diff options
| author | sschirm <[email protected]> | 2016-12-23 14:20:36 +0100 |
|---|---|---|
| committer | sschirm <[email protected]> | 2016-12-23 14:56:17 +0100 |
| commit | ef6937e69e8ee3f409cf9d460d5ad300a65d5924 (patch) | |
| tree | 710426e8daa605551ce3f34b581897011101c30f /APEX_1.4/module/basicfs | |
| parent | Initial commit: (diff) | |
| download | physx-3.4-ef6937e69e8ee3f409cf9d460d5ad300a65d5924.tar.xz physx-3.4-ef6937e69e8ee3f409cf9d460d5ad300a65d5924.zip | |
PhysX 3.4 / APEX 1.4 release candidate @21506124
Diffstat (limited to 'APEX_1.4/module/basicfs')
83 files changed, 0 insertions, 21809 deletions
diff --git a/APEX_1.4/module/basicfs/cuda/include/basicfs.h b/APEX_1.4/module/basicfs/cuda/include/basicfs.h deleted file mode 100644 index 7682ee92..00000000 --- a/APEX_1.4/module/basicfs/cuda/include/basicfs.h +++ /dev/null @@ -1,14 +0,0 @@ -/* - * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. - * - * NVIDIA CORPORATION and its licensors retain all intellectual property - * and proprietary rights in and to this software, related documentation - * and any modifications thereto. Any use, reproduction, disclosure or - * distribution of this software and related documentation without an express - * license agreement from NVIDIA CORPORATION is strictly prohibited. - */ - - -APEX_CUDA_STORAGE(fieldSamplerStorage) - -#include "../../fieldsampler/cuda/include/fieldsamplerInc.h" diff --git a/APEX_1.4/module/basicfs/cuda/include/common.h b/APEX_1.4/module/basicfs/cuda/include/common.h deleted file mode 100644 index e523193c..00000000 --- a/APEX_1.4/module/basicfs/cuda/include/common.h +++ /dev/null @@ -1,39 +0,0 @@ -/* - * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. - * - * NVIDIA CORPORATION and its licensors retain all intellectual property - * and proprietary rights in and to this software, related documentation - * and any modifications thereto. Any use, reproduction, disclosure or - * distribution of this software and related documentation without an express - * license agreement from NVIDIA CORPORATION is strictly prohibited. - */ - - -#ifndef __COMMON_H__ -#define __COMMON_H__ - -#define APEX_CUDA_MODULE_PREFIX BasicFS_ - -#include "ApexCuda.h" -#include "../include/JetFSCommon.h" -#include "../include/AttractorFSCommon.h" -#include "../include/VortexFSCommon.h" -#include "../include/NoiseFSCommon.h" -#include "../include/WindFSCommon.h" - -#define FIELD_SAMPLER_POINTS_KERNEL_CONFIG () -#define FIELD_SAMPLER_GRID_KERNEL_CONFIG () - -namespace nvidia -{ -namespace apex -{ -namespace basicfs -{ - - -} -} -} // namespace nvidia - -#endif diff --git a/APEX_1.4/module/basicfs/include/AttractorFSActorImpl.h b/APEX_1.4/module/basicfs/include/AttractorFSActorImpl.h deleted file mode 100644 index 33e857cc..00000000 --- a/APEX_1.4/module/basicfs/include/AttractorFSActorImpl.h +++ /dev/null @@ -1,192 +0,0 @@ -/* - * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. - * - * NVIDIA CORPORATION and its licensors retain all intellectual property - * and proprietary rights in and to this software, related documentation - * and any modifications thereto. Any use, reproduction, disclosure or - * distribution of this software and related documentation without an express - * license agreement from NVIDIA CORPORATION is strictly prohibited. - */ - - -#ifndef __ATTRACTOR_FS_ACTOR_IMPL_H__ -#define __ATTRACTOR_FS_ACTOR_IMPL_H__ - -#include "BasicFSActor.h" -#include "AttractorFSActor.h" -#include "ApexRWLockable.h" -#include "AttractorFSCommon.h" - - -namespace nvidia -{ -namespace apex -{ -class RenderMeshActor; -} -namespace basicfs -{ - -class AttractorFSAsset; -class BasicFSScene; -class AttractorFSActorParams; - -class AttractorFSActorImpl : public BasicFSActor, public AttractorFSActor, public ApexRWLockable -{ -public: - APEX_RW_LOCKABLE_BOILERPLATE - - /* AttractorFSActor methods */ - AttractorFSActorImpl(const AttractorFSActorParams&, AttractorFSAsset&, ResourceList&, BasicFSScene&); - ~AttractorFSActorImpl(); - - BasicFSAsset* getAttractorFSAsset() const; - - PxVec3 getCurrentPosition() const - { - return mPose.p; - } - void setCurrentPosition(const PxVec3& pos) - { - mPose.p = pos; - mFieldSamplerChanged = true; - } - void setFieldRadius(float radius) - { - mRadius = radius; - mFieldSamplerChanged = true; - } - void setConstFieldStrength(float strength); - - void setVariableFieldStrength(float strength); - - void setEnabled(bool isEnabled) - { - mFieldSamplerEnabled = isEnabled; - } - - /* Renderable, RenderDataProvider */ - void updateRenderResources(bool rewriteBuffers, void* userRenderData); - void dispatchRenderResources(UserRenderer& renderer); - - PxBounds3 getBounds() const - { - return ApexRenderable::getBounds(); - } - - void lockRenderResources() - { - ApexRenderable::renderDataLock(); - } - void unlockRenderResources() - { - ApexRenderable::renderDataUnLock(); - } - - void getLodRange(float& min, float& max, bool& intOnly) const; - float getActiveLod() const; - void forceLod(float lod); - /** - \brief Selectively enables/disables debug visualization of a specific APEX actor. Default value it true. - */ - virtual void setEnableDebugVisualization(bool state) - { - ApexActor::setEnableDebugVisualization(state); - } - - Renderable* getRenderable() - { - return this; - } - Actor* getActor() - { - return this; - } - - /* Resource, ApexResource */ - void release(); - - /* Actor, ApexActor */ - void destroy(); - Asset* getOwner() const; - - virtual void simulate(float dt); - - virtual void visualize(); - - /* FieldSamplerIntl */ - virtual bool updateFieldSampler(FieldShapeDescIntl& shapeDesc, bool& isEnabled); - - ///Sets the uniform overall object scale - virtual void setCurrentScale(float scale) - { - mScale = scale; - mFieldSamplerChanged = true; - } - - //Retrieves the uniform overall object scale - virtual float getCurrentScale(void) const - { - return mScale; - } - -protected: - AttractorFSAsset* mAsset; - - float mRadius; - - float mConstFieldStrength; - float mVariableFieldStrength; - - AttractorFSParams mExecuteParams; - - nvidia::Array<PxVec3> mDebugPoints; - - friend class BasicFSScene; -}; - -class AttractorFSActorCPU : public AttractorFSActorImpl -{ -public: - APEX_RW_LOCKABLE_BOILERPLATE - - AttractorFSActorCPU(const AttractorFSActorParams&, AttractorFSAsset&, ResourceList&, BasicFSScene&); - ~AttractorFSActorCPU(); - - /* FieldSamplerIntl */ - virtual void executeFieldSampler(const ExecuteData& data); - -private: -}; - -#if APEX_CUDA_SUPPORT - -class AttractorFSActorGPU : public AttractorFSActorCPU -{ -public: - APEX_RW_LOCKABLE_BOILERPLATE - - AttractorFSActorGPU(const AttractorFSActorParams&, AttractorFSAsset&, ResourceList&, BasicFSScene&); - ~AttractorFSActorGPU(); - - /* FieldSamplerIntl */ - virtual bool updateFieldSampler(FieldShapeDescIntl& shapeDesc, bool& isEnabled); - - virtual void getFieldSamplerCudaExecuteInfo(CudaExecuteInfo& info) const - { - info.executeType = 2; - info.executeParamsHandle = mParamsHandle; - } - -private: - ApexCudaConstMemGroup mConstMemGroup; - InplaceHandle<AttractorFSParams> mParamsHandle; - -}; - -#endif - -} -} // end namespace nvidia - -#endif diff --git a/APEX_1.4/module/basicfs/include/AttractorFSAsset.h b/APEX_1.4/module/basicfs/include/AttractorFSAsset.h deleted file mode 100644 index 00a1ad8c..00000000 --- a/APEX_1.4/module/basicfs/include/AttractorFSAsset.h +++ /dev/null @@ -1,186 +0,0 @@ -/* - * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. - * - * NVIDIA CORPORATION and its licensors retain all intellectual property - * and proprietary rights in and to this software, related documentation - * and any modifications thereto. Any use, reproduction, disclosure or - * distribution of this software and related documentation without an express - * license agreement from NVIDIA CORPORATION is strictly prohibited. - */ - - -#ifndef __ATTRACTOR_FS_ASSET_H__ -#define __ATTRACTOR_FS_ASSET_H__ - -#include "BasicFSAssetImpl.h" -#include "AttractorFSAssetPreview.h" -#include "AttractorFSAssetParams.h" -#include "AttractorFSActorParams.h" -#include "ApexAuthorableObject.h" - -namespace nvidia -{ -namespace apex -{ -class RenderMeshAsset; -} -namespace basicfs -{ - -class AttractorFSActorImpl; - -class AttractorFSAsset : public BasicFSAssetImpl -{ - friend class BasicFSAssetDummyAuthoring; -public: - APEX_RW_LOCKABLE_BOILERPLATE - - AttractorFSAsset(ModuleBasicFSImpl*, ResourceList&, const char*); - AttractorFSAsset(ModuleBasicFSImpl*, ResourceList&, NvParameterized::Interface*, const char*); - ~AttractorFSAsset(); - - /* Asset */ - AuthObjTypeID getObjTypeID() const - { - return mAssetTypeID; - } - const char* getObjTypeName() const - { - return getClassName(); - } - - /* ApexInterface */ - virtual void release() - { - mModule->mSdk->releaseAsset(*this); - } - - // TODO: implement forceLoadAssets - uint32_t forceLoadAssets() - { - return 0; - } - - NvParameterized::Interface* getAssetNvParameterized() const - { - return mParams; - } - - NvParameterized::Interface* releaseAndReturnNvParameterizedInterface(void) - { - NvParameterized::Interface* ret = mParams; - mParams = NULL; - release(); - return ret; - } - - /* BasicFSAsset specific methods */ - void destroy(); - - /** - * \brief Apply any changes that may been made to the NvParameterized::Interface on this asset. - */ - virtual void applyEditingChanges(void) - { - APEX_INVALID_OPERATION("Not yet implemented!"); - } - - NvParameterized::Interface* getDefaultActorDesc(); - virtual Actor* createApexActor(const NvParameterized::Interface& /*parms*/, Scene& /*apexScene*/); - - AttractorFSPreview* createAttractorFSPreview(const AttractorFSPreviewDesc& desc, AssetPreviewScene* previewScene); - AttractorFSPreview* createAttractorFSPreviewImpl(const AttractorFSPreviewDesc& desc, AttractorFSAsset* TurboAsset, AssetPreviewScene* previewScene); - void releaseAttractorFSPreview(AttractorFSPreview& preview); - - NvParameterized::Interface* getDefaultAssetPreviewDesc(); - - virtual AssetPreview* createApexAssetPreview(const NvParameterized::Interface& /*params*/, AssetPreviewScene* previewScene); - - virtual bool isValidForActorCreation(const ::NvParameterized::Interface& /*parms*/, Scene& /*apexScene*/) const - { - return true; // todo implement this method - } - - /* Typical asset members */ - static const char* getClassName() // return to protected - { - return ATTRACTOR_FS_AUTHORING_TYPE_NAME; - } - -protected: - - static AuthObjTypeID mAssetTypeID; - - AttractorFSAssetParams* mParams; - AttractorFSActorParams* mDefaultActorParams; - AttractorFSPreviewParams* mDefaultPreviewParams; - - friend class ModuleBasicFSImpl; - friend class AttractorFSActorImpl; - template <class T_Module, class T_Asset, class T_AssetAuthoring> friend class nvidia::apex::ApexAuthorableObject; - -}; - -class AttractorFSAssetAuthoring : public AttractorFSAsset, public ApexAssetAuthoring, public BasicFSAssetAuthoring -{ -public: - APEX_RW_LOCKABLE_BOILERPLATE - - /* BasicFSAssetAuthoring */ - AttractorFSAssetAuthoring(ModuleBasicFSImpl* m, ResourceList& l) : - AttractorFSAsset(m, l, "AttractorFSAssetAuthoring") {} - - AttractorFSAssetAuthoring(ModuleBasicFSImpl* m, ResourceList& l, const char* name) : - AttractorFSAsset(m, l, name) {} - - AttractorFSAssetAuthoring(ModuleBasicFSImpl* m, ResourceList& l, NvParameterized::Interface* params, const char* name) : - AttractorFSAsset(m, l, params, name) {} - - ~AttractorFSAssetAuthoring() {} - void destroy() - { - delete this; - } - - /* AssetAuthoring */ - const char* getName(void) const - { - return AttractorFSAsset::getName(); - } - const char* getObjTypeName() const - { - return AttractorFSAsset::getClassName(); - } - bool prepareForPlatform(nvidia::apex::PlatformTag) - { - APEX_INVALID_OPERATION("Not Implemented."); - return false; - } - - void setToolString(const char* toolName, const char* toolVersion, uint32_t toolChangelist) - { - ApexAssetAuthoring::setToolString(toolName, toolVersion, toolChangelist); - } - - /* ApexInterface */ - virtual void release() - { - mModule->mSdk->releaseAssetAuthoring(*this); - } - - NvParameterized::Interface* getNvParameterized() const - { - return AttractorFSAsset::getAssetNvParameterized(); - } - - NvParameterized::Interface* releaseAndReturnNvParameterizedInterface(void) - { - return AttractorFSAsset::releaseAndReturnNvParameterizedInterface(); - } - -}; - -} -} // end namespace nvidia::apex - -#endif
\ No newline at end of file diff --git a/APEX_1.4/module/basicfs/include/AttractorFSAssetPreview.h b/APEX_1.4/module/basicfs/include/AttractorFSAssetPreview.h deleted file mode 100644 index bd1f08ca..00000000 --- a/APEX_1.4/module/basicfs/include/AttractorFSAssetPreview.h +++ /dev/null @@ -1,115 +0,0 @@ -/* - * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. - * - * NVIDIA CORPORATION and its licensors retain all intellectual property - * and proprietary rights in and to this software, related documentation - * and any modifications thereto. Any use, reproduction, disclosure or - * distribution of this software and related documentation without an express - * license agreement from NVIDIA CORPORATION is strictly prohibited. - */ - - -#ifndef __ATTRACTOR_FSPREVIEW_H__ -#define __ATTRACTOR_FSPREVIEW_H__ - -#include "ApexPreview.h" -#include "ApexRWLockable.h" -#include "ApexSDKIntl.h" -#include "AttractorFSPreview.h" -#include "RenderDebugInterface.h" - -namespace nvidia -{ -namespace basicfs -{ - -class AttractorFSAsset; - -/** -\brief Descriptor for a AttractorFS Preview Asset -*/ -class AttractorFSPreviewDesc -{ -public: - AttractorFSPreviewDesc() : - mPose(PxMat44()), - mPreviewDetail() - { - mPose = PxMat44(PxIdentity); - }; - - /** - \brief The pose that translates from preview coordinates to world coordinates. - */ - PxMat44 mPose; - /** - \brief Radius of the attractor. - */ - float mRadius; - /** - \brief The detail options of the preview drawing - */ - uint32_t mPreviewDetail; -}; - -/* - APEX asset preview asset. - Preview. -*/ -class AttractorFSAssetPreview : public AttractorFSPreview, public ApexResource, public ApexPreview, public ApexRWLockable -{ -public: - APEX_RW_LOCKABLE_BOILERPLATE - - AttractorFSAssetPreview(const AttractorFSPreviewDesc& PreviewDesc, ApexSDK* myApexSDK, AttractorFSAsset* myAsset, AssetPreviewScene* previewScene); - void drawAttractorFSPreview(void); - void destroy(); - - float getAttractorRadius(NvParameterized::Interface* assetParams); - - void setPose(const PxMat44& pose); // Sets the preview instance's pose. This may include scaling. - const PxMat44 getPose() const; - - void setRadius(float radius); - const float getRadius() const; - - void setDetailLevel(uint32_t detail); - - // from RenderDataProvider - void lockRenderResources(void); - void unlockRenderResources(void); - void updateRenderResources(bool rewriteBuffers = false, void* userRenderData = 0); - - // from Renderable.h - void dispatchRenderResources(UserRenderer& renderer); - PxBounds3 getBounds(void) const; - - // from ApexResource.h - void release(void); - -private: - ~AttractorFSAssetPreview(); - - PxMat44 mPose; // the pose for the preview rendering - ApexSDK* mApexSDK; // pointer to the APEX SDK - AttractorFSAsset* mAsset; // our parent AttractorFS Asset - RenderDebugInterface* mApexRenderDebug; // Pointer to the RenderLines class to draw the - AssetPreviewScene* mPreviewScene; - // preview stuff - float mRadius; // the radius of the attractor - uint32_t mPreviewDetail; // the detail options of the preview drawing - - int32_t mDrawGroupBox; - - void drawPreviewShape(); - void drawPreviewAssetInfo(); - void toggleDrawPreview(); - void setDrawGroupsPose(); - - void drawInfoLine(uint32_t lineNum, const char* str); -}; - -} -} // namespace nvidia - -#endif // __TURBULENCE_ASSET_PREVIEW_H__ diff --git a/APEX_1.4/module/basicfs/include/AttractorFSCommon.h b/APEX_1.4/module/basicfs/include/AttractorFSCommon.h deleted file mode 100644 index 8f673f5f..00000000 --- a/APEX_1.4/module/basicfs/include/AttractorFSCommon.h +++ /dev/null @@ -1,65 +0,0 @@ -/* - * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. - * - * NVIDIA CORPORATION and its licensors retain all intellectual property - * and proprietary rights in and to this software, related documentation - * and any modifications thereto. Any use, reproduction, disclosure or - * distribution of this software and related documentation without an express - * license agreement from NVIDIA CORPORATION is strictly prohibited. - */ - - -#ifndef __ATTRACTOR_FS_COMMON_SRC_H__ -#define __ATTRACTOR_FS_COMMON_SRC_H__ - -#include "../../fieldsampler/include/FieldSamplerCommon.h" - -namespace nvidia -{ -namespace basicfs -{ - -//struct AttractorFSParams -#define INPLACE_TYPE_STRUCT_NAME AttractorFSParams -#define INPLACE_TYPE_STRUCT_FIELDS \ - INPLACE_TYPE_FIELD(PxVec3, origin) \ - INPLACE_TYPE_FIELD(float, radius) \ - INPLACE_TYPE_FIELD(float, constFieldStrength) \ - INPLACE_TYPE_FIELD(float, variableFieldStrength) -#include INPLACE_TYPE_BUILD() - - -PX_CUDA_CALLABLE PX_INLINE PxVec3 commonAttractorFSKernel(const AttractorFSParams& params, const PxVec3& pos) -{ - PxVec3 dir = params.origin - pos; - PX_ASSERT(params.radius); - float dist = dir.magnitude() / params.radius; - - float result = params.constFieldStrength; - if (dist >= 0.4) - { - result += params.variableFieldStrength / dist; - } - - return result * dir.getNormalized(); -} - -PX_CUDA_CALLABLE PX_INLINE PxVec3 executeAttractorFS(const AttractorFSParams& params, const PxVec3& pos/*, uint32_t totalElapsedMS*/) -{ - PxVec3 dir = params.origin - pos; - PX_ASSERT(params.radius); - float dist = dir.magnitude() / params.radius; - - float result = params.constFieldStrength; - if (dist >= 0.4) - { - result += params.variableFieldStrength / dist; - } - - return result * dir.getNormalized(); -} - -} -} // namespace nvidia - -#endif diff --git a/APEX_1.4/module/basicfs/include/BasicFSActor.h b/APEX_1.4/module/basicfs/include/BasicFSActor.h deleted file mode 100644 index 92898907..00000000 --- a/APEX_1.4/module/basicfs/include/BasicFSActor.h +++ /dev/null @@ -1,88 +0,0 @@ -/* - * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. - * - * NVIDIA CORPORATION and its licensors retain all intellectual property - * and proprietary rights in and to this software, related documentation - * and any modifications thereto. Any use, reproduction, disclosure or - * distribution of this software and related documentation without an express - * license agreement from NVIDIA CORPORATION is strictly prohibited. - */ - - -#ifndef __BASIC_FS_ACTOR_H__ -#define __BASIC_FS_ACTOR_H__ - -#include "Apex.h" - -#include "ApexActor.h" -#include "FieldSamplerIntl.h" -#include "BasicFSAssetImpl.h" - -#include "PxTask.h" - -#if APEX_CUDA_SUPPORT -#include "ApexCudaWrapper.h" -#endif - - -namespace nvidia -{ -namespace apex -{ -class RenderMeshActor; -} -namespace basicfs -{ - -class BasicFSScene; - -class BasicFSActor : public ApexActor, public ApexResourceInterface, public ApexResource, public FieldSamplerIntl -{ -public: - BasicFSActor(BasicFSScene&); - virtual ~BasicFSActor(); - - /* ApexResourceInterface, ApexResource */ - uint32_t getListIndex() const - { - return m_listIndex; - } - void setListIndex(class ResourceList& list, uint32_t index) - { - m_list = &list; - m_listIndex = index; - } - - virtual void visualize() - { - } - - virtual void simulate(float dt) - { - PX_UNUSED(dt); - } - - void setPhysXScene(PxScene*); - PxScene* getPhysXScene() const; - - /* FieldSamplerIntl */ - virtual bool updateFieldSampler(FieldShapeDescIntl& shapeDesc, bool& isEnabled) = 0; - -protected: - BasicFSScene* mScene; - - PxTransform mPose; - float mScale; - - bool mFieldSamplerChanged; - bool mFieldSamplerEnabled; - - float mFieldWeight; - - friend class BasicFSScene; -}; - -} -} // end namespace nvidia - -#endif diff --git a/APEX_1.4/module/basicfs/include/BasicFSAssetImpl.h b/APEX_1.4/module/basicfs/include/BasicFSAssetImpl.h deleted file mode 100644 index 59de33b7..00000000 --- a/APEX_1.4/module/basicfs/include/BasicFSAssetImpl.h +++ /dev/null @@ -1,151 +0,0 @@ -/* - * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. - * - * NVIDIA CORPORATION and its licensors retain all intellectual property - * and proprietary rights in and to this software, related documentation - * and any modifications thereto. Any use, reproduction, disclosure or - * distribution of this software and related documentation without an express - * license agreement from NVIDIA CORPORATION is strictly prohibited. - */ - - -#ifndef BASIC_FS_ASSET_IMPL_H -#define BASIC_FS_ASSET_IMPL_H - -#include "Apex.h" - -#include "BasicFSAsset.h" -#include "ApexSDKHelpers.h" -#include "ModuleBasicFSImpl.h" -#include "ApexAssetAuthoring.h" -#include "ApexString.h" -#include "ApexAssetTracker.h" -#include "ApexAuthorableObject.h" -#include "ApexRWLockable.h" -#include "FieldBoundaryIntl.h" - -namespace nvidia -{ -namespace apex -{ -class RenderMeshAsset; -} -namespace basicfs -{ - -class BasicFSActor; - -///p,q -> p cross q = n (n - must be normalized!) -PX_INLINE void BuildPlaneBasis(const PxVec3& n, PxVec3& p, PxVec3& q) -{ - float nzSqr = n.z * n.z; - if (nzSqr > 0.5f) - { - // choose p in y-z plane - const float k = PxSqrt(n.y * n.y + nzSqr); - // k can not be zero here - const float rk = (1 / k); - p.x = 0; - p.y = -n.z * rk; - p.z = n.y * rk; - // set q = n cross p - q.x = k; - q.y = -n.x * p.z; - q.z = n.x * p.y; - } - else - { - // choose p in x-y plane - const float k = PxSqrt(n.x * n.x + n.y * n.y); - // k can be zero in case n is zero - const float rk = (k > 0) ? (1 / k) : 0; - p.x = -n.y * rk; - p.y = n.x * rk; - p.z = 0; - // set q = n cross p - q.x = -n.z * p.y; - q.y = n.z * p.x; - q.z = k; - } -} - -class BasicFSAssetImpl : public BasicFSAsset, public ApexResourceInterface, public ApexResource, public ApexRWLockable -{ - friend class BasicFSAssetDummyAuthoring; -public: - APEX_RW_LOCKABLE_BOILERPLATE - - BasicFSAssetImpl(ModuleBasicFSImpl*, const char*); - virtual ~BasicFSAssetImpl(); - - /* Asset */ - const char* getName() const - { - return mName.c_str(); - } - - // TODO: implement forceLoadAssets - uint32_t forceLoadAssets() - { - return 0; - } - - /* ApexResourceInterface, ApexResource */ - uint32_t getListIndex() const - { - return m_listIndex; - } - void setListIndex(class ResourceList& list, uint32_t index) - { - m_list = &list; - m_listIndex = index; - } - - /** - * \brief Apply any changes that may been made to the NvParameterized::Interface on this asset. - */ - virtual void applyEditingChanges(void) - { - APEX_INVALID_OPERATION("Not yet implemented!"); - } - - NvParameterized::Interface* getDefaultActorDesc() = 0; - virtual Actor* createApexActor(const NvParameterized::Interface& /*parms*/, Scene& /*apexScene*/) = 0; - - NvParameterized::Interface* getDefaultAssetPreviewDesc() - { - APEX_INVALID_OPERATION("Not yet implemented!"); - return NULL; - } - - virtual AssetPreview* createApexAssetPreview(const NvParameterized::Interface& /*params*/, AssetPreviewScene* /*previewScene*/) - { - APEX_INVALID_OPERATION("Not yet implemented!"); - return NULL; - } - - virtual bool isValidForActorCreation(const ::NvParameterized::Interface& /*parms*/, Scene& /*apexScene*/) const - { - return true; // todo implement this method - } - - virtual bool isDirty() const - { - return false; - } - - -protected: - - ModuleBasicFSImpl* mModule; - ResourceList mFSActors; - ApexSimpleString mName; - - friend class ModuleBasicFSImpl; - friend class BasicFSActor; -}; - -} -} // end namespace nvidia::apex - -#endif // BASIC_FS_ASSET_IMPL_H diff --git a/APEX_1.4/module/basicfs/include/BasicFSScene.h b/APEX_1.4/module/basicfs/include/BasicFSScene.h deleted file mode 100644 index 1cafb133..00000000 --- a/APEX_1.4/module/basicfs/include/BasicFSScene.h +++ /dev/null @@ -1,214 +0,0 @@ -/* - * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. - * - * NVIDIA CORPORATION and its licensors retain all intellectual property - * and proprietary rights in and to this software, related documentation - * and any modifications thereto. Any use, reproduction, disclosure or - * distribution of this software and related documentation without an express - * license agreement from NVIDIA CORPORATION is strictly prohibited. - */ - - -#ifndef __BASIC_FS_SCENE_H__ -#define __BASIC_FS_SCENE_H__ - -#include "Apex.h" - -#include "ModuleBasicFSImpl.h" -#include "ApexSDKIntl.h" -#include "ModuleIntl.h" -#include "ApexResource.h" -#include "ApexContext.h" -#include "ApexSDKHelpers.h" - -#include "DebugRenderParams.h" -#include "BasicFSDebugRenderParams.h" - -#include "PxTask.h" - -#include "FieldSamplerSceneIntl.h" - -#if APEX_CUDA_SUPPORT -#include "ApexCudaWrapper.h" -#include "ApexCuda.h" -#include "CudaModuleScene.h" - -#include "../cuda/include/common.h" - -#define SCENE_CUDA_OBJ(scene, name) static_cast<BasicFSSceneGPU*>(scene)->APEX_CUDA_OBJ_NAME(name) -#define CUDA_OBJ(name) SCENE_CUDA_OBJ(mScene, name) -#endif - - -namespace nvidia -{ -namespace apex -{ -class SceneIntl; -class FieldSamplerManagerIntl; -} -namespace basicfs -{ - -class ModuleBasicFSImpl; - -class BasicFSAssetImpl; -class BasicFSActor; - -class JetFSAsset; -class JetFSActorImpl; - -class AttractorFSAsset; -class AttractorFSActorImpl; - -class VortexFSAsset; -class VortexFSActorImpl; - -class NoiseFSAsset; -class NoiseFSActorImpl; - -class WindFSAsset; -class WindFSActorImpl; - - -class BasicFSScene : public FieldSamplerSceneIntl, public ApexContext, public ApexResourceInterface, public ApexResource -{ -public: - BasicFSScene(ModuleBasicFSImpl& module, SceneIntl& scene, RenderDebugInterface* debugRender, ResourceList& list); - ~BasicFSScene(); - - /* ModuleSceneIntl */ - void visualize(); - void setModulePhysXScene(PxScene* s); - PxScene* getModulePhysXScene() const - { - return mPhysXScene; - } - - void submitTasks(float elapsedTime, float substepSize, uint32_t numSubSteps); - void fetchResults(); - - virtual Module* getModule() - { - return mModule; - } - - bool lockRenderResources() - { - renderLockAllActors(); // Lock options not implemented yet - return true; - } - - bool unlockRenderResources() - { - renderUnLockAllActors(); // Lock options not implemented yet - return true; - } - - /* ApexResourceInterface */ - uint32_t getListIndex() const - { - return m_listIndex; - } - void setListIndex(ResourceList& list, uint32_t index) - { - m_listIndex = index; - m_list = &list; - } - void release() - { - mModule->releaseModuleSceneIntl(*this); - } - - virtual JetFSActorImpl* createJetFSActor(const JetFSActorParams&, JetFSAsset&, ResourceList&) = 0; - virtual AttractorFSActorImpl* createAttractorFSActor(const AttractorFSActorParams&, AttractorFSAsset&, ResourceList&) = 0; - virtual VortexFSActorImpl* createVortexFSActor(const VortexFSActorParams&, VortexFSAsset&, ResourceList&) = 0; - virtual NoiseFSActorImpl* createNoiseFSActor(const NoiseFSActorParams&, NoiseFSAsset&, ResourceList&) = 0; - virtual WindFSActorImpl* createWindFSActor(const WindFSActorParams&, WindFSAsset&, ResourceList&) = 0; - - SceneIntl& getApexScene() const - { - return *mApexScene; - } - - FieldSamplerManagerIntl* getInternalFieldSamplerManager(); - - /* FieldSamplerSceneIntl */ - virtual void getFieldSamplerSceneDesc(FieldSamplerSceneDescIntl& desc) const - { - PX_UNUSED(desc); - } - -protected: - void destroy(); - - ModuleBasicFSImpl* mModule; - SceneIntl* mApexScene; - PxScene* mPhysXScene; - RenderDebugInterface* mDebugRender; - - DebugRenderParams* mDebugRenderParams; - BasicFSDebugRenderParams* mBasicFSDebugRenderParams; - - FieldSamplerManagerIntl* mFieldSamplerManager; - - friend class ModuleBasicFSImpl; - friend class JetFSActorImpl; - friend class AttractorFSActorImpl; - friend class VortexFSActorImpl; - friend class NoiseFSActorImpl; - friend class WindFSActorImpl; -}; - -class BasicFSSceneCPU : public BasicFSScene -{ -public: - BasicFSSceneCPU(ModuleBasicFSImpl& module, SceneIntl& scene, RenderDebugInterface* debugRender, ResourceList& list); - ~BasicFSSceneCPU(); - - JetFSActorImpl* createJetFSActor(const JetFSActorParams&, JetFSAsset&, ResourceList&); - AttractorFSActorImpl* createAttractorFSActor(const AttractorFSActorParams&, AttractorFSAsset&, ResourceList&); - VortexFSActorImpl* createVortexFSActor(const VortexFSActorParams&, VortexFSAsset&, ResourceList&); - NoiseFSActorImpl* createNoiseFSActor(const NoiseFSActorParams&, NoiseFSAsset&, ResourceList&); - WindFSActorImpl* createWindFSActor(const WindFSActorParams&, WindFSAsset&, ResourceList&); - - /* FieldSamplerSceneIntl */ - -protected: -}; - -#if APEX_CUDA_SUPPORT -class BasicFSSceneGPU : public BasicFSScene, public CudaModuleScene -{ -public: - BasicFSSceneGPU(ModuleBasicFSImpl& module, SceneIntl& scene, RenderDebugInterface* debugRender, ResourceList& list); - ~BasicFSSceneGPU(); - - JetFSActorImpl* createJetFSActor(const JetFSActorParams&, JetFSAsset&, ResourceList&); - AttractorFSActorImpl* createAttractorFSActor(const AttractorFSActorParams&, AttractorFSAsset&, ResourceList&); - VortexFSActorImpl* createVortexFSActor(const VortexFSActorParams&, VortexFSAsset&, ResourceList&); - NoiseFSActorImpl* createNoiseFSActor(const NoiseFSActorParams&, NoiseFSAsset&, ResourceList&); - WindFSActorImpl* createWindFSActor(const WindFSActorParams&, WindFSAsset&, ResourceList&); - - void* getHeadCudaObj() - { - return CudaModuleScene::getHeadCudaObj(); - } - -//CUDA module objects -#include "../cuda/include/basicfs.h" - - /* FieldSamplerSceneIntl */ - virtual ApexCudaConstStorage* getFieldSamplerCudaConstStorage(); - virtual bool launchFieldSamplerCudaKernel(const fieldsampler::FieldSamplerKernelLaunchDataIntl&); - -protected: - /* keep a convenience pointer to the cuda context manager */ - PxCudaContextManager* mCtxMgr; -}; -#endif - -} -} // end namespace nvidia::apex - -#endif diff --git a/APEX_1.4/module/basicfs/include/JetFSActorImpl.h b/APEX_1.4/module/basicfs/include/JetFSActorImpl.h deleted file mode 100644 index c08d5f3e..00000000 --- a/APEX_1.4/module/basicfs/include/JetFSActorImpl.h +++ /dev/null @@ -1,204 +0,0 @@ -/* - * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. - * - * NVIDIA CORPORATION and its licensors retain all intellectual property - * and proprietary rights in and to this software, related documentation - * and any modifications thereto. Any use, reproduction, disclosure or - * distribution of this software and related documentation without an express - * license agreement from NVIDIA CORPORATION is strictly prohibited. - */ - - -#ifndef __JET_FS_ACTOR_IMPL_H__ -#define __JET_FS_ACTOR_IMPL_H__ - -#include "BasicFSActor.h" -#include "JetFSActor.h" -#include "ApexRWLockable.h" -#include "JetFSCommon.h" - -#include "variable_oscillator.h" - - -namespace nvidia -{ -namespace apex -{ -class RenderMeshActor; -} -namespace basicfs -{ - -class JetFSAsset; -class BasicFSScene; -class JetFSActorParams; - -class JetFSActorImpl : public BasicFSActor, public JetFSActor, public ApexRWLockable -{ -public: - APEX_RW_LOCKABLE_BOILERPLATE - - /* JetFSActor methods */ - JetFSActorImpl(const JetFSActorParams&, JetFSAsset&, ResourceList&, BasicFSScene&); - ~JetFSActorImpl(); - - BasicFSAsset* getJetFSAsset() const; - - PxMat44 getCurrentPose() const - { - return PxMat44(mPose); - } - - void setCurrentPose(const PxTransform& pose) - { - mPose = pose; - mFieldSamplerChanged = true; - } - - PxVec3 getCurrentPosition() const - { - return mPose.p; - } - void setCurrentPosition(const PxVec3& pos) - { - mPose.p = pos; - mFieldSamplerChanged = true; - } - - float getCurrentScale() const - { - return mScale; - } - - void setCurrentScale(const float& scale) - { - mScale = scale; - mFieldSamplerChanged = true; - } - - void setFieldStrength(float strength); - void setFieldDirection(const PxVec3& direction); - - void setEnabled(bool isEnabled) - { - mFieldSamplerEnabled = isEnabled; - } - - /* Renderable, RenderDataProvider */ - void updateRenderResources(bool rewriteBuffers, void* userRenderData); - void dispatchRenderResources(UserRenderer& renderer); - - PxBounds3 getBounds() const - { - return ApexRenderable::getBounds(); - } - - void lockRenderResources() - { - ApexRenderable::renderDataLock(); - } - void unlockRenderResources() - { - ApexRenderable::renderDataUnLock(); - } - - void getLodRange(float& min, float& max, bool& intOnly) const; - float getActiveLod() const; - void forceLod(float lod); - /** - \brief Selectively enables/disables debug visualization of a specific APEX actor. Default value it true. - */ - virtual void setEnableDebugVisualization(bool state) - { - ApexActor::setEnableDebugVisualization(state); - } - - Renderable* getRenderable() - { - return this; - } - Actor* getActor() - { - return this; - } - - /* Resource, ApexResource */ - void release(); - - /* Actor, ApexActor */ - void destroy(); - Asset* getOwner() const; - - virtual void simulate(float dt); - - virtual void visualize(); - - /* FieldSamplerIntl */ - virtual bool updateFieldSampler(FieldShapeDescIntl& shapeDesc, bool& isEnabled); - -protected: - JetFSAsset* mAsset; - - PxVec3 mFieldDirection; - variableOscillator* mFieldDirectionVO1; - variableOscillator* mFieldDirectionVO2; - - float mFieldStrength; - variableOscillator* mFieldStrengthVO; - - float mStrengthVar; - PxVec3 mLocalDirVar; - PxTransform mDirToWorld; - - JetFSParams mExecuteParams; - - nvidia::Array<PxVec3> mDebugPoints; - - friend class BasicFSScene; -}; - -class JetFSActorCPU : public JetFSActorImpl -{ -public: - APEX_RW_LOCKABLE_BOILERPLATE - - JetFSActorCPU(const JetFSActorParams&, JetFSAsset&, ResourceList&, BasicFSScene&); - ~JetFSActorCPU(); - - /* FieldSamplerIntl */ - virtual void executeFieldSampler(const ExecuteData& data); - -private: -}; - -#if APEX_CUDA_SUPPORT - -class JetFSActorGPU : public JetFSActorCPU -{ -public: - APEX_RW_LOCKABLE_BOILERPLATE - - JetFSActorGPU(const JetFSActorParams&, JetFSAsset&, ResourceList&, BasicFSScene&); - ~JetFSActorGPU(); - - /* FieldSamplerIntl */ - virtual bool updateFieldSampler(FieldShapeDescIntl& shapeDesc, bool& isEnabled); - - virtual void getFieldSamplerCudaExecuteInfo(CudaExecuteInfo& info) const - { - info.executeType = 1; - info.executeParamsHandle = mParamsHandle; - } - -private: - ApexCudaConstMemGroup mConstMemGroup; - InplaceHandle<JetFSParams> mParamsHandle; - -}; - -#endif - -} -} // end namespace nvidia - -#endif diff --git a/APEX_1.4/module/basicfs/include/JetFSAsset.h b/APEX_1.4/module/basicfs/include/JetFSAsset.h deleted file mode 100644 index fa877bae..00000000 --- a/APEX_1.4/module/basicfs/include/JetFSAsset.h +++ /dev/null @@ -1,190 +0,0 @@ -/* - * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. - * - * NVIDIA CORPORATION and its licensors retain all intellectual property - * and proprietary rights in and to this software, related documentation - * and any modifications thereto. Any use, reproduction, disclosure or - * distribution of this software and related documentation without an express - * license agreement from NVIDIA CORPORATION is strictly prohibited. - */ - - -#ifndef __JET_FS_ASSET_H__ -#define __JET_FS_ASSET_H__ - -#include "BasicFSAssetImpl.h" -#include "JetFSAssetPreview.h" -#include "JetFSAssetParams.h" -#include "JetFSActorParams.h" -#include "ApexAuthorableObject.h" - -namespace nvidia -{ -namespace apex -{ -class RenderMeshAsset; -} -namespace basicfs -{ - -class JetFSActorImpl; - -class JetFSAsset : public BasicFSAssetImpl -{ - friend class BasicFSAssetDummyAuthoring; -public: - APEX_RW_LOCKABLE_BOILERPLATE - - JetFSAsset(ModuleBasicFSImpl*, ResourceList&, const char*); - JetFSAsset(ModuleBasicFSImpl*, ResourceList&, NvParameterized::Interface*, const char*); - ~JetFSAsset(); - - /* Asset */ -// const char* getName() const -// { -// return mName.c_str(); -// } - AuthObjTypeID getObjTypeID() const - { - return mAssetTypeID; - } - const char* getObjTypeName() const - { - return getClassName(); - } - - /* ApexInterface */ - virtual void release() - { - mModule->mSdk->releaseAsset(*this); - } - - // TODO: implement forceLoadAssets - uint32_t forceLoadAssets() - { - return 0; - } - - NvParameterized::Interface* getAssetNvParameterized() const - { - return mParams; - } - - NvParameterized::Interface* releaseAndReturnNvParameterizedInterface(void) - { - NvParameterized::Interface* ret = mParams; - mParams = NULL; - release(); - return ret; - } - - /* BasicFSAsset specific methods */ - void destroy(); - - /** - * \brief Apply any changes that may been made to the NvParameterized::Interface on this asset. - */ - virtual void applyEditingChanges(void) - { - APEX_INVALID_OPERATION("Not yet implemented!"); - } - - JetFSPreview* createJetFSPreview(const JetFSPreviewDesc& desc, AssetPreviewScene* previewScene); - JetFSPreview* createJetFSPreviewImpl(const JetFSPreviewDesc& desc, JetFSAsset* TurboAsset, AssetPreviewScene* previewScene); - void releaseJetFSPreview(JetFSPreview& preview); - - NvParameterized::Interface* getDefaultActorDesc(); - virtual Actor* createApexActor(const NvParameterized::Interface& /*parms*/, Scene& /*apexScene*/); - - NvParameterized::Interface* getDefaultAssetPreviewDesc(); - virtual AssetPreview* createApexAssetPreview(const NvParameterized::Interface& /*params*/, AssetPreviewScene* previewScene); - - virtual bool isValidForActorCreation(const ::NvParameterized::Interface& /*parms*/, Scene& /*apexScene*/) const - { - return true; // todo implement this method - } - - /* Typical asset members */ - static const char* getClassName() // return to protected - { - return JET_FS_AUTHORING_TYPE_NAME; - } - -protected: - - static AuthObjTypeID mAssetTypeID; - - JetFSAssetParams* mParams; - JetFSActorParams* mDefaultActorParams; - JetFSPreviewParams* mDefaultPreviewParams; - - friend class ModuleBasicFSImpl; - friend class JetFSActorImpl; - friend class JetFSAssetPreview; - template <class T_Module, class T_Asset, class T_AssetAuthoring> friend class nvidia::apex::ApexAuthorableObject; - -}; - -class JetFSAssetAuthoring : public JetFSAsset, public ApexAssetAuthoring, public BasicFSAssetAuthoring -{ -public: - APEX_RW_LOCKABLE_BOILERPLATE - - /* BasicFSAssetAuthoring */ - JetFSAssetAuthoring(ModuleBasicFSImpl* m, ResourceList& l) : - JetFSAsset(m, l, "JetFSAssetAuthoring") {} - - JetFSAssetAuthoring(ModuleBasicFSImpl* m, ResourceList& l, const char* name) : - JetFSAsset(m, l, name) {} - - JetFSAssetAuthoring(ModuleBasicFSImpl* m, ResourceList& l, NvParameterized::Interface* params, const char* name) : - JetFSAsset(m, l, params, name) {} - - ~JetFSAssetAuthoring() {} - void destroy() - { - delete this; - } - - /* AssetAuthoring */ - const char* getName(void) const - { - return JetFSAsset::getName(); - } - const char* getObjTypeName() const - { - return JetFSAsset::getClassName(); - } - bool prepareForPlatform(nvidia::apex::PlatformTag) - { - APEX_INVALID_OPERATION("Not Implemented."); - return false; - } - - void setToolString(const char* toolName, const char* toolVersion, uint32_t toolChangelist) - { - ApexAssetAuthoring::setToolString(toolName, toolVersion, toolChangelist); - } - - /* ApexInterface */ - virtual void release() - { - mModule->mSdk->releaseAssetAuthoring(*this); - } - - NvParameterized::Interface* getNvParameterized() const - { - return JetFSAsset::getAssetNvParameterized(); - } - - NvParameterized::Interface* releaseAndReturnNvParameterizedInterface(void) - { - return JetFSAsset::releaseAndReturnNvParameterizedInterface(); - } - -}; - -} -} // end namespace nvidia::apex - -#endif
\ No newline at end of file diff --git a/APEX_1.4/module/basicfs/include/JetFSAssetPreview.h b/APEX_1.4/module/basicfs/include/JetFSAssetPreview.h deleted file mode 100644 index 3ad34004..00000000 --- a/APEX_1.4/module/basicfs/include/JetFSAssetPreview.h +++ /dev/null @@ -1,108 +0,0 @@ -/* - * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. - * - * NVIDIA CORPORATION and its licensors retain all intellectual property - * and proprietary rights in and to this software, related documentation - * and any modifications thereto. Any use, reproduction, disclosure or - * distribution of this software and related documentation without an express - * license agreement from NVIDIA CORPORATION is strictly prohibited. - */ - - -#ifndef __JET_ASSET_PREVIEW_H__ -#define __JET_ASSET_PREVIEW_H__ - -#include "ApexPreview.h" -#include "ApexRWLockable.h" -#include "ApexSDKIntl.h" -#include "JetFSPreview.h" -#include "RenderDebugInterface.h" - -namespace nvidia -{ -namespace basicfs -{ - -class JetFSAsset; - -/** -\brief Descriptor for a JetFS Preview Asset -*/ -class JetFSPreviewDesc -{ -public: - JetFSPreviewDesc() : - mPose(PxMat44()), - mPreviewDetail(APEX_JET::JET_DRAW_FULL_DETAIL) - { - mPose = PxMat44(PxIdentity); - }; - - /** - \brief The pose that translates from preview coordinates to world coordinates. - */ - PxMat44 mPose; - /** - \brief The detail options of the preview drawing - */ - uint32_t mPreviewDetail; -}; - -/* - APEX asset preview asset. - Preview. -*/ -class JetFSAssetPreview : public JetFSPreview, public ApexResource, public ApexPreview, public ApexRWLockable -{ -public: - APEX_RW_LOCKABLE_BOILERPLATE - - JetFSAssetPreview(const JetFSPreviewDesc& PreviewDesc, ApexSDK* myApexSDK, JetFSAsset* myAsset, AssetPreviewScene* previewScene); - void drawJetFSPreview(void); - void destroy(); - - void setPose(const PxMat44& pose); // Sets the preview instance's pose. This may include scaling. - const PxMat44 getPose() const; - - // from RenderDataProvider - void lockRenderResources(void); - void unlockRenderResources(void); - void updateRenderResources(bool rewriteBuffers = false, void* userRenderData = 0); - - // from Renderable.h - void dispatchRenderResources(UserRenderer& renderer); - PxBounds3 getBounds(void) const; - - // from ApexResource.h - void release(void); - -private: - - ~JetFSAssetPreview(); - PxMat44 mPose; // the pose for the preview rendering - ApexSDK* mApexSDK; // pointer to the APEX SDK - JetFSAsset* mAsset; // our parent JetFS Asset - RenderDebugInterface* mApexRenderDebug; // Pointer to the RenderLines class to draw the - PxMat33 mDirToWorld; - AssetPreviewScene* mPreviewScene; - - // preview stuff - uint32_t mPreviewDetail; // the detail options of the preview drawing - - int32_t mDrawGroupShape; - int32_t mDrawGroupTorus; - -// void setHalfLengthDimensions(PxVec3 halfLenDim); - void setDetailLevel(uint32_t detail); - - void drawPreviewAssetInfo(); - void drawShape(/*uint32_t color*/); - void toggleDrawPreview(); - void setDrawGroupsPose(); - void drawInfoLine(uint32_t lineNum, const char* str); -}; - -} -} // namespace nvidia - -#endif // __TURBULENCE_ASSET_PREVIEW_H__ diff --git a/APEX_1.4/module/basicfs/include/JetFSCommon.h b/APEX_1.4/module/basicfs/include/JetFSCommon.h deleted file mode 100644 index 55693843..00000000 --- a/APEX_1.4/module/basicfs/include/JetFSCommon.h +++ /dev/null @@ -1,160 +0,0 @@ -/* - * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. - * - * NVIDIA CORPORATION and its licensors retain all intellectual property - * and proprietary rights in and to this software, related documentation - * and any modifications thereto. Any use, reproduction, disclosure or - * distribution of this software and related documentation without an express - * license agreement from NVIDIA CORPORATION is strictly prohibited. - */ - - -#ifndef __JET_FS_COMMON_SRC_H__ -#define __JET_FS_COMMON_SRC_H__ - -#include "../../fieldsampler/include/FieldSamplerCommon.h" -#include "SimplexNoise.h" - -namespace nvidia -{ -namespace basicfs -{ - -//struct JetFSParams -#define INPLACE_TYPE_STRUCT_NAME JetFSParams -#define INPLACE_TYPE_STRUCT_FIELDS \ - INPLACE_TYPE_FIELD(float, strength) \ - INPLACE_TYPE_FIELD(float, instStrength) \ - INPLACE_TYPE_FIELD(PxTransform, worldToDir) \ - INPLACE_TYPE_FIELD(PxTransform, worldToInstDir) \ - INPLACE_TYPE_FIELD(fieldsampler::FieldShapeParams, gridIncludeShape) \ - INPLACE_TYPE_FIELD(float, nearRadius) \ - INPLACE_TYPE_FIELD(float, pivotRadius) \ - INPLACE_TYPE_FIELD(float, farRadius) \ - INPLACE_TYPE_FIELD(float, directionalStretch) \ - INPLACE_TYPE_FIELD(float, averageStartDistance) \ - INPLACE_TYPE_FIELD(float, averageEndDistance) \ - INPLACE_TYPE_FIELD(float, pivotRatio) \ - INPLACE_TYPE_FIELD(float, noiseStrength) \ - INPLACE_TYPE_FIELD(float, noiseSpaceScale) \ - INPLACE_TYPE_FIELD(float, noiseTimeScale) \ - INPLACE_TYPE_FIELD(uint32_t, noiseOctaves) -#include INPLACE_TYPE_BUILD() - - -PX_CUDA_CALLABLE PX_INLINE float smoothstep(float x, float edge0, float edge1) -{ - //x should be >= 0 - x = (PxClamp(x, edge0, edge1) - edge0) / (edge1 - edge0); - // Evaluate polynomial - return x * x * (3 - 2 * x); -} - -PX_CUDA_CALLABLE PX_INLINE float smoothstep1(float x, float edge) -{ - //x should be >= 0 - x = PxMin(x, edge) / edge; - // Evaluate polynomial - return x * x * (3 - 2 * x); -} - -PX_CUDA_CALLABLE PX_INLINE PxVec3 executeJetFS_GRID(const JetFSParams& params) -{ - return params.worldToDir.q.rotate(PxVec3(0, params.strength, 0)); -} - -PX_CUDA_CALLABLE PX_INLINE PxVec3 evalToroidalField(const JetFSParams& params, const PxVec3& pos, const PxTransform& worldToDir, float strength0) -{ - PxVec3 point = worldToDir.transform(pos); - - float r = PxSqrt(point.x * point.x + point.z * point.z); - float h = point.y / params.directionalStretch; - - float t; - { - const float r1 = r - params.pivotRadius; - const float a = params.pivotRatio; - const float b = (params.pivotRatio - 1) * r1; - const float c = r1 * r1 + h * h; - - t = (PxSqrt(b * b + 4 * a * c) - b) / (2 * a); - } - - const float r0 = params.pivotRadius + t * ((params.pivotRatio - 1) / 2); - - const float d = r0 - r; - const float cosAngle = d / PxSqrt(d * d + h * h); - const float angleLerp = (cosAngle + 1) * 0.5f; - - float rr = (r > 1e-10f) ? (1 / r) : 0; - - float xRatio = point.x * rr; - float zRatio = point.z * rr; - - PxVec3 dir; - dir.x = xRatio * h; - dir.y = d * params.directionalStretch; - dir.z = zRatio * h; - - dir.normalize(); - - float strength = 0.0f; - if (t <= params.pivotRadius) - { - strength = strength0 * smoothstep1(t, params.pivotRadius - params.nearRadius); - - strength *= (params.pivotRadius - t) * rr; - } - strength /= (angleLerp + params.pivotRatio * (1 - angleLerp)); - - return strength * worldToDir.q.rotate(dir); -} - -PX_CUDA_CALLABLE PX_INLINE PxVec3 executeJetFS(const JetFSParams& params, const PxVec3& pos, uint32_t totalElapsedMS) -{ - PxVec3 avgField = evalToroidalField(params, pos, params.worldToDir, params.strength); - PxVec3 instField = evalToroidalField(params, pos, params.worldToInstDir, params.instStrength); - - float distance = (pos - params.worldToDir.p).magnitude(); - float lerpFactor = smoothstep(distance, params.averageStartDistance, params.averageEndDistance); - PxVec3 result = lerpFactor * avgField + (1 - lerpFactor) * instField; - - if (params.noiseStrength > 0) - { - //add some noise - PxVec3 point = params.noiseSpaceScale * (params.worldToDir.transform(pos)); - float time = (params.noiseTimeScale * 1e-3f) * totalElapsedMS; - - PxVec4 dFx; - dFx.setZero(); - PxVec4 dFy; - dFy.setZero(); - PxVec4 dFz; - dFz.setZero(); - int seed = 0; - float amp = 1.0f; - for (uint32_t i = 0; i < params.noiseOctaves; ++i) - { - dFx += amp * SimplexNoise::eval4D(point.x, point.y, point.z, time, ++seed); - dFy += amp * SimplexNoise::eval4D(point.x, point.y, point.z, time, ++seed); - dFz += amp * SimplexNoise::eval4D(point.x, point.y, point.z, time, ++seed); - - point *= 2; - time *= 2; - amp *= 0.5f; - } - //get rotor - PxVec3 rot; - rot.x = dFz.y - dFy.z; - rot.y = dFx.z - dFz.x; - rot.z = dFy.x - dFx.y; - - result += params.noiseStrength * params.worldToDir.q.rotate(rot); - } - return result; -} - -} -} // namespace nvidia - -#endif diff --git a/APEX_1.4/module/basicfs/include/ModuleBasicFSImpl.h b/APEX_1.4/module/basicfs/include/ModuleBasicFSImpl.h deleted file mode 100644 index da1470bb..00000000 --- a/APEX_1.4/module/basicfs/include/ModuleBasicFSImpl.h +++ /dev/null @@ -1,100 +0,0 @@ -/* - * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. - * - * NVIDIA CORPORATION and its licensors retain all intellectual property - * and proprietary rights in and to this software, related documentation - * and any modifications thereto. Any use, reproduction, disclosure or - * distribution of this software and related documentation without an express - * license agreement from NVIDIA CORPORATION is strictly prohibited. - */ - - -#ifndef __MODULE_BASIC_FS_IMPL_H__ -#define __MODULE_BASIC_FS_IMPL_H__ - -#include "Apex.h" -#include "ModuleBasicFS.h" -#include "ApexSDKIntl.h" -#include "ModuleIntl.h" -#include "ModuleBase.h" - -#include "ApexSDKHelpers.h" -#include "ApexRWLockable.h" -#include "ModuleBasicFSRegistration.h" - - -namespace nvidia -{ -namespace apex -{ -class SceneIntl; -class ModuleFieldSamplerIntl; -} -namespace basicfs -{ - -class BasicFSAssetImpl; -class JetFSAssetAuthoring; -class AttractorFSAssetAuthoring; -class VortexFSAssetAuthoring; -class BasicFSScene; - -class ModuleBasicFSImpl : public ModuleBasicFS, public ModuleIntl, public ModuleBase, public ApexRWLockable -{ -public: - APEX_RW_LOCKABLE_BOILERPLATE - - ModuleBasicFSImpl(ApexSDKIntl* sdk); - ~ModuleBasicFSImpl(); - - // base class methods - void init(NvParameterized::Interface&); - NvParameterized::Interface* getDefaultModuleDesc(); - void release() - { - ModuleBase::release(); - } - void destroy(); - const char* getName() const - { - return ModuleBase::getName(); - } - - ModuleSceneIntl* createInternalModuleScene(SceneIntl&, RenderDebugInterface*); - void releaseModuleSceneIntl(ModuleSceneIntl&); - AuthObjTypeID getModuleID() const; - RenderableIterator* createRenderableIterator(const Scene&); - - AuthObjTypeID getJetFSAssetTypeID() const; - AuthObjTypeID getAttractorFSAssetTypeID() const; - AuthObjTypeID getVortexFSAssetTypeID() const; - AuthObjTypeID getNoiseFSAssetTypeID() const; - AuthObjTypeID getWindFSAssetTypeID() const; - - ApexActor* getApexActor(Actor*, AuthObjTypeID) const; - - ModuleFieldSamplerIntl* getInternalModuleFieldSampler(); - - BasicFSScene* getBasicFSScene(const Scene& apexScene); // return to protected -protected: - ResourceList mAuthorableObjects; - - ResourceList mBasicFSScenes; - - friend class BasicFSAssetImpl; - friend class JetFSAsset; - friend class AttractorFSAsset; - friend class VortexFSAsset; - friend class BasicFSScene; - -private: - - BasicFSModuleParameters* mModuleParams; - - ModuleFieldSamplerIntl* mFieldSamplerModule; -}; - -} -} // end namespace nvidia::apex - -#endif // __MODULE_BASIC_FS_IMPL_H__ diff --git a/APEX_1.4/module/basicfs/include/ModuleEventDefs.h b/APEX_1.4/module/basicfs/include/ModuleEventDefs.h deleted file mode 100644 index eac5dd20..00000000 --- a/APEX_1.4/module/basicfs/include/ModuleEventDefs.h +++ /dev/null @@ -1,26 +0,0 @@ -/* - * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. - * - * NVIDIA CORPORATION and its licensors retain all intellectual property - * and proprietary rights in and to this software, related documentation - * and any modifications thereto. Any use, reproduction, disclosure or - * distribution of this software and related documentation without an express - * license agreement from NVIDIA CORPORATION is strictly prohibited. - */ - - -// This file is used to define a list of AgPerfMon events. -// -// This file is included exclusively by ModulePerfScope.h -// and by ModuleFoo.cpp, for the purpose of building -// an enumeration (enum xx) and an array of strings () -// that contain the list of events. -// -// This file should only contain event definitions, using the -// DEFINE_EVENT macro. E.g.: -// -// DEFINE_EVENT(sample_name_1) -// DEFINE_EVENT(sample_name_2) -// DEFINE_EVENT(sample_name_3) - -DEFINE_EVENT(BasicFSSceneFetchResults) diff --git a/APEX_1.4/module/basicfs/include/ModuleGpuEventDefs.h b/APEX_1.4/module/basicfs/include/ModuleGpuEventDefs.h deleted file mode 100644 index 919e612a..00000000 --- a/APEX_1.4/module/basicfs/include/ModuleGpuEventDefs.h +++ /dev/null @@ -1,26 +0,0 @@ -/* - * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. - * - * NVIDIA CORPORATION and its licensors retain all intellectual property - * and proprietary rights in and to this software, related documentation - * and any modifications thereto. Any use, reproduction, disclosure or - * distribution of this software and related documentation without an express - * license agreement from NVIDIA CORPORATION is strictly prohibited. - */ - - -// This file is used to define a list of AgPerfMon events. -// -// This file is included exclusively by ModulePerfScope.h -// and by ModuleFoo.cpp, for the purpose of building -// an enumeration (enum xx) and an array of strings () -// that contain the list of events. -// -// This file should only contain event definitions, using the -// DEFINE_EVENT macro. E.g.: -// -// DEFINE_GPU_EVENT(kernel_name_1) -// DEFINE_GPU_EVENT(kernel_name_2) -// DEFINE_GPU_EVENT(copy_name_1) - -DEFINE_GPU_EVENT(BasicFSKernel) diff --git a/APEX_1.4/module/basicfs/include/ModulePerfScope.h b/APEX_1.4/module/basicfs/include/ModulePerfScope.h deleted file mode 100644 index efbe5a7e..00000000 --- a/APEX_1.4/module/basicfs/include/ModulePerfScope.h +++ /dev/null @@ -1,18 +0,0 @@ -/* - * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. - * - * NVIDIA CORPORATION and its licensors retain all intellectual property - * and proprietary rights in and to this software, related documentation - * and any modifications thereto. Any use, reproduction, disclosure or - * distribution of this software and related documentation without an express - * license agreement from NVIDIA CORPORATION is strictly prohibited. - */ - - -#ifndef __MODULE_PERF_SCOPE_H___ -#define __MODULE_PERF_SCOPE_H___ - -#define MODULE_NAMESPACE basicfs -#include "ModuleProfileCommon.h" - -#endif
\ No newline at end of file diff --git a/APEX_1.4/module/basicfs/include/NoiseFSActorImpl.h b/APEX_1.4/module/basicfs/include/NoiseFSActorImpl.h deleted file mode 100644 index be0a3a2f..00000000 --- a/APEX_1.4/module/basicfs/include/NoiseFSActorImpl.h +++ /dev/null @@ -1,197 +0,0 @@ -/* - * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. - * - * NVIDIA CORPORATION and its licensors retain all intellectual property - * and proprietary rights in and to this software, related documentation - * and any modifications thereto. Any use, reproduction, disclosure or - * distribution of this software and related documentation without an express - * license agreement from NVIDIA CORPORATION is strictly prohibited. - */ - - -#ifndef __NOISE_FS_ACTOR_IMPL_H__ -#define __NOISE_FS_ACTOR_IMPL_H__ - -#include "BasicFSActor.h" -#include "NoiseFSActor.h" -#include "ApexRWLockable.h" -#include "NoiseFSCommon.h" - -#include "ReadCheck.h" -#include "WriteCheck.h" - -namespace nvidia -{ -namespace apex -{ -class RenderMeshActor; -} -namespace basicfs -{ - -class NoiseFSAsset; -class BasicFSScene; -class NoiseFSActorParams; - -class NoiseFSActorImpl : public BasicFSActor, public NoiseFSActor, public ApexRWLockable -{ -public: - APEX_RW_LOCKABLE_BOILERPLATE - - /* NoiseFSActor methods */ - NoiseFSActorImpl(const NoiseFSActorParams&, NoiseFSAsset&, ResourceList&, BasicFSScene&); - ~NoiseFSActorImpl(); - - BasicFSAsset* getNoiseFSAsset() const; - - PxMat44 getCurrentPose() const - { - READ_ZONE(); - return PxMat44(mPose); - } - - void setCurrentPose(const PxTransform& pose) - { - WRITE_ZONE(); - mPose = pose; - mFieldSamplerChanged = true; - } - - PxVec3 getCurrentPosition() const - { - READ_ZONE(); - return mPose.p; - } - void setCurrentPosition(const PxVec3& pos) - { - WRITE_ZONE(); - mPose.p = pos; - mFieldSamplerChanged = true; - } - - float getCurrentScale() const - { - READ_ZONE(); - return mScale; - } - - void setCurrentScale(const float& scale) - { - WRITE_ZONE(); - mScale = scale; - mFieldSamplerChanged = true; - } - - void setNoiseStrength(float strength); - - void setEnabled(bool isEnabled) - { - WRITE_ZONE(); - mFieldSamplerEnabled = isEnabled; - } - - /* Renderable, RenderDataProvider */ - void updateRenderResources(bool rewriteBuffers, void* userRenderData); - void dispatchRenderResources(UserRenderer& renderer); - - PxBounds3 getBounds() const - { - return ApexRenderable::getBounds(); - } - - void lockRenderResources() - { - ApexRenderable::renderDataLock(); - } - void unlockRenderResources() - { - ApexRenderable::renderDataUnLock(); - } - - void getLodRange(float& min, float& max, bool& intOnly) const; - float getActiveLod() const; - void forceLod(float lod); - /** - \brief Selectively enables/disables debug visualization of a specific APEX actor. Default value it true. - */ - virtual void setEnableDebugVisualization(bool state) - { - ApexActor::setEnableDebugVisualization(state); - } - - Renderable* getRenderable() - { - return this; - } - Actor* getActor() - { - return this; - } - - /* Resource, ApexResource */ - void release(); - - /* Actor, ApexActor */ - void destroy(); - Asset* getOwner() const; - - virtual void simulate(float dt); - - virtual void visualize(); - - /* FieldSamplerIntl */ - virtual bool updateFieldSampler(FieldShapeDescIntl& shapeDesc, bool& isEnabled); - -protected: - NoiseFSAsset* mAsset; - - NoiseFSParams mExecuteParams; - - friend class BasicFSScene; -}; - -class NoiseFSActorCPU : public NoiseFSActorImpl -{ -public: - APEX_RW_LOCKABLE_BOILERPLATE - - NoiseFSActorCPU(const NoiseFSActorParams&, NoiseFSAsset&, ResourceList&, BasicFSScene&); - ~NoiseFSActorCPU(); - - /* FieldSamplerIntl */ - virtual void executeFieldSampler(const ExecuteData& data); - -private: -}; - -#if APEX_CUDA_SUPPORT - -class NoiseFSActorGPU : public NoiseFSActorCPU -{ -public: - APEX_RW_LOCKABLE_BOILERPLATE - - NoiseFSActorGPU(const NoiseFSActorParams&, NoiseFSAsset&, ResourceList&, BasicFSScene&); - ~NoiseFSActorGPU(); - - /* FieldSamplerIntl */ - virtual bool updateFieldSampler(FieldShapeDescIntl& shapeDesc, bool& isEnabled); - - virtual void getFieldSamplerCudaExecuteInfo(CudaExecuteInfo& info) const - { - info.executeType = 3; - info.executeParamsHandle = mParamsHandle; - } - -private: - ApexCudaConstMemGroup mConstMemGroup; - InplaceHandle<NoiseFSParams> mParamsHandle; - -}; - -#endif - -} -} // end namespace nvidia - -#endif diff --git a/APEX_1.4/module/basicfs/include/NoiseFSAsset.h b/APEX_1.4/module/basicfs/include/NoiseFSAsset.h deleted file mode 100644 index 7e776c0e..00000000 --- a/APEX_1.4/module/basicfs/include/NoiseFSAsset.h +++ /dev/null @@ -1,190 +0,0 @@ -/* - * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. - * - * NVIDIA CORPORATION and its licensors retain all intellectual property - * and proprietary rights in and to this software, related documentation - * and any modifications thereto. Any use, reproduction, disclosure or - * distribution of this software and related documentation without an express - * license agreement from NVIDIA CORPORATION is strictly prohibited. - */ - - -#ifndef __NOISE_FS_ASSET_H__ -#define __NOISE_FS_ASSET_H__ - -#include "BasicFSAssetImpl.h" -#include "NoiseFSAssetPreview.h" -#include "NoiseFSAssetParams.h" -#include "NoiseFSActorParams.h" -#include "ApexAuthorableObject.h" - -namespace nvidia -{ -namespace apex -{ -class RenderMeshAsset; -} -namespace basicfs -{ - -class NoiseFSActorImpl; - -class NoiseFSAsset : public BasicFSAssetImpl -{ - friend class BasicFSAssetDummyAuthoring; -public: - APEX_RW_LOCKABLE_BOILERPLATE - - NoiseFSAsset(ModuleBasicFSImpl*, ResourceList&, const char*); - NoiseFSAsset(ModuleBasicFSImpl*, ResourceList&, NvParameterized::Interface*, const char*); - ~NoiseFSAsset(); - - /* Asset */ -// const char* getName() const -// { -// return mName.c_str(); -// } - AuthObjTypeID getObjTypeID() const - { - return mAssetTypeID; - } - const char* getObjTypeName() const - { - return getClassName(); - } - - /* ApexInterface */ - virtual void release() - { - mModule->mSdk->releaseAsset(*this); - } - - // TODO: implement forceLoadAssets - uint32_t forceLoadAssets() - { - return 0; - } - - NvParameterized::Interface* getAssetNvParameterized() const - { - return mParams; - } - - NvParameterized::Interface* releaseAndReturnNvParameterizedInterface(void) - { - NvParameterized::Interface* ret = mParams; - mParams = NULL; - release(); - return ret; - } - - /* BasicFSAsset specific methods */ - void destroy(); - - /** - * \brief Apply any changes that may been made to the NvParameterized::Interface on this asset. - */ - virtual void applyEditingChanges(void) - { - APEX_INVALID_OPERATION("Not yet implemented!"); - } - - NoiseFSPreview* createNoiseFSPreview(const NoiseFSPreviewDesc& desc, AssetPreviewScene* previewScene); - NoiseFSPreview* createNoiseFSPreviewImpl(const NoiseFSPreviewDesc& desc, NoiseFSAsset* TurboAsset, AssetPreviewScene* previewScene); - void releaseNoiseFSPreview(NoiseFSPreview& preview); - - NvParameterized::Interface* getDefaultActorDesc(); - virtual Actor* createApexActor(const NvParameterized::Interface& /*parms*/, Scene& /*apexScene*/); - - NvParameterized::Interface* getDefaultAssetPreviewDesc(); - virtual AssetPreview* createApexAssetPreview(const NvParameterized::Interface& /*params*/, AssetPreviewScene* previewScene); - - virtual bool isValidForActorCreation(const ::NvParameterized::Interface& /*parms*/, Scene& /*apexScene*/) const - { - return true; // todo implement this method - } - - /* Typical asset members */ - static const char* getClassName() // return to protected - { - return NOISE_FS_AUTHORING_TYPE_NAME; - } - -protected: - - static AuthObjTypeID mAssetTypeID; - - NoiseFSAssetParams* mParams; - NoiseFSActorParams* mDefaultActorParams; - NoiseFSPreviewParams* mDefaultPreviewParams; - - friend class ModuleBasicFSImpl; - friend class NoiseFSActorImpl; - friend class NoiseFSAssetPreview; - template <class T_Module, class T_Asset, class T_AssetAuthoring> friend class nvidia::apex::ApexAuthorableObject; - -}; - -class NoiseFSAssetAuthoring : public NoiseFSAsset, public ApexAssetAuthoring, public BasicFSAssetAuthoring -{ -public: - APEX_RW_LOCKABLE_BOILERPLATE - - /* BasicFSAssetAuthoring */ - NoiseFSAssetAuthoring(ModuleBasicFSImpl* m, ResourceList& l) : - NoiseFSAsset(m, l, "NoiseFSAssetAuthoring") {} - - NoiseFSAssetAuthoring(ModuleBasicFSImpl* m, ResourceList& l, const char* name) : - NoiseFSAsset(m, l, name) {} - - NoiseFSAssetAuthoring(ModuleBasicFSImpl* m, ResourceList& l, NvParameterized::Interface* params, const char* name) : - NoiseFSAsset(m, l, params, name) {} - - ~NoiseFSAssetAuthoring() {} - void destroy() - { - delete this; - } - - /* AssetAuthoring */ - const char* getName(void) const - { - return NoiseFSAsset::getName(); - } - const char* getObjTypeName() const - { - return NoiseFSAsset::getClassName(); - } - bool prepareForPlatform(nvidia::apex::PlatformTag) - { - APEX_INVALID_OPERATION("Not Implemented."); - return false; - } - - void setToolString(const char* toolName, const char* toolVersion, uint32_t toolChangelist) - { - ApexAssetAuthoring::setToolString(toolName, toolVersion, toolChangelist); - } - - /* ApexInterface */ - virtual void release() - { - mModule->mSdk->releaseAssetAuthoring(*this); - } - - NvParameterized::Interface* getNvParameterized() const - { - return NoiseFSAsset::getAssetNvParameterized(); - } - - NvParameterized::Interface* releaseAndReturnNvParameterizedInterface(void) - { - return NoiseFSAsset::releaseAndReturnNvParameterizedInterface(); - } - -}; - -} -} // end namespace nvidia::apex - -#endif
