArrayHandle), mInjectorsCounters.getSize(),
- mHoleScanSum.getGpuPtr(), mTmpScan.getGpuPtr(), mTmpHistogram.getGpuPtr(), mInjectorsCounters.getGpuPtr(),
- (float4*)mBufDesc.pmaPositionMass->getGpuPtr(),
- (float4*)mBufDesc.pmaVelocityLife->getGpuPtr(),
- (float4*)mBufDesc.pmaCollisionNormalFlags->getGpuPtr(),
- mBufDesc.pmaUserData->getGpuPtr(),
- mLifeSpan.getGpuPtr(), mLifeTime.getGpuPtr(), mInjector.getGpuPtr(), mBufDesc.pmaActorIdentifiers->getGpuPtr(),
- mBenefit.getGpuPtr(), mSimulationStorageGroup.getStorage().mappedHandle(mSimulationParamsHandle)
- );
- }
- }
- //new kernel invocation - to merge temp histograms
- {
- if(mInjectorsCounters.getSize() <= HISTOGRAM_SIMULATE_BIN_COUNT)
- {
- CUDA_OBJ(mergeHistogramKernel)(stream, APEX_CUDA_SINGLE_BLOCK_LAUNCH,
- createApexCudaMemRef(mInjectorsCounters, mInjectorsCounters.getSize(), ApexCudaMemFlags::IN),
- createApexCudaMemRef(mTmpHistogram, ApexCudaMemFlags::IN),
- histogramGridSize,
- mInjectorsCounters.getSize()
- );
- }
-
- }
- // calculate grid grid density
- if (mGridDensityParams.Enabled)
- {
- mGridDensityParams.DensityOrigin = mDensityOrigin;
- const unsigned int dim = mGridDensityParams.GridResolution;
- // refreshed non-shared params
- {
- BasicIOSAssetParam* gridParams = (BasicIOSAssetParam*)(mAsset->getAssetNvParameterized());
- mGridDensityParams.GridSize = gridParams->GridDensity.GridSize;
- mGridDensityParams.GridMaxCellCount = gridParams->GridDensity.MaxCellCount;
- }
- // extract frustum
- if (mBasicIosScene->getApexScene().getNumProjMatrices() > 0)
- {
- PxMat44 matDen = PxMat44(PxIdentity);
- GridDensityFrustumParams frustum;
- PxMat44 matModel = mBasicIosScene->getApexScene().getViewMatrix();
- PxMat44 matProj = mBasicIosScene->getApexScene().getProjMatrix();
- PxMat44 mat = matProj*matModel;
- PxMat44 matInv = inverse(mat);
- const float targetDepth = mGridDensityParams.GridSize;
- // for debug vis
- mDensityDebugMatInv = matInv;
- // to calculate w transform
- float nearDimX = distance(matInv.transform(PxVec4(-1.f,0.f,0.f,1.f)),matInv.transform(PxVec4(1.f,0.f,0.f,1.f)));
- float farDimX = distance(matInv.transform(PxVec4(-1.f,0.f,1.f,1.f)),matInv.transform(PxVec4(1.f,0.f,1.f,1.f)));
- float nearDimY = distance(matInv.transform(PxVec4(0.f,-1.f,0.f,1.f)),matInv.transform(PxVec4(0.f,1.f,0.f,1.f)));
- float farDimY = distance(matInv.transform(PxVec4(0.f,-1.f,1.f,1.f)),matInv.transform(PxVec4(0.f,1.f,1.f,1.f)));
- float dimZ = distance(matInv.transform(PxVec4(0.f, 0.f,0.f,1.f)),matInv.transform(PxVec4(0.f,0.f,1.f,1.f)));
- float myFarDimX = nearDimX*(1.f-targetDepth/dimZ) + farDimX*(targetDepth/dimZ);
- float myFarDimY = nearDimY*(1.f-targetDepth/dimZ) + farDimY*(targetDepth/dimZ);
- // grab necessary frustum coordinates
- PxVec4 origin4 = matInv.transform(PxVec4(-1.f, 1.f,0.f,1.f));
- PxVec4 basisX4 = matInv.transform(PxVec4( 1.f, 1.f,0.f,1.f));
- PxVec4 basisY4 = matInv.transform(PxVec4(-1.f,-1.f,0.f,1.f));
- PxVec4 zDepth4 = matInv.transform(PxVec4(-1.f, 1.f,1.f,1.f));
- // create vec3 versions
- PxVec3 origin3(origin4.x/origin4.w,origin4.y/origin4.w,origin4.z/origin4.w);
- PxVec3 basisX3(basisX4.x/basisX4.w,basisX4.y/basisX4.w,basisX4.z/basisX4.w);
- PxVec3 basisY3(basisY4.x/basisY4.w,basisY4.y/basisY4.w,basisY4.z/basisY4.w);
- PxVec3 zDepth3(zDepth4.x/zDepth4.w,zDepth4.y/zDepth4.w,zDepth4.z/zDepth4.w);
- // make everthing relative to origin
- basisX3 -= origin3;
- basisY3 -= origin3;
- zDepth3 -= origin3;
- // find third basis
- PxVec3 basisZ3(basisX3.cross(basisY3));
- basisZ3.normalize();
- basisZ3*= targetDepth;
- // see how skewed the eye point is
- PxVec3 eye;
- {
- // find the eye point
- PxVec4 a4 = matInv.transform(PxVec4(1.f,1.f,0.00f,1.f));
- PxVec4 b4 = matInv.transform(PxVec4(1.f,1.f,0.01f,1.f));
- PxVec4 c4 = matInv.transform(PxVec4(-1.f,-1.f,0.00f,1.f));
- PxVec4 d4 = matInv.transform(PxVec4(-1.f,-1.f,0.01f,1.f));
- PxVec3 a3 = a4.getXYZ()/a4.w;
- PxVec3 b3 = b4.getXYZ()/b4.w;
- PxVec3 c3 = c4.getXYZ()/c4.w;
- PxVec3 d3 = d4.getXYZ()/d4.w;
- PxVec3 a = b3-a3;
- PxVec3 b = d3-c3;
- PxVec3 c = a.cross(b);
- PxVec3 d = a3-c3;
- PxMat33 m(a,b,c);
- PxMat33 mInv = m.getInverse();
- PxVec3 coord = mInv.transform(d);
- eye = c3 + (d3-c3)*coord.y;
- }
- // build scale,rotation,translation matrix
- PxMat44 mat1Inv = PxMat44(PxIdentity);
- mat1Inv.column0 = PxVec4(basisX3,0.f);
- mat1Inv.column1 = PxVec4(basisY3,0.f);
- mat1Inv.column2 = PxVec4(basisZ3,0.f);
- mat1Inv.column3 = PxVec4(origin3,1.f);
- PxMat44 mat1 = inverse(mat1Inv);
- PxVec3 eyeOffset = mat1.transform(eye);
- // do perspective transform
- PxMat44 mat2 = PxMat44(PxIdentity);
- {
- float xshift = -2.f*(eyeOffset.x-0.5f);
- float yshift = -2.f*(eyeOffset.y-0.5f);
- float left = -3.0f + xshift;
- float right = 1.0f + xshift;
- float top = 1.0f + yshift;
- float bottom = -3.0f + yshift;
- float nearVal = nearDimX/(0.5f*(myFarDimX-nearDimX));
- //float farVal = nearVal + 1.f;
- // build matrix
- mat2.column0.x = -2.f*nearVal/(right-left);
- mat2.column1.y = -2.f*nearVal/(top-bottom);
- mat2.column2.x = (right+left)/(right-left);
- mat2.column2.y = (top+bottom)/(top-bottom);
- //mat2.column2.z = -(farVal+nearVal)/(farVal-nearVal);
- mat2.column2.w = -1.f;
- //mat2.column3.z = -(2.f*farVal*nearVal)/(farVal-nearVal);
- mat2.column3.w = 0.f;
- }
- // shrink to calculate density just outside of frustum
- PxMat44 mat3 = PxMat44(PxIdentity);
- float factor = PxMin((float)(mGridDensityParams.GridResolution-4) / (mGridDensityParams.GridResolution),0.75f);
- {
- mat3.column0.x = factor;
- mat3.column1.y = factor;
- mat3.column2.z = factor;
- mat3.column3.x = (1.0f-factor)/2.0f;
- mat3.column3.y = (1.0f-factor)/2.0f;
- mat3.column3.z = (1.0f-factor)/2.0f;
- }
- // create final matrix
- matDen = mat3*mat2*mat1;
- // create frustum info
- frustum.nearDimX = factor*nearDimX;
- frustum.farDimX = factor*myFarDimX;
- frustum.nearDimY = factor*nearDimY;
- frustum.farDimY = factor*myFarDimY;
- frustum.dimZ = factor*targetDepth;
- // launch frustum kernels
- CUDA_OBJ(gridDensityGridClearKernel)(stream, dim*dim*dim,
- mGridDensityGrid.getGpuPtr(),
- mGridDensityParams
- );
- CUDA_OBJ(gridDensityGridFillFrustumKernel)(stream, targetCount,
- (float4*)mBufDesc.pmaPositionMass->getGpuPtr(),
- mGridDensityGrid.getGpuPtr(),
- mGridDensityParams,
- matDen,
- frustum
- );
- CUDA_OBJ(gridDensityGridLowPassKernel)(stream, dim*dim*dim,
- mGridDensityGrid.getGpuPtr(),
- mGridDensityGridLowPass.getGpuPtr(),
- mGridDensityParams
- );
- CUDA_OBJ(gridDensityGridApplyFrustumKernel)(stream, targetCount,
- mBufDesc.pmaDensity != NULL ? (float*)mBufDesc.pmaDensity->getGpuPtr() : NULL,
- (float4*)mBufDesc.pmaPositionMass->getGpuPtr(),
- mGridDensityGridLowPass.getGpuPtr(),
- mGridDensityParams,
- matDen,
- frustum
- );
- }
- }
- }
- return true;
-
- case 5:
- if (targetCount > 0)
- {
- if (useSyncKernels)
- {
- CUDA_OBJ(reduceSyncKernel)(
- stream, targetCount,
- mBenefit.getGpuPtr(), (float4*)mTmpOutput.getGpuPtr(), mTmpReduce.getGpuPtr()
- );
- }
- else
- {
- uint32_t reduceGridSize =
- CUDA_OBJ(reduceKernel)(
- stream, targetCount,
- createApexCudaMemRef(mBenefit, targetCount, ApexCudaMemFlags::IN),
- createApexCudaMemRef((float4*)mTmpOutput.getGpuPtr(), 1, ApexCudaMemFlags::IN),
- createApexCudaMemRef(mTmpReduce, ApexCudaMemFlags::OUT),
- 1, 0
- );
-
- //launch just 1 block
- CUDA_OBJ(reduceKernel)(
- stream, APEX_CUDA_SINGLE_BLOCK_LAUNCH,
- createApexCudaMemRef(mBenefit, targetCount, ApexCudaMemFlags::IN),
- createApexCudaMemRef((float4*)mTmpOutput.getGpuPtr(), 1, ApexCudaMemFlags::OUT),
- createApexCudaMemRef(mTmpReduce, ApexCudaMemFlags::IN),
- 2, reduceGridSize
- );
- }
- }
- return true;
-
- case 6:
- if (totalCount > 0)
- {
- APEX_CUDA_TEXTURE_SCOPE_BIND(texRefHoleScanSum, mHoleScanSum);
- APEX_CUDA_TEXTURE_SCOPE_BIND(texRefMoveIndices, mMoveIndices);
-
- CUDA_OBJ(stateKernel)(stream, totalCount,
- lastCount, targetCount,
- createApexCudaMemRef(mTmpScan, 1, ApexCudaMemFlags::IN),
- createApexCudaMemRef(*mBufDesc.pmaInStateToInput, totalCount, ApexCudaMemFlags::OUT),
- createApexCudaMemRef(*mBufDesc.pmaOutStateToInput, lastCount, ApexCudaMemFlags::IN)
- );
-
- }
- return true;
-
- case 7:
- mTmpOutput.copyDeviceToHostQ(mCopyQueue);
- mInjectorsCounters.copyDeviceToHostQ(mCopyQueue);
-
- if (mTmpScan.cpuPtrIsValid())
- {
- mTmpOutput1.copyDeviceToHostQ(mCopyQueue);
- mTmpScan.copyDeviceToHostQ(mCopyQueue, 1);
- mHoleScanSum.copyDeviceToHostQ(mCopyQueue, totalCount);
- mMoveIndices.copyDeviceToHostQ(mCopyQueue, totalCount);
- mTmpHistogram.copyDeviceToHostQ(mCopyQueue, HISTOGRAM_BIN_COUNT);
- mBenefit.copyDeviceToHostQ(mCopyQueue, totalCount);
- mBufDesc.pmaInStateToInput->copyDeviceToHostQ(mCopyQueue, totalCount);
- mBufDesc.pmaPositionMass->copyDeviceToHostQ(mCopyQueue, targetCount);
- }
- mCopyQueue.flushEnqueued();
-
- /* Oh! Manager of the IOFX! do your thing */
- mIofxMgr->updateEffectsData(deltaTime, targetCount, targetCount, totalCount, stream);
- return false;
- }
- return false;
-}
-
-void BasicIosActorGPU::fetchResults()
-{
- BASIC_IOS_ACTOR::fetchResults();
-
- uint32_t totalCount = mParticleCount + mInjectedCount;
- checkBenefit(totalCount);
- checkHoles(totalCount);
- checkInState(totalCount);
- /*checkHistogram(PxMax<int32_t>(mLastActiveCount + mInjectedCount - mParticleBudget, 0), mTmpHistogram[ mTmpOutput1[1] ], mTmpHistogram[ HISTOGRAM_BIN_COUNT - 1 ]);*/
- //this can be done only after TaskLaunchAfterLod is finished!!!
-
- mParticleCount = mParticleBudget;
-
- float* pTmpOutput = (float*)mTmpOutput.getPtr();
- mLastActiveCount = mTmpOutput[STATUS_LAST_ACTIVE_COUNT];
- mLastBenefitSum = pTmpOutput[STATUS_LAST_BENEFIT_SUM];
- mLastBenefitMin = pTmpOutput[STATUS_LAST_BENEFIT_MIN];
- mLastBenefitMax = pTmpOutput[STATUS_LAST_BENEFIT_MAX];
-}
-
-
-PxMat44 BasicIosActorGPU::inverse(const PxMat44& in)
-{
- PxMat44 ret;
- float inv[16];
- float* invOut = &ret.column0.x;
- const float* m = &in.column0.x;
- int i;
-
- inv[0] = m[5] * m[10] * m[15] -
- m[5] * m[11] * m[14] -
- m[9] * m[6] * m[15] +
- m[9] * m[7] * m[14] +
- m[13] * m[6] * m[11] -
- m[13] * m[7] * m[10];
-
- inv[4] = -m[4] * m[10] * m[15] +
- m[4] * m[11] * m[14] +
- m[8] * m[6] * m[15] -
- m[8] * m[7] * m[14] -
- m[12] * m[6] * m[11] +
- m[12] * m[7] * m[10];
-
- inv[8] = m[4] * m[9] * m[15] -
- m[4] * m[11] * m[13] -
- m[8] * m[5] * m[15] +
- m[8] * m[7] * m[13] +
- m[12] * m[5] * m[11] -
- m[12] * m[7] * m[9];
-
- inv[12] = -m[4] * m[9] * m[14] +
- m[4] * m[10] * m[13] +
- m[8] * m[5] * m[14] -
- m[8] * m[6] * m[13] -
- m[12] * m[5] * m[10] +
- m[12] * m[6] * m[9];
-
- inv[1] = -m[1] * m[10] * m[15] +
- m[1] * m[11] * m[14] +
- m[9] * m[2] * m[15] -
- m[9] * m[3] * m[14] -
- m[13] * m[2] * m[11] +
- m[13] * m[3] * m[10];
-
- inv[5] = m[0] * m[10] * m[15] -
- m[0] * m[11] * m[14] -
- m[8] * m[2] * m[15] +
- m[8] * m[3] * m[14] +
- m[12] * m[2] * m[11] -
- m[12] * m[3] * m[10];
-
- inv[9] = -m[0] * m[9] * m[15] +
- m[0] * m[11] * m[13] +
- m[8] * m[1] * m[15] -
- m[8] * m[3] * m[13] -
- m[12] * m[1] * m[11] +
- m[12] * m[3] * m[9];
-
- inv[13] = m[0] * m[9] * m[14] -
- m[0] * m[10] * m[13] -
- m[8] * m[1] * m[14] +
- m[8] * m[2] * m[13] +
- m[12] * m[1] * m[10] -
- m[12] * m[2] * m[9];
-
- inv[2] = m[1] * m[6] * m[15] -
- m[1] * m[7] * m[14] -
- m[5] * m[2] * m[15] +
- m[5] * m[3] * m[14] +
- m[13] * m[2] * m[7] -
- m[13] * m[3] * m[6];
-
- inv[6] = -m[0] * m[6] * m[15] +
- m[0] * m[7] * m[14] +
- m[4] * m[2] * m[15] -
- m[4] * m[3] * m[14] -
- m[12] * m[2] * m[7] +
- m[12] * m[3] * m[6];
-
- inv[10] = m[0] * m[5] * m[15] -
- m[0] * m[7] * m[13] -
- m[4] * m[1] * m[15] +
- m[4] * m[3] * m[13] +
- m[12] * m[1] * m[7] -
- m[12] * m[3] * m[5];
-
- inv[14] = -m[0] * m[5] * m[14] +
- m[0] * m[6] * m[13] +
- m[4] * m[1] * m[14] -
- m[4] * m[2] * m[13] -
- m[12] * m[1] * m[6] +
- m[12] * m[2] * m[5];
-
- inv[3] = -m[1] * m[6] * m[11] +
- m[1] * m[7] * m[10] +
- m[5] * m[2] * m[11] -
- m[5] * m[3] * m[10] -
- m[9] * m[2] * m[7] +
- m[9] * m[3] * m[6];
-
- inv[7] = m[0] * m[6] * m[11] -
- m[0] * m[7] * m[10] -
- m[4] * m[2] * m[11] +
- m[4] * m[3] * m[10] +
- m[8] * m[2] * m[7] -
- m[8] * m[3] * m[6];
-
- inv[11] = -m[0] * m[5] * m[11] +
- m[0] * m[7] * m[9] +
- m[4] * m[1] * m[11] -
- m[4] * m[3] * m[9] -
- m[8] * m[1] * m[7] +
- m[8] * m[3] * m[5];
-
- inv[15] = m[0] * m[5] * m[10] -
- m[0] * m[6] * m[9] -
- m[4] * m[1] * m[10] +
- m[4] * m[2] * m[9] +
- m[8] * m[1] * m[6] -
- m[8] * m[2] * m[5];
-
- float det = m[0] * inv[0] + m[1] * inv[4] + m[2] * inv[8] + m[3] * inv[12];
-
- if (det == 0)
- return PxMat44(PxIdentity);
-
- det = 1.0f / det;
-
- for (i = 0; i < 16; i++)
- invOut[i] = inv[i] * det;
-
- return ret;
-}
-
-float BasicIosActorGPU::distance(PxVec4 a, PxVec4 b)
-{
- PxVec3 a3(a.x/a.w,a.y/a.w,a.z/a.w);
- PxVec3 b3(b.x/b.w,b.y/b.w,b.z/b.w);
- PxVec3 diff(b3-a3);
- return diff.magnitude();
-}
-
-}
-} // namespace nvidia
-
-#endif //APEX_CUDA_SUPPORT
diff --git a/APEX_1.4/module/basicios/src/BasicIosActorImpl.cpp b/APEX_1.4/module/basicios/src/BasicIosActorImpl.cpp
deleted file mode 100644
index 5bb6ecd4..00000000
--- a/APEX_1.4/module/basicios/src/BasicIosActorImpl.cpp
+++ /dev/null
@@ -1,1221 +0,0 @@
-/*
- * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
- *
- * NVIDIA CORPORATION and its licensors retain all intellectual property
- * and proprietary rights in and to this software, related documentation
- * and any modifications thereto. Any use, reproduction, disclosure or
- * distribution of this software and related documentation without an express
- * license agreement from NVIDIA CORPORATION is strictly prohibited.
