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Diffstat (limited to 'APEX_1.4/module/basicfs/include/ModuleBasicFSImpl.h')
| -rw-r--r-- | APEX_1.4/module/basicfs/include/ModuleBasicFSImpl.h | 100 |
1 files changed, 0 insertions, 100 deletions
diff --git a/APEX_1.4/module/basicfs/include/ModuleBasicFSImpl.h b/APEX_1.4/module/basicfs/include/ModuleBasicFSImpl.h deleted file mode 100644 index da1470bb..00000000 --- a/APEX_1.4/module/basicfs/include/ModuleBasicFSImpl.h +++ /dev/null @@ -1,100 +0,0 @@ -/* - * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. - * - * NVIDIA CORPORATION and its licensors retain all intellectual property - * and proprietary rights in and to this software, related documentation - * and any modifications thereto. Any use, reproduction, disclosure or - * distribution of this software and related documentation without an express - * license agreement from NVIDIA CORPORATION is strictly prohibited. - */ - - -#ifndef __MODULE_BASIC_FS_IMPL_H__ -#define __MODULE_BASIC_FS_IMPL_H__ - -#include "Apex.h" -#include "ModuleBasicFS.h" -#include "ApexSDKIntl.h" -#include "ModuleIntl.h" -#include "ModuleBase.h" - -#include "ApexSDKHelpers.h" -#include "ApexRWLockable.h" -#include "ModuleBasicFSRegistration.h" - - -namespace nvidia -{ -namespace apex -{ -class SceneIntl; -class ModuleFieldSamplerIntl; -} -namespace basicfs -{ - -class BasicFSAssetImpl; -class JetFSAssetAuthoring; -class AttractorFSAssetAuthoring; -class VortexFSAssetAuthoring; -class BasicFSScene; - -class ModuleBasicFSImpl : public ModuleBasicFS, public ModuleIntl, public ModuleBase, public ApexRWLockable -{ -public: - APEX_RW_LOCKABLE_BOILERPLATE - - ModuleBasicFSImpl(ApexSDKIntl* sdk); - ~ModuleBasicFSImpl(); - - // base class methods - void init(NvParameterized::Interface&); - NvParameterized::Interface* getDefaultModuleDesc(); - void release() - { - ModuleBase::release(); - } - void destroy(); - const char* getName() const - { - return ModuleBase::getName(); - } - - ModuleSceneIntl* createInternalModuleScene(SceneIntl&, RenderDebugInterface*); - void releaseModuleSceneIntl(ModuleSceneIntl&); - AuthObjTypeID getModuleID() const; - RenderableIterator* createRenderableIterator(const Scene&); - - AuthObjTypeID getJetFSAssetTypeID() const; - AuthObjTypeID getAttractorFSAssetTypeID() const; - AuthObjTypeID getVortexFSAssetTypeID() const; - AuthObjTypeID getNoiseFSAssetTypeID() const; - AuthObjTypeID getWindFSAssetTypeID() const; - - ApexActor* getApexActor(Actor*, AuthObjTypeID) const; - - ModuleFieldSamplerIntl* getInternalModuleFieldSampler(); - - BasicFSScene* getBasicFSScene(const Scene& apexScene); // return to protected -protected: - ResourceList mAuthorableObjects; - - ResourceList mBasicFSScenes; - - friend class BasicFSAssetImpl; - friend class JetFSAsset; - friend class AttractorFSAsset; - friend class VortexFSAsset; - friend class BasicFSScene; - -private: - - BasicFSModuleParameters* mModuleParams; - - ModuleFieldSamplerIntl* mFieldSamplerModule; -}; - -} -} // end namespace nvidia::apex - -#endif // __MODULE_BASIC_FS_IMPL_H__ |