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-rw-r--r--APEX_1.4/module/basicfs/include/JetFSAssetPreview.h108
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diff --git a/APEX_1.4/module/basicfs/include/JetFSAssetPreview.h b/APEX_1.4/module/basicfs/include/JetFSAssetPreview.h
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--- a/APEX_1.4/module/basicfs/include/JetFSAssetPreview.h
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@@ -1,108 +0,0 @@
-/*
- * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
- *
- * NVIDIA CORPORATION and its licensors retain all intellectual property
- * and proprietary rights in and to this software, related documentation
- * and any modifications thereto. Any use, reproduction, disclosure or
- * distribution of this software and related documentation without an express
- * license agreement from NVIDIA CORPORATION is strictly prohibited.
- */
-
-
-#ifndef __JET_ASSET_PREVIEW_H__
-#define __JET_ASSET_PREVIEW_H__
-
-#include "ApexPreview.h"
-#include "ApexRWLockable.h"
-#include "ApexSDKIntl.h"
-#include "JetFSPreview.h"
-#include "RenderDebugInterface.h"
-
-namespace nvidia
-{
-namespace basicfs
-{
-
-class JetFSAsset;
-
-/**
-\brief Descriptor for a JetFS Preview Asset
-*/
-class JetFSPreviewDesc
-{
-public:
- JetFSPreviewDesc() :
- mPose(PxMat44()),
- mPreviewDetail(APEX_JET::JET_DRAW_FULL_DETAIL)
- {
- mPose = PxMat44(PxIdentity);
- };
-
- /**
- \brief The pose that translates from preview coordinates to world coordinates.
- */
- PxMat44 mPose;
- /**
- \brief The detail options of the preview drawing
- */
- uint32_t mPreviewDetail;
-};
-
-/*
- APEX asset preview asset.
- Preview.
-*/
-class JetFSAssetPreview : public JetFSPreview, public ApexResource, public ApexPreview, public ApexRWLockable
-{
-public:
- APEX_RW_LOCKABLE_BOILERPLATE
-
- JetFSAssetPreview(const JetFSPreviewDesc& PreviewDesc, ApexSDK* myApexSDK, JetFSAsset* myAsset, AssetPreviewScene* previewScene);
- void drawJetFSPreview(void);
- void destroy();
-
- void setPose(const PxMat44& pose); // Sets the preview instance's pose. This may include scaling.
- const PxMat44 getPose() const;
-
- // from RenderDataProvider
- void lockRenderResources(void);
- void unlockRenderResources(void);
- void updateRenderResources(bool rewriteBuffers = false, void* userRenderData = 0);
-
- // from Renderable.h
- void dispatchRenderResources(UserRenderer& renderer);
- PxBounds3 getBounds(void) const;
-
- // from ApexResource.h
- void release(void);
-
-private:
-
- ~JetFSAssetPreview();
- PxMat44 mPose; // the pose for the preview rendering
- ApexSDK* mApexSDK; // pointer to the APEX SDK
- JetFSAsset* mAsset; // our parent JetFS Asset
- RenderDebugInterface* mApexRenderDebug; // Pointer to the RenderLines class to draw the
- PxMat33 mDirToWorld;
- AssetPreviewScene* mPreviewScene;
-
- // preview stuff
- uint32_t mPreviewDetail; // the detail options of the preview drawing
-
- int32_t mDrawGroupShape;
- int32_t mDrawGroupTorus;
-
-// void setHalfLengthDimensions(PxVec3 halfLenDim);
- void setDetailLevel(uint32_t detail);
-
- void drawPreviewAssetInfo();
- void drawShape(/*uint32_t color*/);
- void toggleDrawPreview();
- void setDrawGroupsPose();
- void drawInfoLine(uint32_t lineNum, const char* str);
-};
-
-}
-} // namespace nvidia
-
-#endif // __TURBULENCE_ASSET_PREVIEW_H__