- */
-
-
-#include "Apex.h"
-#include "SceneIntl.h"
-#include "ApexSDKIntl.h"
-#include "ScopedPhysXLock.h"
-
-#include "BasicIosActor.h"
-#include "BasicIosActorImpl.h"
-#include "BasicIosAssetImpl.h"
-#include "IofxAsset.h"
-#include "IofxActor.h"
-#include "ModuleBasicIosImpl.h"
-#include "BasicIosScene.h"
-#include "RenderDebugInterface.h"
-#include "AuthorableObjectIntl.h"
-#include "ModuleIofxIntl.h"
-#include "FieldSamplerManagerIntl.h"
-#include "FieldSamplerQueryIntl.h"
-#include "ApexMirroredArray.h"
-#include "ApexResourceHelper.h"
-#include "PsAsciiConversion.h"
-
-#include "PxTask.h"
-
-#include <PxScene.h>
-#include <PxConvexMesh.h>
-
-#include <PxShape.h>
-#include <geometry/PxBoxGeometry.h>
-#include <geometry/PxSphereGeometry.h>
-#include <geometry/PxCapsuleGeometry.h>
-#include <geometry/PxPlaneGeometry.h>
-#include <geometry/PxTriangleMeshGeometry.h>
-#include <geometry/PxTriangleMesh.h>
-
-#include <PxMaterial.h>
-
-#include <PxRigidActor.h>
-#include <PxRigidBody.h>
-#include <extensions/PxShapeExt.h>
-
-#include <PsAsciiConversion.h>
-
-#include "Lock.h"
-
-namespace nvidia
-{
- namespace basicios
- {
- using namespace physx;
-
- class BasicIosInjectTask : public PxTask, public UserAllocated
- {
- public:
- BasicIosInjectTask(BasicIosActorImpl* actor) : mActor(actor) {}
-
- const char* getName() const
- {
- return "BasicIosActorImpl::InjectTask";
- }
- void run()
- {
- mActor->injectNewParticles();
- }
-
- protected:
- BasicIosActorImpl* mActor;
- };
-
- void BasicIosActorImpl::initStorageGroups(InplaceStorage& storage)
- {
- mSimulationStorageGroup.init(storage);
- }
-
- BasicIosActorImpl::BasicIosActorImpl(
- ResourceList& list,
- BasicIosAssetImpl& asset,
- BasicIosScene& scene,
- nvidia::apex::IofxAsset& iofxAsset,
- bool isDataOnDevice)
- : mAsset(&asset)
- , mBasicIosScene(&scene)
- , mIofxMgr(NULL)
- , mTotalElapsedTime(0.0f)
- , mParticleCount(0)
- , mParticleBudget(UINT_MAX)
- , mInjectedCount(0)
- , mLastActiveCount(0)
- , mLastBenefitSum(0)
- , mLastBenefitMin(+FLT_MAX)
- , mLastBenefitMax(-FLT_MAX)
- , mLifeSpan(scene.getApexScene(), PX_ALLOC_INFO("mLifeSpan", PARTICLES))
- , mLifeTime(scene.getApexScene(), PX_ALLOC_INFO("mLifeTime", PARTICLES))
- , mInjector(scene.getApexScene(), PX_ALLOC_INFO("mInjector", PARTICLES))
- , mBenefit(scene.getApexScene(), PX_ALLOC_INFO("mBenefit", PARTICLES))
- , mConvexPlanes(scene.getApexScene(), PX_ALLOC_INFO("mConvexPlanes", PARTICLES))
- , mConvexVerts(scene.getApexScene(), PX_ALLOC_INFO("mConvexVerts", PARTICLES))
- , mConvexPolygonsData(scene.getApexScene(), PX_ALLOC_INFO("mConvexPolygonsData", PARTICLES))
- , mTrimeshVerts(scene.getApexScene(), PX_ALLOC_INFO("mTrimeshVerts", PARTICLES))
- , mTrimeshIndices(scene.getApexScene(), PX_ALLOC_INFO("mTrimeshIndices", PARTICLES))
- , mInjectorsCounters(scene.getApexScene(), PX_ALLOC_INFO("mInjectorsCounters", PARTICLES))
- , mGridDensityGrid(scene.getApexScene(), PX_ALLOC_INFO("mGridDensityGrid", PARTICLES))
- , mGridDensityGridLowPass(scene.getApexScene(), PX_ALLOC_INFO("mGridDensityGridLowPass", PARTICLES))
- , mFieldSamplerQuery(NULL)
- , mField(scene.getApexScene(), PX_ALLOC_INFO("mField", PARTICLES))
- , mDensityOrigin(0.f,0.f,0.f)
- , mOnStartCallback(NULL)
- , mOnFinishCallback(NULL)
- {
- list.add(*this);
-
- mMaxParticleCount = mAsset->mParams->maxParticleCount;
- mParticleBudget = mMaxParticleCount;
- float maxInjectCount = mAsset->mParams->maxInjectedParticleCount;
- mMaxTotalParticleCount = mMaxParticleCount + uint32_t(maxInjectCount <= 1.0f ? mMaxParticleCount * maxInjectCount : maxInjectCount);
-
-
- IofxManagerDescIntl desc;
- desc.iosAssetName = mAsset->getName();
- desc.iosSupportsDensity = mAsset->getSupportsDensity();
- desc.iosSupportsCollision = true;
- desc.iosSupportsUserData = true;
- desc.iosOutputsOnDevice = isDataOnDevice;
- desc.maxObjectCount = mMaxParticleCount;
- desc.maxInputCount = mMaxTotalParticleCount;
- desc.maxInStateCount = mMaxTotalParticleCount;
-
- ModuleIofxIntl* moduleIofx = mAsset->mModule->getInternalModuleIofx();
- if (moduleIofx)
- {
- mIofxMgr = moduleIofx->createActorManager(*mBasicIosScene->mApexScene, iofxAsset, desc);
- mIofxMgr->createSimulationBuffers(mBufDesc);
- }
-
- mCollisionFilterData = ApexResourceHelper::resolveCollisionGroup128(mAsset->mParams->fieldSamplerFilterDataName);
-
- FieldSamplerManagerIntl* fieldSamplerManager = mBasicIosScene->getInternalFieldSamplerManager();
- if (fieldSamplerManager)
- {
- FieldSamplerQueryDescIntl queryDesc;
- queryDesc.maxCount = mMaxParticleCount;
- queryDesc.samplerFilterData = ApexResourceHelper::resolveCollisionGroup128(mAsset->mParams->fieldSamplerFilterDataName);
-
- mFieldSamplerQuery = fieldSamplerManager->createFieldSamplerQuery(queryDesc);
-
- if (isDataOnDevice)
- {
-#if APEX_CUDA_SUPPORT
- mField.reserve(mMaxParticleCount, ApexMirroredPlace::GPU);
-#endif
- }
- else
- {
- mField.reserve(mMaxParticleCount, ApexMirroredPlace::CPU);
- }
- }
-
- mInjectTask = PX_NEW(BasicIosInjectTask)(this);
-
- // Pull Grid Density Parameters
- {
- if(mBufDesc.pmaDensity)
- {
- BasicIOSAssetParam* gridParams = (BasicIOSAssetParam*)(mAsset->getAssetNvParameterized());
- mGridDensityParams.Enabled = gridParams->GridDensity.Enabled;
- mGridDensityParams.GridSize = gridParams->GridDensity.GridSize;
- mGridDensityParams.GridMaxCellCount = gridParams->GridDensity.MaxCellCount;
- mGridDensityParams.GridResolution = general_string_parsing2::PxAsc::strToU32(&gridParams->GridDensity.Resolution[4],NULL);
- mGridDensityParams.DensityOrigin = mDensityOrigin;
- }
- else
- {
- mGridDensityParams.Enabled = false;
- mGridDensityParams.GridSize = 1.f;
- mGridDensityParams.GridMaxCellCount = 1u;
- mGridDensityParams.GridResolution = 8;
- mGridDensityParams.DensityOrigin = mDensityOrigin;
- }
- }
-
- addSelfToContext(*scene.mApexScene->getApexContext()); // add self to Scene
- addSelfToContext(*DYNAMIC_CAST(ApexContext*)(&scene)); // add self to BasicIosScene
- }
-
- BasicIosActorImpl::~BasicIosActorImpl()
- {
- PX_DELETE(mInjectTask);
- }
-
- void BasicIosActorImpl::release()
- {
- if (mInRelease)
- {
- return;
- }
- mInRelease = true;
- mAsset->releaseIosActor(*this);
- }
-
- void BasicIosActorImpl::destroy()
- {
- ApexActor::destroy();
-
- setPhysXScene(NULL);
-
- // remove ourself from our asset's resource list, in case releasing our emitters
- // causes our asset's resource count to reach zero and for it to be released.
- ApexResource::removeSelf();
-
- // Release all injectors, releasing all emitters and their IOFX asset references
- while (mInjectorList.getSize())
- {
- BasicParticleInjector* inj = DYNAMIC_CAST(BasicParticleInjector*)(mInjectorList.getResource(mInjectorList.getSize() - 1));
- inj->release();
- }
-
- if (mIofxMgr)
- {
- mIofxMgr->release();
- }
- if (mFieldSamplerQuery)
- {
- mFieldSamplerQuery->release();
- }
-
- delete this;
- }
-
- void BasicIosActorImpl::setPhysXScene(PxScene* scene)
- {
- if (scene)
- {
- putInScene(scene);
- }
- else
- {
- removeFromScene();
- }
- }
- PxScene* BasicIosActorImpl::getPhysXScene() const
- {
- return NULL;
- }
- void BasicIosActorImpl::putInScene(PxScene* scene)
- {
- SCOPED_PHYSX_LOCK_READ(scene);
- PxVec3 gravity = scene->getGravity();
- setGravity(gravity);
- }
-
- void BasicIosActorImpl::getLodRange(float& min, float& max, bool& intOnly) const
- {
- PX_UNUSED(min);
- PX_UNUSED(max);
- PX_UNUSED(intOnly);
- APEX_INVALID_OPERATION("not implemented");
- }
-
-
- float BasicIosActorImpl::getActiveLod() const
- {
- APEX_INVALID_OPERATION("BasicIosActor does not support this operation");
- return -1.0f;
- }
-
-
- void BasicIosActorImpl::forceLod(float lod)
- {
- PX_UNUSED(lod);
- APEX_INVALID_OPERATION("not implemented");
- }
-
-
- void BasicIosActorImpl::removeFromScene()
- {
- mParticleCount = 0;
- }
-
-
- const PxVec3* BasicIosActorImpl::getRecentPositions(uint32_t& count, uint32_t& stride) const
- {
- APEX_INVALID_OPERATION("not implemented");
-
- count = 0;
- stride = 0;
- return NULL;
- }
-
- PxVec3 BasicIosActorImpl::getGravity() const
- {
- return mGravityVec;
- }
-
- void BasicIosActorImpl::setGravity(PxVec3& gravity)
- {
- mGravityVec = gravity;
- mUp = mGravityVec;
-
- // apply asset's scene gravity scale and external acceleration
- mUp *= mAsset->getSceneGravityScale();
- mUp += mAsset->getExternalAcceleration();
-
- mGravity = mUp.magnitude();
- if (!PxIsFinite(mGravity))
- {
- // and they could set both to 0,0,0
- mUp = PxVec3(0.0f, -1.0f, 0.0f);
- mGravity = 1.0f;
- }
- mUp *= -1.0f;
-
- mIofxMgr->setSimulationParameters(getObjectRadius(), mUp, mGravity, getObjectDensity());
- }
-
- IosInjectorIntl* BasicIosActorImpl::allocateInjector(IofxAsset* iofxAsset)
- {
- BasicParticleInjector* inj = 0;
- //createInjector
- {
- uint32_t injectorID = mBasicIosScene->getInjectorAllocator().allocateInjectorID();
- if (injectorID != BasicIosInjectorAllocator::NULL_INJECTOR_INDEX)
- {
- inj = PX_NEW(BasicParticleInjector)(mInjectorList, *this, injectorID);
- }
- }
- if (inj == 0)
- {
- APEX_INTERNAL_ERROR("Failed to create new BasicIos injector.");
- return NULL;
- }
-
- inj->init(iofxAsset);
- return inj;
- }
-
- void BasicIosActorImpl::releaseInjector(IosInjectorIntl& injector)
- {
- BasicParticleInjector* inj = DYNAMIC_CAST(BasicParticleInjector*)(&injector);
-
- //destroyInjector
- {
- //set mLODBias to FLT_MAX to mark released injector
- //all particles from released injectors will be removed in simulation
- InjectorParams injParams;
- mBasicIosScene->fetchInjectorParams(inj->mInjectorID, injParams);
- injParams.mLODBias = FLT_MAX;
- mBasicIosScene->updateInjectorParams(inj->mInjectorID, injParams);
-
- mBasicIosScene->getInjectorAllocator().releaseInjectorID(inj->mInjectorID);
- inj->destroy();
- }
-
- if (mInjectorList.getSize() == 0)
- {
- //if we have no injectors - release self
- release();
- }
- }
-
-
- void BasicIosActorImpl::visualize()
- {
- if ( !mEnableDebugVisualization ) return;
-#ifndef WITHOUT_DEBUG_VISUALIZE
- RenderDebugInterface* renderer = mBasicIosScene->mDebugRender;
- const physx::PxMat44& savedPose = *RENDER_DEBUG_IFACE(renderer)->getPoseTyped();
- RENDER_DEBUG_IFACE(renderer)->setIdentityPose();
- if(mBasicIosScene->mBasicIosDebugRenderParams->VISUALIZE_BASIC_IOS_GRID_DENSITY)
- {
- if(mGridDensityParams.Enabled)
- {
- RENDER_DEBUG_IFACE(renderer)->setCurrentColor(0x0000ff);
- float factor = PxMin((float)(mGridDensityParams.GridResolution-4) / (mGridDensityParams.GridResolution),0.75f);
- uint32_t onScreenRes = (uint32_t)(factor*mGridDensityParams.GridResolution);
- for (uint32_t i = 0 ; i <= onScreenRes; i++)
- {
- float u = 2.f*((float)i/(onScreenRes))-1.f;
- PxVec4 a = mDensityDebugMatInv.transform(PxVec4(u,-1.f,0.1f,1.f));
- PxVec4 b = mDensityDebugMatInv.transform(PxVec4(u, 1.f,0.1f,1.f));
- PxVec4 c = mDensityDebugMatInv.transform(PxVec4(-1.f,u,0.1f,1.f));
- PxVec4 d = mDensityDebugMatInv.transform(PxVec4( 1.f,u,0.1f,1.f));
- RENDER_DEBUG_IFACE(renderer)->debugLine(PxVec3(a.getXYZ()/a.w), PxVec3(b.getXYZ()/b.w));
- RENDER_DEBUG_IFACE(renderer)->debugLine(PxVec3(c.getXYZ()/c.w), PxVec3(d.getXYZ()/d.w));
- }
- }
- }
- if(mBasicIosScene->mBasicIosDebugRenderParams->VISUALIZE_BASIC_IOS_COLLIDE_SHAPES)
- {
- INPLACE_STORAGE_GROUP_SCOPE(mSimulationStorageGroup);
- SimulationParams simParams;
- mSimulationParamsHandle.fetch(_storage_, simParams);
-
- RenderDebugInterface* renderer = mBasicIosScene->mDebugRender;
- RENDER_DEBUG_IFACE(renderer)->setCurrentColor(RENDER_DEBUG_IFACE(renderer)->getDebugColor(RENDER_DEBUG::DebugColors::Blue));
-
- for(uint32_t i = 0; i < (uint32_t)simParams.boxes.getSize(); ++i)
- {
- CollisionBoxData boxData;
- simParams.boxes.fetchElem(_storage_, boxData, i);
-
- const PxTransform& pose = boxData.pose;
- PxVec3 position = pose.p;
- PxVec3 halfSize = boxData.halfSize;
- RENDER_DEBUG_IFACE(renderer)->setPose(pose);
- RENDER_DEBUG_IFACE(renderer)->debugBound(PxBounds3(-halfSize, halfSize));
- }
-
- for(uint32_t i = 0; i < (uint32_t)simParams.spheres.getSize(); ++i)
- {
- CollisionSphereData sphereData;
- simParams.spheres.fetchElem(_storage_, sphereData, i);
-
- float r = sphereData.radius;
- PxVec3 pos = sphereData.pose.p;
- RENDER_DEBUG_IFACE(renderer)->debugSphere(pos, r);
- }
-
- for(uint32_t i = 0; i < (uint32_t)simParams.capsules.getSize(); ++i)
- {
- CollisionCapsuleData capsuleData;
- simParams.capsules.fetchElem(_storage_, capsuleData, i);
-
- float r = capsuleData.radius, h = capsuleData.halfHeight;
- const PxTransform& pose = capsuleData.pose;
- RENDER_DEBUG_IFACE(renderer)->setPose(pose);
- RENDER_DEBUG_IFACE(renderer)->debugCapsule(r, 2 * h);
- }
- }
- RENDER_DEBUG_IFACE(renderer)->setPose(savedPose);
-#endif
- }
-
- void BasicIosActorImpl::FillCollisionData(CollisionData& baseData, PxShape* shape)
- {
- PxTransform actorGlobalPose = shape->getActor()->getGlobalPose();
-
- if (PxRigidBody* pxBody = shape->getActor()->is<physx::PxRigidBody>())
- {
- baseData.bodyCMassPosition = actorGlobalPose.transform(pxBody->getCMassLocalPose().p);
- baseData.bodyLinearVelocity = pxBody->getLinearVelocity();
- baseData.bodyAngluarVelocity = pxBody->getAngularVelocity();
-
- baseData.materialRestitution = mAsset->mParams->restitutionForDynamicShapes;
- }
- else
- {
- baseData.bodyCMassPosition = actorGlobalPose.p;
- baseData.bodyLinearVelocity = PxVec3(0, 0, 0);
- baseData.bodyAngluarVelocity = PxVec3(0, 0, 0);
-
- baseData.materialRestitution = mAsset->mParams->restitutionForStaticShapes;
- }
- //PxMaterial* PxMaterial = shape->getMaterialFromInternalFaceIndex(0);
- //PX_ASSERT(PxMaterial);
- //baseData->materialRestitution = PxMaterial->getRestitution();
- }
-
- void BasicIosActorImpl::submitTasks()
- {
- PxTaskManager* tm = mBasicIosScene->getApexScene().getTaskManager();
- tm->submitUnnamedTask(*mInjectTask);
-
- //compile a list of actually colliding objects and process them to be used by the simulation
- INPLACE_STORAGE_GROUP_SCOPE(mSimulationStorageGroup);
-
- SimulationParams simParams;
- if (mSimulationParamsHandle.allocOrFetch(_storage_, simParams))
- {
- //one time initialization on alloc
- simParams.collisionThreshold = mAsset->mParams->collisionThreshold;
