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diff --git a/APEX_1.4/module/basicios/include/ModuleBasicIosImpl.h b/APEX_1.4/module/basicios/include/ModuleBasicIosImpl.h
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--- a/APEX_1.4/module/basicios/include/ModuleBasicIosImpl.h
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@@ -1,139 +0,0 @@
-/*
- * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
- *
- * NVIDIA CORPORATION and its licensors retain all intellectual property
- * and proprietary rights in and to this software, related documentation
- * and any modifications thereto. Any use, reproduction, disclosure or
- * distribution of this software and related documentation without an express
- * license agreement from NVIDIA CORPORATION is strictly prohibited.
- */
-
-
-#ifndef __MODULE_BASIC_IOS_IMPL_H__
-#define __MODULE_BASIC_IOS_IMPL_H__
-
-#include "Apex.h"
-#include "ModuleBasicIos.h"
-#include "ApexSDKIntl.h"
-#include "ModuleBase.h"
-#include "ModuleIntl.h"
-#include "ResourceProviderIntl.h"
-#include "ApexSharedUtils.h"
-#include "ApexSDKHelpers.h"
-#include "ModulePerfScope.h"
-#include "ApexAuthorableObject.h"
-#include "BasicIosAssetImpl.h"
-#include "ModuleBasicIosRegistration.h"
-#include "ApexRWLockable.h"
-
-namespace nvidia
-{
-namespace apex
-{
-class ModuleIofxIntl;
-class ModuleFieldSamplerIntl;
-}
-namespace basicios
-{
-
-class BasicIosScene;
-
-/**
-\brief ModuleBase descriptor for BasicIOS module
-*/
-class ModuleBasicIosDesc : public ApexDesc
-{
-public:
-
- /**
- \brief constructor sets to default.
- */
- PX_INLINE ModuleBasicIosDesc() : ApexDesc()
- {
- init();
- }
-
- /**
- \brief sets members to default values.
- */
- PX_INLINE void setToDefault()
- {
- ApexDesc::setToDefault();
- init();
- }
-
- /**
- \brief checks if this is a valid descriptor.
- */
- PX_INLINE bool isValid() const
- {
- bool retVal = ApexDesc::isValid();
- return retVal;
- }
-
-private:
-
- PX_INLINE void init()
- {
- }
-};
-
-class ModuleBasicIosImpl : public ModuleBasicIos, public ModuleIntl, public ModuleBase, public ApexRWLockable
-{
-public:
- APEX_RW_LOCKABLE_BOILERPLATE
-
- ModuleBasicIosImpl(ApexSDKIntl* sdk);
- ~ModuleBasicIosImpl();
-
- void init(const ModuleBasicIosDesc& desc);
-
- // base class methods
- void init(NvParameterized::Interface&);
- NvParameterized::Interface* getDefaultModuleDesc();
- void release()
- {
- ModuleBase::release();
- }
- void destroy();
- const char* getName() const
- {
- return ModuleBase::getName();
- }
-
- //BasicIosActor * getApexActor( Scene* scene, AuthObjTypeID type ) const;
- ApexActor* getApexActor(Actor* nxactor, AuthObjTypeID type) const;
-
- ModuleSceneIntl* createInternalModuleScene(SceneIntl&, RenderDebugInterface*);
- void releaseModuleSceneIntl(ModuleSceneIntl&);
- uint32_t forceLoadAssets();
- AuthObjTypeID getModuleID() const;
- RenderableIterator* createRenderableIterator(const Scene&);
-
- virtual const char* getBasicIosTypeName();
-
- BasicIosScene* getBasicIosScene(const Scene& scene);
- const BasicIosScene* getBasicIosScene(const Scene& scene) const;
-
- ModuleIofxIntl* getInternalModuleIofx();
- ModuleFieldSamplerIntl* getInternalModuleFieldSampler();
-
- const TestBase* getTestBase(Scene* apexScene) const;
-
-protected:
-
- ResourceList mBasicIosSceneList;
- ResourceList mAuthorableObjects;
-
- friend class BasicIosScene;
-private:
- BasicIosModuleParameters* mModuleParams;
-
- ModuleIofxIntl* mIofxModule;
- ModuleFieldSamplerIntl* mFieldSamplerModule;
-};
-
-}
-} // namespace nvidia
-
-#endif // __MODULE_BASIC_IOS_IMPL_H__