\ No newline at end of file diff --git a/APEX_1.4/module/basicfs/include/NoiseFSAssetPreview.h b/APEX_1.4/module/basicfs/include/NoiseFSAssetPreview.h deleted file mode 100644 index 5bac9d02..00000000 --- a/APEX_1.4/module/basicfs/include/NoiseFSAssetPreview.h +++ /dev/null @@ -1,106 +0,0 @@ -/* - * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. - * - * NVIDIA CORPORATION and its licensors retain all intellectual property - * and proprietary rights in and to this software, related documentation - * and any modifications thereto. Any use, reproduction, disclosure or - * distribution of this software and related documentation without an express - * license agreement from NVIDIA CORPORATION is strictly prohibited. - */ - - -#ifndef __NOISE_ASSET_PREVIEW_H__ -#define __NOISE_ASSET_PREVIEW_H__ - -#include "ApexPreview.h" -#include "ApexRWLockable.h" -#include "ApexSDKIntl.h" -#include "NoiseFSPreview.h" -#include "RenderDebugInterface.h" - -namespace nvidia -{ -namespace basicfs -{ - -class NoiseFSAsset; - -/** -\brief Descriptor for a NoiseFS Preview Asset -*/ -class NoiseFSPreviewDesc -{ -public: - NoiseFSPreviewDesc() : - mPose(PxMat44()), - mPreviewDetail(APEX_NOISE::NOISE_DRAW_FULL_DETAIL) - { - mPose = PxMat44(PxIdentity); - }; - - /** - \brief The pose that translates from preview coordinates to world coordinates. - */ - PxMat44 mPose; - /** - \brief The detail options of the preview drawing - */ - uint32_t mPreviewDetail; -}; - -/* - APEX asset preview asset. - Preview. -*/ -class NoiseFSAssetPreview : public NoiseFSPreview, public ApexResource, public ApexPreview, public ApexRWLockable -{ -public: - APEX_RW_LOCKABLE_BOILERPLATE - - NoiseFSAssetPreview(const NoiseFSPreviewDesc& PreviewDesc, ApexSDK* myApexSDK, NoiseFSAsset* myAsset, AssetPreviewScene* previewScene); - void drawNoiseFSPreview(void); - void destroy(); - - void setPose(const PxMat44& pose); // Sets the preview instance's pose. This may include scaling. - const PxMat44 getPose() const; - - // from RenderDataProvider - void lockRenderResources(void); - void unlockRenderResources(void); - void updateRenderResources(bool rewriteBuffers = false, void* userRenderData = 0); - - // from Renderable.h - void dispatchRenderResources(UserRenderer& renderer); - PxBounds3 getBounds(void) const; - - // from ApexResource.h - void release(void); - -private: - - ~NoiseFSAssetPreview(); - PxMat44 mPose; // the pose for the preview rendering - ApexSDK* mApexSDK; // pointer to the APEX SDK - NoiseFSAsset* mAsset; // our parent NoiseFS Asset - RenderDebugInterface* mApexRenderDebug; // Pointer to the RenderLines class to draw the - AssetPreviewScene* mPreviewScene; - - // preview stuff - uint32_t mPreviewDetail; // the detail options of the preview drawing - - int32_t mDrawGroupShape; - -// void setHalfLengthDimensions(PxVec3 halfLenDim); - void setDetailLevel(uint32_t detail); - - void drawPreviewAssetInfo(); - void drawShape(/*uint32_t color*/); - void toggleDrawPreview(); - void setDrawGroupsPose(); - void drawInfoLine(uint32_t lineNum, const char* str); -}; - -} -} // namespace nvidia - -#endif // __NOISE_ASSET_PREVIEW_H__ diff --git a/APEX_1.4/module/basicfs/include/NoiseFSCommon.h b/APEX_1.4/module/basicfs/include/NoiseFSCommon.h deleted file mode 100644 index 2441b845..00000000 --- a/APEX_1.4/module/basicfs/include/NoiseFSCommon.h +++ /dev/null @@ -1,128 +0,0 @@ -/* - * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. - * - * NVIDIA CORPORATION and its licensors retain all intellectual property - * and proprietary rights in and to this software, related documentation - * and any modifications thereto. Any use, reproduction, disclosure or - * distribution of this software and related documentation without an express - * license agreement from NVIDIA CORPORATION is strictly prohibited. - */ - - -#ifndef __NOISE_FS_COMMON_H__ -#define __NOISE_FS_COMMON_H__ - -#include "../../fieldsampler/include/FieldSamplerCommon.h" -#include "SimplexNoise.h" - -namespace nvidia -{ -namespace basicfs -{ - -struct NoiseType -{ - enum Enum - { - SIMPLEX, - CURL - }; -}; - -//struct NoiseFSParams -#define INPLACE_TYPE_STRUCT_NAME NoiseFSParams -#define INPLACE_TYPE_STRUCT_FIELDS \ - INPLACE_TYPE_FIELD(float, noiseStrength) \ - INPLACE_TYPE_FIELD(PxVec3, noiseSpaceFreq) \ - INPLACE_TYPE_FIELD(float, noiseTimeFreq) \ - INPLACE_TYPE_FIELD(uint32_t, noiseOctaves) \ - INPLACE_TYPE_FIELD(float, noiseStrengthOctaveMultiplier) \ - INPLACE_TYPE_FIELD(PxVec3, noiseSpaceFreqOctaveMultiplier) \ - INPLACE_TYPE_FIELD(float, noiseTimeFreqOctaveMultiplier) \ - INPLACE_TYPE_FIELD(uint32_t, noiseType) \ - INPLACE_TYPE_FIELD(uint32_t, noiseSeed) \ - INPLACE_TYPE_FIELD(PxTransform, worldToShape) \ - INPLACE_TYPE_FIELD(InplaceBool, useLocalSpace) -#include INPLACE_TYPE_BUILD() - - -APEX_CUDA_CALLABLE PX_INLINE PxVec3 evalNoise(const NoiseFSParams& params, const PxVec3& pos, uint32_t totalElapsedMS) -{ - PxVec3 point; - if (params.useLocalSpace) - { - const PxVec3 posInShape = params.worldToShape.transform(pos); - point = PxVec3(params.noiseSpaceFreq.x * posInShape.x, params.noiseSpaceFreq.y * posInShape.y, params.noiseSpaceFreq.z * posInShape.z); - } - else - { - point = PxVec3(params.noiseSpaceFreq.x * pos.x, params.noiseSpaceFreq.y * pos.y, params.noiseSpaceFreq.z * pos.z); - } - float time = params.noiseTimeFreq * (totalElapsedMS * 1e-3f); - - PxVec3 result; - if (params.noiseType == NoiseType::CURL) - { - PxVec4 dFx; - dFx.setZero(); - PxVec4 dFy; - dFy.setZero(); - PxVec4 dFz; - dFz.setZero(); - float amp = 1.0f; - int seed = (int)params.noiseSeed; - for (uint32_t i = 0; i < params.noiseOctaves; ++i) - { - dFx += amp * SimplexNoise::eval4D(point.x, point.y, point.z, time, ++seed); - dFy += amp * SimplexNoise::eval4D(point.x, point.y, point.z, time, ++seed); - dFz += amp * SimplexNoise::eval4D(point.x, point.y, point.z, time, ++seed); - - amp *= params.noiseStrengthOctaveMultiplier; - point.x *= params.noiseSpaceFreqOctaveMultiplier.x; - point.y *= params.noiseSpaceFreqOctaveMultiplier.y; - point.z *= params.noiseSpaceFreqOctaveMultiplier.z; - time *= params.noiseTimeFreqOctaveMultiplier; - } - //build curl noise as a result - result.x = dFz.y - dFy.z; - result.y = dFx.z - dFz.x; - result.z = dFy.x - dFx.y; - } - else - { - PxVec4 noise; - noise.setZero(); - float amp = 1.0f; - int seed = (int)params.noiseSeed; - for (uint32_t i = 0; i < params.noiseOctaves; ++i) - { - noise += amp * SimplexNoise::eval4D(point.x, point.y, point.z, time, ++seed); - - amp *= params.noiseStrengthOctaveMultiplier; - point.x *= params.noiseSpaceFreqOctaveMultiplier.x; - point.y *= params.noiseSpaceFreqOctaveMultiplier.y; - point.z *= params.noiseSpaceFreqOctaveMultiplier.z; - time *= params.noiseTimeFreqOctaveMultiplier; - } - //get noise gradient as a result - result = noise.getXYZ(); - } - result *= params.noiseStrength; - return result; -} - -APEX_CUDA_CALLABLE PX_INLINE PxVec3 executeNoiseFS_GRID(const NoiseFSParams& params, const PxVec3& pos, uint32_t totalElapsedMS) -{ - return evalNoise(params, pos, totalElapsedMS); -} - - -APEX_CUDA_CALLABLE PX_INLINE PxVec3 executeNoiseFS(const NoiseFSParams& params, const PxVec3& pos, uint32_t totalElapsedMS) -{ - return evalNoise(params, pos, totalElapsedMS); -} - -} -} // namespace nvidia - -#endif diff --git a/APEX_1.4/module/basicfs/include/VortexFSActorImpl.h b/APEX_1.4/module/basicfs/include/VortexFSActorImpl.h deleted file mode 100644 index 2cdcf9fb..00000000 --- a/APEX_1.4/module/basicfs/include/VortexFSActorImpl.h +++ /dev/null @@ -1,257 +0,0 @@ -/* - * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. - * - * NVIDIA CORPORATION and its licensors retain all intellectual property - * and proprietary rights in and to this software, related documentation - * and any modifications thereto. Any use, reproduction, disclosure or - * distribution of this software and related documentation without an express - * license agreement from NVIDIA CORPORATION is strictly prohibited. - */ - - -#ifndef __VORTEX_FS_ACTOR_IMPL_H__ -#define __VORTEX_FS_ACTOR_IMPL_H__ - -#include "BasicFSActor.h" -#include "VortexFSActor.h" - -#include "VortexFSCommon.h" - -#include "ReadCheck.h" -#include "WriteCheck.h" - -namespace nvidia -{ -namespace apex -{ -class RenderMeshActor; -} -namespace basicfs -{ - -class VortexFSAsset; -class BasicFSScene; -class VortexFSActorParams; - -class VortexFSActorImpl : public BasicFSActor, public VortexFSActor, public ApexRWLockable -{ -public: - APEX_RW_LOCKABLE_BOILERPLATE - - /* VortexFSActor methods */ - VortexFSActorImpl(const VortexFSActorParams&, VortexFSAsset&, ResourceList&, BasicFSScene&); - ~VortexFSActorImpl(); - - BasicFSAsset* getVortexFSAsset() const; - - PxMat44 getCurrentPose() const - { - READ_ZONE(); - return PxMat44(mPose); - } - - void setCurrentPose(const PxTransform& pose) - { - WRITE_ZONE(); - mPose = pose; - mFieldSamplerChanged = true; - } - - PxVec3 getCurrentPosition() const - { - READ_ZONE(); - return mPose.p; - } - void setCurrentPosition(const PxVec3& pos) - { - WRITE_ZONE(); - mPose.p = pos; - mFieldSamplerChanged = true; - } - void setAxis(const PxVec3& axis) - { - WRITE_ZONE(); - mAxis = axis; - mFieldSamplerChanged = true; - } - void setHeight(float height) - { - WRITE_ZONE(); - mHeight = height; - mFieldSamplerChanged = true; - mDebugShapeChanged = true; - } - void setBottomRadius(float radius) - { - mBottomRadius = radius; - mFieldSamplerChanged = true; - mDebugShapeChanged = true; - } - void setTopRadius(float radius) - { - WRITE_ZONE(); - mTopRadius = radius; - mFieldSamplerChanged = true; - mDebugShapeChanged = true; - } - - void setBottomSphericalForce(bool isEnabled) - { - WRITE_ZONE(); - mBottomSphericalForce = isEnabled; - mFieldSamplerChanged = true; - } - void setTopSphericalForce(bool isEnabled) - { - WRITE_ZONE(); - mTopSphericalForce = isEnabled; - mFieldSamplerChanged = true; - } - - void setRotationalStrength(float strength); - void setRadialStrength(float strength); - void setLiftStrength(float strength); - - void setEnabled(bool isEnabled) - { - WRITE_ZONE(); - mFieldSamplerEnabled = isEnabled; - } - - /* Renderable, RenderDataProvider */ - void updateRenderResources(bool rewriteBuffers, void* userRenderData); - void dispatchRenderResources(UserRenderer& renderer); - - PxBounds3 getBounds() const - { - return ApexRenderable::getBounds(); - } - - void lockRenderResources() - { - ApexRenderable::renderDataLock(); - } - void unlockRenderResources() - { - ApexRenderable::renderDataUnLock(); - } - - void getLodRange(float& min, float& max, bool& intOnly) const; - float getActiveLod() const; - void forceLod(float lod); - /** - \brief Selectively enables/disables debug visualization of a specific APEX actor. Default value it true. - */ - virtual void setEnableDebugVisualization(bool state) - { - ApexActor::setEnableDebugVisualization(state); - } - - Renderable* getRenderable() - { - return this; - } - Actor* getActor() - { - return this; - } - - /* Resource, ApexResource */ - void release(); - - /* Actor, ApexActor */ - void destroy(); - Asset* getOwner() const; - - virtual void simulate(float dt); - - virtual void visualize(); - - /* FieldSamplerIntl */ - virtual bool updateFieldSampler(FieldShapeDescIntl& shapeDesc, bool& isEnabled); - - ///Sets the uniform overall object scale - virtual void setCurrentScale(float scale) - { - WRITE_ZONE(); - mScale = scale; - mFieldSamplerChanged = true; - } - - //Retrieves the uniform overall object scale - virtual float getCurrentScale(void) const - { - READ_ZONE(); - return mScale; - } - -protected: - VortexFSAsset* mAsset; - - bool mBottomSphericalForce; - bool mTopSphericalForce; - - PxVec3 mAxis; - float mHeight; - float mBottomRadius; - float mTopRadius; - - float mRotationalStrength; - float mRadialStrength; - float mLiftStrength; - - VortexFSParams mExecuteParams; - - PxTransform mDirToWorld; - - bool mDebugShapeChanged; - nvidia::Array<PxVec3> mDebugPoints; - - friend class BasicFSScene; -}; - -class VortexFSActorCPU : public VortexFSActorImpl -{ -public: - APEX_RW_LOCKABLE_BOILERPLATE - - VortexFSActorCPU(const VortexFSActorParams&, VortexFSAsset&, ResourceList&, BasicFSScene&); - ~VortexFSActorCPU(); - - /* FieldSamplerIntl */ - virtual void executeFieldSampler(const ExecuteData& data); - -private: -}; - -#if APEX_CUDA_SUPPORT - -class VortexFSActorGPU : public VortexFSActorCPU -{ -public: - APEX_RW_LOCKABLE_BOILERPLATE - - VortexFSActorGPU(const VortexFSActorParams&, VortexFSAsset&, ResourceList&, BasicFSScene&); - ~VortexFSActorGPU(); - - /* FieldSamplerIntl */ - virtual bool updateFieldSampler(FieldShapeDescIntl& shapeDesc, bool& isEnabled); - - virtual void getFieldSamplerCudaExecuteInfo(CudaExecuteInfo& info) const - { - info.executeType = 4; - info.executeParamsHandle = mParamsHandle; - } - -private: - ApexCudaConstMemGroup mConstMemGroup; - InplaceHandle<VortexFSParams> mParamsHandle; - -}; - -#endif - -} -} // end namespace nvidia - -#endif diff --git a/APEX_1.4/module/basicfs/include/VortexFSAsset.h b/APEX_1.4/module/basicfs/include/VortexFSAsset.h deleted file mode 100644 index 75f00f30..00000000 --- a/APEX_1.4/module/basicfs/include/VortexFSAsset.h +++ /dev/null @@ -1,188 +0,0 @@ -/* - * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. - * - * NVIDIA CORPORATION and its licensors retain all intellectual property - * and proprietary rights in and to this software, related documentation - * and any modifications thereto. Any use, reproduction, disclosure or - * distribution of this software and related documentation without an express - * license agreement from NVIDIA CORPORATION is strictly prohibited. - */ - - -#ifndef __VORTEX_FS_ASSET_H__ -#define __VORTEX_FS_ASSET_H__ - -#include "BasicFSAssetImpl.h" -#include "VortexFSAssetPreview.h" -#include "VortexFSAssetParams.h" -#include "VortexFSActorParams.h" -#include "ApexAuthorableObject.h" - -#define VORTEX_FS_AUTHORING_TYPE_NAME "VortexFSAsset" - -namespace nvidia -{ -namespace apex -{ -class RenderMeshAsset; -} -namespace basicfs -{ - -class VortexFSActorImpl; - -class VortexFSAsset : public BasicFSAssetImpl -{ - friend class BasicFSAssetDummyAuthoring; -public: - APEX_RW_LOCKABLE_BOILERPLATE - - VortexFSAsset(ModuleBasicFSImpl*, ResourceList&, const char*); - VortexFSAsset(ModuleBasicFSImpl*, ResourceList&, NvParameterized::Interface*, const char*); - ~VortexFSAsset(); - - /* Asset */ - AuthObjTypeID getObjTypeID() const - { - return mAssetTypeID; - } - const char* getObjTypeName() const - { - return getClassName(); - } - - /* ApexInterface */ - virtual void release() - { - mModule->mSdk->releaseAsset(*this); - } - - // TODO: implement forceLoadAssets - uint32_t forceLoadAssets() - { - return 0; - } - - NvParameterized::Interface* getAssetNvParameterized() const - { - return mParams; - } - - NvParameterized::Interface* releaseAndReturnNvParameterizedInterface(void) - { - NvParameterized::Interface* ret = mParams; - mParams = NULL; - release(); - return ret; - } - - /* BasicFSAsset specific methods */ - void destroy(); - - /** - * \brief Apply any changes that may been made to the NvParameterized::Interface on this asset. - */ - virtual void applyEditingChanges(void) - { - APEX_INVALID_OPERATION("Not yet implemented!"); - } - - NvParameterized::Interface* getDefaultActorDesc(); - virtual Actor* createApexActor(const NvParameterized::Interface& /*parms*/, Scene& /*apexScene*/); - - VortexFSPreview* createVortexFSPreview(const VortexFSPreviewDesc& desc, AssetPreviewScene* previewScene); - VortexFSPreview* createVortexFSPreviewImpl(const VortexFSPreviewDesc& desc, VortexFSAsset* TurboAsset, AssetPreviewScene* previewScene); - void releaseVortexFSPreview(VortexFSPreview& preview); - - NvParameterized::Interface* getDefaultAssetPreviewDesc(); - - virtual AssetPreview* createApexAssetPreview(const NvParameterized::Interface& /*params*/, AssetPreviewScene* previewScene); - - virtual bool isValidForActorCreation(const ::NvParameterized::Interface& /*parms*/, Scene& /*apexScene*/) const - { - return true; // todo implement this method - } - - /* Typical asset members */ - static const char* getClassName() // return to protected - { - return VORTEX_FS_AUTHORING_TYPE_NAME; - } - -protected: - - static AuthObjTypeID mAssetTypeID; - - VortexFSAssetParams* mParams; - VortexFSActorParams* mDefaultActorParams; - VortexFSPreviewParams* mDefaultPreviewParams; - - friend class ModuleBasicFSImpl; - friend class VortexFSActorImpl; - template <class T_Module, class T_Asset, class T_AssetAuthoring> friend class nvidia::apex::ApexAuthorableObject; - -}; - -class VortexFSAssetAuthoring : public VortexFSAsset, public ApexAssetAuthoring, public BasicFSAssetAuthoring -{ -public: - APEX_RW_LOCKABLE_BOILERPLATE - - /* BasicFSAssetAuthoring */ - VortexFSAssetAuthoring(ModuleBasicFSImpl* m, ResourceList& l) : - VortexFSAsset(m, l, "VortexFSAssetAuthoring") {} - - VortexFSAssetAuthoring(ModuleBasicFSImpl* m, ResourceList& l, const char* name) : - VortexFSAsset(m, l, name) {} - - VortexFSAssetAuthoring(ModuleBasicFSImpl* m, ResourceList& l, NvParameterized::Interface* params, const char* name) : - VortexFSAsset(m, l, params, name) {} - - ~VortexFSAssetAuthoring() {} - void destroy() - { - delete this; - } - - /* AssetAuthoring */ - const char* getName(void) const - { - return VortexFSAsset::getName(); - } - const char* getObjTypeName() const - { - return VortexFSAsset::getClassName(); - } - bool prepareForPlatform(nvidia::apex::PlatformTag) - { - APEX_INVALID_OPERATION("Not Implemented."); - return false; - } - - void setToolString(const char* toolName, const char* toolVersion, uint32_t toolChangelist) - { - ApexAssetAuthoring::setToolString(toolName, toolVersion, toolChangelist); - } - - /* ApexInterface */ - virtual void release() - { - mModule->mSdk->releaseAssetAuthoring(*this); - } - - NvParameterized::Interface* getNvParameterized() const - { - return VortexFSAsset::getAssetNvParameterized(); - } - - NvParameterized::Interface* releaseAndReturnNvParameterizedInterface(void) - { - return VortexFSAsset::releaseAndReturnNvParameterizedInterface(); - } - -}; - -} -} // end namespace nvidia::apex - -#endif
\ No newline at end of file diff --git a/APEX_1.4/module/basicfs/include/VortexFSAssetPreview.h b/APEX_1.4/module/basicfs/include/VortexFSAssetPreview.h deleted file mode 100644 index ce19093d..00000000 --- a/APEX_1.4/module/basicfs/include/VortexFSAssetPreview.h +++ /dev/null @@ -1,115 +0,0 @@ -/* - * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. - * - * NVIDIA CORPORATION and its licensors retain all intellectual property - * and proprietary rights in and to this software, related documentation - * and any modifications thereto. Any use, reproduction, disclosure or - * distribution of this software and related documentation without an express - * license agreement from NVIDIA CORPORATION is strictly prohibited. - */ - - -#ifndef __VORTEX_FSPREVIEW_H__ -#define __VORTEX_FSPREVIEW_H__ - -#include "ApexPreview.h" -#include "ApexRWLockable.h" -#include "ApexSDKIntl.h" -#include "VortexFSPreview.h" -#include "RenderDebugInterface.h" - -namespace nvidia -{ -namespace basicfs -{ - -class VortexFSAsset; - -/** -\brief Descriptor for a VortexFS Preview Asset -*/ -class VortexFSPreviewDesc -{ -public: - VortexFSPreviewDesc() : - mPose(PxMat44()), - mPreviewDetail() - { - mPose = PxMat44(PxIdentity); - }; - - /** - \brief The pose that translates from preview coordinates to world coordinates. - */ - PxMat44 mPose; - /** - \brief Radius of the attractor. - */ - float mRadius; - /** - \brief The detail options of the preview drawing - */ - uint32_t mPreviewDetail; -}; - -/* - APEX asset preview asset. - Preview. -*/ -class VortexFSAssetPreview : public VortexFSPreview, public ApexResource, public ApexPreview, public ApexRWLockable -{ -public: - APEX_RW_LOCKABLE_BOILERPLATE - - VortexFSAssetPreview(const VortexFSPreviewDesc& PreviewDesc, ApexSDK* myApexSDK, VortexFSAsset* myAsset, AssetPreviewScene* previewScene); - void drawVortexFSPreview(void); - void destroy(); - - float getVortexRadius(NvParameterized::Interface* assetParams); - - void setPose(const PxMat44& pose); // Sets the preview instance's pose. This may include scaling. - const PxMat44 getPose() const; - - void setRadius(float radius); - const float getRadius() const; - - void setDetailLevel(uint32_t detail); - - // from RenderDataProvider - void lockRenderResources(void); - void unlockRenderResources(void); - void updateRenderResources(bool rewriteBuffers = false, void* userRenderData = 0); - - // from Renderable.h - void dispatchRenderResources(UserRenderer& renderer); - PxBounds3 getBounds(void) const; - - // from ApexResource.h - void release(void); - -private: - ~VortexFSAssetPreview(); - - PxMat44 mPose; // the pose for the preview rendering - ApexSDK* mApexSDK; // pointer to the APEX SDK - VortexFSAsset* mAsset; // our parent VortexFS Asset - RenderDebugInterface* mApexRenderDebug; // Pointer to the RenderLines class to draw the - AssetPreviewScene* mPreviewScene; - // preview stuff - float mRadius; // the radius of the attractor - uint32_t mPreviewDetail; // the detail options of the preview drawing - - int32_t mDrawGroupBox; - - void drawPreviewShape(); - void drawPreviewAssetInfo(); - void toggleDrawPreview(); - void setDrawGroupsPose(); - - void drawInfoLine(uint32_t lineNum, const char* str); -}; - -} -} // namespace nvidia - -#endif // __TURBULENCE_ASSET_PREVIEW_H__ diff --git a/APEX_1.4/module/basicfs/include/VortexFSCommon.h b/APEX_1.4/module/basicfs/include/VortexFSCommon.h deleted file mode 100644 index 1221e808..00000000 --- a/APEX_1.4/module/basicfs/include/VortexFSCommon.h +++ /dev/null @@ -1,99 +0,0 @@ -/* - * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. - * - * NVIDIA CORPORATION and its licensors retain all intellectual property - * and proprietary rights in and to this software, related documentation - * and any modifications thereto. Any use, reproduction, disclosure or - * distribution of this software and related documentation without an express - * license agreement from NVIDIA CORPORATION is strictly prohibited. - */ - - -#ifndef __VORTEX_FS_COMMON_SRC_H__ -#define __VORTEX_FS_COMMON_SRC_H__ - -#include "../../fieldsampler/include/FieldSamplerCommon.h" - -namespace nvidia -{ -namespace basicfs -{ - -//struct VortexFSParams -#define INPLACE_TYPE_STRUCT_NAME VortexFSParams -#define INPLACE_TYPE_STRUCT_FIELDS \ - INPLACE_TYPE_FIELD(PxTransform, worldToDir) \ - INPLACE_TYPE_FIELD(InplaceBool, bottomSphericalForce) \ - INPLACE_TYPE_FIELD(InplaceBool, topSphericalForce) \ - INPLACE_TYPE_FIELD(float, height) \ - INPLACE_TYPE_FIELD(float, bottomRadius) \ - INPLACE_TYPE_FIELD(float, topRadius) \ - INPLACE_TYPE_FIELD(float, rotationalStrength) \ - INPLACE_TYPE_FIELD(float, radialStrength) \ - INPLACE_TYPE_FIELD(float, liftStrength) -#include INPLACE_TYPE_BUILD() - - -PX_CUDA_CALLABLE PX_INLINE float sqr(float x) -{ - return x * x; -} - -/* -PX_CUDA_CALLABLE PX_INLINE PxVec3 executeVortexFS_GRID(const VortexFSParams& params) -{ - return params.worldToDir.M.multiplyByTranspose(PxVec3(0, params.strength, 0)); -}*/ - -APEX_CUDA_CALLABLE PX_INLINE PxVec3 executeVortexFS(const VortexFSParams& params, const PxVec3& pos/*, uint32_t totalElapsedMS*/) -{ - PX_ASSERT(params.bottomRadius); - PX_ASSERT(params.topRadius); - - PxVec3 result(PxZero); - PxVec3 point = params.worldToDir.transform(pos); - float R = PxSqrt(point.x * point.x + point.z * point.z); - float invR = 1.f / R; - float invRS = invR; - float curR = 0; - float h = params.height, r1 = params.bottomRadius, r2 = params.topRadius, y = point.y; - - if (y < h/2 && y > -h/2) - { - curR = r1 + (r2-r1) * (y / h + 0.5f); - } - else if (y <= -h/2 && y >= -h/2-r1) - { - curR = PxSqrt(r1*r1 - sqr(y+h/2)); - if (params.bottomSphericalForce) - { - float y = point.y + h/2; - invRS = 1.f / PxSqrt(point.x * point.x + y * y + point.z * point.z); - result.y = params.radialStrength * y; - } - } - else if (y >= h/2 && y <= h/2+r2) - { - curR = PxSqrt(r2*r2 - sqr(y-h/2)); - if (params.topSphericalForce) - { - float y = point.y - h/2; - invRS = 1.f / PxSqrt(point.x * point.x + y * y + point.z * point.z); - result.y = params.radialStrength * y; - } - } - - if (curR > 0.f && R <= curR) - { - result.x += params.radialStrength * point.x * invRS - params.rotationalStrength * R / curR * point.z * invR; - result.y += params.liftStrength; - result.z += params.radialStrength * point.z * invRS + params.rotationalStrength * R / curR * point.x * invR; - } - - return params.worldToDir.q.rotate(result); -} - -} -} // namespace nvidia - -#endif diff --git a/APEX_1.4/module/basicfs/include/WindFSActorImpl.h b/APEX_1.4/module/basicfs/include/WindFSActorImpl.h deleted file mode 100644 index cf859674..00000000 --- a/APEX_1.4/module/basicfs/include/WindFSActorImpl.h +++ /dev/null @@ -1,228 +0,0 @@ -/* - * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. - * - * NVIDIA CORPORATION and its licensors retain all intellectual property - * and proprietary rights in and to this software, related documentation - * and any modifications thereto. Any use, reproduction, disclosure or - * distribution of this software and related documentation without an express - * license agreement from NVIDIA CORPORATION is strictly prohibited. - */ - - -#ifndef __WIND_FS_ACTOR_IMPL_H__ -#define __WIND_FS_ACTOR_IMPL_H__ - -#include "BasicFSActor.h" -#include "WindFSActor.h" - -#include "WindFSCommon.h" -#include "ApexRWLockable.h" -#include "variable_oscillator.h" - -#include "ReadCheck.h" -#include "WriteCheck.h" - -namespace nvidia -{ -namespace apex -{ -class RenderMeshActor; -} -namespace basicfs -{ - -class WindFSAsset; -class BasicFSScene; -class WindFSActorParams; - -class WindFSActorImpl : public BasicFSActor, public WindFSActor, public ApexRWLockable -{ -public: - APEX_RW_LOCKABLE_BOILERPLATE - - /* WindFSActor methods */ - WindFSActorImpl(const WindFSActorParams&, WindFSAsset&, ResourceList&, BasicFSScene&); - ~WindFSActorImpl(); - - BasicFSAsset* getWindFSAsset() const; - - PxMat44 getCurrentPose() const - { - READ_ZONE(); - return PxMat44(mPose); - } - - void setCurrentPose(const PxTransform& pose) - { - WRITE_ZONE(); - mPose = pose; - mFieldSamplerChanged = true; - } - - PxVec3 getCurrentPosition() const - { - READ_ZONE(); - return mPose.p; - } - void setCurrentPosition(const PxVec3& pos) - { - WRITE_ZONE(); - mPose.p = pos; - mFieldSamplerChanged = true; - } - - void setFieldStrength(float strength); - void setFieldDirection(const PxVec3& direction); - - float getFieldStrength() const - { - READ_ZONE(); - return mFieldStrength; - } - const PxVec3& getFieldDirection() const - { - READ_ZONE(); - return mFieldDirBasis.column0; - } - - void setEnabled(bool isEnabled) - { - WRITE_ZONE(); - mFieldSamplerEnabled = isEnabled; - } - - /* Renderable, RenderDataProvider */ - void updateRenderResources(bool rewriteBuffers, void* userRenderData); - void dispatchRenderResources(UserRenderer& renderer); - - PxBounds3 getBounds() const - { - return ApexRenderable::getBounds(); - } - - void lockRenderResources() - { - ApexRenderable::renderDataLock(); - } - void unlockRenderResources() - { - ApexRenderable::renderDataUnLock(); - } - - void getLodRange(float& min, float& max, bool& intOnly) const; - float getActiveLod() const; - void forceLod(float lod); - /** - \brief Selectively enables/disables debug visualization of a specific APEX actor. Default value it true. - */ - virtual void setEnableDebugVisualization(bool state) - { - ApexActor::setEnableDebugVisualization(state); - } - - Renderable* getRenderable() - { - return this; - } - Actor* getActor() - { - return this; - } - - /* Resource, ApexResource */ - void release(); - - /* Actor, ApexActor */ - void destroy(); - Asset* getOwner() const; - - virtual void simulate(float dt); - - virtual void visualize(); - - /* FieldSamplerIntl */ - virtual bool updateFieldSampler(FieldShapeDescIntl& shapeDesc, bool& isEnabled); - - virtual PxVec3 queryFieldSamplerVelocity() const - { - return mExecuteParams.fieldValue; - } - - ///Sets the uniform overall object scale - virtual void setCurrentScale(float scale) - { - WRITE_ZONE(); - mScale = scale; - mFieldSamplerChanged = true; - } - - //Retrieves the uniform overall object scale - virtual float getCurrentScale(void) const - { - READ_ZONE(); - return mScale; - } - -protected: - WindFSAsset* mAsset; - - PxMat33 mFieldDirBasis; - float mFieldStrength; - - variableOscillator* mFieldDirectionVO1; - variableOscillator* mFieldDirectionVO2; - variableOscillator* mFieldStrengthVO; - - float mStrengthVar; - PxVec3 mLocalDirVar; - - WindFSParams mExecuteParams; - - friend class BasicFSScene; -}; - -class WindFSActorCPU : public WindFSActorImpl -{ -public: - APEX_RW_LOCKABLE_BOILERPLATE - - WindFSActorCPU(const WindFSActorParams&, WindFSAsset&, ResourceList&, BasicFSScene&); - ~WindFSActorCPU(); - - /* FieldSamplerIntl */ - virtual void executeFieldSampler(const ExecuteData& data); - -private: -}; - -#if APEX_CUDA_SUPPORT - -class WindFSActorGPU : public WindFSActorCPU -{ -public: - APEX_RW_LOCKABLE_BOILERPLATE - - WindFSActorGPU(const WindFSActorParams&, WindFSAsset&, ResourceList&, BasicFSScene&); - ~WindFSActorGPU(); - - /* FieldSamplerIntl */ - virtual bool updateFieldSampler(FieldShapeDescIntl& shapeDesc, bool& isEnabled); - - virtual void getFieldSamplerCudaExecuteInfo(CudaExecuteInfo& info) const - { - info.executeType = 5; - info.executeParamsHandle = mParamsHandle; - } - -private: - ApexCudaConstMemGroup mConstMemGroup; - InplaceHandle<WindFSParams> mParamsHandle; - -}; - -#endif - -} -} // end namespace nvidia - -#endif diff --git a/APEX_1.4/module/basicfs/include/WindFSAsset.h b/APEX_1.4/module/basicfs/include/WindFSAsset.h deleted file mode 100644 index 4d29d0bd..00000000 --- a/APEX_1.4/module/basicfs/include/WindFSAsset.h +++ /dev/null @@ -1,185 +0,0 @@ -/* - * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. - * - * NVIDIA CORPORATION and its licensors retain all intellectual property - * and proprietary rights in and to this software, related documentation - * and any modifications thereto. Any use, reproduction, disclosure or - * distribution of this software and related documentation without an express - * license agreement from NVIDIA CORPORATION is strictly prohibited. - */ - - -#ifndef __WIND_FS_ASSET_H__ -#define __WIND_FS_ASSET_H__ - -#include "BasicFSAssetImpl.h" -#include "WindFSAssetPreview.h" -#include "WindFSAssetParams.h" -#include "WindFSActorParams.h" -#include "ApexAuthorableObject.h" - -namespace nvidia -{ -namespace apex -{ -class RenderMeshAsset; -} -namespace basicfs -{ - -class WindFSActorImpl; - -class WindFSAsset : public BasicFSAssetImpl -{ - friend class BasicFSAssetDummyAuthoring; -public: - APEX_RW_LOCKABLE_BOILERPLATE - - WindFSAsset(ModuleBasicFSImpl*, ResourceList&, const char*); - WindFSAsset(ModuleBasicFSImpl*, ResourceList&, NvParameterized::Interface*, const char*); - ~WindFSAsset(); - - /* Asset */ - AuthObjTypeID getObjTypeID() const - { - return mAssetTypeID; - } - const char* getObjTypeName() const - { - return getClassName(); - } - - /* ApexInterface */ - virtual void release() - { - mModule->mSdk->releaseAsset(*this); - } - - // TODO: implement forceLoadAssets - uint32_t forceLoadAssets() - { - return 0; - } - - NvParameterized::Interface* getAssetNvParameterized() const - { - return mParams; - } - - NvParameterized::Interface* releaseAndReturnNvParameterizedInterface(void) - { - NvParameterized::Interface* ret = mParams; - mParams = NULL; - release(); - return ret; - } - - /* BasicFSAsset specific methods */ - void destroy(); - - /** - * \brief Apply any changes that may been made to the NvParameterized::Interface on this asset. - */ - virtual void applyEditingChanges(void) - { - APEX_INVALID_OPERATION("Not yet implemented!"); - } - - WindFSPreview* createWindFSPreview(const WindFSPreviewDesc& desc, AssetPreviewScene* previewScene); - WindFSPreview* createWindFSPreviewImpl(const WindFSPreviewDesc& desc, WindFSAsset* TurboAsset, AssetPreviewScene* previewScene); - void releaseWindFSPreview(WindFSPreview& preview); - - NvParameterized::Interface* getDefaultActorDesc(); - virtual Actor* createApexActor(const NvParameterized::Interface& /*parms*/, Scene& /*apexScene*/); - - NvParameterized::Interface* getDefaultAssetPreviewDesc(); - virtual AssetPreview* createApexAssetPreview(const NvParameterized::Interface& /*params*/, AssetPreviewScene* previewScene); - - virtual bool isValidForActorCreation(const ::NvParameterized::Interface& /*parms*/, Scene& /*apexScene*/) const - { - return true; // todo implement this method - } - - /* Typical asset members */ - static const char* getClassName() // return to protected - { - return WIND_FS_AUTHORING_TYPE_NAME; - } - -protected: - - static AuthObjTypeID mAssetTypeID; - - WindFSAssetParams* mParams; - WindFSActorParams* mDefaultActorParams; - WindFSPreviewParams* mDefaultPreviewParams; - - friend class ModuleBasicFSImpl; - friend class WindFSActorImpl; - friend class WindFSAssetPreview; - template <class T_Module, class T_Asset, class T_AssetAuthoring> friend class nvidia::apex::ApexAuthorableObject; - -}; - -class WindFSAssetAuthoring : public WindFSAsset, public ApexAssetAuthoring, public BasicFSAssetAuthoring -{ -public: - APEX_RW_LOCKABLE_BOILERPLATE - - WindFSAssetAuthoring(ModuleBasicFSImpl* m, ResourceList& l) : - WindFSAsset(m, l, "WindFSAssetAuthoring") {} - - WindFSAssetAuthoring(ModuleBasicFSImpl* m, ResourceList& l, const char* name) : - WindFSAsset(m, l, name) {} - - WindFSAssetAuthoring(ModuleBasicFSImpl* m, ResourceList& l, NvParameterized::Interface* params, const char* name) : - WindFSAsset(m, l, params, name) {} - - ~WindFSAssetAuthoring() {} - void destroy() - { - delete this; - } - - /* AssetAuthoring */ - const char* getName(void) const - { - return WindFSAsset::getName(); - } - const char* getObjTypeName() const - { - return WindFSAsset::getClassName(); - } - bool prepareForPlatform(nvidia::apex::PlatformTag) - { - APEX_INVALID_OPERATION("Not Implemented."); - return false; - } - - void setToolString(const char* toolName, const char* toolVersion, uint32_t toolChangelist) - { - ApexAssetAuthoring::setToolString(toolName, toolVersion, toolChangelist); - } - - /* ApexInterface */ - virtual void release() - { - mModule->mSdk->releaseAssetAuthoring(*this); - } - - NvParameterized::Interface* getNvParameterized() const - { - return WindFSAsset::getAssetNvParameterized(); - } - - NvParameterized::Interface* releaseAndReturnNvParameterizedInterface(void) - { - return WindFSAsset::releaseAndReturnNvParameterizedInterface(); - } - -}; - -} -} // end namespace nvidia::apex - -#endif
\ No newline at end of file diff --git a/APEX_1.4/module/basicfs/include/WindFSAssetPreview.h b/APEX_1.4/module/basicfs/include/WindFSAssetPreview.h deleted file mode 100644 index 4b2116b2..00000000 --- a/APEX_1.4/module/basicfs/include/WindFSAssetPreview.h +++ /dev/null @@ -1,101 +0,0 @@ -/* - * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. - * - * NVIDIA CORPORATION and its licensors retain all intellectual property - * and proprietary rights in and to this software, related documentation - * and any modifications thereto. Any use, reproduction, disclosure or - * distribution of this software and related documentation without an express - * license agreement from NVIDIA CORPORATION is strictly prohibited. - */ - - -#ifndef __WIND_ASSET_PREVIEW_H__ -#define __WIND_ASSET_PREVIEW_H__ - -#include "ApexPreview.h" -#include "ApexRWLockable.h" -#include "ApexSDKIntl.h" -#include "WindFSPreview.h" -#include "RenderDebugInterface.h" - -namespace nvidia -{ -namespace basicfs -{ - -class WindFSAsset; - -/** -\brief Descriptor for a WindFS Preview Asset -*/ -class WindFSPreviewDesc -{ -public: - WindFSPreviewDesc() : - mPose(PxMat44()), - mPreviewDetail(APEX_WIND::WIND_DRAW_FULL_DETAIL) - { - mPose = PxMat44(PxIdentity); - }; - - /** - \brief The pose that translates from preview coordinates to world coordinates. - */ - PxMat44 mPose; - /** - \brief The detail options of the preview drawing - */ - uint32_t mPreviewDetail; -}; - -/* - APEX asset preview asset. - Preview. -*/ -class WindFSAssetPreview : public WindFSPreview, public ApexResource, public ApexPreview, public ApexRWLockable -{ -public: - APEX_RW_LOCKABLE_BOILERPLATE - - WindFSAssetPreview(const WindFSPreviewDesc& PreviewDesc, ApexSDK* myApexSDK, WindFSAsset* myAsset, AssetPreviewScene* previewScene); - void destroy(); - - void setPose(const PxMat44& pose); // Sets the preview instance's pose. This may include scaling. - const PxMat44 getPose() const; - - // from RenderDataProvider - void lockRenderResources(void); - void unlockRenderResources(void); - void updateRenderResources(bool rewriteBuffers = false, void* userRenderData = 0); - - // from Renderable.h - void dispatchRenderResources(UserRenderer& renderer); - PxBounds3 getBounds(void) const; - - // from ApexResource.h - void release(void); - -private: - - ~WindFSAssetPreview(); - PxMat44 mPose; // the pose for the preview rendering - ApexSDK* mApexSDK; // pointer to the APEX SDK - WindFSAsset* mAsset; // our parent WindFS Asset - RenderDebugInterface* mApexRenderDebug; // Pointer to the RenderLines class to draw the - AssetPreviewScene* mPreviewScene; - - // preview stuff - uint32_t mPreviewDetail; // the detail options of the preview drawing - - -// void setHalfLengthDimensions(PxVec3 halfLenDim); - void setDetailLevel(uint32_t detail); - - void drawPreviewAssetInfo(); - void drawInfoLine(uint32_t lineNum, const char* str); -}; - -} -} // namespace nvidia - -#endif // __NOISE_ASSET_PREVIEW_H__ diff --git a/APEX_1.4/module/basicfs/include/WindFSCommon.h b/APEX_1.4/module/basicfs/include/WindFSCommon.h deleted file mode 100644 index 195cd02c..00000000 --- a/APEX_1.4/module/basicfs/include/WindFSCommon.h +++ /dev/null @@ -1,43 +0,0 @@ -/* - * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. - * - * NVIDIA CORPORATION and its licensors retain all intellectual property - * and proprietary rights in and to this software, related documentation - * and any modifications thereto. Any use, reproduction, disclosure or - * distribution of this software and related documentation without an express - * license agreement from NVIDIA CORPORATION is strictly prohibited. - */ - - -#ifndef __WIND_FS_COMMON_H__ -#define __WIND_FS_COMMON_H__ - -#include "../../fieldsampler/include/FieldSamplerCommon.h" -#include "SimplexNoise.h" - -namespace nvidia -{ -namespace basicfs -{ - -//struct WindFSParams -#define INPLACE_TYPE_STRUCT_NAME WindFSParams -#define INPLACE_TYPE_STRUCT_FIELDS \ - INPLACE_TYPE_FIELD(PxVec3, fieldValue) -#include INPLACE_TYPE_BUILD() - - -PX_CUDA_CALLABLE PX_INLINE PxVec3 evalWind(const WindFSParams& params) -{ - return params.fieldValue; -} - -PX_CUDA_CALLABLE PX_INLINE PxVec3 executeWindFS(const WindFSParams& params, const PxVec3& ) -{ - return evalWind(params); -} - -} -} // namespace nvidia - -#endif diff --git a/APEX_1.4/module/basicfs/include/autogen/AttractorFSActorParams.h b/APEX_1.4/module/basicfs/include/autogen/AttractorFSActorParams.h deleted file mode 100644 index ee709a7a..00000000 --- a/APEX_1.4/module/basicfs/include/autogen/AttractorFSActorParams.h +++ /dev/null @@ -1,233 +0,0 @@ -// This code contains NVIDIA Confidential Information and is disclosed to you -// under a form of NVIDIA software license agreement provided separately to you. -// -// Notice -// NVIDIA Corporation and its licensors retain all intellectual property and -// proprietary rights in and to this software and related documentation and -// any modifications thereto. Any use, reproduction, disclosure, or -// distribution of this software and related documentation without an express -// license agreement from NVIDIA Corporation is strictly prohibited. -// -// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES -// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO -// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, -// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. -// -// Information and code furnished is believed to be accurate and reliable. -// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such -// information or for any infringement of patents or other rights of third parties that may -// result from its use. No license is granted by implication or otherwise under any patent -// or patent rights of NVIDIA Corporation. Details are subject to change without notice. -// This code supersedes and replaces all information previously supplied. -// NVIDIA Corporation products are not authorized for use as critical -// components in life support devices or systems without express written approval of -// NVIDIA Corporation. -// -// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. - -// This file was generated by NvParameterized/scripts/GenParameterized.pl - - -#ifndef HEADER_AttractorFSActorParams_h -#define HEADER_AttractorFSActorParams_h - -#include "NvParametersTypes.h" - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -#include "nvparameterized/NvParameterized.h" -#include "nvparameterized/NvParameterizedTraits.h" -#include "NvParameters.h" -#include "NvTraitsInternal.h" -#endif - -namespace nvidia -{ -namespace basicfs -{ - -#if PX_VC -#pragma warning(push) -#pragma warning(disable: 4324) // structure was padded due to __declspec(align()) -#endif - -namespace AttractorFSActorParamsNS -{ - - - -struct ParametersStruct -{ - - physx::PxTransform initialPose; - float initialScale; - NvParameterized::DummyStringStruct fieldBoundaryFilterDataName; - NvParameterized::DummyStringStruct fieldSamplerFilterDataName; - -}; - -static const uint32_t checksum[] = { 0x4f2a3341, 0x2794b529, 0x17ac5081, 0xa5038a78, }; - -} // namespace AttractorFSActorParamsNS - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -class AttractorFSActorParams : public NvParameterized::NvParameters, public AttractorFSActorParamsNS::ParametersStruct -{ -public: - AttractorFSActorParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0); - - virtual ~AttractorFSActorParams(); - - virtual void destroy(); - - static const char* staticClassName(void) - { - return("AttractorFSActorParams"); - } - - const char* className(void) const - { - return(staticClassName()); - } - - static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)1; - - static uint32_t staticVersion(void) - { - return ClassVersion; - } - - uint32_t version(void) const - { - return(staticVersion()); - } - - static const uint32_t ClassAlignment = 8; - - static const uint32_t* staticChecksum(uint32_t& bits) - { - bits = 8 * sizeof(AttractorFSActorParamsNS::checksum); - return AttractorFSActorParamsNS::checksum; - } - - static void freeParameterDefinitionTable(NvParameterized::Traits* traits); - - const uint32_t* checksum(uint32_t& bits) const - { - return staticChecksum(bits); - } - - const AttractorFSActorParamsNS::ParametersStruct& parameters(void) const - { - AttractorFSActorParams* tmpThis = const_cast<AttractorFSActorParams*>(this); - return *(static_cast<AttractorFSActorParamsNS::ParametersStruct*>(tmpThis)); - } - - AttractorFSActorParamsNS::ParametersStruct& parameters(void) - { - return *(static_cast<AttractorFSActorParamsNS::ParametersStruct*>(this)); - } - - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const; - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle); - - void initDefaults(void); - -protected: - - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void); - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const; - - - virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const; - -private: - - void buildTree(void); - void initDynamicArrays(void); - void initStrings(void); - void initReferences(void); - void freeDynamicArrays(void); - void freeStrings(void); - void freeReferences(void); - - static bool mBuiltFlag; - static NvParameterized::MutexType mBuiltFlagMutex; -}; - -class AttractorFSActorParamsFactory : public NvParameterized::Factory -{ - static const char* const vptr; - -public: - - virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits) - { - AttractorFSActorParams::freeParameterDefinitionTable(traits); - } - - virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits) - { - // placement new on this class using mParameterizedTraits - - void* newPtr = paramTraits->alloc(sizeof(AttractorFSActorParams), AttractorFSActorParams::ClassAlignment); - if (!NvParameterized::IsAligned(newPtr, AttractorFSActorParams::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class AttractorFSActorParams"); - paramTraits->free(newPtr); - return 0; - } - - memset(newPtr, 0, sizeof(AttractorFSActorParams)); // always initialize memory allocated to zero for default values - return NV_PARAM_PLACEMENT_NEW(newPtr, AttractorFSActorParams)(paramTraits); - } - - virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount) - { - if (!NvParameterized::IsAligned(bufObj, AttractorFSActorParams::ClassAlignment) - || !NvParameterized::IsAligned(bufStart, AttractorFSActorParams::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class AttractorFSActorParams"); - return 0; - } - - // Init NvParameters-part - // We used to call empty constructor of AttractorFSActorParams here - // but it may call default constructors of members and spoil the data - NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount); - - // Init vtable (everything else is already initialized) - *(const char**)bufObj = vptr; - - return (AttractorFSActorParams*)bufObj; - } - - virtual const char* getClassName() - { - return (AttractorFSActorParams::staticClassName()); - } - - virtual uint32_t getVersion() - { - return (AttractorFSActorParams::staticVersion()); - } - - virtual uint32_t getAlignment() - { - return (AttractorFSActorParams::ClassAlignment); - } - - virtual const uint32_t* getChecksum(uint32_t& bits) - { - return (AttractorFSActorParams::staticChecksum(bits)); - } -}; -#endif // NV_PARAMETERIZED_ONLY_LAYOUTS - -} // namespace basicfs -} // namespace nvidia - -#if PX_VC -#pragma warning(pop) -#endif - -#endif diff --git a/APEX_1.4/module/basicfs/include/autogen/AttractorFSAssetParams.h b/APEX_1.4/module/basicfs/include/autogen/AttractorFSAssetParams.h deleted file mode 100644 index 054949be..00000000 --- a/APEX_1.4/module/basicfs/include/autogen/AttractorFSAssetParams.h +++ /dev/null @@ -1,237 +0,0 @@ -// This code contains NVIDIA Confidential Information and is disclosed to you -// under a form of NVIDIA software license agreement provided separately to you. -// -// Notice -// NVIDIA Corporation and its licensors retain all intellectual property and -// proprietary rights in and to this software and related documentation and -// any modifications thereto. Any use, reproduction, disclosure, or -// distribution of this software and related documentation without an express -// license agreement from NVIDIA Corporation is strictly prohibited. -// -// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES -// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO -// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, -// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. -// -// Information and code furnished is believed to be accurate and reliable. -// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such -// information or for any infringement of patents or other rights of third parties that may -// result from its use. No license is granted by implication or otherwise under any patent -// or patent rights of NVIDIA Corporation. Details are subject to change without notice. -// This code supersedes and replaces all information previously supplied. -// NVIDIA Corporation products are not authorized for use as critical -// components in life support devices or systems without express written approval of -// NVIDIA Corporation. -// -// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. - -// This file was generated by NvParameterized/scripts/GenParameterized.pl - - -#ifndef HEADER_AttractorFSAssetParams_h -#define HEADER_AttractorFSAssetParams_h - -#include "NvParametersTypes.h" - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -#include "nvparameterized/NvParameterized.h" -#include "nvparameterized/NvParameterizedTraits.h" -#include "NvParameters.h" -#include "NvTraitsInternal.h" -#endif - -namespace nvidia -{ -namespace basicfs -{ - -#if PX_VC -#pragma warning(push) -#pragma warning(disable: 4324) // structure was padded due to __declspec(align()) -#endif - -namespace AttractorFSAssetParamsNS -{ - - - -struct ParametersStruct -{ - - float boundaryFadePercentage; - float radius; - float constFieldStrength; - float variableFieldStrength; - float fieldDragCoeff; - float fieldWeight; - NvParameterized::DummyStringStruct fieldBoundaryFilterDataName; - NvParameterized::DummyStringStruct fieldSamplerFilterDataName; - -}; - -static const uint32_t checksum[] = { 0xa5c6fe76, 0x029893b4, 0x67ea6245, 0xb8f7fb2a, }; - -} // namespace AttractorFSAssetParamsNS - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -class AttractorFSAssetParams : public NvParameterized::NvParameters, public AttractorFSAssetParamsNS::ParametersStruct -{ -public: - AttractorFSAssetParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0); - - virtual ~AttractorFSAssetParams(); - - virtual void destroy(); - - static const char* staticClassName(void) - { - return("AttractorFSAssetParams"); - } - - const char* className(void) const - { - return(staticClassName()); - } - - static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)1; - - static uint32_t staticVersion(void) - { - return ClassVersion; - } - - uint32_t version(void) const - { - return(staticVersion()); - } - - static const uint32_t ClassAlignment = 8; - - static const uint32_t* staticChecksum(uint32_t& bits) - { - bits = 8 * sizeof(AttractorFSAssetParamsNS::checksum); - return AttractorFSAssetParamsNS::checksum; - } - - static void freeParameterDefinitionTable(NvParameterized::Traits* traits); - - const uint32_t* checksum(uint32_t& bits) const - { - return staticChecksum(bits); - } - - const AttractorFSAssetParamsNS::ParametersStruct& parameters(void) const - { - AttractorFSAssetParams* tmpThis = const_cast<AttractorFSAssetParams*>(this); - return *(static_cast<AttractorFSAssetParamsNS::ParametersStruct*>(tmpThis)); - } - - AttractorFSAssetParamsNS::ParametersStruct& parameters(void) - { - return *(static_cast<AttractorFSAssetParamsNS::ParametersStruct*>(this)); - } - - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const; - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle); - - void initDefaults(void); - -protected: - - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void); - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const; - - - virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const; - -private: - - void buildTree(void); - void initDynamicArrays(void); - void initStrings(void); - void initReferences(void); - void freeDynamicArrays(void); - void freeStrings(void); - void freeReferences(void); - - static bool mBuiltFlag; - static NvParameterized::MutexType mBuiltFlagMutex; -}; - -class AttractorFSAssetParamsFactory : public NvParameterized::Factory -{ - static const char* const vptr; - -public: - - virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits) - { - AttractorFSAssetParams::freeParameterDefinitionTable(traits); - } - - virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits) - { - // placement new on this class using mParameterizedTraits - - void* newPtr = paramTraits->alloc(sizeof(AttractorFSAssetParams), AttractorFSAssetParams::ClassAlignment); - if (!NvParameterized::IsAligned(newPtr, AttractorFSAssetParams::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class AttractorFSAssetParams"); - paramTraits->free(newPtr); - return 0; - } - - memset(newPtr, 0, sizeof(AttractorFSAssetParams)); // always initialize memory allocated to zero for default values - return NV_PARAM_PLACEMENT_NEW(newPtr, AttractorFSAssetParams)(paramTraits); - } - - virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount) - { - if (!NvParameterized::IsAligned(bufObj, AttractorFSAssetParams::ClassAlignment) - || !NvParameterized::IsAligned(bufStart, AttractorFSAssetParams::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class AttractorFSAssetParams"); - return 0; - } - - // Init NvParameters-part - // We used to call empty constructor of AttractorFSAssetParams here - // but it may call default constructors of members and spoil the data - NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount); - - // Init vtable (everything else is already initialized) - *(const char**)bufObj = vptr; - - return (AttractorFSAssetParams*)bufObj; - } - - virtual const char* getClassName() - { - return (AttractorFSAssetParams::staticClassName()); - } - - virtual uint32_t getVersion() - { - return (AttractorFSAssetParams::staticVersion()); - } - - virtual uint32_t getAlignment() - { - return (AttractorFSAssetParams::ClassAlignment); - } - - virtual const uint32_t* getChecksum(uint32_t& bits) - { - return (AttractorFSAssetParams::staticChecksum(bits)); - } -}; -#endif // NV_PARAMETERIZED_ONLY_LAYOUTS - -} // namespace basicfs -} // namespace nvidia - -#if PX_VC -#pragma warning(pop) -#endif - -#endif diff --git a/APEX_1.4/module/basicfs/include/autogen/AttractorFSPreviewParams.h b/APEX_1.4/module/basicfs/include/autogen/AttractorFSPreviewParams.h deleted file mode 100644 index 7bf7e131..00000000 --- a/APEX_1.4/module/basicfs/include/autogen/AttractorFSPreviewParams.h +++ /dev/null @@ -1,233 +0,0 @@ -// This code contains NVIDIA Confidential Information and is disclosed to you -// under a form of NVIDIA software license agreement provided separately to you. -// -// Notice -// NVIDIA Corporation and its licensors retain all intellectual property and -// proprietary rights in and to this software and related documentation and -// any modifications thereto. Any use, reproduction, disclosure, or -// distribution of this software and related documentation without an express -// license agreement from NVIDIA Corporation is strictly prohibited. -// -// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES -// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO -// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, -// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. -// -// Information and code furnished is believed to be accurate and reliable. -// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such -// information or for any infringement of patents or other rights of third parties that may -// result from its use. No license is granted by implication or otherwise under any patent -// or patent rights of NVIDIA Corporation. Details are subject to change without notice. -// This code supersedes and replaces all information previously supplied. -// NVIDIA Corporation products are not authorized for use as critical -// components in life support devices or systems without express written approval of -// NVIDIA Corporation. -// -// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. - -// This file was generated by NvParameterized/scripts/GenParameterized.pl - - -#ifndef HEADER_AttractorFSPreviewParams_h -#define HEADER_AttractorFSPreviewParams_h - -#include "NvParametersTypes.h" - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -#include "nvparameterized/NvParameterized.h" -#include "nvparameterized/NvParameterizedTraits.h" -#include "NvParameters.h" -#include "NvTraitsInternal.h" -#endif - -namespace nvidia -{ -namespace basicfs -{ - -#if PX_VC -#pragma warning(push) -#pragma warning(disable: 4324) // structure was padded due to __declspec(align()) -#endif - -namespace AttractorFSPreviewParamsNS -{ - - - -struct ParametersStruct -{ - - physx::PxMat44 globalPose; - bool drawShape; - bool drawAssetInfo; - uint64_t userData; - -}; - -static const uint32_t checksum[] = { 0x8922c590, 0x18102a05, 0xf09b9b50, 0xdcef001a, }; - -} // namespace AttractorFSPreviewParamsNS - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -class AttractorFSPreviewParams : public NvParameterized::NvParameters, public AttractorFSPreviewParamsNS::ParametersStruct -{ -public: - AttractorFSPreviewParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0); - - virtual ~AttractorFSPreviewParams(); - - virtual void destroy(); - - static const char* staticClassName(void) - { - return("AttractorFSPreviewParams"); - } - - const char* className(void) const - { - return(staticClassName()); - } - - static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0; - - static uint32_t staticVersion(void) - { - return ClassVersion; - } - - uint32_t version(void) const - { - return(staticVersion()); - } - - static const uint32_t ClassAlignment = 8; - - static const uint32_t* staticChecksum(uint32_t& bits) - { - bits = 8 * sizeof(AttractorFSPreviewParamsNS::checksum); - return AttractorFSPreviewParamsNS::checksum; - } - - static void freeParameterDefinitionTable(NvParameterized::Traits* traits); - - const uint32_t* checksum(uint32_t& bits) const - { - return staticChecksum(bits); - } - - const AttractorFSPreviewParamsNS::ParametersStruct& parameters(void) const - { - AttractorFSPreviewParams* tmpThis = const_cast<AttractorFSPreviewParams*>(this); - return *(static_cast<AttractorFSPreviewParamsNS::ParametersStruct*>(tmpThis)); - } - - AttractorFSPreviewParamsNS::ParametersStruct& parameters(void) - { - return *(static_cast<AttractorFSPreviewParamsNS::ParametersStruct*>(this)); - } - - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const; - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle); - - void initDefaults(void); - -protected: - - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void); - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const; - - - virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const; - -private: - - void buildTree(void); - void initDynamicArrays(void); - void initStrings(void); - void initReferences(void); - void freeDynamicArrays(void); - void freeStrings(void); - void freeReferences(void); - - static bool mBuiltFlag; - static NvParameterized::MutexType mBuiltFlagMutex; -}; - -class AttractorFSPreviewParamsFactory : public NvParameterized::Factory -{ - static const char* const vptr; - -public: - - virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits) - { - AttractorFSPreviewParams::freeParameterDefinitionTable(traits); - } - - virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits) - { - // placement new on this class using mParameterizedTraits - - void* newPtr = paramTraits->alloc(sizeof(AttractorFSPreviewParams), AttractorFSPreviewParams::ClassAlignment); - if (!NvParameterized::IsAligned(newPtr, AttractorFSPreviewParams::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class AttractorFSPreviewParams"); - paramTraits->free(newPtr); - return 0; - } - - memset(newPtr, 0, sizeof(AttractorFSPreviewParams)); // always initialize memory allocated to zero for default values - return NV_PARAM_PLACEMENT_NEW(newPtr, AttractorFSPreviewParams)(paramTraits); - } - - virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount) - { - if (!NvParameterized::IsAligned(bufObj, AttractorFSPreviewParams::ClassAlignment) - || !NvParameterized::IsAligned(bufStart, AttractorFSPreviewParams::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class AttractorFSPreviewParams"); - return 0; - } - - // Init NvParameters-part - // We used to call empty constructor of AttractorFSPreviewParams here - // but it may call default constructors of members and spoil the data - NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount); - - // Init vtable (everything else is already initialized) - *(const char**)bufObj = vptr; - - return (AttractorFSPreviewParams*)bufObj; - } - - virtual const char* getClassName() - { - return (AttractorFSPreviewParams::staticClassName()); - } - - virtual uint32_t getVersion() - { - return (AttractorFSPreviewParams::staticVersion()); - } - - virtual uint32_t getAlignment() - { - return (AttractorFSPreviewParams::ClassAlignment); - } - - virtual const uint32_t* getChecksum(uint32_t& bits) - { - return (AttractorFSPreviewParams::staticChecksum(bits)); - } -}; -#endif // NV_PARAMETERIZED_ONLY_LAYOUTS - -} // namespace basicfs -} // namespace nvidia - -#if PX_VC -#pragma warning(pop) -#endif - -#endif diff --git a/APEX_1.4/module/basicfs/include/autogen/BasicFSDebugRenderParams.h b/APEX_1.4/module/basicfs/include/autogen/BasicFSDebugRenderParams.h deleted file mode 100644 index 3f6dbbbc..00000000 --- a/APEX_1.4/module/basicfs/include/autogen/BasicFSDebugRenderParams.h +++ /dev/null @@ -1,251 +0,0 @@ -// This code contains NVIDIA Confidential Information and is disclosed to you -// under a form of NVIDIA software license agreement provided separately to you. -// -// Notice -// NVIDIA Corporation and its licensors retain all intellectual property and -// proprietary rights in and to this software and related documentation and -// any modifications thereto. Any use, reproduction, disclosure, or -// distribution of this software and related documentation without an express -// license agreement from NVIDIA Corporation is strictly prohibited. -// -// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES -// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO -// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, -// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. -// -// Information and code furnished is believed to be accurate and reliable. -// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such -// information or for any infringement of patents or other rights of third parties that may -// result from its use. No license is granted by implication or otherwise under any patent -// or patent rights of NVIDIA Corporation. Details are subject to change without notice. -// This code supersedes and replaces all information previously supplied. -// NVIDIA Corporation products are not authorized for use as critical -// components in life support devices or systems without express written approval of -// NVIDIA Corporation. -// -// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. - -// This file was generated by NvParameterized/scripts/GenParameterized.pl - - -#ifndef HEADER_BasicFSDebugRenderParams_h -#define HEADER_BasicFSDebugRenderParams_h - -#include "NvParametersTypes.h" - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -#include "nvparameterized/NvParameterized.h" -#include "nvparameterized/NvParameterizedTraits.h" -#include "NvParameters.h" -#include "NvTraitsInternal.h" -#endif - -namespace nvidia -{ -namespace basicfs -{ - -#if PX_VC -#pragma warning(push) -#pragma warning(disable: 4324) // structure was padded due to __declspec(align()) -#endif - -namespace BasicFSDebugRenderParamsNS -{ - - - -struct ParametersStruct -{ - - bool VISUALIZE_JET_FS_ACTOR; - bool VISUALIZE_JET_FS_ACTOR_NAME; - bool VISUALIZE_JET_FS_SHAPE; - bool VISUALIZE_JET_FS_FIELD; - bool VISUALIZE_JET_FS_POSE; - float JET_FS_FIELD_SCALE; - bool VISUALIZE_ATTRACTOR_FS_ACTOR; - bool VISUALIZE_ATTRACTOR_FS_ACTOR_NAME; - bool VISUALIZE_ATTRACTOR_FS_SHAPE; - bool VISUALIZE_ATTRACTOR_FS_FIELD; - bool VISUALIZE_ATTRACTOR_FS_POSE; - bool VISUALIZE_VORTEX_FS_ACTOR; - bool VISUALIZE_VORTEX_FS_ACTOR_NAME; - bool VISUALIZE_VORTEX_FS_SHAPE; - bool VISUALIZE_VORTEX_FS_FIELD; - bool VISUALIZE_VORTEX_FS_POSE; - bool VISUALIZE_NOISE_FS_ACTOR; - bool VISUALIZE_NOISE_FS_ACTOR_NAME; - bool VISUALIZE_NOISE_FS_SHAPE; - bool VISUALIZE_NOISE_FS_POSE; - bool VISUALIZE_WIND_FS_ACTOR; - bool VISUALIZE_WIND_FS_ACTOR_NAME; - -}; - -static const uint32_t checksum[] = { 0xb0169d27, 0x35d0161d, 0xa6b13602, 0x90135fb1, }; - -} // namespace BasicFSDebugRenderParamsNS - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -class BasicFSDebugRenderParams : public NvParameterized::NvParameters, public BasicFSDebugRenderParamsNS::ParametersStruct -{ -public: - BasicFSDebugRenderParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0); - - virtual ~BasicFSDebugRenderParams(); - - virtual void destroy(); - - static const char* staticClassName(void) - { - return("BasicFSDebugRenderParams"); - } - - const char* className(void) const - { - return(staticClassName()); - } - - static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0; - - static uint32_t staticVersion(void) - { - return ClassVersion; - } - - uint32_t version(void) const - { - return(staticVersion()); - } - - static const uint32_t ClassAlignment = 8; - - static const uint32_t* staticChecksum(uint32_t& bits) - { - bits = 8 * sizeof(BasicFSDebugRenderParamsNS::checksum); - return BasicFSDebugRenderParamsNS::checksum; - } - - static void freeParameterDefinitionTable(NvParameterized::Traits* traits); - - const uint32_t* checksum(uint32_t& bits) const - { - return staticChecksum(bits); - } - - const BasicFSDebugRenderParamsNS::ParametersStruct& parameters(void) const - { - BasicFSDebugRenderParams* tmpThis = const_cast<BasicFSDebugRenderParams*>(this); - return *(static_cast<BasicFSDebugRenderParamsNS::ParametersStruct*>(tmpThis)); - } - - BasicFSDebugRenderParamsNS::ParametersStruct& parameters(void) - { - return *(static_cast<BasicFSDebugRenderParamsNS::ParametersStruct*>(this)); - } - - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const; - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle); - - void initDefaults(void); - -protected: - - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void); - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const; - - - virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const; - -private: - - void buildTree(void); - void initDynamicArrays(void); - void initStrings(void); - void initReferences(void); - void freeDynamicArrays(void); - void freeStrings(void); - void freeReferences(void); - - static bool mBuiltFlag; - static NvParameterized::MutexType mBuiltFlagMutex; -}; - -class BasicFSDebugRenderParamsFactory : public NvParameterized::Factory -{ - static const char* const vptr; - -public: - - virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits) - { - BasicFSDebugRenderParams::freeParameterDefinitionTable(traits); - } - - virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits) - { - // placement new on this class using mParameterizedTraits - - void* newPtr = paramTraits->alloc(sizeof(BasicFSDebugRenderParams), BasicFSDebugRenderParams::ClassAlignment); - if (!NvParameterized::IsAligned(newPtr, BasicFSDebugRenderParams::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class BasicFSDebugRenderParams"); - paramTraits->free(newPtr); - return 0; - } - - memset(newPtr, 0, sizeof(BasicFSDebugRenderParams)); // always initialize memory allocated to zero for default values - return NV_PARAM_PLACEMENT_NEW(newPtr, BasicFSDebugRenderParams)(paramTraits); - } - - virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount) - { - if (!NvParameterized::IsAligned(bufObj, BasicFSDebugRenderParams::ClassAlignment) - || !NvParameterized::IsAligned(bufStart, BasicFSDebugRenderParams::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class BasicFSDebugRenderParams"); - return 0; - } - - // Init NvParameters-part - // We used to call empty constructor of BasicFSDebugRenderParams here - // but it may call default constructors of members and spoil the data - NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount); - - // Init vtable (everything else is already initialized) - *(const char**)bufObj = vptr; - - return (BasicFSDebugRenderParams*)bufObj; - } - - virtual const char* getClassName() - { - return (BasicFSDebugRenderParams::staticClassName()); - } - - virtual uint32_t getVersion() - { - return (BasicFSDebugRenderParams::staticVersion()); - } - - virtual uint32_t getAlignment() - { - return (BasicFSDebugRenderParams::ClassAlignment); - } - - virtual const uint32_t* getChecksum(uint32_t& bits) - { - return (BasicFSDebugRenderParams::staticChecksum(bits)); - } -}; -#endif // NV_PARAMETERIZED_ONLY_LAYOUTS - -} // namespace basicfs -} // namespace nvidia - -#if PX_VC -#pragma warning(pop) -#endif - -#endif diff --git a/APEX_1.4/module/basicfs/include/autogen/BasicFSModuleParameters.h b/APEX_1.4/module/basicfs/include/autogen/BasicFSModuleParameters.h deleted file mode 100644 index 28228223..00000000 --- a/APEX_1.4/module/basicfs/include/autogen/BasicFSModuleParameters.h +++ /dev/null @@ -1,230 +0,0 @@ -// This code contains NVIDIA Confidential Information and is disclosed to you -// under a form of NVIDIA software license agreement provided separately to you. -// -// Notice -// NVIDIA Corporation and its licensors retain all intellectual property and -// proprietary rights in and to this software and related documentation and -// any modifications thereto. Any use, reproduction, disclosure, or -// distribution of this software and related documentation without an express -// license agreement from NVIDIA Corporation is strictly prohibited. -// -// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES -// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO -// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, -// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. -// -// Information and code furnished is believed to be accurate and reliable. -// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such -// information or for any infringement of patents or other rights of third parties that may -// result from its use. No license is granted by implication or otherwise under any patent -// or patent rights of NVIDIA Corporation. Details are subject to change without notice. -// This code supersedes and replaces all information previously supplied. -// NVIDIA Corporation products are not authorized for use as critical -// components in life support devices or systems without express written approval of -// NVIDIA