- simParams.collisionDistance = mAsset->mParams->particleRadius * mAsset->mParams->collisionDistanceMultiplier;
-#if APEX_CUDA_SUPPORT
-#define GET_PTR(x) x.getGpuPtr() ? x.getGpuPtr() : x.getPtr()
-#else
-#define GET_PTR(x) x.getPtr()
-#endif
- simParams.convexPlanes = GET_PTR(mConvexPlanes);
- simParams.convexVerts = GET_PTR(mConvexVerts);
- simParams.convexPolygonsData = GET_PTR(mConvexPolygonsData);
-
- simParams.trimeshVerts = GET_PTR(mTrimeshVerts);
- simParams.trimeshIndices = GET_PTR(mTrimeshIndices);
- }
-
- uint32_t numBoxes = 0;
- uint32_t numSpheres = 0;
- uint32_t numCapsules = 0;
- uint32_t numHalfSpaces = 0;
- uint32_t numConvexMeshes = 0;
- uint32_t numTriMeshes = 0;
-
- mConvexPlanes.setSize(0);
- mConvexVerts.setSize(0);
- mConvexPolygonsData.setSize(0);
-
- mTrimeshVerts.setSize(0);
- mTrimeshIndices.setSize(0);
-
- const float collisionRadius = simParams.collisionThreshold + simParams.collisionDistance;
- uint32_t numCollidingObjects = 0;
- PxBounds3 bounds = mIofxMgr->getBounds();
- if ((mAsset->mParams->staticCollision || mAsset->mParams->dynamicCollision) && !bounds.isEmpty())
- {
- PX_ASSERT(!bounds.isEmpty());
- bounds.fattenFast(collisionRadius);
-
- const uint32_t maxCollidingObjects = mAsset->mParams->maxCollidingObjects;
-
- mOverlapHits.resize(maxCollidingObjects);
- PxBoxGeometry overlapGeom(bounds.getExtents());
- PxTransform overlapPose(bounds.getCenter());
-
- PxQueryFilterData overlapFilterData;
- overlapFilterData.data = mCollisionFilterData;
-
- overlapFilterData.flags = PxQueryFlag::eNO_BLOCK | PxQueryFlag::ePREFILTER;
- if (mAsset->mParams->staticCollision) overlapFilterData.flags |= PxQueryFlag::eSTATIC;
- if (mAsset->mParams->dynamicCollision) overlapFilterData.flags |= PxQueryFlag::eDYNAMIC;
-
- SCOPED_PHYSX_LOCK_READ(mBasicIosScene->getModulePhysXScene());
-
- class OverlapFilter : public physx::PxQueryFilterCallback
- {
- public:
- virtual PxQueryHitType::Enum preFilter(
- const PxFilterData& filterData, const PxShape* shape, const PxRigidActor* actor, physx::PxHitFlags& queryFlags)
- {
- PX_UNUSED(queryFlags);
-
- const PxFilterData shapeFilterData = shape->getQueryFilterData();
- const physx::PxFilterObjectAttributes iosAttributes = PxFilterObjectType::ePARTICLE_SYSTEM;
- physx::PxFilterObjectAttributes actorAttributes = actor->getType();
- if (const PxRigidBody* rigidBody = actor->is<physx::PxRigidBody>())
- {
- if (rigidBody->getRigidBodyFlags() & PxRigidBodyFlag::eKINEMATIC)
- {
- actorAttributes |= PxFilterObjectFlag::eKINEMATIC;
- }
- }
-
- physx::PxPairFlags pairFlags;
- physx::PxFilterFlags filterFlags = mFilterShader(iosAttributes, filterData, actorAttributes, shapeFilterData, pairFlags, mFilterShaderData, mFilterShaderDataSize);
- return (filterFlags & (PxFilterFlag::eKILL | PxFilterFlag::eSUPPRESS)) ? PxQueryHitType::eNONE : PxQueryHitType::eTOUCH;
- }
-
- virtual PxQueryHitType::Enum postFilter(const PxFilterData& filterData, const PxQueryHit& hit)
- {
- PX_UNUSED(filterData);
- PX_UNUSED(hit);
- return PxQueryHitType::eNONE;
- }
-
- OverlapFilter(PxScene* scene)
- {
- mFilterShader = scene->getFilterShader();
- mFilterShaderData = scene->getFilterShaderData();
- mFilterShaderDataSize = scene->getFilterShaderDataSize();
- }
-
- private:
- physx::PxSimulationFilterShader mFilterShader;
- const void* mFilterShaderData;
- uint32_t mFilterShaderDataSize;
-
- } overlapFilter(mBasicIosScene->getModulePhysXScene());
-
- physx::PxOverlapBuffer ovBuffer(&mOverlapHits[0], mOverlapHits.size());
- mBasicIosScene->getModulePhysXScene()->overlap(overlapGeom, overlapPose, ovBuffer, overlapFilterData, &overlapFilter);
- numCollidingObjects = ovBuffer.getNbTouches();
-
- for (uint32_t iShape = 0; iShape < numCollidingObjects; iShape++)
- {
- PxShape* shape = mOverlapHits[iShape].shape;
-
- switch (shape->getGeometryType())
- {
- case PxGeometryType::eBOX:
- {
- ++numBoxes;
- }
- break;
- case PxGeometryType::eSPHERE:
- {
- ++numSpheres;
- }
- break;
- case PxGeometryType::eCAPSULE:
- {
- ++numCapsules;
- }
- break;
- case PxGeometryType::ePLANE:
- {
- ++numHalfSpaces;
- }
- break;
- case PxGeometryType::eCONVEXMESH:
- {
- if (mAsset->mParams->collisionWithConvex)
- {
- ++numConvexMeshes;
- }
- }
- break;
- case PxGeometryType::eTRIANGLEMESH:
- {
- if (mAsset->mParams->collisionWithTriangleMesh)
- {
- ++numTriMeshes;
- }
- }
- break;
- default:
- break;
- }
- }
- }
-
- simParams.boxes.resize(_storage_ , numBoxes);
- simParams.spheres.resize(_storage_ , numSpheres);
- simParams.capsules.resize(_storage_ , numCapsules);
- simParams.halfSpaces.resize(_storage_ , numHalfSpaces);
- simParams.convexMeshes.resize(_storage_ , numConvexMeshes);
- simParams.trimeshes.resize(_storage_ , numTriMeshes);
-
- numBoxes = 0;
- numSpheres = 0;
- numCapsules = 0;
- numHalfSpaces = 0;
- numConvexMeshes = 0;
- numTriMeshes = 0;
-
- if (numCollidingObjects > 0)
- {
- SCOPED_PHYSX_LOCK_READ(mBasicIosScene->getModulePhysXScene());
- for (uint32_t iShape = 0; iShape < numCollidingObjects; iShape++)
- {
- PxShape* shape = mOverlapHits[iShape].shape;
- PxRigidActor* actor = mOverlapHits[iShape].actor;
-
- PxBounds3 shapeWorldBounds = PxShapeExt::getWorldBounds(*shape, *actor);
- PxTransform actorGlobalPose = shape->getActor()->getGlobalPose();
- PxTransform shapeGlobalPose = actorGlobalPose.transform(shape->getLocalPose());
-
- PX_ASSERT(!shapeWorldBounds.isEmpty());
- shapeWorldBounds.fattenFast(collisionRadius);
-
- switch (shape->getGeometryType())
- {
- case PxGeometryType::eBOX:
- {
- PxBoxGeometry boxGeom;
- shape->getBoxGeometry(boxGeom);
-
- CollisionBoxData data;
-
- data.aabb = shapeWorldBounds;
- data.pose = shapeGlobalPose;
- data.inversePose = data.pose.getInverse();
-
- data.halfSize = boxGeom.halfExtents;
-
- FillCollisionData(data, shape);
- simParams.boxes.updateElem(_storage_, data, numBoxes++);
- }
- break;
- case PxGeometryType::eSPHERE:
- {
- PxSphereGeometry sphereGeom;
- shape->getSphereGeometry(sphereGeom);
-
- CollisionSphereData data;
-
- data.aabb = shapeWorldBounds;
- data.pose = shapeGlobalPose;
- data.inversePose = data.pose.getInverse();
-
- data.radius = sphereGeom.radius;
- //extend
- data.radius += simParams.collisionDistance;
-
- FillCollisionData(data, shape);
- simParams.spheres.updateElem(_storage_, data, numSpheres++);
- }
- break;
- case PxGeometryType::eCAPSULE:
- {
- PxCapsuleGeometry capsuleGeom;
- shape->getCapsuleGeometry(capsuleGeom);
-
- CollisionCapsuleData data;
-
- data.aabb = shapeWorldBounds;
- data.pose = shapeGlobalPose;
- data.inversePose = data.pose.getInverse();
-
- data.halfHeight = capsuleGeom.halfHeight;
- data.radius = capsuleGeom.radius;
- //extend
- data.radius += simParams.collisionDistance;
-
- FillCollisionData(data, shape);
- simParams.capsules.updateElem(_storage_, data, numCapsules++);
- }
- break;
- case PxGeometryType::ePLANE:
- {
- CollisionHalfSpaceData data;
-
- data.origin = shapeGlobalPose.p;
- data.normal = shapeGlobalPose.rotate(PxVec3(1, 0, 0));
- //extend
- data.origin += data.normal * simParams.collisionDistance;
-
- FillCollisionData(data, shape);
- simParams.halfSpaces.updateElem(_storage_, data, numHalfSpaces++);
- }
- break;
- case PxGeometryType::eCONVEXMESH:
- {
- if (mAsset->mParams->collisionWithConvex)
- {
- PxConvexMeshGeometry convexGeom;
- shape->getConvexMeshGeometry(convexGeom);
-
- CollisionConvexMeshData data;
-
- data.aabb = shapeWorldBounds;
- data.pose = shapeGlobalPose;
- data.inversePose = data.pose.getInverse();
-
- //get ConvexMesh
- const PxConvexMesh* convexMesh = convexGeom.convexMesh;
-
- uint32_t numPolygons = convexMesh->getNbPolygons();
- uint32_t numVertices = convexMesh->getNbVertices();
- uint32_t polygonsDataSize = 0;
- for (uint32_t i = 0; i < numPolygons; i++)
- {
- physx::PxHullPolygon polygon;
- bool polygonDataTest = convexMesh->getPolygonData(i, polygon);
- PX_UNUSED( polygonDataTest );
- PX_ASSERT( polygonDataTest );
-
- polygonsDataSize += (1 + polygon.mNbVerts);
- }
-
- if (mConvexPlanes.getSize() + numPolygons <= mConvexPlanes.getCapacity() &&
- mConvexVerts.getSize() + numVertices <= mConvexVerts.getCapacity() &&
- mConvexPolygonsData.getSize() + polygonsDataSize <= mConvexPolygonsData.getCapacity())
- {
- data.numPolygons = numPolygons;
- data.firstPlane = mConvexPlanes.getSize();
- data.firstVertex = mConvexVerts.getSize();
- data.polygonsDataOffset = mConvexPolygonsData.getSize();
-
- PxPlane* convexPlanes = mConvexPlanes.getPtr() + data.firstPlane;
- PxVec4* convexVerts = mConvexVerts.getPtr() + data.firstVertex;
- uint32_t* convexPolygonsData = mConvexPolygonsData.getPtr() + data.polygonsDataOffset;
-
- mConvexPlanes.setSize(data.firstPlane + numPolygons);
- mConvexVerts.setSize(data.firstVertex + numVertices);
- mConvexPolygonsData.setSize(data.polygonsDataOffset + polygonsDataSize);
-
- const PxMeshScale convexScaleInv( convexGeom.scale.getInverse() );
- //copy Convex Planes & Polygon Data
- const uint8_t* srcIndices = convexMesh->getIndexBuffer();
- for (uint32_t i = 0; i < numPolygons; i++)
- {
- physx::PxHullPolygon polygon;
- bool polygonDataTest = convexMesh->getPolygonData(i, polygon);
- PX_UNUSED( polygonDataTest );
- PX_ASSERT( polygonDataTest );
- PxPlane plane(polygon.mPlane[0], polygon.mPlane[1], polygon.mPlane[2], polygon.mPlane[3]);
- plane.n = convexScaleInv.transform(plane.n);
- plane.normalize();
- *convexPlanes++ = plane;
-
- const uint32_t polygonVertCount = polygon.mNbVerts;
- const uint8_t* polygonIndices = srcIndices + polygon.mIndexBase;
-
- *convexPolygonsData++ = polygonVertCount;
- for (uint32_t j = 0; j < polygonVertCount; ++j)
- {
- *convexPolygonsData++ = *polygonIndices++;
- }
- }
-
- //copy Convex Vertices
- const PxVec3* srcVertices = convexMesh->getVertices();
- for (uint32_t i = 0; i < numVertices; i++)
- {
- *convexVerts++ = PxVec4(convexGeom.scale.transform(*srcVertices++), 0);
- }
- }
- else
- {
- APEX_DEBUG_WARNING("BasicIosActorImpl: out of memory to store Convex data");
-
- data.numPolygons = 0;
- data.firstPlane = 0;
- data.firstVertex = 0;
- data.polygonsDataOffset = 0;
- }
-
- FillCollisionData(data, shape);
- simParams.convexMeshes.updateElem(_storage_, data, numConvexMeshes++);
- }
- break;
- }
- case PxGeometryType::eTRIANGLEMESH:
- {
- if (mAsset->mParams->collisionWithTriangleMesh)
- {
- PxTriangleMeshGeometry trimeshGeom;
- shape->getTriangleMeshGeometry(trimeshGeom);
-
- CollisionTriMeshData data;
-
- data.aabb = shapeWorldBounds;
- PX_ASSERT(!data.aabb.isEmpty());
- data.aabb.fattenFast( simParams.collisionDistance + simParams.collisionThreshold );
- data.pose = shapeGlobalPose;
- data.inversePose = data.pose.getInverse();
-
- //triangle mesh data
- const PxTriangleMesh* trimesh = trimeshGeom.triangleMesh;
-
- const uint32_t numTrimeshIndices = trimesh->getNbTriangles() * 3;
- const uint32_t numTrimeshVerts = trimesh->getNbVertices();
-
- if (mTrimeshIndices.getSize() + numTrimeshIndices <= mTrimeshIndices.getCapacity() &&
- mTrimeshVerts.getSize() + numTrimeshVerts <= mTrimeshVerts.getCapacity())
- {
- data.numTriangles = trimesh->getNbTriangles();
- data.firstIndex = mTrimeshIndices.getSize();
- data.firstVertex = mTrimeshVerts.getSize();
-
- mTrimeshIndices.setSize(data.firstIndex + numTrimeshIndices);
- //copy TriangleMesh indices
- uint32_t* trimeshIndices = mTrimeshIndices.getPtr() + data.firstIndex;
-
- const bool has16BitIndices = (trimesh->getTriangleMeshFlags() & PxTriangleMeshFlag::e16_BIT_INDICES);
- if (has16BitIndices)
- {
- const uint16_t* srcIndices = static_cast<const uint16_t*>(trimesh->getTriangles());
- for( uint32_t i = 0; i < numTrimeshIndices; i++)
- {
- trimeshIndices[i] = srcIndices[i];
- }
- }
- else
- {
- const uint32_t* srcIndices = static_cast<const uint32_t*>(trimesh->getTriangles());
- for( uint32_t i = 0; i < numTrimeshIndices; i++)
- {
- trimeshIndices[i] = srcIndices[i];
- }
- }
-
- mTrimeshVerts.setSize(data.firstVertex + numTrimeshVerts);
- //copy TriangleMesh vertices
- PxVec4* trimeshVerts = mTrimeshVerts.getPtr() + data.firstVertex;
- const PxVec3* srcVertices = trimesh->getVertices();
- for( uint32_t i = 0; i < numTrimeshVerts; i++)
- {
- trimeshVerts[i] = PxVec4(trimeshGeom.scale.transform(srcVertices[i]), 0);
- }
- }
- else
- {
- APEX_DEBUG_WARNING("BasicIosActorImpl: out of memory to store TriangleMesh data");
-
- data.numTriangles = 0;
- data.firstIndex = 0;
- data.firstVertex = 0;
- }
-
- FillCollisionData(data, shape);
- simParams.trimeshes.updateElem(_storage_, data, numTriMeshes++);
- }
- break;
- }
- default:
- break;
- }
-
- }
-
- }
- mSimulationParamsHandle.update(_storage_, simParams);
- }
-
- void BasicIosActorImpl::setTaskDependencies(PxTask* iosTask, bool isDataOnDevice)
- {
- PxTaskManager* tm = mBasicIosScene->getApexScene().getTaskManager();
-
- iosTask->startAfter(mInjectTask->getTaskID());
-
- if (mFieldSamplerQuery != NULL)
- {
- float deltaTime = mBasicIosScene->getApexScene().getPhysXSimulateTime();
-
- FieldSamplerQueryDataIntl queryData;
- queryData.timeStep = deltaTime;
- queryData.count = mParticleCount;
- queryData.isDataOnDevice = isDataOnDevice;
- queryData.positionStrideBytes = sizeof(PxVec4);
- queryData.velocityStrideBytes = sizeof(PxVec4);
- queryData.massStrideBytes = sizeof(PxVec4);
- queryData.pmaInIndices = 0;
- if (isDataOnDevice)
- {
-#if APEX_CUDA_SUPPORT
- queryData.pmaInPosition = (float*)mBufDesc.pmaPositionMass->getGpuPtr();
- queryData.pmaInVelocity = (float*)mBufDesc.pmaVelocityLife->getGpuPtr();
- queryData.pmaInMass = &mBufDesc.pmaPositionMass->getGpuPtr()->w;
- queryData.pmaOutField = mField.getGpuPtr();
-#endif
- }
- else
- {
- queryData.pmaInPosition = (float*)mBufDesc.pmaPositionMass->getPtr();
- queryData.pmaInVelocity = (float*)mBufDesc.pmaVelocityLife->getPtr();
- queryData.pmaInMass = &mBufDesc.pmaPositionMass->getPtr()->w;
- queryData.pmaOutField = mField.getPtr();
- }
- mFieldSamplerQuery->submitFieldSamplerQuery(queryData, iosTask->getTaskID());
- }
-
- PxTaskID postIofxTaskID = tm->getNamedTask(AST_PHYSX_FETCH_RESULTS);
- PxTaskID iofxTaskID = mIofxMgr->getUpdateEffectsTaskID(postIofxTaskID);
- if (iofxTaskID == (PxTaskID)0xFFFFFFFF)
- {
- iofxTaskID = postIofxTaskID;
