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| author | sschirm <[email protected]> | 2016-12-23 14:20:36 +0100 |
|---|---|---|
| committer | sschirm <[email protected]> | 2016-12-23 14:56:17 +0100 |
| commit | ef6937e69e8ee3f409cf9d460d5ad300a65d5924 (patch) | |
| tree | 710426e8daa605551ce3f34b581897011101c30f /APEX_1.4/samples_v2/SampleParticlesImpactParticles/SampleUIController.h | |
| parent | Initial commit: (diff) | |
| download | physx-3.4-ef6937e69e8ee3f409cf9d460d5ad300a65d5924.tar.xz physx-3.4-ef6937e69e8ee3f409cf9d460d5ad300a65d5924.zip | |
PhysX 3.4 / APEX 1.4 release candidate @21506124
Diffstat (limited to 'APEX_1.4/samples_v2/SampleParticlesImpactParticles/SampleUIController.h')
| -rw-r--r-- | APEX_1.4/samples_v2/SampleParticlesImpactParticles/SampleUIController.h | 39 |
1 files changed, 0 insertions, 39 deletions
diff --git a/APEX_1.4/samples_v2/SampleParticlesImpactParticles/SampleUIController.h b/APEX_1.4/samples_v2/SampleParticlesImpactParticles/SampleUIController.h deleted file mode 100644 index 93fe5bbf..00000000 --- a/APEX_1.4/samples_v2/SampleParticlesImpactParticles/SampleUIController.h +++ /dev/null @@ -1,39 +0,0 @@ -/* -* Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. -* -* NVIDIA CORPORATION and its licensors retain all intellectual property -* and proprietary rights in and to this software, related documentation -* and any modifications thereto. Any use, reproduction, disclosure or -* distribution of this software and related documentation without an express -* license agreement from NVIDIA CORPORATION is strictly prohibited. -*/ - -#ifndef SAMPLE_UI_CONTROLLER_H -#define SAMPLE_UI_CONTROLLER_H - -#include "SampleManager.h" -#include <DirectXMath.h> -#include "AntTweakBar.h" - -class SampleSceneController; -class CommonUIController; - -class SampleUIController : public ISampleController -{ - public: - SampleUIController(SampleSceneController* s, CommonUIController* c); - - virtual void onInitialize(); - virtual LRESULT MsgProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam); - virtual void BackBufferResized(ID3D11Device* pDevice, const DXGI_SURFACE_DESC* pBackBufferSurfaceDesc); - - private: - SampleSceneController* mScene; - CommonUIController* mCommonUIController; - TwBar* mSettingsBar; - - UINT mWidth; - UINT mHeight; -}; - -#endif
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