Corporation. -// -// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. - -// This file was generated by NvParameterized/scripts/GenParameterized.pl - - -#ifndef HEADER_BasicFSModuleParameters_h -#define HEADER_BasicFSModuleParameters_h - -#include "NvParametersTypes.h" - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -#include "nvparameterized/NvParameterized.h" -#include "nvparameterized/NvParameterizedTraits.h" -#include "NvParameters.h" -#include "NvTraitsInternal.h" -#endif - -namespace nvidia -{ -namespace basicfs -{ - -#if PX_VC -#pragma warning(push) -#pragma warning(disable: 4324) // structure was padded due to __declspec(align()) -#endif - -namespace BasicFSModuleParametersNS -{ - - - -struct ParametersStruct -{ - - uint32_t unused; - -}; - -static const uint32_t checksum[] = { 0x5172e1d0, 0xd8897074, 0x2680816d, 0x73062129, }; - -} // namespace BasicFSModuleParametersNS - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -class BasicFSModuleParameters : public NvParameterized::NvParameters, public BasicFSModuleParametersNS::ParametersStruct -{ -public: - BasicFSModuleParameters(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0); - - virtual ~BasicFSModuleParameters(); - - virtual void destroy(); - - static const char* staticClassName(void) - { - return("BasicFSModuleParameters"); - } - - const char* className(void) const - { - return(staticClassName()); - } - - static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0; - - static uint32_t staticVersion(void) - { - return ClassVersion; - } - - uint32_t version(void) const - { - return(staticVersion()); - } - - static const uint32_t ClassAlignment = 8; - - static const uint32_t* staticChecksum(uint32_t& bits) - { - bits = 8 * sizeof(BasicFSModuleParametersNS::checksum); - return BasicFSModuleParametersNS::checksum; - } - - static void freeParameterDefinitionTable(NvParameterized::Traits* traits); - - const uint32_t* checksum(uint32_t& bits) const - { - return staticChecksum(bits); - } - - const BasicFSModuleParametersNS::ParametersStruct& parameters(void) const - { - BasicFSModuleParameters* tmpThis = const_cast<BasicFSModuleParameters*>(this); - return *(static_cast<BasicFSModuleParametersNS::ParametersStruct*>(tmpThis)); - } - - BasicFSModuleParametersNS::ParametersStruct& parameters(void) - { - return *(static_cast<BasicFSModuleParametersNS::ParametersStruct*>(this)); - } - - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const; - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle); - - void initDefaults(void); - -protected: - - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void); - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const; - - - virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const; - -private: - - void buildTree(void); - void initDynamicArrays(void); - void initStrings(void); - void initReferences(void); - void freeDynamicArrays(void); - void freeStrings(void); - void freeReferences(void); - - static bool mBuiltFlag; - static NvParameterized::MutexType mBuiltFlagMutex; -}; - -class BasicFSModuleParametersFactory : public NvParameterized::Factory -{ - static const char* const vptr; - -public: - - virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits) - { - BasicFSModuleParameters::freeParameterDefinitionTable(traits); - } - - virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits) - { - // placement new on this class using mParameterizedTraits - - void* newPtr = paramTraits->alloc(sizeof(BasicFSModuleParameters), BasicFSModuleParameters::ClassAlignment); - if (!NvParameterized::IsAligned(newPtr, BasicFSModuleParameters::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class BasicFSModuleParameters"); - paramTraits->free(newPtr); - return 0; - } - - memset(newPtr, 0, sizeof(BasicFSModuleParameters)); // always initialize memory allocated to zero for default values - return NV_PARAM_PLACEMENT_NEW(newPtr, BasicFSModuleParameters)(paramTraits); - } - - virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount) - { - if (!NvParameterized::IsAligned(bufObj, BasicFSModuleParameters::ClassAlignment) - || !NvParameterized::IsAligned(bufStart, BasicFSModuleParameters::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class BasicFSModuleParameters"); - return 0; - } - - // Init NvParameters-part - // We used to call empty constructor of BasicFSModuleParameters here - // but it may call default constructors of members and spoil the data - NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount); - - // Init vtable (everything else is already initialized) - *(const char**)bufObj = vptr; - - return (BasicFSModuleParameters*)bufObj; - } - - virtual const char* getClassName() - { - return (BasicFSModuleParameters::staticClassName()); - } - - virtual uint32_t getVersion() - { - return (BasicFSModuleParameters::staticVersion()); - } - - virtual uint32_t getAlignment() - { - return (BasicFSModuleParameters::ClassAlignment); - } - - virtual const uint32_t* getChecksum(uint32_t& bits) - { - return (BasicFSModuleParameters::staticChecksum(bits)); - } -}; -#endif // NV_PARAMETERIZED_ONLY_LAYOUTS - -} // namespace basicfs -} // namespace nvidia - -#if PX_VC -#pragma warning(pop) -#endif - -#endif diff --git a/APEX_1.4/module/basicfs/include/autogen/JetFSActorParams.h b/APEX_1.4/module/basicfs/include/autogen/JetFSActorParams.h deleted file mode 100644 index 3253b2ba..00000000 --- a/APEX_1.4/module/basicfs/include/autogen/JetFSActorParams.h +++ /dev/null @@ -1,233 +0,0 @@ -// This code contains NVIDIA Confidential Information and is disclosed to you -// under a form of NVIDIA software license agreement provided separately to you. -// -// Notice -// NVIDIA Corporation and its licensors retain all intellectual property and -// proprietary rights in and to this software and related documentation and -// any modifications thereto. Any use, reproduction, disclosure, or -// distribution of this software and related documentation without an express -// license agreement from NVIDIA Corporation is strictly prohibited. -// -// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES -// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO -// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, -// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. -// -// Information and code furnished is believed to be accurate and reliable. -// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such -// information or for any infringement of patents or other rights of third parties that may -// result from its use. No license is granted by implication or otherwise under any patent -// or patent rights of NVIDIA Corporation. Details are subject to change without notice. -// This code supersedes and replaces all information previously supplied. -// NVIDIA Corporation products are not authorized for use as critical -// components in life support devices or systems without express written approval of -// NVIDIA Corporation. -// -// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. - -// This file was generated by NvParameterized/scripts/GenParameterized.pl - - -#ifndef HEADER_JetFSActorParams_h -#define HEADER_JetFSActorParams_h - -#include "NvParametersTypes.h" - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -#include "nvparameterized/NvParameterized.h" -#include "nvparameterized/NvParameterizedTraits.h" -#include "NvParameters.h" -#include "NvTraitsInternal.h" -#endif - -namespace nvidia -{ -namespace basicfs -{ - -#if PX_VC -#pragma warning(push) -#pragma warning(disable: 4324) // structure was padded due to __declspec(align()) -#endif - -namespace JetFSActorParamsNS -{ - - - -struct ParametersStruct -{ - - physx::PxTransform initialPose; - float initialScale; - NvParameterized::DummyStringStruct fieldBoundaryFilterDataName; - NvParameterized::DummyStringStruct fieldSamplerFilterDataName; - -}; - -static const uint32_t checksum[] = { 0xa4d1a7f7, 0x7f6decb8, 0x56e05568, 0x7b6ddfd3, }; - -} // namespace JetFSActorParamsNS - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -class JetFSActorParams : public NvParameterized::NvParameters, public JetFSActorParamsNS::ParametersStruct -{ -public: - JetFSActorParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0); - - virtual ~JetFSActorParams(); - - virtual void destroy(); - - static const char* staticClassName(void) - { - return("JetFSActorParams"); - } - - const char* className(void) const - { - return(staticClassName()); - } - - static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)1; - - static uint32_t staticVersion(void) - { - return ClassVersion; - } - - uint32_t version(void) const - { - return(staticVersion()); - } - - static const uint32_t ClassAlignment = 8; - - static const uint32_t* staticChecksum(uint32_t& bits) - { - bits = 8 * sizeof(JetFSActorParamsNS::checksum); - return JetFSActorParamsNS::checksum; - } - - static void freeParameterDefinitionTable(NvParameterized::Traits* traits); - - const uint32_t* checksum(uint32_t& bits) const - { - return staticChecksum(bits); - } - - const JetFSActorParamsNS::ParametersStruct& parameters(void) const - { - JetFSActorParams* tmpThis = const_cast<JetFSActorParams*>(this); - return *(static_cast<JetFSActorParamsNS::ParametersStruct*>(tmpThis)); - } - - JetFSActorParamsNS::ParametersStruct& parameters(void) - { - return *(static_cast<JetFSActorParamsNS::ParametersStruct*>(this)); - } - - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const; - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle); - - void initDefaults(void); - -protected: - - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void); - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const; - - - virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const; - -private: - - void buildTree(void); - void initDynamicArrays(void); - void initStrings(void); - void initReferences(void); - void freeDynamicArrays(void); - void freeStrings(void); - void freeReferences(void); - - static bool mBuiltFlag; - static NvParameterized::MutexType mBuiltFlagMutex; -}; - -class JetFSActorParamsFactory : public NvParameterized::Factory -{ - static const char* const vptr; - -public: - - virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits) - { - JetFSActorParams::freeParameterDefinitionTable(traits); - } - - virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits) - { - // placement new on this class using mParameterizedTraits - - void* newPtr = paramTraits->alloc(sizeof(JetFSActorParams), JetFSActorParams::ClassAlignment); - if (!NvParameterized::IsAligned(newPtr, JetFSActorParams::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class JetFSActorParams"); - paramTraits->free(newPtr); - return 0; - } - - memset(newPtr, 0, sizeof(JetFSActorParams)); // always initialize memory allocated to zero for default values - return NV_PARAM_PLACEMENT_NEW(newPtr, JetFSActorParams)(paramTraits); - } - - virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount) - { - if (!NvParameterized::IsAligned(bufObj, JetFSActorParams::ClassAlignment) - || !NvParameterized::IsAligned(bufStart, JetFSActorParams::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class JetFSActorParams"); - return 0; - } - - // Init NvParameters-part - // We used to call empty constructor of JetFSActorParams here - // but it may call default constructors of members and spoil the data - NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount); - - // Init vtable (everything else is already initialized) - *(const char**)bufObj = vptr; - - return (JetFSActorParams*)bufObj; - } - - virtual const char* getClassName() - { - return (JetFSActorParams::staticClassName()); - } - - virtual uint32_t getVersion() - { - return (JetFSActorParams::staticVersion()); - } - - virtual uint32_t getAlignment() - { - return (JetFSActorParams::ClassAlignment); - } - - virtual const uint32_t* getChecksum(uint32_t& bits) - { - return (JetFSActorParams::staticChecksum(bits)); - } -}; -#endif // NV_PARAMETERIZED_ONLY_LAYOUTS - -} // namespace basicfs -} // namespace nvidia - -#if PX_VC -#pragma warning(pop) -#endif - -#endif diff --git a/APEX_1.4/module/basicfs/include/autogen/JetFSAssetParams.h b/APEX_1.4/module/basicfs/include/autogen/JetFSAssetParams.h deleted file mode 100644 index fc801115..00000000 --- a/APEX_1.4/module/basicfs/include/autogen/JetFSAssetParams.h +++ /dev/null @@ -1,254 +0,0 @@ -// This code contains NVIDIA Confidential Information and is disclosed to you -// under a form of NVIDIA software license agreement provided separately to you. -// -// Notice -// NVIDIA Corporation and its licensors retain all intellectual property and -// proprietary rights in and to this software and related documentation and -// any modifications thereto. Any use, reproduction, disclosure, or -// distribution of this software and related documentation without an express -// license agreement from NVIDIA Corporation is strictly prohibited. -// -// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES -// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO -// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, -// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. -// -// Information and code furnished is believed to be accurate and reliable. -// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such -// information or for any infringement of patents or other rights of third parties that may -// result from its use. No license is granted by implication or otherwise under any patent -// or patent rights of NVIDIA Corporation. Details are subject to change without notice. -// This code supersedes and replaces all information previously supplied. -// NVIDIA Corporation products are not authorized for use as critical -// components in life support devices or systems without express written approval of -// NVIDIA Corporation. -// -// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. - -// This file was generated by NvParameterized/scripts/GenParameterized.pl - - -#ifndef HEADER_JetFSAssetParams_h -#define HEADER_JetFSAssetParams_h - -#include "NvParametersTypes.h" - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -#include "nvparameterized/NvParameterized.h" -#include "nvparameterized/NvParameterizedTraits.h" -#include "NvParameters.h" -#include "NvTraitsInternal.h" -#endif - -namespace nvidia -{ -namespace basicfs -{ - -#if PX_VC -#pragma warning(push) -#pragma warning(disable: 4324) // structure was padded due to __declspec(align()) -#endif - -namespace JetFSAssetParamsNS -{ - - - -struct ParametersStruct -{ - - float defaultScale; - float boundaryFadePercentage; - physx::PxVec3 fieldDirection; - float fieldDirectionDeviationAngle; - float fieldDirectionOscillationPeriod; - float fieldStrength; - float fieldStrengthDeviationPercentage; - float fieldStrengthOscillationPeriod; - float gridShapeRadius; - float gridShapeHeight; - float gridBoundaryFadePercentage; - float nearRadius; - float pivotRadius; - float farRadius; - float directionalStretch; - float averageStartDistance; - float averageEndDistance; - float noisePercentage; - float noiseSpaceScale; - float noiseTimeScale; - uint32_t noiseOctaves; - float fieldDragCoeff; - float fieldWeight; - NvParameterized::DummyStringStruct fieldBoundaryFilterDataName; - NvParameterized::DummyStringStruct fieldSamplerFilterDataName; - -}; - -static const uint32_t checksum[] = { 0x69e560ed, 0x4dd107de, 0x04ab3f89, 0x32270f6f, }; - -} // namespace JetFSAssetParamsNS - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -class JetFSAssetParams : public NvParameterized::NvParameters, public JetFSAssetParamsNS::ParametersStruct -{ -public: - JetFSAssetParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0); - - virtual ~JetFSAssetParams(); - - virtual void destroy(); - - static const char* staticClassName(void) - { - return("JetFSAssetParams"); - } - - const char* className(void) const - { - return(staticClassName()); - } - - static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)1; - - static uint32_t staticVersion(void) - { - return ClassVersion; - } - - uint32_t version(void) const - { - return(staticVersion()); - } - - static const uint32_t ClassAlignment = 8; - - static const uint32_t* staticChecksum(uint32_t& bits) - { - bits = 8 * sizeof(JetFSAssetParamsNS::checksum); - return JetFSAssetParamsNS::checksum; - } - - static void freeParameterDefinitionTable(NvParameterized::Traits* traits); - - const uint32_t* checksum(uint32_t& bits) const - { - return staticChecksum(bits); - } - - const JetFSAssetParamsNS::ParametersStruct& parameters(void) const - { - JetFSAssetParams* tmpThis = const_cast<JetFSAssetParams*>(this); - return *(static_cast<JetFSAssetParamsNS::ParametersStruct*>(tmpThis)); - } - - JetFSAssetParamsNS::ParametersStruct& parameters(void) - { - return *(static_cast<JetFSAssetParamsNS::ParametersStruct*>(this)); - } - - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const; - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle); - - void initDefaults(void); - -protected: - - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void); - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const; - - - virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const; - -private: - - void buildTree(void); - void initDynamicArrays(void); - void initStrings(void); - void initReferences(void); - void freeDynamicArrays(void); - void freeStrings(void); - void freeReferences(void); - - static bool mBuiltFlag; - static NvParameterized::MutexType mBuiltFlagMutex; -}; - -class JetFSAssetParamsFactory : public NvParameterized::Factory -{ - static const char* const vptr; - -public: - - virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits) - { - JetFSAssetParams::freeParameterDefinitionTable(traits); - } - - virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits) - { - // placement new on this class using mParameterizedTraits - - void* newPtr = paramTraits->alloc(sizeof(JetFSAssetParams), JetFSAssetParams::ClassAlignment); - if (!NvParameterized::IsAligned(newPtr, JetFSAssetParams::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class JetFSAssetParams"); - paramTraits->free(newPtr); - return 0; - } - - memset(newPtr, 0, sizeof(JetFSAssetParams)); // always initialize memory allocated to zero for default values - return NV_PARAM_PLACEMENT_NEW(newPtr, JetFSAssetParams)(paramTraits); - } - - virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount) - { - if (!NvParameterized::IsAligned(bufObj, JetFSAssetParams::ClassAlignment) - || !NvParameterized::IsAligned(bufStart, JetFSAssetParams::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class JetFSAssetParams"); - return 0; - } - - // Init NvParameters-part - // We used to call empty constructor of JetFSAssetParams here - // but it may call default constructors of members and spoil the data - NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount); - - // Init vtable (everything else is already initialized) - *(const char**)bufObj = vptr; - - return (JetFSAssetParams*)bufObj; - } - - virtual const char* getClassName() - { - return (JetFSAssetParams::staticClassName()); - } - - virtual uint32_t getVersion() - { - return (JetFSAssetParams::staticVersion()); - } - - virtual uint32_t getAlignment() - { - return (JetFSAssetParams::ClassAlignment); - } - - virtual const uint32_t* getChecksum(uint32_t& bits) - { - return (JetFSAssetParams::staticChecksum(bits)); - } -}; -#endif // NV_PARAMETERIZED_ONLY_LAYOUTS - -} // namespace basicfs -} // namespace nvidia - -#if PX_VC -#pragma warning(pop) -#endif - -#endif diff --git a/APEX_1.4/module/basicfs/include/autogen/JetFSPreviewParams.h b/APEX_1.4/module/basicfs/include/autogen/JetFSPreviewParams.h deleted file mode 100644 index 66eb13d4..00000000 --- a/APEX_1.4/module/basicfs/include/autogen/JetFSPreviewParams.h +++ /dev/null @@ -1,233 +0,0 @@ -// This code contains NVIDIA Confidential Information and is disclosed to you -// under a form of NVIDIA software license agreement provided separately to you. -// -// Notice -// NVIDIA Corporation and its licensors retain all intellectual property and -// proprietary rights in and to this software and related documentation and -// any modifications thereto. Any use, reproduction, disclosure, or -// distribution of this software and related documentation without an express -// license agreement from NVIDIA Corporation is strictly prohibited. -// -// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES -// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO -// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, -// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. -// -// Information and code furnished is believed to be accurate and reliable. -// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such -// information or for any infringement of patents or other rights of third parties that may -// result from its use. No license is granted by implication or otherwise under any patent -// or patent rights of NVIDIA Corporation. Details are subject to change without notice. -// This code supersedes and replaces all information previously supplied. -// NVIDIA Corporation products are not authorized for use as critical -// components in life support devices or systems without express written approval of -// NVIDIA Corporation. -// -// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. - -// This file was generated by NvParameterized/scripts/GenParameterized.pl - - -#ifndef HEADER_JetFSPreviewParams_h -#define HEADER_JetFSPreviewParams_h - -#include "NvParametersTypes.h" - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -#include "nvparameterized/NvParameterized.h" -#include "nvparameterized/NvParameterizedTraits.h" -#include "NvParameters.h" -#include "NvTraitsInternal.h" -#endif - -namespace nvidia -{ -namespace basicfs -{ - -#if PX_VC -#pragma warning(push) -#pragma warning(disable: 4324) // structure was padded due to __declspec(align()) -#endif - -namespace JetFSPreviewParamsNS -{ - - - -struct ParametersStruct -{ - - physx::PxMat44 globalPose; - bool drawShape; - bool drawAssetInfo; - uint64_t userData; - -}; - -static const uint32_t checksum[] = { 0xd4ae1ca1, 0x104c2a39, 0xc7e092cd, 0xc962045f, }; - -} // namespace JetFSPreviewParamsNS - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -class JetFSPreviewParams : public NvParameterized::NvParameters, public JetFSPreviewParamsNS::ParametersStruct -{ -public: - JetFSPreviewParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0); - - virtual ~JetFSPreviewParams(); - - virtual void destroy(); - - static const char* staticClassName(void) - { - return("JetFSPreviewParams"); - } - - const char* className(void) const - { - return(staticClassName()); - } - - static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0; - - static uint32_t staticVersion(void) - { - return ClassVersion; - } - - uint32_t version(void) const - { - return(staticVersion()); - } - - static const uint32_t ClassAlignment = 8; - - static const uint32_t* staticChecksum(uint32_t& bits) - { - bits = 8 * sizeof(JetFSPreviewParamsNS::checksum); - return JetFSPreviewParamsNS::checksum; - } - - static void freeParameterDefinitionTable(NvParameterized::Traits* traits); - - const uint32_t* checksum(uint32_t& bits) const - { - return staticChecksum(bits); - } - - const JetFSPreviewParamsNS::ParametersStruct& parameters(void) const - { - JetFSPreviewParams* tmpThis = const_cast<JetFSPreviewParams*>(this); - return *(static_cast<JetFSPreviewParamsNS::ParametersStruct*>(tmpThis)); - } - - JetFSPreviewParamsNS::ParametersStruct& parameters(void) - { - return *(static_cast<JetFSPreviewParamsNS::ParametersStruct*>(this)); - } - - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const; - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle); - - void initDefaults(void); - -protected: - - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void); - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const; - - - virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const; - -private: - - void buildTree(void); - void initDynamicArrays(void); - void initStrings(void); - void initReferences(void); - void freeDynamicArrays(void); - void freeStrings(void); - void freeReferences(void); - - static bool mBuiltFlag; - static NvParameterized::MutexType mBuiltFlagMutex; -}; - -class JetFSPreviewParamsFactory : public NvParameterized::Factory -{ - static const char* const vptr; - -public: - - virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits) - { - JetFSPreviewParams::freeParameterDefinitionTable(traits); - } - - virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits) - { - // placement new on this class using mParameterizedTraits - - void* newPtr = paramTraits->alloc(sizeof(JetFSPreviewParams), JetFSPreviewParams::ClassAlignment); - if (!NvParameterized::IsAligned(newPtr, JetFSPreviewParams::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class JetFSPreviewParams"); - paramTraits->free(newPtr); - return 0; - } - - memset(newPtr, 0, sizeof(JetFSPreviewParams)); // always initialize memory allocated to zero for default values - return NV_PARAM_PLACEMENT_NEW(newPtr, JetFSPreviewParams)(paramTraits); - } - - virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount) - { - if (!NvParameterized::IsAligned(bufObj, JetFSPreviewParams::ClassAlignment) - || !NvParameterized::IsAligned(bufStart, JetFSPreviewParams::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class JetFSPreviewParams"); - return 0; - } - - // Init NvParameters-part - // We used to call empty constructor of JetFSPreviewParams here - // but it may call default constructors of members and spoil the data - NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount); - - // Init vtable (everything else is already initialized) - *(const char**)bufObj = vptr; - - return (JetFSPreviewParams*)bufObj; - } - - virtual const char* getClassName() - { - return (JetFSPreviewParams::staticClassName()); - } - - virtual uint32_t getVersion() - { - return (JetFSPreviewParams::staticVersion()); - } - - virtual uint32_t getAlignment() - { - return (JetFSPreviewParams::ClassAlignment); - } - - virtual const uint32_t* getChecksum(uint32_t& bits) - { - return (JetFSPreviewParams::staticChecksum(bits)); - } -}; -#endif // NV_PARAMETERIZED_ONLY_LAYOUTS - -} // namespace basicfs -} // namespace nvidia - -#if PX_VC -#pragma warning(pop) -#endif - -#endif diff --git a/APEX_1.4/module/basicfs/include/autogen/ModuleBasicFSRegistration.h b/APEX_1.4/module/basicfs/include/autogen/ModuleBasicFSRegistration.h deleted file mode 100644 index 6c065cb7..00000000 --- a/APEX_1.4/module/basicfs/include/autogen/ModuleBasicFSRegistration.h +++ /dev/null @@ -1,162 +0,0 @@ -/* - * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. - * - * NVIDIA CORPORATION and its licensors retain all intellectual property - * and proprietary rights in and to this software, related documentation - * and any modifications thereto. Any use, reproduction, disclosure or - * distribution of this software and related documentation without an express - * license agreement from NVIDIA CORPORATION is strictly prohibited. - */ - -#ifndef MODULE_MODULEBASICFSREGISTRATIONH_H -#define MODULE_MODULEBASICFSREGISTRATIONH_H - -#include "PsAllocator.h" -#include "NvRegistrationsForTraitsBase.h" -#include "nvparameterized/NvParameterizedTraits.h" -#include "PxAssert.h" -#include <stdint.h> - -// INCLUDE GENERATED FACTORIES -#include "AttractorFSActorParams.h" -#include "AttractorFSAssetParams.h" -#include "AttractorFSPreviewParams.h" -#include "BasicFSDebugRenderParams.h" -#include "JetFSActorParams.h" -#include "JetFSAssetParams.h" -#include "JetFSPreviewParams.h" -#include "BasicFSModuleParameters.h" -#include "NoiseFSActorParams.h" -#include "NoiseFSAssetParams.h" -#include "NoiseFSPreviewParams.h" -#include "VortexFSActorParams.h" -#include "VortexFSAssetParams.h" -#include "VortexFSPreviewParams.h" -#include "WindFSActorParams.h" -#include "WindFSAssetParams.h" -#include "WindFSPreviewParams.h" - - -// INCLUDE GENERATED CONVERSION - - -namespace nvidia { -namespace basicfs { - - -class ModuleBasicFSRegistration : public NvParameterized::RegistrationsForTraitsBase -{ -public: - static void invokeRegistration(NvParameterized::Traits* parameterizedTraits) - { - if (parameterizedTraits) - { - ModuleBasicFSRegistration().registerAll(*parameterizedTraits); - } - } - - static void invokeUnregistration(NvParameterized::Traits* parameterizedTraits) - { - if (parameterizedTraits) - { - ModuleBasicFSRegistration().unregisterAll(*parameterizedTraits); - } - } - - void registerAvailableFactories(NvParameterized::Traits& parameterizedTraits) - { - ::NvParameterized::Factory* factoriesToRegister[] = { -// REGISTER GENERATED FACTORIES - new nvidia::basicfs::AttractorFSActorParamsFactory(), - new nvidia::basicfs::AttractorFSAssetParamsFactory(), - new nvidia::basicfs::AttractorFSPreviewParamsFactory(), - new nvidia::basicfs::BasicFSDebugRenderParamsFactory(), - new nvidia::basicfs::JetFSActorParamsFactory(), - new nvidia::basicfs::JetFSAssetParamsFactory(), - new nvidia::basicfs::JetFSPreviewParamsFactory(), - new nvidia::basicfs::BasicFSModuleParametersFactory(), - new nvidia::basicfs::NoiseFSActorParamsFactory(), - new nvidia::basicfs::NoiseFSAssetParamsFactory(), - new nvidia::basicfs::NoiseFSPreviewParamsFactory(), - new nvidia::basicfs::VortexFSActorParamsFactory(), - new nvidia::basicfs::VortexFSAssetParamsFactory(), - new nvidia::basicfs::VortexFSPreviewParamsFactory(), - new nvidia::basicfs::WindFSActorParamsFactory(), - new nvidia::basicfs::WindFSAssetParamsFactory(), - new nvidia::basicfs::WindFSPreviewParamsFactory(), - - }; - - for (size_t i = 0; i < sizeof(factoriesToRegister)/sizeof(factoriesToRegister[0]); ++i) - { - parameterizedTraits.registerFactory(*factoriesToRegister[i]); - } - } - - virtual void registerAvailableConverters(NvParameterized::Traits& parameterizedTraits) - { -// REGISTER GENERATED CONVERSION -PX_UNUSED(parameterizedTraits); - - } - - void unregisterAvailableFactories(NvParameterized::Traits& parameterizedTraits) - { - struct FactoryDesc - { - const char* name; - uint32_t version; - }; - - ::NvParameterized::Factory* factoriesToUnregister[] = { -// UNREGISTER GENERATED FACTORIES - new nvidia::basicfs::AttractorFSActorParamsFactory(), - new nvidia::basicfs::AttractorFSAssetParamsFactory(), - new nvidia::basicfs::AttractorFSPreviewParamsFactory(), - new nvidia::basicfs::BasicFSDebugRenderParamsFactory(), - new nvidia::basicfs::JetFSActorParamsFactory(), - new nvidia::basicfs::JetFSAssetParamsFactory(), - new nvidia::basicfs::JetFSPreviewParamsFactory(), - new nvidia::basicfs::BasicFSModuleParametersFactory(), - new nvidia::basicfs::NoiseFSActorParamsFactory(), - new nvidia::basicfs::NoiseFSAssetParamsFactory(), - new nvidia::basicfs::NoiseFSPreviewParamsFactory(), - new nvidia::basicfs::VortexFSActorParamsFactory(), - new nvidia::basicfs::VortexFSAssetParamsFactory(), - new nvidia::basicfs::VortexFSPreviewParamsFactory(), - new nvidia::basicfs::WindFSActorParamsFactory(), - new nvidia::basicfs::WindFSAssetParamsFactory(), - new nvidia::basicfs::WindFSPreviewParamsFactory(), - - }; - - for (size_t i = 0; i < sizeof(factoriesToUnregister)/sizeof(factoriesToUnregister[0]); ++i) - { - ::NvParameterized::Factory* removedFactory = parameterizedTraits.removeFactory(factoriesToUnregister[i]->getClassName(), factoriesToUnregister[i]->getVersion()); - if (!removedFactory) - { - PX_ASSERT_WITH_MESSAGE(0, "Factory can not be removed!"); - } - else - { - removedFactory->freeParameterDefinitionTable(¶meterizedTraits); - delete removedFactory; - delete factoriesToUnregister[i]; - } - } - } - - virtual void unregisterAvailableConverters(NvParameterized::Traits& parameterizedTraits) - { -// UNREGISTER GENERATED CONVERSION -PX_UNUSED(parameterizedTraits); - - } - -}; - - -} -} //nvidia::basicfs - -#endif diff --git a/APEX_1.4/module/basicfs/include/autogen/NoiseFSActorParams.h b/APEX_1.4/module/basicfs/include/autogen/NoiseFSActorParams.h deleted file mode 100644 index ac8f4171..00000000 --- a/APEX_1.4/module/basicfs/include/autogen/NoiseFSActorParams.h +++ /dev/null @@ -1,233 +0,0 @@ -// This code contains NVIDIA Confidential Information and is disclosed to you -// under a form of NVIDIA software license agreement provided separately to you. -// -// Notice -// NVIDIA Corporation and its licensors retain all intellectual property and -// proprietary rights in and to this software and related documentation and -// any modifications thereto. Any use, reproduction, disclosure, or -// distribution of this software and related documentation without an express -// license agreement from NVIDIA Corporation is strictly prohibited. -// -// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES -// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO -// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, -// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. -// -// Information and code furnished is believed to be accurate and reliable. -// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such -// information or for any infringement of patents or other rights of third parties that may -// result from its use. No license is granted by implication or otherwise under any patent -// or patent rights of NVIDIA Corporation. Details are subject to change without notice. -// This code supersedes and replaces all information previously supplied. -// NVIDIA Corporation products are not authorized for use as critical -// components in life support devices or systems without express written approval of -// NVIDIA Corporation. -// -// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. - -// This file was generated by NvParameterized/scripts/GenParameterized.pl - - -#ifndef HEADER_NoiseFSActorParams_h -#define HEADER_NoiseFSActorParams_h - -#include "NvParametersTypes.h" - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -#include "nvparameterized/NvParameterized.h" -#include "nvparameterized/NvParameterizedTraits.h" -#include "NvParameters.h" -#include "NvTraitsInternal.h" -#endif - -namespace nvidia -{ -namespace basicfs -{ - -#if PX_VC -#pragma warning(push) -#pragma warning(disable: 4324) // structure was padded due to __declspec(align()) -#endif - -namespace NoiseFSActorParamsNS -{ - - - -struct ParametersStruct -{ - - physx::PxTransform initialPose; - float initialScale; - NvParameterized::DummyStringStruct fieldBoundaryFilterDataName; - NvParameterized::DummyStringStruct fieldSamplerFilterDataName; - -}; - -static const uint32_t checksum[] = { 0xe4c90c5a, 0x15924053, 0x3469b7ba, 0xb14315a6, }; - -} // namespace NoiseFSActorParamsNS - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -class NoiseFSActorParams : public NvParameterized::NvParameters, public NoiseFSActorParamsNS::ParametersStruct -{ -public: - NoiseFSActorParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0); - - virtual ~NoiseFSActorParams(); - - virtual void destroy(); - - static const char* staticClassName(void) - { - return("NoiseFSActorParams"); - } - - const char* className(void) const - { - return(staticClassName()); - } - - static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)1; - - static uint32_t staticVersion(void) - { - return ClassVersion; - } - - uint32_t version(void) const - { - return(staticVersion()); - } - - static const uint32_t ClassAlignment = 8; - - static const uint32_t* staticChecksum(uint32_t& bits) - { - bits = 8 * sizeof(NoiseFSActorParamsNS::checksum); - return NoiseFSActorParamsNS::checksum; - } - - static void freeParameterDefinitionTable(NvParameterized::Traits* traits); - - const uint32_t* checksum(uint32_t& bits) const - { - return staticChecksum(bits); - } - - const NoiseFSActorParamsNS::ParametersStruct& parameters(void) const - { - NoiseFSActorParams* tmpThis = const_cast<NoiseFSActorParams*>(this); - return *(static_cast<NoiseFSActorParamsNS::ParametersStruct*>(tmpThis)); - } - - NoiseFSActorParamsNS::ParametersStruct& parameters(void) - { - return *(static_cast<NoiseFSActorParamsNS::ParametersStruct*>(this)); - } - - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const; - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle); - - void initDefaults(void); - -protected: - - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void); - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const; - - - virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const; - -private: - - void buildTree(void); - void initDynamicArrays(void); - void initStrings(void); - void initReferences(void); - void freeDynamicArrays(void); - void freeStrings(void); - void freeReferences(void); - - static bool mBuiltFlag; - static NvParameterized::MutexType mBuiltFlagMutex; -}; - -class NoiseFSActorParamsFactory : public NvParameterized::Factory -{ - static const char* const vptr; - -public: - - virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits) - { - NoiseFSActorParams::freeParameterDefinitionTable(traits); - } - - virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits) - { - // placement new on this class using mParameterizedTraits - - void* newPtr = paramTraits->alloc(sizeof(NoiseFSActorParams), NoiseFSActorParams::ClassAlignment); - if (!NvParameterized::IsAligned(newPtr, NoiseFSActorParams::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class NoiseFSActorParams"); - paramTraits->free(newPtr); - return 0; - } - - memset(newPtr, 0, sizeof(NoiseFSActorParams)); // always initialize memory allocated to zero for default values - return NV_PARAM_PLACEMENT_NEW(newPtr, NoiseFSActorParams)(paramTraits); - } - - virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount) - { - if (!NvParameterized::IsAligned(bufObj, NoiseFSActorParams::ClassAlignment) - || !NvParameterized::IsAligned(bufStart, NoiseFSActorParams::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class NoiseFSActorParams"); - return 0; - } - - // Init NvParameters-part - // We used to call empty constructor of NoiseFSActorParams here - // but it may call default constructors of members and spoil the data - NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount); - - // Init vtable (everything else is already initialized) - *(const char**)bufObj = vptr; - - return (NoiseFSActorParams*)bufObj; - } - - virtual const char* getClassName() - { - return (NoiseFSActorParams::staticClassName()); - } - - virtual uint32_t getVersion() - { - return (NoiseFSActorParams::staticVersion()); - } - - virtual uint32_t getAlignment() - { - return (NoiseFSActorParams::ClassAlignment); - } - - virtual const uint32_t* getChecksum(uint32_t& bits) - { - return (NoiseFSActorParams::staticChecksum(bits)); - } -}; -#endif // NV_PARAMETERIZED_ONLY_LAYOUTS - -} // namespace basicfs -} // namespace nvidia - -#if PX_VC -#pragma warning(pop) -#endif - -#endif diff --git a/APEX_1.4/module/basicfs/include/autogen/NoiseFSAssetParams.h b/APEX_1.4/module/basicfs/include/autogen/NoiseFSAssetParams.h deleted file mode 100644 index 734ecc4b..00000000 --- a/APEX_1.4/module/basicfs/include/autogen/NoiseFSAssetParams.h +++ /dev/null @@ -1,247 +0,0 @@ -// This code contains NVIDIA Confidential Information and is disclosed to you -// under a form of NVIDIA software license agreement provided separately to you. -// -// Notice -// NVIDIA Corporation and its licensors retain all intellectual property and -// proprietary rights in and to this software and related documentation and -// any modifications thereto. Any use, reproduction, disclosure, or -// distribution of this software and related documentation without an express -// license agreement from NVIDIA Corporation is strictly prohibited. -// -// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES -// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO -// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, -// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. -// -// Information and code furnished is believed to be accurate and reliable. -// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such -// information or for any infringement of patents or other rights of third parties that may -// result from its use. No license is granted by implication or otherwise under any patent -// or patent rights of NVIDIA Corporation. Details are subject to change without notice. -// This code supersedes and replaces all information previously supplied. -// NVIDIA Corporation products are not authorized for use as critical -// components in life support devices or systems without express written approval of -// NVIDIA Corporation. -// -// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. - -// This file was generated by NvParameterized/scripts/GenParameterized.pl - - -#ifndef HEADER_NoiseFSAssetParams_h -#define HEADER_NoiseFSAssetParams_h - -#include "NvParametersTypes.h" - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -#include "nvparameterized/NvParameterized.h" -#include "nvparameterized/NvParameterizedTraits.h" -#include "NvParameters.h" -#include "NvTraitsInternal.h" -#endif - -namespace nvidia -{ -namespace basicfs -{ - -#if PX_VC -#pragma warning(push) -#pragma warning(disable: 4324) // structure was padded due to __declspec(align()) -#endif - -namespace NoiseFSAssetParamsNS -{ - - - -struct ParametersStruct -{ - - float defaultScale; - physx::PxVec3 boundarySize; - float boundaryFadePercentage; - const char* fieldType; - float fieldDragCoeff; - float fieldWeight; - const char* noiseType; - uint32_t noiseSeed; - float noiseStrength; - physx::PxVec3 noiseSpacePeriod; - float noiseTimePeriod; - uint32_t noiseOctaves; - float noiseStrengthOctaveMultiplier; - physx::PxVec3 noiseSpacePeriodOctaveMultiplier; - float noiseTimePeriodOctaveMultiplier; - NvParameterized::DummyStringStruct fieldBoundaryFilterDataName; - NvParameterized::DummyStringStruct fieldSamplerFilterDataName; - bool useLocalSpace; - -}; - -static const uint32_t checksum[] = { 0xd5a49209, 0xd5e62b90, 0x73aa7e86, 0xd57406b3, }; - -} // namespace NoiseFSAssetParamsNS - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -class NoiseFSAssetParams : public NvParameterized::NvParameters, public NoiseFSAssetParamsNS::ParametersStruct -{ -public: - NoiseFSAssetParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0); - - virtual ~NoiseFSAssetParams(); - - virtual void destroy(); - - static const char* staticClassName(void) - { - return("NoiseFSAssetParams"); - } - - const char* className(void) const - { - return(staticClassName()); - } - - static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)2; - - static uint32_t staticVersion(void) - { - return ClassVersion; - } - - uint32_t version(void) const - { - return(staticVersion()); - } - - static const uint32_t ClassAlignment = 8; - - static const uint32_t* staticChecksum(uint32_t& bits) - { - bits = 8 * sizeof(NoiseFSAssetParamsNS::checksum); - return NoiseFSAssetParamsNS::checksum; - } - - static void freeParameterDefinitionTable(NvParameterized::Traits* traits); - - const uint32_t* checksum(uint32_t& bits) const - { - return staticChecksum(bits); - } - - const NoiseFSAssetParamsNS::ParametersStruct& parameters(void) const - { - NoiseFSAssetParams* tmpThis = const_cast<NoiseFSAssetParams*>(this); - return *(static_cast<NoiseFSAssetParamsNS::ParametersStruct*>(tmpThis)); - } - - NoiseFSAssetParamsNS::ParametersStruct& parameters(void) - { - return *(static_cast<NoiseFSAssetParamsNS::ParametersStruct*>(this)); - } - - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const; - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle); - - void initDefaults(void); - -protected: - - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void); - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const; - - - virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const; - -private: - - void buildTree(void); - void initDynamicArrays(void); - void initStrings(void); - void initReferences(void); - void freeDynamicArrays(void); - void freeStrings(void); - void freeReferences(void); - - static bool mBuiltFlag; - static NvParameterized::MutexType mBuiltFlagMutex; -}; - -class NoiseFSAssetParamsFactory : public NvParameterized::Factory -{ - static const char* const vptr; - -public: - - virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits) - { - NoiseFSAssetParams::freeParameterDefinitionTable(traits); - } - - virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits) - { - // placement new on this class using mParameterizedTraits - - void* newPtr = paramTraits->alloc(sizeof(NoiseFSAssetParams), NoiseFSAssetParams::ClassAlignment); - if (!NvParameterized::IsAligned(newPtr, NoiseFSAssetParams::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class NoiseFSAssetParams"); - paramTraits->free(newPtr); - return 0; - } - - memset(newPtr, 0, sizeof(NoiseFSAssetParams)); // always initialize memory allocated to zero for default values - return NV_PARAM_PLACEMENT_NEW(newPtr, NoiseFSAssetParams)(paramTraits); - } - - virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount) - { - if (!NvParameterized::IsAligned(bufObj, NoiseFSAssetParams::ClassAlignment) - || !NvParameterized::IsAligned(bufStart, NoiseFSAssetParams::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class NoiseFSAssetParams"); - return 0; - } - - // Init NvParameters-part - // We used to call empty constructor of NoiseFSAssetParams here - // but it may call default constructors of members and spoil the data - NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount); - - // Init vtable (everything else is already initialized) - *(const char**)bufObj = vptr; - - return (NoiseFSAssetParams*)bufObj; - } - - virtual const char* getClassName() - { - return (NoiseFSAssetParams::staticClassName()); - } - - virtual uint32_t getVersion() - { - return (NoiseFSAssetParams::staticVersion()); - } - - virtual uint32_t getAlignment() - { - return (NoiseFSAssetParams::ClassAlignment); - } - - virtual const uint32_t* getChecksum(uint32_t& bits) - { - return (NoiseFSAssetParams::staticChecksum(bits)); - } -}; -#endif // NV_PARAMETERIZED_ONLY_LAYOUTS - -} // namespace basicfs -} // namespace nvidia - -#if PX_VC -#pragma warning(pop) -#endif - -#endif diff --git a/APEX_1.4/module/basicfs/include/autogen/NoiseFSPreviewParams.h b/APEX_1.4/module/basicfs/include/autogen/NoiseFSPreviewParams.h deleted file mode 100644 index 4e62be90..00000000 --- a/APEX_1.4/module/basicfs/include/autogen/NoiseFSPreviewParams.h +++ /dev/null @@ -1,233 +0,0 @@ -// This code contains NVIDIA Confidential Information and is disclosed to you -// under a form of NVIDIA software license agreement provided separately to you. -// -// Notice -// NVIDIA Corporation and its licensors retain all intellectual property and -// proprietary rights in and to this software and related documentation and -// any modifications thereto. Any use, reproduction, disclosure, or -// distribution of this software and related documentation without an express -// license agreement from NVIDIA Corporation is strictly prohibited. -// -// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES -// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO -// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, -// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. -// -// Information and code furnished is believed to be accurate and reliable. -// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such -// information or for any infringement of patents or other rights of third parties that may -// result from its use. No license is granted by implication or otherwise under any patent -// or patent rights of NVIDIA Corporation. Details are subject to change without notice. -// This code supersedes and replaces all information previously supplied. -// NVIDIA Corporation products are not authorized for use as critical -// components in life support devices or systems without express written approval of -// NVIDIA Corporation. -// -// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. - -// This file was generated by NvParameterized/scripts/GenParameterized.pl - - -#ifndef HEADER_NoiseFSPreviewParams_h -#define HEADER_NoiseFSPreviewParams_h - -#include "NvParametersTypes.h" - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -#include "nvparameterized/NvParameterized.h" -#include "nvparameterized/NvParameterizedTraits.h" -#include "NvParameters.h" -#include "NvTraitsInternal.h" -#endif - -namespace nvidia -{ -namespace basicfs -{ - -#if PX_VC -#pragma warning(push) -#pragma warning(disable: 4324) // structure was padded due to __declspec(align()) -#endif - -namespace NoiseFSPreviewParamsNS -{ - - - -struct ParametersStruct -{ - - physx::PxMat44 globalPose; - bool drawShape; - bool drawAssetInfo; - uint64_t userData; - -}; - -static const uint32_t checksum[] = { 0x4c188363, 0x012fd224, 0x5689640e, 0x104914de, }; - -} // namespace NoiseFSPreviewParamsNS - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -class NoiseFSPreviewParams : public NvParameterized::NvParameters, public NoiseFSPreviewParamsNS::ParametersStruct -{ -public: - NoiseFSPreviewParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0); - - virtual ~NoiseFSPreviewParams(); - - virtual void destroy(); - - static const char* staticClassName(void) - { - return("NoiseFSPreviewParams"); - } - - const char* className(void) const - { - return(staticClassName()); - } - - static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0; - - static uint32_t staticVersion(void) - { - return ClassVersion; - } - - uint32_t version(void) const - { - return(staticVersion()); - } - - static const uint32_t ClassAlignment = 8; - - static const uint32_t* staticChecksum(uint32_t& bits) - { - bits = 8 * sizeof(NoiseFSPreviewParamsNS::checksum); - return NoiseFSPreviewParamsNS::checksum; - } - - static void freeParameterDefinitionTable(NvParameterized::Traits* traits); - - const uint32_t* checksum(uint32_t& bits) const - { - return staticChecksum(bits); - } - - const NoiseFSPreviewParamsNS::ParametersStruct& parameters(void) const - { - NoiseFSPreviewParams* tmpThis = const_cast<NoiseFSPreviewParams*>(this); - return *(static_cast<NoiseFSPreviewParamsNS::ParametersStruct*>(tmpThis)); - } - - NoiseFSPreviewParamsNS::ParametersStruct& parameters(void) - { - return *(static_cast<NoiseFSPreviewParamsNS::ParametersStruct*>(this)); - } - - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const; - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle); - - void initDefaults(void); - -protected: - - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void); - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const; - - - virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const; - -private: - - void buildTree(void); - void initDynamicArrays(void); - void initStrings(void); - void initReferences(void); - void freeDynamicArrays(void); - void freeStrings(void); - void freeReferences(void); - - static bool mBuiltFlag; - static NvParameterized::MutexType mBuiltFlagMutex; -}; - -class NoiseFSPreviewParamsFactory : public NvParameterized::Factory -{ - static const char* const vptr; - -public: - - virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits) - { - NoiseFSPreviewParams::freeParameterDefinitionTable(traits); - } - - virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits) - { - // placement new on this class using mParameterizedTraits - - void* newPtr = paramTraits->alloc(sizeof(NoiseFSPreviewParams), NoiseFSPreviewParams::ClassAlignment); - if (!NvParameterized::IsAligned(newPtr, NoiseFSPreviewParams::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class NoiseFSPreviewParams"); - paramTraits->free(newPtr); - return 0; - } - - memset(newPtr, 0, sizeof(NoiseFSPreviewParams)); // always initialize memory allocated to zero for default values - return NV_PARAM_PLACEMENT_NEW(newPtr, NoiseFSPreviewParams)(paramTraits); - } - - virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount) - { - if (!NvParameterized::IsAligned(bufObj, NoiseFSPreviewParams::ClassAlignment) - || !NvParameterized::IsAligned(bufStart, NoiseFSPreviewParams::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class NoiseFSPreviewParams"); - return 0; - } - - // Init NvParameters-part - // We used to call empty constructor of NoiseFSPreviewParams here - // but it may call default constructors of members and spoil the data - NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount); - - // Init vtable (everything else is already initialized) - *(const char**)bufObj = vptr; - - return (NoiseFSPreviewParams*)bufObj; - } - - virtual const char* getClassName() - { - return (NoiseFSPreviewParams::staticClassName()); - } - - virtual uint32_t getVersion() - { - return (NoiseFSPreviewParams::staticVersion()); - } - - virtual uint32_t getAlignment() - { - return (NoiseFSPreviewParams::ClassAlignment); - } - - virtual const uint32_t* getChecksum(uint32_t& bits) - { - return (NoiseFSPreviewParams::staticChecksum(bits)); - } -}; -#endif // NV_PARAMETERIZED_ONLY_LAYOUTS - -} // namespace basicfs -} // namespace nvidia - -#if PX_VC -#pragma warning(pop) -#endif - -#endif diff --git a/APEX_1.4/module/basicfs/include/autogen/VortexFSActorParams.h b/APEX_1.4/module/basicfs/include/autogen/VortexFSActorParams.h deleted file mode 100644 index 89218f0b..00000000 --- a/APEX_1.4/module/basicfs/include/autogen/VortexFSActorParams.h +++ /dev/null @@ -1,233 +0,0 @@ -// This code contains NVIDIA Confidential Information and is disclosed to you -// under a form of NVIDIA software license agreement provided separately to you. -// -// Notice -// NVIDIA Corporation and its licensors retain all intellectual property and -// proprietary rights in and to this software and related documentation and -// any modifications thereto. Any use, reproduction, disclosure, or -// distribution of this software and related documentation without an express -// license agreement from NVIDIA Corporation is strictly prohibited. -// -// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES -// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO -// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, -// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. -// -// Information and code furnished is believed to be accurate and reliable. -// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such -// information or for any infringement of patents or other rights of third parties that may -// result from its use. No license is granted by implication or otherwise under any patent -// or patent rights of NVIDIA Corporation. Details are subject to change without notice. -// This code supersedes and replaces all information previously supplied. -// NVIDIA Corporation products are not authorized for use as critical -// components in life support devices or systems without express written approval of -// NVIDIA Corporation. -// -// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. - -// This file was generated by NvParameterized/scripts/GenParameterized.pl - - -#ifndef HEADER_VortexFSActorParams_h -#define HEADER_VortexFSActorParams_h - -#include "NvParametersTypes.h" - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -#include "nvparameterized/NvParameterized.h" -#include "nvparameterized/NvParameterizedTraits.h" -#include "NvParameters.h" -#include "NvTraitsInternal.h" -#endif - -namespace nvidia -{ -namespace basicfs -{ - -#if PX_VC -#pragma warning(push) -#pragma warning(disable: 4324) // structure was padded due to __declspec(align()) -#endif - -namespace VortexFSActorParamsNS -{ - - - -struct ParametersStruct -{ - - physx::PxTransform initialPose; - float initialScale; - NvParameterized::DummyStringStruct fieldBoundaryFilterDataName; - NvParameterized::DummyStringStruct fieldSamplerFilterDataName; - -}; - -static const uint32_t checksum[] = { 0x6551fe7f, 0xf22a11ba, 0x548415b0, 0xe1409901, }; - -} // namespace VortexFSActorParamsNS - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -class VortexFSActorParams : public NvParameterized::NvParameters, public VortexFSActorParamsNS::ParametersStruct -{ -public: - VortexFSActorParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0); - - virtual ~VortexFSActorParams(); - - virtual void destroy(); - - static const char* staticClassName(void) - { - return("VortexFSActorParams"); - } - - const char* className(void) const - { - return(staticClassName()); - } - - static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)1; - - static uint32_t staticVersion(void) - { - return ClassVersion; - } - - uint32_t version(void) const - { - return(staticVersion()); - } - - static const uint32_t ClassAlignment = 8; - - static const uint32_t* staticChecksum(uint32_t& bits) - { - bits = 8 * sizeof(VortexFSActorParamsNS::checksum); - return VortexFSActorParamsNS::checksum; - } - - static void freeParameterDefinitionTable(NvParameterized::Traits* traits); - - const uint32_t* checksum(uint32_t& bits) const - { - return staticChecksum(bits); - } - - const VortexFSActorParamsNS::ParametersStruct& parameters(void) const - { - VortexFSActorParams* tmpThis = const_cast<VortexFSActorParams*>(this); - return *(static_cast<VortexFSActorParamsNS::ParametersStruct*>(tmpThis)); - } - - VortexFSActorParamsNS::ParametersStruct& parameters(void) - { - return *(static_cast<VortexFSActorParamsNS::ParametersStruct*>(this)); - } - - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const; - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle); - - void initDefaults(void); - -protected: - - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void); - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const; - - - virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const; - -private: - - void buildTree(void); - void initDynamicArrays(void); - void initStrings(void); - void initReferences(void); - void freeDynamicArrays(void); - void freeStrings(void); - void freeReferences(void); - - static bool mBuiltFlag; - static NvParameterized::MutexType mBuiltFlagMutex; -}; - -class VortexFSActorParamsFactory : public NvParameterized::Factory -{ - static const char* const vptr; - -public: - - virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits) - { - VortexFSActorParams::freeParameterDefinitionTable(traits); - } - - virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits) - { - // placement new on this class using mParameterizedTraits - - void* newPtr = paramTraits->alloc(sizeof(VortexFSActorParams), VortexFSActorParams::ClassAlignment); - if (!NvParameterized::IsAligned(newPtr, VortexFSActorParams::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class VortexFSActorParams"); - paramTraits->free(newPtr); - return 0; - } - - memset(newPtr, 0, sizeof(VortexFSActorParams)); // always initialize memory allocated to zero for default values - return NV_PARAM_PLACEMENT_NEW(newPtr, VortexFSActorParams)(paramTraits); - } - - virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount) - { - if (!NvParameterized::IsAligned(bufObj, VortexFSActorParams::ClassAlignment) - || !NvParameterized::IsAligned(bufStart, VortexFSActorParams::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class VortexFSActorParams"); - return 0; - } - - // Init NvParameters-part - // We used to call empty constructor of VortexFSActorParams here - // but it may call default constructors of members and spoil the data - NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount); - - // Init vtable (everything else is already initialized) - *(const char**)bufObj = vptr; - - return (VortexFSActorParams*)bufObj; - } - - virtual const char* getClassName() - { - return (VortexFSActorParams::staticClassName()); - } - - virtual uint32_t getVersion() - { - return (VortexFSActorParams::staticVersion()); - } - - virtual uint32_t getAlignment() - { - return (VortexFSActorParams::ClassAlignment); - } - - virtual const uint32_t* getChecksum(uint32_t& bits) - { - return (VortexFSActorParams::staticChecksum(bits)); - } -}; -#endif // NV_PARAMETERIZED_ONLY_LAYOUTS - -} // namespace basicfs -} // namespace nvidia - -#if PX_VC -#pragma warning(pop) -#endif - -#endif diff --git a/APEX_1.4/module/basicfs/include/autogen/VortexFSAssetParams.h b/APEX_1.4/module/basicfs/include/autogen/VortexFSAssetParams.h deleted file mode 100644 index 1a53d0ed..00000000 --- a/APEX_1.4/module/basicfs/include/autogen/VortexFSAssetParams.h +++ /dev/null @@ -1,243 +0,0 @@ -// This code contains NVIDIA Confidential Information and is disclosed to you -// under a form of NVIDIA software license agreement provided separately to you. -// -// Notice -// NVIDIA Corporation and its licensors retain all intellectual property and -// proprietary rights in and to this software and related documentation and -// any modifications thereto. Any use, reproduction, disclosure, or -// distribution of this software and related documentation without an express -// license agreement from NVIDIA Corporation is strictly prohibited. -// -// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES -// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO -// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, -// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. -// -// Information and code furnished is believed to be accurate and reliable. -// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such -// information or for any infringement of patents or other rights of third parties that may -// result from its use. No license is granted by implication or otherwise under any patent -// or patent rights of NVIDIA Corporation. Details are subject to change without notice. -// This code supersedes and replaces all information previously supplied. -// NVIDIA Corporation products are not authorized for use as critical -// components in life support devices or systems without express written approval of -// NVIDIA Corporation. -// -// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. - -// This file was generated by NvParameterized/scripts/GenParameterized.pl - - -#ifndef HEADER_VortexFSAssetParams_h -#define HEADER_VortexFSAssetParams_h - -#include "NvParametersTypes.h" - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -#include "nvparameterized/NvParameterized.h" -#include "nvparameterized/NvParameterizedTraits.h" -#include "NvParameters.h" -#include "NvTraitsInternal.h" -#endif - -namespace nvidia -{ -namespace basicfs -{ - -#if PX_VC -#pragma warning(push) -#pragma warning(disable: 4324) // structure was padded due to __declspec(align()) -#endif - -namespace VortexFSAssetParamsNS -{ - - - -struct ParametersStruct -{ - - float boundaryFadePercentage; - physx::PxVec3 axis; - bool bottomSphericalForce; - bool topSphericalForce; - float height; - float bottomRadius; - float topRadius; - float rotationalStrength; - float radialStrength; - float liftStrength; - float fieldDragCoeff; - float fieldWeight; - NvParameterized::DummyStringStruct fieldBoundaryFilterDataName; - NvParameterized::DummyStringStruct fieldSamplerFilterDataName; - -}; - -static const uint32_t checksum[] = { 0x14505c9d, 0xbc126a67, 0x5ee6862c, 0x8b6bbbf2, }; - -} // namespace VortexFSAssetParamsNS - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -class VortexFSAssetParams : public NvParameterized::NvParameters, public VortexFSAssetParamsNS::ParametersStruct -{ -public: - VortexFSAssetParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0); - - virtual ~VortexFSAssetParams(); - - virtual void destroy(); - - static const char* staticClassName(void) - { - return("VortexFSAssetParams"); - } - - const char* className(void) const - { - return(staticClassName()); - } - - static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)2; - - static uint32_t staticVersion(void) - { - return ClassVersion; - } - - uint32_t version(void) const - { - return(staticVersion()); - } - - static const uint32_t ClassAlignment = 8; - - static const uint32_t* staticChecksum(uint32_t& bits) - { - bits = 8 * sizeof(VortexFSAssetParamsNS::checksum); - return VortexFSAssetParamsNS::checksum; - } - - static void freeParameterDefinitionTable(NvParameterized::Traits* traits); - - const uint32_t* checksum(uint32_t& bits) const - { - return staticChecksum(bits); - } - - const VortexFSAssetParamsNS::ParametersStruct& parameters(void) const - { - VortexFSAssetParams* tmpThis = const_cast<VortexFSAssetParams*>(this); - return *(static_cast<VortexFSAssetParamsNS::ParametersStruct*>(tmpThis)); - } - - VortexFSAssetParamsNS::ParametersStruct& parameters(void) - { - return *(static_cast<VortexFSAssetParamsNS::ParametersStruct*>(this)); - } - - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const; - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle); - - void initDefaults(void); - -protected: - - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void); - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const; - - - virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const; - -private: - - void buildTree(void); - void initDynamicArrays(void); - void initStrings(void); - void initReferences(void); - void freeDynamicArrays(void); - void freeStrings(void); - void freeReferences(void); - - static bool mBuiltFlag; - static NvParameterized::MutexType mBuiltFlagMutex; -}; - -class VortexFSAssetParamsFactory : public NvParameterized::Factory -{ - static const char* const vptr; - -public: - - virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits) - { - VortexFSAssetParams::freeParameterDefinitionTable(traits); - } - - virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits) - { - // placement new on this class using mParameterizedTraits - - void* newPtr = paramTraits->alloc(sizeof(VortexFSAssetParams), VortexFSAssetParams::ClassAlignment); - if (!NvParameterized::IsAligned(newPtr, VortexFSAssetParams::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class VortexFSAssetParams"); - paramTraits->free(newPtr); - return 0; - } - - memset(newPtr, 0, sizeof(VortexFSAssetParams)); // always initialize memory allocated to zero for default values - return NV_PARAM_PLACEMENT_NEW(newPtr, VortexFSAssetParams)(paramTraits); - } - - virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount) - { - if (!NvParameterized::IsAligned(bufObj, VortexFSAssetParams::ClassAlignment) - || !NvParameterized::IsAligned(bufStart, VortexFSAssetParams::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class VortexFSAssetParams"); - return 0; - } - - // Init NvParameters-part - // We used to call empty constructor of VortexFSAssetParams here - // but it may call default constructors of members and spoil the data - NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount); - - // Init