- }
- iosTask->finishBefore(iofxTaskID);
- }
-
- void BasicIosActorImpl::fetchResults()
- {
- for(uint32_t i = 0; i < mInjectorList.getSize(); ++i)
- {
- BasicParticleInjector* inj = DYNAMIC_CAST(BasicParticleInjector*)(mInjectorList.getResource(i));
- inj->assignSimParticlesCount(mInjectorsCounters.get(i));
- }
- }
-
- void BasicIosActorImpl::injectNewParticles()
- {
- mInjectedBenefitSum = 0;
- mInjectedBenefitMin = +FLT_MAX;
- mInjectedBenefitMax = -FLT_MAX;
-
- uint32_t maxInjectCount = (mMaxTotalParticleCount - mParticleCount);
-
- uint32_t injectCount = 0;
- uint32_t lastInjectCount = 0;
- do
- {
- lastInjectCount = injectCount;
- for (uint32_t i = 0; i < mInjectorList.getSize(); i++)
- {
- BasicParticleInjector* inj = DYNAMIC_CAST(BasicParticleInjector*)(mInjectorList.getResource(i));
- if (inj->mInjectedParticles.size() == 0)
- {
- continue;
- }
-
- if (injectCount < maxInjectCount)
- {
- IosNewObject obj;
- if (inj->mInjectedParticles.popFront(obj))
- {
- uint32_t injectIndex = mParticleCount + injectCount;
-
- float particleMass = mAsset->getParticleMass();
- mBufDesc.pmaPositionMass->get(injectIndex) = PxVec4(obj.initialPosition.x, obj.initialPosition.y, obj.initialPosition.z, particleMass);
- mBufDesc.pmaVelocityLife->get(injectIndex) = PxVec4(obj.initialVelocity.x, obj.initialVelocity.y, obj.initialVelocity.z, 1.0f);
- mBufDesc.pmaActorIdentifiers->get(injectIndex) = obj.iofxActorID;
-
- mBufDesc.pmaUserData->get(injectIndex) = obj.userData;
-
- mLifeSpan[injectIndex] = obj.lifetime;
- mInjector[injectIndex] = inj->mInjectorID;
- mBenefit[injectIndex] = obj.lodBenefit;
-
- mInjectedBenefitSum += obj.lodBenefit;
- mInjectedBenefitMin = PxMin(mInjectedBenefitMin, obj.lodBenefit);
- mInjectedBenefitMax = PxMax(mInjectedBenefitMax, obj.lodBenefit);
-
- ++injectCount;
- }
- }
- }
- }
- while (injectCount > lastInjectCount);
-
- mInjectedCount = injectCount;
-
- //clear injectors FIFO
- for (uint32_t i = 0; i < mInjectorList.getSize(); i++)
- {
- BasicParticleInjector* inj = DYNAMIC_CAST(BasicParticleInjector*)(mInjectorList.getResource(i));
-
- IosNewObject obj;
- while (inj->mInjectedParticles.popFront(obj))
- {
- ;
- }
- }
- }
-
- ////////////////////////////////////////////////////////////////////////////////
-
- BasicParticleInjector::BasicParticleInjector(ResourceList& list, BasicIosActorImpl& actor, uint32_t injectorID)
- : mIosActor(&actor)
- , mIofxClient(NULL)
- , mVolume(NULL)
- , mLastRandomID(0)
- , mVolumeID(IofxActorIDIntl::NO_VOLUME)
- , mInjectorID(injectorID)
- , mSimulatedParticlesCount(0)
- {
- mRand.setSeed(actor.mBasicIosScene->getApexScene().getSeed());
-
- list.add(*this);
-
- setLODWeights(0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f);
-
- mInjectedParticles.reserve(actor.mMaxTotalParticleCount);
- }
-
- BasicParticleInjector::~BasicParticleInjector()
- {
- }
-
- void BasicParticleInjector::setListIndex(ResourceList& list, uint32_t index)
- {
- m_listIndex = index;
- m_list = &list;
-
- InjectorParams injParams;
- mIosActor->mBasicIosScene->fetchInjectorParams(mInjectorID, injParams);
-
- injParams.mLocalIndex = index;
-
- mIosActor->mBasicIosScene->updateInjectorParams(mInjectorID, injParams);
- }
-
-
- /* Emitter calls this function to adjust their particle weights with respect to other emitters */
- void BasicParticleInjector::setLODWeights(float maxDistance, float distanceWeight, float speedWeight, float lifeWeight, float separationWeight, float bias)
- {
- PX_UNUSED(separationWeight);
-
- InjectorParams injParams;
- mIosActor->mBasicIosScene->fetchInjectorParams(mInjectorID, injParams);
-
- //normalize weights
- float totalWeight = distanceWeight + speedWeight + lifeWeight;
- if (totalWeight > PX_EPS_F32)
- {
- distanceWeight /= totalWeight;
- speedWeight /= totalWeight;
- lifeWeight /= totalWeight;
- }
-
- injParams.mLODMaxDistance = maxDistance;
- injParams.mLODDistanceWeight = distanceWeight;
- injParams.mLODSpeedWeight = speedWeight;
- injParams.mLODLifeWeight = lifeWeight;
- injParams.mLODBias = bias;
-
- mIosActor->mBasicIosScene->updateInjectorParams(mInjectorID, injParams);
- }
-
-
- PxTaskID BasicParticleInjector::getCompletionTaskID() const
- {
- return mIosActor->mInjectTask->getTaskID();
- }
-
- void BasicParticleInjector::setObjectScale(float objectScale)
- {
- PX_ASSERT(mIofxClient);
- IofxManagerClientIntl::Params params;
- mIofxClient->getParams(params);
- params.objectScale = objectScale;
- mIofxClient->setParams(params);
- }
-
- void BasicParticleInjector::init(IofxAsset* iofxAsset)
- {
- mIofxClient = mIosActor->mIofxMgr->createClient(iofxAsset, IofxManagerClientIntl::Params());
-
- /* add this injector to the IOFX asset's context (so when the IOFX goes away our ::release() is called) */
- iofxAsset->addDependentActor(this);
-
- mRandomActorClassIDs.clear();
- if (iofxAsset->getMeshAssetCount() < 2)
- {
- mRandomActorClassIDs.pushBack(mIosActor->mIofxMgr->getActorClassID(mIofxClient, 0));
- return;
- }
-
- /* Cache actorClassIDs for this asset */
- physx::Array<uint16_t> temp;
- for (uint32_t i = 0 ; i < iofxAsset->getMeshAssetCount() ; i++)
- {
- uint32_t w = iofxAsset->getMeshAssetWeight(i);
- uint16_t acid = mIosActor->mIofxMgr->getActorClassID(mIofxClient, (uint16_t) i);
- for (uint32_t j = 0 ; j < w ; j++)
- {
- temp.pushBack(acid);
- }
- }
-
- mRandomActorClassIDs.reserve(temp.size());
- while (temp.size())
- {
- uint32_t index = (uint32_t)mRand.getScaled(0, (float)temp.size());
- mRandomActorClassIDs.pushBack(temp[ index ]);
- temp.replaceWithLast(index);
- }
- }
-
-
- void BasicParticleInjector::release()
- {
- if (mInRelease)
- {
- return;
- }
- mInRelease = true;
- mIosActor->releaseInjector(*this);
- }
-
- void BasicParticleInjector::destroy()
- {
- ApexActor::destroy();
-
- mIosActor->mIofxMgr->releaseClient(mIofxClient);
-
- delete this;
- }
-
- void BasicParticleInjector::setPreferredRenderVolume(nvidia::apex::RenderVolume* volume)
- {
- mVolume = volume;
- mVolumeID = mVolume ? mIosActor->mIofxMgr->getVolumeID(mVolume) : IofxActorIDIntl::NO_VOLUME;
- }
-
- /* Emitter calls this virtual injector API to insert new particles. It is safe for an emitter to
- * call this function at any time except for during the IOS::fetchResults(). Since
- * ParticleScene::fetchResults() is single threaded, it should be safe to call from
- * emitter::fetchResults() (destruction may want to do this because of contact reporting)
- */
- void BasicParticleInjector::createObjects(uint32_t count, const IosNewObject* createList)
- {
- PX_PROFILE_ZONE("BasicIosCreateObjects", GetInternalApexSDK()->getContextId());
-
- if (mRandomActorClassIDs.size() == 0)
- {
- return;
- }
-
- PxVec3 eyePos;
- {
- SceneIntl& apexScene = mIosActor->mBasicIosScene->getApexScene();
- READ_LOCK(apexScene);
- eyePos = apexScene.getEyePosition();
- }
- InjectorParams injParams;
- mIosActor->mBasicIosScene->fetchInjectorParams(mInjectorID, injParams);
- // Append new objects to our FIFO. We do copies because we must perform buffering for the
- // emitters. We have to hold these new objects until there is room in the TurbulenceFS and the
- // injector's virtID range to emit them.
- for (uint32_t i = 0 ; i < count ; i++)
- {
- if (mInjectedParticles.size() == mInjectedParticles.capacity())
- {
- break;
- }
-
- IosNewObject obj = *createList++;
-
- obj.lodBenefit = calcParticleBenefit(injParams, eyePos, obj.initialPosition, obj.initialVelocity, 1.0f);
- obj.iofxActorID.set(mVolumeID, mRandomActorClassIDs[ mLastRandomID++ ]);
- mLastRandomID = mLastRandomID == mRandomActorClassIDs.size() ? 0 : mLastRandomID;
- //mInjectedParticleBenefit += obj.lodBenefit;
- mInjectedParticles.pushBack(obj);
- }
- }
-
-#if APEX_CUDA_SUPPORT
- void BasicParticleInjector::createObjects(ApexMirroredArray<const IosNewObject>& createArray)
- {
- PX_UNUSED(createArray);
-
- // An emitter will call this API when it has filled a host or device buffer. The injector
- // should trigger a copy to the location it would like to see the resulting data when the
- // IOS is finally ticked.
-
- PX_ALWAYS_ASSERT(); /* Not yet supported */
- }
-#endif
-
- }
-} // namespace nvidia
-
diff --git a/APEX_1.4/module/basicios/src/BasicIosAssetImpl.cpp b/APEX_1.4/module/basicios/src/BasicIosAssetImpl.cpp
deleted file mode 100644
index 5fbf7296..00000000
--- a/APEX_1.4/module/basicios/src/BasicIosAssetImpl.cpp
+++ /dev/null
@@ -1,196 +0,0 @@
-/*
- * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
- *
- * NVIDIA CORPORATION and its licensors retain all intellectual property
- * and proprietary rights in and to this software, related documentation
- * and any modifications thereto. Any use, reproduction, disclosure or
- * distribution of this software and related documentation without an express
- * license agreement from NVIDIA CORPORATION is strictly prohibited.
- */
-
-
-#include "Apex.h"
-
-#include "BasicIosAssetImpl.h"
-#include "BasicIosActorImpl.h"
-//#include "ApexSharedSerialization.h"
-#include "ModuleBasicIosImpl.h"
-#include "ApexUsingNamespace.h"
-
-#if APEX_CUDA_SUPPORT
-#include "BasicIosActorGPU.h"
-#endif
-
-namespace nvidia
-{
-namespace basicios
-{
-
-void BasicIosAssetImpl::processParams()
-{
- NvParameterized::Handle handle(mParams);
- if (NvParameterized::ERROR_NONE != mParams->getParameterHandle("particleMass.type", handle))
- {
- PX_ALWAYS_ASSERT();
- return;
- }
-
- const char* type = 0;
- if (NvParameterized::ERROR_NONE != handle.getParamEnum(type))
- {
- PX_ALWAYS_ASSERT();
- return;
- }
-
- mMassDistribType = 0 == nvidia::strcmp("uniform", type) ? UNIFORM : NORMAL;
-}
-
-BasicIosAssetImpl::BasicIosAssetImpl(ModuleBasicIosImpl* module, ResourceList& list, NvParameterized::Interface* params, const char* name) :
- mModule(module),
- mName(name),
- mParams((BasicIOSAssetParam*)params)
-{
- list.add(*this);
- processParams();
-}
-
-BasicIosAssetImpl::BasicIosAssetImpl(ModuleBasicIosImpl* module, ResourceList& list, const char* name):
- mModule(module),
- mName(name),
- mParams(0)
-{
- NvParameterized::Traits* traits = GetInternalApexSDK()->getParameterizedTraits();
- mParams = (BasicIOSAssetParam*)traits->createNvParameterized(BasicIOSAssetParam::staticClassName());
-
- list.add(*this);
-
- processParams();
-}
-
-float BasicIosAssetImpl::getParticleMass() const
-{
- READ_ZONE();
- float m = 0.0f;
- switch (mMassDistribType)
- {
- case UNIFORM:
- m = mParams->particleMass.center + mParams->particleMass.spread * mSRand.getNext();
- break;
- case NORMAL:
- m = mNormRand.getScaled(mParams->particleMass.center, mParams->particleMass.spread);
- break;
- default:
- PX_ALWAYS_ASSERT();
- }
-
- return m <= 0 ? mParams->particleMass.center : m; // Clamp
-}
-
-void BasicIosAssetImpl::release()
-{
- mModule->mSdk->releaseAsset(*this);
-}
-
-void BasicIosAssetImpl::destroy()
-{
- if (mParams)
- {
- mParams->destroy();
- mParams = NULL;
- }
-
- delete this;
-}
-
-BasicIosAssetImpl::~BasicIosAssetImpl()
-{
-}
-
-BasicIosActorImpl* BasicIosAssetImpl::getIosActorInScene(Scene& scene, bool mesh) const
-{
- BasicIosScene* iosScene = mModule->getBasicIosScene(scene);
- if (iosScene != 0)
- {
- for (uint32_t i = 0 ; i < mIosActorList.getSize() ; i++)
- {
- BasicIosActorImpl* iosActor = DYNAMIC_CAST(BasicIosActorImpl*)(mIosActorList.getResource(i));
- if (iosActor->mBasicIosScene == iosScene && iosActor->mIsMesh == mesh)
- {
- return iosActor;
- }
- }
- }
- return NULL;
-}
-
-Actor* BasicIosAssetImpl::createIosActor(Scene& scene, nvidia::apex::IofxAsset* iofxAsset)
-{
- BasicIosActorImpl* iosActor = getIosActorInScene(scene, iofxAsset->getMeshAssetCount() > 0);
- if (iosActor == 0)
- {
- BasicIosScene* iosScene = mModule->getBasicIosScene(scene);
- if (iosScene != 0)
- {
- iosActor = iosScene->createIosActor(mIosActorList, *this, *iofxAsset);
- iosActor->mIsMesh = iofxAsset->getMeshAssetCount() > 0;
- }
- }
- PX_ASSERT(iosActor);
- return iosActor;
-}
-
-void BasicIosAssetImpl::releaseIosActor(Actor& actor)
-{
- BasicIosActorImpl* iosActor = DYNAMIC_CAST(BasicIosActorImpl*)(&actor);
- iosActor->destroy();
-}
-
-uint32_t BasicIosAssetImpl::forceLoadAssets()
-{
- return 0;
-}
-
-bool BasicIosAssetImpl::getSupportsDensity() const
-{
- BasicIOSAssetParam* gridParams = (BasicIOSAssetParam*)(getAssetNvParameterized());
- return (gridParams->GridDensity.Enabled);
-}
-
-#ifndef WITHOUT_APEX_AUTHORING
-/******************* BasicIosAssetAuthoringImpl *******************/
-BasicIosAssetAuthoringImpl::BasicIosAssetAuthoringImpl(ModuleBasicIosImpl* module, ResourceList& list):
- BasicIosAssetImpl(module, list, "Authoring")
-{
-}
-BasicIosAssetAuthoringImpl::BasicIosAssetAuthoringImpl(ModuleBasicIosImpl* module, ResourceList& list, const char* name):
- BasicIosAssetImpl(module, list, name)
-{
-}
-
-BasicIosAssetAuthoringImpl::BasicIosAssetAuthoringImpl(ModuleBasicIosImpl* module, ResourceList& list, NvParameterized::Interface* params, const char* name) :
- BasicIosAssetImpl(module, list, params, name)
-{
-}
-
-void BasicIosAssetAuthoringImpl::release()
-{
- delete this;
-}
-
-void BasicIosAssetAuthoringImpl::setCollisionGroupName(const char* collisionGroupName)
-{
- NvParameterized::Handle h(*mParams, "collisionGroupName");
- h.setParamString(collisionGroupName);
-}
-
-void BasicIosAssetAuthoringImpl::setCollisionGroupMaskName(const char* collisionGroupMaskName)
-{
- NvParameterized::Handle h(*mParams, "collisionGroupMaskName");
- h.setParamString(collisionGroupMaskName);
-}
-
-
-#endif
-
-}
-} // namespace nvidia
diff --git a/APEX_1.4/module/basicios/src/BasicIosScene.cpp b/APEX_1.4/module/basicios/src/BasicIosScene.cpp
deleted file mode 100644
index c142a5e4..00000000
--- a/APEX_1.4/module/basicios/src/BasicIosScene.cpp
+++ /dev/null
@@ -1,469 +0,0 @@
-/*
- * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
- *
- * NVIDIA CORPORATION and its licensors retain all intellectual property
- * and proprietary rights in and to this software, related documentation
- * and any modifications thereto. Any use, reproduction, disclosure or
- * distribution of this software and related documentation without an express
- * license agreement from NVIDIA CORPORATION is strictly prohibited.
