diff options
Diffstat (limited to 'APEX_1.4/module/basicfs/src/WindFSAsset.cpp')
| -rw-r--r-- | APEX_1.4/module/basicfs/src/WindFSAsset.cpp | 182 |
1 files changed, 0 insertions, 182 deletions
diff --git a/APEX_1.4/module/basicfs/src/WindFSAsset.cpp b/APEX_1.4/module/basicfs/src/WindFSAsset.cpp deleted file mode 100644 index 0d6ab2b7..00000000 --- a/APEX_1.4/module/basicfs/src/WindFSAsset.cpp +++ /dev/null @@ -1,182 +0,0 @@ -/* - * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. - * - * NVIDIA CORPORATION and its licensors retain all intellectual property - * and proprietary rights in and to this software, related documentation - * and any modifications thereto. Any use, reproduction, disclosure or - * distribution of this software and related documentation without an express - * license agreement from NVIDIA CORPORATION is strictly prohibited. - */ - - -#include "ApexDefs.h" -#include "Apex.h" -#include "WindFSAsset.h" -#include "WindFSActorImpl.h" -#include "ModuleBasicFSImpl.h" - -#include "BasicFSScene.h" - -namespace nvidia -{ -namespace basicfs -{ - -AuthObjTypeID WindFSAsset::mAssetTypeID; - -WindFSAsset::WindFSAsset(ModuleBasicFSImpl* module, ResourceList& list, const char* name) - : BasicFSAssetImpl(module, name) - , mDefaultActorParams(NULL) - , mDefaultPreviewParams(NULL) -{ - NvParameterized::Traits* traits = GetInternalApexSDK()->getParameterizedTraits(); - mParams = static_cast<WindFSAssetParams*>(traits->createNvParameterized(WindFSAssetParams::staticClassName())); - PX_ASSERT(mParams); - - list.add(*this); -} - -WindFSAsset::WindFSAsset(ModuleBasicFSImpl* module, ResourceList& list, NvParameterized::Interface* params, const char* name) - : BasicFSAssetImpl(module, name) - , mParams(static_cast<WindFSAssetParams*>(params)) - , mDefaultActorParams(NULL) - , mDefaultPreviewParams(NULL) -{ - list.add(*this); -} - -WindFSAsset::~WindFSAsset() -{ -} - - -void WindFSAsset::destroy() -{ - if (mParams) - { - mParams->destroy(); - mParams = 0; - } - - if (mDefaultActorParams) - { - mDefaultActorParams->destroy(); - mDefaultActorParams = 0; - } - - /* Actors are automatically cleaned up on deletion by ResourceList dtor */ - delete this; -} - -NvParameterized::Interface* WindFSAsset::getDefaultActorDesc() -{ - NvParameterized::Traits* traits = GetInternalApexSDK()->getParameterizedTraits(); - PX_ASSERT(traits); - if (!traits) - { - return NULL; - } - - // create if not yet created - if (!mDefaultActorParams) - { - NvParameterized::Interface* param = traits->createNvParameterized(WindFSActorParams::staticClassName()); - mDefaultActorParams = static_cast<WindFSActorParams*>(param); - - PX_ASSERT(param); - if (!param) - { - return NULL; - } - } - else - { - mDefaultActorParams->initDefaults(); - } - - return mDefaultActorParams; -} - -Actor* WindFSAsset::createApexActor(const NvParameterized::Interface& params, Scene& apexScene) -{ - Actor* ret = 0; - - if (nvidia::strcmp(params.className(), WindFSActorParams::staticClassName()) == 0) - { - const WindFSActorParams& actorParams = static_cast<const WindFSActorParams&>(params); - - BasicFSScene* es = mModule->getBasicFSScene(apexScene); - ret = es->createWindFSActor(actorParams, *this, mFSActors); - } - return ret; -} - -NvParameterized::Interface* WindFSAsset::getDefaultAssetPreviewDesc() -{ - NvParameterized::Traits* traits = GetInternalApexSDK()->getParameterizedTraits(); - PX_ASSERT(traits); - if (!traits) - { - return NULL; - } - - // create if not yet created - if (!mDefaultPreviewParams) - { - const char* className = WindFSPreviewParams::staticClassName(); - NvParameterized::Interface* param = traits->createNvParameterized(className); - mDefaultPreviewParams = static_cast<WindFSPreviewParams*>(param); - - PX_ASSERT(param); - if (!param) - { - return NULL; - } - } - - return mDefaultPreviewParams; -} - -AssetPreview* WindFSAsset::createApexAssetPreview(const NvParameterized::Interface& params, AssetPreviewScene* previewScene) -{ - AssetPreview* ret = 0; - - const char* className = params.className(); - if (nvidia::strcmp(className, WindFSPreviewParams::staticClassName()) == 0) - { - WindFSPreviewDesc desc; - const WindFSPreviewParams* pDesc = static_cast<const WindFSPreviewParams*>(¶ms); - - desc.mPose = pDesc->globalPose; - - desc.mPreviewDetail = 0; - if (pDesc->drawAssetInfo) - { - desc.mPreviewDetail |= APEX_WIND::WIND_DRAW_ASSET_INFO; - } - - ret = createWindFSPreview(desc, previewScene); - } - - return ret; -} - -WindFSPreview* WindFSAsset::createWindFSPreview(const WindFSPreviewDesc& desc, AssetPreviewScene* previewScene) -{ - return createWindFSPreviewImpl(desc, this, previewScene); -} - -WindFSPreview* WindFSAsset::createWindFSPreviewImpl(const WindFSPreviewDesc& desc, WindFSAsset* jetAsset, AssetPreviewScene* previewScene) -{ - return PX_NEW(WindFSAssetPreview)(desc, mModule->mSdk, jetAsset, previewScene); -} - -void WindFSAsset::releaseWindFSPreview(WindFSPreview& nxpreview) -{ - WindFSAssetPreview* preview = DYNAMIC_CAST(WindFSAssetPreview*)(&nxpreview); - preview->destroy(); -} - -} -} // end namespace nvidia::apex - |