vtable (everything else is already initialized) - *(const char**)bufObj = vptr; - - return (VortexFSAssetParams*)bufObj; - } - - virtual const char* getClassName() - { - return (VortexFSAssetParams::staticClassName()); - } - - virtual uint32_t getVersion() - { - return (VortexFSAssetParams::staticVersion()); - } - - virtual uint32_t getAlignment() - { - return (VortexFSAssetParams::ClassAlignment); - } - - virtual const uint32_t* getChecksum(uint32_t& bits) - { - return (VortexFSAssetParams::staticChecksum(bits)); - } -}; -#endif // NV_PARAMETERIZED_ONLY_LAYOUTS - -} // namespace basicfs -} // namespace nvidia - -#if PX_VC -#pragma warning(pop) -#endif - -#endif diff --git a/APEX_1.4/module/basicfs/include/autogen/VortexFSPreviewParams.h b/APEX_1.4/module/basicfs/include/autogen/VortexFSPreviewParams.h deleted file mode 100644 index 5d210a2b..00000000 --- a/APEX_1.4/module/basicfs/include/autogen/VortexFSPreviewParams.h +++ /dev/null @@ -1,233 +0,0 @@ -// This code contains NVIDIA Confidential Information and is disclosed to you -// under a form of NVIDIA software license agreement provided separately to you. -// -// Notice -// NVIDIA Corporation and its licensors retain all intellectual property and -// proprietary rights in and to this software and related documentation and -// any modifications thereto. Any use, reproduction, disclosure, or -// distribution of this software and related documentation without an express -// license agreement from NVIDIA Corporation is strictly prohibited. -// -// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES -// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO -// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, -// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. -// -// Information and code furnished is believed to be accurate and reliable. -// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such -// information or for any infringement of patents or other rights of third parties that may -// result from its use. No license is granted by implication or otherwise under any patent -// or patent rights of NVIDIA Corporation. Details are subject to change without notice. -// This code supersedes and replaces all information previously supplied. -// NVIDIA Corporation products are not authorized for use as critical -// components in life support devices or systems without express written approval of -// NVIDIA Corporation. -// -// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. - -// This file was generated by NvParameterized/scripts/GenParameterized.pl - - -#ifndef HEADER_VortexFSPreviewParams_h -#define HEADER_VortexFSPreviewParams_h - -#include "NvParametersTypes.h" - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -#include "nvparameterized/NvParameterized.h" -#include "nvparameterized/NvParameterizedTraits.h" -#include "NvParameters.h" -#include "NvTraitsInternal.h" -#endif - -namespace nvidia -{ -namespace basicfs -{ - -#if PX_VC -#pragma warning(push) -#pragma warning(disable: 4324) // structure was padded due to __declspec(align()) -#endif - -namespace VortexFSPreviewParamsNS -{ - - - -struct ParametersStruct -{ - - physx::PxMat44 globalPose; - bool drawShape; - bool drawAssetInfo; - uint64_t userData; - -}; - -static const uint32_t checksum[] = { 0xbc265cbc, 0xf8125270, 0x2746f91e, 0xf4e63077, }; - -} // namespace VortexFSPreviewParamsNS - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -class VortexFSPreviewParams : public NvParameterized::NvParameters, public VortexFSPreviewParamsNS::ParametersStruct -{ -public: - VortexFSPreviewParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0); - - virtual ~VortexFSPreviewParams(); - - virtual void destroy(); - - static const char* staticClassName(void) - { - return("VortexFSPreviewParams"); - } - - const char* className(void) const - { - return(staticClassName()); - } - - static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0; - - static uint32_t staticVersion(void) - { - return ClassVersion; - } - - uint32_t version(void) const - { - return(staticVersion()); - } - - static const uint32_t ClassAlignment = 8; - - static const uint32_t* staticChecksum(uint32_t& bits) - { - bits = 8 * sizeof(VortexFSPreviewParamsNS::checksum); - return VortexFSPreviewParamsNS::checksum; - } - - static void freeParameterDefinitionTable(NvParameterized::Traits* traits); - - const uint32_t* checksum(uint32_t& bits) const - { - return staticChecksum(bits); - } - - const VortexFSPreviewParamsNS::ParametersStruct& parameters(void) const - { - VortexFSPreviewParams* tmpThis = const_cast<VortexFSPreviewParams*>(this); - return *(static_cast<VortexFSPreviewParamsNS::ParametersStruct*>(tmpThis)); - } - - VortexFSPreviewParamsNS::ParametersStruct& parameters(void) - { - return *(static_cast<VortexFSPreviewParamsNS::ParametersStruct*>(this)); - } - - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const; - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle); - - void initDefaults(void); - -protected: - - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void); - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const; - - - virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const; - -private: - - void buildTree(void); - void initDynamicArrays(void); - void initStrings(void); - void initReferences(void); - void freeDynamicArrays(void); - void freeStrings(void); - void freeReferences(void); - - static bool mBuiltFlag; - static NvParameterized::MutexType mBuiltFlagMutex; -}; - -class VortexFSPreviewParamsFactory : public NvParameterized::Factory -{ - static const char* const vptr; - -public: - - virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits) - { - VortexFSPreviewParams::freeParameterDefinitionTable(traits); - } - - virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits) - { - // placement new on this class using mParameterizedTraits - - void* newPtr = paramTraits->alloc(sizeof(VortexFSPreviewParams), VortexFSPreviewParams::ClassAlignment); - if (!NvParameterized::IsAligned(newPtr, VortexFSPreviewParams::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class VortexFSPreviewParams"); - paramTraits->free(newPtr); - return 0; - } - - memset(newPtr, 0, sizeof(VortexFSPreviewParams)); // always initialize memory allocated to zero for default values - return NV_PARAM_PLACEMENT_NEW(newPtr, VortexFSPreviewParams)(paramTraits); - } - - virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount) - { - if (!NvParameterized::IsAligned(bufObj, VortexFSPreviewParams::ClassAlignment) - || !NvParameterized::IsAligned(bufStart, VortexFSPreviewParams::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class VortexFSPreviewParams"); - return 0; - } - - // Init NvParameters-part - // We used to call empty constructor of VortexFSPreviewParams here - // but it may call default constructors of members and spoil the data - NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount); - - // Init vtable (everything else is already initialized) - *(const char**)bufObj = vptr; - - return (VortexFSPreviewParams*)bufObj; - } - - virtual const char* getClassName() - { - return (VortexFSPreviewParams::staticClassName()); - } - - virtual uint32_t getVersion() - { - return (VortexFSPreviewParams::staticVersion()); - } - - virtual uint32_t getAlignment() - { - return (VortexFSPreviewParams::ClassAlignment); - } - - virtual const uint32_t* getChecksum(uint32_t& bits) - { - return (VortexFSPreviewParams::staticChecksum(bits)); - } -}; -#endif // NV_PARAMETERIZED_ONLY_LAYOUTS - -} // namespace basicfs -} // namespace nvidia - -#if PX_VC -#pragma warning(pop) -#endif - -#endif diff --git a/APEX_1.4/module/basicfs/include/autogen/WindFSActorParams.h b/APEX_1.4/module/basicfs/include/autogen/WindFSActorParams.h deleted file mode 100644 index 00e75b12..00000000 --- a/APEX_1.4/module/basicfs/include/autogen/WindFSActorParams.h +++ /dev/null @@ -1,233 +0,0 @@ -// This code contains NVIDIA Confidential Information and is disclosed to you -// under a form of NVIDIA software license agreement provided separately to you. -// -// Notice -// NVIDIA Corporation and its licensors retain all intellectual property and -// proprietary rights in and to this software and related documentation and -// any modifications thereto. Any use, reproduction, disclosure, or -// distribution of this software and related documentation without an express -// license agreement from NVIDIA Corporation is strictly prohibited. -// -// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES -// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO -// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, -// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. -// -// Information and code furnished is believed to be accurate and reliable. -// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such -// information or for any infringement of patents or other rights of third parties that may -// result from its use. No license is granted by implication or otherwise under any patent -// or patent rights of NVIDIA Corporation. Details are subject to change without notice. -// This code supersedes and replaces all information previously supplied. -// NVIDIA Corporation products are not authorized for use as critical -// components in life support devices or systems without express written approval of -// NVIDIA Corporation. -// -// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. - -// This file was generated by NvParameterized/scripts/GenParameterized.pl - - -#ifndef HEADER_WindFSActorParams_h -#define HEADER_WindFSActorParams_h - -#include "NvParametersTypes.h" - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -#include "nvparameterized/NvParameterized.h" -#include "nvparameterized/NvParameterizedTraits.h" -#include "NvParameters.h" -#include "NvTraitsInternal.h" -#endif - -namespace nvidia -{ -namespace basicfs -{ - -#if PX_VC -#pragma warning(push) -#pragma warning(disable: 4324) // structure was padded due to __declspec(align()) -#endif - -namespace WindFSActorParamsNS -{ - - - -struct ParametersStruct -{ - - physx::PxTransform initialPose; - float initialScale; - NvParameterized::DummyStringStruct fieldBoundaryFilterDataName; - NvParameterized::DummyStringStruct fieldSamplerFilterDataName; - -}; - -static const uint32_t checksum[] = { 0xfbbdce26, 0x591f9e00, 0xc2836d8a, 0x30d980f8, }; - -} // namespace WindFSActorParamsNS - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -class WindFSActorParams : public NvParameterized::NvParameters, public WindFSActorParamsNS::ParametersStruct -{ -public: - WindFSActorParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0); - - virtual ~WindFSActorParams(); - - virtual void destroy(); - - static const char* staticClassName(void) - { - return("WindFSActorParams"); - } - - const char* className(void) const - { - return(staticClassName()); - } - - static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)1; - - static uint32_t staticVersion(void) - { - return ClassVersion; - } - - uint32_t version(void) const - { - return(staticVersion()); - } - - static const uint32_t ClassAlignment = 8; - - static const uint32_t* staticChecksum(uint32_t& bits) - { - bits = 8 * sizeof(WindFSActorParamsNS::checksum); - return WindFSActorParamsNS::checksum; - } - - static void freeParameterDefinitionTable(NvParameterized::Traits* traits); - - const uint32_t* checksum(uint32_t& bits) const - { - return staticChecksum(bits); - } - - const WindFSActorParamsNS::ParametersStruct& parameters(void) const - { - WindFSActorParams* tmpThis = const_cast<WindFSActorParams*>(this); - return *(static_cast<WindFSActorParamsNS::ParametersStruct*>(tmpThis)); - } - - WindFSActorParamsNS::ParametersStruct& parameters(void) - { - return *(static_cast<WindFSActorParamsNS::ParametersStruct*>(this)); - } - - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const; - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle); - - void initDefaults(void); - -protected: - - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void); - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const; - - - virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const; - -private: - - void buildTree(void); - void initDynamicArrays(void); - void initStrings(void); - void initReferences(void); - void freeDynamicArrays(void); - void freeStrings(void); - void freeReferences(void); - - static bool mBuiltFlag; - static NvParameterized::MutexType mBuiltFlagMutex; -}; - -class WindFSActorParamsFactory : public NvParameterized::Factory -{ - static const char* const vptr; - -public: - - virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits) - { - WindFSActorParams::freeParameterDefinitionTable(traits); - } - - virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits) - { - // placement new on this class using mParameterizedTraits - - void* newPtr = paramTraits->alloc(sizeof(WindFSActorParams), WindFSActorParams::ClassAlignment); - if (!NvParameterized::IsAligned(newPtr, WindFSActorParams::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class WindFSActorParams"); - paramTraits->free(newPtr); - return 0; - } - - memset(newPtr, 0, sizeof(WindFSActorParams)); // always initialize memory allocated to zero for default values - return NV_PARAM_PLACEMENT_NEW(newPtr, WindFSActorParams)(paramTraits); - } - - virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount) - { - if (!NvParameterized::IsAligned(bufObj, WindFSActorParams::ClassAlignment) - || !NvParameterized::IsAligned(bufStart, WindFSActorParams::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class WindFSActorParams"); - return 0; - } - - // Init NvParameters-part - // We used to call empty constructor of WindFSActorParams here - // but it may call default constructors of members and spoil the data - NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount); - - // Init vtable (everything else is already initialized) - *(const char**)bufObj = vptr; - - return (WindFSActorParams*)bufObj; - } - - virtual const char* getClassName() - { - return (WindFSActorParams::staticClassName()); - } - - virtual uint32_t getVersion() - { - return (WindFSActorParams::staticVersion()); - } - - virtual uint32_t getAlignment() - { - return (WindFSActorParams::ClassAlignment); - } - - virtual const uint32_t* getChecksum(uint32_t& bits) - { - return (WindFSActorParams::staticChecksum(bits)); - } -}; -#endif // NV_PARAMETERIZED_ONLY_LAYOUTS - -} // namespace basicfs -} // namespace nvidia - -#if PX_VC -#pragma warning(pop) -#endif - -#endif diff --git a/APEX_1.4/module/basicfs/include/autogen/WindFSAssetParams.h b/APEX_1.4/module/basicfs/include/autogen/WindFSAssetParams.h deleted file mode 100644 index e1c77e99..00000000 --- a/APEX_1.4/module/basicfs/include/autogen/WindFSAssetParams.h +++ /dev/null @@ -1,239 +0,0 @@ -// This code contains NVIDIA Confidential Information and is disclosed to you -// under a form of NVIDIA software license agreement provided separately to you. -// -// Notice -// NVIDIA Corporation and its licensors retain all intellectual property and -// proprietary rights in and to this software and related documentation and -// any modifications thereto. Any use, reproduction, disclosure, or -// distribution of this software and related documentation without an express -// license agreement from NVIDIA Corporation is strictly prohibited. -// -// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES -// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO -// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, -// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. -// -// Information and code furnished is believed to be accurate and reliable. -// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such -// information or for any infringement of patents or other rights of third parties that may -// result from its use. No license is granted by implication or otherwise under any patent -// or patent rights of NVIDIA Corporation. Details are subject to change without notice. -// This code supersedes and replaces all information previously supplied. -// NVIDIA Corporation products are not authorized for use as critical -// components in life support devices or systems without express written approval of -// NVIDIA Corporation. -// -// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. - -// This file was generated by NvParameterized/scripts/GenParameterized.pl - - -#ifndef HEADER_WindFSAssetParams_h -#define HEADER_WindFSAssetParams_h - -#include "NvParametersTypes.h" - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -#include "nvparameterized/NvParameterized.h" -#include "nvparameterized/NvParameterizedTraits.h" -#include "NvParameters.h" -#include "NvTraitsInternal.h" -#endif - -namespace nvidia -{ -namespace basicfs -{ - -#if PX_VC -#pragma warning(push) -#pragma warning(disable: 4324) // structure was padded due to __declspec(align()) -#endif - -namespace WindFSAssetParamsNS -{ - - - -struct ParametersStruct -{ - - physx::PxVec3 fieldDirection; - float fieldDirectionDeviationAngle; - float fieldDirectionOscillationPeriod; - float fieldStrength; - float fieldStrengthDeviationPercentage; - float fieldStrengthOscillationPeriod; - float fieldDragCoeff; - float fieldWeight; - NvParameterized::DummyStringStruct fieldBoundaryFilterDataName; - NvParameterized::DummyStringStruct fieldSamplerFilterDataName; - -}; - -static const uint32_t checksum[] = { 0x3e5a69fc, 0x251178a3, 0x76c98ef0, 0x28e1658a, }; - -} // namespace WindFSAssetParamsNS - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -class WindFSAssetParams : public NvParameterized::NvParameters, public WindFSAssetParamsNS::ParametersStruct -{ -public: - WindFSAssetParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0); - - virtual ~WindFSAssetParams(); - - virtual void destroy(); - - static const char* staticClassName(void) - { - return("WindFSAssetParams"); - } - - const char* className(void) const - { - return(staticClassName()); - } - - static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)1; - - static uint32_t staticVersion(void) - { - return ClassVersion; - } - - uint32_t version(void) const - { - return(staticVersion()); - } - - static const uint32_t ClassAlignment = 8; - - static const uint32_t* staticChecksum(uint32_t& bits) - { - bits = 8 * sizeof(WindFSAssetParamsNS::checksum); - return WindFSAssetParamsNS::checksum; - } - - static void freeParameterDefinitionTable(NvParameterized::Traits* traits); - - const uint32_t* checksum(uint32_t& bits) const - { - return staticChecksum(bits); - } - - const WindFSAssetParamsNS::ParametersStruct& parameters(void) const - { - WindFSAssetParams* tmpThis = const_cast<WindFSAssetParams*>(this); - return *(static_cast<WindFSAssetParamsNS::ParametersStruct*>(tmpThis)); - } - - WindFSAssetParamsNS::ParametersStruct& parameters(void) - { - return *(static_cast<WindFSAssetParamsNS::ParametersStruct*>(this)); - } - - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const; - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle); - - void initDefaults(void); - -protected: - - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void); - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const; - - - virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const; - -private: - - void buildTree(void); - void initDynamicArrays(void); - void initStrings(void); - void initReferences(void); - void freeDynamicArrays(void); - void freeStrings(void); - void freeReferences(void); - - static bool mBuiltFlag; - static NvParameterized::MutexType mBuiltFlagMutex; -}; - -class WindFSAssetParamsFactory : public NvParameterized::Factory -{ - static const char* const vptr; - -public: - - virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits) - { - WindFSAssetParams::freeParameterDefinitionTable(traits); - } - - virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits) - { - // placement new on this class using mParameterizedTraits - - void* newPtr = paramTraits->alloc(sizeof(WindFSAssetParams), WindFSAssetParams::ClassAlignment); - if (!NvParameterized::IsAligned(newPtr, WindFSAssetParams::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class WindFSAssetParams"); - paramTraits->free(newPtr); - return 0; - } - - memset(newPtr, 0, sizeof(WindFSAssetParams)); // always initialize memory allocated to zero for default values - return NV_PARAM_PLACEMENT_NEW(newPtr, WindFSAssetParams)(paramTraits); - } - - virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount) - { - if (!NvParameterized::IsAligned(bufObj, WindFSAssetParams::ClassAlignment) - || !NvParameterized::IsAligned(bufStart, WindFSAssetParams::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class WindFSAssetParams"); - return 0; - } - - // Init NvParameters-part - // We used to call empty constructor of WindFSAssetParams here - // but it may call default constructors of members and spoil the data - NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount); - - // Init vtable (everything else is already initialized) - *(const char**)bufObj = vptr; - - return (WindFSAssetParams*)bufObj; - } - - virtual const char* getClassName() - { - return (WindFSAssetParams::staticClassName()); - } - - virtual uint32_t getVersion() - { - return (WindFSAssetParams::staticVersion()); - } - - virtual uint32_t getAlignment() - { - return (WindFSAssetParams::ClassAlignment); - } - - virtual const uint32_t* getChecksum(uint32_t& bits) - { - return (WindFSAssetParams::staticChecksum(bits)); - } -}; -#endif // NV_PARAMETERIZED_ONLY_LAYOUTS - -} // namespace basicfs -} // namespace nvidia - -#if PX_VC -#pragma warning(pop) -#endif - -#endif diff --git a/APEX_1.4/module/basicfs/include/autogen/WindFSPreviewParams.h b/APEX_1.4/module/basicfs/include/autogen/WindFSPreviewParams.h deleted file mode 100644 index 913f6010..00000000 --- a/APEX_1.4/module/basicfs/include/autogen/WindFSPreviewParams.h +++ /dev/null @@ -1,232 +0,0 @@ -// This code contains NVIDIA Confidential Information and is disclosed to you -// under a form of NVIDIA software license agreement provided separately to you. -// -// Notice -// NVIDIA Corporation and its licensors retain all intellectual property and -// proprietary rights in and to this software and related documentation and -// any modifications thereto. Any use, reproduction, disclosure, or -// distribution of this software and related documentation without an express -// license agreement from NVIDIA Corporation is strictly prohibited. -// -// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES -// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO -// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, -// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. -// -// Information and code furnished is believed to be accurate and reliable. -// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such -// information or for any infringement of patents or other rights of third parties that may -// result from its use. No license is granted by implication or otherwise under any patent -// or patent rights of NVIDIA Corporation. Details are subject to change without notice. -// This code supersedes and replaces all information previously supplied. -// NVIDIA Corporation products are not authorized for use as critical -// components in life support devices or systems without express written approval of -// NVIDIA Corporation. -// -// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. - -// This file was generated by NvParameterized/scripts/GenParameterized.pl - - -#ifndef HEADER_WindFSPreviewParams_h -#define HEADER_WindFSPreviewParams_h - -#include "NvParametersTypes.h" - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -#include "nvparameterized/NvParameterized.h" -#include "nvparameterized/NvParameterizedTraits.h" -#include "NvParameters.h" -#include "NvTraitsInternal.h" -#endif - -namespace nvidia -{ -namespace basicfs -{ - -#if PX_VC -#pragma warning(push) -#pragma warning(disable: 4324) // structure was padded due to __declspec(align()) -#endif - -namespace WindFSPreviewParamsNS -{ - - - -struct ParametersStruct -{ - - physx::PxMat44 globalPose; - bool drawAssetInfo; - uint64_t userData; - -}; - -static const uint32_t checksum[] = { 0xb4818bbc, 0x84a817f6, 0x02ddad4a, 0x91a3c5ec, }; - -} // namespace WindFSPreviewParamsNS - -#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS -class WindFSPreviewParams : public NvParameterized::NvParameters, public WindFSPreviewParamsNS::ParametersStruct -{ -public: - WindFSPreviewParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0); - - virtual ~WindFSPreviewParams(); - - virtual void destroy(); - - static const char* staticClassName(void) - { - return("WindFSPreviewParams"); - } - - const char* className(void) const - { - return(staticClassName()); - } - - static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0; - - static uint32_t staticVersion(void) - { - return ClassVersion; - } - - uint32_t version(void) const - { - return(staticVersion()); - } - - static const uint32_t ClassAlignment = 8; - - static const uint32_t* staticChecksum(uint32_t& bits) - { - bits = 8 * sizeof(WindFSPreviewParamsNS::checksum); - return WindFSPreviewParamsNS::checksum; - } - - static void freeParameterDefinitionTable(NvParameterized::Traits* traits); - - const uint32_t* checksum(uint32_t& bits) const - { - return staticChecksum(bits); - } - - const WindFSPreviewParamsNS::ParametersStruct& parameters(void) const - { - WindFSPreviewParams* tmpThis = const_cast<WindFSPreviewParams*>(this); - return *(static_cast<WindFSPreviewParamsNS::ParametersStruct*>(tmpThis)); - } - - WindFSPreviewParamsNS::ParametersStruct& parameters(void) - { - return *(static_cast<WindFSPreviewParamsNS::ParametersStruct*>(this)); - } - - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const; - virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle); - - void initDefaults(void); - -protected: - - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void); - virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const; - - - virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const; - -private: - - void buildTree(void); - void initDynamicArrays(void); - void initStrings(void); - void initReferences(void); - void freeDynamicArrays(void); - void freeStrings(void); - void freeReferences(void); - - static bool mBuiltFlag; - static NvParameterized::MutexType mBuiltFlagMutex; -}; - -class WindFSPreviewParamsFactory : public NvParameterized::Factory -{ - static const char* const vptr; - -public: - - virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits) - { - WindFSPreviewParams::freeParameterDefinitionTable(traits); - } - - virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits) - { - // placement new on this class using mParameterizedTraits - - void* newPtr = paramTraits->alloc(sizeof(WindFSPreviewParams), WindFSPreviewParams::ClassAlignment); - if (!NvParameterized::IsAligned(newPtr, WindFSPreviewParams::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class WindFSPreviewParams"); - paramTraits->free(newPtr); - return 0; - } - - memset(newPtr, 0, sizeof(WindFSPreviewParams)); // always initialize memory allocated to zero for default values - return NV_PARAM_PLACEMENT_NEW(newPtr, WindFSPreviewParams)(paramTraits); - } - - virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount) - { - if (!NvParameterized::IsAligned(bufObj, WindFSPreviewParams::ClassAlignment) - || !NvParameterized::IsAligned(bufStart, WindFSPreviewParams::ClassAlignment)) - { - NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class WindFSPreviewParams"); - return 0; - } - - // Init NvParameters-part - // We used to call empty constructor of WindFSPreviewParams here - // but it may call default constructors of members and spoil the data - NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount); - - // Init vtable (everything else is already initialized) - *(const char**)bufObj = vptr; - - return (WindFSPreviewParams*)bufObj; - } - - virtual const char* getClassName() - { - return (WindFSPreviewParams::staticClassName()); - } - - virtual uint32_t getVersion() - { - return (WindFSPreviewParams::staticVersion()); - } - - virtual uint32_t getAlignment() - { - return (WindFSPreviewParams::ClassAlignment); - } - - virtual const uint32_t* getChecksum(uint32_t& bits) - { - return (WindFSPreviewParams::staticChecksum(bits)); - } -}; -#endif // NV_PARAMETERIZED_ONLY_LAYOUTS - -} // namespace basicfs -} // namespace nvidia - -#if PX_VC -#pragma warning(pop) -#endif - -#endif diff --git a/APEX_1.4/module/basicfs/src/AttractorFSActorImpl.cpp b/APEX_1.4/module/basicfs/src/AttractorFSActorImpl.cpp deleted file mode 100644 index 64ebc1fe..00000000 --- a/APEX_1.4/module/basicfs/src/AttractorFSActorImpl.cpp +++ /dev/null @@ -1,343 +0,0 @@ -/* - * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. - * - * NVIDIA CORPORATION and its licensors retain all intellectual property - * and proprietary rights in and to this software, related documentation - * and any modifications thereto. Any use, reproduction, disclosure or - * distribution of this software and related documentation without an express - * license agreement from NVIDIA CORPORATION is strictly prohibited. - */ - - -#include "ApexDefs.h" -#include "RenderMeshActorDesc.h" -#include "RenderMeshActor.h" -#include "RenderMeshAsset.h" - -#include "Apex.h" - -#include "AttractorFSActorImpl.h" -#include "AttractorFSAsset.h" -#include "BasicFSScene.h" -#include "ApexSDKIntl.h" -#include "SceneIntl.h" -#include "RenderDebugInterface.h" - -#include <PxScene.h> - -#include <FieldSamplerManagerIntl.h> -#include "ApexResourceHelper.h" -#include "ReadCheck.h" -#include "WriteCheck.h" - -#include "PsMathUtils.h" - -namespace nvidia -{ -namespace basicfs -{ - -#define NUM_DEBUG_POINTS 512 - -AttractorFSActorImpl::AttractorFSActorImpl(const AttractorFSActorParams& params, AttractorFSAsset& asset, ResourceList& list, BasicFSScene& scene) - : BasicFSActor(scene) - , mAsset(&asset) -{ - WRITE_ZONE(); - mFieldWeight = asset.mParams->fieldWeight; - - mPose = params.initialPose; - mScale = params.initialScale; - mRadius = mAsset->mParams->radius; - mConstFieldStrength = mAsset->mParams->constFieldStrength; - mVariableFieldStrength = mAsset->mParams->variableFieldStrength; - - list.add(*this); // Add self to asset's list of actors - addSelfToContext(*scene.getApexScene().getApexContext()); // Add self to ApexScene - addSelfToContext(scene); // Add self to BasicFSScene's list of actors - - FieldSamplerManagerIntl* fieldSamplerManager = mScene->getInternalFieldSamplerManager(); - if (fieldSamplerManager != 0) - { - FieldSamplerDescIntl fieldSamplerDesc; - if (asset.mParams->fieldDragCoeff > 0) - { - fieldSamplerDesc.type = FieldSamplerTypeIntl::VELOCITY_DRAG; - fieldSamplerDesc.dragCoeff = asset.mParams->fieldDragCoeff; - } - else - { - fieldSamplerDesc.type = FieldSamplerTypeIntl::VELOCITY_DIRECT; - } - fieldSamplerDesc.gridSupportType = FieldSamplerGridSupportTypeIntl::NONE; - fieldSamplerDesc.samplerFilterData = ApexResourceHelper::resolveCollisionGroup128(params.fieldSamplerFilterDataName ? params.fieldSamplerFilterDataName : mAsset->mParams->fieldSamplerFilterDataName); - fieldSamplerDesc.boundaryFilterData = ApexResourceHelper::resolveCollisionGroup128(params.fieldBoundaryFilterDataName ? params.fieldBoundaryFilterDataName : mAsset->mParams->fieldBoundaryFilterDataName); - fieldSamplerDesc.boundaryFadePercentage = mAsset->mParams->boundaryFadePercentage; - - fieldSamplerManager->registerFieldSampler(this, fieldSamplerDesc, mScene); - mFieldSamplerChanged = true; - } -} - -AttractorFSActorImpl::~AttractorFSActorImpl() -{ -} - -/* Must be defined inside CPP file, since they require knowledge of asset class */ -Asset* AttractorFSActorImpl::getOwner() const -{ - READ_ZONE(); - return static_cast<Asset*>(mAsset); -} - -BasicFSAsset* AttractorFSActorImpl::getAttractorFSAsset() const -{ - READ_ZONE(); - return mAsset; -} - -void AttractorFSActorImpl::release() -{ - if (mInRelease) - { - return; - } - destroy(); -} - -void AttractorFSActorImpl::destroy() -{ - { - WRITE_ZONE(); - ApexActor::destroy(); - - setPhysXScene(NULL); - - FieldSamplerManagerIntl* fieldSamplerManager = mScene->getInternalFieldSamplerManager(); - if (fieldSamplerManager != 0) - { - fieldSamplerManager->unregisterFieldSampler(this); - } - } - delete this; -} - -void AttractorFSActorImpl::getLodRange(float& min, float& max, bool& intOnly) const -{ - READ_ZONE(); - PX_UNUSED(min); - PX_UNUSED(max); - PX_UNUSED(intOnly); - APEX_INVALID_OPERATION("not implemented"); -} - -float AttractorFSActorImpl::getActiveLod() const -{ - READ_ZONE(); - APEX_INVALID_OPERATION("NxExampleActor does not support this operation"); - return -1.0f; -} - -void AttractorFSActorImpl::forceLod(float lod) -{ - WRITE_ZONE(); - PX_UNUSED(lod); - APEX_INVALID_OPERATION("not implemented"); -} - -// Called by game render thread -void AttractorFSActorImpl::updateRenderResources(bool rewriteBuffers, void* userRenderData) -{ - WRITE_ZONE(); - PX_UNUSED(rewriteBuffers); - PX_UNUSED(userRenderData); -} - -// Called by game render thread -void AttractorFSActorImpl::dispatchRenderResources(UserRenderer& renderer) -{ - READ_ZONE(); - PX_UNUSED(renderer); -} - -bool AttractorFSActorImpl::updateFieldSampler(FieldShapeDescIntl& shapeDesc, bool& isEnabled) -{ - WRITE_ZONE(); - isEnabled = mFieldSamplerEnabled; - if (mFieldSamplerChanged) - { - mExecuteParams.origin = mPose.p; - mExecuteParams.radius = mRadius * mScale; - mExecuteParams.constFieldStrength = mConstFieldStrength * mScale; - mExecuteParams.variableFieldStrength = mVariableFieldStrength * mScale; - - shapeDesc.type = FieldShapeTypeIntl::SPHERE; - shapeDesc.worldToShape.q = PxIdentity; - shapeDesc.worldToShape.p = -mExecuteParams.origin; - shapeDesc.dimensions = PxVec3(mExecuteParams.radius, 0, 0); - shapeDesc.weight = mFieldWeight; - - mFieldSamplerChanged = false; - return true; - } - return false; -} - -void AttractorFSActorImpl::simulate(float dt) -{ - WRITE_ZONE(); - PX_UNUSED(dt); -} - -void AttractorFSActorImpl::setConstFieldStrength(float strength) -{ - WRITE_ZONE(); - mConstFieldStrength = strength; - mFieldSamplerChanged = true; -} - -void AttractorFSActorImpl::setVariableFieldStrength(float strength) -{ - WRITE_ZONE(); - mVariableFieldStrength = strength; - mFieldSamplerChanged = true; -} - -void AttractorFSActorImpl::visualize() -{ - WRITE_ZONE(); -#ifndef WITHOUT_DEBUG_VISUALIZE - if ( !mEnableDebugVisualization ) return; - RenderDebugInterface* debugRender = mScene->mDebugRender; - BasicFSDebugRenderParams* debugRenderParams = mScene->mBasicFSDebugRenderParams; - const physx::PxMat44& savedPose = *RENDER_DEBUG_IFACE(debugRender)->getPoseTyped(); - RENDER_DEBUG_IFACE(debugRender)->setIdentityPose(); - - if (!debugRenderParams->VISUALIZE_ATTRACTOR_FS_ACTOR) - { - return; - } - - if (debugRenderParams->VISUALIZE_ATTRACTOR_FS_ACTOR_NAME) - { - char buf[128]; - buf[sizeof(buf) - 1] = 0; - APEX_SPRINTF_S(buf, sizeof(buf) - 1, " %s %s", mAsset->getObjTypeName(), mAsset->getName()); - - PxVec3 textLocation = mPose.p; - - RENDER_DEBUG_IFACE(debugRender)->setCurrentTextScale(4.0f); - RENDER_DEBUG_IFACE(debugRender)->setCurrentColor(RENDER_DEBUG_IFACE(debugRender)->getDebugColor(RENDER_DEBUG::DebugColors::Blue)); - RENDER_DEBUG_IFACE(debugRender)->debugText(textLocation, buf); - } - - if (debugRenderParams->VISUALIZE_ATTRACTOR_FS_SHAPE) - { - RENDER_DEBUG_IFACE(debugRender)->setCurrentColor(RENDER_DEBUG_IFACE(debugRender)->getDebugColor(RENDER_DEBUG::DebugColors::Blue)); -// RENDER_DEBUG_IFACE(debugRender)->debugOrientedSphere(mExecuteParams.radius, 2, mDirToWorld); - RENDER_DEBUG_IFACE(debugRender)->debugSphere(mExecuteParams.origin, mExecuteParams.radius); - } - - if (debugRenderParams->VISUALIZE_ATTRACTOR_FS_POSE) - { - RENDER_DEBUG_IFACE(debugRender)->debugAxes(PxMat44(mPose), 1); - } - - if (debugRenderParams->VISUALIZE_ATTRACTOR_FS_FIELD) - { - if (mDebugPoints.empty()) - { - mDebugPoints.resize(NUM_DEBUG_POINTS); - for (uint32_t i = 0; i < NUM_DEBUG_POINTS; ++i) - { - float rx, ry, rz; - do - { - rx = physx::shdfnd::rand(-1.0f, +1.0f); - ry = physx::shdfnd::rand(-1.0f, +1.0f); - rz = physx::shdfnd::rand(-1.0f, +1.0f); - } - while (rx * rx + ry * ry + rz * rz > 1.0f); - - PxVec3& vec = mDebugPoints[i]; - - vec.x = rx; - vec.y = ry; - vec.z = rz; - } - } - - uint32_t c1 = RENDER_DEBUG_IFACE(mScene->mDebugRender)->getDebugColor(RENDER_DEBUG::DebugColors::Blue); - uint32_t c2 = RENDER_DEBUG_IFACE(mScene->mDebugRender)->getDebugColor(RENDER_DEBUG::DebugColors::Red); - - for (uint32_t i = 0; i < NUM_DEBUG_POINTS; ++i) - { - PxVec3 pos = mExecuteParams.origin + (mDebugPoints[i] * mExecuteParams.radius); - PxVec3 fieldVec = executeAttractorFS(mExecuteParams, pos/*, totalElapsedMS*/); - RENDER_DEBUG_IFACE(debugRender)->debugGradientLine(pos, pos + fieldVec, c1, c2); - } - } - RENDER_DEBUG_IFACE(debugRender)->setPose(savedPose); -#endif -} - -/******************************** CPU Version ********************************/ - -AttractorFSActorCPU::AttractorFSActorCPU(const AttractorFSActorParams& params, AttractorFSAsset& asset, ResourceList& list, BasicFSScene& scene) - : AttractorFSActorImpl(params, asset, list, scene) -{ -} - -AttractorFSActorCPU::~AttractorFSActorCPU() -{ -} - -void AttractorFSActorCPU::executeFieldSampler(const ExecuteData& data) -{ - WRITE_ZONE(); - for (uint32_t iter = 0; iter < data.count; ++iter) - { - uint32_t i = data.indices[iter & data.indicesMask] + (iter & ~data.indicesMask); - PxVec3* pos = (PxVec3*)((uint8_t*)data.position + i * data.positionStride); - data.resultField[iter] = executeAttractorFS(mExecuteParams, *pos/*, totalElapsedMS*/); - } -} - -/******************************** GPU Version ********************************/ - -#if APEX_CUDA_SUPPORT - - -AttractorFSActorGPU::AttractorFSActorGPU(const AttractorFSActorParams& params, AttractorFSAsset& asset, ResourceList& list, BasicFSScene& scene) - : AttractorFSActorCPU(params, asset, list, scene) - , mConstMemGroup(CUDA_OBJ(fieldSamplerStorage)) -{ -} - -AttractorFSActorGPU::~AttractorFSActorGPU() -{ -} - -bool AttractorFSActorGPU::updateFieldSampler(FieldShapeDescIntl& shapeDesc, bool& isEnabled) -{ - WRITE_ZONE(); - if (AttractorFSActorImpl::updateFieldSampler(shapeDesc, isEnabled)) - { - APEX_CUDA_CONST_MEM_GROUP_SCOPE(mConstMemGroup); - - if (mParamsHandle.isNull()) - { - mParamsHandle.alloc(_storage_); - } - mParamsHandle.update(_storage_, mExecuteParams); - return true; - } - return false; -} - - -#endif - -} -} // end namespace nvidia::apex - diff --git a/APEX_1.4/module/basicfs/src/AttractorFSAsset.cpp b/APEX_1.4/module/basicfs/src/AttractorFSAsset.cpp deleted file mode 100644 index 79eb8fd8..00000000 --- a/APEX_1.4/module/basicfs/src/AttractorFSAsset.cpp +++ /dev/null @@ -1,195 +0,0 @@ -/* - * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. - * - * NVIDIA CORPORATION and its licensors retain all intellectual property - * and proprietary rights in and to this software, related documentation - * and any modifications thereto. Any use, reproduction, disclosure or - * distribution of this software and related documentation without an express - * license agreement from NVIDIA CORPORATION is strictly prohibited. - */ - - -#include "ApexDefs.h" -#include "Apex.h" - -#include "AttractorFSAsset.h" -#include "AttractorFSActorImpl.h" -#include "ModuleBasicFSImpl.h" -#include "BasicFSScene.h" - -namespace nvidia -{ -namespace basicfs -{ - -AuthObjTypeID AttractorFSAsset::mAssetTypeID; - -AttractorFSAsset::AttractorFSAsset(ModuleBasicFSImpl* module, ResourceList& list, const char* name) - : BasicFSAssetImpl(module, name) - , mDefaultActorParams(NULL) - , mDefaultPreviewParams(NULL) -{ - NvParameterized::Traits* traits = GetInternalApexSDK()->getParameterizedTraits(); - mParams = static_cast<AttractorFSAssetParams*>(traits->createNvParameterized(AttractorFSAssetParams::staticClassName())); - PX_ASSERT(mParams); - - list.add(*this); -} - -AttractorFSAsset::AttractorFSAsset(ModuleBasicFSImpl* module, ResourceList& list, NvParameterized::Interface* params, const char* name) - : BasicFSAssetImpl(module, name) - , mParams(static_cast<AttractorFSAssetParams*>(params)) - , mDefaultActorParams(NULL) - , mDefaultPreviewParams(NULL) -{ - list.add(*this); -} - -AttractorFSAsset::~AttractorFSAsset() -{ -} - - -void AttractorFSAsset::destroy() -{ - if (mParams) - { - mParams->destroy(); - mParams = 0; - } - - if (mDefaultActorParams) - { - mDefaultActorParams->destroy(); - mDefaultActorParams = 0; - } - - if (mDefaultPreviewParams) - { - mDefaultPreviewParams->destroy(); - mDefaultPreviewParams = 0; - } - - - /* Actors are automatically cleaned up on deletion by ResourceList dtor */ - delete this; -} - -NvParameterized::Interface* AttractorFSAsset::getDefaultActorDesc() -{ - NvParameterized::Traits* traits = GetInternalApexSDK()->getParameterizedTraits(); - PX_ASSERT(traits); - if (!traits) - { - return NULL; - } - - // create if not yet created - if (!mDefaultActorParams) - { - NvParameterized::Interface* param = traits->createNvParameterized(AttractorFSActorParams::staticClassName()); - mDefaultActorParams = static_cast<AttractorFSActorParams*>(param); - - PX_ASSERT(param); - if (!param) - { - return NULL; - } - } - else - { - mDefaultActorParams->initDefaults(); - } - - return mDefaultActorParams; -} - -Actor* AttractorFSAsset::createApexActor(const NvParameterized::Interface& params, Scene& apexScene) -{ - Actor* ret = 0; - - if (nvidia::strcmp(params.className(), AttractorFSActorParams::staticClassName()) == 0) - { - const AttractorFSActorParams& actorParams = static_cast<const AttractorFSActorParams&>(params); - - BasicFSScene* es = mModule->getBasicFSScene(apexScene); - ret = es->createAttractorFSActor(actorParams, *this, mFSActors); - } - return ret; -} - - -AttractorFSPreview* AttractorFSAsset::createAttractorFSPreview(const AttractorFSPreviewDesc& desc, AssetPreviewScene* previewScene) -{ - return createAttractorFSPreviewImpl(desc, this, previewScene); -} - -AttractorFSPreview* AttractorFSAsset::createAttractorFSPreviewImpl(const AttractorFSPreviewDesc& desc, AttractorFSAsset* TurboAsset, AssetPreviewScene* previewScene) -{ - return PX_NEW(AttractorFSAssetPreview)(desc, mModule->mSdk, TurboAsset, previewScene); -} - -void AttractorFSAsset::releaseAttractorFSPreview(AttractorFSPreview& nxpreview) -{ - AttractorFSAssetPreview* preview = DYNAMIC_CAST(AttractorFSAssetPreview*)(&nxpreview); - preview->destroy(); -} - -NvParameterized::Interface* AttractorFSAsset::getDefaultAssetPreviewDesc() -{ - NvParameterized::Traits* traits = GetInternalApexSDK()->getParameterizedTraits(); - PX_ASSERT(traits); - if (!traits) - { - return NULL; - } - - // create if not yet created - if (!mDefaultPreviewParams) - { - const char* className = AttractorFSPreviewParams::staticClassName(); - NvParameterized::Interface* param = traits->createNvParameterized(className); - mDefaultPreviewParams = static_cast<AttractorFSPreviewParams*>(param); - - PX_ASSERT(param); - if (!param) - { - return NULL; - } - } - - return mDefaultPreviewParams; -} - -AssetPreview* AttractorFSAsset::createApexAssetPreview(const NvParameterized::Interface& params, AssetPreviewScene* previewScene) -{ - AssetPreview* ret = 0; - - const char* className = params.className(); - if (nvidia::strcmp(className, AttractorFSPreviewParams::staticClassName()) == 0) - { - AttractorFSPreviewDesc desc; - const AttractorFSPreviewParams* pDesc = static_cast<const AttractorFSPreviewParams*>(¶ms); - - desc.mPose = pDesc->globalPose; - - desc.mPreviewDetail = 0; - if (pDesc->drawShape) - { - desc.mPreviewDetail |= APEX_ATTRACT::ATTRACT_DRAW_SHAPE; - } - if (pDesc->drawAssetInfo) - { - desc.mPreviewDetail |= APEX_ATTRACT::ATTRACT_DRAW_ASSET_INFO; - } - - ret = createAttractorFSPreview(desc, previewScene); - } - - return ret; -} - -} -} // end namespace nvidia::apex - - diff --git a/APEX_1.4/module/basicfs/src/AttractorFSAssetPreview.cpp b/APEX_1.4/module/basicfs/src/AttractorFSAssetPreview.cpp deleted file mode 100644 index 5cf76370..00000000 --- a/APEX_1.4/module/basicfs/src/AttractorFSAssetPreview.cpp +++ /dev/null @@ -1,326 +0,0 @@ -/* - * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. - * - * NVIDIA CORPORATION and its licensors retain all intellectual property - * and proprietary rights in and to this software, related documentation - * and any modifications thereto. Any use, reproduction, disclosure or - * distribution of this software and related documentation without an express - * license agreement from NVIDIA CORPORATION is strictly prohibited. - */ - - -#include "ApexDefs.h" -#include "nvparameterized/NvParamUtils.h" -#include "AttractorFSAsset.h" -#include "AttractorFSAssetParams.h" -#include "AttractorFSPreview.h" -#include "AttractorFSAssetPreview.h" -#include "ModulePerfScope.h" -#include "ApexUsingNamespace.h" - -#include "ReadCheck.h" -#include "WriteCheck.h" - -namespace nvidia -{ -namespace basicfs -{ - -using namespace APEX_ATTRACT; - -void AttractorFSAssetPreview::drawAttractorFSPreview(void) -{ - PX_PROFILE_ZONE("AttractorFSDrawPreview", GetInternalApexSDK()->getContextId()); - - if (mPreviewDetail & ATTRACT_DRAW_SHAPE) - { - drawPreviewShape(); - } -} - -#define ASSET_INFO_XPOS (-0.9f) // left position of the asset info -#define ASSET_INFO_YPOS ( 0.9f) // top position of the asset info -#define DEBUG_TEXT_HEIGHT (0.35f) //in screen space -- would be nice to know this! - - -void AttractorFSAssetPreview::drawPreviewShape() -{ -#ifndef WITHOUT_DEBUG_VISUALIZE - if (!mApexRenderDebug) - { - return; - } - - if (mDrawGroupBox == 0) - { - mDrawGroupBox = RENDER_DEBUG_IFACE(mApexRenderDebug)->beginDrawGroup(PxMat44(PxIdentity)); - RENDER_DEBUG_IFACE(mApexRenderDebug)->setCurrentColor(RENDER_DEBUG_IFACE(mApexRenderDebug)->getDebugColor(RENDER_DEBUG::DebugColors::DarkGreen)); - RENDER_DEBUG_IFACE(mApexRenderDebug)->debugSphere(PxVec3(0.0f), mRadius); // * scale); - RENDER_DEBUG_IFACE(mApexRenderDebug)->endDrawGroup(); - } - - setDrawGroupsPose(); -#endif -} - -void AttractorFSAssetPreview::toggleDrawPreview() -{ - if (mPreviewDetail & ATTRACT_DRAW_SHAPE) - { - RENDER_DEBUG_IFACE(mApexRenderDebug)->setDrawGroupVisible(mDrawGroupBox, true); - } - else - { - RENDER_DEBUG_IFACE(mApexRenderDebug)->setDrawGroupVisible(mDrawGroupBox, false); - } -} - -void AttractorFSAssetPreview::setDrawGroupsPose() -{ - RENDER_DEBUG_IFACE(mApexRenderDebug)->setDrawGroupPose(mDrawGroupBox, mPose); -} - - -void AttractorFSAssetPreview::drawInfoLine(uint32_t lineNum, const char* str) -{ -#ifdef WITHOUT_DEBUG_VISUALIZE - PX_UNUSED(lineNum); - PX_UNUSED(str); -#else - RENDER_DEBUG_IFACE(mApexRenderDebug)->setCurrentColor(RENDER_DEBUG_IFACE(mApexRenderDebug)->getDebugColor(RENDER_DEBUG::DebugColors::Green)); - PxMat44 cameraMatrix = mPreviewScene->getCameraMatrix(); - PxVec3 textLocation = mPose.getPosition(); - textLocation += cameraMatrix.column1.getXYZ() * (ASSET_INFO_YPOS - (lineNum * DEBUG_TEXT_HEIGHT)); - RENDER_DEBUG_IFACE(mApexRenderDebug)->debugText(textLocation, str); -#endif -} - -void AttractorFSAssetPreview::drawPreviewAssetInfo() -{ -#ifndef WITHOUT_DEBUG_VISUALIZE - if (!mApexRenderDebug) - { - return; - } - - char buf[128]; - buf[sizeof(buf) - 1] = 0; - - ApexSimpleString myString; - ApexSimpleString floatStr; - uint32_t lineNum = 0; - - RENDER_DEBUG_IFACE(mApexRenderDebug)->pushRenderState(); - // RENDER_DEBUG_IFACE(mApexRenderDebug)->addToCurrentState(RENDER_DEBUG::DebugRenderState::ScreenSpace); - RENDER_DEBUG_IFACE(mApexRenderDebug)->addToCurrentState(RENDER_DEBUG::DebugRenderState::NoZbuffer); - RENDER_DEBUG_IFACE(mApexRenderDebug)->setCurrentTextScale(1.0f); - RENDER_DEBUG_IFACE(mApexRenderDebug)->setCurrentColor(RENDER_DEBUG_IFACE(mApexRenderDebug)->getDebugColor(RENDER_DEBUG::DebugColors::Yellow)); - - // asset name - APEX_SPRINTF_S(buf, sizeof(buf) - 1, "%s %s", mAsset->getObjTypeName(), mAsset->getName()); - drawInfoLine(lineNum++, buf); - lineNum++; - - if(mPreviewScene->getShowFullInfo()) - { - // TODO: cache strings - AttractorFSAssetParams* assetParams = static_cast<AttractorFSAssetParams*>(mAsset->getAssetNvParameterized()); - PX_ASSERT(assetParams); - - // attractor info - float radius = assetParams->radius; - float constFieldStrength = assetParams->constFieldStrength; - float variableFieldStrength = assetParams->variableFieldStrength; - - myString = "Attractor radius = "; - ApexSimpleString::ftoa(radius, floatStr); - myString += floatStr; - drawInfoLine(lineNum++, myString.c_str()); - - myString = "Constant field strength coefficient = "; - ApexSimpleString::ftoa(constFieldStrength, floatStr); - myString += floatStr; - drawInfoLine(lineNum++, myString.c_str()); - - myString = "Variable field strength coefficient = "; - ApexSimpleString::ftoa(variableFieldStrength, floatStr); - myString += floatStr; - drawInfoLine(lineNum++, myString.c_str()); - - // fieldSampler filter data info - if (assetParams->fieldSamplerFilterDataName.buf) - { - APEX_SPRINTF_S(buf, sizeof(buf) - 1, "FieldSampler Filter Data = %s", - assetParams->fieldSamplerFilterDataName.buf - ); - drawInfoLine(lineNum++, buf); - } - - // fieldBoundary filter data info - if (assetParams->fieldBoundaryFilterDataName.buf) - { - myString = "FieldBoundary Filter Data = "; - myString += ApexSimpleString(assetParams->fieldBoundaryFilterDataName.buf); - drawInfoLine(lineNum++, myString.c_str()); - } - - // implicit info - myString = "Fade Percentage = "; - ApexSimpleString::ftoa(assetParams->boundaryFadePercentage, floatStr); - myString += floatStr; - drawInfoLine(lineNum++, myString.c_str()); - } - - RENDER_DEBUG_IFACE(mApexRenderDebug)->popRenderState(); -#endif -} - -AttractorFSAssetPreview::~AttractorFSAssetPreview(void) -{ - if (mApexRenderDebug) - { - RENDER_DEBUG_IFACE(mApexRenderDebug)->reset((int32_t)mDrawGroupBox); - RENDER_DEBUG_IFACE(mApexRenderDebug)->reset(); - } -} - -void AttractorFSAssetPreview::setPose(const PxMat44& pose) -{ - mPose = pose; - setDrawGroupsPose(); -} - -const PxMat44 AttractorFSAssetPreview::getPose() const -{ - return mPose; -} - -void AttractorFSAssetPreview::setRadius(float radius) -{ - WRITE_ZONE(); - mRadius = radius; -} - -const float AttractorFSAssetPreview::getRadius() const -{ - READ_ZONE(); - return mRadius; -} - -// from RenderDataProvider -void AttractorFSAssetPreview::lockRenderResources(void) -{ - ApexRenderable::renderDataLock(); -} - -void AttractorFSAssetPreview::unlockRenderResources(void) -{ - ApexRenderable::renderDataUnLock(); -} - -void AttractorFSAssetPreview::updateRenderResources(bool /*rewriteBuffers*/, void* /*userRenderData*/) -{ - if (mApexRenderDebug) - { - mApexRenderDebug->updateRenderResources(); - } -} - -void AttractorFSAssetPreview::dispatchRenderResources(UserRenderer& renderer) -{ - if (mApexRenderDebug) - { - if (mPreviewDetail & ATTRACT_DRAW_ASSET_INFO) - { - drawPreviewAssetInfo(); - } - mApexRenderDebug->dispatchRenderResources(renderer); - } -} - -PxBounds3 AttractorFSAssetPreview::getBounds(void) const -{ - if (mApexRenderDebug) - { - return mApexRenderDebug->getBounds(); - } - else - { - PxBounds3 b; - b.setEmpty(); - return b; - } -} - -void AttractorFSAssetPreview::destroy(void) -{ - delete this; -} - -float AttractorFSAssetPreview::getAttractorRadius(NvParameterized::Interface* assetParams) -{ - float radius = 0.0f; - const char* name = "radius"; - - NvParameterized::Handle handle(*assetParams, name); - bool handleIsValid = handle.isValid(); - PX_ASSERT(handleIsValid); - PX_UNUSED(handleIsValid); - //APEX_DEBUG_WARNING("Test."); - NvParameterized::ErrorType errorGetRadius = handle.getParamF32(radius); - PX_ASSERT(errorGetRadius == NvParameterized::ERROR_NONE); - PX_UNUSED(errorGetRadius); - - return radius; - - // the other way to do it ... - //AttractorFSAssetParams* attractorAssetParams = static_cast<AttractorFSAssetParams*>(assetParams); - //PX_ASSERT(assetParams); - - //return attractorAssetParams->radius; -} - -void AttractorFSAssetPreview::release(void) -{ - if (mInRelease) - { - return; - } - mInRelease = true; - mAsset->releaseAttractorFSPreview(*this); -} - -AttractorFSAssetPreview::AttractorFSAssetPreview(const AttractorFSPreviewDesc& PreviewDesc, ApexSDK* myApexSDK, AttractorFSAsset* mAttractorFSAsset, AssetPreviewScene* previewScene) : - mPose(PreviewDesc.mPose), - mApexSDK(myApexSDK), - mAsset(mAttractorFSAsset), - mPreviewScene(previewScene), - mPreviewDetail(PreviewDesc.mPreviewDetail), - mDrawGroupBox(0), - mApexRenderDebug(0) -{ - NvParameterized::Interface* assetParams = mAttractorFSAsset->getAssetNvParameterized(); //FIXME: const - PX_ASSERT(assetParams); - - if (assetParams) - { - mRadius = getAttractorRadius(assetParams); - } - - drawAttractorFSPreview(); -}; - - -void AttractorFSAssetPreview::setDetailLevel(uint32_t detail) -{ - READ_ZONE(); - if(detail != mPreviewDetail) - { - mPreviewDetail = detail; - toggleDrawPreview(); - } -} - -} -} // namespace nvidia - diff --git a/APEX_1.4/module/basicfs/src/BasicFSActor.cpp b/APEX_1.4/module/basicfs/src/BasicFSActor.cpp deleted file mode 100644 index 9408f4eb..00000000 --- a/APEX_1.4/module/basicfs/src/BasicFSActor.cpp +++ /dev/null @@ -1,59 +0,0 @@ -/* - * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. - * - * NVIDIA CORPORATION and its licensors retain all intellectual property - * and proprietary rights in and to this software, related documentation - * and any modifications thereto. Any use, reproduction, disclosure or - * distribution of this software and related documentation without an express - * license agreement from NVIDIA CORPORATION is strictly prohibited. - */ - - -#include "ApexDefs.h" -#include "RenderMeshActorDesc.h" -#include "RenderMeshActor.h" -#include "RenderMeshAsset.h" - -#include "Apex.h" -#include "BasicFSActor.h" -#include "BasicFSAssetImpl.h" -#include "BasicFSScene.h" -#include "ApexSDKIntl.h" -#include "SceneIntl.h" -#include "RenderDebugInterface.h" - -#include <PxScene.h> - -#include <FieldSamplerManagerIntl.h> -#include "ApexResourceHelper.h" - -namespace nvidia -{ -namespace basicfs -{ - -#define NUM_DEBUG_POINTS 2048 - -BasicFSActor::BasicFSActor(BasicFSScene& scene) - : mScene(&scene) - , mPose(PxIdentity) - , mScale(1.0f) - , mFieldSamplerChanged(true) - , mFieldSamplerEnabled(true) - , mFieldWeight(1.0f) -{ -} - -BasicFSActor::~BasicFSActor() -{ -} - -void BasicFSActor::setPhysXScene(PxScene*) { } -PxScene* BasicFSActor::getPhysXScene() const -{ - return NULL; -} - -} -} // end namespace nvidia::apex - diff --git a/APEX_1.4/module/basicfs/src/BasicFSAssetImpl.cpp b/APEX_1.4/module/basicfs/src/BasicFSAssetImpl.cpp deleted file mode 100644 index 75446fa0..00000000 --- a/APEX_1.4/module/basicfs/src/BasicFSAssetImpl.cpp +++ /dev/null @@ -1,39 +0,0 @@ -/* - * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. - * - * NVIDIA CORPORATION and its licensors retain all intellectual property - * and proprietary rights in and to this software, related documentation - * and any modifications thereto. Any use, reproduction, disclosure or - * distribution of this software and related documentation without an express - * license agreement from NVIDIA CORPORATION is strictly prohibited. - */ - - -#include "ApexDefs.h" -#include "Apex.h" -#include "BasicFSAssetImpl.h" -#include "BasicFSActor.h" -#include "ModuleBasicFSImpl.h" -//#include "ApexSharedSerialization.h" -#include "BasicFSScene.h" - -namespace nvidia -{ -namespace basicfs -{ - - -BasicFSAssetImpl::BasicFSAssetImpl(ModuleBasicFSImpl* module, const char* name) - : mModule(module) - , mName(name) -{ -} - -BasicFSAssetImpl::~BasicFSAssetImpl() -{ -} - -} -} // end namespace nvidia::apex - - diff --git a/APEX_1.4/module/basicfs/src/BasicFSScene.cpp b/APEX_1.4/module/basicfs/src/BasicFSScene.cpp deleted file mode 100644 index 9171f30f..00000000 --- a/APEX_1.4/module/basicfs/src/BasicFSScene.cpp +++ /dev/null @@ -1,252 +0,0 @@ -/* - * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. - * - * NVIDIA CORPORATION and its licensors retain all intellectual property - * and proprietary rights in and to this software, related documentation - * and any modifications thereto. Any use, reproduction, disclosure or - * distribution of this software and related documentation without an express - * license agreement from NVIDIA CORPORATION is strictly prohibited. - */ - - -#include "ApexDefs.h" -#include "Apex.h" -#include "BasicFSScene.h" -#include "JetFSActorImpl.h" -#include "AttractorFSActorImpl.h" -#include "VortexFSActorImpl.h" -#include "NoiseFSActorImpl.h" -#include "WindFSActorImpl.h" - -#include "SceneIntl.h" -#include "RenderDebugInterface.h" -#include "ModulePerfScope.h" -#include "ModuleFieldSamplerIntl.h" - -#if APEX_CUDA_SUPPORT -#include "ApexCudaSource.h" -#endif - - -namespace nvidia -{ -namespace basicfs -{ - -BasicFSScene::BasicFSScene(ModuleBasicFSImpl& module, SceneIntl& scene, RenderDebugInterface* debugRender, ResourceList& list) - : mModule(&module) - , mApexScene(&scene) - , mDebugRender(debugRender) - , mFieldSamplerManager(0) -{ - list.add(*this); // Add self to module's list of BasicFSScenes - - /* Initialize reference to JetFSDebugRenderParams */ - mDebugRenderParams = DYNAMIC_CAST(DebugRenderParams*)(mApexScene->getDebugRenderParams()); - PX_ASSERT(mDebugRenderParams); - NvParameterized::Handle handle(*mDebugRenderParams), memberHandle(*mDebugRenderParams); - int size; - - if (mDebugRenderParams->getParameterHandle("moduleName", handle) == NvParameterized::ERROR_NONE) - { - handle.getArraySize(size, 0); - handle.resizeArray(size + 1); - if (handle.getChildHandle(size, memberHandle) == NvParameterized::ERROR_NONE) - { - memberHandle.initParamRef(BasicFSDebugRenderParams::staticClassName(), true); - } - } - - /* Load reference to JetFSDebugRenderParams */ - NvParameterized::Interface* refPtr = NULL; - memberHandle.getParamRef(refPtr); - mBasicFSDebugRenderParams = DYNAMIC_CAST(BasicFSDebugRenderParams*)(refPtr); - PX_ASSERT(mBasicFSDebugRenderParams); -} - -BasicFSScene::~BasicFSScene() -{ -} - -void BasicFSScene::visualize() // Fix! -{ -#ifndef WITHOUT_DEBUG_VISUALIZE - if (!mBasicFSDebugRenderParams->VISUALIZE_JET_FS_ACTOR && !mBasicFSDebugRenderParams->VISUALIZE_ATTRACTOR_FS_ACTOR && !mBasicFSDebugRenderParams->VISUALIZE_VORTEX_FS_ACTOR && !mBasicFSDebugRenderParams->VISUALIZE_NOISE_FS_ACTOR) - { - return; - } - - RENDER_DEBUG_IFACE(mDebugRender)->pushRenderState(); - // This is using the new debug rendering - for (uint32_t i = 0 ; i < mActorArray.size() ; i++) - { - BasicFSActor* actor = DYNAMIC_CAST(BasicFSActor*)(mActorArray[i]); // Fix! - actor->visualize(); - } - RENDER_DEBUG_IFACE(mDebugRender)->popRenderState(); -#endif -} - -void BasicFSScene::destroy() -{ - removeAllActors(); - mApexScene->moduleReleased(*this); - delete this; -} - -void BasicFSScene::setModulePhysXScene(PxScene* nxScene) -{ - if (nxScene) - { - for (uint32_t i = 0 ; i < mActorArray.size() ; i++) - { - BasicFSActor* actor = DYNAMIC_CAST(BasicFSActor*)(mActorArray[i]); - actor->setPhysXScene(nxScene); - } - } - else - { - for (uint32_t i = 0 ; i < mActorArray.size() ; i++) - { - BasicFSActor* actor = DYNAMIC_CAST(BasicFSActor*)(mActorArray[i]); - actor->setPhysXScene(NULL); - } - } - - mPhysXScene = nxScene; -} - -void BasicFSScene::submitTasks(float elapsedTime, float /*substepSize*/, uint32_t /*numSubSteps*/) -{ - for (uint32_t i = 0; i < mActorArray.size(); ++i) - { - BasicFSActor* actor = DYNAMIC_CAST(BasicFSActor*)(mActorArray[i]); - actor->simulate(elapsedTime); - } -} - - -// Called by ApexScene::fetchResults() with all actors render data locked. -void BasicFSScene::fetchResults() -{ - PX_PROFILE_ZONE("BasicFSSceneFetchResults", GetInternalApexSDK()->getContextId()); -} - -FieldSamplerManagerIntl* BasicFSScene::getInternalFieldSamplerManager() -{ - if (mFieldSamplerManager == NULL) - { - ModuleFieldSamplerIntl* moduleFieldSampler = mModule->getInternalModuleFieldSampler(); - if (moduleFieldSampler != NULL) - { - mFieldSamplerManager = moduleFieldSampler->getInternalFieldSamplerManager(*mApexScene); - PX_ASSERT(mFieldSamplerManager != NULL); - } - } - return mFieldSamplerManager; -} - - -/******************************** CPU Version ********************************/ - - -BasicFSSceneCPU::BasicFSSceneCPU(ModuleBasicFSImpl& module, SceneIntl& scene, RenderDebugInterface* debugRender, ResourceList& list) : - BasicFSScene(module, scene, debugRender, list) -{ -} - -BasicFSSceneCPU::~BasicFSSceneCPU() -{ -} - -JetFSActorImpl* BasicFSSceneCPU::createJetFSActor(const JetFSActorParams& params, JetFSAsset& asset, ResourceList& list) -{ - return PX_NEW(JetFSActorCPU)(params, asset, list, *this); -} - -AttractorFSActorImpl* BasicFSSceneCPU::createAttractorFSActor(const AttractorFSActorParams& params, AttractorFSAsset& asset, ResourceList& list) -{ - return PX_NEW(AttractorFSActorCPU)(params, asset, list, *this); -} - -VortexFSActorImpl* BasicFSSceneCPU::createVortexFSActor(const VortexFSActorParams& params, VortexFSAsset& asset, ResourceList& list) -{ - return PX_NEW(VortexFSActorCPU)(params, asset, list, *this); -} - -NoiseFSActorImpl* BasicFSSceneCPU::createNoiseFSActor(const NoiseFSActorParams& params, NoiseFSAsset& asset, ResourceList& list) -{ - return PX_NEW(NoiseFSActorCPU)(params, asset, list, *this); -} - -WindFSActorImpl* BasicFSSceneCPU::createWindFSActor(const WindFSActorParams& params, WindFSAsset& asset, ResourceList& list) -{ - return PX_NEW(WindFSActorCPU)(params, asset, list, *this); -} - -/******************************** GPU Version ********************************/ - -#if APEX_CUDA_SUPPORT - - -BasicFSSceneGPU::BasicFSSceneGPU(ModuleBasicFSImpl& module, SceneIntl& scene, RenderDebugInterface* debugRender, ResourceList& list) - : BasicFSScene(module, scene, debugRender, list) - , CudaModuleScene(scene, *mModule, APEX_CUDA_TO_STR(APEX_CUDA_MODULE_PREFIX)) -{ - { - PxGpuDispatcher* gd = mApexScene->getTaskManager()->getGpuDispatcher(); - PX_ASSERT(gd != NULL); - mCtxMgr = gd->getCudaContextManager(); - PxScopedCudaLock _lock_(*mCtxMgr); - -//CUDA module objects -#include "../cuda/include/basicfs.h" - } -} - -BasicFSSceneGPU::~BasicFSSceneGPU() -{ - CudaModuleScene::destroy(*mApexScene); -} - -JetFSActorImpl* BasicFSSceneGPU::createJetFSActor(const JetFSActorParams& params, JetFSAsset& asset, ResourceList& list) -{ - return PX_NEW(JetFSActorGPU)(params, asset, list, *this); -} - -AttractorFSActorImpl* BasicFSSceneGPU::createAttractorFSActor(const AttractorFSActorParams& params, AttractorFSAsset& asset, ResourceList& list) -{ - return PX_NEW(AttractorFSActorGPU)(params, asset, list, *this); -} - -VortexFSActorImpl* BasicFSSceneGPU::createVortexFSActor(const VortexFSActorParams& params, VortexFSAsset& asset, ResourceList& list) -{ - return PX_NEW(VortexFSActorGPU)(params, asset, list, *this); -} - -NoiseFSActorImpl* BasicFSSceneGPU::createNoiseFSActor(const NoiseFSActorParams& params, NoiseFSAsset& asset, ResourceList& list) -{ - return PX_NEW(NoiseFSActorGPU)(params, asset, list, *this); -} - -WindFSActorImpl* BasicFSSceneGPU::createWindFSActor(const WindFSActorParams& params, WindFSAsset& asset, ResourceList& list) -{ - return PX_NEW(WindFSActorGPU)(params, asset, list, *this); -} - -ApexCudaConstStorage* BasicFSSceneGPU::getFieldSamplerCudaConstStorage() -{ - return &APEX_CUDA_OBJ_NAME(fieldSamplerStorage); -} - -bool BasicFSSceneGPU::launchFieldSamplerCudaKernel(const fieldsampler::FieldSamplerKernelLaunchDataIntl& launchData) -{ - LAUNCH_FIELD_SAMPLER_KERNEL(launchData); -} - - -#endif - -} -} // end namespace nvidia::apex - diff --git a/APEX_1.4/module/basicfs/src/JetFSActorImpl.cpp b/APEX_1.4/module/basicfs/src/JetFSActorImpl.cpp deleted file mode 100644 index 60aef90e..00000000 --- a/APEX_1.4/module/basicfs/src/JetFSActorImpl.cpp +++ /dev/null @@ -1,562 +0,0 @@ -/* - * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. - * - * NVIDIA CORPORATION and its licensors retain all intellectual property - * and proprietary rights in and to this software, related documentation - * and any modifications thereto. Any use, reproduction, disclosure or - * distribution of this software and related documentation without an express - * license agreement from NVIDIA CORPORATION is strictly prohibited. - */ - - -#include "ApexDefs.h" -#include "RenderMeshActorDesc.h" -#include "RenderMeshActor.h" -#include "RenderMeshAsset.h" - -#include "Apex.h" -#include "JetFSActorImpl.h" -#include "JetFSAsset.h" -#include "BasicFSScene.h" -#include "ApexSDKIntl.h" -#include "SceneIntl.h" -#include "RenderDebugInterface.h" - -#include <PxScene.h> - -#include <FieldSamplerManagerIntl.h> -#include "ApexResourceHelper.h" - -#include "ReadCheck.h" -#include "WriteCheck.h" - -#include "PsMathUtils.h" - -namespace nvidia -{ -namespace basicfs -{ - -#define NUM_DEBUG_POINTS 2048 - - -JetFSActorImpl::JetFSActorImpl(const JetFSActorParams& params, JetFSAsset& asset, ResourceList& list, BasicFSScene& scene) - : BasicFSActor(scene) - , mAsset(&asset) - , mFieldDirectionVO1(NULL) - , mFieldDirectionVO2(NULL) - , mFieldStrengthVO(NULL) -{ - WRITE_ZONE(); - mFieldWeight = asset.mParams->fieldWeight; - - mPose = params.initialPose; - mScale = params.initialScale * asset.mParams->defaultScale; - - mFieldDirection = mAsset->mParams->fieldDirection.getNormalized(); - mFieldStrength = mAsset->mParams->fieldStrength; - - mStrengthVar = 0.0f; - mLocalDirVar = PxVec3(0, 1, 0); - - mExecuteParams.noiseTimeScale = mAsset->mParams->noiseTimeScale; - mExecuteParams.noiseOctaves = mAsset->mParams->noiseOctaves; - - if (mAsset->mParams->fieldStrengthDeviationPercentage > 0 && mAsset->mParams->fieldStrengthOscillationPeriod > 0) - { - mFieldStrengthVO = PX_NEW(variableOscillator)(-mAsset->mParams->fieldStrengthDeviationPercentage, - +mAsset->mParams->fieldStrengthDeviationPercentage, - 0.0f, - mAsset->mParams->fieldStrengthOscillationPeriod); - } - - float diviationAngle = physx::shdfnd::degToRad(mAsset->mParams->fieldDirectionDeviationAngle); - if (diviationAngle > 0 && mAsset->mParams->fieldDirectionOscillationPeriod > 0) - { - mFieldDirectionVO1 = PX_NEW(variableOscillator)(-diviationAngle, - +diviationAngle, - 0, - mAsset->mParams->fieldDirectionOscillationPeriod); - - mFieldDirectionVO2 = PX_NEW(variableOscillator)(-PxTwoPi, - +PxTwoPi, - 0, - mAsset->mParams->fieldDirectionOscillationPeriod); - } - - - list.add(*this); // Add self to asset's list of actors - addSelfToContext(*scene.getApexScene().getApexContext()); // Add self to ApexScene - addSelfToContext(scene); // Add self to BasicFSScene's list of actors - - FieldSamplerManagerIntl* fieldSamplerManager = mScene->getInternalFieldSamplerManager(); - if (fieldSamplerManager != 0) - { - FieldSamplerDescIntl fieldSamplerDesc; - if (asset.mParams->fieldDragCoeff > 0) - { - fieldSamplerDesc.type = FieldSamplerTypeIntl::VELOCITY_DRAG; - fieldSamplerDesc.dragCoeff = asset.mParams->fieldDragCoeff; - } - else - { - fieldSamplerDesc.type = FieldSamplerTypeIntl::VELOCITY_DIRECT; - } - fieldSamplerDesc.gridSupportType = FieldSamplerGridSupportTypeIntl::VELOCITY_PER_CELL; - fieldSamplerDesc.samplerFilterData = ApexResourceHelper::resolveCollisionGroup128(params.fieldSamplerFilterDataName ? params.fieldSamplerFilterDataName : mAsset->mParams->fieldSamplerFilterDataName); - fieldSamplerDesc.boundaryFilterData = ApexResourceHelper::resolveCollisionGroup128(params.fieldBoundaryFilterDataName ? params.fieldBoundaryFilterDataName : mAsset->mParams->fieldBoundaryFilterDataName); - fieldSamplerDesc.boundaryFadePercentage = mAsset->mParams->boundaryFadePercentage; - - fieldSamplerManager->registerFieldSampler(this, fieldSamplerDesc, mScene); - mFieldSamplerChanged = true; - } -} - -JetFSActorImpl::~JetFSActorImpl() -{ -} - -/* Must be defined inside CPP file, since they require knowledge of asset class */ -Asset* JetFSActorImpl::getOwner() const -{ - READ_ZONE(); - return static_cast<Asset*>(mAsset); -} - -BasicFSAsset* JetFSActorImpl::getJetFSAsset() const -{ - READ_ZONE(); - return mAsset; -} - -void JetFSActorImpl::release() -{ - if (mInRelease) - { - return; - } - destroy(); -} - -void JetFSActorImpl::destroy() -{ - { - WRITE_ZONE(); - - ApexActor::destroy(); - - setPhysXScene(NULL); - - FieldSamplerManagerIntl* fieldSamplerManager = mScene->getInternalFieldSamplerManager(); - if (fieldSamplerManager != 0) - { - fieldSamplerManager->unregisterFieldSampler(this); - } - - if (mFieldStrengthVO) - { - PX_DELETE_AND_RESET(mFieldStrengthVO); - } - if (mFieldDirectionVO1) - { - PX_DELETE_AND_RESET(mFieldDirectionVO1); - } - if (mFieldDirectionVO2) - { - PX_DELETE_AND_RESET(mFieldDirectionVO2); - } - } - delete this; -} - -void JetFSActorImpl::getLodRange(float& min, float& max, bool& intOnly) const -{ - READ_ZONE(); - PX_UNUSED(min); - PX_UNUSED(max); - PX_UNUSED(intOnly); - APEX_INVALID_OPERATION("not implemented"); -} - -float JetFSActorImpl::getActiveLod() const -{ - READ_ZONE(); - APEX_INVALID_OPERATION("NxExampleActor does not support this operation"); - return -1.0f; -} - -void JetFSActorImpl::forceLod(float lod) -{ - WRITE_ZONE(); - PX_UNUSED(lod); - APEX_INVALID_OPERATION("not implemented"); -} - -// Called by game render thread -void JetFSActorImpl::updateRenderResources(bool rewriteBuffers, void* userRenderData) -{ - WRITE_ZONE(); - PX_UNUSED(rewriteBuffers); - PX_UNUSED(userRenderData); -} - -// Called by game render thread -void JetFSActorImpl::dispatchRenderResources(UserRenderer& renderer) -{ - WRITE_ZONE(); - PX_UNUSED(renderer); -} - -bool JetFSActorImpl::updateFieldSampler(FieldShapeDescIntl& shapeDesc, bool& isEnabled) -{ - WRITE_ZONE(); - isEnabled = mFieldSamplerEnabled; - if (mFieldSamplerChanged) - { - mExecuteParams.nearRadius = mAsset->mParams->nearRadius * mScale; - mExecuteParams.pivotRadius = mAsset->mParams->pivotRadius * mScale; - mExecuteParams.farRadius = mAsset->mParams->farRadius * mScale; - mExecuteParams.directionalStretch = mAsset->mParams->directionalStretch; - mExecuteParams.averageStartDistance = mAsset->mParams->averageStartDistance * mScale; - mExecuteParams.averageEndDistance = mAsset->mParams->averageEndDistance * mScale; - - mExecuteParams.pivotRatio = (mExecuteParams.farRadius - mExecuteParams.pivotRadius) / (mExecuteParams.pivotRadius - mExecuteParams.nearRadius); - - const PxVec3 mUnit(0,1,0); - { - if ((mUnit + mFieldDirection).isZero()) - { - mDirToWorld.q = PxQuat(physx::PxPi, PxVec3(1,0,0)); - mDirToWorld.p = mPose.p; - } - else - { - const PxVec3 vecN = mPose.q.rotate(mFieldDirection); - - const PxVec3 a = mUnit.cross(vecN); - PxQuat axisRot(a.x, a.y, a.z, sqrtf(mUnit.magnitudeSquared() * vecN.magnitudeSquared()) + mUnit.dot(vecN)); - if (axisRot.w < FLT_EPSILON) - { - axisRot.w = 1.0f; - } - mDirToWorld.q = axisRot.getNormalized(); - mDirToWorld.p = mPose.p; - } - mExecuteParams.worldToDir = mDirToWorld.getInverse(); - } - { - const PxVec3 vecN = mDirToWorld.rotate(mLocalDirVar); - - const PxVec3 a = mUnit.cross(vecN); - const PxQuat axisRot(a.x, a.y, a.z, sqrtf(mUnit.magnitudeSquared() * vecN.magnitudeSquared()) + mUnit.dot(vecN)); - - PxTransform instDirToWorld; - instDirToWorld.q = axisRot.getNormalized(); - instDirToWorld.p = mPose.p; - mExecuteParams.worldToInstDir = instDirToWorld.getInverse(); - } - mExecuteParams.strength = mFieldStrength * mScale; - mExecuteParams.instStrength = mExecuteParams.strength * (1.0f + mStrengthVar); - - shapeDesc.type = FieldShapeTypeIntl::CAPSULE; - shapeDesc.dimensions = PxVec3(mExecuteParams.farRadius, mExecuteParams.farRadius * mExecuteParams.directionalStretch, 0); - shapeDesc.worldToShape = mExecuteParams.worldToDir; - shapeDesc.weight = mFieldWeight; - - float gridShapeRadius = mAsset->mParams->gridShapeRadius * mScale; - float gridShapeHeight = mAsset->mParams->gridShapeHeight * mScale; - - mExecuteParams.gridIncludeShape.type = FieldShapeTypeIntl::CAPSULE; - mExecuteParams.gridIncludeShape.dimensions = PxVec3(gridShapeRadius, gridShapeHeight, 0); - mExecuteParams.gridIncludeShape.worldToShape = mExecuteParams.worldToDir; - mExecuteParams.gridIncludeShape.weight = mFieldWeight; - mExecuteParams.gridIncludeShape.fade = mAsset->mParams->gridBoundaryFadePercentage; - - mExecuteParams.noiseStrength = mAsset->mParams->noisePercentage * mExecuteParams.strength; - mExecuteParams.noiseSpaceScale = mAsset->mParams->noiseSpaceScale / mScale; - - mFieldSamplerChanged = false; - return true; - } - return false; -} - -void JetFSActorImpl::simulate(float dt) -{ - WRITE_ZONE(); - if (mFieldStrengthVO != NULL) - { - mStrengthVar = mFieldStrengthVO->updateVariableOscillator(dt); - - mFieldSamplerChanged = true; - } - if (mFieldDirectionVO1 != NULL && mFieldDirectionVO2 != NULL) - { - float theta = mFieldDirectionVO1->updateVariableOscillator(dt); - float phi = mFieldDirectionVO2->updateVariableOscillator(dt); - - mLocalDirVar.x = PxCos(phi) * PxSin(theta); - mLocalDirVar.y = PxCos(theta); - mLocalDirVar.z = PxSin(phi) * PxSin(theta); - - mFieldSamplerChanged = true; - } -} - -void JetFSActorImpl::setFieldStrength(float strength) -{ - WRITE_ZONE(); - mFieldStrength = strength; - mFieldSamplerChanged = true; -} - -void JetFSActorImpl::setFieldDirection(const PxVec3& direction) -{ - WRITE_ZONE(); - mFieldDirection = direction.getNormalized(); - mFieldSamplerChanged = true; -} - -void JetFSActorImpl::visualize() -{ - WRITE_ZONE(); -#ifndef WITHOUT_DEBUG_VISUALIZE - if ( !mEnableDebugVisualization ) return; - RenderDebugInterface* debugRender = mScene->mDebugRender; - BasicFSDebugRenderParams* debugRenderParams = mScene->mBasicFSDebugRenderParams; - - if (!debugRenderParams->VISUALIZE_JET_FS_ACTOR) - { - return; - } - - using RENDER_DEBUG::DebugColors; - - if (debugRenderParams->VISUALIZE_JET_FS_ACTOR_NAME) - { - char buf[128]; - buf[sizeof(buf) - 1] = 0; - APEX_SPRINTF_S(buf, sizeof(buf) - 1, " %s %s", mAsset->getObjTypeName(), mAsset->getName()); - - PxVec3 textLocation = mPose.p; - - RENDER_DEBUG_IFACE(debugRender)->setCurrentTextScale(4.0f); - RENDER_DEBUG_IFACE(debugRender)->setCurrentColor(RENDER_DEBUG_IFACE(debugRender)->getDebugColor(DebugColors::Blue)); - RENDER_DEBUG_IFACE(debugRender)->debugText(textLocation, buf); - } - - if (debugRenderParams->VISUALIZE_JET_FS_SHAPE) - { - RENDER_DEBUG_IFACE(debugRender)->setCurrentColor(RENDER_DEBUG_IFACE(debugRender)->getDebugColor(DebugColors::Blue)); - RENDER_DEBUG_IFACE(debugRender)->setPose(mDirToWorld); - RENDER_DEBUG_IFACE(debugRender)->debugCapsule(mExecuteParams.farRadius, mExecuteParams.farRadius * mExecuteParams.directionalStretch, 2); - RENDER_DEBUG_IFACE(debugRender)->setCurrentColor(RENDER_DEBUG_IFACE(debugRender)->getDebugColor(DebugColors::DarkBlue)); - RENDER_DEBUG_IFACE(debugRender)->debugCapsule(mExecuteParams.gridIncludeShape.dimensions.x, mExecuteParams.gridIncludeShape.dimensions.y, 2); - RENDER_DEBUG_IFACE(debugRender)->setPose(physx::PxIdentity); - - - //draw torus - const uint32_t NUM_PHI_SLICES = 16; - const uint32_t NUM_THETA_SLICES = 16; - - const float torusRadius = mExecuteParams.farRadius / 2; - - float cosPhiLast = 1; - float sinPhiLast = 0; - for (uint32_t i = 1; i <= NUM_PHI_SLICES; ++i) - { - float phi = (i * PxTwoPi / NUM_PHI_SLICES); - float cosPhi = PxCos(phi); - float sinPhi = PxSin(phi); - - RENDER_DEBUG_IFACE(debugRender)->debugLine( - mDirToWorld.transform(PxVec3(cosPhiLast * mExecuteParams.pivotRadius, 0, sinPhiLast * mExecuteParams.pivotRadius)), - mDirToWorld.transform(PxVec3(cosPhi * mExecuteParams.pivotRadius, 0, sinPhi * mExecuteParams.pivotRadius))); - - RENDER_DEBUG_IFACE(debugRender)->debugLine( - mDirToWorld.transform(PxVec3(cosPhiLast * mExecuteParams.nearRadius, 0, sinPhiLast * mExecuteParams.nearRadius)), - mDirToWorld.transform(PxVec3(cosPhi * mExecuteParams.nearRadius, 0, sinPhi * mExecuteParams.nearRadius))); - - float cosThetaLast = 1; - float sinThetaLast = 0; - for (uint32_t j = 1; j <= NUM_THETA_SLICES; ++j) - { - float theta = (j * PxTwoPi / NUM_THETA_SLICES); - float cosTheta = PxCos(theta); - float sinTheta = PxSin(theta); - - float d = torusRadius * (1 + cosTheta); - float h = torusRadius * sinTheta * mExecuteParams.directionalStretch; - - float dLast = torusRadius * (1 + cosThetaLast); - float hLast = torusRadius * sinThetaLast * mExecuteParams.directionalStretch; - - RENDER_DEBUG_IFACE(debugRender)->debugLine( - mDirToWorld.transform(PxVec3(cosPhi * dLast, hLast, sinPhi * dLast)), - mDirToWorld.transform(PxVec3(cosPhi * d, h, sinPhi * d))); - - RENDER_DEBUG_IFACE(debugRender)->debugLine( - mDirToWorld.transform(PxVec3(cosPhiLast * d, h, sinPhiLast * d)), - mDirToWorld.transform(PxVec3(cosPhi * d, h, sinPhi * d))); - - RENDER_DEBUG_IFACE(debugRender)->debugLine( - mDirToWorld.transform(PxVec3(cosPhiLast * dLast, hLast, sinPhiLast * dLast)), - mDirToWorld.transform(PxVec3(cosPhi * dLast, hLast, sinPhi * dLast))); - - cosThetaLast = cosTheta; - sinThetaLast = sinTheta; - } - - cosPhiLast = cosPhi; - sinPhiLast = sinPhi; - } - } - - const float spreadDistance = 0.5f * mExecuteParams.farRadius * mExecuteParams.directionalStretch; - - /* - const uint32_t CircleDivCount = 8; - for (float angle = 0; angle < PxTwoPi; angle += PxTwoPi / CircleDivCount) - { - float c1 = cos(angle); - float s1 = sin(angle); - - //RENDER_DEBUG_IFACE(debugRender)->setCurrentColor( RENDER_DEBUG_IFACE(debugRender)->getDebugColor(DebugColors::LightBlue) ); - RENDER_DEBUG_IFACE(debugRender)->debugOrientedLine( - PxVec3(innerRadius * c1, 0, innerRadius * s1), - PxVec3(outerRadius * c1, -spreadDistance, outerRadius * s1), - mLocalToWorld); - RENDER_DEBUG_IFACE(debugRender)->debugOrientedLine( - PxVec3(innerRadius * c1, 0, innerRadius * s1), - PxVec3(outerRadius * c1, +spreadDistance, outerRadius * s1), - mLocalToWorld); - } - */ - using RENDER_DEBUG::DebugColors; - - if (debugRenderParams->VISUALIZE_JET_FS_FIELD) - { - float fieldScale = debugRenderParams->JET_FS_FIELD_SCALE; - - PxVec3 rayBeg0 = mPose.p; - PxVec3 rayEnd0 = rayBeg0 + (mFieldStrength * fieldScale) * mFieldDirection; - RENDER_DEBUG_IFACE(debugRender)->setCurrentColor(RENDER_DEBUG_IFACE(debugRender)->getDebugColor(DebugColors::DarkBlue)); - RENDER_DEBUG_IFACE(debugRender)->debugRay(rayBeg0, rayEnd0); - - - //PxVec3 rayBeg = mPose.p; - //PxVec3 rayEnd = rayBeg + (mExecuteParams.strength * fieldScale) * mExecuteParams.direction; - //RENDER_DEBUG_IFACE(debugRender)->setCurrentColor( RENDER_DEBUG_IFACE(debugRender)->getDebugColor(DebugColors::Blue) ); - //RENDER_DEBUG_IFACE(debugRender)->debugRay(rayBeg, rayEnd); - } - if (debugRenderParams->VISUALIZE_JET_FS_POSE) - { - RENDER_DEBUG_IFACE(debugRender)->debugAxes(PxMat44(mPose), 1); - } - - if (debugRenderParams->VISUALIZE_JET_FS_FIELD) - { - if (mDebugPoints.empty()) - { - mDebugPoints.resize(NUM_DEBUG_POINTS); - - for (uint32_t i = 0; i < NUM_DEBUG_POINTS; ++i) - { - float rx, ry; - do - { - rx = physx::shdfnd::rand(-1.0f, +1.0f); - ry = physx::shdfnd::rand(-1.0f, +1.0f); - } - while (rx * rx + ry * ry > 1.0f); - - PxVec3& vec = mDebugPoints[i]; - - vec.x = rx; - vec.y = physx::shdfnd::rand(-1.0f, +1.0f); - vec.z = ry; - } - } - using RENDER_DEBUG::DebugColors; - uint32_t c1 = RENDER_DEBUG_IFACE(mScene->mDebugRender)->getDebugColor(DebugColors::Blue); - uint32_t c2 = RENDER_DEBUG_IFACE(mScene->mDebugRender)->getDebugColor(DebugColors::Red); - - uint32_t totalElapsedMS = mScene->getApexScene().getTotalElapsedMS(); - - for (uint32_t i = 0; i < NUM_DEBUG_POINTS; ++i) - { - PxVec3 localPos = mDebugPoints[i]; - localPos.x *= mExecuteParams.farRadius; - localPos.y *= spreadDistance; - localPos.z *= mExecuteParams.farRadius; - - PxVec3 pos = mDirToWorld.transform(localPos); - PxVec3 fieldVec = executeJetFS(mExecuteParams, pos, totalElapsedMS); - fieldVec *= debugRenderParams->JET_FS_FIELD_SCALE; - RENDER_DEBUG_IFACE(debugRender)->debugGradientLine(pos, pos + fieldVec, c1, c2); - } - } -#endif -} - -/******************************** CPU Version ********************************/ - -JetFSActorCPU::JetFSActorCPU(const JetFSActorParams& params, JetFSAsset& asset, ResourceList& list, BasicFSScene& scene) - : JetFSActorImpl(params, asset, list, scene) -{ -} - -JetFSActorCPU::~JetFSActorCPU() -{ -} - -void JetFSActorCPU::executeFieldSampler(const ExecuteData& data) -{ - WRITE_ZONE(); - uint32_t totalElapsedMS = mScene->getApexScene().getTotalElapsedMS(); - for (uint32_t iter = 0; iter < data.count; ++iter) - { - uint32_t i = data.indices[iter & data.indicesMask] + (iter & ~data.indicesMask); - PxVec3* pos = (PxVec3*)((uint8_t*)data.position + i * data.positionStride); - data.resultField[iter] = executeJetFS(mExecuteParams, *pos, totalElapsedMS); - } -} - -/******************************** GPU Version ********************************/ - -#if APEX_CUDA_SUPPORT - - -JetFSActorGPU::JetFSActorGPU(const JetFSActorParams& params, JetFSAsset& asset, ResourceList& list, BasicFSScene& scene) - : JetFSActorCPU(params, asset, list, scene) - , mConstMemGroup(CUDA_OBJ(fieldSamplerStorage)) -{ -} - -JetFSActorGPU::~JetFSActorGPU() -{ -} - -bool JetFSActorGPU::updateFieldSampler(FieldShapeDescIntl& shapeDesc, bool& isEnabled) -{ - WRITE_ZONE(); - if (JetFSActorImpl::updateFieldSampler(shapeDesc, isEnabled)) - { - APEX_CUDA_CONST_MEM_GROUP_SCOPE(mConstMemGroup); - - if (mParamsHandle.isNull()) - { - mParamsHandle.alloc(_storage_); - } - mParamsHandle.update(_storage_, mExecuteParams); - return true; - } - return false; -} - - -#endif - -} -} // end namespace nvidia::apex - diff --git a/APEX_1.4/module/basicfs/src/JetFSAsset.cpp b/APEX_1.4/module/basicfs/src/JetFSAsset.cpp deleted file mode 100644 index 931c4c4a..00000000 --- a/APEX_1.4/module/basicfs/src/JetFSAsset.cpp +++ /dev/null @@ -1,187 +0,0 @@ -/* - * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. - * - * NVIDIA CORPORATION and its licensors retain all intellectual property - * and proprietary rights in and to this software, related documentation - * and any modifications thereto. Any use, reproduction, disclosure or - * distribution of this software and related documentation without an express - * license agreement from NVIDIA CORPORATION is strictly prohibited. - */ - - -#include "ApexDefs.h" -#include "Apex.h" -#include "JetFSAsset.h" -#include "JetFSActorImpl.h" -#include "ModuleBasicFSImpl.h" - -#include "BasicFSScene.h" - -namespace nvidia -{ -namespace basicfs -{ - -AuthObjTypeID JetFSAsset::mAssetTypeID; - -JetFSAsset::JetFSAsset(ModuleBasicFSImpl* module, ResourceList& list, const char* name) - : BasicFSAssetImpl(module, name) - , mDefaultActorParams(NULL) - , mDefaultPreviewParams(NULL) -{ - NvParameterized::Traits* traits = GetInternalApexSDK()->getParameterizedTraits(); - mParams = static_cast<JetFSAssetParams*>(traits->createNvParameterized(JetFSAssetParams::staticClassName())); - PX_ASSERT(mParams); - - list.add(*this); -} - -JetFSAsset::JetFSAsset(ModuleBasicFSImpl* module, ResourceList& list, NvParameterized::Interface* params, const char* name) - : BasicFSAssetImpl(module, name) - , mParams(static_cast<JetFSAssetParams*>(params)) - , mDefaultActorParams(NULL) - , mDefaultPreviewParams(NULL) -{ - list.add(*this); -} - -JetFSAsset::~JetFSAsset() -{ -} - - -void JetFSAsset::destroy() -{ - if (mParams) - { - mParams->destroy(); - mParams = 0; - } - - if (mDefaultActorParams) - { - mDefaultActorParams->destroy(); - mDefaultActorParams = 0; - } - - /* Actors are automatically cleaned up on deletion by ResourceList dtor */ - delete this; -} - -NvParameterized::Interface* JetFSAsset::getDefaultActorDesc() -{ - NvParameterized::Traits* traits = GetInternalApexSDK()->getParameterizedTraits(); - PX_ASSERT(traits); - if (!traits) - { - return NULL; - } - - // create if not yet created - if (!mDefaultActorParams) - { - NvParameterized::Interface* param = traits->createNvParameterized(JetFSActorParams::staticClassName()); - mDefaultActorParams = static_cast<JetFSActorParams*>(param); - - PX_ASSERT(param); - if (!param) - { - return NULL; - } - } - else - { - mDefaultActorParams->initDefaults(); - } - - return mDefaultActorParams; -} - -Actor* JetFSAsset::createApexActor(const NvParameterized::Interface& params, Scene& apexScene) -{ - Actor* ret = 0; - - if (nvidia::strcmp(params.className(), JetFSActorParams::staticClassName()) == 0) - { - const JetFSActorParams& actorParams = static_cast<const JetFSActorParams&>(params); - - BasicFSScene* es = mModule->getBasicFSScene(apexScene); - ret = es->createJetFSActor(actorParams, *this, mFSActors); - } - return ret; -} - -NvParameterized::Interface* JetFSAsset::getDefaultAssetPreviewDesc() -{ - NvParameterized::Traits* traits = GetInternalApexSDK()->getParameterizedTraits(); - PX_ASSERT(traits); - if (!traits) - { - return NULL; - } - - // create if not yet created - if (!mDefaultPreviewParams) - { - const char* className = JetFSPreviewParams::staticClassName(); - NvParameterized::Interface* param = traits->createNvParameterized(className); - mDefaultPreviewParams = static_cast<JetFSPreviewParams*>(param); - - PX_ASSERT(param); - if (!param) - { - return NULL; - } - } - - return mDefaultPreviewParams; -} - -AssetPreview* JetFSAsset::createApexAssetPreview(const NvParameterized::Interface& params, AssetPreviewScene* previewScene) -{ - AssetPreview* ret = 0; - - const char* className = params.className(); - if (nvidia::strcmp(className, JetFSPreviewParams::staticClassName()) == 0) - { - JetFSPreviewDesc desc; - const JetFSPreviewParams* pDesc = static_cast<const JetFSPreviewParams*>(¶ms); - - desc.mPose = pDesc->globalPose; - - desc.mPreviewDetail = 0; - if (pDesc->drawShape) - { - desc.mPreviewDetail |= APEX_JET::JET_DRAW_SHAPE; - } - if (pDesc->drawAssetInfo) - { - desc.mPreviewDetail |= APEX_JET::JET_DRAW_ASSET_INFO; - } - - ret = createJetFSPreview(desc, previewScene); - } - - return ret; -} - -JetFSPreview* JetFSAsset::createJetFSPreview(const JetFSPreviewDesc& desc, AssetPreviewScene* previewScene) -{ - return createJetFSPreviewImpl(desc, this, previewScene); -} - -JetFSPreview* JetFSAsset::createJetFSPreviewImpl(const JetFSPreviewDesc& desc, JetFSAsset* jetAsset, AssetPreviewScene* previewScene) -{ - return PX_NEW(JetFSAssetPreview)(desc, mModule->mSdk, jetAsset, previewScene); -} - -void JetFSAsset::releaseJetFSPreview(JetFSPreview& nxpreview) -{ - JetFSAssetPreview* preview = DYNAMIC_CAST(JetFSAssetPreview*)(&nxpreview); - preview->destroy(); -} - -} -} // end namespace nvidia::apex - - diff --git a/APEX_1.4/module/basicfs/src/JetFSAssetPreview.cpp b/APEX_1.4/module/basicfs/src/JetFSAssetPreview.cpp deleted file mode 100644 index 0ab529e3..00000000 --- a/APEX_1.4/module/basicfs/src/JetFSAssetPreview.cpp +++ /dev/null @@ -1,362 +0,0 @@ -/* - * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. - * - * NVIDIA CORPORATION and its licensors retain all intellectual property - * and proprietary rights in and to this software, related documentation - * and any modifications thereto. Any use, reproduction, disclosure or - * distribution of this software and related documentation without an express - * license agreement from NVIDIA CORPORATION is strictly prohibited. - */ - - -#include "ApexDefs.h" -#include "nvparameterized/NvParamUtils.h" -#include "JetFSAsset.h" -#include "JetFSAssetParams.h" -#include "JetFSPreview.h" -#include "JetFSAssetPreview.h" -#include "ModulePerfScope.h" -#include "ApexUsingNamespace.h" - -#include "ReadCheck.h" -#include "WriteCheck.h" - -namespace nvidia -{ -namespace basicfs -{ - -using namespace APEX_JET; - -void JetFSAssetPreview::drawJetFSPreview(void) -{ - PX_PROFILE_ZONE("JetFSDrawPreview", GetInternalApexSDK()->getContextId()); - if (mPreviewDetail & JET_DRAW_SHAPE) - { - drawShape(); - } - - toggleDrawPreview(); - setDrawGroupsPose(); -} - -#define ASSET_INFO_XPOS (-0.9f) // left position of the asset info -#define ASSET_INFO_YPOS ( 0.9f) // top position of the asset info -#define DEBUG_TEXT_HEIGHT (0.35f) //in screen space -- would be nice to know this! - - - -void JetFSAssetPreview::drawInfoLine(uint32_t lineNum, const char* str) -{ -#ifdef WITHOUT_DEBUG_VISUALIZE - PX_UNUSED(lineNum); - PX_UNUSED(str); -#else - if (!mApexRenderDebug) - { - return; - } - PxMat44 cameraMatrix = mPreviewScene->getCameraMatrix(); - RENDER_DEBUG_IFACE(mApexRenderDebug)->setCurrentColor(RENDER_DEBUG_IFACE(mApexRenderDebug)->getDebugColor(RENDER_DEBUG::DebugColors::Blue)); - PxVec3 textLocation = mPose.getPosition(); - textLocation += cameraMatrix.column1.getXYZ() * (ASSET_INFO_YPOS - (lineNum * DEBUG_TEXT_HEIGHT)); - cameraMatrix.setPosition(textLocation); - RENDER_DEBUG_IFACE(mApexRenderDebug)->debugText(textLocation, str); -#endif -} - -void JetFSAssetPreview::drawPreviewAssetInfo() -{ -#ifndef WITHOUT_DEBUG_VISUALIZE - if (!mApexRenderDebug) - { - return; - } - - char buf[128]; - buf[sizeof(buf) - 1] = 0; - - ApexSimpleString myString; - ApexSimpleString floatStr; - uint32_t lineNum = 0; - - RENDER_DEBUG_IFACE(mApexRenderDebug)->pushRenderState(); - RENDER_DEBUG_IFACE(mApexRenderDebug)->addToCurrentState(RENDER_DEBUG::DebugRenderState::NoZbuffer); - RENDER_DEBUG_IFACE(mApexRenderDebug)->setCurrentTextScale(1.0f); - - // asset name - APEX_SPRINTF_S(buf, sizeof(buf) - 1, "%s %s", mAsset->getObjTypeName(), mAsset->getName()); - drawInfoLine(lineNum++, buf); - lineNum++; - - if(mPreviewScene->getShowFullInfo()) - { - // TODO: cache strings - JetFSAssetParams& assetParams = *static_cast<JetFSAssetParams*>(mAsset->getAssetNvParameterized()); - - APEX_SPRINTF_S(buf, sizeof(buf) - 1, "fieldStrength = %f", - assetParams.fieldStrength - ); - drawInfoLine(lineNum++, buf); - - - APEX_SPRINTF_S(buf, sizeof(buf) - 1, "fieldStrengthDeviationPercentage = %f", - assetParams.fieldStrengthDeviationPercentage - ); - drawInfoLine(lineNum++, buf); - - - APEX_SPRINTF_S(buf, sizeof(buf) - 1, "fieldDirectionDeviationAngle = %f", - assetParams.fieldDirectionDeviationAngle - ); - drawInfoLine(lineNum++, buf); - - // fieldBoundary filter data info - if (assetParams.fieldBoundaryFilterDataName.buf) - { - myString = "FieldBoundary Filter Data = "; - myString += ApexSimpleString(assetParams.fieldBoundaryFilterDataName.buf); - drawInfoLine(lineNum++, myString.c_str()); - } - - // implicit info - myString = "Fade Percentage = "; - ApexSimpleString::ftoa(assetParams.boundaryFadePercentage, floatStr); - myString += floatStr; - drawInfoLine(lineNum++, myString.c_str()); - } - RENDER_DEBUG_IFACE(mApexRenderDebug)->popRenderState(); -#endif -} - -void JetFSAssetPreview::drawShape() -{ -#ifndef WITHOUT_DEBUG_VISUALIZE - if (!mApexRenderDebug) - { - return; - } - - JetFSAssetParams& assetParams = *static_cast<JetFSAssetParams*>(mAsset->getAssetNvParameterized()); - //asset preview init - if (mDrawGroupShape == 0) - { - mDrawGroupShape = RENDER_DEBUG_IFACE(mApexRenderDebug)->beginDrawGroup(PxMat44(PxIdentity)); - - //debug visualization - RENDER_DEBUG_IFACE(mApexRenderDebug)->setCurrentColor(RENDER_DEBUG_IFACE(mApexRenderDebug)->getDebugColor(RENDER_DEBUG::DebugColors::DarkBlue)); - - PxMat44 dirToWorld = PxMat44(PxVec4(mDirToWorld.column0, 0), PxVec4(mDirToWorld.column1, 0), PxVec4(mDirToWorld.column2, 0), PxVec4(0, 0, 0, 1)); - //dirToWorld.setPosition(mPose.getPosition()); - RENDER_DEBUG_IFACE(mApexRenderDebug)->setPose(dirToWorld); - RENDER_DEBUG_IFACE(mApexRenderDebug)->debugCapsule(assetParams.farRadius, assetParams.farRadius * assetParams.directionalStretch, 2); - RENDER_DEBUG_IFACE(mApexRenderDebug)->setPose(dirToWorld); - RENDER_DEBUG_IFACE(mApexRenderDebug)->debugCapsule(assetParams.gridShapeRadius, assetParams.gridShapeHeight, 2); - RENDER_DEBUG_IFACE(mApexRenderDebug)->endDrawGroup(); - } - - if(mDrawGroupTorus == 0) - { - //draw torus - //RENDER_DEBUG_IFACE(&mApexRenderDebug)->setPose(mPose);??? - - mDrawGroupTorus = RENDER_DEBUG_IFACE(mApexRenderDebug)->beginDrawGroup(PxMat44(PxIdentity)); - RENDER_DEBUG_IFACE(mApexRenderDebug)->setCurrentColor(RENDER_DEBUG_IFACE(mApexRenderDebug)->getDebugColor(RENDER_DEBUG::DebugColors::DarkBlue)); - const uint32_t NUM_PHI_SLICES = 16; - const uint32_t NUM_THETA_SLICES = 16; - - const float torusRadius = assetParams.farRadius / 2; - - float cosPhiLast = 1; - float sinPhiLast = 0; - for (uint32_t i = 1; i <= NUM_PHI_SLICES; ++i) - { - float phi = (i * PxTwoPi / NUM_PHI_SLICES); - float cosPhi = PxCos(phi); - float sinPhi = PxSin(phi); - - RENDER_DEBUG_IFACE(mApexRenderDebug)->debugLine( - mDirToWorld * PxVec3(cosPhiLast * assetParams.pivotRadius, 0, sinPhiLast * assetParams.pivotRadius), - mDirToWorld * PxVec3(cosPhi * assetParams.pivotRadius, 0, sinPhi * assetParams.pivotRadius)); - - RENDER_DEBUG_IFACE(mApexRenderDebug)->debugLine( - mDirToWorld * PxVec3(cosPhiLast * assetParams.nearRadius, 0, sinPhiLast * assetParams.nearRadius), - mDirToWorld * PxVec3(cosPhi * assetParams.nearRadius, 0, sinPhi * assetParams.nearRadius)); - - float cosThetaLast = 1; - float sinThetaLast = 0; - for (uint32_t j = 1; j <= NUM_THETA_SLICES; ++j) - { - float theta = (j * PxTwoPi / NUM_THETA_SLICES); - float cosTheta = PxCos(theta); - float sinTheta = PxSin(theta); - - float d = torusRadius * (1 + cosTheta); - float h = torusRadius * sinTheta * assetParams.directionalStretch; - - float dLast = torusRadius * (1 + cosThetaLast); - float hLast = torusRadius * sinThetaLast * assetParams.directionalStretch; - - RENDER_DEBUG_IFACE(mApexRenderDebug)->debugLine( - mDirToWorld * PxVec3(cosPhi * dLast, hLast, sinPhi * dLast), - mDirToWorld * PxVec3(cosPhi * d, h, sinPhi * d)); - - RENDER_DEBUG_IFACE(mApexRenderDebug)->debugLine( - mDirToWorld * PxVec3(cosPhiLast * d, h, sinPhiLast * d), - mDirToWorld * PxVec3(cosPhi * d, h, sinPhi * d)); - - RENDER_DEBUG_IFACE(mApexRenderDebug)->debugLine( - mDirToWorld * PxVec3(cosPhiLast * dLast, hLast, sinPhiLast * dLast), - mDirToWorld * PxVec3(cosPhi * dLast, hLast, sinPhi * dLast)); - - cosThetaLast = cosTheta; - sinThetaLast = sinTheta; - } - - cosPhiLast = cosPhi; - sinPhiLast = sinPhi; - } - RENDER_DEBUG_IFACE(mApexRenderDebug)->endDrawGroup(); - } -#endif -} - -JetFSAssetPreview::~JetFSAssetPreview(void) -{ -} - -void JetFSAssetPreview::setPose(const PxMat44& pose) -{ - mPose = pose; - setDrawGroupsPose(); -} - -const PxMat44 JetFSAssetPreview::getPose() const -{ - return mPose; -} - -void JetFSAssetPreview::toggleDrawPreview() -{ - if (!mApexRenderDebug) - { - return; - } - if (mPreviewDetail & JET_DRAW_SHAPE) - { - RENDER_DEBUG_IFACE(mApexRenderDebug)->setDrawGroupVisible(mDrawGroupShape, true); - RENDER_DEBUG_IFACE(mApexRenderDebug)->setDrawGroupVisible(mDrawGroupTorus, true); - } - else - { - RENDER_DEBUG_IFACE(mApexRenderDebug)->setDrawGroupVisible(mDrawGroupShape, false); - RENDER_DEBUG_IFACE(mApexRenderDebug)->setDrawGroupVisible(mDrawGroupTorus, false); - } -} - -void JetFSAssetPreview::setDrawGroupsPose() -{ - if (!mApexRenderDebug) - { - return; - } - RENDER_DEBUG_IFACE(mApexRenderDebug)->setDrawGroupPose(mDrawGroupShape, mPose); - RENDER_DEBUG_IFACE(mApexRenderDebug)->setDrawGroupPose(mDrawGroupTorus, mPose); -} - - -// from RenderDataProvider -void JetFSAssetPreview::lockRenderResources(void) -{ - ApexRenderable::renderDataLock(); -} - -void JetFSAssetPreview::unlockRenderResources(void) -{ - ApexRenderable::renderDataUnLock(); -} - -void JetFSAssetPreview::updateRenderResources(bool /*rewriteBuffers*/, void* /*userRenderData*/) -{ - if (mApexRenderDebug) - { - mApexRenderDebug->updateRenderResources(); - } -} - -// from Renderable.h -void JetFSAssetPreview::dispatchRenderResources(UserRenderer& renderer) -{ - if (mApexRenderDebug) - { - if (mPreviewDetail & JET_DRAW_ASSET_INFO) - { - drawPreviewAssetInfo(); - } - mApexRenderDebug->dispatchRenderResources(renderer); - } -} - -PxBounds3 JetFSAssetPreview::getBounds(void) const -{ - if (mApexRenderDebug) - { - return mApexRenderDebug->getBounds(); - } - else - { - PxBounds3 b; - b.setEmpty(); - return b; - } -} - -void JetFSAssetPreview::destroy(void) -{ - delete this; -} - -void JetFSAssetPreview::release(void) -{ - if (mInRelease) - { - return; - } - mInRelease = true; - mAsset->releaseJetFSPreview(*this); -} - -JetFSAssetPreview::JetFSAssetPreview(const JetFSPreviewDesc& PreviewDesc, ApexSDK* myApexSDK, JetFSAsset* myJetFSAsset, AssetPreviewScene* previewScene) : - mPose(PreviewDesc.mPose), - mApexSDK(myApexSDK), - mAsset(myJetFSAsset), - mPreviewScene(previewScene), - mPreviewDetail(PreviewDesc.mPreviewDetail), - mDrawGroupShape(0), - mDrawGroupTorus(0), - mApexRenderDebug(0) -{ - PxMat33 poseRot = PxMat33(mPose.column0.getXYZ(), mPose.column1.getXYZ(), mPose.column2.getXYZ()); - PxVec3 vecN = poseRot.transform(mAsset->mParams->fieldDirection.getNormalized()); - vecN.normalize(); - PxVec3 vecP, vecQ; - BuildPlaneBasis(vecN, vecP, vecQ); - - mDirToWorld.column0 = vecP; - mDirToWorld.column1 = vecN; - mDirToWorld.column2 = vecQ; - - drawJetFSPreview(); -}; - - -void JetFSAssetPreview::setDetailLevel(uint32_t detail) -{ - WRITE_ZONE(); - mPreviewDetail = detail; - setDrawGroupsPose(); -} - -} -} // namespace nvidia - diff --git a/APEX_1.4/module/basicfs/src/ModuleBasicFSImpl.cpp b/APEX_1.4/module/basicfs/src/ModuleBasicFSImpl.cpp deleted file mode 100644 index c065b72e..00000000 --- a/APEX_1.4/module/basicfs/src/ModuleBasicFSImpl.cpp +++ /dev/null @@ -1,405 +0,0 @@ -/* - * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. - * - * NVIDIA CORPORATION and its licensors retain all intellectual property - * and proprietary rights in and to this software, related documentation - * and any modifications thereto. Any use, reproduction, disclosure or - * distribution of this software and related documentation without an express - * license agreement from NVIDIA CORPORATION is strictly prohibited. - */ - - -#include "ApexDefs.h" - -#include "Apex.h" - -/* === ModuleBasicFSImpl DLL Setup === */ - -#include "ModuleBasicFSImpl.h" -#include "ModuleBasicFSRegistration.h" -#include "ModulePerfScope.h" -//#include "BasicFSAsset.h" -#include "JetFSAsset.h" -#include "AttractorFSAsset.h" -#include "VortexFSAsset.h" -#include "NoiseFSAsset.h" -#include "WindFSAsset.h" -#include "BasicFSScene.h" -#include "SceneIntl.h" -#include "PsMemoryBuffer.h" -//#include "BasicFSActor.h" -#include "JetFSActorImpl.h" -#include "AttractorFSActorImpl.h" -#include "VortexFSActorImpl.h" -#include "NoiseFSActorImpl.h" -#include "WindFSActorImpl.h" -#include "ModuleFieldSamplerIntl.h" - -using namespace basicfs; - -#include "Lock.h" -#include "ReadCheck.h" -#include "WriteCheck.h" - -namespace nvidia -{ -namespace apex -{ - -#if defined(_USRDLL) - -/* Modules don't have to link against the framework, they keep their own */ -ApexSDKIntl* gApexSdk = 0; -ApexSDK* GetApexSDK() -{ - return gApexSdk; -} -ApexSDKIntl* GetInternalApexSDK() -{ - return gApexSdk; -} - -APEX_API Module* CALL_CONV createModule( - ApexSDKIntl* inSdk, - ModuleIntl** niRef, - uint32_t APEXsdkVersion, - uint32_t PhysXsdkVersion, - ApexCreateError* errorCode) -{ - if (APEXsdkVersion != APEX_SDK_VERSION) - { - if (errorCode) - { - *errorCode = APEX_CE_WRONG_VERSION; - } - return NULL; - } - - if (PhysXsdkVersion != PX_PHYSICS_VERSION) - { - if (errorCode) - { - *errorCode = APEX_CE_WRONG_VERSION; - } - return NULL; - } - - gApexSdk = inSdk; - ModuleBasicFSImpl* impl = PX_NEW(ModuleBasicFS)(inSdk); - *niRef = (ModuleIntl*) impl; - return (Module*) impl; -} - -#else -/* Statically linking entry function */ -void instantiateModuleBasicFS() -{ - ApexSDKIntl* sdk = GetInternalApexSDK(); - nvidia::basicfs::ModuleBasicFSImpl* impl = PX_NEW(nvidia::basicfs::ModuleBasicFSImpl)(sdk); - sdk->registerExternalModule((Module*) impl, (ModuleIntl*) impl); -} -#endif // `defined(_USRDLL) -} - -namespace basicfs -{ -/* === ModuleBasicFSImpl Implementation === */ - -#ifdef WITHOUT_APEX_AUTHORING - -class BasicFSAssetDummyAuthoring : public AssetAuthoring, public UserAllocated -{ -public: - BasicFSAssetDummyAuthoring(ModuleBasicFSImpl* module, ResourceList& list, NvParameterized::Interface* params, const char* name) - { - PX_UNUSED(module); - PX_UNUSED(list); - PX_UNUSED(params); - PX_UNUSED(name); - } - - BasicFSAssetDummyAuthoring(ModuleBasicFSImpl* module, ResourceList& list, const char* name) - { - PX_UNUSED(module); - PX_UNUSED(list); - PX_UNUSED(name); - } - - BasicFSAssetDummyAuthoring(ModuleBasicFSImpl* module, ResourceList& list) - { - PX_UNUSED(module); - PX_UNUSED(list); - } - - virtual void setToolString(const char* /*toolName*/, const char* /*toolVersion*/, uint32_t /*toolChangelist*/) - { - - } - - - virtual void release() - { - destroy(); - } - - // internal - void destroy() - { - delete this; - } - - const char* getName(void) const - { - return NULL; - } - - /** - * \brief Returns the name of this APEX authorable object type - */ - virtual const char* getObjTypeName() const - { - return JetFSAsset::getClassName(); // Fix - } - - /** - * \brief Prepares a fully authored Asset Authoring object for a specified platform - */ - virtual bool prepareForPlatform(nvidia::apex::PlatformTag) - { - PX_ASSERT(0); - return false; - } - - /** - * \brief Save asset's NvParameterized interface, may return NULL - */ - virtual NvParameterized::Interface* getNvParameterized() const - { - PX_ASSERT(0); - return NULL; - } - - virtual NvParameterized::Interface* releaseAndReturnNvParameterizedInterface(void) - { - PX_ALWAYS_ASSERT(); - return NULL; - } -}; - -typedef ApexAuthorableObject<ModuleBasicFSImpl, JetFSAsset, JetFSAssetAuthoring> JetFSAO; -typedef ApexAuthorableObject<ModuleBasicFSImpl, AttractorFSAsset, AttractorFSAssetAuthoring> AttractorFSAO; -typedef ApexAuthorableObject<ModuleBasicFSImpl, VortexFSAsset, VortexFSAssetAuthoring> VortexFSAO; -typedef ApexAuthorableObject<ModuleBasicFSImpl, NoiseFSAsset, NoiseFSAssetAuthoring> NoiseFSAO; -typedef ApexAuthorableObject<ModuleBasicFSImpl, WindFSAsset, WindFSAssetAuthoring> WindFSAO; - -#else -typedef ApexAuthorableObject<ModuleBasicFSImpl, JetFSAsset, JetFSAssetAuthoring> JetFSAO; -typedef ApexAuthorableObject<ModuleBasicFSImpl, AttractorFSAsset, AttractorFSAssetAuthoring> AttractorFSAO; -typedef ApexAuthorableObject<ModuleBasicFSImpl, VortexFSAsset, VortexFSAssetAuthoring> VortexFSAO; -typedef ApexAuthorableObject<ModuleBasicFSImpl, NoiseFSAsset, NoiseFSAssetAuthoring> NoiseFSAO; -typedef ApexAuthorableObject<ModuleBasicFSImpl, WindFSAsset, WindFSAssetAuthoring> WindFSAO; -#endif - -ModuleBasicFSImpl::ModuleBasicFSImpl(ApexSDKIntl* sdk) -{ - mName = "BasicFS"; - mSdk = sdk; - mApiProxy = this; - mModuleParams = NULL; - mFieldSamplerModule = NULL; - - /* Register asset type and create a namespace for its assets */ - const char* pName1 = JetFSAssetParams::staticClassName(); - JetFSAO* eAO1 = PX_NEW(JetFSAO)(this, mAuthorableObjects, pName1); - JetFSAsset::mAssetTypeID = eAO1->getResID(); - - const char* pName2 = AttractorFSAssetParams::staticClassName(); - AttractorFSAO* eAO2 = PX_NEW(AttractorFSAO)(this, mAuthorableObjects, pName2); - AttractorFSAsset::mAssetTypeID = eAO2->getResID(); - - const char* pName3 = NoiseFSAssetParams::staticClassName(); - NoiseFSAO* eAO3 = PX_NEW(NoiseFSAO)(this, mAuthorableObjects, pName3); - NoiseFSAsset::mAssetTypeID = eAO3->getResID(); - - const char* pName4 = VortexFSAssetParams::staticClassName(); - VortexFSAO* eAO4 = PX_NEW(VortexFSAO)(this, mAuthorableObjects, pName4); - VortexFSAsset::mAssetTypeID = eAO4->getResID(); - - const char* pName5 = WindFSAssetParams::staticClassName(); - WindFSAO* eAO5 = PX_NEW(WindFSAO)(this, mAuthorableObjects, pName5); - WindFSAsset::mAssetTypeID = eAO5->getResID(); - - /* Register the NvParameterized factories */ - NvParameterized::Traits* traits = mSdk->getParameterizedTraits(); - ModuleBasicFSRegistration::invokeRegistration(traits); -} - -ModuleBasicFSImpl::~ModuleBasicFSImpl() -{ -} - -void ModuleBasicFSImpl::destroy() -{ - NvParameterized::Traits* traits = mSdk->getParameterizedTraits(); - - if (mModuleParams) - { - mModuleParams->destroy(); - mModuleParams = NULL; - } - - ModuleBase::destroy(); - - if (traits) - { - /* Remove the NvParameterized factories */ - ModuleBasicFSRegistration::invokeUnregistration(traits); - } - delete this; -} - - -void ModuleBasicFSImpl::init(NvParameterized::Interface&) -{ -} - -NvParameterized::Interface* ModuleBasicFSImpl::getDefaultModuleDesc() -{ - WRITE_ZONE(); - NvParameterized::Traits* traits = mSdk->getParameterizedTraits(); - - if (!mModuleParams) - { - mModuleParams = DYNAMIC_CAST(BasicFSModuleParameters*) - (traits->createNvParameterized("BasicFSModuleParameters")); - PX_ASSERT(mModuleParams); - } - else - { - mModuleParams->initDefaults(); - } - - return mModuleParams; -} - -AuthObjTypeID ModuleBasicFSImpl::getJetFSAssetTypeID() const -{ - return JetFSAsset::mAssetTypeID; -} - -AuthObjTypeID ModuleBasicFSImpl::getAttractorFSAssetTypeID() const -{ - return AttractorFSAsset::mAssetTypeID; -} - -AuthObjTypeID ModuleBasicFSImpl::getVortexFSAssetTypeID() const -{ - return VortexFSAsset::mAssetTypeID; -} - -AuthObjTypeID ModuleBasicFSImpl::getNoiseFSAssetTypeID() const -{ - return NoiseFSAsset::mAssetTypeID; -} - -AuthObjTypeID ModuleBasicFSImpl::getWindFSAssetTypeID() const -{ - return WindFSAsset::mAssetTypeID; -} - -AuthObjTypeID ModuleBasicFSImpl::getModuleID() const -{ - return JetFSAsset::mAssetTypeID; // What should return? -} - -ApexActor* ModuleBasicFSImpl::getApexActor(Actor* nxactor, AuthObjTypeID type) const -{ - if (type == JetFSAsset::mAssetTypeID) - { - return static_cast<JetFSActorImpl*>(nxactor); - } - else if (type == AttractorFSAsset::mAssetTypeID) - { - return static_cast<AttractorFSActorImpl*>(nxactor); - } - else if (type == VortexFSAsset::mAssetTypeID) - { - return static_cast<VortexFSActorImpl*>(nxactor); - } - else if (type == NoiseFSAsset::mAssetTypeID) - { - return static_cast<NoiseFSActorImpl*>(nxactor); - } - else if (type == WindFSAsset::mAssetTypeID) - { - return static_cast<WindFSActorImpl*>(nxactor); - } - - return NULL; -} - -/* == Example Scene methods == */ -ModuleSceneIntl* ModuleBasicFSImpl::createInternalModuleScene(SceneIntl& scene, RenderDebugInterface* debugRender) -{ -#if APEX_CUDA_SUPPORT - READ_LOCK(scene); - if (scene.getTaskManager()->getGpuDispatcher()) - { - return PX_NEW(BasicFSSceneGPU)(*this, scene, debugRender, mBasicFSScenes); - } - else -#endif - return PX_NEW(BasicFSSceneCPU)(*this, scene, debugRender, mBasicFSScenes); -} - -void ModuleBasicFSImpl::releaseModuleSceneIntl(ModuleSceneIntl& scene) -{ - BasicFSScene* es = DYNAMIC_CAST(BasicFSScene*)(&scene); - es->destroy(); -} - -BasicFSScene* ModuleBasicFSImpl::getBasicFSScene(const Scene& apexScene) -{ - for (uint32_t i = 0 ; i < mBasicFSScenes.getSize() ; i++) - { - BasicFSScene* es = DYNAMIC_CAST(BasicFSScene*)(mBasicFSScenes.getResource(i)); - if (es->mApexScene == &apexScene) - { - return es; - } - } - - PX_ASSERT(!"Unable to locate an appropriate BasicFSScene"); - return NULL; -} - -RenderableIterator* ModuleBasicFSImpl::createRenderableIterator(const Scene& apexScene) -{ - WRITE_ZONE(); - BasicFSScene* es = getBasicFSScene(apexScene); - if (es) - { - return es->createRenderableIterator(); - } - - return NULL; -} - -ModuleFieldSamplerIntl* ModuleBasicFSImpl::getInternalModuleFieldSampler() -{ - if (!mFieldSamplerModule) - { - ModuleIntl* nim = mSdk->getInternalModuleByName("FieldSampler"); - if (nim) - { - mFieldSamplerModule = DYNAMIC_CAST(ModuleFieldSamplerIntl*)(nim); - } - } - - return mFieldSamplerModule; -} - -} -} // end namespace nvidia::apex - - diff --git a/APEX_1.4/module/basicfs/src/NoiseFSActorImpl.cpp b/APEX_1.4/module/basicfs/src/NoiseFSActorImpl.cpp deleted file mode 100644 index 30a5a919..00000000 --- a/APEX_1.4/module/basicfs/src/NoiseFSActorImpl.cpp +++ /dev/null @@ -1,311 +0,0 @@ -/* - * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. - * - * NVIDIA CORPORATION and its licensors retain all intellectual property - * and proprietary rights in and to this software, related documentation - * and any modifications thereto. Any use, reproduction, disclosure or - * distribution of this software and related documentation without an express - * license agreement from NVIDIA CORPORATION is strictly prohibited. - */ - - -#include "ApexDefs.h" -#include "RenderMeshActorDesc.h" -#include "RenderMeshActor.h" -#include "RenderMeshAsset.h" - -#include "Apex.h" -#include "NoiseFSActorImpl.h" -#include "NoiseFSAsset.h" -#include "BasicFSScene.h" -#include "ApexSDKIntl.h" -#include "SceneIntl.h" -#include "RenderDebugInterface.h" - -#include <PxScene.h> - -#include <FieldSamplerManagerIntl.h> -#include "ApexResourceHelper.h" - -namespace nvidia -{ -namespace basicfs -{ - -NoiseFSActorImpl::NoiseFSActorImpl(const NoiseFSActorParams& params, NoiseFSAsset& asset, ResourceList& list, BasicFSScene& scene) - : BasicFSActor(scene) - , mAsset(&asset) -{ - mFieldWeight = asset.mParams->fieldWeight; - - mPose = params.initialPose; - mScale = params.initialScale * asset.mParams->defaultScale; - - mExecuteParams.useLocalSpace = mAsset->mParams->useLocalSpace; - - mExecuteParams.noiseTimeFreq = 1.0f / mAsset->mParams->noiseTimePeriod; - mExecuteParams.noiseOctaves = mAsset->mParams->noiseOctaves; - mExecuteParams.noiseStrengthOctaveMultiplier = mAsset->mParams->noiseStrengthOctaveMultiplier; - mExecuteParams.noiseSpaceFreqOctaveMultiplier = PxVec3(1.0f / mAsset->mParams->noiseSpacePeriodOctaveMultiplier.x, 1.0f / mAsset->mParams->noiseSpacePeriodOctaveMultiplier.y, 1.0f / mAsset->mParams->noiseSpacePeriodOctaveMultiplier.z); - mExecuteParams.noiseTimeFreqOctaveMultiplier = 1.0f / mAsset->mParams->noiseTimePeriodOctaveMultiplier; - - if (nvidia::strcmp(mAsset->mParams->noiseType, "CURL") == 0) - { - mExecuteParams.noiseType = NoiseType::CURL; - } - else - { - mExecuteParams.noiseType = NoiseType::SIMPLEX; - } - mExecuteParams.noiseSeed = mAsset->mParams->noiseSeed; - - list.add(*this); // Add self to asset's list of actors - addSelfToContext(*scene.getApexScene().getApexContext()); // Add self to ApexScene - addSelfToContext(scene); // Add self to BasicFSScene's list of actors - - FieldSamplerManagerIntl* fieldSamplerManager = mScene->getInternalFieldSamplerManager(); - if (fieldSamplerManager != 0) - { - FieldSamplerDescIntl fieldSamplerDesc; - - fieldSamplerDesc.gridSupportType = FieldSamplerGridSupportTypeIntl::VELOCITY_PER_CELL; - if (nvidia::strcmp(mAsset->mParams->fieldType, "FORCE") == 0) - { - fieldSamplerDesc.type = FieldSamplerTypeIntl::FORCE; - fieldSamplerDesc.gridSupportType = FieldSamplerGridSupportTypeIntl::NONE; - } - else if (nvidia::strcmp(mAsset->mParams->fieldType, "VELOCITY_DRAG") == 0) - { - fieldSamplerDesc.type = FieldSamplerTypeIntl::VELOCITY_DRAG; - fieldSamplerDesc.dragCoeff = mAsset->mParams->fieldDragCoeff; - } - else - { - fieldSamplerDesc.type = FieldSamplerTypeIntl::VELOCITY_DIRECT; - } - fieldSamplerDesc.samplerFilterData = ApexResourceHelper::resolveCollisionGroup128(params.fieldSamplerFilterDataName ? params.fieldSamplerFilterDataName : mAsset->mParams->fieldSamplerFilterDataName); - fieldSamplerDesc.boundaryFilterData = ApexResourceHelper::resolveCollisionGroup128(params.fieldBoundaryFilterDataName ? params.fieldBoundaryFilterDataName : mAsset->mParams->fieldBoundaryFilterDataName); - fieldSamplerDesc.boundaryFadePercentage = mAsset->mParams->boundaryFadePercentage; - - fieldSamplerManager->registerFieldSampler(this, fieldSamplerDesc, mScene); - mFieldSamplerChanged = true; - } -} - -NoiseFSActorImpl::~NoiseFSActorImpl() -{ -} - -/* Must be defined inside CPP file, since they require knowledge of asset class */ -Asset* NoiseFSActorImpl::getOwner() const -{ - return static_cast<Asset*>(mAsset); -} - -BasicFSAsset* NoiseFSActorImpl::getNoiseFSAsset() const -{ - READ_ZONE(); - return mAsset; -} - -void NoiseFSActorImpl::release() -{ - if (mInRelease) - { - return; - } - destroy(); -} - -void NoiseFSActorImpl::destroy() -{ - { - WRITE_ZONE(); - ApexActor::destroy(); - - setPhysXScene(NULL); - - FieldSamplerManagerIntl* fieldSamplerManager = mScene->getInternalFieldSamplerManager(); - if (fieldSamplerManager != 0) - { - fieldSamplerManager->unregisterFieldSampler(this); - } - } - - delete this; -} - -void NoiseFSActorImpl::getLodRange(float& min, float& max, bool& intOnly) const -{ - PX_UNUSED(min); - PX_UNUSED(max); - PX_UNUSED(intOnly); - APEX_INVALID_OPERATION("not implemented"); -} - -float NoiseFSActorImpl::getActiveLod() const -{ - APEX_INVALID_OPERATION("NxExampleActor does not support this operation"); - return -1.0f; -} - -void NoiseFSActorImpl::forceLod(float lod) -{ - PX_UNUSED(lod); - APEX_INVALID_OPERATION("not implemented"); -} - -// Called by game render thread -void NoiseFSActorImpl::updateRenderResources(bool rewriteBuffers, void* userRenderData) -{ - PX_UNUSED(rewriteBuffers); - PX_UNUSED(userRenderData); -} - -// Called by game render thread -void NoiseFSActorImpl::dispatchRenderResources(UserRenderer& renderer) -{ - PX_UNUSED(renderer); -} - -bool NoiseFSActorImpl::updateFieldSampler(FieldShapeDescIntl& shapeDesc, bool& isEnabled) -{ - PX_UNUSED(shapeDesc); - - isEnabled = mFieldSamplerEnabled; - if (mFieldSamplerChanged) - { - mExecuteParams.worldToShape = mPose.getInverse(); - - PxVec3 noiseSpacePeriod = mAsset->mParams->noiseSpacePeriod * mScale; - mExecuteParams.noiseSpaceFreq = PxVec3(1.0f / noiseSpacePeriod.x, 1.0f / noiseSpacePeriod.y, 1.0f / noiseSpacePeriod.z); - mExecuteParams.noiseStrength = mAsset->mParams->noiseStrength * mScale; - - shapeDesc.type = FieldShapeTypeIntl::BOX; - shapeDesc.worldToShape = mExecuteParams.worldToShape; - shapeDesc.dimensions = mAsset->mParams->boundarySize * (mScale * 0.5f); - shapeDesc.weight = mFieldWeight; - - mFieldSamplerChanged = false; - return true; - } - return false; -} - -void NoiseFSActorImpl::simulate(float ) -{ -} - -void NoiseFSActorImpl::setNoiseStrength(float strength) -{ - WRITE_ZONE(); - mExecuteParams.noiseStrength = strength; - mFieldSamplerChanged = true; -} - -void NoiseFSActorImpl::visualize() -{ -#ifndef WITHOUT_DEBUG_VISUALIZE - if ( !mEnableDebugVisualization ) return; - RenderDebugInterface* debugRender = mScene->mDebugRender; - BasicFSDebugRenderParams* debugRenderParams = mScene->mBasicFSDebugRenderParams; - - if (!debugRenderParams->VISUALIZE_NOISE_FS_ACTOR) - { - return; - } - - const physx::PxMat44& savedPose = *RENDER_DEBUG_IFACE(debugRender)->getPoseTyped(); - RENDER_DEBUG_IFACE(debugRender)->setIdentityPose(); - - using RENDER_DEBUG::DebugColors; - - if (debugRenderParams->VISUALIZE_NOISE_FS_ACTOR_NAME) - { - char buf[128]; - buf[sizeof(buf) - 1] = 0; - APEX_SPRINTF_S(buf, sizeof(buf) - 1, " %s %s", mAsset->getObjTypeName(), mAsset->getName()); - - PxMat44 cameraFacingPose(mScene->mApexScene->getViewMatrix(0).inverseRT()); - PxVec3 textLocation = mPose.p; - - RENDER_DEBUG_IFACE(debugRender)->setCurrentTextScale(4.0f); - RENDER_DEBUG_IFACE(debugRender)->setCurrentColor(RENDER_DEBUG_IFACE(debugRender)->getDebugColor(DebugColors::Blue)); - RENDER_DEBUG_IFACE(debugRender)->debugText(textLocation, buf); - } - - if (debugRenderParams->VISUALIZE_NOISE_FS_SHAPE) - { - RENDER_DEBUG_IFACE(debugRender)->setCurrentColor(RENDER_DEBUG_IFACE(debugRender)->getDebugColor(DebugColors::Blue)); - - PxVec3 shapeSides = mScale * mAsset->mParams->boundarySize; - RENDER_DEBUG_IFACE(debugRender)->setPose(mPose); - RENDER_DEBUG_IFACE(debugRender)->debugBound( PxBounds3(PxVec3(0.0f), shapeSides) ); - } - if (debugRenderParams->VISUALIZE_NOISE_FS_POSE) - { - RENDER_DEBUG_IFACE(debugRender)->debugAxes(PxMat44(mPose), 1); - } - RENDER_DEBUG_IFACE(debugRender)->setPose(savedPose); -#endif -} - -/******************************** CPU Version ********************************/ - -NoiseFSActorCPU::NoiseFSActorCPU(const NoiseFSActorParams& params, NoiseFSAsset& asset, ResourceList& list, BasicFSScene& scene) - : NoiseFSActorImpl(params, asset, list, scene) -{ -} - -NoiseFSActorCPU::~NoiseFSActorCPU() -{ -} - -void NoiseFSActorCPU::executeFieldSampler(const ExecuteData& data) -{ - uint32_t totalElapsedMS = mScene->getApexScene().getTotalElapsedMS(); - for (uint32_t iter = 0; iter < data.count; ++iter) - { - uint32_t i = data.indices[iter & data.indicesMask] + (iter & ~data.indicesMask); - PxVec3* pos = (PxVec3*)((uint8_t*)data.position + i * data.positionStride); - data.resultField[iter] = executeNoiseFS(mExecuteParams, *pos, totalElapsedMS); - } -} - -/******************************** GPU Version ********************************/ - -#if APEX_CUDA_SUPPORT - - -NoiseFSActorGPU::NoiseFSActorGPU(const NoiseFSActorParams& params, NoiseFSAsset& asset, ResourceList& list, BasicFSScene& scene) - : NoiseFSActorCPU(params, asset, list, scene) - , mConstMemGroup(CUDA_OBJ(fieldSamplerStorage)) -{ -} - -NoiseFSActorGPU::~NoiseFSActorGPU() -{ -} - -bool NoiseFSActorGPU::updateFieldSampler(FieldShapeDescIntl& shapeDesc, bool& isEnabled) -{ - if (NoiseFSActorImpl::updateFieldSampler(shapeDesc, isEnabled)) - { - APEX_CUDA_CONST_MEM_GROUP_SCOPE(mConstMemGroup); - - if (mParamsHandle.isNull()) - { - mParamsHandle.alloc(_storage_); - } - mParamsHandle.update(_storage_, mExecuteParams); - return true; - } - return false; -} - - -#endif - -} -} // end namespace nvidia::apex - diff --git a/APEX_1.4/module/basicfs/src/NoiseFSAsset.cpp b/APEX_1.4/module/basicfs/src/NoiseFSAsset.cpp deleted file mode 100644 index 2360a062..00000000 --- a/APEX_1.4/module/basicfs/src/NoiseFSAsset.cpp +++ /dev/null @@ -1,187 +0,0 @@ -/* - * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. - * - * NVIDIA CORPORATION and its licensors retain all intellectual property - * and proprietary rights in and to this software, related documentation - * and any modifications thereto. Any use, reproduction, disclosure or - * distribution of this software and related documentation without an express - * license agreement from NVIDIA CORPORATION is strictly prohibited. - */ - - -#include "ApexDefs.h" -#include "Apex.h" -#include "NoiseFSAsset.h" -#include "NoiseFSActorImpl.h" -#include "ModuleBasicFSImpl.h" - -#include "BasicFSScene.h" - -namespace nvidia -{ -namespace basicfs -{ - -AuthObjTypeID NoiseFSAsset::mAssetTypeID; - -NoiseFSAsset::NoiseFSAsset(ModuleBasicFSImpl* module, ResourceList& list, const char* name) - : BasicFSAssetImpl(module, name) - , mDefaultActorParams(NULL) - , mDefaultPreviewParams(NULL) -{ - NvParameterized::Traits* traits = GetInternalApexSDK()->getParameterizedTraits(); - mParams = static_cast<NoiseFSAssetParams*>(traits->createNvParameterized(NoiseFSAssetParams::staticClassName())); - PX_ASSERT(mParams); - - list.add(*this); -} - -NoiseFSAsset::NoiseFSAsset(ModuleBasicFSImpl* module, ResourceList& list, NvParameterized::Interface* params, const char* name) - : BasicFSAssetImpl(module, name) - , mParams(static_cast<NoiseFSAssetParams*>(params)) - , mDefaultActorParams(NULL) - , mDefaultPreviewParams(NULL) -{ - list.add(*this); -} - -NoiseFSAsset::~NoiseFSAsset() -{ -} - - -void NoiseFSAsset::destroy() -{ - if (mParams) - { - mParams->destroy(); - mParams = 0; - } - - if (mDefaultActorParams) - { - mDefaultActorParams->destroy(); - mDefaultActorParams = 0; - } - - /* Actors are automatically cleaned up on deletion by ResourceList dtor */ - delete this; -} - -NvParameterized::Interface* NoiseFSAsset::getDefaultActorDesc() -{ - NvParameterized::Traits* traits = GetInternalApexSDK()->getParameterizedTraits(); - PX_ASSERT(traits); - if (!traits) - { - return NULL; - } - - // create if not yet created - if (!mDefaultActorParams) - { - NvParameterized::Interface* param = traits->createNvParameterized(NoiseFSActorParams::staticClassName()); - mDefaultActorParams = static_cast<NoiseFSActorParams*>(param); - - PX_ASSERT(param); - if (!param) - { - return NULL; - } - } - else - { - mDefaultActorParams->initDefaults(); - } - - return mDefaultActorParams; -} - -Actor* NoiseFSAsset::createApexActor(const NvParameterized::Interface& params, Scene& apexScene) -{ - Actor* ret = 0; - - if (nvidia::strcmp(params.className(), NoiseFSActorParams::staticClassName()) == 0) - { - const NoiseFSActorParams& actorParams = static_cast<const NoiseFSActorParams&>(params); - - BasicFSScene* es = mModule->getBasicFSScene(apexScene); - ret = es->createNoiseFSActor(actorParams, *this, mFSActors); - } - return ret; -} - -NvParameterized::Interface* NoiseFSAsset::getDefaultAssetPreviewDesc() -{ - NvParameterized::Traits* traits = GetInternalApexSDK()->getParameterizedTraits(); - PX_ASSERT(traits); - if (!traits) - { - return NULL; - } - - // create if not yet created - if (!mDefaultPreviewParams) - { - const char* className = NoiseFSPreviewParams::staticClassName(); - NvParameterized::Interface* param = traits->createNvParameterized(className); - mDefaultPreviewParams = static_cast<NoiseFSPreviewParams*>(param); - - PX_ASSERT(param); - if (!param) - { - return NULL; - } - } - - return mDefaultPreviewParams; -} - -AssetPreview* NoiseFSAsset::createApexAssetPreview(const NvParameterized::Interface& params, AssetPreviewScene* previewScene) -{ - AssetPreview* ret = 0; - - const char* className = params.className(); - if (nvidia::strcmp(className, NoiseFSPreviewParams::staticClassName()) == 0) - { - NoiseFSPreviewDesc desc; - const NoiseFSPreviewParams* pDesc = static_cast<const NoiseFSPreviewParams*>(¶ms); - - desc.mPose = pDesc->globalPose; - - desc.mPreviewDetail = 0; - if (pDesc->drawShape) - { - desc.mPreviewDetail |= APEX_NOISE::NOISE_DRAW_SHAPE; - } - if (pDesc->drawAssetInfo) - { - desc.mPreviewDetail |= APEX_NOISE::NOISE_DRAW_ASSET_INFO; - } - - ret = createNoiseFSPreview(desc, previewScene); - } - - return ret; -} - -NoiseFSPreview* NoiseFSAsset::createNoiseFSPreview(const NoiseFSPreviewDesc& desc, AssetPreviewScene* previewScene) -{ - return createNoiseFSPreviewImpl(desc, this, previewScene); -} - -NoiseFSPreview* NoiseFSAsset::createNoiseFSPreviewImpl(const NoiseFSPreviewDesc& desc, NoiseFSAsset* jetAsset, AssetPreviewScene* previewScene) -{ - return PX_NEW(NoiseFSAssetPreview)(desc, mModule->mSdk, jetAsset, previewScene); -} - -void NoiseFSAsset::releaseNoiseFSPreview(NoiseFSPreview& nxpreview) -{ - NoiseFSAssetPreview* preview = DYNAMIC_CAST(NoiseFSAssetPreview*)(&nxpreview); - preview->destroy(); -} - -} -} // end namespace nvidia::apex - - diff --git a/APEX_1.4/module/basicfs/src/NoiseFSAssetPreview.cpp b/APEX_1.4/module/basicfs/src/NoiseFSAssetPreview.cpp deleted file mode 100644 index 8df34757..00000000 --- a/APEX_1.4/module/basicfs/src/NoiseFSAssetPreview.cpp +++ /dev/null @@ -1,258 +0,0 @@ -/* - * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. - * - * NVIDIA CORPORATION and its licensors retain all intellectual property - * and proprietary rights in and to this software, related documentation - * and any modifications thereto. Any use, reproduction, disclosure or - * distribution of this software and related documentation without an express - * license agreement from NVIDIA CORPORATION is strictly prohibited. - */ - - -#include "ApexDefs.h" -#include "nvparameterized/NvParamUtils.h" -#include "NoiseFSAsset.h" -#include "NoiseFSAssetParams.h" -#include "NoiseFSPreview.h" -#include "NoiseFSAssetPreview.h" -#include "ModulePerfScope.h" -#include "ApexUsingNamespace.h" - -#include "ReadCheck.h" -#include "WriteCheck.h" - -namespace nvidia -{ -namespace basicfs -{ - -using namespace APEX_NOISE; - -void NoiseFSAssetPreview::drawNoiseFSPreview(void) -{ - PX_PROFILE_ZONE("NoiseFSDrawPreview", GetInternalApexSDK()->getContextId()); - if (mPreviewDetail & NOISE_DRAW_SHAPE) - { - drawShape(); - } - - toggleDrawPreview(); - setDrawGroupsPose(); -} - -#define ASSET_INFO_XPOS (-0.9f) // left position of the asset info -#define ASSET_INFO_YPOS ( 0.9f) // top position of the asset info -#define DEBUG_TEXT_HEIGHT (0.35f) //in screen space -- would be nice to know this! - - -void NoiseFSAssetPreview::drawInfoLine(uint32_t lineNum, const char* str) -{ -#ifdef WITHOUT_DEBUG_VISUALIZE - PX_UNUSED(lineNum); - PX_UNUSED(str); -#else - PxMat44 cameraMatrix = mPreviewScene->getCameraMatrix(); - RENDER_DEBUG_IFACE(mApexRenderDebug)->setCurrentColor(RENDER_DEBUG_IFACE(mApexRenderDebug)->getDebugColor(RENDER_DEBUG::DebugColors::Blue)); - PxVec3 textLocation = mPose.getPosition(); - textLocation += cameraMatrix.column1.getXYZ() * (ASSET_INFO_YPOS - (lineNum * DEBUG_TEXT_HEIGHT)); - cameraMatrix.setPosition(textLocation); - RENDER_DEBUG_IFACE(mApexRenderDebug)->debugText(textLocation, str); -#endif -} - -void NoiseFSAssetPreview::drawPreviewAssetInfo() -{ -#ifndef WITHOUT_DEBUG_VISUALIZE - if (!mApexRenderDebug) - { - return; - } - - char buf[128]; - buf[sizeof(buf) - 1] = 0; - - ApexSimpleString myString; - ApexSimpleString floatStr; - uint32_t lineNum = 0; - - RENDER_DEBUG_IFACE(mApexRenderDebug)->pushRenderState(); - RENDER_DEBUG_IFACE(mApexRenderDebug)->addToCurrentState(RENDER_DEBUG::DebugRenderState::NoZbuffer); - RENDER_DEBUG_IFACE(mApexRenderDebug)->setCurrentTextScale(1.0f); - - // asset name - APEX_SPRINTF_S(buf, sizeof(buf) - 1, "%s %s", mAsset->getObjTypeName(), mAsset->getName()); - drawInfoLine(lineNum++, buf); - lineNum++; - - if(mPreviewScene->getShowFullInfo()) - { - // TODO: cache strings - NoiseFSAssetParams& assetParams = *static_cast<NoiseFSAssetParams*>(mAsset->getAssetNvParameterized()); - - APEX_SPRINTF_S(buf, sizeof(buf) - 1, "noiseStrength = %f", - assetParams.noiseStrength - ); - drawInfoLine(lineNum++, buf); - - // fieldBoundary filter data info - if (assetParams.fieldBoundaryFilterDataName.buf) - { - myString = "FieldBoundary Filter Data = "; - myString += ApexSimpleString(assetParams.fieldBoundaryFilterDataName.buf); - drawInfoLine(lineNum++, myString.c_str()); - } - - // implicit info - myString = "Fade Percentage = "; - ApexSimpleString::ftoa(assetParams.boundaryFadePercentage, floatStr); - myString += floatStr; - drawInfoLine(lineNum++, myString.c_str()); - } - RENDER_DEBUG_IFACE(mApexRenderDebug)->popRenderState(); -#endif -} - -void NoiseFSAssetPreview::drawShape() -{ -#ifndef WITHOUT_DEBUG_VISUALIZE - if (!mApexRenderDebug) - { - return; - } - - NoiseFSAssetParams& assetParams = *static_cast<NoiseFSAssetParams*>(mAsset->getAssetNvParameterized()); - //asset preview init - if (mDrawGroupShape == 0) - { - mDrawGroupShape = RENDER_DEBUG_IFACE(mApexRenderDebug)->beginDrawGroup(PxMat44(PxIdentity)); - - //debug visualization - RENDER_DEBUG_IFACE(mApexRenderDebug)->setCurrentColor(RENDER_DEBUG_IFACE(mApexRenderDebug)->getDebugColor(RENDER_DEBUG::DebugColors::DarkBlue)); - - - PxVec3 shapeSides = assetParams.defaultScale * assetParams.boundarySize; - RENDER_DEBUG_IFACE(mApexRenderDebug)->setPose(mPose); - RENDER_DEBUG_IFACE(mApexRenderDebug)->debugBound( PxBounds3(PxVec3(0.0f), shapeSides) ); - - RENDER_DEBUG_IFACE(mApexRenderDebug)->endDrawGroup(); - } -#endif -} - -NoiseFSAssetPreview::~NoiseFSAssetPreview(void) -{ -} - -void NoiseFSAssetPreview::setPose(const PxMat44& pose) -{ - mPose = pose; - setDrawGroupsPose(); -} - -const PxMat44 NoiseFSAssetPreview::getPose() const -{ - return mPose; -} - -void NoiseFSAssetPreview::toggleDrawPreview() -{ - if (mPreviewDetail & NOISE_DRAW_SHAPE) - { - RENDER_DEBUG_IFACE(mApexRenderDebug)->setDrawGroupVisible(mDrawGroupShape, true); - } - else - { - RENDER_DEBUG_IFACE(mApexRenderDebug)->setDrawGroupVisible(mDrawGroupShape, false); - } -} - -void NoiseFSAssetPreview::setDrawGroupsPose() -{ - RENDER_DEBUG_IFACE(mApexRenderDebug)->setDrawGroupPose(mDrawGroupShape, mPose); -} - - -// from RenderDataProvider -void NoiseFSAssetPreview::lockRenderResources(void) -{ - ApexRenderable::renderDataLock(); -} - -void NoiseFSAssetPreview::unlockRenderResources(void) -{ - ApexRenderable::renderDataUnLock(); -} - -void NoiseFSAssetPreview::updateRenderResources(bool /*rewriteBuffers*/, void* /*userRenderData*/) -{ - if (mApexRenderDebug) - { - mApexRenderDebug->updateRenderResources(); - } -} - -// from Renderable.h -void NoiseFSAssetPreview::dispatchRenderResources(UserRenderer& renderer) -{ - if (mApexRenderDebug) - { - if (mPreviewDetail & NOISE_DRAW_ASSET_INFO) - { - drawPreviewAssetInfo(); - } - mApexRenderDebug->dispatchRenderResources(renderer); - } -} - -PxBounds3 NoiseFSAssetPreview::getBounds(void) const -{ - if (mApexRenderDebug) - { - return mApexRenderDebug->getBounds(); - } - else - { - PxBounds3 b; - b.setEmpty(); - return b; - } -} - -void NoiseFSAssetPreview::destroy(void) -{ - delete this; -} - -void NoiseFSAssetPreview::release(void) -{ - if (mInRelease) - { - return; - } - mInRelease = true; - mAsset->releaseNoiseFSPreview(*this); -} - -NoiseFSAssetPreview::NoiseFSAssetPreview(const NoiseFSPreviewDesc& PreviewDesc, ApexSDK* myApexSDK, NoiseFSAsset* myNoiseFSAsset, AssetPreviewScene* previewScene) : - mPose(PreviewDesc.mPose), - mApexSDK(myApexSDK), - mAsset(myNoiseFSAsset), - mPreviewScene(previewScene), - mPreviewDetail(PreviewDesc.mPreviewDetail), - mDrawGroupShape(0), - mApexRenderDebug(0) -{ - drawNoiseFSPreview(); -}; - - -void NoiseFSAssetPreview::setDetailLevel(uint32_t detail) -{ - WRITE_ZONE(); - mPreviewDetail = detail; - setDrawGroupsPose(); -} - -} -} // namespace nvidia - diff --git a/APEX_1.4/module/basicfs/src/VortexFSActorImpl.cpp b/APEX_1.4/module/basicfs/src/VortexFSActorImpl.cpp deleted file mode 100644 index 045ccd02..00000000 --- a/APEX_1.4/module/basicfs/src/VortexFSActorImpl.cpp +++ /dev/null @@ -1,376 +0,0 @@ -/* - * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. - * - * NVIDIA CORPORATION and its licensors retain all intellectual property - * and proprietary rights in and to this software, related documentation - * and any modifications thereto. Any use, reproduction, disclosure or - * distribution of this software and related documentation without an express - * license agreement from NVIDIA CORPORATION is strictly prohibited. - */ - - -#include "ApexDefs.h" -#include "RenderMeshActorDesc.h" -#include "RenderMeshActor.h" -#include "RenderMeshAsset.h" - -#include "Apex.h" - -#include "VortexFSActorImpl.h" -#include "VortexFSAsset.h" -#include "BasicFSScene.h" -#include "ApexSDKIntl.h" -#include "SceneIntl.h" -#include "RenderDebugInterface.h" - -#include <PxScene.h> - -#include "PsMathUtils.h" - -#include <FieldSamplerManagerIntl.h> -#include "ApexResourceHelper.h" - -namespace nvidia -{ -namespace basicfs -{ - -#define NUM_DEBUG_POINTS 512 - -VortexFSActorImpl::VortexFSActorImpl(const VortexFSActorParams& params, VortexFSAsset& asset, ResourceList& list, BasicFSScene& scene) - : BasicFSActor(scene) - , mAsset(&asset) -{ - mFieldWeight = asset.mParams->fieldWeight; - - mPose = params.initialPose; - mScale = params.initialScale; - mAxis = mAsset->mParams->axis; - mBottomSphericalForce = mAsset->mParams->bottomSphericalForce; - mTopSphericalForce = mAsset->mParams->topSphericalForce; - mHeight = mAsset->mParams->height; - mBottomRadius = mAsset->mParams->bottomRadius; - mTopRadius = mAsset->mParams->topRadius; - mRotationalStrength = mAsset->mParams->rotationalStrength; - mRadialStrength = mAsset->mParams->radialStrength; - mLiftStrength = mAsset->mParams->liftStrength; - - list.add(*this); // Add self to asset's list of actors - addSelfToContext(*scene.getApexScene().getApexContext()); // Add self to ApexScene - addSelfToContext(scene); // Add self to BasicFSScene's list of actors - - FieldSamplerManagerIntl* fieldSamplerManager = mScene->getInternalFieldSamplerManager(); - if (fieldSamplerManager != 0) - { - FieldSamplerDescIntl fieldSamplerDesc; - if (asset.mParams->fieldDragCoeff > 0) - { - fieldSamplerDesc.type = FieldSamplerTypeIntl::VELOCITY_DRAG; - fieldSamplerDesc.dragCoeff = asset.mParams->fieldDragCoeff; - } - else - { - fieldSamplerDesc.type = FieldSamplerTypeIntl::VELOCITY_DIRECT; - } - fieldSamplerDesc.gridSupportType = FieldSamplerGridSupportTypeIntl::VELOCITY_PER_CELL; - fieldSamplerDesc.samplerFilterData = ApexResourceHelper::resolveCollisionGroup128(params.fieldSamplerFilterDataName ? params.fieldSamplerFilterDataName : mAsset->mParams->fieldSamplerFilterDataName); - fieldSamplerDesc.boundaryFilterData = ApexResourceHelper::resolveCollisionGroup128(params.fieldBoundaryFilterDataName ? params.fieldBoundaryFilterDataName : mAsset->mParams->fieldBoundaryFilterDataName); - fieldSamplerDesc.boundaryFadePercentage = mAsset->mParams->boundaryFadePercentage; - - fieldSamplerManager->registerFieldSampler(this, fieldSamplerDesc, mScene); - mFieldSamplerChanged = true; - } - mDebugShapeChanged = true; -} - -VortexFSActorImpl::~VortexFSActorImpl() -{ -} - -/* Must be defined inside CPP file, since they require knowledge of asset class */ -Asset* VortexFSActorImpl::getOwner() const -{ - return static_cast<Asset*>(mAsset); -} - -BasicFSAsset* VortexFSActorImpl::getVortexFSAsset() const -{ - READ_ZONE(); - return mAsset; -} - -void VortexFSActorImpl::release() -{ - if (mInRelease) - { - return; - } - destroy(); -} - -void VortexFSActorImpl::destroy() -{ - { - WRITE_ZONE(); - ApexActor::destroy(); - - setPhysXScene(NULL); - - FieldSamplerManagerIntl* fieldSamplerManager = mScene->getInternalFieldSamplerManager(); - if (fieldSamplerManager != 0) - { - fieldSamplerManager->unregisterFieldSampler(this); - } - } - delete this; -} - -void VortexFSActorImpl::getLodRange(float& min, float& max, bool& intOnly) const -{ - PX_UNUSED(min); - PX_UNUSED(max); - PX_UNUSED(intOnly); - APEX_INVALID_OPERATION("not implemented"); -} - -float VortexFSActorImpl::getActiveLod() const -{ - APEX_INVALID_OPERATION("NxExampleActor does not support this operation"); - return -1.0f; -} - -void VortexFSActorImpl::forceLod(float lod) -{ - PX_UNUSED(lod); - APEX_INVALID_OPERATION("not implemented"); -} - -// Called by game render thread -void VortexFSActorImpl::updateRenderResources(bool rewriteBuffers, void* userRenderData) -{ - PX_UNUSED(rewriteBuffers); - PX_UNUSED(userRenderData); -} - -// Called by game render thread -void VortexFSActorImpl::dispatchRenderResources(UserRenderer& renderer) -{ - PX_UNUSED(renderer); -} - -bool VortexFSActorImpl::updateFieldSampler(FieldShapeDescIntl& shapeDesc, bool& isEnabled) -{ - isEnabled = mFieldSamplerEnabled; - if (mFieldSamplerChanged) - { - mExecuteParams.bottomSphericalForce = mBottomSphericalForce; - mExecuteParams.topSphericalForce = mTopSphericalForce; - - mExecuteParams.bottomRadius = mScale * mBottomRadius; - mExecuteParams.topRadius = mScale * mTopRadius; - mExecuteParams.height = mScale * mHeight; - mExecuteParams.rotationalStrength = mScale * mRotationalStrength; - mExecuteParams.radialStrength = mScale * mRadialStrength; - mExecuteParams.liftStrength = mScale * mLiftStrength; - - const PxVec3 mUnit(0,1,0); - const PxVec3 vecN = mPose.q.rotate(mAxis); - - const PxVec3 a = mUnit.cross(vecN); - const PxQuat axisRot(a.x, a.y, a.z, sqrtf(mUnit.magnitudeSquared() * vecN.magnitudeSquared()) + mUnit.dot(vecN)); - - mDirToWorld.q = axisRot.getNormalized(); - mDirToWorld.p = mPose.p; - - mExecuteParams.worldToDir = mDirToWorld.getInverse(); - - shapeDesc.type = FieldShapeTypeIntl::CAPSULE; - shapeDesc.dimensions = PxVec3(PxMax(mExecuteParams.bottomRadius, mExecuteParams.topRadius), mExecuteParams.height, 0); - shapeDesc.worldToShape = mExecuteParams.worldToDir; - shapeDesc.weight = mFieldWeight; - - mFieldSamplerChanged = false; - return true; - } - return false; -} - -void VortexFSActorImpl::simulate(float dt) -{ - PX_UNUSED(dt); -} - -void VortexFSActorImpl::setRotationalStrength(float strength) -{ - WRITE_ZONE(); - mRotationalStrength = strength; - mFieldSamplerChanged = true; -} - -void VortexFSActorImpl::setRadialStrength(float strength) -{ - WRITE_ZONE(); - mRadialStrength = strength; - mFieldSamplerChanged = true; -} - -void VortexFSActorImpl::setLiftStrength(float strength) -{ - WRITE_ZONE(); - mLiftStrength = strength; - mFieldSamplerChanged = true; -} - -void VortexFSActorImpl::visualize() -{ -#ifndef WITHOUT_DEBUG_VISUALIZE - if ( !mEnableDebugVisualization ) return; - RenderDebugInterface* debugRender = mScene->mDebugRender; - BasicFSDebugRenderParams* debugRenderParams = mScene->mBasicFSDebugRenderParams; - - using RENDER_DEBUG::DebugColors; - - if (!debugRenderParams->VISUALIZE_VORTEX_FS_ACTOR) - { - return; - } - - const physx::PxMat44& savedPose = *RENDER_DEBUG_IFACE(debugRender)->getPoseTyped(); - RENDER_DEBUG_IFACE(debugRender)->setIdentityPose(); - - if (debugRenderParams->VISUALIZE_VORTEX_FS_ACTOR_NAME) - { - char buf[128]; - buf[sizeof(buf) - 1] = 0; - APEX_SPRINTF_S(buf, sizeof(buf) - 1, " %s %s", mAsset->getObjTypeName(), mAsset->getName()); - - PxVec3 textLocation = mPose.p; - - RENDER_DEBUG_IFACE(debugRender)->setCurrentTextScale(4.0f); - RENDER_DEBUG_IFACE(debugRender)->setCurrentColor(RENDER_DEBUG_IFACE(debugRender)->getDebugColor(DebugColors::Blue)); - RENDER_DEBUG_IFACE(debugRender)->debugText(textLocation, buf); - } - - if (debugRenderParams->VISUALIZE_VORTEX_FS_SHAPE) - { - RENDER_DEBUG_IFACE(debugRender)->setCurrentColor(RENDER_DEBUG_IFACE(debugRender)->getDebugColor(DebugColors::Blue)); - RENDER_DEBUG_IFACE(debugRender)->setPose(mDirToWorld); - RENDER_DEBUG_IFACE(debugRender)->debugCapsuleTapered(mExecuteParams.topRadius, mExecuteParams.bottomRadius, mExecuteParams.height, 2); - RENDER_DEBUG_IFACE(debugRender)->setPose(physx::PxMat44(physx::PxIdentity)); - } - - if (debugRenderParams->VISUALIZE_VORTEX_FS_POSE) - { - RENDER_DEBUG_IFACE(debugRender)->debugAxes(PxMat44(mPose), 1); - } - - if (debugRenderParams->VISUALIZE_VORTEX_FS_FIELD) - { - if (mDebugShapeChanged || mDebugPoints.empty()) - { - mDebugShapeChanged = false; - mDebugPoints.resize(NUM_DEBUG_POINTS); - for (uint32_t i = 0; i < NUM_DEBUG_POINTS; ++i) - { - float r1 = mBottomRadius; - float r2 = mTopRadius; - float h = mHeight; - float maxR = PxMax(r1, r2); - float rx, ry, rz; - bool isInside = false; - do - { - rx = physx::shdfnd::rand(-maxR, maxR); - ry = physx::shdfnd::rand(-h/2 - r1, h/2 + r2); - rz = physx::shdfnd::rand(-maxR, maxR); - isInside = 2*ry <= h && -h <= 2*ry && - rx*rx + rz*rz <= physx::shdfnd::sqr(r1 + (ry / h + 0.5) * (r2-r1)); - isInside |= 2*ry < -h && rx*rx + rz*rz <= r1*r1 - (2*ry+h)*(2*ry+h)*0.25; - isInside |= 2*ry > h && rx*rx + rz*rz <= r2*r2 - (2*ry-h)*(2*ry-h)*0.25; - } - while (!isInside); - - PxVec3& vec = mDebugPoints[i]; - - // we need transform from local to world - vec.x = rx; - vec.y = ry; - vec.z = rz; - } - } - - using RENDER_DEBUG::DebugColors; - - uint32_t c1 = RENDER_DEBUG_IFACE(mScene->mDebugRender)->getDebugColor(DebugColors::Blue); - uint32_t c2 = RENDER_DEBUG_IFACE(mScene->mDebugRender)->getDebugColor(DebugColors::Red); - - for (uint32_t i = 0; i < NUM_DEBUG_POINTS; ++i) - { - PxVec3 localPos = mScale * mDebugPoints[i]; - PxVec3 pos = mDirToWorld.transform(localPos); - PxVec3 fieldVec = executeVortexFS(mExecuteParams, pos/*, totalElapsedMS*/); - RENDER_DEBUG_IFACE(debugRender)->debugGradientLine(pos, pos + fieldVec, c1, c2); - } - } - RENDER_DEBUG_IFACE(debugRender)->setPose(savedPose); -#endif -} - -/******************************** CPU Version ********************************/ - -VortexFSActorCPU::VortexFSActorCPU(const VortexFSActorParams& params, VortexFSAsset& asset, ResourceList& list, BasicFSScene& scene) - : VortexFSActorImpl(params, asset, list, scene) -{ -} - -VortexFSActorCPU::~VortexFSActorCPU() -{ -} - -void VortexFSActorCPU::executeFieldSampler(const ExecuteData& data) -{ - for (uint32_t iter = 0; iter < data.count; ++iter) - { - uint32_t i = data.indices[iter & data.indicesMask] + (iter & ~data.indicesMask); - PxVec3* pos = (PxVec3*)((uint8_t*)data.position + i * data.positionStride); - data.resultField[iter] = executeVortexFS(mExecuteParams, *pos/*, totalElapsedMS*/); - } -} - -/******************************** GPU Version ********************************/ - -#if APEX_CUDA_SUPPORT - - -VortexFSActorGPU::VortexFSActorGPU(const VortexFSActorParams& params, VortexFSAsset& asset, ResourceList& list, BasicFSScene& scene) - : VortexFSActorCPU(params, asset, list, scene) - , mConstMemGroup(CUDA_OBJ(fieldSamplerStorage)) -{ -} - -VortexFSActorGPU::~VortexFSActorGPU() -{ -} - -bool VortexFSActorGPU::updateFieldSampler(FieldShapeDescIntl& shapeDesc, bool& isEnabled) -{ - if (VortexFSActorImpl::updateFieldSampler(shapeDesc, isEnabled)) - { - APEX_CUDA_CONST_MEM_GROUP_SCOPE(mConstMemGroup); - - if (mParamsHandle.isNull()) - { - mParamsHandle.alloc(_storage_); - } - mParamsHandle.update(_storage_, mExecuteParams); - return true; - } - return false; -} - - -#endif - -} -} // end namespace nvidia::apex - diff --git a/APEX_1.4/module/basicfs/src/VortexFSAsset.cpp b/APEX_1.4/module/basicfs/src/VortexFSAsset.cpp deleted file mode 100644 index 5e34b14d..00000000 --- a/APEX_1.4/module/basicfs/src/VortexFSAsset.cpp +++ /dev/null @@ -1,195 +0,0 @@ -/* - * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. - * - * NVIDIA CORPORATION and its licensors retain all intellectual property - * and proprietary rights in and to this software, related documentation - * and any modifications thereto. Any use, reproduction, disclosure or - * distribution of this software and related documentation without an express - * license agreement from NVIDIA CORPORATION is strictly prohibited. - */ - - -#include "ApexDefs.h" -#include "Apex.h" -#include "VortexFSAsset.h" -#include "VortexFSActorImpl.h" -#include "ModuleBasicFSImpl.h" -#include "BasicFSScene.h" - -namespace nvidia -{ -namespace basicfs -{ - -AuthObjTypeID VortexFSAsset::mAssetTypeID; - -VortexFSAsset::VortexFSAsset(ModuleBasicFSImpl* module, ResourceList& list, const char* name) - : BasicFSAssetImpl(module, name) - , mDefaultActorParams(NULL) - , mDefaultPreviewParams(NULL) -{ - NvParameterized::Traits* traits = GetInternalApexSDK()->getParameterizedTraits(); - mParams = static_cast<VortexFSAssetParams*>(traits->createNvParameterized(VortexFSAssetParams::staticClassName())); - PX_ASSERT(mParams); - - list.add(*this); -} - -VortexFSAsset::VortexFSAsset(ModuleBasicFSImpl* module, ResourceList& list, NvParameterized::Interface* params, const char* name) - : BasicFSAssetImpl(module, name) - , mParams(static_cast<VortexFSAssetParams*>(params)) - , mDefaultActorParams(NULL) - , mDefaultPreviewParams(NULL) -{ - list.add(*this); -} - -VortexFSAsset::~VortexFSAsset() -{ -} - - -void VortexFSAsset::destroy() -{ - if (mParams) - { - mParams->destroy(); - mParams = 0; - } - - if (mDefaultActorParams) - { - mDefaultActorParams->destroy(); - mDefaultActorParams = 0; - } - - if (mDefaultPreviewParams) - { - mDefaultPreviewParams->destroy(); - mDefaultPreviewParams = 0; - } - - - /* Actors are automatically cleaned up on deletion by ResourceList dtor */ - delete this; -} - -NvParameterized::Interface* VortexFSAsset::getDefaultActorDesc() -{ - NvParameterized::Traits* traits = GetInternalApexSDK()->getParameterizedTraits(); - PX_ASSERT(traits); - if (!traits) - { - return NULL; - } - - // create if not yet created - if (!mDefaultActorParams) - { - NvParameterized::Interface* param = traits->createNvParameterized(VortexFSActorParams::staticClassName()); - mDefaultActorParams = static_cast<VortexFSActorParams*>(param); - - PX_ASSERT(param); - if (!param) - { - return NULL; - } - } - else - { - mDefaultActorParams->initDefaults(); - } - - return mDefaultActorParams; -} - -Actor* VortexFSAsset::createApexActor(const NvParameterized::Interface& params, Scene& apexScene) -{ - Actor* ret = 0; - - if (nvidia::strcmp(params.className(), VortexFSActorParams::staticClassName()) == 0) - { - const VortexFSActorParams& actorParams = static_cast<const VortexFSActorParams&>(params); - - BasicFSScene* es = mModule->getBasicFSScene(apexScene); - ret = es->createVortexFSActor(actorParams, *this, mFSActors); - } - return ret; -} - - -VortexFSPreview* VortexFSAsset::createVortexFSPreview(const VortexFSPreviewDesc& desc, AssetPreviewScene* previewScene) -{ - return createVortexFSPreviewImpl(desc, this, previewScene); -} - -VortexFSPreview* VortexFSAsset::createVortexFSPreviewImpl(const VortexFSPreviewDesc& desc, VortexFSAsset* TurboAsset, AssetPreviewScene* previewScene) -{ - return PX_NEW(VortexFSAssetPreview)(desc, mModule->mSdk, TurboAsset, previewScene); -} - -void VortexFSAsset::releaseVortexFSPreview(VortexFSPreview& nxpreview) -{ - VortexFSAssetPreview* preview = DYNAMIC_CAST(VortexFSAssetPreview*)(&nxpreview); - preview->destroy(); -} - -NvParameterized::Interface* VortexFSAsset::getDefaultAssetPreviewDesc() -{ - NvParameterized::Traits* traits = GetInternalApexSDK()->getParameterizedTraits(); - PX_ASSERT(traits); - if (!traits) - { - return NULL; - } - - // create if not yet created - if (!mDefaultPreviewParams) - { - const char* className = VortexFSPreviewParams::staticClassName(); - NvParameterized::Interface* param = traits->createNvParameterized(className); - mDefaultPreviewParams = static_cast<VortexFSPreviewParams*>(param); - - PX_ASSERT(param); - if (!param) - { - return NULL; - } - } - - return mDefaultPreviewParams; -} - -AssetPreview* VortexFSAsset::createApexAssetPreview(const NvParameterized::Interface& params, AssetPreviewScene* previewScene) -{ - AssetPreview* ret = 0; - - const char* className = params.className(); - if (nvidia::strcmp(className, VortexFSPreviewParams::staticClassName()) == 0) - { - VortexFSPreviewDesc desc; - const VortexFSPreviewParams* pDesc = static_cast<const VortexFSPreviewParams*>(¶ms); - - desc.mPose = pDesc->globalPose; - - desc.mPreviewDetail = 0; - if (pDesc->drawShape) - { - desc.mPreviewDetail |= APEX_VORTEX::VORTEX_DRAW_SHAPE; - } - if (pDesc->drawAssetInfo) - { - desc.mPreviewDetail |= APEX_VORTEX::VORTEX_DRAW_ASSET_INFO; - } - - ret = createVortexFSPreview(desc, previewScene); - } - - return ret; -} - - -} -} // end namespace nvidia::apex - - diff --git a/APEX_1.4/module/basicfs/src/VortexFSAssetPreview.cpp b/APEX_1.4/module/basicfs/src/VortexFSAssetPreview.cpp deleted file mode 100644 index 816e9895..00000000 --- a/APEX_1.4/module/basicfs/src/VortexFSAssetPreview.cpp +++ /dev/null @@ -1,319 +0,0 @@ -/* - * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. - * - * NVIDIA CORPORATION and its licensors retain all intellectual property - * and proprietary rights in and to this software, related documentation - * and any modifications thereto. Any use, reproduction, disclosure or - * distribution of this software and related documentation without an express - * license agreement from NVIDIA CORPORATION is strictly prohibited. - */ - - -#include "ApexDefs.h" -#include "nvparameterized/NvParamUtils.h" -#include "VortexFSAsset.h" -#include "VortexFSAssetParams.h" -#include "VortexFSPreview.h" -#include "VortexFSAssetPreview.h" -#include "ModulePerfScope.h" -#include "ApexUsingNamespace.h" - -#include "ReadCheck.h" -#include "WriteCheck.h" - -namespace nvidia -{ -namespace basicfs -{ - -using namespace APEX_VORTEX; - -void VortexFSAssetPreview::drawVortexFSPreview(void) -{ - PX_PROFILE_ZONE("VortexFSDrawPreview", GetInternalApexSDK()->getContextId()); - - if (mPreviewDetail & VORTEX_DRAW_SHAPE) - { - drawPreviewShape(); - } -} - -#define ASSET_INFO_XPOS (-0.9f) // left position of the asset info -#define ASSET_INFO_YPOS ( 0.9f) // top position of the asset info -#define DEBUG_TEXT_HEIGHT (0.35f) //in screen space -- would be nice to know this! - - -void VortexFSAssetPreview::drawPreviewShape() -{ -#ifndef WITHOUT_DEBUG_VISUALIZE - if (!mApexRenderDebug) - { - return; - } - - if (mDrawGroupBox == 0) - { - mDrawGroupBox = RENDER_DEBUG_IFACE(mApexRenderDebug)->beginDrawGroup(PxMat44(PxIdentity)); - RENDER_DEBUG_IFACE(mApexRenderDebug)->setCurrentColor(RENDER_DEBUG_IFACE(mApexRenderDebug)->getDebugColor(RENDER_DEBUG::DebugColors::DarkGreen)); - RENDER_DEBUG_IFACE(mApexRenderDebug)->debugSphere(PxVec3(0.0f), mRadius); // * scale); - RENDER_DEBUG_IFACE(mApexRenderDebug)->endDrawGroup(); - } - - setDrawGroupsPose(); -#endif -} - -void VortexFSAssetPreview::toggleDrawPreview() -{ - if (mPreviewDetail & VORTEX_DRAW_SHAPE) - { - RENDER_DEBUG_IFACE(mApexRenderDebug)->setDrawGroupVisible(mDrawGroupBox, true); - } - else - { - RENDER_DEBUG_IFACE(mApexRenderDebug)->setDrawGroupVisible(mDrawGroupBox, false); - } -} - -void VortexFSAssetPreview::setDrawGroupsPose() -{ - RENDER_DEBUG_IFACE(mApexRenderDebug)->setDrawGroupPose(mDrawGroupBox, mPose); -} - - -void VortexFSAssetPreview::drawInfoLine(uint32_t lineNum, const char* str) -{ -#ifdef WITHOUT_DEBUG_VISUALIZE - PX_UNUSED(lineNum); - PX_UNUSED(str); -#else - RENDER_DEBUG_IFACE(mApexRenderDebug)->setCurrentColor(RENDER_DEBUG_IFACE(mApexRenderDebug)->getDebugColor(RENDER_DEBUG::DebugColors::Green)); - PxMat44 cameraMatrix = mPreviewScene->getCameraMatrix(); - PxVec3 textLocation = mPose.getPosition(); - textLocation += cameraMatrix.column1.getXYZ() * (ASSET_INFO_YPOS - (lineNum * DEBUG_TEXT_HEIGHT)); - RENDER_DEBUG_IFACE(mApexRenderDebug)->debugText(textLocation, str); -#endif -} - -void VortexFSAssetPreview::drawPreviewAssetInfo() -{ -#ifndef WITHOUT_DEBUG_VISUALIZE - if (!mApexRenderDebug) - { - return; - } - - char buf[128]; - buf[sizeof(buf) - 1] = 0; - - ApexSimpleString myString; - ApexSimpleString floatStr; - uint32_t lineNum = 0; - - RENDER_DEBUG_IFACE(mApexRenderDebug)->pushRenderState(); - // RENDER_DEBUG_IFACE(&mApexRenderDebug)->addToCurrentState(RENDER_DEBUG::DebugRenderState::ScreenSpace); - RENDER_DEBUG_IFACE(mApexRenderDebug)->addToCurrentState(RENDER_DEBUG::DebugRenderState::NoZbuffer); - RENDER_DEBUG_IFACE(mApexRenderDebug)->setCurrentTextScale(1.0f); - RENDER_DEBUG_IFACE(mApexRenderDebug)->setCurrentColor(RENDER_DEBUG_IFACE(mApexRenderDebug)->getDebugColor(RENDER_DEBUG::DebugColors::Yellow)); - - // asset name - APEX_SPRINTF_S(buf, sizeof(buf) - 1, "%s %s", mAsset->getObjTypeName(), mAsset->getName()); - drawInfoLine(lineNum++, buf); - lineNum++; - - if(mPreviewScene->getShowFullInfo()) - { - // TODO: cache strings - VortexFSAssetParams* assetParams = static_cast<VortexFSAssetParams*>(mAsset->getAssetNvParameterized()); - PX_ASSERT(assetParams); - - float rotationalStrength = assetParams->rotationalStrength; - float radialStrength = assetParams->radialStrength; - float liftStrength = assetParams->liftStrength; - - myString = "Rotational field strength coefficient = "; - ApexSimpleString::ftoa(rotationalStrength, floatStr); - myString += floatStr; - drawInfoLine(lineNum++, myString.c_str()); - - myString = "Radial field strength coefficient = "; - ApexSimpleString::ftoa(radialStrength, floatStr); - myString += floatStr; - drawInfoLine(lineNum++, myString.c_str()); - - myString = "Lifting field strength coefficient = "; - ApexSimpleString::ftoa(liftStrength, floatStr); - myString += floatStr; - drawInfoLine(lineNum++, myString.c_str()); - - // fieldSampler filter data info - if (assetParams->fieldSamplerFilterDataName.buf) - { - APEX_SPRINTF_S(buf, sizeof(buf) - 1, "FieldSampler Filter Data = %s", - assetParams->fieldSamplerFilterDataName.buf - ); - drawInfoLine(lineNum++, buf); - } - - // fieldBoundary filter data info - if (assetParams->fieldBoundaryFilterDataName.buf) - { - myString = "FieldBoundary Filter Data = "; - myString += ApexSimpleString(assetParams->fieldBoundaryFilterDataName.buf); - drawInfoLine(lineNum++, myString.c_str()); - } - - // implicit info - myString = "Fade Percentage = "; - ApexSimpleString::ftoa(assetParams->boundaryFadePercentage, floatStr); - myString += floatStr; - drawInfoLine(lineNum++, myString.c_str()); - } - - RENDER_DEBUG_IFACE(mApexRenderDebug)->popRenderState(); -#endif -} - -VortexFSAssetPreview::~VortexFSAssetPreview(void) -{ -} - -void VortexFSAssetPreview::setPose(const PxMat44& pose) -{ - mPose = pose; - setDrawGroupsPose(); -} - -const PxMat44 VortexFSAssetPreview::getPose() const -{ - return mPose; -} - -void VortexFSAssetPreview::setRadius(float radius) -{ - WRITE_ZONE(); - mRadius = radius; -} - -const float VortexFSAssetPreview::getRadius() const -{ - READ_ZONE(); - return mRadius; -} - -// from RenderDataProvider -void VortexFSAssetPreview::lockRenderResources(void) -{ - ApexRenderable::renderDataLock(); -} - -void VortexFSAssetPreview::unlockRenderResources(void) -{ - ApexRenderable::renderDataUnLock(); -} - -void VortexFSAssetPreview::updateRenderResources(bool /*rewriteBuffers*/, void* /*userRenderData*/) -{ - if (mApexRenderDebug) - { - mApexRenderDebug->updateRenderResources(); - } -} - -void VortexFSAssetPreview::dispatchRenderResources(UserRenderer& renderer) -{ - if (mApexRenderDebug) - { - if (mPreviewDetail & VORTEX_DRAW_ASSET_INFO) - { - drawPreviewAssetInfo(); - } - mApexRenderDebug->dispatchRenderResources(renderer); - } -} - -PxBounds3 VortexFSAssetPreview::getBounds(void) const -{ - if (mApexRenderDebug) - { - return mApexRenderDebug->getBounds(); - } - else - { - PxBounds3 b; - b.setEmpty(); - return b; - } -} - -void VortexFSAssetPreview::destroy(void) -{ - delete this; -} - -float VortexFSAssetPreview::getVortexRadius(NvParameterized::Interface* assetParams) -{ - float radius = 0.0f; - const char* name = "radius"; - - NvParameterized::Handle handle(*assetParams, name); - bool handleIsValid = handle.isValid(); - PX_ASSERT(handleIsValid); - PX_UNUSED(handleIsValid); - //APEX_DEBUG_WARNING("Test."); - NvParameterized::ErrorType errorGetRadius = handle.getParamF32(radius); - PX_ASSERT(errorGetRadius == NvParameterized::ERROR_NONE); - PX_UNUSED(errorGetRadius); - - return radius; - - // the other way to do it ... - //VortexFSAssetParams* attractorAssetParams = static_cast<VortexFSAssetParams*>(assetParams); - //PX_ASSERT(assetParams); - - //return attractorAssetParams->radius; -} - -void VortexFSAssetPreview::release(void) -{ - if (mInRelease) - { - return; - } - mInRelease = true; - mAsset->releaseVortexFSPreview(*this); -} - -VortexFSAssetPreview::VortexFSAssetPreview(const VortexFSPreviewDesc& PreviewDesc, ApexSDK* myApexSDK, VortexFSAsset* mVortexFSAsset, AssetPreviewScene* previewScene) : - mPose(PreviewDesc.mPose), - mApexSDK(myApexSDK), - mAsset(mVortexFSAsset), - mPreviewScene(previewScene), - mPreviewDetail(PreviewDesc.mPreviewDetail), - mDrawGroupBox(0), - mApexRenderDebug(0) -{ - NvParameterized::Interface* assetParams = mVortexFSAsset->getAssetNvParameterized(); //FIXME: const - PX_ASSERT(assetParams); - - if (assetParams) - { - mRadius = getVortexRadius(assetParams); - } - - drawVortexFSPreview(); -}; - - -void VortexFSAssetPreview::setDetailLevel(uint32_t detail) -{ - WRITE_ZONE(); - if(detail != mPreviewDetail) - { - mPreviewDetail = detail; - toggleDrawPreview(); - } -} - -} -} // namespace nvidia diff --git a/APEX_1.4/module/basicfs/src/WindFSActorImpl.cpp b/APEX_1.4/module/basicfs/src/WindFSActorImpl.cpp deleted file mode 100644 index bc8f9e19..00000000 --- a/APEX_1.4/module/basicfs/src/WindFSActorImpl.cpp +++ /dev/null @@ -1,339 +0,0 @@ -/* - * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. - * - * NVIDIA CORPORATION and its licensors retain all intellectual property - * and proprietary rights in and to this software, related documentation - * and any modifications thereto. Any use, reproduction, disclosure or - * distribution of this software and related documentation without an express - * license agreement from NVIDIA CORPORATION is strictly prohibited. - */ - - -#include "ApexDefs.h" -#include "RenderMeshActorDesc.h" -#include "RenderMeshActor.h" -#include "RenderMeshAsset.h" -#include "Apex.h" -#include "WindFSActorImpl.h" -#include "WindFSAsset.h" -#include "BasicFSScene.h" -#include "ApexSDKIntl.h" -#include "SceneIntl.h" -#include "RenderDebugInterface.h" - -#include <PxScene.h> - -#include <FieldSamplerManagerIntl.h> -#include "ApexResourceHelper.h" - -#include "PsMathUtils.h" - -namespace nvidia -{ -namespace basicfs -{ - -WindFSActorImpl::WindFSActorImpl(const WindFSActorParams& params, WindFSAsset& asset, ResourceList& list, BasicFSScene& scene) - : BasicFSActor(scene) - , mAsset(&asset) - , mFieldDirectionVO1(NULL) - , mFieldDirectionVO2(NULL) - , mFieldStrengthVO(NULL) -{ - mFieldWeight = asset.mParams->fieldWeight; - - mPose = params.initialPose; - mScale = params.initialScale; - setFieldDirection(mAsset->mParams->fieldDirection); - setFieldStrength(mAsset->mParams->fieldStrength); - - mExecuteParams.fieldValue = getFieldDirection() * (getFieldStrength() * mScale); - - mStrengthVar = 0.0f; - mLocalDirVar = PxVec3(1, 0, 0); - - if (mAsset->mParams->fieldStrengthDeviationPercentage > 0 && mAsset->mParams->fieldStrengthOscillationPeriod > 0) - { - mFieldStrengthVO = PX_NEW(variableOscillator)(-mAsset->mParams->fieldStrengthDeviationPercentage, - +mAsset->mParams->fieldStrengthDeviationPercentage, - 0.0f, - mAsset->mParams->fieldStrengthOscillationPeriod); - } - - float diviationAngle = physx::shdfnd::degToRad(mAsset->mParams->fieldDirectionDeviationAngle); - if (diviationAngle > 0 && mAsset->mParams->fieldDirectionOscillationPeriod > 0) - { - mFieldDirectionVO1 = PX_NEW(variableOscillator)(-diviationAngle, - +diviationAngle, - 0, - mAsset->mParams->fieldDirectionOscillationPeriod); - - mFieldDirectionVO2 = PX_NEW(variableOscillator)(-PxTwoPi, - +PxTwoPi, - 0, - mAsset->mParams->fieldDirectionOscillationPeriod); - } - - list.add(*this); // Add self to asset's list of actors - addSelfToContext(*scene.getApexScene().getApexContext()); // Add self to ApexScene - addSelfToContext(scene); // Add self to BasicFSScene's list of actors - - FieldSamplerManagerIntl* fieldSamplerManager = mScene->getInternalFieldSamplerManager(); - if (fieldSamplerManager != 0) - { - FieldSamplerDescIntl fieldSamplerDesc; - if (asset.mParams->fieldDragCoeff > 0) - { - fieldSamplerDesc.type = FieldSamplerTypeIntl::VELOCITY_DRAG; - fieldSamplerDesc.dragCoeff = asset.mParams->fieldDragCoeff; - } - else - { - fieldSamplerDesc.type = FieldSamplerTypeIntl::VELOCITY_DIRECT; - } - fieldSamplerDesc.gridSupportType = FieldSamplerGridSupportTypeIntl::SINGLE_VELOCITY; - fieldSamplerDesc.samplerFilterData = ApexResourceHelper::resolveCollisionGroup128(params.fieldSamplerFilterDataName ? params.fieldSamplerFilterDataName : mAsset->mParams->fieldSamplerFilterDataName); - fieldSamplerDesc.boundaryFilterData = ApexResourceHelper::resolveCollisionGroup128(params.fieldBoundaryFilterDataName ? params.fieldBoundaryFilterDataName : mAsset->mParams->fieldBoundaryFilterDataName); - fieldSamplerDesc.boundaryFadePercentage = 0; - - fieldSamplerManager->registerFieldSampler(this, fieldSamplerDesc, mScene); - mFieldSamplerChanged = true; - } -} - -WindFSActorImpl::~WindFSActorImpl() -{ -} - -/* Must be defined inside CPP file, since they require knowledge of asset class */ -Asset* WindFSActorImpl::getOwner() const -{ - return static_cast<Asset*>(mAsset); -} - -BasicFSAsset* WindFSActorImpl::getWindFSAsset() const -{ - READ_ZONE(); - return mAsset; -} - -void WindFSActorImpl::release() -{ - if (mInRelease) - { - return; - } - destroy(); -} - -void WindFSActorImpl::destroy() -{ - { - WRITE_ZONE(); - ApexActor::destroy(); - - setPhysXScene(NULL); - - FieldSamplerManagerIntl* fieldSamplerManager = mScene->getInternalFieldSamplerManager(); - if (fieldSamplerManager != 0) - { - fieldSamplerManager->unregisterFieldSampler(this); - } - - if (mFieldStrengthVO) - { - PX_DELETE_AND_RESET(mFieldStrengthVO); - } - if (mFieldDirectionVO1) - { - PX_DELETE_AND_RESET(mFieldDirectionVO1); - } - if (mFieldDirectionVO2) - { - PX_DELETE_AND_RESET(mFieldDirectionVO2); - } - } - delete this; -} - -void WindFSActorImpl::getLodRange(float& min, float& max, bool& intOnly) const -{ - PX_UNUSED(min); - PX_UNUSED(max); - PX_UNUSED(intOnly); - APEX_INVALID_OPERATION("not implemented"); -} - -float WindFSActorImpl::getActiveLod() const -{ - APEX_INVALID_OPERATION("NxExampleActor does not support this operation"); - return -1.0f; -} - -void WindFSActorImpl::forceLod(float lod) -{ - PX_UNUSED(lod); - APEX_INVALID_OPERATION("not implemented"); -} - -// Called by game render thread -void WindFSActorImpl::updateRenderResources(bool rewriteBuffers, void* userRenderData) -{ - PX_UNUSED(rewriteBuffers); - PX_UNUSED(userRenderData); -} - -// Called by game render thread -void WindFSActorImpl::dispatchRenderResources(UserRenderer& renderer) -{ - PX_UNUSED(renderer); -} - -bool WindFSActorImpl::updateFieldSampler(FieldShapeDescIntl& shapeDesc, bool& isEnabled) -{ - PX_UNUSED(shapeDesc); - - isEnabled = mFieldSamplerEnabled; - if (mFieldSamplerChanged) - { - PxVec3 instDirection = mFieldDirBasis.transform(mLocalDirVar); - float instStrength = mScale * mFieldStrength * (1.0f + mStrengthVar); - - mExecuteParams.fieldValue = instDirection * instStrength; - - shapeDesc.type = FieldShapeTypeIntl::NONE; - shapeDesc.worldToShape = PxTransform(PxIdentity); - shapeDesc.dimensions = PxVec3(0.0f); - shapeDesc.weight = mFieldWeight; - - mFieldSamplerChanged = false; - return true; - } - return false; -} - -void WindFSActorImpl::simulate(float dt) -{ - if (mFieldStrengthVO != NULL) - { - mStrengthVar = mFieldStrengthVO->updateVariableOscillator(dt); - - mFieldSamplerChanged = true; - } - if (mFieldDirectionVO1 != NULL && mFieldDirectionVO2 != NULL) - { - float theta = mFieldDirectionVO1->updateVariableOscillator(dt); - float phi = mFieldDirectionVO2->updateVariableOscillator(dt); - - mLocalDirVar.x = PxCos(theta); - mLocalDirVar.y = PxSin(theta) * PxCos(phi); - mLocalDirVar.z = PxSin(theta) * PxSin(phi); - - mFieldSamplerChanged = true; - } -} - -void WindFSActorImpl::setFieldStrength(float strength) -{ - WRITE_ZONE(); - mFieldStrength = strength; - mFieldSamplerChanged = true; -} - -void WindFSActorImpl::setFieldDirection(const PxVec3& direction) -{ - WRITE_ZONE(); - mFieldDirBasis.column0 = direction.getNormalized(); - BuildPlaneBasis(mFieldDirBasis.column0, mFieldDirBasis.column1, mFieldDirBasis.column2); - - mFieldSamplerChanged = true; -} - -void WindFSActorImpl::visualize() -{ -#ifndef WITHOUT_DEBUG_VISUALIZE - if ( !mEnableDebugVisualization ) return; - RenderDebugInterface* debugRender = mScene->mDebugRender; - BasicFSDebugRenderParams* debugRenderParams = mScene->mBasicFSDebugRenderParams; - - if (!debugRenderParams->VISUALIZE_WIND_FS_ACTOR) - { - return; - } - - const physx::PxMat44& savedPose = *RENDER_DEBUG_IFACE(debugRender)->getPoseTyped(); - RENDER_DEBUG_IFACE(debugRender)->setIdentityPose(); - if (debugRenderParams->VISUALIZE_WIND_FS_ACTOR_NAME) - { - char buf[128]; - buf[sizeof(buf) - 1] = 0; - APEX_SPRINTF_S(buf, sizeof(buf) - 1, " %s %s", mAsset->getObjTypeName(), mAsset->getName()); - - PxVec3 textLocation = mPose.p; - - RENDER_DEBUG_IFACE(debugRender)->setCurrentTextScale(4.0f); - RENDER_DEBUG_IFACE(debugRender)->setCurrentColor(RENDER_DEBUG_IFACE(debugRender)->getDebugColor(RENDER_DEBUG::DebugColors::Blue)); - RENDER_DEBUG_IFACE(debugRender)->debugText(textLocation, buf); - } - RENDER_DEBUG_IFACE(debugRender)->setPose(savedPose); -#endif -} - -/******************************** CPU Version ********************************/ - -WindFSActorCPU::WindFSActorCPU(const WindFSActorParams& params, WindFSAsset& asset, ResourceList& list, BasicFSScene& scene) - : WindFSActorImpl(params, asset, list, scene) -{ -} - -WindFSActorCPU::~WindFSActorCPU() -{ -} - -void WindFSActorCPU::executeFieldSampler(const ExecuteData& data) -{ - for (uint32_t iter = 0; iter < data.count; ++iter) - { - uint32_t i = data.indices[iter & data.indicesMask] + (iter & ~data.indicesMask); - PxVec3* pos = (PxVec3*)((uint8_t*)data.position + i * data.positionStride); - data.resultField[iter] = executeWindFS(mExecuteParams, *pos); - } -} - -/******************************** GPU Version ********************************/ - -#if APEX_CUDA_SUPPORT - - -WindFSActorGPU::WindFSActorGPU(const WindFSActorParams& params, WindFSAsset& asset, ResourceList& list, BasicFSScene& scene) - : WindFSActorCPU(params, asset, list, scene) - , mConstMemGroup(CUDA_OBJ(fieldSamplerStorage)) -{ -} - -WindFSActorGPU::~WindFSActorGPU() -{ -} - -bool WindFSActorGPU::updateFieldSampler(FieldShapeDescIntl& shapeDesc, bool& isEnabled) -{ - if (WindFSActorImpl::updateFieldSampler(shapeDesc, isEnabled)) - { - APEX_CUDA_CONST_MEM_GROUP_SCOPE(mConstMemGroup); - - if (mParamsHandle.isNull()) - { - mParamsHandle.alloc(_storage_); - } - mParamsHandle.update(_storage_, mExecuteParams); - return true; - } - return false; -} - - -#endif - -} -} // end namespace nvidia::apex - diff --git a/APEX_1.4/module/basicfs/src/WindFSAsset.cpp b/APEX_1.4/module/basicfs/src/WindFSAsset.cpp deleted file mode 100644 index 0d6ab2b7..00000000 --- a/APEX_1.4/module/basicfs/src/WindFSAsset.cpp +++ /dev/null @@ -1,182 +0,0 @@ -/* - * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. - * - * NVIDIA CORPORATION and its licensors retain all intellectual property - * and proprietary rights in and to this software, related documentation - * and any modifications thereto. Any use, reproduction, disclosure or - * distribution of this software and related documentation without an express - * license agreement from NVIDIA CORPORATION is strictly prohibited. - */ - - -#include "ApexDefs.h" -#include "Apex.h" -#include "WindFSAsset.h" -#include "WindFSActorImpl.h" -#include "ModuleBasicFSImpl.h" - -#include "BasicFSScene.h" - -namespace nvidia -{ -namespace basicfs -{ - -AuthObjTypeID WindFSAsset::mAssetTypeID; - -WindFSAsset::WindFSAsset(ModuleBasicFSImpl* module, ResourceList& list, const char* name) - : BasicFSAssetImpl(module, name) - , mDefaultActorParams(NULL) - , mDefaultPreviewParams(NULL) -{ - NvParameterized::Traits* traits = GetInternalApexSDK()->getParameterizedTraits(); - mParams = static_cast<WindFSAssetParams*>(traits->createNvParameterized(WindFSAssetParams::staticClassName())); - PX_ASSERT(mParams); - - list.add(*this); -} - -WindFSAsset::WindFSAsset(ModuleBasicFSImpl* module, ResourceList& list, NvParameterized::Interface* params, const char* name) - : BasicFSAssetImpl(module, name) - , mParams(static_cast<WindFSAssetParams*>(params)) - , mDefaultActorParams(NULL) - , mDefaultPreviewParams(NULL) -{ - list.add(*this); -} - -WindFSAsset::~WindFSAsset() -{ -} - - -void WindFSAsset::destroy() -{ - if (mParams) - { - mParams->destroy(); - mParams = 0; - } - - if (mDefaultActorParams) - { - mDefaultActorParams->destroy(); - mDefaultActorParams = 0; - } - - /* Actors are automatically cleaned up on deletion by ResourceList dtor */ - delete this; -} - -NvParameterized::Interface* WindFSAsset::getDefaultActorDesc() -{ - NvParameterized::Traits* traits = GetInternalApexSDK()->getParameterizedTraits(); - PX_ASSERT(traits); - if (!traits) - { - return NULL; - } - - // create if not yet created - if (!mDefaultActorParams) - { - NvParameterized::Interface* param = traits->createNvParameterized(WindFSActorParams::staticClassName()); - mDefaultActorParams = static_cast<WindFSActorParams*>(param); - - PX_ASSERT(param); - if (!param) - { - return NULL; - } - } - else - { - mDefaultActorParams->initDefaults(); - } - - return mDefaultActorParams; -} - -Actor* WindFSAsset::createApexActor(const NvParameterized::Interface& params, Scene& apexScene) -{ - Actor* ret = 0; - - if (nvidia::strcmp(params.className(), WindFSActorParams::staticClassName()) == 0) - { - const WindFSActorParams& actorParams = static_cast<const WindFSActorParams&>(params); - - BasicFSScene* es = mModule->getBasicFSScene(apexScene); - ret = es->createWindFSActor(actorParams, *this, mFSActors); - } - return ret; -} - -NvParameterized::Interface* WindFSAsset::getDefaultAssetPreviewDesc() -{ - NvParameterized::Traits* traits = GetInternalApexSDK()->getParameterizedTraits(); - PX_ASSERT(traits); - if (!traits) - { - return NULL; - } - - // create if not yet created - if (!mDefaultPreviewParams) - { - const char* className = WindFSPreviewParams::staticClassName(); - NvParameterized::Interface* param = traits->createNvParameterized(className); - mDefaultPreviewParams = static_cast<WindFSPreviewParams*>(param); - - PX_ASSERT(param); - if (!param) - { - return NULL; - } - } - - return mDefaultPreviewParams; -} - -AssetPreview* WindFSAsset::createApexAssetPreview(const NvParameterized::Interface& params, AssetPreviewScene* previewScene) -{ - AssetPreview* ret = 0; - - const char* className = params.className(); - if (nvidia::strcmp(className, WindFSPreviewParams::staticClassName()) == 0) - { - WindFSPreviewDesc desc; - const WindFSPreviewParams* pDesc = static_cast<const WindFSPreviewParams*>(¶ms); - - desc.mPose = pDesc->globalPose; - - desc.mPreviewDetail = 0; - if (pDesc->drawAssetInfo) - { - desc.mPreviewDetail |= APEX_WIND::WIND_DRAW_ASSET_INFO; - } - - ret = createWindFSPreview(desc, previewScene); - } - - return ret; -} - -WindFSPreview* WindFSAsset::createWindFSPreview(const WindFSPreviewDesc& desc, AssetPreviewScene* previewScene) -{ - return createWindFSPreviewImpl(desc, this, previewScene); -} - -WindFSPreview* WindFSAsset::createWindFSPreviewImpl(const WindFSPreviewDesc& desc, WindFSAsset* jetAsset, AssetPreviewScene* previewScene) -{ - return PX_NEW(WindFSAssetPreview)(desc, mModule->mSdk, jetAsset, previewScene); -} - -void WindFSAsset::releaseWindFSPreview(WindFSPreview& nxpreview) -{ - WindFSAssetPreview* preview = DYNAMIC_CAST(WindFSAssetPreview*)(&nxpreview); - preview->destroy(); -} - -} -} // end namespace nvidia::apex - diff --git a/APEX_1.4/module/basicfs/src/WindFSAssetPreview.cpp b/APEX_1.4/module/basicfs/src/WindFSAssetPreview.cpp deleted file mode 100644 index d4495add..00000000 --- a/APEX_1.4/module/basicfs/src/WindFSAssetPreview.cpp +++ /dev/null @@ -1,182 +0,0 @@ -/* - * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. - * - * NVIDIA CORPORATION and its licensors retain all intellectual property - * and proprietary rights in and to this software, related documentation - * and any modifications thereto. Any use, reproduction, disclosure or - * distribution of this software and related documentation without an express - * license agreement from NVIDIA CORPORATION is strictly prohibited. - */ - - -#include "ApexDefs.h" -#include "nvparameterized/NvParamUtils.h" -#include "WindFSAsset.h" -#include "WindFSAssetParams.h" -#include "WindFSPreview.h" -#include "WindFSAssetPreview.h" -#include "ModulePerfScope.h" -#include "ApexUsingNamespace.h" - -#include "WriteCheck.h" - -namespace nvidia -{ -namespace basicfs -{ - -using namespace APEX_WIND; - - -#define ASSET_INFO_XPOS (-0.9f) // left position of the asset info -#define ASSET_INFO_YPOS ( 0.9f) // top position of the asset info -#define DEBUG_TEXT_HEIGHT (0.35f) //in screen space -- would be nice to know this! - - -void WindFSAssetPreview::drawInfoLine(uint32_t lineNum, const char* str) -{ -#ifdef WITHOUT_DEBUG_VISUALIZE - PX_UNUSED(lineNum); - PX_UNUSED(str); -#else - PxMat44 cameraMatrix = mPreviewScene->getCameraMatrix(); - RENDER_DEBUG_IFACE(mApexRenderDebug)->setCurrentColor(RENDER_DEBUG_IFACE(mApexRenderDebug)->getDebugColor(RENDER_DEBUG::DebugColors::Blue)); - PxVec3 textLocation = mPose.getPosition(); - textLocation += cameraMatrix.column1.getXYZ() * (ASSET_INFO_YPOS - (lineNum * DEBUG_TEXT_HEIGHT)); - RENDER_DEBUG_IFACE(mApexRenderDebug)->debugText(textLocation, str); -#endif -} - -void WindFSAssetPreview::drawPreviewAssetInfo() -{ -#ifndef WITHOUT_DEBUG_VISUALIZE - if (!mApexRenderDebug) - { - return; - } - - char buf[128]; - buf[sizeof(buf) - 1] = 0; - - ApexSimpleString myString; - ApexSimpleString floatStr; - uint32_t lineNum = 0; - - RENDER_DEBUG_IFACE(mApexRenderDebug)->pushRenderState(); - RENDER_DEBUG_IFACE(mApexRenderDebug)->addToCurrentState(RENDER_DEBUG::DebugRenderState::NoZbuffer); - RENDER_DEBUG_IFACE(mApexRenderDebug)->setCurrentTextScale(1.0f); - - // asset name - APEX_SPRINTF_S(buf, sizeof(buf) - 1, "%s %s", mAsset->getObjTypeName(), mAsset->getName()); - drawInfoLine(lineNum++, buf); - lineNum++; - - if(mPreviewScene->getShowFullInfo()) - { - // TODO: cache strings - WindFSAssetParams& assetParams = *static_cast<WindFSAssetParams*>(mAsset->getAssetNvParameterized()); - - APEX_SPRINTF_S(buf, sizeof(buf) - 1, "fieldStrength = %f", - assetParams.fieldStrength - ); - drawInfoLine(lineNum++, buf); - } - RENDER_DEBUG_IFACE(mApexRenderDebug)->popRenderState(); -#endif -} - -WindFSAssetPreview::~WindFSAssetPreview(void) -{ -} - -void WindFSAssetPreview::setPose(const PxMat44& pose) -{ - mPose = pose; -} - -const PxMat44 WindFSAssetPreview::getPose() const -{ - return mPose; -} - - -// from RenderDataProvider -void WindFSAssetPreview::lockRenderResources(void) -{ - ApexRenderable::renderDataLock(); -} - -void WindFSAssetPreview::unlockRenderResources(void) -{ - ApexRenderable::renderDataUnLock(); -} - -void WindFSAssetPreview::updateRenderResources(bool /*rewriteBuffers*/, void* /*userRenderData*/) -{ - if (mApexRenderDebug) - { - mApexRenderDebug->updateRenderResources(); - } -} - -// from Renderable.h -void WindFSAssetPreview::dispatchRenderResources(UserRenderer& renderer) -{ - if (mApexRenderDebug) - { - if (mPreviewDetail & WIND_DRAW_ASSET_INFO) - { - drawPreviewAssetInfo(); - } - mApexRenderDebug->dispatchRenderResources(renderer); - } -} - -PxBounds3 WindFSAssetPreview::getBounds(void) const -{ - if (mApexRenderDebug) - { - return mApexRenderDebug->getBounds(); - } - else - { - PxBounds3 b; - b.setEmpty(); - return b; - } -} - -void WindFSAssetPreview::destroy(void) -{ - delete this; -} - -void WindFSAssetPreview::release(void) -{ - if (mInRelease) - { - return; - } - mInRelease = true; - mAsset->releaseWindFSPreview(*this); -} - -WindFSAssetPreview::WindFSAssetPreview(const WindFSPreviewDesc& PreviewDesc, ApexSDK* myApexSDK, WindFSAsset* myWindFSAsset, AssetPreviewScene* previewScene) : - mPose(PreviewDesc.mPose), - mApexSDK(myApexSDK), - mAsset(myWindFSAsset), - mPreviewScene(previewScene), - mPreviewDetail(PreviewDesc.mPreviewDetail), - mApexRenderDebug(0) -{ -}; - - -void WindFSAssetPreview::setDetailLevel(uint32_t detail) -{ - WRITE_ZONE(); - mPreviewDetail = detail; -} - -} -} // namespace nvidia diff --git a/APEX_1.4/module/basicfs/src/autogen/AttractorFSActorParams.cpp b/APEX_1.4/module/basicfs/src/autogen/AttractorFSActorParams.cpp deleted file mode 100644 index 3f796b45..00000000 --- a/APEX_1.4/module/basicfs/src/autogen/AttractorFSActorParams.cpp +++ /dev/null @@ -1,402 +0,0 @@ -// This code contains NVIDIA Confidential Information and is disclosed to you -// under a form of NVIDIA software license agreement provided separately to you. -// -// Notice -// NVIDIA Corporation and its licensors retain all intellectual property and -// proprietary rights in and to this software and related documentation and -// any modifications thereto. Any use, reproduction, disclosure, or -// distribution of this software and related documentation without an express -// license agreement from NVIDIA Corporation is strictly prohibited. -// -// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES -// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO -// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, -// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. -// -// Information and code furnished is believed to be accurate and reliable. -// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such -// information or for any infringement of patents or other rights of third parties that may -// result from its use. No license is granted by implication or otherwise under any patent -// or patent rights of NVIDIA Corporation. Details are subject to change without notice. -// This code supersedes and replaces all information previously supplied. -// NVIDIA Corporation products are not authorized for use as critical -// components in life support devices or systems without express written approval of -// NVIDIA Corporation. -// -// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. - -// This file was generated by NvParameterized/scripts/GenParameterized.pl - - -#include "AttractorFSActorParams.h" -#include <string.h> -#include <stdlib.h> - -using namespace NvParameterized; - -namespace nvidia -{ -namespace basicfs -{ - -using namespace AttractorFSActorParamsNS; - -const char* const AttractorFSActorParamsFactory::vptr = - NvParameterized::getVptr<AttractorFSActorParams, AttractorFSActorParams::ClassAlignment>(); - -const uint32_t NumParamDefs = 5; -static NvParameterized::DefinitionImpl* ParamDefTable; // now allocated in buildTree [NumParamDefs]; - - -static const size_t ParamLookupChildrenTable[] = -{ - 1, 2, 3, 4, -}; - -#define TENUM(type) nvidia::##type -#define CHILDREN(index) &ParamLookupChildrenTable[index] -static const NvParameterized::ParamLookupNode ParamLookupTable[NumParamDefs] = -{ - { TYPE_STRUCT, false, 0, CHILDREN(0), 4 }, - { TYPE_TRANSFORM, false, (size_t)(&((ParametersStruct*)0)->initialPose), NULL, 0 }, // initialPose - { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->initialScale), NULL, 0 }, // initialScale - { TYPE_STRING, false, (size_t)(&((ParametersStruct*)0)->fieldBoundaryFilterDataName), NULL, 0 }, // fieldBoundaryFilterDataName - { TYPE_STRING, false, (size_t)(&((ParametersStruct*)0)->fieldSamplerFilterDataName), NULL, 0 }, // fieldSamplerFilterDataName -}; - - -bool AttractorFSActorParams::mBuiltFlag = false; -NvParameterized::MutexType AttractorFSActorParams::mBuiltFlagMutex; - -AttractorFSActorParams::AttractorFSActorParams(NvParameterized::Traits* traits, void* buf, int32_t* refCount) : - NvParameters(traits, buf, refCount) -{ - //mParameterizedTraits->registerFactory(className(), &AttractorFSActorParamsFactoryInst); - - if (!buf) //Do not init data if it is inplace-deserialized - { - initDynamicArrays(); - initStrings(); - initReferences(); - initDefaults(); - } -} - -AttractorFSActorParams::~AttractorFSActorParams() -{ - freeStrings(); - freeReferences(); - freeDynamicArrays(); -} - -void AttractorFSActorParams::destroy() -{ - // We cache these fields here to avoid overwrite in destructor - bool doDeallocateSelf = mDoDeallocateSelf; - NvParameterized::Traits* traits = mParameterizedTraits; - int32_t* refCount = mRefCount; - void* buf = mBuffer; - - this->~AttractorFSActorParams(); - - NvParameters::destroy(this, traits, doDeallocateSelf, refCount, buf); -} - -const NvParameterized::DefinitionImpl* AttractorFSActorParams::getParameterDefinitionTree(void) -{ - if (!mBuiltFlag) // Double-checked lock - { - NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); - if (!mBuiltFlag) - { - buildTree(); - } - } - - return(&ParamDefTable[0]); -} - -const NvParameterized::DefinitionImpl* AttractorFSActorParams::getParameterDefinitionTree(void) const -{ - AttractorFSActorParams* tmpParam = const_cast<AttractorFSActorParams*>(this); - - if (!mBuiltFlag) // Double-checked lock - { - NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); - if (!mBuiltFlag) - { - tmpParam->buildTree(); - } - } - - return(&ParamDefTable[0]); -} - -NvParameterized::ErrorType AttractorFSActorParams::getParameterHandle(const char* long_name, Handle& handle) const -{ - ErrorType Ret = NvParameters::getParameterHandle(long_name, handle); - if (Ret != ERROR_NONE) - { - return(Ret); - } - - size_t offset; - void* ptr; - - getVarPtr(handle, ptr, offset); - - if (ptr == NULL) - { - return(ERROR_INDEX_OUT_OF_RANGE); - } - - return(ERROR_NONE); -} - -NvParameterized::ErrorType AttractorFSActorParams::getParameterHandle(const char* long_name, Handle& handle) -{ - ErrorType Ret = NvParameters::getParameterHandle(long_name, handle); - if (Ret != ERROR_NONE) - { - return(Ret); - } - - size_t offset; - void* ptr; - - getVarPtr(handle, ptr, offset); - - if (ptr == NULL) - { - return(ERROR_INDEX_OUT_OF_RANGE); - } - - return(ERROR_NONE); -} - -void AttractorFSActorParams::getVarPtr(const Handle& handle, void*& ptr, size_t& offset) const -{ - ptr = getVarPtrHelper(&ParamLookupTable[0], const_cast<AttractorFSActorParams::ParametersStruct*>(¶meters()), handle, offset); -} - - -/* Dynamic Handle Indices */ - -void AttractorFSActorParams::freeParameterDefinitionTable(NvParameterized::Traits* traits) -{ - if (!traits) - { - return; - } - - if (!mBuiltFlag) // Double-checked lock - { - return; - } - - NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); - - if (!mBuiltFlag) - { - return; - } - - for (uint32_t i = 0; i < NumParamDefs; ++i) - { - ParamDefTable[i].~DefinitionImpl(); - } - - traits->free(ParamDefTable); - - mBuiltFlag = false; -} - -#define PDEF_PTR(index) (&ParamDefTable[index]) - -void AttractorFSActorParams::buildTree(void) -{ - - uint32_t allocSize = sizeof(NvParameterized::DefinitionImpl) * NumParamDefs; - ParamDefTable = (NvParameterized::DefinitionImpl*)(mParameterizedTraits->alloc(allocSize)); - memset(ParamDefTable, 0, allocSize); - - for (uint32_t i = 0; i < NumParamDefs; ++i) - { - NV_PARAM_PLACEMENT_NEW(ParamDefTable + i, NvParameterized::DefinitionImpl)(*mParameterizedTraits); - } - - // Initialize DefinitionImpl node: nodeIndex=0, longName="" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[0]; - ParamDef->init("", TYPE_STRUCT, "STRUCT", true); - - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=1, longName="initialPose" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[1]; - ParamDef->init("initialPose", TYPE_TRANSFORM, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[2]; - static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; - HintTable[0].init("longDescription", "The initial pose of the actor. This includes both translation and rotation.", true); - HintTable[1].init("shortDescription", "The initial pose of the actor.", true); - ParamDefTable[1].setHints((const NvParameterized::Hint**)HintPtrTable, 2); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=2, longName="initialScale" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[2]; - ParamDef->init("initialScale", TYPE_F32, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "The initial space scale of the actor", true); - ParamDefTable[2].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=3, longName="fieldBoundaryFilterDataName" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[3]; - ParamDef->init("fieldBoundaryFilterDataName", TYPE_STRING, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("HIDDEN", uint64_t(1), true); - ParamDefTable[3].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#else - - static HintImpl HintTable[2]; - static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; - HintTable[0].init("HIDDEN", uint64_t(1), true); - HintTable[1].init("shortDescription", "The filter data name for AttractorFS vs Field Boundaries interaction. Overrides asset's value.", true); - ParamDefTable[3].setHints((const NvParameterized::Hint**)HintPtrTable, 2); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=4, longName="fieldSamplerFilterDataName" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[4]; - ParamDef->init("fieldSamplerFilterDataName", TYPE_STRING, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "The filter data name for AttractorFS vs other Field Samplers interaction. Overrides asset's value.", true); - ParamDefTable[4].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // SetChildren for: nodeIndex=0, longName="" - { - static Definition* Children[4]; - Children[0] = PDEF_PTR(1); - Children[1] = PDEF_PTR(2); - Children[2] = PDEF_PTR(3); - Children[3] = PDEF_PTR(4); - - ParamDefTable[0].setChildren(Children, 4); - } - - mBuiltFlag = true; - -} -void AttractorFSActorParams::initStrings(void) -{ - fieldBoundaryFilterDataName.isAllocated = true; - fieldBoundaryFilterDataName.buf = NULL; - fieldSamplerFilterDataName.isAllocated = true; - fieldSamplerFilterDataName.buf = NULL; -} - -void AttractorFSActorParams::initDynamicArrays(void) -{ -} - -void AttractorFSActorParams::initDefaults(void) -{ - - freeStrings(); - freeReferences(); - freeDynamicArrays(); - initialPose = physx::PxTransform(physx::PxIdentity); - initialScale = float(1.0); - - initDynamicArrays(); - initStrings(); - initReferences(); -} - -void AttractorFSActorParams::initReferences(void) -{ -} - -void AttractorFSActorParams::freeDynamicArrays(void) -{ -} - -void AttractorFSActorParams::freeStrings(void) -{ - - if (fieldBoundaryFilterDataName.isAllocated && fieldBoundaryFilterDataName.buf) - { - mParameterizedTraits->strfree((char*)fieldBoundaryFilterDataName.buf); - } - - if (fieldSamplerFilterDataName.isAllocated && fieldSamplerFilterDataName.buf) - { - mParameterizedTraits->strfree((char*)fieldSamplerFilterDataName.buf); - } -} - -void AttractorFSActorParams::freeReferences(void) -{ -} - -} // namespace basicfs -} // namespace nvidia diff --git a/APEX_1.4/module/basicfs/src/autogen/AttractorFSAssetParams.cpp b/APEX_1.4/module/basicfs/src/autogen/AttractorFSAssetParams.cpp deleted file mode 100644 index aae907cd..00000000 --- a/APEX_1.4/module/basicfs/src/autogen/AttractorFSAssetParams.cpp +++ /dev/null @@ -1,534 +0,0 @@ -// This code contains NVIDIA Confidential Information and is disclosed to you -// under a form of NVIDIA software license agreement provided separately to you. -// -// Notice -// NVIDIA Corporation and its licensors retain all intellectual property and -// proprietary rights in and to this software and related documentation and -// any modifications thereto. Any use, reproduction, disclosure, or -// distribution of this software and related documentation without an express -// license agreement from NVIDIA Corporation is strictly prohibited. -// -// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES -// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO -// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, -// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. -// -// Information and code furnished is believed to be accurate and reliable. -// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such -// information or for any infringement of patents or other rights of third parties that may -// result from its use. No license is granted by implication or otherwise under any patent -// or patent rights of NVIDIA Corporation. Details are subject to change without notice. -// This code supersedes and replaces all information previously supplied. -// NVIDIA Corporation products are not authorized for use as critical -// components in life support devices or systems without express written approval of -// NVIDIA Corporation. -// -// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. - -// This file was generated by NvParameterized/scripts/GenParameterized.pl - - -#include "AttractorFSAssetParams.h" -#include <string.h> -#include <stdlib.h> - -using namespace NvParameterized; - -namespace nvidia -{ -namespace basicfs -{ - -using namespace AttractorFSAssetParamsNS; - -const char* const AttractorFSAssetParamsFactory::vptr = - NvParameterized::getVptr<AttractorFSAssetParams, AttractorFSAssetParams::ClassAlignment>(); - -const uint32_t NumParamDefs = 9; -static NvParameterized::DefinitionImpl* ParamDefTable; // now allocated in buildTree [NumParamDefs]; - - -static const size_t ParamLookupChildrenTable[] = -{ - 1, 2, 3, 4, 5, 6, 7, 8, -}; - -#define TENUM(type) nvidia::##type -#define CHILDREN(index) &ParamLookupChildrenTable[index] -static const NvParameterized::ParamLookupNode ParamLookupTable[NumParamDefs] = -{ - { TYPE_STRUCT, false, 0, CHILDREN(0), 8 }, - { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->boundaryFadePercentage), NULL, 0 }, // boundaryFadePercentage - { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->radius), NULL, 0 }, // radius - { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->constFieldStrength), NULL, 0 }, // constFieldStrength - { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->variableFieldStrength), NULL, 0 }, // variableFieldStrength - { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->fieldDragCoeff), NULL, 0 }, // fieldDragCoeff - { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->fieldWeight), NULL, 0 }, // fieldWeight - { TYPE_STRING, false, (size_t)(&((ParametersStruct*)0)->fieldBoundaryFilterDataName), NULL, 0 }, // fieldBoundaryFilterDataName - { TYPE_STRING, false, (size_t)(&((ParametersStruct*)0)->fieldSamplerFilterDataName), NULL, 0 }, // fieldSamplerFilterDataName -}; - - -bool AttractorFSAssetParams::mBuiltFlag = false; -NvParameterized::MutexType AttractorFSAssetParams::mBuiltFlagMutex; - -AttractorFSAssetParams::AttractorFSAssetParams(NvParameterized::Traits* traits, void* buf, int32_t* refCount) : - NvParameters(traits, buf, refCount) -{ - //mParameterizedTraits->registerFactory(className(), &AttractorFSAssetParamsFactoryInst); - - if (!buf) //Do not init data if it is inplace-deserialized - { - initDynamicArrays(); - initStrings(); - initReferences(); - initDefaults(); - } -} - -AttractorFSAssetParams::~AttractorFSAssetParams() -{ - freeStrings(); - freeReferences(); - freeDynamicArrays(); -} - -void AttractorFSAssetParams::destroy() -{ - // We cache these fields here to avoid overwrite in destructor - bool doDeallocateSelf = mDoDeallocateSelf; - NvParameterized::Traits* traits = mParameterizedTraits; - int32_t* refCount = mRefCount; - void* buf = mBuffer; - - this->~AttractorFSAssetParams(); - - NvParameters::destroy(this, traits, doDeallocateSelf, refCount, buf); -} - -const NvParameterized::DefinitionImpl* AttractorFSAssetParams::getParameterDefinitionTree(void) -{ - if (!mBuiltFlag) // Double-checked lock - { - NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); - if (!mBuiltFlag) - { - buildTree(); - } - } - - return(&ParamDefTable[0]); -} - -const NvParameterized::DefinitionImpl* AttractorFSAssetParams::getParameterDefinitionTree(void) const -{ - AttractorFSAssetParams* tmpParam = const_cast<AttractorFSAssetParams*>(this); - - if (!mBuiltFlag) // Double-checked lock - { - NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); - if (!mBuiltFlag) - { - tmpParam->buildTree(); - } - } - - return(&ParamDefTable[0]); -} - -NvParameterized::ErrorType AttractorFSAssetParams::getParameterHandle(const char* long_name, Handle& handle) const -{ - ErrorType Ret = NvParameters::getParameterHandle(long_name, handle); - if (Ret != ERROR_NONE) - { - return(Ret); - } - - size_t offset; - void* ptr; - - getVarPtr(handle, ptr, offset); - - if (ptr == NULL) - { - return(ERROR_INDEX_OUT_OF_RANGE); - } - - return(ERROR_NONE); -} - -NvParameterized::ErrorType AttractorFSAssetParams::getParameterHandle(const char* long_name, Handle& handle) -{ - ErrorType Ret = NvParameters::getParameterHandle(long_name, handle); - if (Ret != ERROR_NONE) - { - return(Ret); - } - - size_t offset; - void* ptr; - - getVarPtr(handle, ptr, offset); - - if (ptr == NULL) - { - return(ERROR_INDEX_OUT_OF_RANGE); - } - - return(ERROR_NONE); -} - -void AttractorFSAssetParams::getVarPtr(const Handle& handle, void*& ptr, size_t& offset) const -{ - ptr = getVarPtrHelper(&ParamLookupTable[0], const_cast<AttractorFSAssetParams::ParametersStruct*>(¶meters()), handle, offset); -} - - -/* Dynamic Handle Indices */ - -void AttractorFSAssetParams::freeParameterDefinitionTable(NvParameterized::Traits* traits) -{ - if (!traits) - { - return; - } - - if (!mBuiltFlag) // Double-checked lock - { - return; - } - - NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); - - if (!mBuiltFlag) - { - return; - } - - for (uint32_t i = 0; i < NumParamDefs; ++i) - { - ParamDefTable[i].~DefinitionImpl(); - } - - traits->free(ParamDefTable); - - mBuiltFlag = false; -} - -#define PDEF_PTR(index) (&ParamDefTable[index]) - -void AttractorFSAssetParams::buildTree(void) -{ - - uint32_t allocSize = sizeof(NvParameterized::DefinitionImpl) * NumParamDefs; - ParamDefTable = (NvParameterized::DefinitionImpl*)(mParameterizedTraits->alloc(allocSize)); - memset(ParamDefTable, 0, allocSize); - - for (uint32_t i = 0; i < NumParamDefs; ++i) - { - NV_PARAM_PLACEMENT_NEW(ParamDefTable + i, NvParameterized::DefinitionImpl)(*mParameterizedTraits); - } - - // Initialize DefinitionImpl node: nodeIndex=0, longName="" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[0]; - ParamDef->init("", TYPE_STRUCT, "STRUCT", true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "Contains the asset properties for this Attractor Field Sampler.", true); - ParamDefTable[0].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=1, longName="boundaryFadePercentage" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[1]; - ParamDef->init("boundaryFadePercentage", TYPE_F32, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - - static HintImpl HintTable[2]; - static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; - HintTable[0].init("max", uint64_t(1), true); - HintTable[1].init("min", uint64_t(0), true); - ParamDefTable[1].setHints((const NvParameterized::Hint**)HintPtrTable, 2); - -#else - - static HintImpl HintTable[3]; - static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], }; - HintTable[0].init("max", uint64_t(1), true); - HintTable[1].init("min", uint64_t(0), true); - HintTable[2].init("shortDescription", "Percentage of distance from boundary to center where fade out starts.", true); - ParamDefTable[1].setHints((const NvParameterized::Hint**)HintPtrTable, 3); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=2, longName="radius" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[2]; - ParamDef->init("radius", TYPE_F32, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "Radius of the sphere where attracting force is acting.", true); - ParamDefTable[2].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=3, longName="constFieldStrength" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[3]; - ParamDef->init("constFieldStrength", TYPE_F32, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "Coefficient that sets strength of the constant part of attracting force.", true); - ParamDefTable[3].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=4, longName="variableFieldStrength" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[4]; - ParamDef->init("variableFieldStrength", TYPE_F32, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[2]; - static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; - HintTable[0].init("longDescription", "Variable part of the force is proportional to this coefficient and inverse proportional to distance from the senter of attractor.", true); - HintTable[1].init("shortDescription", "Coefficient that sets strength of the variable part of attracting force.", true); - ParamDefTable[4].setHints((const NvParameterized::Hint**)HintPtrTable, 2); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=5, longName="fieldDragCoeff" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[5]; - ParamDef->init("fieldDragCoeff", TYPE_F32, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("min", uint64_t(0), true); - ParamDefTable[5].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#else - - static HintImpl HintTable[2]; - static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; - HintTable[0].init("min", uint64_t(0), true); - HintTable[1].init("shortDescription", "Field drag coefficient. When it equals to 0, then the field is applied as a direct velocity.", true); - ParamDefTable[5].setHints((const NvParameterized::Hint**)HintPtrTable, 2); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=6, longName="fieldWeight" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[6]; - ParamDef->init("fieldWeight", TYPE_F32, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - - static HintImpl HintTable[2]; - static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; - HintTable[0].init("max", uint64_t(1), true); - HintTable[1].init("min", uint64_t(0), true); - ParamDefTable[6].setHints((const NvParameterized::Hint**)HintPtrTable, 2); - -#else - - static HintImpl HintTable[3]; - static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], }; - HintTable[0].init("max", uint64_t(1), true); - HintTable[1].init("min", uint64_t(0), true); - HintTable[2].init("shortDescription", "A weight for the field, it controls how strongly the field affects particles", true); - ParamDefTable[6].setHints((const NvParameterized::Hint**)HintPtrTable, 3); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=7, longName="fieldBoundaryFilterDataName" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[7]; - ParamDef->init("fieldBoundaryFilterDataName", TYPE_STRING, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("HIDDEN", uint64_t(1), true); - ParamDefTable[7].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#else - - static HintImpl HintTable[2]; - static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; - HintTable[0].init("HIDDEN", uint64_t(1), true); - HintTable[1].init("shortDescription", "The filter data name for AttractorFS vs Field Boundaries interaction.", true); - ParamDefTable[7].setHints((const NvParameterized::Hint**)HintPtrTable, 2); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=8, longName="fieldSamplerFilterDataName" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[8]; - ParamDef->init("fieldSamplerFilterDataName", TYPE_STRING, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "The filter data name for AttractorFS vs other Field Samplers interaction.", true); - ParamDefTable[8].