- */
-
-
-#include "Apex.h"
-
-#include "BasicIosScene.h"
-#include "ModuleBasicIosImpl.h"
-#include "BasicIosActorImpl.h"
-#include "BasicIosActorCPU.h"
-#include "ApexUsingNamespace.h"
-#include "SceneIntl.h"
-#include "ModulePerfScope.h"
-#include "ModuleFieldSamplerIntl.h"
-#include "RenderDebugInterface.h"
-
-#if APEX_CUDA_SUPPORT
-#include <cuda.h>
-#include "ApexCutil.h"
-#include "BasicIosActorGPU.h"
-
-#include "ApexCudaSource.h"
-#endif
-
-#include <PxScene.h>
-
-namespace nvidia
-{
-namespace basicios
-{
-
-#pragma warning(push)
-#pragma warning(disable:4355)
-
-BasicIosScene::BasicIosScene(ModuleBasicIosImpl& _module, SceneIntl& scene, RenderDebugInterface* debugRender, ResourceList& list)
- : mPhysXScene(NULL)
- , mModule(&_module)
- , mApexScene(&scene)
- , mDebugRender(debugRender)
- , mSumBenefit(0.0f)
- , mFieldSamplerManager(NULL)
- , mInjectorAllocator(this)
-{
- list.add(*this);
-
- /* Initialize reference to BasicIosDebugRenderParams */
- mDebugRenderParams = DYNAMIC_CAST(DebugRenderParams*)(mApexScene->getDebugRenderParams());
- PX_ASSERT(mDebugRenderParams);
- NvParameterized::Handle handle(*mDebugRenderParams), memberHandle(*mDebugRenderParams);
- int size;
-
- if (mDebugRenderParams->getParameterHandle("moduleName", handle) == NvParameterized::ERROR_NONE)
- {
- handle.getArraySize(size, 0);
- handle.resizeArray(size + 1);
- if (handle.getChildHandle(size, memberHandle) == NvParameterized::ERROR_NONE)
- {
- memberHandle.initParamRef(BasicIosDebugRenderParams::staticClassName(), true);
- }
- }
-
- /* Load reference to BasicIosDebugRenderParams */
- NvParameterized::Interface* refPtr = NULL;
- memberHandle.getParamRef(refPtr);
- mBasicIosDebugRenderParams = DYNAMIC_CAST(BasicIosDebugRenderParams*)(refPtr);
- PX_ASSERT(mBasicIosDebugRenderParams);
-}
-
-#pragma warning(pop)
-
-BasicIosScene::~BasicIosScene()
-{
-}
-
-void BasicIosScene::destroy()
-{
- removeAllActors();
- mApexScene->moduleReleased(*this);
- delete this;
-}
-
-void BasicIosScene::setModulePhysXScene(PxScene* s)
-{
- if (mPhysXScene == s)
- {
- return;
- }
-
- mPhysXScene = s;
- for (uint32_t i = 0; i < mActorArray.size(); ++i)
- {
- BasicIosActorImpl* actor = DYNAMIC_CAST(BasicIosActorImpl*)(mActorArray[i]);
- actor->setPhysXScene(mPhysXScene);
- }
-}
-
-void BasicIosScene::visualize()
-{
-#ifndef WITHOUT_DEBUG_VISUALIZE
- if (!mBasicIosDebugRenderParams->VISUALIZE_BASIC_IOS_ACTOR)
- {
- return;
- }
-
- RENDER_DEBUG_IFACE(mDebugRender)->pushRenderState();
- for (uint32_t i = 0 ; i < mActorArray.size() ; i++)
- {
- BasicIosActorImpl* testActor = DYNAMIC_CAST(BasicIosActorImpl*)(mActorArray[ i ]);
- testActor->visualize();
- }
- RENDER_DEBUG_IFACE(mDebugRender)->popRenderState();
-#endif
-}
-
-void BasicIosScene::submitTasks(float /*elapsedTime*/, float /*substepSize*/, uint32_t /*numSubSteps*/)
-{
- for (uint32_t i = 0; i < mActorArray.size(); ++i)
- {
- BasicIosActorImpl* actor = DYNAMIC_CAST(BasicIosActorImpl*)(mActorArray[i]);
- if (mPhysXScene)
- {
- PxVec3 gravity = mApexScene->getGravity();
-
- if (actor->getGravity() != gravity)
- {
- actor->setGravity(gravity);
- }
- }
- actor->submitTasks();
- }
-}
-
-void BasicIosScene::setTaskDependencies()
-{
- for (uint32_t i = 0; i < mActorArray.size(); ++i)
- {
- BasicIosActorImpl* actor = DYNAMIC_CAST(BasicIosActorImpl*)(mActorArray[i]);
- actor->setTaskDependencies();
- }
-
- onSimulationStart();
-}
-
-void BasicIosScene::fetchResults()
-{
- onSimulationFinish();
-
- for (uint32_t i = 0; i < mActorArray.size(); ++i)
- {
- BasicIosActorImpl* actor = DYNAMIC_CAST(BasicIosActorImpl*)(mActorArray[i]);
- actor->fetchResults();
- }
-}
-
-FieldSamplerManagerIntl* BasicIosScene::getInternalFieldSamplerManager()
-{
- if (mFieldSamplerManager == NULL)
- {
- ModuleFieldSamplerIntl* moduleFieldSampler = mModule->getInternalModuleFieldSampler();
- if (moduleFieldSampler != NULL)
- {
- mFieldSamplerManager = moduleFieldSampler->getInternalFieldSamplerManager(*mApexScene);
- PX_ASSERT(mFieldSamplerManager != NULL);
- }
- }
- return mFieldSamplerManager;
-}
-
-/******************************** CPU Version ********************************/
-
-void BasicIosSceneCPU::TimerCallback::operator()(void* stream)
-{
- PX_UNUSED(stream);
-
- float elapsed = (float)mTimer.peekElapsedSeconds();
- mMinTime = PxMin(elapsed, mMinTime);
- mMaxTime = PxMax(elapsed, mMaxTime);
-}
-
-void BasicIosSceneCPU::TimerCallback::reset()
-{
- mTimer.getElapsedSeconds();
- mMinTime = 1e20;
- mMaxTime = 0.f;
-}
-
-float BasicIosSceneCPU::TimerCallback::getElapsedTime() const
-{
- return (mMaxTime - mMinTime) * 1000.f;
-}
-
-BasicIosSceneCPU::BasicIosSceneCPU(ModuleBasicIosImpl& module, SceneIntl& scene, RenderDebugInterface* debugRender, ResourceList& list)
- : BASIC_IOS_SCENE(module, scene, debugRender, list)
-{
-}
-
-BasicIosSceneCPU::~BasicIosSceneCPU()
-{
-}
-
-
-void BasicIosSceneCPU::setCallbacks(BasicIosActorCPU* actor)
-{
- actor->setOnStartFSCallback(&mTimerCallback);
- actor->setOnFinishIOFXCallback(&mTimerCallback);
-}
-
-
-BasicIosActorImpl* BasicIosSceneCPU::createIosActor(ResourceList& list, BasicIosAssetImpl& asset, nvidia::apex::IofxAsset& iofxAsset)
-{
- BasicIosActorCPU* actor = PX_NEW(BasicIosActorCPU)(list, asset, *this, iofxAsset);
- setCallbacks(actor);
- return actor;
-}
-
-void BasicIosSceneCPU::fetchResults()
-{
- BasicIosScene::fetchResults();
-
- nvidia::apex::StatValue val;
- val.Float = mTimerCallback.getElapsedTime();
- mTimerCallback.reset();
- if (val.Float > 0.f)
- {
- mApexScene->setApexStatValue(SceneIntl::ParticleSimulationTime, val);
- }
-}
-
-/******************************** GPU Version ********************************/
-
-#if APEX_CUDA_SUPPORT
-
-BasicIosSceneGPU::EventCallback::EventCallback() : mIsCalled(false), mEvent(NULL)
-{
-}
-void BasicIosSceneGPU::EventCallback::init()
-{
- if (mEvent == NULL)
- {
- CUT_SAFE_CALL(cuEventCreate((CUevent*)(&mEvent), CU_EVENT_DEFAULT));
- }
-}
-
-BasicIosSceneGPU::EventCallback::~EventCallback()
-{
- if (mEvent != NULL)
- {
- CUT_SAFE_CALL(cuEventDestroy((CUevent)mEvent));
- }
-}
-
-void BasicIosSceneGPU::EventCallback::operator()(void* stream)
-{
- if (mEvent != NULL)
- {
- CUT_SAFE_CALL(cuEventRecord((CUevent)mEvent, (CUstream)stream));
- mIsCalled = true;
- }
-}
-
-BasicIosSceneGPU::BasicIosSceneGPU(ModuleBasicIosImpl& module, SceneIntl& scene, RenderDebugInterface* debugRender, ResourceList& list)
- : BASIC_IOS_SCENE(module, scene, debugRender, list)
- , CudaModuleScene(scene, *mModule, APEX_CUDA_TO_STR(APEX_CUDA_MODULE_PREFIX))
- , mInjectorConstMemGroup(APEX_CUDA_OBJ_NAME(simulateStorage))
-{
- {
- PxGpuDispatcher* gd = mApexScene->getTaskManager()->getGpuDispatcher();
- PX_ASSERT(gd != NULL);
- PxScopedCudaLock _lock_(*gd->getCudaContextManager());
-
- mOnSimulationStart.init();
-
-//CUDA module objects
-#include "../cuda/include/moduleList.h"
- }
-
- {
- mInjectorConstMemGroup.begin();
-
- mInjectorParamsArrayHandle.alloc(mInjectorConstMemGroup.getStorage());
-
- mInjectorConstMemGroup.end();
- }
-
-}
-
-BasicIosSceneGPU::~BasicIosSceneGPU()
-{
- for (uint32_t i = 0; i < mOnStartCallbacks.size(); i++)
- {
- PX_DELETE(mOnStartCallbacks[i]);
- }
- for (uint32_t i = 0; i < mOnFinishCallbacks.size(); i++)
- {
- PX_DELETE(mOnFinishCallbacks[i]);
- }
- CudaModuleScene::destroy(*mApexScene);
-}
-
-
-void BasicIosSceneGPU::setCallbacks(BasicIosActorGPU* actor)
-{
- mOnStartCallbacks.pushBack(PX_NEW(EventCallback)());
- mOnFinishCallbacks.pushBack(PX_NEW(EventCallback)());
- {
- PxGpuDispatcher* gd = mApexScene->getTaskManager()->getGpuDispatcher();
- PX_ASSERT(gd != NULL);
- PxScopedCudaLock _lock_(*gd->getCudaContextManager());
-
- mOnStartCallbacks.back()->init();
- mOnFinishCallbacks.back()->init();
- }
- actor->setOnStartFSCallback(mOnStartCallbacks.back());
- actor->setOnFinishIOFXCallback(mOnFinishCallbacks.back());
-}
-
-
-BasicIosActorImpl* BasicIosSceneGPU::createIosActor(ResourceList& list, BasicIosAssetImpl& asset, nvidia::apex::IofxAsset& iofxAsset)
-{
- BasicIosActorGPU* actor = PX_NEW(BasicIosActorGPU)(list, asset, *this, iofxAsset);
- setCallbacks(actor);
- return actor;
-}
-
-void BasicIosSceneGPU::fetchInjectorParams(uint32_t injectorID, InjectorParams& injParams)
-{
- APEX_CUDA_CONST_MEM_GROUP_SCOPE(mInjectorConstMemGroup);
-
- InjectorParamsArray injectorParamsArray;
- mInjectorParamsArrayHandle.fetch(_storage_, injectorParamsArray);
- PX_ASSERT(injectorID < injectorParamsArray.getSize());
- injectorParamsArray.fetchElem(_storage_, injParams, injectorID);
-}
-void BasicIosSceneGPU::updateInjectorParams(uint32_t injectorID, const InjectorParams& injParams)
-{
- APEX_CUDA_CONST_MEM_GROUP_SCOPE(mInjectorConstMemGroup);
-
- InjectorParamsArray injectorParamsArray;
- mInjectorParamsArrayHandle.fetch(_storage_, injectorParamsArray);
- PX_ASSERT(injectorID < injectorParamsArray.getSize());
- injectorParamsArray.updateElem(_storage_, injParams, injectorID);
-}
-
-bool BasicIosSceneGPU::growInjectorStorage(uint32_t newSize)
-{
- APEX_CUDA_CONST_MEM_GROUP_SCOPE(mInjectorConstMemGroup);
-
- if (mApexScene->isSimulating())
- {
- APEX_INTERNAL_ERROR("BasicIosSceneGPU::growInjectorStorage - is called while ApexScene in simulating!");
- PX_ASSERT(0);
- }
-
- InjectorParamsArray injectorParamsArray;
- mInjectorParamsArrayHandle.fetch(_storage_, injectorParamsArray);
- if (injectorParamsArray.resize(_storage_, newSize))
- {
- mInjectorParamsArrayHandle.update(_storage_, injectorParamsArray);
- return true;
- }
- return false;
-}
-
-
-void BasicIosSceneGPU::onSimulationStart()
-{
- BasicIosScene::onSimulationStart();
-
- PxGpuDispatcher* gd = mApexScene->getTaskManager()->getGpuDispatcher();
- PX_ASSERT(gd != NULL);
- PxScopedCudaLock _lock_(*gd->getCudaContextManager());
-
- //we pass default 0 stream so that this copy happens before any kernel launches
- APEX_CUDA_OBJ_NAME(simulateStorage).copyToDevice(gd->getCudaContextManager(), 0);
-
- mOnSimulationStart(NULL);
-}
-
-void BasicIosSceneGPU::fetchResults()
-{
- BasicIosScene::fetchResults();
-
- PxGpuDispatcher* gd = mApexScene->getTaskManager()->getGpuDispatcher();
- PX_ASSERT(gd != NULL);
- PxScopedCudaLock _lock_(*gd->getCudaContextManager());
-
- nvidia::apex::StatValue val;
- val.Float = 0.f;
- float minTime = 1e30;
-
- for (uint32_t i = 0 ; i < this->mOnStartCallbacks.size(); i++)
- {
- if (mOnStartCallbacks[i]->mIsCalled && mOnFinishCallbacks[i]->mIsCalled)
- {
- mOnStartCallbacks[i]->mIsCalled = false;
- mOnFinishCallbacks[i]->mIsCalled = false;
- CUT_SAFE_CALL(cuEventSynchronize((CUevent)mOnStartCallbacks[i]->getEvent()));
- CUT_SAFE_CALL(cuEventSynchronize((CUevent)mOnFinishCallbacks[i]->getEvent()));
- float tmp;
- CUT_SAFE_CALL(cuEventElapsedTime(&tmp, (CUevent)mOnSimulationStart.getEvent(), (CUevent)mOnStartCallbacks[i]->getEvent()));
- minTime = PxMin(tmp, minTime);
- CUT_SAFE_CALL(cuEventElapsedTime(&tmp, (CUevent)mOnSimulationStart.getEvent(), (CUevent)mOnFinishCallbacks[i]->getEvent()));
- val.Float = PxMax(tmp, val.Float);
- }
- }
- val.Float -= PxMin(minTime, val.Float);
-
- if (val.Float > 0.f)
- {
- mApexScene->setApexStatValue(SceneIntl::ParticleSimulationTime, val);
- }
-}
-#endif
-
-// BasicIosInjectorAllocator
-uint32_t BasicIosInjectorAllocator::allocateInjectorID()
-{
- uint32_t size = mInjectorList.size();
- if (mFreeInjectorListStart == NULL_INJECTOR_INDEX)
- {
- //try to get new injectors
- if (mStorage->growInjectorStorage(size + 1) == false)
- {
- return NULL_INJECTOR_INDEX;
- }
-
- mFreeInjectorListStart = size;
-
- mInjectorList.resize(size + 1);
- mInjectorList.back() = NULL_INJECTOR_INDEX;
- }
- uint32_t injectorID = mFreeInjectorListStart;
- mFreeInjectorListStart = mInjectorList[injectorID];
- mInjectorList[injectorID] = USED_INJECTOR_INDEX;
- return injectorID;
-}
-
-void BasicIosInjectorAllocator::releaseInjectorID(uint32_t injectorID)
-{
- //add to released injector list
- PX_ASSERT(mInjectorList[injectorID] == USED_INJECTOR_INDEX);
- mInjectorList[injectorID] = mReleasedInjectorListStart;
- mReleasedInjectorListStart = injectorID;
-}
-
-void BasicIosInjectorAllocator::flushReleased()
-{
- //add all released injectors to free injector list
- while (mReleasedInjectorListStart != NULL_INJECTOR_INDEX)
- {
- uint32_t injectorID = mInjectorList[mReleasedInjectorListStart];
-
- //add to free injector list
- mInjectorList[mReleasedInjectorListStart] = mFreeInjectorListStart;
- mFreeInjectorListStart = mReleasedInjectorListStart;
-
- mReleasedInjectorListStart = injectorID;
- }
-}
-
-}
-} // namespace nvidia
diff --git a/APEX_1.4/module/basicios/src/ModuleBasicIosImpl.cpp b/APEX_1.4/module/basicios/src/ModuleBasicIosImpl.cpp
deleted file mode 100644
index 4d149ded..00000000
--- a/APEX_1.4/module/basicios/src/ModuleBasicIosImpl.cpp
+++ /dev/null
@@ -1,416 +0,0 @@
-/*
- * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
- *
- * NVIDIA CORPORATION and its licensors retain all intellectual property
- * and proprietary rights in and to this software, related documentation
- * and any modifications thereto. Any use, reproduction, disclosure or
- * distribution of this software and related documentation without an express
- * license agreement from NVIDIA CORPORATION is strictly prohibited.
- */
-
-
-#include "Apex.h"
-#include "ApexSDKIntl.h"
-#include "ModuleBasicIosImpl.h"
-#include "ModuleBasicIosRegistration.h"
-#include "ModulePerfScope.h"
-#include "ApexUsingNamespace.h"
-#include "BasicIosSceneCPU.h"
-#if APEX_CUDA_SUPPORT
-#include "BasicIosSceneGPU.h"
-#endif
-#if ENABLE_TEST
-#include "BasicIosTestSceneCPU.h"
-#if APEX_CUDA_SUPPORT
-#include "BasicIosTestSceneGPU.h"
-#endif
-#endif
-#include "BasicIosAssetImpl.h"
-#include "BasicIosActorImpl.h"
-
-#include "SceneIntl.h"
-#include "ModuleIofxIntl.h"
-#include "ModuleFieldSamplerIntl.h"
-#include "PsMemoryBuffer.h"
-
-#include "Lock.h"
-
-#include "ReadCheck.h"
-
-using namespace basicios;
-
-namespace nvidia
-{
-namespace apex
-{
-
-#if defined(_USRDLL)
-
-/* Modules don't have to link against the framework, they keep their own */
-ApexSDKIntl* gApexSdk = 0;
-ApexSDK* GetApexSDK()
-{
- return gApexSdk;
-}
-ApexSDKIntl* GetInternalApexSDK()
-{
- return gApexSdk;
-}
-
-APEX_API Module* CALL_CONV createModule(
- ApexSDKIntl* inSdk,
- ModuleIntl** niRef,
- uint32_t APEXsdkVersion,
- uint32_t PhysXsdkVersion,
- ApexCreateError* errorCode)
-{
- if (APEXsdkVersion != APEX_SDK_VERSION)
- {
- if (errorCode)
- {
- *errorCode = APEX_CE_WRONG_VERSION;
- }
- return NULL;
- }
-
- if (PhysXsdkVersion != PX_PHYSICS_VERSION)
- {
- if (errorCode)
- {
- *errorCode = APEX_CE_WRONG_VERSION;
- }
- return NULL;
- }
-
- /* Setup common module global variables */
- gApexSdk = inSdk;
-
- ModuleBasicIosImpl* impl = PX_NEW(ModuleBasicIos)(inSdk);
- *niRef = (ModuleIntl*) impl;
- return (ModuleBase*) impl;
-}
-#else
-/* Statically linking entry function */
-void instantiateModuleBasicIos()
-{
- ApexSDKIntl* sdk = GetInternalApexSDK();
- basicios::ModuleBasicIosImpl* impl = PX_NEW(basicios::ModuleBasicIosImpl)(sdk);
- sdk->registerExternalModule((Module*) impl, (ModuleIntl*) impl);
-}
-#endif
-}
-
-namespace basicios
-{
-/* =================== ModuleBasicIosImpl =================== */
-
-
-AuthObjTypeID BasicIosAssetImpl::mAssetTypeID;
-
-#ifdef WITHOUT_APEX_AUTHORING
-
-class BasicIosAssetDummyAuthoring : public AssetAuthoring, public UserAllocated
-{
-public:
- BasicIosAssetDummyAuthoring(ModuleBasicIosImpl* module, ResourceList& list, NvParameterized::Interface* params, const char* name)
- {
- PX_UNUSED(module);
- PX_UNUSED(list);
- PX_UNUSED(params);
- PX_UNUSED(name);
- }
-
- BasicIosAssetDummyAuthoring(ModuleBasicIosImpl* module, ResourceList& list, const char* name)
- {
- PX_UNUSED(module);
- PX_UNUSED(list);
- PX_UNUSED(name);
- }
-
- BasicIosAssetDummyAuthoring(ModuleBasicIosImpl* module, ResourceList& list)
- {
- PX_UNUSED(module);
- PX_UNUSED(list);
- }
-
- virtual void setToolString(const char* /*toolName*/, const char* /*toolVersion*/, uint32_t /*toolChangelist*/)
- {
-
- }
-
-
- virtual void release()
- {
- destroy();
- }
-
- // internal
- void destroy()
- {
- delete this;
- }
-
- /**
- * \brief Returns the name of this APEX authorable object type
- */
- virtual const char* getObjTypeName() const
- {
- return BasicIosAssetImpl::getClassName();
- }
-
- /**
- * \brief Prepares a fully authored Asset Authoring object for a specified platform
- */
- virtual bool prepareForPlatform(nvidia::apex::PlatformTag)
- {
- PX_ASSERT(0);
- return false;
- }
-
- const char* getName(void) const
- {
- return NULL;
- }
-
- /**
- * \brief Save asset's NvParameterized interface, may return NULL
- */
- virtual NvParameterized::Interface* getNvParameterized() const
- {
- PX_ASSERT(0);
- return NULL;
- }
-
- virtual NvParameterized::Interface* releaseAndReturnNvParameterizedInterface(void)
- {
- PX_ALWAYS_ASSERT();
- return NULL;
- }
-};
-
-typedef ApexAuthorableObject<ModuleBasicIosImpl, BasicIosAssetImpl, BasicIosAssetDummyAuthoring> BasicIOSAO;
-
-#else
-typedef ApexAuthorableObject<ModuleBasicIosImpl, BasicIosAssetImpl, BasicIosAssetAuthoringImpl> BasicIOSAO;
-#endif
-
-ModuleBasicIosImpl::ModuleBasicIosImpl(ApexSDKIntl* sdk)
-{
- mSdk = sdk;
- mApiProxy = this;
- mName = "BasicIOS";
- mModuleParams = NULL;
- mIofxModule = NULL;
- mFieldSamplerModule = NULL;
-
- /* Register this module's authorable object types and create their namespaces */
- const char* pName = BasicIOSAssetParam::staticClassName();
- BasicIOSAO* eAO = PX_NEW(BasicIOSAO)(this, mAuthorableObjects, pName);
- BasicIosAssetImpl::mAssetTypeID = eAO->getResID();
-
- /* Register the NvParameterized factories */
- NvParameterized::Traits* traits = mSdk->getParameterizedTraits();
- ModuleBasicIosRegistration::invokeRegistration(traits);
-}
-
-AuthObjTypeID ModuleBasicIosImpl::getModuleID() const
-{
- return BasicIosAssetImpl::mAssetTypeID;
-}
-
-ModuleBasicIosImpl::~ModuleBasicIosImpl()
-{
-}
-
-void ModuleBasicIosImpl::destroy()
-{
- NvParameterized::Traits* traits = mSdk->getParameterizedTraits();
-
- if (mModuleParams)
- {
- mModuleParams->destroy();
- mModuleParams = NULL;
- }
-
- ModuleBase::destroy();
-
- if (traits)
- {
- /* Remove the NvParameterized factories */
- ModuleBasicIosRegistration::invokeUnregistration(traits);
- }
-
- delete this;
-}
-
-void ModuleBasicIosImpl::init(const ModuleBasicIosDesc&)
-{
-}
-
-void ModuleBasicIosImpl::init(NvParameterized::Interface&)
-{
- ModuleBasicIosDesc desc;
- init(desc);
-}
-
-NvParameterized::Interface* ModuleBasicIosImpl::getDefaultModuleDesc()
-{
- NvParameterized::Traits* traits = mSdk->getParameterizedTraits();
-
- if (!mModuleParams)
- {
- mModuleParams = DYNAMIC_CAST(BasicIosModuleParameters*)
- (traits->createNvParameterized("BasicIosModuleParameters"));
- PX_ASSERT(mModuleParams);
- }
- else
- {
- mModuleParams->initDefaults();
- }
-
- return mModuleParams;
-}
-
-uint32_t ModuleBasicIosImpl::forceLoadAssets()
-{
- return 0;
-}
-