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // SetChildren for: nodeIndex=0, longName="" - { - static Definition* Children[8]; - Children[0] = PDEF_PTR(1); - Children[1] = PDEF_PTR(2); - Children[2] = PDEF_PTR(3); - Children[3] = PDEF_PTR(4); - Children[4] = PDEF_PTR(5); - Children[5] = PDEF_PTR(6); - Children[6] = PDEF_PTR(7); - Children[7] = PDEF_PTR(8); - - ParamDefTable[0].setChildren(Children, 8); - } - - mBuiltFlag = true; - -} -void AttractorFSAssetParams::initStrings(void) -{ - fieldBoundaryFilterDataName.isAllocated = true; - fieldBoundaryFilterDataName.buf = NULL; - fieldSamplerFilterDataName.isAllocated = true; - fieldSamplerFilterDataName.buf = NULL; -} - -void AttractorFSAssetParams::initDynamicArrays(void) -{ -} - -void AttractorFSAssetParams::initDefaults(void) -{ - - freeStrings(); - freeReferences(); - freeDynamicArrays(); - boundaryFadePercentage = float(0.1); - radius = float(0); - constFieldStrength = float(0); - variableFieldStrength = float(0); - fieldDragCoeff = float(0); - fieldWeight = float(1); - - initDynamicArrays(); - initStrings(); - initReferences(); -} - -void AttractorFSAssetParams::initReferences(void) -{ -} - -void AttractorFSAssetParams::freeDynamicArrays(void) -{ -} - -void AttractorFSAssetParams::freeStrings(void) -{ - - if (fieldBoundaryFilterDataName.isAllocated && fieldBoundaryFilterDataName.buf) - { - mParameterizedTraits->strfree((char*)fieldBoundaryFilterDataName.buf); - } - - if (fieldSamplerFilterDataName.isAllocated && fieldSamplerFilterDataName.buf) - { - mParameterizedTraits->strfree((char*)fieldSamplerFilterDataName.buf); - } -} - -void AttractorFSAssetParams::freeReferences(void) -{ -} - -} // namespace basicfs -} // namespace nvidia diff --git a/APEX_1.4/module/basicfs/src/autogen/AttractorFSPreviewParams.cpp b/APEX_1.4/module/basicfs/src/autogen/AttractorFSPreviewParams.cpp deleted file mode 100644 index 1c8fff7c..00000000 --- a/APEX_1.4/module/basicfs/src/autogen/AttractorFSPreviewParams.cpp +++ /dev/null @@ -1,407 +0,0 @@ -// This code contains NVIDIA Confidential Information and is disclosed to you -// under a form of NVIDIA software license agreement provided separately to you. -// -// Notice -// NVIDIA Corporation and its licensors retain all intellectual property and -// proprietary rights in and to this software and related documentation and -// any modifications thereto. Any use, reproduction, disclosure, or -// distribution of this software and related documentation without an express -// license agreement from NVIDIA Corporation is strictly prohibited. -// -// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES -// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO -// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, -// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. -// -// Information and code furnished is believed to be accurate and reliable. -// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such -// information or for any infringement of patents or other rights of third parties that may -// result from its use. No license is granted by implication or otherwise under any patent -// or patent rights of NVIDIA Corporation. Details are subject to change without notice. -// This code supersedes and replaces all information previously supplied. -// NVIDIA Corporation products are not authorized for use as critical -// components in life support devices or systems without express written approval of -// NVIDIA Corporation. -// -// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. - -// This file was generated by NvParameterized/scripts/GenParameterized.pl - - -#include "AttractorFSPreviewParams.h" -#include <string.h> -#include <stdlib.h> - -using namespace NvParameterized; - -namespace nvidia -{ -namespace basicfs -{ - -using namespace AttractorFSPreviewParamsNS; - -const char* const AttractorFSPreviewParamsFactory::vptr = - NvParameterized::getVptr<AttractorFSPreviewParams, AttractorFSPreviewParams::ClassAlignment>(); - -const uint32_t NumParamDefs = 5; -static NvParameterized::DefinitionImpl* ParamDefTable; // now allocated in buildTree [NumParamDefs]; - - -static const size_t ParamLookupChildrenTable[] = -{ - 1, 2, 3, 4, -}; - -#define TENUM(type) nvidia::##type -#define CHILDREN(index) &ParamLookupChildrenTable[index] -static const NvParameterized::ParamLookupNode ParamLookupTable[NumParamDefs] = -{ - { TYPE_STRUCT, false, 0, CHILDREN(0), 4 }, - { TYPE_MAT44, false, (size_t)(&((ParametersStruct*)0)->globalPose), NULL, 0 }, // globalPose - { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->drawShape), NULL, 0 }, // drawShape - { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->drawAssetInfo), NULL, 0 }, // drawAssetInfo - { TYPE_U64, false, (size_t)(&((ParametersStruct*)0)->userData), NULL, 0 }, // userData -}; - - -bool AttractorFSPreviewParams::mBuiltFlag = false; -NvParameterized::MutexType AttractorFSPreviewParams::mBuiltFlagMutex; - -AttractorFSPreviewParams::AttractorFSPreviewParams(NvParameterized::Traits* traits, void* buf, int32_t* refCount) : - NvParameters(traits, buf, refCount) -{ - //mParameterizedTraits->registerFactory(className(), &AttractorFSPreviewParamsFactoryInst); - - if (!buf) //Do not init data if it is inplace-deserialized - { - initDynamicArrays(); - initStrings(); - initReferences(); - initDefaults(); - } -} - -AttractorFSPreviewParams::~AttractorFSPreviewParams() -{ - freeStrings(); - freeReferences(); - freeDynamicArrays(); -} - -void AttractorFSPreviewParams::destroy() -{ - // We cache these fields here to avoid overwrite in destructor - bool doDeallocateSelf = mDoDeallocateSelf; - NvParameterized::Traits* traits = mParameterizedTraits; - int32_t* refCount = mRefCount; - void* buf = mBuffer; - - this->~AttractorFSPreviewParams(); - - NvParameters::destroy(this, traits, doDeallocateSelf, refCount, buf); -} - -const NvParameterized::DefinitionImpl* AttractorFSPreviewParams::getParameterDefinitionTree(void) -{ - if (!mBuiltFlag) // Double-checked lock - { - NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); - if (!mBuiltFlag) - { - buildTree(); - } - } - - return(&ParamDefTable[0]); -} - -const NvParameterized::DefinitionImpl* AttractorFSPreviewParams::getParameterDefinitionTree(void) const -{ - AttractorFSPreviewParams* tmpParam = const_cast<AttractorFSPreviewParams*>(this); - - if (!mBuiltFlag) // Double-checked lock - { - NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); - if (!mBuiltFlag) - { - tmpParam->buildTree(); - } - } - - return(&ParamDefTable[0]); -} - -NvParameterized::ErrorType AttractorFSPreviewParams::getParameterHandle(const char* long_name, Handle& handle) const -{ - ErrorType Ret = NvParameters::getParameterHandle(long_name, handle); - if (Ret != ERROR_NONE) - { - return(Ret); - } - - size_t offset; - void* ptr; - - getVarPtr(handle, ptr, offset); - - if (ptr == NULL) - { - return(ERROR_INDEX_OUT_OF_RANGE); - } - - return(ERROR_NONE); -} - -NvParameterized::ErrorType AttractorFSPreviewParams::getParameterHandle(const char* long_name, Handle& handle) -{ - ErrorType Ret = NvParameters::getParameterHandle(long_name, handle); - if (Ret != ERROR_NONE) - { - return(Ret); - } - - size_t offset; - void* ptr; - - getVarPtr(handle, ptr, offset); - - if (ptr == NULL) - { - return(ERROR_INDEX_OUT_OF_RANGE); - } - - return(ERROR_NONE); -} - -void AttractorFSPreviewParams::getVarPtr(const Handle& handle, void*& ptr, size_t& offset) const -{ - ptr = getVarPtrHelper(&ParamLookupTable[0], const_cast<AttractorFSPreviewParams::ParametersStruct*>(¶meters()), handle, offset); -} - - -/* Dynamic Handle Indices */ - -void AttractorFSPreviewParams::freeParameterDefinitionTable(NvParameterized::Traits* traits) -{ - if (!traits) - { - return; - } - - if (!mBuiltFlag) // Double-checked lock - { - return; - } - - NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); - - if (!mBuiltFlag) - { - return; - } - - for (uint32_t i = 0; i < NumParamDefs; ++i) - { - ParamDefTable[i].~DefinitionImpl(); - } - - traits->free(ParamDefTable); - - mBuiltFlag = false; -} - -#define PDEF_PTR(index) (&ParamDefTable[index]) - -void AttractorFSPreviewParams::buildTree(void) -{ - - uint32_t allocSize = sizeof(NvParameterized::DefinitionImpl) * NumParamDefs; - ParamDefTable = (NvParameterized::DefinitionImpl*)(mParameterizedTraits->alloc(allocSize)); - memset(ParamDefTable, 0, allocSize); - - for (uint32_t i = 0; i < NumParamDefs; ++i) - { - NV_PARAM_PLACEMENT_NEW(ParamDefTable + i, NvParameterized::DefinitionImpl)(*mParameterizedTraits); - } - - // Initialize DefinitionImpl node: nodeIndex=0, longName="" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[0]; - ParamDef->init("", TYPE_STRUCT, "STRUCT", true); - - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=1, longName="globalPose" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[1]; - ParamDef->init("globalPose", TYPE_MAT44, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("editorDisplay", "false", true); - ParamDefTable[1].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#else - - static HintImpl HintTable[2]; - static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; - HintTable[0].init("editorDisplay", "false", true); - HintTable[1].init("shortDescription", "The pose that translates from turbulence preview coordinates to world coordinates", true); - ParamDefTable[1].setHints((const NvParameterized::Hint**)HintPtrTable, 2); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=2, longName="drawShape" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[2]; - ParamDef->init("drawShape", TYPE_BOOL, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("editorDisplay", "false", true); - ParamDefTable[2].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#else - - static HintImpl HintTable[2]; - static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; - HintTable[0].init("editorDisplay", "false", true); - HintTable[1].init("shortDescription", "Draw the box", true); - ParamDefTable[2].setHints((const NvParameterized::Hint**)HintPtrTable, 2); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=3, longName="drawAssetInfo" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[3]; - ParamDef->init("drawAssetInfo", TYPE_BOOL, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("editorDisplay", "false", true); - ParamDefTable[3].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#else - - static HintImpl HintTable[2]; - static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; - HintTable[0].init("editorDisplay", "false", true); - HintTable[1].init("shortDescription", "Display asset info", true); - ParamDefTable[3].setHints((const NvParameterized::Hint**)HintPtrTable, 2); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=4, longName="userData" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[4]; - ParamDef->init("userData", TYPE_U64, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("editorDisplay", "false", true); - ParamDefTable[4].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#else - - static HintImpl HintTable[2]; - static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; - HintTable[0].init("editorDisplay", "false", true); - HintTable[1].init("shortDescription", "Optional user data pointer associated with the attractor actor", true); - ParamDefTable[4].setHints((const NvParameterized::Hint**)HintPtrTable, 2); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // SetChildren for: nodeIndex=0, longName="" - { - static Definition* Children[4]; - Children[0] = PDEF_PTR(1); - Children[1] = PDEF_PTR(2); - Children[2] = PDEF_PTR(3); - Children[3] = PDEF_PTR(4); - - ParamDefTable[0].setChildren(Children, 4); - } - - mBuiltFlag = true; - -} -void AttractorFSPreviewParams::initStrings(void) -{ -} - -void AttractorFSPreviewParams::initDynamicArrays(void) -{ -} - -void AttractorFSPreviewParams::initDefaults(void) -{ - - freeStrings(); - freeReferences(); - freeDynamicArrays(); - globalPose = physx::PxMat44(physx::PxVec4(1.0f)); - drawShape = bool(0); - drawAssetInfo = bool(0); - userData = uint64_t(0); - - initDynamicArrays(); - initStrings(); - initReferences(); -} - -void AttractorFSPreviewParams::initReferences(void) -{ -} - -void AttractorFSPreviewParams::freeDynamicArrays(void) -{ -} - -void AttractorFSPreviewParams::freeStrings(void) -{ -} - -void AttractorFSPreviewParams::freeReferences(void) -{ -} - -} // namespace basicfs -} // namespace nvidia diff --git a/APEX_1.4/module/basicfs/src/autogen/BasicFSDebugRenderParams.cpp b/APEX_1.4/module/basicfs/src/autogen/BasicFSDebugRenderParams.cpp deleted file mode 100644 index deaacea8..00000000 --- a/APEX_1.4/module/basicfs/src/autogen/BasicFSDebugRenderParams.cpp +++ /dev/null @@ -1,833 +0,0 @@ -// This code contains NVIDIA Confidential Information and is disclosed to you -// under a form of NVIDIA software license agreement provided separately to you. -// -// Notice -// NVIDIA Corporation and its licensors retain all intellectual property and -// proprietary rights in and to this software and related documentation and -// any modifications thereto. Any use, reproduction, disclosure, or -// distribution of this software and related documentation without an express -// license agreement from NVIDIA Corporation is strictly prohibited. -// -// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES -// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO -// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, -// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. -// -// Information and code furnished is believed to be accurate and reliable. -// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such -// information or for any infringement of patents or other rights of third parties that may -// result from its use. No license is granted by implication or otherwise under any patent -// or patent rights of NVIDIA Corporation. Details are subject to change without notice. -// This code supersedes and replaces all information previously supplied. -// NVIDIA Corporation products are not authorized for use as critical -// components in life support devices or systems without express written approval of -// NVIDIA Corporation. -// -// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. - -// This file was generated by NvParameterized/scripts/GenParameterized.pl - - -#include "BasicFSDebugRenderParams.h" -#include <string.h> -#include <stdlib.h> - -using namespace NvParameterized; - -namespace nvidia -{ -namespace basicfs -{ - -using namespace BasicFSDebugRenderParamsNS; - -const char* const BasicFSDebugRenderParamsFactory::vptr = - NvParameterized::getVptr<BasicFSDebugRenderParams, BasicFSDebugRenderParams::ClassAlignment>(); - -const uint32_t NumParamDefs = 23; -static NvParameterized::DefinitionImpl* ParamDefTable; // now allocated in buildTree [NumParamDefs]; - - -static const size_t ParamLookupChildrenTable[] = -{ - 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, -}; - -#define TENUM(type) nvidia::##type -#define CHILDREN(index) &ParamLookupChildrenTable[index] -static const NvParameterized::ParamLookupNode ParamLookupTable[NumParamDefs] = -{ - { TYPE_STRUCT, false, 0, CHILDREN(0), 22 }, - { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->VISUALIZE_JET_FS_ACTOR), NULL, 0 }, // VISUALIZE_JET_FS_ACTOR - { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->VISUALIZE_JET_FS_ACTOR_NAME), NULL, 0 }, // VISUALIZE_JET_FS_ACTOR_NAME - { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->VISUALIZE_JET_FS_SHAPE), NULL, 0 }, // VISUALIZE_JET_FS_SHAPE - { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->VISUALIZE_JET_FS_FIELD), NULL, 0 }, // VISUALIZE_JET_FS_FIELD - { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->VISUALIZE_JET_FS_POSE), NULL, 0 }, // VISUALIZE_JET_FS_POSE - { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->JET_FS_FIELD_SCALE), NULL, 0 }, // JET_FS_FIELD_SCALE - { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->VISUALIZE_ATTRACTOR_FS_ACTOR), NULL, 0 }, // VISUALIZE_ATTRACTOR_FS_ACTOR - { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->VISUALIZE_ATTRACTOR_FS_ACTOR_NAME), NULL, 0 }, // VISUALIZE_ATTRACTOR_FS_ACTOR_NAME - { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->VISUALIZE_ATTRACTOR_FS_SHAPE), NULL, 0 }, // VISUALIZE_ATTRACTOR_FS_SHAPE - { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->VISUALIZE_ATTRACTOR_FS_FIELD), NULL, 0 }, // VISUALIZE_ATTRACTOR_FS_FIELD - { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->VISUALIZE_ATTRACTOR_FS_POSE), NULL, 0 }, // VISUALIZE_ATTRACTOR_FS_POSE - { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->VISUALIZE_VORTEX_FS_ACTOR), NULL, 0 }, // VISUALIZE_VORTEX_FS_ACTOR - { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->VISUALIZE_VORTEX_FS_ACTOR_NAME), NULL, 0 }, // VISUALIZE_VORTEX_FS_ACTOR_NAME - { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->VISUALIZE_VORTEX_FS_SHAPE), NULL, 0 }, // VISUALIZE_VORTEX_FS_SHAPE - { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->VISUALIZE_VORTEX_FS_FIELD), NULL, 0 }, // VISUALIZE_VORTEX_FS_FIELD - { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->VISUALIZE_VORTEX_FS_POSE), NULL, 0 }, // VISUALIZE_VORTEX_FS_POSE - { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->VISUALIZE_NOISE_FS_ACTOR), NULL, 0 }, // VISUALIZE_NOISE_FS_ACTOR - { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->VISUALIZE_NOISE_FS_ACTOR_NAME), NULL, 0 }, // VISUALIZE_NOISE_FS_ACTOR_NAME - { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->VISUALIZE_NOISE_FS_SHAPE), NULL, 0 }, // VISUALIZE_NOISE_FS_SHAPE - { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->VISUALIZE_NOISE_FS_POSE), NULL, 0 }, // VISUALIZE_NOISE_FS_POSE - { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->VISUALIZE_WIND_FS_ACTOR), NULL, 0 }, // VISUALIZE_WIND_FS_ACTOR - { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->VISUALIZE_WIND_FS_ACTOR_NAME), NULL, 0 }, // VISUALIZE_WIND_FS_ACTOR_NAME -}; - - -bool BasicFSDebugRenderParams::mBuiltFlag = false; -NvParameterized::MutexType BasicFSDebugRenderParams::mBuiltFlagMutex; - -BasicFSDebugRenderParams::BasicFSDebugRenderParams(NvParameterized::Traits* traits, void* buf, int32_t* refCount) : - NvParameters(traits, buf, refCount) -{ - //mParameterizedTraits->registerFactory(className(), &BasicFSDebugRenderParamsFactoryInst); - - if (!buf) //Do not init data if it is inplace-deserialized - { - initDynamicArrays(); - initStrings(); - initReferences(); - initDefaults(); - } -} - -BasicFSDebugRenderParams::~BasicFSDebugRenderParams() -{ - freeStrings(); - freeReferences(); - freeDynamicArrays(); -} - -void BasicFSDebugRenderParams::destroy() -{ - // We cache these fields here to avoid overwrite in destructor - bool doDeallocateSelf = mDoDeallocateSelf; - NvParameterized::Traits* traits = mParameterizedTraits; - int32_t* refCount = mRefCount; - void* buf = mBuffer; - - this->~BasicFSDebugRenderParams(); - - NvParameters::destroy(this, traits, doDeallocateSelf, refCount, buf); -} - -const NvParameterized::DefinitionImpl* BasicFSDebugRenderParams::getParameterDefinitionTree(void) -{ - if (!mBuiltFlag) // Double-checked lock - { - NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); - if (!mBuiltFlag) - { - buildTree(); - } - } - - return(&ParamDefTable[0]); -} - -const NvParameterized::DefinitionImpl* BasicFSDebugRenderParams::getParameterDefinitionTree(void) const -{ - BasicFSDebugRenderParams* tmpParam = const_cast<BasicFSDebugRenderParams*>(this); - - if (!mBuiltFlag) // Double-checked lock - { - NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); - if (!mBuiltFlag) - { - tmpParam->buildTree(); - } - } - - return(&ParamDefTable[0]); -} - -NvParameterized::ErrorType BasicFSDebugRenderParams::getParameterHandle(const char* long_name, Handle& handle) const -{ - ErrorType Ret = NvParameters::getParameterHandle(long_name, handle); - if (Ret != ERROR_NONE) - { - return(Ret); - } - - size_t offset; - void* ptr; - - getVarPtr(handle, ptr, offset); - - if (ptr == NULL) - { - return(ERROR_INDEX_OUT_OF_RANGE); - } - - return(ERROR_NONE); -} - -NvParameterized::ErrorType BasicFSDebugRenderParams::getParameterHandle(const char* long_name, Handle& handle) -{ - ErrorType Ret = NvParameters::getParameterHandle(long_name, handle); - if (Ret != ERROR_NONE) - { - return(Ret); - } - - size_t offset; - void* ptr; - - getVarPtr(handle, ptr, offset); - - if (ptr == NULL) - { - return(ERROR_INDEX_OUT_OF_RANGE); - } - - return(ERROR_NONE); -} - -void BasicFSDebugRenderParams::getVarPtr(const Handle& handle, void*& ptr, size_t& offset) const -{ - ptr = getVarPtrHelper(&ParamLookupTable[0], const_cast<BasicFSDebugRenderParams::ParametersStruct*>(¶meters()), handle, offset); -} - - -/* Dynamic Handle Indices */ - -void BasicFSDebugRenderParams::freeParameterDefinitionTable(NvParameterized::Traits* traits) -{ - if (!traits) - { - return; - } - - if (!mBuiltFlag) // Double-checked lock - { - return; - } - - NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); - - if (!mBuiltFlag) - { - return; - } - - for (uint32_t i = 0; i < NumParamDefs; ++i) - { - ParamDefTable[i].~DefinitionImpl(); - } - - traits->free(ParamDefTable); - - mBuiltFlag = false; -} - -#define PDEF_PTR(index) (&ParamDefTable[index]) - -void BasicFSDebugRenderParams::buildTree(void) -{ - - uint32_t allocSize = sizeof(NvParameterized::DefinitionImpl) * NumParamDefs; - ParamDefTable = (NvParameterized::DefinitionImpl*)(mParameterizedTraits->alloc(allocSize)); - memset(ParamDefTable, 0, allocSize); - - for (uint32_t i = 0; i < NumParamDefs; ++i) - { - NV_PARAM_PLACEMENT_NEW(ParamDefTable + i, NvParameterized::DefinitionImpl)(*mParameterizedTraits); - } - - // Initialize DefinitionImpl node: nodeIndex=0, longName="" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[0]; - ParamDef->init("", TYPE_STRUCT, "STRUCT", true); - - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=1, longName="VISUALIZE_JET_FS_ACTOR" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[1]; - ParamDef->init("VISUALIZE_JET_FS_ACTOR", TYPE_BOOL, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "Enables/Disables visualization of all JetFS actors.", true); - ParamDefTable[1].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=2, longName="VISUALIZE_JET_FS_ACTOR_NAME" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[2]; - ParamDef->init("VISUALIZE_JET_FS_ACTOR_NAME", TYPE_BOOL, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "Displays the name of each JetFS actor.", true); - ParamDefTable[2].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=3, longName="VISUALIZE_JET_FS_SHAPE" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[3]; - ParamDef->init("VISUALIZE_JET_FS_SHAPE", TYPE_BOOL, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "Enables/Disables visualization of the toroidal field shape (blue closed lattice).", true); - ParamDefTable[3].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=4, longName="VISUALIZE_JET_FS_FIELD" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[4]; - ParamDef->init("VISUALIZE_JET_FS_FIELD", TYPE_BOOL, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "Enables/Disables visualization of the toroidal field itself (streaklines).", true); - ParamDefTable[4].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=5, longName="VISUALIZE_JET_FS_POSE" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[5]; - ParamDef->init("VISUALIZE_JET_FS_POSE", TYPE_BOOL, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "For visualizing the position of the field itself. Draws arrows which represent axes. Blue arrow stands for Z axis, green - for Y and red - X.", true); - ParamDefTable[5].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=6, longName="JET_FS_FIELD_SCALE" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[6]; - ParamDef->init("JET_FS_FIELD_SCALE", TYPE_F32, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "Changes toroidal field arrows' length. The larger parameter, the longer each arrow.", true); - ParamDefTable[6].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=7, longName="VISUALIZE_ATTRACTOR_FS_ACTOR" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[7]; - ParamDef->init("VISUALIZE_ATTRACTOR_FS_ACTOR", TYPE_BOOL, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "Enables/Disables visualization of all AttractorFS actors.", true); - ParamDefTable[7].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=8, longName="VISUALIZE_ATTRACTOR_FS_ACTOR_NAME" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[8]; - ParamDef->init("VISUALIZE_ATTRACTOR_FS_ACTOR_NAME", TYPE_BOOL, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "Displays the name of each AttractorFS actor.", true); - ParamDefTable[8].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=9, longName="VISUALIZE_ATTRACTOR_FS_SHAPE" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[9]; - ParamDef->init("VISUALIZE_ATTRACTOR_FS_SHAPE", TYPE_BOOL, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "Enables/Disables visualization of the field shape (blue closed lattice).", true); - ParamDefTable[9].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=10, longName="VISUALIZE_ATTRACTOR_FS_FIELD" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[10]; - ParamDef->init("VISUALIZE_ATTRACTOR_FS_FIELD", TYPE_BOOL, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "Enables/Disables visualization of the field itself (streaklines).", true); - ParamDefTable[10].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=11, longName="VISUALIZE_ATTRACTOR_FS_POSE" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[11]; - ParamDef->init("VISUALIZE_ATTRACTOR_FS_POSE", TYPE_BOOL, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "For visualizing the position of the field itself. Draws arrows which represent axes. Blue arrow stands for Z axis, green - for Y and red - X.", true); - ParamDefTable[11].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=12, longName="VISUALIZE_VORTEX_FS_ACTOR" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[12]; - ParamDef->init("VISUALIZE_VORTEX_FS_ACTOR", TYPE_BOOL, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "Enables/Disables visualization of all VortexFS actors.", true); - ParamDefTable[12].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=13, longName="VISUALIZE_VORTEX_FS_ACTOR_NAME" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[13]; - ParamDef->init("VISUALIZE_VORTEX_FS_ACTOR_NAME", TYPE_BOOL, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "Displays the name of each VortexFS actor.", true); - ParamDefTable[13].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=14, longName="VISUALIZE_VORTEX_FS_SHAPE" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[14]; - ParamDef->init("VISUALIZE_VORTEX_FS_SHAPE", TYPE_BOOL, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "Enables/Disables visualization of the field shape (blue closed lattice).", true); - ParamDefTable[14].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=15, longName="VISUALIZE_VORTEX_FS_FIELD" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[15]; - ParamDef->init("VISUALIZE_VORTEX_FS_FIELD", TYPE_BOOL, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "Enables/Disables visualization of the field itself (streaklines).", true); - ParamDefTable[15].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=16, longName="VISUALIZE_VORTEX_FS_POSE" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[16]; - ParamDef->init("VISUALIZE_VORTEX_FS_POSE", TYPE_BOOL, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "For visualizing the position of the field itself. Draws arrows which represent axes. Blue arrow stands for Z axis, green - for Y and red - X.", true); - ParamDefTable[16].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=17, longName="VISUALIZE_NOISE_FS_ACTOR" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[17]; - ParamDef->init("VISUALIZE_NOISE_FS_ACTOR", TYPE_BOOL, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "Enables/Disables visualization of all NoiseFS actors.", true); - ParamDefTable[17].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=18, longName="VISUALIZE_NOISE_FS_ACTOR_NAME" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[18]; - ParamDef->init("VISUALIZE_NOISE_FS_ACTOR_NAME", TYPE_BOOL, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "Displays the name of each NoiseFS actor.", true); - ParamDefTable[18].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=19, longName="VISUALIZE_NOISE_FS_SHAPE" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[19]; - ParamDef->init("VISUALIZE_NOISE_FS_SHAPE", TYPE_BOOL, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "Enables/Disables visualization of each NoiseFS actor shape.", true); - ParamDefTable[19].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=20, longName="VISUALIZE_NOISE_FS_POSE" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[20]; - ParamDef->init("VISUALIZE_NOISE_FS_POSE", TYPE_BOOL, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "For visualizing the position of the field itself. Draws arrows which represent axes. Blue arrow stands for Z axis, green - for Y and red - X.", true); - ParamDefTable[20].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=21, longName="VISUALIZE_WIND_FS_ACTOR" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[21]; - ParamDef->init("VISUALIZE_WIND_FS_ACTOR", TYPE_BOOL, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "Enables/Disables visualization of all WindFS actors.", true); - ParamDefTable[21].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=22, longName="VISUALIZE_WIND_FS_ACTOR_NAME" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[22]; - ParamDef->init("VISUALIZE_WIND_FS_ACTOR_NAME", TYPE_BOOL, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "Displays the name of each WindFS actor.", true); - ParamDefTable[22].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // SetChildren for: nodeIndex=0, longName="" - { - static Definition* Children[22]; - Children[0] = PDEF_PTR(1); - Children[1] = PDEF_PTR(2); - Children[2] = PDEF_PTR(3); - Children[3] = PDEF_PTR(4); - Children[4] = PDEF_PTR(5); - Children[5] = PDEF_PTR(6); - Children[6] = PDEF_PTR(7); - Children[7] = PDEF_PTR(8); - Children[8] = PDEF_PTR(9); - Children[9] = PDEF_PTR(10); - Children[10] = PDEF_PTR(11); - Children[11] = PDEF_PTR(12); - Children[12] = PDEF_PTR(13); - Children[13] = PDEF_PTR(14); - Children[14] = PDEF_PTR(15); - Children[15] = PDEF_PTR(16); - Children[16] = PDEF_PTR(17); - Children[17] = PDEF_PTR(18); - Children[18] = PDEF_PTR(19); - Children[19] = PDEF_PTR(20); - Children[20] = PDEF_PTR(21); - Children[21] = PDEF_PTR(22); - - ParamDefTable[0].setChildren(Children, 22); - } - - mBuiltFlag = true; - -} -void BasicFSDebugRenderParams::initStrings(void) -{ -} - -void BasicFSDebugRenderParams::initDynamicArrays(void) -{ -} - -void BasicFSDebugRenderParams::initDefaults(void) -{ - - freeStrings(); - freeReferences(); - freeDynamicArrays(); - VISUALIZE_JET_FS_ACTOR = bool(false); - VISUALIZE_JET_FS_ACTOR_NAME = bool(true); - VISUALIZE_JET_FS_SHAPE = bool(true); - VISUALIZE_JET_FS_FIELD = bool(true); - VISUALIZE_JET_FS_POSE = bool(true); - JET_FS_FIELD_SCALE = float(1.0); - VISUALIZE_ATTRACTOR_FS_ACTOR = bool(false); - VISUALIZE_ATTRACTOR_FS_ACTOR_NAME = bool(true); - VISUALIZE_ATTRACTOR_FS_SHAPE = bool(true); - VISUALIZE_ATTRACTOR_FS_FIELD = bool(true); - VISUALIZE_ATTRACTOR_FS_POSE = bool(true); - VISUALIZE_VORTEX_FS_ACTOR = bool(false); - VISUALIZE_VORTEX_FS_ACTOR_NAME = bool(true); - VISUALIZE_VORTEX_FS_SHAPE = bool(true); - VISUALIZE_VORTEX_FS_FIELD = bool(true); - VISUALIZE_VORTEX_FS_POSE = bool(true); - VISUALIZE_NOISE_FS_ACTOR = bool(false); - VISUALIZE_NOISE_FS_ACTOR_NAME = bool(true); - VISUALIZE_NOISE_FS_SHAPE = bool(true); - VISUALIZE_NOISE_FS_POSE = bool(true); - VISUALIZE_WIND_FS_ACTOR = bool(false); - VISUALIZE_WIND_FS_ACTOR_NAME = bool(true); - - initDynamicArrays(); - initStrings(); - initReferences(); -} - -void BasicFSDebugRenderParams::initReferences(void) -{ -} - -void BasicFSDebugRenderParams::freeDynamicArrays(void) -{ -} - -void BasicFSDebugRenderParams::freeStrings(void) -{ -} - -void BasicFSDebugRenderParams::freeReferences(void) -{ -} - -} // namespace basicfs -} // namespace nvidia diff --git a/APEX_1.4/module/basicfs/src/autogen/BasicFSModuleParameters.cpp b/APEX_1.4/module/basicfs/src/autogen/BasicFSModuleParameters.cpp deleted file mode 100644 index 8e1ec5e3..00000000 --- a/APEX_1.4/module/basicfs/src/autogen/BasicFSModuleParameters.cpp +++ /dev/null @@ -1,318 +0,0 @@ -// This code contains NVIDIA Confidential Information and is disclosed to you -// under a form of NVIDIA software license agreement provided separately to you. -// -// Notice -// NVIDIA Corporation and its licensors retain all intellectual property and -// proprietary rights in and to this software and related documentation and -// any modifications thereto. Any use, reproduction, disclosure, or -// distribution of this software and related documentation without an express -// license agreement from NVIDIA Corporation is strictly prohibited. -// -// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES -// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO -// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, -// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. -// -// Information and code furnished is believed to be accurate and reliable. -// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such -// information or for any infringement of patents or other rights of third parties that may -// result from its use. No license is granted by implication or otherwise under any patent -// or patent rights of NVIDIA Corporation. Details are subject to change without notice. -// This code supersedes and replaces all information previously supplied. -// NVIDIA Corporation products are not authorized for use as critical -// components in life support devices or systems without express written approval of -// NVIDIA Corporation. -// -// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. - -// This file was generated by NvParameterized/scripts/GenParameterized.pl - - -#include "BasicFSModuleParameters.h" -#include <string.h> -#include <stdlib.h> - -using namespace NvParameterized; - -namespace nvidia -{ -namespace basicfs -{ - -using namespace BasicFSModuleParametersNS; - -const char* const BasicFSModuleParametersFactory::vptr = - NvParameterized::getVptr<BasicFSModuleParameters, BasicFSModuleParameters::ClassAlignment>(); - -const uint32_t NumParamDefs = 2; -static NvParameterized::DefinitionImpl* ParamDefTable; // now allocated in buildTree [NumParamDefs]; - - -static const size_t ParamLookupChildrenTable[] = -{ - 1, -}; - -#define TENUM(type) nvidia::##type -#define CHILDREN(index) &ParamLookupChildrenTable[index] -static const NvParameterized::ParamLookupNode ParamLookupTable[NumParamDefs] = -{ - { TYPE_STRUCT, false, 0, CHILDREN(0), 1 }, - { TYPE_U32, false, (size_t)(&((ParametersStruct*)0)->unused), NULL, 0 }, // unused -}; - - -bool BasicFSModuleParameters::mBuiltFlag = false; -NvParameterized::MutexType BasicFSModuleParameters::mBuiltFlagMutex; - -BasicFSModuleParameters::BasicFSModuleParameters(NvParameterized::Traits* traits, void* buf, int32_t* refCount) : - NvParameters(traits, buf, refCount) -{ - //mParameterizedTraits->registerFactory(className(), &BasicFSModuleParametersFactoryInst); - - if (!buf) //Do not init data if it is inplace-deserialized - { - initDynamicArrays(); - initStrings(); - initReferences(); - initDefaults(); - } -} - -BasicFSModuleParameters::~BasicFSModuleParameters() -{ - freeStrings(); - freeReferences(); - freeDynamicArrays(); -} - -void BasicFSModuleParameters::destroy() -{ - // We cache these fields here to avoid overwrite in destructor - bool doDeallocateSelf = mDoDeallocateSelf; - NvParameterized::Traits* traits = mParameterizedTraits; - int32_t* refCount = mRefCount; - void* buf = mBuffer; - - this->~BasicFSModuleParameters(); - - NvParameters::destroy(this, traits, doDeallocateSelf, refCount, buf); -} - -const NvParameterized::DefinitionImpl* BasicFSModuleParameters::getParameterDefinitionTree(void) -{ - if (!mBuiltFlag) // Double-checked lock - { - NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); - if (!mBuiltFlag) - { - buildTree(); - } - } - - return(&ParamDefTable[0]); -} - -const NvParameterized::DefinitionImpl* BasicFSModuleParameters::getParameterDefinitionTree(void) const -{ - BasicFSModuleParameters* tmpParam = const_cast<BasicFSModuleParameters*>(this); - - if (!mBuiltFlag) // Double-checked lock - { - NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); - if (!mBuiltFlag) - { - tmpParam->buildTree(); - } - } - - return(&ParamDefTable[0]); -} - -NvParameterized::ErrorType BasicFSModuleParameters::getParameterHandle(const char* long_name, Handle& handle) const -{ - ErrorType Ret = NvParameters::getParameterHandle(long_name, handle); - if (Ret != ERROR_NONE) - { - return(Ret); - } - - size_t offset; - void* ptr; - - getVarPtr(handle, ptr, offset); - - if (ptr == NULL) - { - return(ERROR_INDEX_OUT_OF_RANGE); - } - - return(ERROR_NONE); -} - -NvParameterized::ErrorType BasicFSModuleParameters::getParameterHandle(const char* long_name, Handle& handle) -{ - ErrorType Ret = NvParameters::getParameterHandle(long_name, handle); - if (Ret != ERROR_NONE) - { - return(Ret); - } - - size_t offset; - void* ptr; - - getVarPtr(handle, ptr, offset); - - if (ptr == NULL) - { - return(ERROR_INDEX_OUT_OF_RANGE); - } - - return(ERROR_NONE); -} - -void BasicFSModuleParameters::getVarPtr(const Handle& handle, void*& ptr, size_t& offset) const -{ - ptr = getVarPtrHelper(&ParamLookupTable[0], const_cast<BasicFSModuleParameters::ParametersStruct*>(¶meters()), handle, offset); -} - - -/* Dynamic Handle Indices */ - -void BasicFSModuleParameters::freeParameterDefinitionTable(NvParameterized::Traits* traits) -{ - if (!traits) - { - return; - } - - if (!mBuiltFlag) // Double-checked lock - { - return; - } - - NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); - - if (!mBuiltFlag) - { - return; - } - - for (uint32_t i = 0; i < NumParamDefs; ++i) - { - ParamDefTable[i].~DefinitionImpl(); - } - - traits->free(ParamDefTable); - - mBuiltFlag = false; -} - -#define PDEF_PTR(index) (&ParamDefTable[index]) - -void BasicFSModuleParameters::buildTree(void) -{ - - uint32_t allocSize = sizeof(NvParameterized::DefinitionImpl) * NumParamDefs; - ParamDefTable = (NvParameterized::DefinitionImpl*)(mParameterizedTraits->alloc(allocSize)); - memset(ParamDefTable, 0, allocSize); - - for (uint32_t i = 0; i < NumParamDefs; ++i) - { - NV_PARAM_PLACEMENT_NEW(ParamDefTable + i, NvParameterized::DefinitionImpl)(*mParameterizedTraits); - } - - // Initialize DefinitionImpl node: nodeIndex=0, longName="" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[0]; - ParamDef->init("", TYPE_STRUCT, "STRUCT", true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "This class is used for initializing the ModuleBasicFS.", true); - ParamDefTable[0].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=1, longName="unused" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[1]; - ParamDef->init("unused", TYPE_U32, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "No parameters necessary", true); - ParamDefTable[1].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // SetChildren for: nodeIndex=0, longName="" - { - static Definition* Children[1]; - Children[0] = PDEF_PTR(1); - - ParamDefTable[0].setChildren(Children, 1); - } - - mBuiltFlag = true; - -} -void BasicFSModuleParameters::initStrings(void) -{ -} - -void BasicFSModuleParameters::initDynamicArrays(void) -{ -} - -void BasicFSModuleParameters::initDefaults(void) -{ - - freeStrings(); - freeReferences(); - freeDynamicArrays(); - unused = uint32_t(0); - - initDynamicArrays(); - initStrings(); - initReferences(); -} - -void BasicFSModuleParameters::initReferences(void) -{ -} - -void BasicFSModuleParameters::freeDynamicArrays(void) -{ -} - -void BasicFSModuleParameters::freeStrings(void) -{ -} - -void BasicFSModuleParameters::freeReferences(void) -{ -} - -} // namespace basicfs -} // namespace nvidia diff --git a/APEX_1.4/module/basicfs/src/autogen/JetFSActorParams.cpp b/APEX_1.4/module/basicfs/src/autogen/JetFSActorParams.cpp deleted file mode 100644 index 2462b312..00000000 --- a/APEX_1.4/module/basicfs/src/autogen/JetFSActorParams.cpp +++ /dev/null @@ -1,402 +0,0 @@ -// This code contains NVIDIA Confidential Information and is disclosed to you -// under a form of NVIDIA software license agreement provided separately to you. -// -// Notice -// NVIDIA Corporation and its licensors retain all intellectual property and -// proprietary rights in and to this software and related documentation and -// any modifications thereto. Any use, reproduction, disclosure, or -// distribution of this software and related documentation without an express -// license agreement from NVIDIA Corporation is strictly prohibited. -// -// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES -// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO -// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, -// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. -// -// Information and code furnished is believed to be accurate and reliable. -// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such -// information or for any infringement of patents or other rights of third parties that may -// result from its use. No license is granted by implication or otherwise under any patent -// or patent rights of NVIDIA Corporation. Details are subject to change without notice. -// This code supersedes and replaces all information previously supplied. -// NVIDIA Corporation products are not authorized for use as critical -// components in life support devices or systems without express written approval of -// NVIDIA Corporation. -// -// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. - -// This file was generated by NvParameterized/scripts/GenParameterized.pl - - -#include "JetFSActorParams.h" -#include <string.h> -#include <stdlib.h> - -using namespace NvParameterized; - -namespace nvidia -{ -namespace basicfs -{ - -using namespace JetFSActorParamsNS; - -const char* const JetFSActorParamsFactory::vptr = - NvParameterized::getVptr<JetFSActorParams, JetFSActorParams::ClassAlignment>(); - -const uint32_t NumParamDefs = 5; -static NvParameterized::DefinitionImpl* ParamDefTable; // now allocated in buildTree [NumParamDefs]; - - -static const size_t ParamLookupChildrenTable[] = -{ - 1, 2, 3, 4, -}; - -#define TENUM(type) nvidia::##type -#define CHILDREN(index) &ParamLookupChildrenTable[index] -static const NvParameterized::ParamLookupNode ParamLookupTable[NumParamDefs] = -{ - { TYPE_STRUCT, false, 0, CHILDREN(0), 4 }, - { TYPE_TRANSFORM, false, (size_t)(&((ParametersStruct*)0)->initialPose), NULL, 0 }, // initialPose - { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->initialScale), NULL, 0 }, // initialScale - { TYPE_STRING, false, (size_t)(&((ParametersStruct*)0)->fieldBoundaryFilterDataName), NULL, 0 }, // fieldBoundaryFilterDataName - { TYPE_STRING, false, (size_t)(&((ParametersStruct*)0)->fieldSamplerFilterDataName), NULL, 0 }, // fieldSamplerFilterDataName -}; - - -bool JetFSActorParams::mBuiltFlag = false; -NvParameterized::MutexType JetFSActorParams::mBuiltFlagMutex; - -JetFSActorParams::JetFSActorParams(NvParameterized::Traits* traits, void* buf, int32_t* refCount) : - NvParameters(traits, buf, refCount) -{ - //mParameterizedTraits->registerFactory(className(), &JetFSActorParamsFactoryInst); - - if (!buf) //Do not init data if it is inplace-deserialized - { - initDynamicArrays(); - initStrings(); - initReferences(); - initDefaults(); - } -} - -JetFSActorParams::~JetFSActorParams() -{ - freeStrings(); - freeReferences(); - freeDynamicArrays(); -} - -void JetFSActorParams::destroy() -{ - // We cache these fields here to avoid overwrite in destructor - bool doDeallocateSelf = mDoDeallocateSelf; - NvParameterized::Traits* traits = mParameterizedTraits; - int32_t* refCount = mRefCount; - void* buf = mBuffer; - - this->~JetFSActorParams(); - - NvParameters::destroy(this, traits, doDeallocateSelf, refCount, buf); -} - -const NvParameterized::DefinitionImpl* JetFSActorParams::getParameterDefinitionTree(void) -{ - if (!mBuiltFlag) // Double-checked lock - { - NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); - if (!mBuiltFlag) - { - buildTree(); - } - } - - return(&ParamDefTable[0]); -} - -const NvParameterized::DefinitionImpl* JetFSActorParams::getParameterDefinitionTree(void) const -{ - JetFSActorParams* tmpParam = const_cast<JetFSActorParams*>(this); - - if (!mBuiltFlag) // Double-checked lock - { - NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); - if (!mBuiltFlag) - { - tmpParam->buildTree(); - } - } - - return(&ParamDefTable[0]); -} - -NvParameterized::ErrorType JetFSActorParams::getParameterHandle(const char* long_name, Handle& handle) const -{ - ErrorType Ret = NvParameters::getParameterHandle(long_name, handle); - if (Ret != ERROR_NONE) - { - return(Ret); - } - - size_t offset; - void* ptr; - - getVarPtr(handle, ptr, offset); - - if (ptr == NULL) - { - return(ERROR_INDEX_OUT_OF_RANGE); - } - - return(ERROR_NONE); -} - -NvParameterized::ErrorType JetFSActorParams::getParameterHandle(const char* long_name, Handle& handle) -{ - ErrorType Ret = NvParameters::getParameterHandle(long_name, handle); - if (Ret != ERROR_NONE) - { - return(Ret); - } - - size_t offset; - void* ptr; - - getVarPtr(handle, ptr, offset); - - if (ptr == NULL) - { - return(ERROR_INDEX_OUT_OF_RANGE); - } - - return(ERROR_NONE); -} - -void JetFSActorParams::getVarPtr(const Handle& handle, void*& ptr, size_t& offset) const -{ - ptr = getVarPtrHelper(&ParamLookupTable[0], const_cast<JetFSActorParams::ParametersStruct*>(¶meters()), handle, offset); -} - - -/* Dynamic Handle Indices */ - -void JetFSActorParams::freeParameterDefinitionTable(NvParameterized::Traits* traits) -{ - if (!traits) - { - return; - } - - if (!mBuiltFlag) // Double-checked lock - { - return; - } - - NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); - - if (!mBuiltFlag) - { - return; - } - - for (uint32_t i = 0; i < NumParamDefs; ++i) - { - ParamDefTable[i].~DefinitionImpl(); - } - - traits->free(ParamDefTable); - - mBuiltFlag = false; -} - -#define PDEF_PTR(index) (&ParamDefTable[index]) - -void JetFSActorParams::buildTree(void) -{ - - uint32_t allocSize = sizeof(NvParameterized::DefinitionImpl) * NumParamDefs; - ParamDefTable = (NvParameterized::DefinitionImpl*)(mParameterizedTraits->alloc(allocSize)); - memset(ParamDefTable, 0, allocSize); - - for (uint32_t i = 0; i < NumParamDefs; ++i) - { - NV_PARAM_PLACEMENT_NEW(ParamDefTable + i, NvParameterized::DefinitionImpl)(*mParameterizedTraits); - } - - // Initialize DefinitionImpl node: nodeIndex=0, longName="" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[0]; - ParamDef->init("", TYPE_STRUCT, "STRUCT", true); - - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=1, longName="initialPose" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[1]; - ParamDef->init("initialPose", TYPE_TRANSFORM, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[2]; - static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; - HintTable[0].init("longDescription", "The initial pose of the actor. This includes both translation and rotation.", true); - HintTable[1].init("shortDescription", "The initial pose of the actor.", true); - ParamDefTable[1].setHints((const NvParameterized::Hint**)HintPtrTable, 2); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=2, longName="initialScale" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[2]; - ParamDef->init("initialScale", TYPE_F32, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "The initial space scale of the actor", true); - ParamDefTable[2].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=3, longName="fieldBoundaryFilterDataName" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[3]; - ParamDef->init("fieldBoundaryFilterDataName", TYPE_STRING, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("HIDDEN", uint64_t(1), true); - ParamDefTable[3].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#else - - static HintImpl HintTable[2]; - static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; - HintTable[0].init("HIDDEN", uint64_t(1), true); - HintTable[1].init("shortDescription", "The filter data name for JetFS vs Field Boundaries interaction. Overrides asset's value.", true); - ParamDefTable[3].setHints((const NvParameterized::Hint**)HintPtrTable, 2); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=4, longName="fieldSamplerFilterDataName" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[4]; - ParamDef->init("fieldSamplerFilterDataName", TYPE_STRING, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "The filter data name for JetFS vs other Field Samplers interaction. Overrides asset's value.", true); - ParamDefTable[4].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // SetChildren for: nodeIndex=0, longName="" - { - static Definition* Children[4]; - Children[0] = PDEF_PTR(1); - Children[1] = PDEF_PTR(2); - Children[2] = PDEF_PTR(3); - Children[3] = PDEF_PTR(4); - - ParamDefTable[0].setChildren(Children, 4); - } - - mBuiltFlag = true; - -} -void JetFSActorParams::initStrings(void) -{ - fieldBoundaryFilterDataName.isAllocated = true; - fieldBoundaryFilterDataName.buf = NULL; - fieldSamplerFilterDataName.isAllocated = true; - fieldSamplerFilterDataName.buf = NULL; -} - -void JetFSActorParams::initDynamicArrays(void) -{ -} - -void JetFSActorParams::initDefaults(void) -{ - - freeStrings(); - freeReferences(); - freeDynamicArrays(); - initialPose = physx::PxTransform(physx::PxIdentity); - initialScale = float(1); - - initDynamicArrays(); - initStrings(); - initReferences(); -} - -void JetFSActorParams::initReferences(void) -{ -} - -void JetFSActorParams::freeDynamicArrays(void) -{ -} - -void JetFSActorParams::freeStrings(void) -{ - - if (fieldBoundaryFilterDataName.isAllocated && fieldBoundaryFilterDataName.buf) - { - mParameterizedTraits->strfree((char*)fieldBoundaryFilterDataName.buf); - } - - if (fieldSamplerFilterDataName.isAllocated && fieldSamplerFilterDataName.buf) - { - mParameterizedTraits->strfree((char*)fieldSamplerFilterDataName.buf); - } -} - -void JetFSActorParams::freeReferences(void) -{ -} - -} // namespace basicfs -} // namespace nvidia diff --git a/APEX_1.4/module/basicfs/src/autogen/JetFSAssetParams.cpp b/APEX_1.4/module/basicfs/src/autogen/JetFSAssetParams.cpp deleted file mode 100644 index 5f710ab7..00000000 --- a/APEX_1.4/module/basicfs/src/autogen/JetFSAssetParams.cpp +++ /dev/null @@ -1,1004 +0,0 @@ -// This code contains NVIDIA Confidential Information and is disclosed to you -// under a form of NVIDIA software license agreement provided separately to you. -// -// Notice -// NVIDIA Corporation and its licensors retain all intellectual property and -// proprietary rights in and to this software and related documentation and -// any modifications thereto. Any use, reproduction, disclosure, or -// distribution of this software and related documentation without an express -// license agreement from NVIDIA Corporation is strictly prohibited. -// -// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES -// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO -// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, -// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. -// -// Information and code furnished is believed to be accurate and reliable. -// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such -// information or for any infringement of patents or other rights of third parties that may -// result from its use. No license is granted by implication or otherwise under any patent -// or patent rights of NVIDIA Corporation. Details are subject to change without notice. -// This code supersedes and replaces all information previously supplied. -// NVIDIA Corporation products are not authorized for use as critical -// components in life support devices or systems without express written approval of -// NVIDIA Corporation. -// -// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. - -// This file was generated by NvParameterized/scripts/GenParameterized.pl - - -#include "JetFSAssetParams.h" -#include <string.h> -#include <stdlib.h> - -using namespace NvParameterized; - -namespace nvidia -{ -namespace basicfs -{ - -using namespace JetFSAssetParamsNS; - -const char* const JetFSAssetParamsFactory::vptr = - NvParameterized::getVptr<JetFSAssetParams, JetFSAssetParams::ClassAlignment>(); - -const uint32_t NumParamDefs = 26; -static NvParameterized::DefinitionImpl* ParamDefTable; // now allocated in buildTree [NumParamDefs]; - - -static const size_t ParamLookupChildrenTable[] = -{ - 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, - 24, 25, -}; - -#define TENUM(type) nvidia::##type -#define CHILDREN(index) &ParamLookupChildrenTable[index] -static const NvParameterized::ParamLookupNode ParamLookupTable[NumParamDefs] = -{ - { TYPE_STRUCT, false, 0, CHILDREN(0), 25 }, - { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->defaultScale), NULL, 0 }, // defaultScale - { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->boundaryFadePercentage), NULL, 0 }, // boundaryFadePercentage - { TYPE_VEC3, false, (size_t)(&((ParametersStruct*)0)->fieldDirection), NULL, 0 }, // fieldDirection - { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->fieldDirectionDeviationAngle), NULL, 0 }, // fieldDirectionDeviationAngle - { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->fieldDirectionOscillationPeriod), NULL, 0 }, // fieldDirectionOscillationPeriod - { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->fieldStrength), NULL, 0 }, // fieldStrength - { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->fieldStrengthDeviationPercentage), NULL, 0 }, // fieldStrengthDeviationPercentage - { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->fieldStrengthOscillationPeriod), NULL, 0 }, // fieldStrengthOscillationPeriod - { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->gridShapeRadius), NULL, 0 }, // gridShapeRadius - { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->gridShapeHeight), NULL, 0 }, // gridShapeHeight - { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->gridBoundaryFadePercentage), NULL, 0 }, // gridBoundaryFadePercentage - { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->nearRadius), NULL, 0 }, // nearRadius - { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->pivotRadius), NULL, 0 }, // pivotRadius - { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->farRadius), NULL, 0 }, // farRadius - { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->directionalStretch), NULL, 0 }, // directionalStretch - { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->averageStartDistance), NULL, 0 }, // averageStartDistance - { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->averageEndDistance), NULL, 0 }, // averageEndDistance - { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->noisePercentage), NULL, 0 }, // noisePercentage - { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->noiseSpaceScale), NULL, 0 }, // noiseSpaceScale - { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->noiseTimeScale), NULL, 0 }, // noiseTimeScale - { TYPE_U32, false, (size_t)(&((ParametersStruct*)0)->noiseOctaves), NULL, 0 }, // noiseOctaves - { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->fieldDragCoeff), NULL, 0 }, // fieldDragCoeff - { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->fieldWeight), NULL, 0 }, // fieldWeight - { TYPE_STRING, false, (size_t)(&((ParametersStruct*)0)->fieldBoundaryFilterDataName), NULL, 0 }, // fieldBoundaryFilterDataName - { TYPE_STRING, false, (size_t)(&((ParametersStruct*)0)->fieldSamplerFilterDataName), NULL, 0 }, // fieldSamplerFilterDataName -}; - - -bool JetFSAssetParams::mBuiltFlag = false; -NvParameterized::MutexType JetFSAssetParams::mBuiltFlagMutex; - -JetFSAssetParams::JetFSAssetParams(NvParameterized::Traits* traits, void* buf, int32_t* refCount) : - NvParameters(traits, buf, refCount) -{ - //mParameterizedTraits->registerFactory(className(), &JetFSAssetParamsFactoryInst); - - if (!buf) //Do not init data if it is inplace-deserialized - { - initDynamicArrays(); - initStrings(); - initReferences(); - initDefaults(); - } -} - -JetFSAssetParams::~JetFSAssetParams() -{ - freeStrings(); - freeReferences(); - freeDynamicArrays(); -} - -void JetFSAssetParams::destroy() -{ - // We cache these fields here to avoid overwrite in destructor - bool doDeallocateSelf = mDoDeallocateSelf; - NvParameterized::Traits* traits = mParameterizedTraits; - int32_t* refCount = mRefCount; - void* buf = mBuffer; - - this->~JetFSAssetParams(); - - NvParameters::destroy(this, traits, doDeallocateSelf, refCount, buf); -} - -const NvParameterized::DefinitionImpl* JetFSAssetParams::getParameterDefinitionTree(void) -{ - if (!mBuiltFlag) // Double-checked lock - { - NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); - if (!mBuiltFlag) - { - buildTree(); - } - } - - return(&ParamDefTable[0]); -} - -const NvParameterized::DefinitionImpl* JetFSAssetParams::getParameterDefinitionTree(void) const -{ - JetFSAssetParams* tmpParam = const_cast<JetFSAssetParams*>(this); - - if (!mBuiltFlag) // Double-checked lock - { - NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); - if (!mBuiltFlag) - { - tmpParam->buildTree(); - } - } - - return(&ParamDefTable[0]); -} - -NvParameterized::ErrorType JetFSAssetParams::getParameterHandle(const char* long_name, Handle& handle) const -{ - ErrorType Ret = NvParameters::getParameterHandle(long_name, handle); - if (Ret != ERROR_NONE) - { - return(Ret); - } - - size_t offset; - void* ptr; - - getVarPtr(handle, ptr, offset); - - if (ptr == NULL) - { - return(ERROR_INDEX_OUT_OF_RANGE); - } - - return(ERROR_NONE); -} - -NvParameterized::ErrorType JetFSAssetParams::getParameterHandle(const char* long_name, Handle& handle) -{ - ErrorType Ret = NvParameters::getParameterHandle(long_name, handle); - if (Ret != ERROR_NONE) - { - return(Ret); - } - - size_t offset; - void* ptr; - - getVarPtr(handle, ptr, offset); - - if (ptr == NULL) - { - return(ERROR_INDEX_OUT_OF_RANGE); - } - - return(ERROR_NONE); -} - -void JetFSAssetParams::getVarPtr(const Handle& handle, void*& ptr, size_t& offset) const -{ - ptr = getVarPtrHelper(&ParamLookupTable[0], const_cast<JetFSAssetParams::ParametersStruct*>(¶meters()), handle, offset); -} - - -/* Dynamic Handle Indices */ - -void JetFSAssetParams::freeParameterDefinitionTable(NvParameterized::Traits* traits) -{ - if (!traits) - { - return; - } - - if (!mBuiltFlag) // Double-checked lock - { - return; - } - - NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); - - if (!mBuiltFlag) - { - return; - } - - for (uint32_t i = 0; i < NumParamDefs; ++i) - { - ParamDefTable[i].~DefinitionImpl(); - } - - traits->free(ParamDefTable); - - mBuiltFlag = false; -} - -#define PDEF_PTR(index) (&ParamDefTable[index]) - -void JetFSAssetParams::buildTree(void) -{ - - uint32_t allocSize = sizeof(NvParameterized::DefinitionImpl) * NumParamDefs; - ParamDefTable = (NvParameterized::DefinitionImpl*)(mParameterizedTraits->alloc(allocSize)); - memset(ParamDefTable, 0, allocSize); - - for (uint32_t i = 0; i < NumParamDefs; ++i) - { - NV_PARAM_PLACEMENT_NEW(ParamDefTable + i, NvParameterized::DefinitionImpl)(*mParameterizedTraits); - } - - // Initialize DefinitionImpl node: nodeIndex=0, longName="" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[0]; - ParamDef->init("", TYPE_STRUCT, "STRUCT", true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "Contains the asset properties for this Jet Field Sampler.", true); - ParamDefTable[0].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=1, longName="defaultScale" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[1]; - ParamDef->init("defaultScale", TYPE_F32, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("HIDDEN", uint64_t(1), true); - ParamDefTable[1].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#else - - static HintImpl HintTable[3]; - static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], }; - HintTable[0].init("HIDDEN", uint64_t(1), true); - HintTable[1].init("longDescription", "The default scale factor of the boundary shape. The default value is 1.0.", true); - HintTable[2].init("shortDescription", "The default scale factor of the boundary shape.", true); - ParamDefTable[1].setHints((const NvParameterized::Hint**)HintPtrTable, 3); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=2, longName="boundaryFadePercentage" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[2]; - ParamDef->init("boundaryFadePercentage", TYPE_F32, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - - static HintImpl HintTable[2]; - static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; - HintTable[0].init("max", uint64_t(1), true); - HintTable[1].init("min", uint64_t(0), true); - ParamDefTable[2].setHints((const NvParameterized::Hint**)HintPtrTable, 2); - -#else - - static HintImpl HintTable[3]; - static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], }; - HintTable[0].init("max", uint64_t(1), true); - HintTable[1].init("min", uint64_t(0), true); - HintTable[2].init("shortDescription", "Percentage of distance from boundary to center where fade out starts", true); - ParamDefTable[2].setHints((const NvParameterized::Hint**)HintPtrTable, 3); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=3, longName="fieldDirection" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[3]; - ParamDef->init("fieldDirection", TYPE_VEC3, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "field direction.", true); - ParamDefTable[3].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=4, longName="fieldDirectionDeviationAngle" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[4]; - ParamDef->init("fieldDirectionDeviationAngle", TYPE_F32, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - - static HintImpl HintTable[2]; - static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; - HintTable[0].init("max", uint64_t(180), true); - HintTable[1].init("min", uint64_t(0), true); - ParamDefTable[4].setHints((const NvParameterized::Hint**)HintPtrTable, 2); - -#else - - static HintImpl HintTable[4]; - static Hint* HintPtrTable[4] = { &HintTable[0], &HintTable[1], &HintTable[2], &HintTable[3], }; - HintTable[0].init("longDescription", "The fieldDirectionDeviationAngle parameter controls the deviation in angle of the field direction.\n", true); - HintTable[1].init("max", uint64_t(180), true); - HintTable[2].init("min", uint64_t(0), true); - HintTable[3].init("shortDescription", "field direction deviation angle (in degrees).", true); - ParamDefTable[4].setHints((const NvParameterized::Hint**)HintPtrTable, 4); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=5, longName="fieldDirectionOscillationPeriod" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[5]; - ParamDef->init("fieldDirectionOscillationPeriod", TYPE_F32, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("min", uint64_t(0), true); - ParamDefTable[5].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#else - - static HintImpl HintTable[3]; - static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], }; - HintTable[0].init("longDescription", "The fieldDirectionOscillationPeriod defines the period of the field direction oscillation.\nIf the fieldDirectionDeviationAngle is non-zero the period of each sinusoidal cycle will be this parameter in seconds.\n", true); - HintTable[1].init("min", uint64_t(0), true); - HintTable[2].init("shortDescription", "field direction oscillation period in seconds.", true); - ParamDefTable[5].setHints((const NvParameterized::Hint**)HintPtrTable, 3); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=6, longName="fieldStrength" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[6]; - ParamDef->init("fieldStrength", TYPE_F32, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("min", uint64_t(0), true); - ParamDefTable[6].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#else - - static HintImpl HintTable[2]; - static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; - HintTable[0].init("min", uint64_t(0), true); - HintTable[1].init("shortDescription", "field strength.", true); - ParamDefTable[6].setHints((const NvParameterized::Hint**)HintPtrTable, 2); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=7, longName="fieldStrengthDeviationPercentage" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[7]; - ParamDef->init("fieldStrengthDeviationPercentage", TYPE_F32, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - - static HintImpl HintTable[2]; - static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; - HintTable[0].init("max", uint64_t(1), true); - HintTable[1].init("min", uint64_t(0), true); - ParamDefTable[7].setHints((const NvParameterized::Hint**)HintPtrTable, 2); - -#else - - static HintImpl HintTable[4]; - static Hint* HintPtrTable[4] = { &HintTable[0], &HintTable[1], &HintTable[2], &HintTable[3], }; - HintTable[0].init("longDescription", "The fieldStrengthDeviationPercentage parameter controls the deviation in % of the field strength.\n", true); - HintTable[1].init("max", uint64_t(1), true); - HintTable[2].init("min", uint64_t(0), true); - HintTable[3].init("shortDescription", "+/- field strength deviation percentage.", true); - ParamDefTable[7].setHints((const NvParameterized::Hint**)HintPtrTable, 4); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=8, longName="fieldStrengthOscillationPeriod" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[8]; - ParamDef->init("fieldStrengthOscillationPeriod", TYPE_F32, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("min", uint64_t(0), true); - ParamDefTable[8].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#else - - static HintImpl HintTable[3]; - static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], }; - HintTable[0].init("longDescription", "The fieldStrengthOscillationPeriod defines the period of the field strength oscillation.\nIf the fieldStrengthDeviationPercentage is non-zero the period of each sinusoidal cycle will be this parameter in seconds.\n", true); - HintTable[1].init("min", uint64_t(0), true); - HintTable[2].init("shortDescription", "field strength oscillation period in seconds.", true); - ParamDefTable[8].setHints((const NvParameterized::Hint**)HintPtrTable, 3); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=9, longName="gridShapeRadius" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[9]; - ParamDef->init("gridShapeRadius", TYPE_F32, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "Radius of sphere or capsule shape inside of the grid", true); - ParamDefTable[9].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=10, longName="gridShapeHeight" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[10]; - ParamDef->init("gridShapeHeight", TYPE_F32, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "Height of capsule shape inside of the grid", true); - ParamDefTable[10].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=11, longName="gridBoundaryFadePercentage" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[11]; - ParamDef->init("gridBoundaryFadePercentage", TYPE_F32, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "Percentage of distance from boundary to center where fade out starts", true); - ParamDefTable[11].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=12, longName="nearRadius" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[12]; - ParamDef->init("nearRadius", TYPE_F32, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "near radius of the toroidal field. (inside this radius there's the strongest field)", true); - ParamDefTable[12].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=13, longName="pivotRadius" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[13]; - ParamDef->init("pivotRadius", TYPE_F32, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "pivot radiues of the toroidal field. (this is the center of the field where it reaches zero)", true); - ParamDefTable[13].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=14, longName="farRadius" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[14]; - ParamDef->init("farRadius", TYPE_F32, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "far radius of the toroidal field. (outside this radius the field is empty)", true); - ParamDefTable[14].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=15, longName="directionalStretch" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[15]; - ParamDef->init("directionalStretch", TYPE_F32, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "stretch of the field along the direction", true); - ParamDefTable[15].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=16, longName="averageStartDistance" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[16]; - ParamDef->init("averageStartDistance", TYPE_F32, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "start distance of blending between averaged & oscilating fields", true); - ParamDefTable[16].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=17, longName="averageEndDistance" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[17]; - ParamDef->init("averageEndDistance", TYPE_F32, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "end distance of blending between averaged & oscilating fields", true); - ParamDefTable[17].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=18, longName="noisePercentage" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[18]; - ParamDef->init("noisePercentage", TYPE_F32, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "noise level in percentage of field strength", true); - ParamDefTable[18].