-BasicIosScene* ModuleBasicIosImpl::getBasicIosScene(const Scene& apexScene)
-{
- const SceneIntl* niScene = DYNAMIC_CAST(const SceneIntl*)(&apexScene);
- for (uint32_t i = 0 ; i < mBasicIosSceneList.getSize() ; i++)
- {
- BasicIosScene* ps = DYNAMIC_CAST(BasicIosScene*)(mBasicIosSceneList.getResource(i));
- if (ps->mApexScene == niScene)
- {
- return ps;
- }
- }
-
- PX_ASSERT(!"Unable to locate an appropriate BasicIosScene");
- return NULL;
-}
-
-const BasicIosScene* ModuleBasicIosImpl::getBasicIosScene(const Scene& apexScene) const
-{
- const SceneIntl* niScene = DYNAMIC_CAST(const SceneIntl*)(&apexScene);
- for (uint32_t i = 0 ; i < mBasicIosSceneList.getSize() ; i++)
- {
- BasicIosScene* ps = DYNAMIC_CAST(BasicIosScene*)(mBasicIosSceneList.getResource(i));
- if (ps->mApexScene == niScene)
- {
- return ps;
- }
- }
-
- PX_ASSERT(!"Unable to locate an appropriate BasicIosScene");
- return NULL;
-}
-
-RenderableIterator* ModuleBasicIosImpl::createRenderableIterator(const Scene& apexScene)
-{
- BasicIosScene* ps = getBasicIosScene(apexScene);
- if (ps)
- {
- return ps->createRenderableIterator();
- }
-
- return NULL;
-}
-
-ModuleSceneIntl* ModuleBasicIosImpl::createInternalModuleScene(SceneIntl& scene, RenderDebugInterface* renderDebug)
-{
- READ_LOCK(scene);
-#if APEX_CUDA_SUPPORT
- if (scene.getTaskManager()->getGpuDispatcher() && scene.isUsingCuda())
- {
-#if ENABLE_TEST
- return PX_NEW(BasicIosTestSceneGPU)(*this, scene, renderDebug, mBasicIosSceneList);
-#else
- return PX_NEW(BasicIosSceneGPU)(*this, scene, renderDebug, mBasicIosSceneList);
-#endif
- }
- else
-#endif
- {
-#if ENABLE_TEST
- return PX_NEW(BasicIosTestSceneCPU)(*this, scene, renderDebug, mBasicIosSceneList);
-#else
- return PX_NEW(BasicIosSceneCPU)(*this, scene, renderDebug, mBasicIosSceneList);
-#endif
- }
-}
-
-void ModuleBasicIosImpl::releaseModuleSceneIntl(ModuleSceneIntl& scene)
-{
- BasicIosScene* ps = DYNAMIC_CAST(BasicIosScene*)(&scene);
- ps->destroy();
-}
-
-const char* ModuleBasicIosImpl::getBasicIosTypeName()
-{
- READ_ZONE();
- return BasicIosAssetImpl::getClassName();
-}
-
-
-ApexActor* ModuleBasicIosImpl::getApexActor(Actor* nxactor, AuthObjTypeID type) const
-{
- if (type == BasicIosAssetImpl::mAssetTypeID)
- {
- return static_cast<BasicIosActorImpl*>(nxactor);
- }
-
- return NULL;
-}
-
-ModuleIofxIntl* ModuleBasicIosImpl::getInternalModuleIofx()
-{
- if (!mIofxModule )
- {
- ModuleIntl* nim = mSdk->getInternalModuleByName("IOFX");
- if (nim)
- {
- mIofxModule = DYNAMIC_CAST(ModuleIofxIntl*)(nim);
- }
- }
- return mIofxModule;
-}
-
-ModuleFieldSamplerIntl* ModuleBasicIosImpl::getInternalModuleFieldSampler()
-{
- if (!mFieldSamplerModule)
- {
- ModuleIntl* nim = mSdk->getInternalModuleByName("FieldSampler");
- if (nim)
- {
- mFieldSamplerModule = DYNAMIC_CAST(ModuleFieldSamplerIntl*)(nim);
- }
- }
- return mFieldSamplerModule;
-}
-
-const TestBase* ModuleBasicIosImpl::getTestBase(Scene* apexScene) const
-{
-
- const BasicIosScene* scene = getBasicIosScene(*apexScene);
-
-#if APEX_CUDA_SUPPORT && ENABLE_TEST
- if (scene->getApexScene().getTaskManager()->getGpuDispatcher() && scene->getApexScene().isUsingCuda())
- {
- return static_cast<const TestBase*>(DYNAMIC_CAST(const BasicIosTestSceneGPU*)(scene));
- }
-#endif
-
-#if ENABLE_TEST
- return static_cast<const TestBase*>(DYNAMIC_CAST(const BasicIosTestSceneCPU*)(scene));
-#else
- PX_UNUSED(scene);
- return 0;
-#endif
-
-}
-
-}
-} // namespace nvidia
diff --git a/APEX_1.4/module/basicios/src/autogen/BasicIOSAssetParam.cpp b/APEX_1.4/module/basicios/src/autogen/BasicIOSAssetParam.cpp
deleted file mode 100644
index 2fd5f901..00000000
--- a/APEX_1.4/module/basicios/src/autogen/BasicIOSAssetParam.cpp
+++ /dev/null
@@ -1,1406 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
-
-// This file was generated by NvParameterized/scripts/GenParameterized.pl
-
-
-#include "BasicIOSAssetParam.h"
-#include <string.h>
-#include <stdlib.h>
-
-using namespace NvParameterized;
-
-namespace nvidia
-{
-namespace basicios
-{
-
-using namespace BasicIOSAssetParamNS;
-
-const char* const BasicIOSAssetParamFactory::vptr =
- NvParameterized::getVptr<BasicIOSAssetParam, BasicIOSAssetParam::ClassAlignment>();
-
-const uint32_t NumParamDefs = 38;
-static NvParameterized::DefinitionImpl* ParamDefTable; // now allocated in buildTree [NumParamDefs];
-
-
-static const size_t ParamLookupChildrenTable[] =
-{
- 1, 2, 3, 4, 5, 6, 7, 8, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 27, 28, 29, 30,
- 34, 9, 10, 11, 23, 24, 25, 26, 31, 32, 33, 35, 36, 37,
-};
-
-#define TENUM(type) nvidia::##type
-#define CHILDREN(index) &ParamLookupChildrenTable[index]
-static const NvParameterized::ParamLookupNode ParamLookupTable[NumParamDefs] =
-{
- { TYPE_STRUCT, false, 0, CHILDREN(0), 24 },
- { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->restDensity), NULL, 0 }, // restDensity
- { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->particleRadius), NULL, 0 }, // particleRadius
- { TYPE_U32, false, (size_t)(&((ParametersStruct*)0)->maxParticleCount), NULL, 0 }, // maxParticleCount
- { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->maxInjectedParticleCount), NULL, 0 }, // maxInjectedParticleCount
- { TYPE_U32, false, (size_t)(&((ParametersStruct*)0)->maxCollidingObjects), NULL, 0 }, // maxCollidingObjects
- { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->sceneGravityScale), NULL, 0 }, // sceneGravityScale
- { TYPE_VEC3, false, (size_t)(&((ParametersStruct*)0)->externalAcceleration), NULL, 0 }, // externalAcceleration
- { TYPE_STRUCT, false, (size_t)(&((ParametersStruct*)0)->particleMass), CHILDREN(24), 3 }, // particleMass
- { TYPE_F32, false, (size_t)(&((RandomF32_Type*)0)->center), NULL, 0 }, // particleMass.center
- { TYPE_F32, false, (size_t)(&((RandomF32_Type*)0)->spread), NULL, 0 }, // particleMass.spread
- { TYPE_ENUM, false, (size_t)(&((RandomF32_Type*)0)->type), NULL, 0 }, // particleMass.type
- { TYPE_STRING, false, (size_t)(&((ParametersStruct*)0)->collisionFilterDataName), NULL, 0 }, // collisionFilterDataName
- { TYPE_STRING, false, (size_t)(&((ParametersStruct*)0)->fieldSamplerFilterDataName), NULL, 0 }, // fieldSamplerFilterDataName
- { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->staticCollision), NULL, 0 }, // staticCollision
- { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->restitutionForStaticShapes), NULL, 0 }, // restitutionForStaticShapes
- { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->dynamicCollision), NULL, 0 }, // dynamicCollision
- { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->restitutionForDynamicShapes), NULL, 0 }, // restitutionForDynamicShapes
- { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->collisionDistanceMultiplier), NULL, 0 }, // collisionDistanceMultiplier
- { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->collisionThreshold), NULL, 0 }, // collisionThreshold
- { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->collisionWithConvex), NULL, 0 }, // collisionWithConvex
- { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->collisionWithTriangleMesh), NULL, 0 }, // collisionWithTriangleMesh
- { TYPE_STRUCT, false, (size_t)(&((ParametersStruct*)0)->GridDensity), CHILDREN(27), 4 }, // GridDensity
- { TYPE_BOOL, false, (size_t)(&((GridDensityParams_Type*)0)->Enabled), NULL, 0 }, // GridDensity.Enabled
- { TYPE_ENUM, false, (size_t)(&((GridDensityParams_Type*)0)->Resolution), NULL, 0 }, // GridDensity.Resolution
- { TYPE_F32, false, (size_t)(&((GridDensityParams_Type*)0)->GridSize), NULL, 0 }, // GridDensity.GridSize
- { TYPE_U32, false, (size_t)(&((GridDensityParams_Type*)0)->MaxCellCount), NULL, 0 }, // GridDensity.MaxCellCount
- { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->enableTemperatureBuffer), NULL, 0 }, // enableTemperatureBuffer
- { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->enableDensityBuffer), NULL, 0 }, // enableDensityBuffer
- { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->enableCouplingOverride), NULL, 0 }, // enableCouplingOverride
- { TYPE_STRUCT, false, (size_t)(&((ParametersStruct*)0)->particleToGridCoupling), CHILDREN(31), 3 }, // particleToGridCoupling
- { TYPE_F32, false, (size_t)(&((ParticleToGridCouplingParams_Type*)0)->accelTimeConstant), NULL, 0 }, // particleToGridCoupling.accelTimeConstant
- { TYPE_F32, false, (size_t)(&((ParticleToGridCouplingParams_Type*)0)->decelTimeConstant), NULL, 0 }, // particleToGridCoupling.decelTimeConstant
- { TYPE_F32, false, (size_t)(&((ParticleToGridCouplingParams_Type*)0)->thresholdMultiplier), NULL, 0 }, // particleToGridCoupling.thresholdMultiplier
- { TYPE_STRUCT, false, (size_t)(&((ParametersStruct*)0)->gridToParticleCoupling), CHILDREN(34), 3 }, // gridToParticleCoupling
- { TYPE_F32, false, (size_t)(&((GridToParticleCouplingParams_Type*)0)->accelTimeConstant), NULL, 0 }, // gridToParticleCoupling.accelTimeConstant
- { TYPE_F32, false, (size_t)(&((GridToParticleCouplingParams_Type*)0)->decelTimeConstant), NULL, 0 }, // gridToParticleCoupling.decelTimeConstant
- { TYPE_F32, false, (size_t)(&((GridToParticleCouplingParams_Type*)0)->thresholdMultiplier), NULL, 0 }, // gridToParticleCoupling.thresholdMultiplier
-};
-
-
-bool BasicIOSAssetParam::mBuiltFlag = false;
-NvParameterized::MutexType BasicIOSAssetParam::mBuiltFlagMutex;
-
-BasicIOSAssetParam::BasicIOSAssetParam(NvParameterized::Traits* traits, void* buf, int32_t* refCount) :
- NvParameters(traits, buf, refCount)
-{
- //mParameterizedTraits->registerFactory(className(), &BasicIOSAssetParamFactoryInst);
-
- if (!buf) //Do not init data if it is inplace-deserialized
- {
- initDynamicArrays();
- initStrings();
- initReferences();
- initDefaults();
- }
-}
-
-BasicIOSAssetParam::~BasicIOSAssetParam()
-{
- freeStrings();
- freeReferences();
- freeDynamicArrays();
-}
-
-void BasicIOSAssetParam::destroy()
-{
- // We cache these fields here to avoid overwrite in destructor
- bool doDeallocateSelf = mDoDeallocateSelf;
- NvParameterized::Traits* traits = mParameterizedTraits;
- int32_t* refCount = mRefCount;
- void* buf = mBuffer;
-
- this->~BasicIOSAssetParam();
-
- NvParameters::destroy(this, traits, doDeallocateSelf, refCount, buf);
-}
-
-const NvParameterized::DefinitionImpl* BasicIOSAssetParam::getParameterDefinitionTree(void)
-{
- if (!mBuiltFlag) // Double-checked lock
- {
- NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex);
- if (!mBuiltFlag)
- {
- buildTree();
- }
- }
-
- return(&ParamDefTable[0]);
-}
-
-const NvParameterized::DefinitionImpl* BasicIOSAssetParam::getParameterDefinitionTree(void) const
-{
- BasicIOSAssetParam* tmpParam = const_cast<BasicIOSAssetParam*>(this);
-
- if (!mBuiltFlag) // Double-checked lock
- {
- NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex);
- if (!mBuiltFlag)
- {
- tmpParam->buildTree();
- }
- }
-
- return(&ParamDefTable[0]);
-}
-
-NvParameterized::ErrorType BasicIOSAssetParam::getParameterHandle(const char* long_name, Handle& handle) const
-{
- ErrorType Ret = NvParameters::getParameterHandle(long_name, handle);
- if (Ret != ERROR_NONE)
- {
- return(Ret);
- }
-
- size_t offset;
- void* ptr;
-
- getVarPtr(handle, ptr, offset);
-
- if (ptr == NULL)
- {
- return(ERROR_INDEX_OUT_OF_RANGE);
- }
-
- return(ERROR_NONE);
-}
-
-NvParameterized::ErrorType BasicIOSAssetParam::getParameterHandle(const char* long_name, Handle& handle)
-{
- ErrorType Ret = NvParameters::getParameterHandle(long_name, handle);
- if (Ret != ERROR_NONE)
- {
- return(Ret);
- }
-
- size_t offset;
- void* ptr;
-
- getVarPtr(handle, ptr, offset);
-
- if (ptr == NULL)
- {
- return(ERROR_INDEX_OUT_OF_RANGE);
- }
-
- return(ERROR_NONE);
-}
-
-void BasicIOSAssetParam::getVarPtr(const Handle& handle, void*& ptr, size_t& offset) const
-{
- ptr = getVarPtrHelper(&ParamLookupTable[0], const_cast<BasicIOSAssetParam::ParametersStruct*>(&parameters()), handle, offset);
-}
-
-
-/* Dynamic Handle Indices */
-
-void BasicIOSAssetParam::freeParameterDefinitionTable(NvParameterized::Traits* traits)
-{
- if (!traits)
- {
- return;
- }
-
- if (!mBuiltFlag) // Double-checked lock
- {
- return;
- }
-
- NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex);
-
- if (!mBuiltFlag)
- {
- return;
- }
-
- for (uint32_t i = 0; i < NumParamDefs; ++i)
- {
- ParamDefTable[i].~DefinitionImpl();
- }
-
- traits->free(ParamDefTable);
-
- mBuiltFlag = false;
-}
-
-#define PDEF_PTR(index) (&ParamDefTable[index])
-
-void BasicIOSAssetParam::buildTree(void)
-{
-
- uint32_t allocSize = sizeof(NvParameterized::DefinitionImpl) * NumParamDefs;
- ParamDefTable = (NvParameterized::DefinitionImpl*)(mParameterizedTraits->alloc(allocSize));
- memset(ParamDefTable, 0, allocSize);
-
- for (uint32_t i = 0; i < NumParamDefs; ++i)
- {
- NV_PARAM_PLACEMENT_NEW(ParamDefTable + i, NvParameterized::DefinitionImpl)(*mParameterizedTraits);
- }
-
- // Initialize DefinitionImpl node: nodeIndex=0, longName=""
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[0];
- ParamDef->init("", TYPE_STRUCT, "STRUCT", true);
-
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=1, longName="restDensity"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[1];
- ParamDef->init("restDensity", TYPE_F32, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
- static HintImpl HintTable[2];
- static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], };
- HintTable[0].init("gameScale", "true", true);
- HintTable[1].init("min", uint64_t(0), true);
- ParamDefTable[1].setHints((const NvParameterized::Hint**)HintPtrTable, 2);
-
-#else
-
- static HintImpl HintTable[4];
- static Hint* HintPtrTable[4] = { &HintTable[0], &HintTable[1], &HintTable[2], &HintTable[3], };
- HintTable[0].init("gameScale", "true", true);
- HintTable[1].init("longDescription", "\nAuthored density of the instanced objects simulated by this IOS. Emitters need this\nvalue for constant density emitter effects.\n", true);
- HintTable[2].init("min", uint64_t(0), true);
- HintTable[3].init("shortDescription", "Rest density of particles", true);
- ParamDefTable[1].setHints((const NvParameterized::Hint**)HintPtrTable, 4);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=2, longName="particleRadius"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[2];
- ParamDef->init("particleRadius", TYPE_F32, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
- static HintImpl HintTable[2];
- static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], };
- HintTable[0].init("gameScale", "true", true);
- HintTable[1].init("min", uint64_t(0), true);
- ParamDefTable[2].setHints((const NvParameterized::Hint**)HintPtrTable, 2);
-
-#else
-
- static HintImpl HintTable[4];
- static Hint* HintPtrTable[4] = { &HintTable[0], &HintTable[1], &HintTable[2], &HintTable[3], };
- HintTable[0].init("gameScale", "true", true);
- HintTable[1].init("longDescription", "\nRadius of a particle.\n", true);
- HintTable[2].init("min", uint64_t(0), true);
- HintTable[3].init("shortDescription", "Radius of a particle", true);
- ParamDefTable[2].setHints((const NvParameterized::Hint**)HintPtrTable, 4);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=3, longName="maxParticleCount"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[3];
- ParamDef->init("maxParticleCount", TYPE_U32, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("min", uint64_t(0), true);
- ParamDefTable[3].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#else
-
- static HintImpl HintTable[2];
- static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], };
- HintTable[0].init("min", uint64_t(0), true);
- HintTable[1].init("shortDescription", "Maximum particle count", true);
- ParamDefTable[3].setHints((const NvParameterized::Hint**)HintPtrTable, 2);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=4, longName="maxInjectedParticleCount"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[4];
- ParamDef->init("maxInjectedParticleCount", TYPE_F32, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("min", uint64_t(0), true);
- ParamDefTable[4].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#else
-
- static HintImpl HintTable[3];
- static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], };
- HintTable[0].init("longDescription", "\nThe maximum number of new particles to be spawned on each frame. Use values >1 to provide the absolute value,\nor 0 <= x <= 1 to provide the percentage rate to overall number of particles. \n", true);
- HintTable[1].init("min", uint64_t(0), true);
- HintTable[2].init("shortDescription", "Maximum number of newly created particles on each frame", true);
- ParamDefTable[4].setHints((const NvParameterized::Hint**)HintPtrTable, 3);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=5, longName="maxCollidingObjects"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[5];
- ParamDef->init("maxCollidingObjects", TYPE_U32, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("min", uint64_t(1), true);
- ParamDefTable[5].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#else
-
- static HintImpl HintTable[3];
- static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], };
- HintTable[0].init("longDescription", "Maximum number of objects that are able to collide with each other (boxes, spheres, capsules, hspaces, convexmeshes, trimeshes).\n", true);
- HintTable[1].init("min", uint64_t(1), true);
- HintTable[2].init("shortDescription", "Maximum number of particles that are able to collide with each other.", true);
- ParamDefTable[5].setHints((const NvParameterized::Hint**)HintPtrTable, 3);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=6, longName="sceneGravityScale"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[6];
- ParamDef->init("sceneGravityScale", TYPE_F32, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("min", uint64_t(0), true);
- ParamDefTable[6].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#else
-
- static HintImpl HintTable[2];
- static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], };
- HintTable[0].init("min", uint64_t(0), true);
- HintTable[1].init("shortDescription", "Used to scale, or even disable the basic IOS's gravity", true);
- ParamDefTable[6].setHints((const NvParameterized::Hint**)HintPtrTable, 2);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=7, longName="externalAcceleration"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[7];
- ParamDef->init("externalAcceleration", TYPE_VEC3, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("gameScale", "true", true);
- ParamDefTable[7].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#else
-
- static HintImpl HintTable[2];
- static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], };
- HintTable[0].init("gameScale", "true", true);
- HintTable[1].init("shortDescription", "Acceleration (m/s^2) applied to all particles at all time steps (added to the scaled scene gravity).", true);
- ParamDefTable[7].setHints((const NvParameterized::Hint**)HintPtrTable, 2);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=8, longName="particleMass"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[8];
- ParamDef->init("particleMass", TYPE_STRUCT, "RandomF32", true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[2];
- static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], };
- HintTable[0].init("longDescription", "Defines parameters of probability distribution of particle masses.\n", true);
- HintTable[1].init("shortDescription", "Probability distribution of particle masses for this IOS.", true);
- ParamDefTable[8].setHints((const NvParameterized::Hint**)HintPtrTable, 2);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=9, longName="particleMass.center"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[9];
- ParamDef->init("center", TYPE_F32, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "Center of distribution", true);
- ParamDefTable[9].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=10, longName="particleMass.spread"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[10];
- ParamDef->init("spread", TYPE_F32, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[2];
- static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], };
- HintTable[0].init("longDescription", "Spread is std deviation for normal distribution or halfwidth for uniform distribution.\n", true);
- HintTable[1].init("shortDescription", "Spread of distribution", true);
- ParamDefTable[10].setHints((const NvParameterized::Hint**)HintPtrTable, 2);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=11, longName="particleMass.type"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[11];
- ParamDef->init("type", TYPE_ENUM, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[2];
- static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], };
- HintTable[0].init("longDescription", "Type of probability distribution (currently only normal and uniform are supported).\n", true);
- HintTable[1].init("shortDescription", "Distribution type", true);
- ParamDefTable[11].setHints((const NvParameterized::Hint**)HintPtrTable, 2);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
- static const char* const EnumVals[] = { "uniform", "normal" };
- ParamDefTable[11].setEnumVals((const char**)EnumVals, 2);
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=12, longName="collisionFilterDataName"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[12];
- ParamDef->init("collisionFilterDataName", TYPE_STRING, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("HIDDEN", uint64_t(1), true);
- ParamDefTable[12].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#else
-
- static HintImpl HintTable[2];
- static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], };
- HintTable[0].init("HIDDEN", uint64_t(1), true);
- HintTable[1].init("shortDescription", "The filter data (group/groupsMask) name for IOS vs PhysX interaction.", true);
- ParamDefTable[12].setHints((const NvParameterized::Hint**)HintPtrTable, 2);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=13, longName="fieldSamplerFilterDataName"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[13];
- ParamDef->init("fieldSamplerFilterDataName", TYPE_STRING, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "The filter data name for IOS vs FieldSampler interaction.", true);
- ParamDefTable[13].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=14, longName="staticCollision"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[14];
- ParamDef->init("staticCollision", TYPE_BOOL, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("defaultValue", uint64_t(1), true);
- ParamDefTable[14].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#else
-
- static HintImpl HintTable[2];
- static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], };
- HintTable[0].init("defaultValue", uint64_t(1), true);
- HintTable[1].init("shortDescription", "Enables collision with static shapes", true);
- ParamDefTable[14].setHints((const NvParameterized::Hint**)HintPtrTable, 2);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=15, longName="restitutionForStaticShapes"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[15];
- ParamDef->init("restitutionForStaticShapes", TYPE_F32, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
- static HintImpl HintTable[3];
- static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], };
- HintTable[0].init("defaultValue", double(0.5), true);
- HintTable[1].init("max", uint64_t(1), true);
- HintTable[2].init("min", uint64_t(0), true);
- ParamDefTable[15].setHints((const NvParameterized::Hint**)HintPtrTable, 3);
-
-#else
-
- static HintImpl HintTable[4];
- static Hint* HintPtrTable[4] = { &HintTable[0], &HintTable[1], &HintTable[2], &HintTable[3], };
- HintTable[0].init("defaultValue", double(0.5), true);
- HintTable[1].init("max", uint64_t(1), true);
- HintTable[2].init("min", uint64_t(0), true);
- HintTable[3].init("shortDescription", "Defines the restitution coefficient used for collisions with static shapes.", true);
- ParamDefTable[15].setHints((const NvParameterized::Hint**)HintPtrTable, 4);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=16, longName="dynamicCollision"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[16];
- ParamDef->init("dynamicCollision", TYPE_BOOL, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("defaultValue", uint64_t(1), true);
- ParamDefTable[16].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#else
-
- static HintImpl HintTable[2];
- static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], };
- HintTable[0].init("defaultValue", uint64_t(1), true);
- HintTable[1].init("shortDescription", "Enables collision with dynamic shapes", true);
- ParamDefTable[16].setHints((const NvParameterized::Hint**)HintPtrTable, 2);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=17, longName="restitutionForDynamicShapes"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[17];
- ParamDef->init("restitutionForDynamicShapes", TYPE_F32, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
- static HintImpl HintTable[3];
- static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], };
- HintTable[0].init("defaultValue", double(0.5), true);
- HintTable[1].init("max", uint64_t(1), true);
- HintTable[2].init("min", uint64_t(0), true);
- ParamDefTable[17].setHints((const NvParameterized::Hint**)HintPtrTable, 3);
-
-#else
-
- static HintImpl HintTable[4];
- static Hint* HintPtrTable[4] = { &HintTable[0], &HintTable[1], &HintTable[2], &HintTable[3], };
- HintTable[0].init("defaultValue", double(0.5), true);
- HintTable[1].init("max", uint64_t(1), true);
- HintTable[2].init("min", uint64_t(0), true);
- HintTable[3].init("shortDescription", "Defines the restitution coefficient used for collisions with dynamic shapes.", true);
- ParamDefTable[17].setHints((const NvParameterized::Hint**)HintPtrTable, 4);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=18, longName="collisionDistanceMultiplier"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[18];
- ParamDef->init("collisionDistanceMultiplier", TYPE_F32, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("min", uint64_t(0), true);
- ParamDefTable[18].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#else
-
- static HintImpl HintTable[2];
- static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], };
- HintTable[0].init("min", uint64_t(0), true);
- HintTable[1].init("shortDescription", "Defines the distance (= collisionDistanceMultiplier*particleRadius) between particles and collision geometry, which is maintained during simulation.", true);
- ParamDefTable[18].setHints((const NvParameterized::Hint**)HintPtrTable, 2);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=19, longName="collisionThreshold"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[19];
- ParamDef->init("collisionThreshold", TYPE_F32, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
- static HintImpl HintTable[2];
- static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], };
- HintTable[0].init("gameScale", "true", true);
- HintTable[1].init("min", uint64_t(0), true);
- ParamDefTable[19].setHints((const NvParameterized::Hint**)HintPtrTable, 2);
-
-#else
-
- static HintImpl HintTable[3];
- static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], };
- HintTable[0].init("gameScale", "true", true);
- HintTable[1].init("min", uint64_t(0), true);
- HintTable[2].init("shortDescription", "Defines the threshold for collision between particles and collision geometry, inside this threshold collision contact is generated without a response.", true);
- ParamDefTable[19].setHints((const NvParameterized::Hint**)HintPtrTable, 3);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=20, longName="collisionWithConvex"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[20];
- ParamDef->init("collisionWithConvex", TYPE_BOOL, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("defaultValue", uint64_t(1), true);
- ParamDefTable[20].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#else
-
- static HintImpl HintTable[2];
- static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], };
- HintTable[0].init("defaultValue", uint64_t(1), true);
- HintTable[1].init("shortDescription", "Enables collision with convex shapes", true);
- ParamDefTable[20].setHints((const NvParameterized::Hint**)HintPtrTable, 2);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=21, longName="collisionWithTriangleMesh"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[21];
- ParamDef->init("collisionWithTriangleMesh", TYPE_BOOL, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("defaultValue", uint64_t(0), true);
- ParamDefTable[21].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#else
-
- static HintImpl HintTable[2];
- static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], };
- HintTable[0].init("defaultValue", uint64_t(0), true);
- HintTable[1].init("shortDescription", "Enables collision with triangle mesh shapes", true);
- ParamDefTable[21].setHints((const NvParameterized::Hint**)HintPtrTable, 2);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=22, longName="GridDensity"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[22];
- ParamDef->init("GridDensity", TYPE_STRUCT, "GridDensityParams", true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[2];
- static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], };
- HintTable[0].init("longDescription", "Settings for Density Grid\n", true);
- HintTable[1].init("shortDescription", "Settings for Density Grid", true);
- ParamDefTable[22].setHints((const NvParameterized::Hint**)HintPtrTable, 2);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=23, longName="GridDensity.Enabled"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[23];
- ParamDef->init("Enabled", TYPE_BOOL, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[2];
- static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], };
- HintTable[0].init("longDescription", "If this option is true; density will be computed based on the grouping of particles in a 3d grid\n", true);
- HintTable[1].init("shortDescription", "Compute Density Using a Grid", true);
- ParamDefTable[23].setHints((const NvParameterized::Hint**)HintPtrTable, 2);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=24, longName="GridDensity.Resolution"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[24];
- ParamDef->init("Resolution", TYPE_ENUM, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[2];
- static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], };
- HintTable[0].init("longDescription", "This enumeration defines the 3d resolution of the grid.\n", true);
- HintTable[1].init("shortDescription", "Number of cells in a 3D grid, used to calculate particles positions. Higher values divide the grid into more cells.", true);
- ParamDefTable[24].setHints((const NvParameterized::Hint**)HintPtrTable, 2);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
- static const char* const EnumVals[] = { "GDG_8", "GDG_16", "GDG_32", "GDG_64", "GDG_128", "GDG_256" };
- ParamDefTable[24].setEnumVals((const char**)EnumVals, 6);
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=25, longName="GridDensity.GridSize"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[25];
- ParamDef->init("GridSize", TYPE_F32, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
- static HintImpl HintTable[2];
- static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], };
- HintTable[0].init("DISPLAY_NAME", "Grid Depth", true);
- HintTable[1].init("min", uint64_t(0), true);
- ParamDefTable[25].setHints((const NvParameterized::Hint**)HintPtrTable, 2);
-
-#else
-
- static HintImpl HintTable[4];
- static Hint* HintPtrTable[4] = { &HintTable[0], &HintTable[1], &HintTable[2], &HintTable[3], };
- HintTable[0].init("DISPLAY_NAME", "Grid Depth", true);
- HintTable[1].init("longDescription", "The default value is a 10 units\nMust be positive.\n", true);
- HintTable[2].init("min", uint64_t(0), true);
- HintTable[3].init("shortDescription", "Depth of grid.", true);
- ParamDefTable[25].setHints((const NvParameterized::Hint**)HintPtrTable, 4);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=26, longName="GridDensity.MaxCellCount"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[26];
- ParamDef->init("MaxCellCount", TYPE_U32, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("min", uint64_t(0), true);
- ParamDefTable[26].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#else
-
- static HintImpl HintTable[3];
- static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], };
- HintTable[0].init("longDescription", "This is the integer count representing how many particles reside in a single grid cell before the density is considered 1.\nIt is valid for the density to be greater than one. For example, if there were 32 particles in a grid cell with a max-cell count of\n16, then the density would be equal to 2.\n", true);
- HintTable[1].init("min", uint64_t(0), true);
- HintTable[2].init("shortDescription", "This is the number of particles within a gridcell for a density of 1", true);
- ParamDefTable[26].setHints((const NvParameterized::Hint**)HintPtrTable, 3);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=27, longName="enableTemperatureBuffer"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[27];
- ParamDef->init("enableTemperatureBuffer", TYPE_BOOL, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("defaultValue", uint64_t(0), true);
- ParamDefTable[27].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#else
-
- static HintImpl HintTable[2];
- static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], };
- HintTable[0].init("defaultValue", uint64_t(0), true);
- HintTable[1].init("shortDescription", "Enables temperature buffer.", true);
- ParamDefTable[27].setHints((const NvParameterized::Hint**)HintPtrTable, 2);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=28, longName="enableDensityBuffer"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[28];
- ParamDef->init("enableDensityBuffer", TYPE_BOOL, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("defaultValue", uint64_t(0), true);
- ParamDefTable[28].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#else
-
- static HintImpl HintTable[2];
- static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], };
- HintTable[0].init("defaultValue", uint64_t(0), true);
- HintTable[1].init("shortDescription", "Enables density buffer.", true);
- ParamDefTable[28].setHints((const NvParameterized::Hint**)HintPtrTable, 2);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=29, longName="enableCouplingOverride"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[29];
- ParamDef->init("enableCouplingOverride", TYPE_BOOL, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("defaultValue", uint64_t(0), true);
- ParamDefTable[29].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#else
-
- static HintImpl HintTable[2];
- static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], };
- HintTable[0].init("defaultValue", uint64_t(0), true);
- HintTable[1].init("shortDescription", "If true, IOS coupling settings are used. If false, dynamic grid coupling settings are used.", true);
- ParamDefTable[29].setHints((const NvParameterized::Hint**)HintPtrTable, 2);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=30, longName="particleToGridCoupling"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[30];
- ParamDef->init("particleToGridCoupling", TYPE_STRUCT, "ParticleToGridCouplingParams", true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "Settings for particle to grid coupling", true);
- ParamDefTable[30].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=31, longName="particleToGridCoupling.accelTimeConstant"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[31];
- ParamDef->init("accelTimeConstant", TYPE_F32, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "Controls rate at which the grid accepts influence from particles. A value of 0 means instant coupling.", true);
- ParamDefTable[31].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=32, longName="particleToGridCoupling.decelTimeConstant"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[32];
- ParamDef->init("decelTimeConstant", TYPE_F32, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "Controls rate at which the grid accepts influence from particles. A value of 0 means instant coupling.", true);
- ParamDefTable[32].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=33, longName="particleToGridCoupling.thresholdMultiplier"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[33];
- ParamDef->init("thresholdMultiplier", TYPE_F32, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "A value greater than 1 creates a deadzone, where no particle to grid coupling occurs.", true);
- ParamDefTable[33].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=34, longName="gridToParticleCoupling"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[34];
- ParamDef->init("gridToParticleCoupling", TYPE_STRUCT, "GridToParticleCouplingParams", true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "Settings for grid to particle coupling", true);
- ParamDefTable[34].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=35, longName="gridToParticleCoupling.accelTimeConstant"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[35];
- ParamDef->init("accelTimeConstant", TYPE_F32, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "Controls rate at which particles accept influence from the grid. A value of 0 means instant coupling.", true);
- ParamDefTable[35].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=36, longName="gridToParticleCoupling.decelTimeConstant"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[36];
- ParamDef->init("decelTimeConstant", TYPE_F32, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "Controls rate at which particles accept influence from the grid. A value of 0 means instant coupling.", true);
- ParamDefTable[36].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=37, longName="gridToParticleCoupling.thresholdMultiplier"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[37];
- ParamDef->init("thresholdMultiplier", TYPE_F32, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "A value greater than 1 creates a deadzone, where no grid to particle coupling occurs.", true);
- ParamDefTable[37].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // SetChildren for: nodeIndex=0, longName=""
- {
- static Definition* Children[24];
- Children[0] = PDEF_PTR(1);
- Children[1] = PDEF_PTR(2);
- Children[2] = PDEF_PTR(3);
- Children[3] = PDEF_PTR(4);
- Children[4] = PDEF_PTR(5);
- Children[5] = PDEF_PTR(6);
- Children[6] = PDEF_PTR(7);
- Children[7] = PDEF_PTR(8);
- Children[8] = PDEF_PTR(12);
- Children[9] = PDEF_PTR(13);
- Children[10] = PDEF_PTR(14);
- Children[11] = PDEF_PTR(15);
- Children[12] = PDEF_PTR(16);
- Children[13] = PDEF_PTR(17);
- Children[14] = PDEF_PTR(18);
- Children[15] = PDEF_PTR(19);
- Children[16] = PDEF_PTR(20);
- Children[17] = PDEF_PTR(21);
- Children[18] = PDEF_PTR(22);
- Children[19] = PDEF_PTR(27);
- Children[20] = PDEF_PTR(28);
- Children[21] = PDEF_PTR(29);
- Children[22] = PDEF_PTR(30);
- Children[23] = PDEF_PTR(34);
-
- ParamDefTable[0].setChildren(Children, 24);
- }
-
- // SetChildren for: nodeIndex=8, longName="particleMass"
- {
- static Definition* Children[3];
- Children[0] = PDEF_PTR(9);
- Children[1] = PDEF_PTR(10);
- Children[2] = PDEF_PTR(11);
-
- ParamDefTable[8].setChildren(Children, 3);
- }
-
- // SetChildren for: nodeIndex=22, longName="GridDensity"
- {
- static Definition* Children[4];
- Children[0] = PDEF_PTR(23);
- Children[1] = PDEF_PTR(24);
- Children[2] = PDEF_PTR(25);
- Children[3] = PDEF_PTR(26);
-
- ParamDefTable[22].setChildren(Children, 4);
- }
-
- // SetChildren for: nodeIndex=30, longName="particleToGridCoupling"
- {
- static Definition* Children[3];
- Children[0] = PDEF_PTR(31);
- Children[1] = PDEF_PTR(32);
- Children[2] = PDEF_PTR(33);
-
- ParamDefTable[30].setChildren(Children, 3);
- }
-
- // SetChildren for: nodeIndex=34, longName="gridToParticleCoupling"
- {
- static Definition* Children[3];
- Children[0] = PDEF_PTR(35);
- Children[1] = PDEF_PTR(36);
- Children[2] = PDEF_PTR(37);
-
- ParamDefTable[34].setChildren(Children, 3);
- }
-
- mBuiltFlag = true;
-
-}
-void BasicIOSAssetParam::initStrings(void)
-{
- collisionFilterDataName.isAllocated = true;
- collisionFilterDataName.buf = NULL;
- fieldSamplerFilterDataName.isAllocated = true;
- fieldSamplerFilterDataName.buf = NULL;
-}
-
-void BasicIOSAssetParam::initDynamicArrays(void)
-{
-}
-
-void BasicIOSAssetParam::initDefaults(void)
-{
-
- freeStrings();
- freeReferences();
- freeDynamicArrays();
- restDensity = float(0);
- particleRadius = float(1);
- maxParticleCount = uint32_t(16384);
- maxInjectedParticleCount = float(0.1);
- maxCollidingObjects = uint32_t(32);
- sceneGravityScale = float(1);
- externalAcceleration = physx::PxVec3(init(0, 0, 0));
- particleMass.center = float(0);
- particleMass.spread = float(0);
- particleMass.type = (const char*)"uniform";
-
- particleMass.center = 1.0f;
-
- staticCollision = bool(1);
- restitutionForStaticShapes = float(0.5f);
- dynamicCollision = bool(1);
- restitutionForDynamicShapes = float(0.5f);
- collisionDistanceMultiplier = float(1.0f);
- collisionThreshold = float(0.001f);
- collisionWithConvex = bool(1);
- collisionWithTriangleMesh = bool(0);
- GridDensity.Enabled = bool(0);
- GridDensity.Resolution = (const char*)"GDG_16";
- GridDensity.GridSize = float(10);
- GridDensity.MaxCellCount = uint32_t(16);
- enableTemperatureBuffer = bool(0);
- enableDensityBuffer = bool(0);
- enableCouplingOverride = bool(0);
- particleToGridCoupling.accelTimeConstant = float(0.01);
- particleToGridCoupling.decelTimeConstant = float(10);
- particleToGridCoupling.thresholdMultiplier = float(2);
- gridToParticleCoupling.accelTimeConstant = float(0.01);
- gridToParticleCoupling.decelTimeConstant = float(0.01);
- gridToParticleCoupling.thresholdMultiplier = float(1);
-
- initDynamicArrays();
- initStrings();
- initReferences();
-}
-
-void BasicIOSAssetParam::initReferences(void)
-{
-}
-
-void BasicIOSAssetParam::freeDynamicArrays(void)
-{
-}
-
-void BasicIOSAssetParam::freeStrings(void)
-{
-
- if (collisionFilterDataName.isAllocated && collisionFilterDataName.buf)
- {
- mParameterizedTraits->strfree((char*)collisionFilterDataName.buf);
- }
-
- if (fieldSamplerFilterDataName.isAllocated && fieldSamplerFilterDataName.buf)
- {
- mParameterizedTraits->strfree((char*)fieldSamplerFilterDataName.buf);
- }
-}
-
-void BasicIOSAssetParam::freeReferences(void)
-{
-}
-
-} // namespace basicios
-} // namespace nvidia
diff --git a/APEX_1.4/module/basicios/src/autogen/BasicIosDebugRenderParams.cpp b/APEX_1.4/module/basicios/src/autogen/BasicIosDebugRenderParams.cpp
deleted file mode 100644
index beafae10..00000000
--- a/APEX_1.4/module/basicios/src/autogen/BasicIosDebugRenderParams.cpp
+++ /dev/null
@@ -1,358 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
-
-// This file was generated by NvParameterized/scripts/GenParameterized.pl
-
-
-#include "BasicIosDebugRenderParams.h"
-#include <string.h>
-#include <stdlib.h>
-
-using namespace NvParameterized;
-
-namespace nvidia
-{
-namespace basicios
-{
-
-using namespace BasicIosDebugRenderParamsNS;
-
-const char* const BasicIosDebugRenderParamsFactory::vptr =
- NvParameterized::getVptr<BasicIosDebugRenderParams, BasicIosDebugRenderParams::ClassAlignment>();
-
-const uint32_t NumParamDefs = 4;
-static NvParameterized::DefinitionImpl* ParamDefTable; // now allocated in buildTree [NumParamDefs];
-
-
-static const size_t ParamLookupChildrenTable[] =
-{
- 1, 2, 3,
-};
-
-#define TENUM(type) nvidia::##type
-#define CHILDREN(index) &ParamLookupChildrenTable[index]
-static const NvParameterized::ParamLookupNode ParamLookupTable[NumParamDefs] =
-{
- { TYPE_STRUCT, false, 0, CHILDREN(0), 3 },
- { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->VISUALIZE_BASIC_IOS_ACTOR), NULL, 0 }, // VISUALIZE_BASIC_IOS_ACTOR
- { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->VISUALIZE_BASIC_IOS_COLLIDE_SHAPES), NULL, 0 }, // VISUALIZE_BASIC_IOS_COLLIDE_SHAPES
- { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->VISUALIZE_BASIC_IOS_GRID_DENSITY), NULL, 0 }, // VISUALIZE_BASIC_IOS_GRID_DENSITY
-};
-
-
-bool BasicIosDebugRenderParams::mBuiltFlag = false;
-NvParameterized::MutexType BasicIosDebugRenderParams::mBuiltFlagMutex;
-
-BasicIosDebugRenderParams::BasicIosDebugRenderParams(NvParameterized::Traits* traits, void* buf, int32_t* refCount) :
- NvParameters(traits, buf, refCount)
-{
- //mParameterizedTraits->registerFactory(className(), &BasicIosDebugRenderParamsFactoryInst);
-
- if (!buf) //Do not init data if it is inplace-deserialized
- {
- initDynamicArrays();
- initStrings();
- initReferences();
- initDefaults();
- }
-}
-
-BasicIosDebugRenderParams::~BasicIosDebugRenderParams()
-{
- freeStrings();
- freeReferences();
- freeDynamicArrays();
-}
-
-void BasicIosDebugRenderParams::destroy()
-{
- // We cache these fields here to avoid overwrite in destructor
- bool doDeallocateSelf = mDoDeallocateSelf;
- NvParameterized::Traits* traits = mParameterizedTraits;
- int32_t* refCount = mRefCount;
- void* buf = mBuffer;
-
- this->~BasicIosDebugRenderParams();
-
- NvParameters::destroy(this, traits, doDeallocateSelf, refCount, buf);
-}
-
-const NvParameterized::DefinitionImpl* BasicIosDebugRenderParams::getParameterDefinitionTree(void)
-{
- if (!mBuiltFlag) // Double-checked lock
- {
- NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex);
- if (!mBuiltFlag)
- {
- buildTree();
- }
- }
-
- return(&ParamDefTable[0]);
-}
-
-const NvParameterized::DefinitionImpl* BasicIosDebugRenderParams::getParameterDefinitionTree(void) const
-{
- BasicIosDebugRenderParams* tmpParam = const_cast<BasicIosDebugRenderParams*>(this);
-
- if (!mBuiltFlag) // Double-checked lock
- {
- NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex);
- if (!mBuiltFlag)
- {
- tmpParam->buildTree();
- }
- }
-
- return(&ParamDefTable[0]);
-}
-
-NvParameterized::ErrorType BasicIosDebugRenderParams::getParameterHandle(const char* long_name, Handle& handle) const
-{
- ErrorType Ret = NvParameters::getParameterHandle(long_name, handle);
- if (Ret != ERROR_NONE)
- {
- return(Ret);
- }
-
- size_t offset;
- void* ptr;
-
- getVarPtr(handle, ptr, offset);
-
- if (ptr == NULL)
- {
- return(ERROR_INDEX_OUT_OF_RANGE);
- }
-
- return(ERROR_NONE);
-}
-
-NvParameterized::ErrorType BasicIosDebugRenderParams::getParameterHandle(const char* long_name, Handle& handle)
-{
- ErrorType Ret = NvParameters::getParameterHandle(long_name, handle);
- if (Ret != ERROR_NONE)
- {
- return(Ret);
- }
-
- size_t offset;
- void* ptr;
-
- getVarPtr(handle, ptr, offset);
-
- if (ptr == NULL)
- {
- return(ERROR_INDEX_OUT_OF_RANGE);
- }
-
- return(ERROR_NONE);
-}
-
-void BasicIosDebugRenderParams::getVarPtr(const Handle& handle, void*& ptr, size_t& offset) const
-{
- ptr = getVarPtrHelper(&ParamLookupTable[0], const_cast<BasicIosDebugRenderParams::ParametersStruct*>(&parameters()), handle, offset);
-}
-
-
-/* Dynamic Handle Indices */
-
-void BasicIosDebugRenderParams::freeParameterDefinitionTable(NvParameterized::Traits* traits)
-{
- if (!traits)
- {
- return;
- }
-
- if (!mBuiltFlag) // Double-checked lock
- {
- return;
- }
-
- NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex);
-
- if (!mBuiltFlag)
- {
- return;
- }
-
- for (uint32_t i = 0; i < NumParamDefs; ++i)
- {
- ParamDefTable[i].~DefinitionImpl();
- }
-
- traits->free(ParamDefTable);
-
- mBuiltFlag = false;
-}
-
-#define PDEF_PTR(index) (&ParamDefTable[index])
-
-void BasicIosDebugRenderParams::buildTree(void)
-{
-
- uint32_t allocSize = sizeof(NvParameterized::DefinitionImpl) * NumParamDefs;
- ParamDefTable = (NvParameterized::DefinitionImpl*)(mParameterizedTraits->alloc(allocSize));
- memset(ParamDefTable, 0, allocSize);
-
- for (uint32_t i = 0; i < NumParamDefs; ++i)
- {
- NV_PARAM_PLACEMENT_NEW(ParamDefTable + i, NvParameterized::DefinitionImpl)(*mParameterizedTraits);
- }
-
- // Initialize DefinitionImpl node: nodeIndex=0, longName=""
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[0];
- ParamDef->init("", TYPE_STRUCT, "STRUCT", true);
-
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=1, longName="VISUALIZE_BASIC_IOS_ACTOR"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[1];
- ParamDef->init("VISUALIZE_BASIC_IOS_ACTOR", TYPE_BOOL, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "Render the IOS Actor in view window", true);
- ParamDefTable[1].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=2, longName="VISUALIZE_BASIC_IOS_COLLIDE_SHAPES"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[2];
- ParamDef->init("VISUALIZE_BASIC_IOS_COLLIDE_SHAPES", TYPE_BOOL, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "Render the IOS collision shapes in view window", true);
- ParamDefTable[2].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=3, longName="VISUALIZE_BASIC_IOS_GRID_DENSITY"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[3];
- ParamDef->init("VISUALIZE_BASIC_IOS_GRID_DENSITY", TYPE_BOOL, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "Render the IOS Grid Density in the view window", true);
- ParamDefTable[3].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // SetChildren for: nodeIndex=0, longName=""
- {
- static Definition* Children[3];
- Children[0] = PDEF_PTR(1);
- Children[1] = PDEF_PTR(2);
- Children[2] = PDEF_PTR(3);
-
- ParamDefTable[0].setChildren(Children, 3);
- }
-
- mBuiltFlag = true;
-
-}
-void BasicIosDebugRenderParams::initStrings(void)
-{
-}
-
-void BasicIosDebugRenderParams::initDynamicArrays(void)
-{
-}
-
-void BasicIosDebugRenderParams::initDefaults(void)
-{
-
- freeStrings();
- freeReferences();
- freeDynamicArrays();
- VISUALIZE_BASIC_IOS_ACTOR = bool(true);
- VISUALIZE_BASIC_IOS_COLLIDE_SHAPES = bool(false);
- VISUALIZE_BASIC_IOS_GRID_DENSITY = bool(false);
-
- initDynamicArrays();
- initStrings();
- initReferences();
-}
-
-void BasicIosDebugRenderParams::initReferences(void)
-{
-}
-
-void BasicIosDebugRenderParams::freeDynamicArrays(void)
-{
-}
-
-void BasicIosDebugRenderParams::freeStrings(void)
-{
-}
-
-void BasicIosDebugRenderParams::freeReferences(void)
-{
-}
-
-} // namespace basicios
-} // namespace nvidia
diff --git a/APEX_1.4/module/basicios/src/autogen/BasicIosModuleParameters.cpp b/APEX_1.4/module/basicios/src/autogen/BasicIosModuleParameters.cpp
deleted file mode 100644
index 618171a5..00000000
--- a/APEX_1.4/module/basicios/src/autogen/BasicIosModuleParameters.cpp
+++ /dev/null
@@ -1,318 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
-
-// This file was generated by NvParameterized/scripts/GenParameterized.pl
-
-
-#include "BasicIosModuleParameters.h"
-#include <string.h>
-#include <stdlib.h>
-
-using namespace NvParameterized;
-
-namespace nvidia
-{
-namespace basicios
-{
-
-using namespace BasicIosModuleParametersNS;
-
-const char* const BasicIosModuleParametersFactory::vptr =
- NvParameterized::getVptr<BasicIosModuleParameters, BasicIosModuleParameters::ClassAlignment>();
-
-const uint32_t NumParamDefs = 2;
-static NvParameterized::DefinitionImpl* ParamDefTable; // now allocated in buildTree [NumParamDefs];
-
-
-static const size_t ParamLookupChildrenTable[] =
-{
- 1,
-};
-
-#define TENUM(type) nvidia::##type
-#define CHILDREN(index) &ParamLookupChildrenTable[index]
-static const NvParameterized::ParamLookupNode ParamLookupTable[NumParamDefs] =
-{
- { TYPE_STRUCT, false, 0, CHILDREN(0), 1 },
- { TYPE_U32, false, (size_t)(&((ParametersStruct*)0)->unused), NULL, 0 }, // unused
-};
-
-
-bool BasicIosModuleParameters::mBuiltFlag = false;
-NvParameterized::MutexType BasicIosModuleParameters::mBuiltFlagMutex;
-
-BasicIosModuleParameters::BasicIosModuleParameters(NvParameterized::Traits* traits, void* buf, int32_t* refCount) :
- NvParameters(traits, buf, refCount)
-{
- //mParameterizedTraits->registerFactory(className(), &BasicIosModuleParametersFactoryInst);
-
- if (!buf) //Do not init data if it is inplace-deserialized
- {
- initDynamicArrays();
- initStrings();
- initReferences();
- initDefaults();
- }
-}
-
-BasicIosModuleParameters::~BasicIosModuleParameters()
-{
- freeStrings();
- freeReferences();
- freeDynamicArrays();
-}
-
-void BasicIosModuleParameters::destroy()
-{
- // We cache these fields here to avoid overwrite in destructor
- bool doDeallocateSelf = mDoDeallocateSelf;
- NvParameterized::Traits* traits = mParameterizedTraits;
- int32_t* refCount = mRefCount;
- void* buf = mBuffer;
-
- this->~BasicIosModuleParameters();
-
- NvParameters::destroy(this, traits, doDeallocateSelf, refCount, buf);
-}
-
-const NvParameterized::DefinitionImpl* BasicIosModuleParameters::getParameterDefinitionTree(void)
-{
- if (!mBuiltFlag) // Double-checked lock
- {
- NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex);
- if (!mBuiltFlag)
- {
- buildTree();
- }
- }
-
- return(&ParamDefTable[0]);
-}
-
-const NvParameterized::DefinitionImpl* BasicIosModuleParameters::getParameterDefinitionTree(void) const
-{
- BasicIosModuleParameters* tmpParam = const_cast<BasicIosModuleParameters*>(this);
-
- if (!mBuiltFlag) // Double-checked lock
- {
- NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex);
- if (!mBuiltFlag)
- {
- tmpParam->buildTree();
- }
- }
-
- return(&ParamDefTable[0]);
-}
-
-NvParameterized::ErrorType BasicIosModuleParameters::getParameterHandle(const char* long_name, Handle& handle) const
-{
- ErrorType Ret = NvParameters::getParameterHandle(long_name, handle);
- if (Ret != ERROR_NONE)
- {
- return(Ret);
- }
-
- size_t offset;
- void* ptr;
-
- getVarPtr(handle, ptr, offset);
-
- if (ptr == NULL)
- {
- return(ERROR_INDEX_OUT_OF_RANGE);
- }
-
- return(ERROR_NONE);
-}
-
-NvParameterized::ErrorType BasicIosModuleParameters::getParameterHandle(const char* long_name, Handle& handle)
-{
- ErrorType Ret = NvParameters::getParameterHandle(long_name, handle);
- if (Ret != ERROR_NONE)
- {
- return(Ret);
- }
-
- size_t offset;
- void* ptr;
-
- getVarPtr(handle, ptr, offset);
-
- if (ptr == NULL)
- {
- return(ERROR_INDEX_OUT_OF_RANGE);
- }
-
- return(ERROR_NONE);
-}
-
-void BasicIosModuleParameters::getVarPtr(const Handle& handle, void*& ptr, size_t& offset) const
-{
- ptr = getVarPtrHelper(&ParamLookupTable[0], const_cast<BasicIosModuleParameters::ParametersStruct*>(&parameters()), handle, offset);
-}
-
-
-/* Dynamic Handle Indices */
-
-void BasicIosModuleParameters::freeParameterDefinitionTable(NvParameterized::Traits* traits)
-{
- if (!traits)
- {
- return;
- }
-
- if (!mBuiltFlag) // Double-checked lock
- {
- return;
- }
-
- NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex);
-
- if (!mBuiltFlag)
- {
- return;
- }
-
- for (uint32_t i = 0; i < NumParamDefs; ++i)
- {
- ParamDefTable[i].~DefinitionImpl();
- }
-
- traits->free(ParamDefTable);
-
- mBuiltFlag = false;
-}
-
-#define PDEF_PTR(index) (&ParamDefTable[index])
-
-void BasicIosModuleParameters::buildTree(void)
-{
-
- uint32_t allocSize = sizeof(NvParameterized::DefinitionImpl) * NumParamDefs;
- ParamDefTable = (NvParameterized::DefinitionImpl*)(mParameterizedTraits->alloc(allocSize));
- memset(ParamDefTable, 0, allocSize);
-
- for (uint32_t i = 0; i < NumParamDefs; ++i)
- {
- NV_PARAM_PLACEMENT_NEW(ParamDefTable + i, NvParameterized::DefinitionImpl)(*mParameterizedTraits);
- }
-
- // Initialize DefinitionImpl node: nodeIndex=0, longName=""
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[0];
- ParamDef->init("", TYPE_STRUCT, "STRUCT", true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "This class is used for initializing the ModuleBasicIos.", true);
- ParamDefTable[0].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=1, longName="unused"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[1];
- ParamDef->init("unused", TYPE_U32, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "No parameters necessary", true);
- ParamDefTable[1].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // SetChildren for: nodeIndex=0, longName=""
- {
- static Definition* Children[1];
- Children[0] = PDEF_PTR(1);
-
- ParamDefTable[0].setChildren(Children, 1);
- }
-
- mBuiltFlag = true;
-
-}
-void BasicIosModuleParameters::initStrings(void)
-{
-}
-
-void BasicIosModuleParameters::initDynamicArrays(void)
-{
-}
-
-void BasicIosModuleParameters::initDefaults(void)
-{
-
- freeStrings();
- freeReferences();
- freeDynamicArrays();
- unused = uint32_t(0);
-
- initDynamicArrays();
- initStrings();
- initReferences();
-}
-
-void BasicIosModuleParameters::initReferences(void)
-{
-}
-
-void BasicIosModuleParameters::freeDynamicArrays(void)
-{
-}
-
-void BasicIosModuleParameters::freeStrings(void)
-{
-}
-
-void BasicIosModuleParameters::freeReferences(void)
-{
-}
-
-} // namespace basicios
-} // namespace nvidia