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=19, longName="noiseSpaceScale" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[19]; - ParamDef->init("noiseSpaceScale", TYPE_F32, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "space scale of the noise function", true); - ParamDefTable[19].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=20, longName="noiseTimeScale" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[20]; - ParamDef->init("noiseTimeScale", TYPE_F32, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "time scale of the noise function", true); - ParamDefTable[20].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=21, longName="noiseOctaves" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[21]; - ParamDef->init("noiseOctaves", TYPE_U32, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "number of the noise octaves (more octaves give more turbulent noise, but increase computational time)", true); - ParamDefTable[21].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=22, longName="fieldDragCoeff" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[22]; - ParamDef->init("fieldDragCoeff", TYPE_F32, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("min", uint64_t(0), true); - ParamDefTable[22].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#else - - static HintImpl HintTable[2]; - static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; - HintTable[0].init("min", uint64_t(0), true); - HintTable[1].init("shortDescription", "Field drag coefficient. When it equals to 0, then the field is applied as a direct velocity.", true); - ParamDefTable[22].setHints((const NvParameterized::Hint**)HintPtrTable, 2); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=23, longName="fieldWeight" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[23]; - ParamDef->init("fieldWeight", TYPE_F32, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - - static HintImpl HintTable[2]; - static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; - HintTable[0].init("max", uint64_t(1), true); - HintTable[1].init("min", uint64_t(0), true); - ParamDefTable[23].setHints((const NvParameterized::Hint**)HintPtrTable, 2); - -#else - - static HintImpl HintTable[3]; - static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], }; - HintTable[0].init("max", uint64_t(1), true); - HintTable[1].init("min", uint64_t(0), true); - HintTable[2].init("shortDescription", "A weight for the field, it controls how strongly the field affects particles", true); - ParamDefTable[23].setHints((const NvParameterized::Hint**)HintPtrTable, 3); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=24, longName="fieldBoundaryFilterDataName" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[24]; - ParamDef->init("fieldBoundaryFilterDataName", TYPE_STRING, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("HIDDEN", uint64_t(1), true); - ParamDefTable[24].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#else - - static HintImpl HintTable[2]; - static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; - HintTable[0].init("HIDDEN", uint64_t(1), true); - HintTable[1].init("shortDescription", "The filter data name for JetFS vs Field Boundaries interaction.", true); - ParamDefTable[24].setHints((const NvParameterized::Hint**)HintPtrTable, 2); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=25, longName="fieldSamplerFilterDataName" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[25]; - ParamDef->init("fieldSamplerFilterDataName", TYPE_STRING, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "The filter data name for JetFS vs other Field Samplers interaction.", true); - ParamDefTable[25].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // SetChildren for: nodeIndex=0, longName="" - { - static Definition* Children[25]; - Children[0] = PDEF_PTR(1); - Children[1] = PDEF_PTR(2); - Children[2] = PDEF_PTR(3); - Children[3] = PDEF_PTR(4); - Children[4] = PDEF_PTR(5); - Children[5] = PDEF_PTR(6); - Children[6] = PDEF_PTR(7); - Children[7] = PDEF_PTR(8); - Children[8] = PDEF_PTR(9); - Children[9] = PDEF_PTR(10); - Children[10] = PDEF_PTR(11); - Children[11] = PDEF_PTR(12); - Children[12] = PDEF_PTR(13); - Children[13] = PDEF_PTR(14); - Children[14] = PDEF_PTR(15); - Children[15] = PDEF_PTR(16); - Children[16] = PDEF_PTR(17); - Children[17] = PDEF_PTR(18); - Children[18] = PDEF_PTR(19); - Children[19] = PDEF_PTR(20); - Children[20] = PDEF_PTR(21); - Children[21] = PDEF_PTR(22); - Children[22] = PDEF_PTR(23); - Children[23] = PDEF_PTR(24); - Children[24] = PDEF_PTR(25); - - ParamDefTable[0].setChildren(Children, 25); - } - - mBuiltFlag = true; - -} -void JetFSAssetParams::initStrings(void) -{ - fieldBoundaryFilterDataName.isAllocated = true; - fieldBoundaryFilterDataName.buf = NULL; - fieldSamplerFilterDataName.isAllocated = true; - fieldSamplerFilterDataName.buf = NULL; -} - -void JetFSAssetParams::initDynamicArrays(void) -{ -} - -void JetFSAssetParams::initDefaults(void) -{ - - freeStrings(); - freeReferences(); - freeDynamicArrays(); - defaultScale = float(1); - boundaryFadePercentage = float(0.1); - fieldDirection = physx::PxVec3(init(1, 0, 0)); - fieldDirectionDeviationAngle = float(0); - fieldDirectionOscillationPeriod = float(0); - fieldStrength = float(0); - fieldStrengthDeviationPercentage = float(0); - fieldStrengthOscillationPeriod = float(0); - gridShapeRadius = float(1); - gridShapeHeight = float(2); - gridBoundaryFadePercentage = float(0.01); - nearRadius = float(1); - pivotRadius = float(2); - farRadius = float(4); - directionalStretch = float(1); - averageStartDistance = float(1); - averageEndDistance = float(5); - noisePercentage = float(0.1); - noiseSpaceScale = float(1); - noiseTimeScale = float(1); - noiseOctaves = uint32_t(1); - fieldDragCoeff = float(0); - fieldWeight = float(1); - - initDynamicArrays(); - initStrings(); - initReferences(); -} - -void JetFSAssetParams::initReferences(void) -{ -} - -void JetFSAssetParams::freeDynamicArrays(void) -{ -} - -void JetFSAssetParams::freeStrings(void) -{ - - if (fieldBoundaryFilterDataName.isAllocated && fieldBoundaryFilterDataName.buf) - { - mParameterizedTraits->strfree((char*)fieldBoundaryFilterDataName.buf); - } - - if (fieldSamplerFilterDataName.isAllocated && fieldSamplerFilterDataName.buf) - { - mParameterizedTraits->strfree((char*)fieldSamplerFilterDataName.buf); - } -} - -void JetFSAssetParams::freeReferences(void) -{ -} - -} // namespace basicfs -} // namespace nvidia diff --git a/APEX_1.4/module/basicfs/src/autogen/JetFSPreviewParams.cpp b/APEX_1.4/module/basicfs/src/autogen/JetFSPreviewParams.cpp deleted file mode 100644 index 6fbe3ecc..00000000 --- a/APEX_1.4/module/basicfs/src/autogen/JetFSPreviewParams.cpp +++ /dev/null @@ -1,407 +0,0 @@ -// This code contains NVIDIA Confidential Information and is disclosed to you -// under a form of NVIDIA software license agreement provided separately to you. -// -// Notice -// NVIDIA Corporation and its licensors retain all intellectual property and -// proprietary rights in and to this software and related documentation and -// any modifications thereto. Any use, reproduction, disclosure, or -// distribution of this software and related documentation without an express -// license agreement from NVIDIA Corporation is strictly prohibited. -// -// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES -// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO -// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, -// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. -// -// Information and code furnished is believed to be accurate and reliable. -// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such -// information or for any infringement of patents or other rights of third parties that may -// result from its use. No license is granted by implication or otherwise under any patent -// or patent rights of NVIDIA Corporation. Details are subject to change without notice. -// This code supersedes and replaces all information previously supplied. -// NVIDIA Corporation products are not authorized for use as critical -// components in life support devices or systems without express written approval of -// NVIDIA Corporation. -// -// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. - -// This file was generated by NvParameterized/scripts/GenParameterized.pl - - -#include "JetFSPreviewParams.h" -#include <string.h> -#include <stdlib.h> - -using namespace NvParameterized; - -namespace nvidia -{ -namespace basicfs -{ - -using namespace JetFSPreviewParamsNS; - -const char* const JetFSPreviewParamsFactory::vptr = - NvParameterized::getVptr<JetFSPreviewParams, JetFSPreviewParams::ClassAlignment>(); - -const uint32_t NumParamDefs = 5; -static NvParameterized::DefinitionImpl* ParamDefTable; // now allocated in buildTree [NumParamDefs]; - - -static const size_t ParamLookupChildrenTable[] = -{ - 1, 2, 3, 4, -}; - -#define TENUM(type) nvidia::##type -#define CHILDREN(index) &ParamLookupChildrenTable[index] -static const NvParameterized::ParamLookupNode ParamLookupTable[NumParamDefs] = -{ - { TYPE_STRUCT, false, 0, CHILDREN(0), 4 }, - { TYPE_MAT44, false, (size_t)(&((ParametersStruct*)0)->globalPose), NULL, 0 }, // globalPose - { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->drawShape), NULL, 0 }, // drawShape - { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->drawAssetInfo), NULL, 0 }, // drawAssetInfo - { TYPE_U64, false, (size_t)(&((ParametersStruct*)0)->userData), NULL, 0 }, // userData -}; - - -bool JetFSPreviewParams::mBuiltFlag = false; -NvParameterized::MutexType JetFSPreviewParams::mBuiltFlagMutex; - -JetFSPreviewParams::JetFSPreviewParams(NvParameterized::Traits* traits, void* buf, int32_t* refCount) : - NvParameters(traits, buf, refCount) -{ - //mParameterizedTraits->registerFactory(className(), &JetFSPreviewParamsFactoryInst); - - if (!buf) //Do not init data if it is inplace-deserialized - { - initDynamicArrays(); - initStrings(); - initReferences(); - initDefaults(); - } -} - -JetFSPreviewParams::~JetFSPreviewParams() -{ - freeStrings(); - freeReferences(); - freeDynamicArrays(); -} - -void JetFSPreviewParams::destroy() -{ - // We cache these fields here to avoid overwrite in destructor - bool doDeallocateSelf = mDoDeallocateSelf; - NvParameterized::Traits* traits = mParameterizedTraits; - int32_t* refCount = mRefCount; - void* buf = mBuffer; - - this->~JetFSPreviewParams(); - - NvParameters::destroy(this, traits, doDeallocateSelf, refCount, buf); -} - -const NvParameterized::DefinitionImpl* JetFSPreviewParams::getParameterDefinitionTree(void) -{ - if (!mBuiltFlag) // Double-checked lock - { - NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); - if (!mBuiltFlag) - { - buildTree(); - } - } - - return(&ParamDefTable[0]); -} - -const NvParameterized::DefinitionImpl* JetFSPreviewParams::getParameterDefinitionTree(void) const -{ - JetFSPreviewParams* tmpParam = const_cast<JetFSPreviewParams*>(this); - - if (!mBuiltFlag) // Double-checked lock - { - NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); - if (!mBuiltFlag) - { - tmpParam->buildTree(); - } - } - - return(&ParamDefTable[0]); -} - -NvParameterized::ErrorType JetFSPreviewParams::getParameterHandle(const char* long_name, Handle& handle) const -{ - ErrorType Ret = NvParameters::getParameterHandle(long_name, handle); - if (Ret != ERROR_NONE) - { - return(Ret); - } - - size_t offset; - void* ptr; - - getVarPtr(handle, ptr, offset); - - if (ptr == NULL) - { - return(ERROR_INDEX_OUT_OF_RANGE); - } - - return(ERROR_NONE); -} - -NvParameterized::ErrorType JetFSPreviewParams::getParameterHandle(const char* long_name, Handle& handle) -{ - ErrorType Ret = NvParameters::getParameterHandle(long_name, handle); - if (Ret != ERROR_NONE) - { - return(Ret); - } - - size_t offset; - void* ptr; - - getVarPtr(handle, ptr, offset); - - if (ptr == NULL) - { - return(ERROR_INDEX_OUT_OF_RANGE); - } - - return(ERROR_NONE); -} - -void JetFSPreviewParams::getVarPtr(const Handle& handle, void*& ptr, size_t& offset) const -{ - ptr = getVarPtrHelper(&ParamLookupTable[0], const_cast<JetFSPreviewParams::ParametersStruct*>(¶meters()), handle, offset); -} - - -/* Dynamic Handle Indices */ - -void JetFSPreviewParams::freeParameterDefinitionTable(NvParameterized::Traits* traits) -{ - if (!traits) - { - return; - } - - if (!mBuiltFlag) // Double-checked lock - { - return; - } - - NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); - - if (!mBuiltFlag) - { - return; - } - - for (uint32_t i = 0; i < NumParamDefs; ++i) - { - ParamDefTable[i].~DefinitionImpl(); - } - - traits->free(ParamDefTable); - - mBuiltFlag = false; -} - -#define PDEF_PTR(index) (&ParamDefTable[index]) - -void JetFSPreviewParams::buildTree(void) -{ - - uint32_t allocSize = sizeof(NvParameterized::DefinitionImpl) * NumParamDefs; - ParamDefTable = (NvParameterized::DefinitionImpl*)(mParameterizedTraits->alloc(allocSize)); - memset(ParamDefTable, 0, allocSize); - - for (uint32_t i = 0; i < NumParamDefs; ++i) - { - NV_PARAM_PLACEMENT_NEW(ParamDefTable + i, NvParameterized::DefinitionImpl)(*mParameterizedTraits); - } - - // Initialize DefinitionImpl node: nodeIndex=0, longName="" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[0]; - ParamDef->init("", TYPE_STRUCT, "STRUCT", true); - - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=1, longName="globalPose" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[1]; - ParamDef->init("globalPose", TYPE_MAT44, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("editorDisplay", "false", true); - ParamDefTable[1].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#else - - static HintImpl HintTable[2]; - static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; - HintTable[0].init("editorDisplay", "false", true); - HintTable[1].init("shortDescription", "The pose that translates from turbulence preview coordinates to world coordinates", true); - ParamDefTable[1].setHints((const NvParameterized::Hint**)HintPtrTable, 2); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=2, longName="drawShape" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[2]; - ParamDef->init("drawShape", TYPE_BOOL, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("editorDisplay", "false", true); - ParamDefTable[2].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#else - - static HintImpl HintTable[2]; - static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; - HintTable[0].init("editorDisplay", "false", true); - HintTable[1].init("shortDescription", "Draw shapes of JetFS", true); - ParamDefTable[2].setHints((const NvParameterized::Hint**)HintPtrTable, 2); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=3, longName="drawAssetInfo" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[3]; - ParamDef->init("drawAssetInfo", TYPE_BOOL, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("editorDisplay", "false", true); - ParamDefTable[3].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#else - - static HintImpl HintTable[2]; - static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; - HintTable[0].init("editorDisplay", "false", true); - HintTable[1].init("shortDescription", "Display asset info", true); - ParamDefTable[3].setHints((const NvParameterized::Hint**)HintPtrTable, 2); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=4, longName="userData" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[4]; - ParamDef->init("userData", TYPE_U64, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("editorDisplay", "false", true); - ParamDefTable[4].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#else - - static HintImpl HintTable[2]; - static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; - HintTable[0].init("editorDisplay", "false", true); - HintTable[1].init("shortDescription", "Optional user data pointer associated with the turbulence actor", true); - ParamDefTable[4].setHints((const NvParameterized::Hint**)HintPtrTable, 2); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // SetChildren for: nodeIndex=0, longName="" - { - static Definition* Children[4]; - Children[0] = PDEF_PTR(1); - Children[1] = PDEF_PTR(2); - Children[2] = PDEF_PTR(3); - Children[3] = PDEF_PTR(4); - - ParamDefTable[0].setChildren(Children, 4); - } - - mBuiltFlag = true; - -} -void JetFSPreviewParams::initStrings(void) -{ -} - -void JetFSPreviewParams::initDynamicArrays(void) -{ -} - -void JetFSPreviewParams::initDefaults(void) -{ - - freeStrings(); - freeReferences(); - freeDynamicArrays(); - globalPose = physx::PxMat44(physx::PxVec4(1.0f)); - drawShape = bool(0); - drawAssetInfo = bool(0); - userData = uint64_t(0); - - initDynamicArrays(); - initStrings(); - initReferences(); -} - -void JetFSPreviewParams::initReferences(void) -{ -} - -void JetFSPreviewParams::freeDynamicArrays(void) -{ -} - -void JetFSPreviewParams::freeStrings(void) -{ -} - -void JetFSPreviewParams::freeReferences(void) -{ -} - -} // namespace basicfs -} // namespace nvidia diff --git a/APEX_1.4/module/basicfs/src/autogen/NoiseFSActorParams.cpp b/APEX_1.4/module/basicfs/src/autogen/NoiseFSActorParams.cpp deleted file mode 100644 index d6b4322f..00000000 --- a/APEX_1.4/module/basicfs/src/autogen/NoiseFSActorParams.cpp +++ /dev/null @@ -1,402 +0,0 @@ -// This code contains NVIDIA Confidential Information and is disclosed to you -// under a form of NVIDIA software license agreement provided separately to you. -// -// Notice -// NVIDIA Corporation and its licensors retain all intellectual property and -// proprietary rights in and to this software and related documentation and -// any modifications thereto. Any use, reproduction, disclosure, or -// distribution of this software and related documentation without an express -// license agreement from NVIDIA Corporation is strictly prohibited. -// -// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES -// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO -// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, -// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. -// -// Information and code furnished is believed to be accurate and reliable. -// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such -// information or for any infringement of patents or other rights of third parties that may -// result from its use. No license is granted by implication or otherwise under any patent -// or patent rights of NVIDIA Corporation. Details are subject to change without notice. -// This code supersedes and replaces all information previously supplied. -// NVIDIA Corporation products are not authorized for use as critical -// components in life support devices or systems without express written approval of -// NVIDIA Corporation. -// -// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. - -// This file was generated by NvParameterized/scripts/GenParameterized.pl - - -#include "NoiseFSActorParams.h" -#include <string.h> -#include <stdlib.h> - -using namespace NvParameterized; - -namespace nvidia -{ -namespace basicfs -{ - -using namespace NoiseFSActorParamsNS; - -const char* const NoiseFSActorParamsFactory::vptr = - NvParameterized::getVptr<NoiseFSActorParams, NoiseFSActorParams::ClassAlignment>(); - -const uint32_t NumParamDefs = 5; -static NvParameterized::DefinitionImpl* ParamDefTable; // now allocated in buildTree [NumParamDefs]; - - -static const size_t ParamLookupChildrenTable[] = -{ - 1, 2, 3, 4, -}; - -#define TENUM(type) nvidia::##type -#define CHILDREN(index) &ParamLookupChildrenTable[index] -static const NvParameterized::ParamLookupNode ParamLookupTable[NumParamDefs] = -{ - { TYPE_STRUCT, false, 0, CHILDREN(0), 4 }, - { TYPE_TRANSFORM, false, (size_t)(&((ParametersStruct*)0)->initialPose), NULL, 0 }, // initialPose - { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->initialScale), NULL, 0 }, // initialScale - { TYPE_STRING, false, (size_t)(&((ParametersStruct*)0)->fieldBoundaryFilterDataName), NULL, 0 }, // fieldBoundaryFilterDataName - { TYPE_STRING, false, (size_t)(&((ParametersStruct*)0)->fieldSamplerFilterDataName), NULL, 0 }, // fieldSamplerFilterDataName -}; - - -bool NoiseFSActorParams::mBuiltFlag = false; -NvParameterized::MutexType NoiseFSActorParams::mBuiltFlagMutex; - -NoiseFSActorParams::NoiseFSActorParams(NvParameterized::Traits* traits, void* buf, int32_t* refCount) : - NvParameters(traits, buf, refCount) -{ - //mParameterizedTraits->registerFactory(className(), &NoiseFSActorParamsFactoryInst); - - if (!buf) //Do not init data if it is inplace-deserialized - { - initDynamicArrays(); - initStrings(); - initReferences(); - initDefaults(); - } -} - -NoiseFSActorParams::~NoiseFSActorParams() -{ - freeStrings(); - freeReferences(); - freeDynamicArrays(); -} - -void NoiseFSActorParams::destroy() -{ - // We cache these fields here to avoid overwrite in destructor - bool doDeallocateSelf = mDoDeallocateSelf; - NvParameterized::Traits* traits = mParameterizedTraits; - int32_t* refCount = mRefCount; - void* buf = mBuffer; - - this->~NoiseFSActorParams(); - - NvParameters::destroy(this, traits, doDeallocateSelf, refCount, buf); -} - -const NvParameterized::DefinitionImpl* NoiseFSActorParams::getParameterDefinitionTree(void) -{ - if (!mBuiltFlag) // Double-checked lock - { - NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); - if (!mBuiltFlag) - { - buildTree(); - } - } - - return(&ParamDefTable[0]); -} - -const NvParameterized::DefinitionImpl* NoiseFSActorParams::getParameterDefinitionTree(void) const -{ - NoiseFSActorParams* tmpParam = const_cast<NoiseFSActorParams*>(this); - - if (!mBuiltFlag) // Double-checked lock - { - NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); - if (!mBuiltFlag) - { - tmpParam->buildTree(); - } - } - - return(&ParamDefTable[0]); -} - -NvParameterized::ErrorType NoiseFSActorParams::getParameterHandle(const char* long_name, Handle& handle) const -{ - ErrorType Ret = NvParameters::getParameterHandle(long_name, handle); - if (Ret != ERROR_NONE) - { - return(Ret); - } - - size_t offset; - void* ptr; - - getVarPtr(handle, ptr, offset); - - if (ptr == NULL) - { - return(ERROR_INDEX_OUT_OF_RANGE); - } - - return(ERROR_NONE); -} - -NvParameterized::ErrorType NoiseFSActorParams::getParameterHandle(const char* long_name, Handle& handle) -{ - ErrorType Ret = NvParameters::getParameterHandle(long_name, handle); - if (Ret != ERROR_NONE) - { - return(Ret); - } - - size_t offset; - void* ptr; - - getVarPtr(handle, ptr, offset); - - if (ptr == NULL) - { - return(ERROR_INDEX_OUT_OF_RANGE); - } - - return(ERROR_NONE); -} - -void NoiseFSActorParams::getVarPtr(const Handle& handle, void*& ptr, size_t& offset) const -{ - ptr = getVarPtrHelper(&ParamLookupTable[0], const_cast<NoiseFSActorParams::ParametersStruct*>(¶meters()), handle, offset); -} - - -/* Dynamic Handle Indices */ - -void NoiseFSActorParams::freeParameterDefinitionTable(NvParameterized::Traits* traits) -{ - if (!traits) - { - return; - } - - if (!mBuiltFlag) // Double-checked lock - { - return; - } - - NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); - - if (!mBuiltFlag) - { - return; - } - - for (uint32_t i = 0; i < NumParamDefs; ++i) - { - ParamDefTable[i].~DefinitionImpl(); - } - - traits->free(ParamDefTable); - - mBuiltFlag = false; -} - -#define PDEF_PTR(index) (&ParamDefTable[index]) - -void NoiseFSActorParams::buildTree(void) -{ - - uint32_t allocSize = sizeof(NvParameterized::DefinitionImpl) * NumParamDefs; - ParamDefTable = (NvParameterized::DefinitionImpl*)(mParameterizedTraits->alloc(allocSize)); - memset(ParamDefTable, 0, allocSize); - - for (uint32_t i = 0; i < NumParamDefs; ++i) - { - NV_PARAM_PLACEMENT_NEW(ParamDefTable + i, NvParameterized::DefinitionImpl)(*mParameterizedTraits); - } - - // Initialize DefinitionImpl node: nodeIndex=0, longName="" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[0]; - ParamDef->init("", TYPE_STRUCT, "STRUCT", true); - - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=1, longName="initialPose" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[1]; - ParamDef->init("initialPose", TYPE_TRANSFORM, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[2]; - static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; - HintTable[0].init("longDescription", "The initial pose of the actor. This includes both translation and rotation.", true); - HintTable[1].init("shortDescription", "The initial pose of the actor.", true); - ParamDefTable[1].setHints((const NvParameterized::Hint**)HintPtrTable, 2); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=2, longName="initialScale" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[2]; - ParamDef->init("initialScale", TYPE_F32, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "The initial space scale of the actor", true); - ParamDefTable[2].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=3, longName="fieldBoundaryFilterDataName" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[3]; - ParamDef->init("fieldBoundaryFilterDataName", TYPE_STRING, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("HIDDEN", uint64_t(1), true); - ParamDefTable[3].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#else - - static HintImpl HintTable[2]; - static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; - HintTable[0].init("HIDDEN", uint64_t(1), true); - HintTable[1].init("shortDescription", "The filter data name for NoiseFS vs Field Boundaries interaction. Overrides asset's value.", true); - ParamDefTable[3].setHints((const NvParameterized::Hint**)HintPtrTable, 2); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=4, longName="fieldSamplerFilterDataName" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[4]; - ParamDef->init("fieldSamplerFilterDataName", TYPE_STRING, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "The filter data name for NoiseFS vs other Field Samplers interaction. Overrides asset's value.", true); - ParamDefTable[4].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // SetChildren for: nodeIndex=0, longName="" - { - static Definition* Children[4]; - Children[0] = PDEF_PTR(1); - Children[1] = PDEF_PTR(2); - Children[2] = PDEF_PTR(3); - Children[3] = PDEF_PTR(4); - - ParamDefTable[0].setChildren(Children, 4); - } - - mBuiltFlag = true; - -} -void NoiseFSActorParams::initStrings(void) -{ - fieldBoundaryFilterDataName.isAllocated = true; - fieldBoundaryFilterDataName.buf = NULL; - fieldSamplerFilterDataName.isAllocated = true; - fieldSamplerFilterDataName.buf = NULL; -} - -void NoiseFSActorParams::initDynamicArrays(void) -{ -} - -void NoiseFSActorParams::initDefaults(void) -{ - - freeStrings(); - freeReferences(); - freeDynamicArrays(); - initialPose = physx::PxTransform(physx::PxIdentity); - initialScale = float(1); - - initDynamicArrays(); - initStrings(); - initReferences(); -} - -void NoiseFSActorParams::initReferences(void) -{ -} - -void NoiseFSActorParams::freeDynamicArrays(void) -{ -} - -void NoiseFSActorParams::freeStrings(void) -{ - - if (fieldBoundaryFilterDataName.isAllocated && fieldBoundaryFilterDataName.buf) - { - mParameterizedTraits->strfree((char*)fieldBoundaryFilterDataName.buf); - } - - if (fieldSamplerFilterDataName.isAllocated && fieldSamplerFilterDataName.buf) - { - mParameterizedTraits->strfree((char*)fieldSamplerFilterDataName.buf); - } -} - -void NoiseFSActorParams::freeReferences(void) -{ -} - -} // namespace basicfs -} // namespace nvidia diff --git a/APEX_1.4/module/basicfs/src/autogen/NoiseFSAssetParams.cpp b/APEX_1.4/module/basicfs/src/autogen/NoiseFSAssetParams.cpp deleted file mode 100644 index 783a419a..00000000 --- a/APEX_1.4/module/basicfs/src/autogen/NoiseFSAssetParams.cpp +++ /dev/null @@ -1,794 +0,0 @@ -// This code contains NVIDIA Confidential Information and is disclosed to you -// under a form of NVIDIA software license agreement provided separately to you. -// -// Notice -// NVIDIA Corporation and its licensors retain all intellectual property and -// proprietary rights in and to this software and related documentation and -// any modifications thereto. Any use, reproduction, disclosure, or -// distribution of this software and related documentation without an express -// license agreement from NVIDIA Corporation is strictly prohibited. -// -// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES -// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO -// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, -// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. -// -// Information and code furnished is believed to be accurate and reliable. -// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such -// information or for any infringement of patents or other rights of third parties that may -// result from its use. No license is granted by implication or otherwise under any patent -// or patent rights of NVIDIA Corporation. Details are subject to change without notice. -// This code supersedes and replaces all information previously supplied. -// NVIDIA Corporation products are not authorized for use as critical -// components in life support devices or systems without express written approval of -// NVIDIA Corporation. -// -// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. - -// This file was generated by NvParameterized/scripts/GenParameterized.pl - - -#include "NoiseFSAssetParams.h" -#include <string.h> -#include <stdlib.h> - -using namespace NvParameterized; - -namespace nvidia -{ -namespace basicfs -{ - -using namespace NoiseFSAssetParamsNS; - -const char* const NoiseFSAssetParamsFactory::vptr = - NvParameterized::getVptr<NoiseFSAssetParams, NoiseFSAssetParams::ClassAlignment>(); - -const uint32_t NumParamDefs = 19; -static NvParameterized::DefinitionImpl* ParamDefTable; // now allocated in buildTree [NumParamDefs]; - - -static const size_t ParamLookupChildrenTable[] = -{ - 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, -}; - -#define TENUM(type) nvidia::##type -#define CHILDREN(index) &ParamLookupChildrenTable[index] -static const NvParameterized::ParamLookupNode ParamLookupTable[NumParamDefs] = -{ - { TYPE_STRUCT, false, 0, CHILDREN(0), 18 }, - { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->defaultScale), NULL, 0 }, // defaultScale - { TYPE_VEC3, false, (size_t)(&((ParametersStruct*)0)->boundarySize), NULL, 0 }, // boundarySize - { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->boundaryFadePercentage), NULL, 0 }, // boundaryFadePercentage - { TYPE_ENUM, false, (size_t)(&((ParametersStruct*)0)->fieldType), NULL, 0 }, // fieldType - { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->fieldDragCoeff), NULL, 0 }, // fieldDragCoeff - { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->fieldWeight), NULL, 0 }, // fieldWeight - { TYPE_ENUM, false, (size_t)(&((ParametersStruct*)0)->noiseType), NULL, 0 }, // noiseType - { TYPE_U32, false, (size_t)(&((ParametersStruct*)0)->noiseSeed), NULL, 0 }, // noiseSeed - { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->noiseStrength), NULL, 0 }, // noiseStrength - { TYPE_VEC3, false, (size_t)(&((ParametersStruct*)0)->noiseSpacePeriod), NULL, 0 }, // noiseSpacePeriod - { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->noiseTimePeriod), NULL, 0 }, // noiseTimePeriod - { TYPE_U32, false, (size_t)(&((ParametersStruct*)0)->noiseOctaves), NULL, 0 }, // noiseOctaves - { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->noiseStrengthOctaveMultiplier), NULL, 0 }, // noiseStrengthOctaveMultiplier - { TYPE_VEC3, false, (size_t)(&((ParametersStruct*)0)->noiseSpacePeriodOctaveMultiplier), NULL, 0 }, // noiseSpacePeriodOctaveMultiplier - { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->noiseTimePeriodOctaveMultiplier), NULL, 0 }, // noiseTimePeriodOctaveMultiplier - { TYPE_STRING, false, (size_t)(&((ParametersStruct*)0)->fieldBoundaryFilterDataName), NULL, 0 }, // fieldBoundaryFilterDataName - { TYPE_STRING, false, (size_t)(&((ParametersStruct*)0)->fieldSamplerFilterDataName), NULL, 0 }, // fieldSamplerFilterDataName - { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->useLocalSpace), NULL, 0 }, // useLocalSpace -}; - - -bool NoiseFSAssetParams::mBuiltFlag = false; -NvParameterized::MutexType NoiseFSAssetParams::mBuiltFlagMutex; - -NoiseFSAssetParams::NoiseFSAssetParams(NvParameterized::Traits* traits, void* buf, int32_t* refCount) : - NvParameters(traits, buf, refCount) -{ - //mParameterizedTraits->registerFactory(className(), &NoiseFSAssetParamsFactoryInst); - - if (!buf) //Do not init data if it is inplace-deserialized - { - initDynamicArrays(); - initStrings(); - initReferences(); - initDefaults(); - } -} - -NoiseFSAssetParams::~NoiseFSAssetParams() -{ - freeStrings(); - freeReferences(); - freeDynamicArrays(); -} - -void NoiseFSAssetParams::destroy() -{ - // We cache these fields here to avoid overwrite in destructor - bool doDeallocateSelf = mDoDeallocateSelf; - NvParameterized::Traits* traits = mParameterizedTraits; - int32_t* refCount = mRefCount; - void* buf = mBuffer; - - this->~NoiseFSAssetParams(); - - NvParameters::destroy(this, traits, doDeallocateSelf, refCount, buf); -} - -const NvParameterized::DefinitionImpl* NoiseFSAssetParams::getParameterDefinitionTree(void) -{ - if (!mBuiltFlag) // Double-checked lock - { - NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); - if (!mBuiltFlag) - { - buildTree(); - } - } - - return(&ParamDefTable[0]); -} - -const NvParameterized::DefinitionImpl* NoiseFSAssetParams::getParameterDefinitionTree(void) const -{ - NoiseFSAssetParams* tmpParam = const_cast<NoiseFSAssetParams*>(this); - - if (!mBuiltFlag) // Double-checked lock - { - NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); - if (!mBuiltFlag) - { - tmpParam->buildTree(); - } - } - - return(&ParamDefTable[0]); -} - -NvParameterized::ErrorType NoiseFSAssetParams::getParameterHandle(const char* long_name, Handle& handle) const -{ - ErrorType Ret = NvParameters::getParameterHandle(long_name, handle); - if (Ret != ERROR_NONE) - { - return(Ret); - } - - size_t offset; - void* ptr; - - getVarPtr(handle, ptr, offset); - - if (ptr == NULL) - { - return(ERROR_INDEX_OUT_OF_RANGE); - } - - return(ERROR_NONE); -} - -NvParameterized::ErrorType NoiseFSAssetParams::getParameterHandle(const char* long_name, Handle& handle) -{ - ErrorType Ret = NvParameters::getParameterHandle(long_name, handle); - if (Ret != ERROR_NONE) - { - return(Ret); - } - - size_t offset; - void* ptr; - - getVarPtr(handle, ptr, offset); - - if (ptr == NULL) - { - return(ERROR_INDEX_OUT_OF_RANGE); - } - - return(ERROR_NONE); -} - -void NoiseFSAssetParams::getVarPtr(const Handle& handle, void*& ptr, size_t& offset) const -{ - ptr = getVarPtrHelper(&ParamLookupTable[0], const_cast<NoiseFSAssetParams::ParametersStruct*>(¶meters()), handle, offset); -} - - -/* Dynamic Handle Indices */ - -void NoiseFSAssetParams::freeParameterDefinitionTable(NvParameterized::Traits* traits) -{ - if (!traits) - { - return; - } - - if (!mBuiltFlag) // Double-checked lock - { - return; - } - - NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); - - if (!mBuiltFlag) - { - return; - } - - for (uint32_t i = 0; i < NumParamDefs; ++i) - { - ParamDefTable[i].~DefinitionImpl(); - } - - traits->free(ParamDefTable); - - mBuiltFlag = false; -} - -#define PDEF_PTR(index) (&ParamDefTable[index]) - -void NoiseFSAssetParams::buildTree(void) -{ - - uint32_t allocSize = sizeof(NvParameterized::DefinitionImpl) * NumParamDefs; - ParamDefTable = (NvParameterized::DefinitionImpl*)(mParameterizedTraits->alloc(allocSize)); - memset(ParamDefTable, 0, allocSize); - - for (uint32_t i = 0; i < NumParamDefs; ++i) - { - NV_PARAM_PLACEMENT_NEW(ParamDefTable + i, NvParameterized::DefinitionImpl)(*mParameterizedTraits); - } - - // Initialize DefinitionImpl node: nodeIndex=0, longName="" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[0]; - ParamDef->init("", TYPE_STRUCT, "STRUCT", true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "Contains the asset properties for this Noise Field Sampler.", true); - ParamDefTable[0].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=1, longName="defaultScale" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[1]; - ParamDef->init("defaultScale", TYPE_F32, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("HIDDEN", uint64_t(1), true); - ParamDefTable[1].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#else - - static HintImpl HintTable[3]; - static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], }; - HintTable[0].init("HIDDEN", uint64_t(1), true); - HintTable[1].init("longDescription", "The default scale factor of the boundary shape. The default value is 1.0.", true); - HintTable[2].init("shortDescription", "The default scale factor of the boundary shape.", true); - ParamDefTable[1].setHints((const NvParameterized::Hint**)HintPtrTable, 3); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=2, longName="boundarySize" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[2]; - ParamDef->init("boundarySize", TYPE_VEC3, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "Size of the boundary box.", true); - ParamDefTable[2].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=3, longName="boundaryFadePercentage" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[3]; - ParamDef->init("boundaryFadePercentage", TYPE_F32, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - - static HintImpl HintTable[2]; - static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; - HintTable[0].init("max", uint64_t(1), true); - HintTable[1].init("min", uint64_t(0), true); - ParamDefTable[3].setHints((const NvParameterized::Hint**)HintPtrTable, 2); - -#else - - static HintImpl HintTable[3]; - static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], }; - HintTable[0].init("max", uint64_t(1), true); - HintTable[1].init("min", uint64_t(0), true); - HintTable[2].init("shortDescription", "Percentage of distance from boundary to center where fade out starts.", true); - ParamDefTable[3].setHints((const NvParameterized::Hint**)HintPtrTable, 3); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=4, longName="fieldType" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[4]; - ParamDef->init("fieldType", TYPE_ENUM, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "Type of field.", true); - ParamDefTable[4].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - static const char* const EnumVals[] = { "FORCE", "VELOCITY_DRAG", "VELOCITY_DIRECT" }; - ParamDefTable[4].setEnumVals((const char**)EnumVals, 3); - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=5, longName="fieldDragCoeff" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[5]; - ParamDef->init("fieldDragCoeff", TYPE_F32, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("min", uint64_t(0), true); - ParamDefTable[5].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#else - - static HintImpl HintTable[2]; - static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; - HintTable[0].init("min", uint64_t(0), true); - HintTable[1].init("shortDescription", "Field drag coefficient (only for VELOCITY_DRAG field type).", true); - ParamDefTable[5].setHints((const NvParameterized::Hint**)HintPtrTable, 2); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=6, longName="fieldWeight" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[6]; - ParamDef->init("fieldWeight", TYPE_F32, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - - static HintImpl HintTable[2]; - static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; - HintTable[0].init("max", uint64_t(1), true); - HintTable[1].init("min", uint64_t(0), true); - ParamDefTable[6].setHints((const NvParameterized::Hint**)HintPtrTable, 2); - -#else - - static HintImpl HintTable[3]; - static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], }; - HintTable[0].init("max", uint64_t(1), true); - HintTable[1].init("min", uint64_t(0), true); - HintTable[2].init("shortDescription", "A weight for the field, it controls how strongly the field affects particles", true); - ParamDefTable[6].setHints((const NvParameterized::Hint**)HintPtrTable, 3); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=7, longName="noiseType" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[7]; - ParamDef->init("noiseType", TYPE_ENUM, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "Type of noise (simplex, curl and etc.).", true); - ParamDefTable[7].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - static const char* const EnumVals[] = { "SIMPLEX", "CURL" }; - ParamDefTable[7].setEnumVals((const char**)EnumVals, 2); - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=8, longName="noiseSeed" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[8]; - ParamDef->init("noiseSeed", TYPE_U32, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "Seed for the noise random generator.", true); - ParamDefTable[8].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=9, longName="noiseStrength" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[9]; - ParamDef->init("noiseStrength", TYPE_F32, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "Noise strength.", true); - ParamDefTable[9].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=10, longName="noiseSpacePeriod" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[10]; - ParamDef->init("noiseSpacePeriod", TYPE_VEC3, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "Noise period in space.", true); - ParamDefTable[10].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=11, longName="noiseTimePeriod" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[11]; - ParamDef->init("noiseTimePeriod", TYPE_F32, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "Noise period in time.", true); - ParamDefTable[11].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=12, longName="noiseOctaves" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[12]; - ParamDef->init("noiseOctaves", TYPE_U32, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "Number of the noise octaves (more octaves give more turbulent noise, but increase computational time).", true); - ParamDefTable[12].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=13, longName="noiseStrengthOctaveMultiplier" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[13]; - ParamDef->init("noiseStrengthOctaveMultiplier", TYPE_F32, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "Noise strength multiplier from one octave to the next.", true); - ParamDefTable[13].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=14, longName="noiseSpacePeriodOctaveMultiplier" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[14]; - ParamDef->init("noiseSpacePeriodOctaveMultiplier", TYPE_VEC3, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "Noise period in space multiplier from one octave to the next.", true); - ParamDefTable[14].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=15, longName="noiseTimePeriodOctaveMultiplier" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[15]; - ParamDef->init("noiseTimePeriodOctaveMultiplier", TYPE_F32, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "Noise period in time multiplier from one octave to the next.", true); - ParamDefTable[15].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=16, longName="fieldBoundaryFilterDataName" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[16]; - ParamDef->init("fieldBoundaryFilterDataName", TYPE_STRING, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("HIDDEN", uint64_t(1), true); - ParamDefTable[16].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#else - - static HintImpl HintTable[2]; - static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; - HintTable[0].init("HIDDEN", uint64_t(1), true); - HintTable[1].init("shortDescription", "The filter data name for NoiseFS vs Field Boundaries interaction.", true); - ParamDefTable[16].setHints((const NvParameterized::Hint**)HintPtrTable, 2); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=17, longName="fieldSamplerFilterDataName" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[17]; - ParamDef->init("fieldSamplerFilterDataName", TYPE_STRING, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "The filter data name for NoiseFS vs other Field Samplers interaction.", true); - ParamDefTable[17].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=18, longName="useLocalSpace" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[18]; - ParamDef->init("useLocalSpace", TYPE_BOOL, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "when enabled, noise calculation is done in the local space.", true); - ParamDefTable[18].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // SetChildren for: nodeIndex=0, longName="" - { - static Definition* Children[18]; - Children[0] = PDEF_PTR(1); - Children[1] = PDEF_PTR(2); - Children[2] = PDEF_PTR(3); - Children[3] = PDEF_PTR(4); - Children[4] = PDEF_PTR(5); - Children[5] = PDEF_PTR(6); - Children[6] = PDEF_PTR(7); - Children[7] = PDEF_PTR(8); - Children[8] = PDEF_PTR(9); - Children[9] = PDEF_PTR(10); - Children[10] = PDEF_PTR(11); - Children[11] = PDEF_PTR(12); - Children[12] = PDEF_PTR(13); - Children[13] = PDEF_PTR(14); - Children[14] = PDEF_PTR(15); - Children[15] = PDEF_PTR(16); - Children[16] = PDEF_PTR(17); - Children[17] = PDEF_PTR(18); - - ParamDefTable[0].setChildren(Children, 18); - } - - mBuiltFlag = true; - -} -void NoiseFSAssetParams::initStrings(void) -{ - fieldBoundaryFilterDataName.isAllocated = true; - fieldBoundaryFilterDataName.buf = NULL; - fieldSamplerFilterDataName.isAllocated = true; - fieldSamplerFilterDataName.buf = NULL; -} - -void NoiseFSAssetParams::initDynamicArrays(void) -{ -} - -void NoiseFSAssetParams::initDefaults(void) -{ - - freeStrings(); - freeReferences(); - freeDynamicArrays(); - defaultScale = float(1); - boundarySize = physx::PxVec3(init(10, 10, 10)); - boundaryFadePercentage = float(0.1); - fieldType = (const char*)"VELOCITY_DIRECT"; - fieldDragCoeff = float(1); - fieldWeight = float(1); - noiseType = (const char*)"CURL"; - noiseSeed = uint32_t(0); - noiseStrength = float(1); - noiseSpacePeriod = physx::PxVec3(init(1.0, 1.0, 1.0)); - noiseTimePeriod = float(1); - noiseOctaves = uint32_t(1); - noiseStrengthOctaveMultiplier = float(0.5); - noiseSpacePeriodOctaveMultiplier = physx::PxVec3(init(0.5, 0.5, 0.5)); - noiseTimePeriodOctaveMultiplier = float(0.5); - useLocalSpace = bool(false); - - initDynamicArrays(); - initStrings(); - initReferences(); -} - -void NoiseFSAssetParams::initReferences(void) -{ -} - -void NoiseFSAssetParams::freeDynamicArrays(void) -{ -} - -void NoiseFSAssetParams::freeStrings(void) -{ - - if (fieldBoundaryFilterDataName.isAllocated && fieldBoundaryFilterDataName.buf) - { - mParameterizedTraits->strfree((char*)fieldBoundaryFilterDataName.buf); - } - - if (fieldSamplerFilterDataName.isAllocated && fieldSamplerFilterDataName.buf) - { - mParameterizedTraits->strfree((char*)fieldSamplerFilterDataName.buf); - } -} - -void NoiseFSAssetParams::freeReferences(void) -{ -} - -} // namespace basicfs -} // namespace nvidia diff --git a/APEX_1.4/module/basicfs/src/autogen/NoiseFSPreviewParams.cpp b/APEX_1.4/module/basicfs/src/autogen/NoiseFSPreviewParams.cpp deleted file mode 100644 index df31abc8..00000000 --- a/APEX_1.4/module/basicfs/src/autogen/NoiseFSPreviewParams.cpp +++ /dev/null @@ -1,407 +0,0 @@ -// This code contains NVIDIA Confidential Information and is disclosed to you -// under a form of NVIDIA software license agreement provided separately to you. -// -// Notice -// NVIDIA Corporation and its licensors retain all intellectual property and -// proprietary rights in and to this software and related documentation and -// any modifications thereto. Any use, reproduction, disclosure, or -// distribution of this software and related documentation without an express -// license agreement from NVIDIA Corporation is strictly prohibited. -// -// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES -// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO -// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, -// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. -// -// Information and code furnished is believed to be accurate and reliable. -// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such -// information or for any infringement of patents or other rights of third parties that may -// result from its use. No license is granted by implication or otherwise under any patent -// or patent rights of NVIDIA Corporation. Details are subject to change without notice. -// This code supersedes and replaces all information previously supplied. -// NVIDIA Corporation products are not authorized for use as critical -// components in life support devices or systems without express written approval of -// NVIDIA Corporation. -// -// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. - -// This file was generated by NvParameterized/scripts/GenParameterized.pl - - -#include "NoiseFSPreviewParams.h" -#include <string.h> -#include <stdlib.h> - -using namespace NvParameterized; - -namespace nvidia -{ -namespace basicfs -{ - -using namespace NoiseFSPreviewParamsNS; - -const char* const NoiseFSPreviewParamsFactory::vptr = - NvParameterized::getVptr<NoiseFSPreviewParams, NoiseFSPreviewParams::ClassAlignment>(); - -const uint32_t NumParamDefs = 5; -static NvParameterized::DefinitionImpl* ParamDefTable; // now allocated in buildTree [NumParamDefs]; - - -static const size_t ParamLookupChildrenTable[] = -{ - 1, 2, 3, 4, -}; - -#define TENUM(type) nvidia::##type -#define CHILDREN(index) &ParamLookupChildrenTable[index] -static const NvParameterized::ParamLookupNode ParamLookupTable[NumParamDefs] = -{ - { TYPE_STRUCT, false, 0, CHILDREN(0), 4 }, - { TYPE_MAT44, false, (size_t)(&((ParametersStruct*)0)->globalPose), NULL, 0 }, // globalPose - { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->drawShape), NULL, 0 }, // drawShape - { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->drawAssetInfo), NULL, 0 }, // drawAssetInfo - { TYPE_U64, false, (size_t)(&((ParametersStruct*)0)->userData), NULL, 0 }, // userData -}; - - -bool NoiseFSPreviewParams::mBuiltFlag = false; -NvParameterized::MutexType NoiseFSPreviewParams::mBuiltFlagMutex; - -NoiseFSPreviewParams::NoiseFSPreviewParams(NvParameterized::Traits* traits, void* buf, int32_t* refCount) : - NvParameters(traits, buf, refCount) -{ - //mParameterizedTraits->registerFactory(className(), &NoiseFSPreviewParamsFactoryInst); - - if (!buf) //Do not init data if it is inplace-deserialized - { - initDynamicArrays(); - initStrings(); - initReferences(); - initDefaults(); - } -} - -NoiseFSPreviewParams::~NoiseFSPreviewParams() -{ - freeStrings(); - freeReferences(); - freeDynamicArrays(); -} - -void NoiseFSPreviewParams::destroy() -{ - // We cache these fields here to avoid overwrite in destructor - bool doDeallocateSelf = mDoDeallocateSelf; - NvParameterized::Traits* traits = mParameterizedTraits; - int32_t* refCount = mRefCount; - void* buf = mBuffer; - - this->~NoiseFSPreviewParams(); - - NvParameters::destroy(this, traits, doDeallocateSelf, refCount, buf); -} - -const NvParameterized::DefinitionImpl* NoiseFSPreviewParams::getParameterDefinitionTree(void) -{ - if (!mBuiltFlag) // Double-checked lock - { - NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); - if (!mBuiltFlag) - { - buildTree(); - } - } - - return(&ParamDefTable[0]); -} - -const NvParameterized::DefinitionImpl* NoiseFSPreviewParams::getParameterDefinitionTree(void) const -{ - NoiseFSPreviewParams* tmpParam = const_cast<NoiseFSPreviewParams*>(this); - - if (!mBuiltFlag) // Double-checked lock - { - NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); - if (!mBuiltFlag) - { - tmpParam->buildTree(); - } - } - - return(&ParamDefTable[0]); -} - -NvParameterized::ErrorType NoiseFSPreviewParams::getParameterHandle(const char* long_name, Handle& handle) const -{ - ErrorType Ret = NvParameters::getParameterHandle(long_name, handle); - if (Ret != ERROR_NONE) - { - return(Ret); - } - - size_t offset; - void* ptr; - - getVarPtr(handle, ptr, offset); - - if (ptr == NULL) - { - return(ERROR_INDEX_OUT_OF_RANGE); - } - - return(ERROR_NONE); -} - -NvParameterized::ErrorType NoiseFSPreviewParams::getParameterHandle(const char* long_name, Handle& handle) -{ - ErrorType Ret = NvParameters::getParameterHandle(long_name, handle); - if (Ret != ERROR_NONE) - { - return(Ret); - } - - size_t offset; - void* ptr; - - getVarPtr(handle, ptr, offset); - - if (ptr == NULL) - { - return(ERROR_INDEX_OUT_OF_RANGE); - } - - return(ERROR_NONE); -} - -void NoiseFSPreviewParams::getVarPtr(const Handle& handle, void*& ptr, size_t& offset) const -{ - ptr = getVarPtrHelper(&ParamLookupTable[0], const_cast<NoiseFSPreviewParams::ParametersStruct*>(¶meters()), handle, offset); -} - - -/* Dynamic Handle Indices */ - -void NoiseFSPreviewParams::freeParameterDefinitionTable(NvParameterized::Traits* traits) -{ - if (!traits) - { - return; - } - - if (!mBuiltFlag) // Double-checked lock - { - return; - } - - NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); - - if (!mBuiltFlag) - { - return; - } - - for (uint32_t i = 0; i < NumParamDefs; ++i) - { - ParamDefTable[i].~DefinitionImpl(); - } - - traits->free(ParamDefTable); - - mBuiltFlag = false; -} - -#define PDEF_PTR(index) (&ParamDefTable[index]) - -void NoiseFSPreviewParams::buildTree(void) -{ - - uint32_t allocSize = sizeof(NvParameterized::DefinitionImpl) * NumParamDefs; - ParamDefTable = (NvParameterized::DefinitionImpl*)(mParameterizedTraits->alloc(allocSize)); - memset(ParamDefTable, 0, allocSize); - - for (uint32_t i = 0; i < NumParamDefs; ++i) - { - NV_PARAM_PLACEMENT_NEW(ParamDefTable + i, NvParameterized::DefinitionImpl)(*mParameterizedTraits); - } - - // Initialize DefinitionImpl node: nodeIndex=0, longName="" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[0]; - ParamDef->init("", TYPE_STRUCT, "STRUCT", true); - - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=1, longName="globalPose" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[1]; - ParamDef->init("globalPose", TYPE_MAT44, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("editorDisplay", "false", true); - ParamDefTable[1].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#else - - static HintImpl HintTable[2]; - static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; - HintTable[0].init("editorDisplay", "false", true); - HintTable[1].init("shortDescription", "The pose that translates from preview coordinates to world coordinates", true); - ParamDefTable[1].setHints((const NvParameterized::Hint**)HintPtrTable, 2); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=2, longName="drawShape" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[2]; - ParamDef->init("drawShape", TYPE_BOOL, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("editorDisplay", "false", true); - ParamDefTable[2].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#else - - static HintImpl HintTable[2]; - static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; - HintTable[0].init("editorDisplay", "false", true); - HintTable[1].init("shortDescription", "Draw shapes of NoiseFS", true); - ParamDefTable[2].setHints((const NvParameterized::Hint**)HintPtrTable, 2); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=3, longName="drawAssetInfo" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[3]; - ParamDef->init("drawAssetInfo", TYPE_BOOL, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("editorDisplay", "false", true); - ParamDefTable[3].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#else - - static HintImpl HintTable[2]; - static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; - HintTable[0].init("editorDisplay", "false", true); - HintTable[1].init("shortDescription", "Display asset info", true); - ParamDefTable[3].setHints((const NvParameterized::Hint**)HintPtrTable, 2); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=4, longName="userData" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[4]; - ParamDef->init("userData", TYPE_U64, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("editorDisplay", "false", true); - ParamDefTable[4].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#else - - static HintImpl HintTable[2]; - static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; - HintTable[0].init("editorDisplay", "false", true); - HintTable[1].init("shortDescription", "Optional user data pointer associated with the actor", true); - ParamDefTable[4].setHints((const NvParameterized::Hint**)HintPtrTable, 2); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // SetChildren for: nodeIndex=0, longName="" - { - static Definition* Children[4]; - Children[0] = PDEF_PTR(1); - Children[1] = PDEF_PTR(2); - Children[2] = PDEF_PTR(3); - Children[3] = PDEF_PTR(4); - - ParamDefTable[0].setChildren(Children, 4); - } - - mBuiltFlag = true; - -} -void NoiseFSPreviewParams::initStrings(void) -{ -} - -void NoiseFSPreviewParams::initDynamicArrays(void) -{ -} - -void NoiseFSPreviewParams::initDefaults(void) -{ - - freeStrings(); - freeReferences(); - freeDynamicArrays(); - globalPose = physx::PxMat44(physx::PxVec4(1.0f)); - drawShape = bool(0); - drawAssetInfo = bool(0); - userData = uint64_t(0); - - initDynamicArrays(); - initStrings(); - initReferences(); -} - -void NoiseFSPreviewParams::initReferences(void) -{ -} - -void NoiseFSPreviewParams::freeDynamicArrays(void) -{ -} - -void NoiseFSPreviewParams::freeStrings(void) -{ -} - -void NoiseFSPreviewParams::freeReferences(void) -{ -} - -} // namespace basicfs -} // namespace nvidia diff --git a/APEX_1.4/module/basicfs/src/autogen/VortexFSActorParams.cpp b/APEX_1.4/module/basicfs/src/autogen/VortexFSActorParams.cpp deleted file mode 100644 index 48bdf12b..00000000 --- a/APEX_1.4/module/basicfs/src/autogen/VortexFSActorParams.cpp +++ /dev/null @@ -1,402 +0,0 @@ -// This code contains NVIDIA Confidential Information and is disclosed to you -// under a form of NVIDIA software license agreement provided separately to you. -// -// Notice -// NVIDIA Corporation and its licensors retain all intellectual property and -// proprietary rights in and to this software and related documentation and -// any modifications thereto. Any use, reproduction, disclosure, or -// distribution of this software and related documentation without an express -// license agreement from NVIDIA Corporation is strictly prohibited. -// -// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES -// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO -// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, -// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. -// -// Information and code furnished is believed to be accurate and reliable. -// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such -// information or for any infringement of patents or other rights of third parties that may -// result from its use. No license is granted by implication or otherwise under any patent -// or patent rights of NVIDIA Corporation. Details are subject to change without notice. -// This code supersedes and replaces all information previously supplied. -// NVIDIA Corporation products are not authorized for use as critical -// components in life support devices or systems without express written approval of -// NVIDIA Corporation. -// -// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. - -// This file was generated by NvParameterized/scripts/GenParameterized.pl - - -#include "VortexFSActorParams.h" -#include <string.h> -#include <stdlib.h> - -using namespace NvParameterized; - -namespace nvidia -{ -namespace basicfs -{ - -using namespace VortexFSActorParamsNS; - -const char* const VortexFSActorParamsFactory::vptr = - NvParameterized::getVptr<VortexFSActorParams, VortexFSActorParams::ClassAlignment>(); - -const uint32_t NumParamDefs = 5; -static NvParameterized::DefinitionImpl* ParamDefTable; // now allocated in buildTree [NumParamDefs]; - - -static const size_t ParamLookupChildrenTable[] = -{ - 1, 2, 3, 4, -}; - -#define TENUM(type) nvidia::##type -#define CHILDREN(index) &ParamLookupChildrenTable[index] -static const NvParameterized::ParamLookupNode ParamLookupTable[NumParamDefs] = -{ - { TYPE_STRUCT, false, 0, CHILDREN(0), 4 }, - { TYPE_TRANSFORM, false, (size_t)(&((ParametersStruct*)0)->initialPose), NULL, 0 }, // initialPose - { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->initialScale), NULL, 0 }, // initialScale - { TYPE_STRING, false, (size_t)(&((ParametersStruct*)0)->fieldBoundaryFilterDataName), NULL, 0 }, // fieldBoundaryFilterDataName - { TYPE_STRING, false, (size_t)(&((ParametersStruct*)0)->fieldSamplerFilterDataName), NULL, 0 }, // fieldSamplerFilterDataName -}; - - -bool VortexFSActorParams::mBuiltFlag = false; -NvParameterized::MutexType VortexFSActorParams::mBuiltFlagMutex; - -VortexFSActorParams::VortexFSActorParams(NvParameterized::Traits* traits, void* buf, int32_t* refCount) : - NvParameters(traits, buf, refCount) -{ - //mParameterizedTraits->registerFactory(className(), &VortexFSActorParamsFactoryInst); - - if (!buf) //Do not init data if it is inplace-deserialized - { - initDynamicArrays(); - initStrings(); - initReferences(); - initDefaults(); - } -} - -VortexFSActorParams::~VortexFSActorParams() -{ - freeStrings(); - freeReferences(); - freeDynamicArrays(); -} - -void VortexFSActorParams::destroy() -{ - // We cache these fields here to avoid overwrite in destructor - bool doDeallocateSelf = mDoDeallocateSelf; - NvParameterized::Traits* traits = mParameterizedTraits; - int32_t* refCount = mRefCount; - void* buf = mBuffer; - - this->~VortexFSActorParams(); - - NvParameters::destroy(this, traits, doDeallocateSelf, refCount, buf); -} - -const NvParameterized::DefinitionImpl* VortexFSActorParams::getParameterDefinitionTree(void) -{ - if (!mBuiltFlag) // Double-checked lock - { - NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); - if (!mBuiltFlag) - { - buildTree(); - } - } - - return(&ParamDefTable[0]); -} - -const NvParameterized::DefinitionImpl* VortexFSActorParams::getParameterDefinitionTree(void) const -{ - VortexFSActorParams* tmpParam = const_cast<VortexFSActorParams*>(this); - - if (!mBuiltFlag) // Double-checked lock - { - NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); - if (!mBuiltFlag) - { - tmpParam->buildTree(); - } - } - - return(&ParamDefTable[0]); -} - -NvParameterized::ErrorType VortexFSActorParams::getParameterHandle(const char* long_name, Handle& handle) const -{ - ErrorType Ret = NvParameters::getParameterHandle(long_name, handle); - if (Ret != ERROR_NONE) - { - return(Ret); - } - - size_t offset; - void* ptr; - - getVarPtr(handle, ptr, offset); - - if (ptr == NULL) - { - return(ERROR_INDEX_OUT_OF_RANGE); - } - - return(ERROR_NONE); -} - -NvParameterized::ErrorType VortexFSActorParams::getParameterHandle(const char* long_name, Handle& handle) -{ - ErrorType Ret = NvParameters::getParameterHandle(long_name, handle); - if (Ret != ERROR_NONE) - { - return(Ret); - } - - size_t offset; - void* ptr; - - getVarPtr(handle, ptr, offset); - - if (ptr == NULL) - { - return(ERROR_INDEX_OUT_OF_RANGE); - } - - return(ERROR_NONE); -} - -void VortexFSActorParams::getVarPtr(const Handle& handle, void*& ptr, size_t& offset) const -{ - ptr = getVarPtrHelper(&ParamLookupTable[0], const_cast<VortexFSActorParams::ParametersStruct*>(¶meters()), handle, offset); -} - - -/* Dynamic Handle Indices */ - -void VortexFSActorParams::freeParameterDefinitionTable(NvParameterized::Traits* traits) -{ - if (!traits) - { - return; - } - - if (!mBuiltFlag) // Double-checked lock - { - return; - } - - NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); - - if (!mBuiltFlag) - { - return; - } - - for (uint32_t i = 0; i < NumParamDefs; ++i) - { - ParamDefTable[i].~DefinitionImpl(); - } - - traits->free(ParamDefTable); - - mBuiltFlag = false; -} - -#define PDEF_PTR(index) (&ParamDefTable[index]) - -void VortexFSActorParams::buildTree(void) -{ - - uint32_t allocSize = sizeof(NvParameterized::DefinitionImpl) * NumParamDefs; - ParamDefTable = (NvParameterized::DefinitionImpl*)(mParameterizedTraits->alloc(allocSize)); - memset(ParamDefTable, 0, allocSize); - - for (uint32_t i = 0; i < NumParamDefs; ++i) - { - NV_PARAM_PLACEMENT_NEW(ParamDefTable + i, NvParameterized::DefinitionImpl)(*mParameterizedTraits); - } - - // Initialize DefinitionImpl node: nodeIndex=0, longName="" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[0]; - ParamDef->init("", TYPE_STRUCT, "STRUCT", true); - - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=1, longName="initialPose" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[1]; - ParamDef->init("initialPose", TYPE_TRANSFORM, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[2]; - static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; - HintTable[0].init("longDescription", "The initial pose of the actor. This includes both translation and rotation.", true); - HintTable[1].init("shortDescription", "The initial pose of the actor.", true); - ParamDefTable[1].setHints((const NvParameterized::Hint**)HintPtrTable, 2); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=2, longName="initialScale" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[2]; - ParamDef->init("initialScale", TYPE_F32, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "The initial space scale of the actor", true); - ParamDefTable[2].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=3, longName="fieldBoundaryFilterDataName" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[3]; - ParamDef->init("fieldBoundaryFilterDataName", TYPE_STRING, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("HIDDEN", uint64_t(1), true); - ParamDefTable[3].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#else - - static HintImpl HintTable[2]; - static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; - HintTable[0].init("HIDDEN", uint64_t(1), true); - HintTable[1].init("shortDescription", "The filter data name for AttractorFS vs Field Boundaries interaction. Overrides asset's value.", true); - ParamDefTable[3].setHints((const NvParameterized::Hint**)HintPtrTable, 2); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=4, longName="fieldSamplerFilterDataName" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[4]; - ParamDef->init("fieldSamplerFilterDataName", TYPE_STRING, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "The filter data name for AttractorFS vs other Field Samplers interaction. Overrides asset's value.", true); - ParamDefTable[4].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // SetChildren for: nodeIndex=0, longName="" - { - static Definition* Children[4]; - Children[0] = PDEF_PTR(1); - Children[1] = PDEF_PTR(2); - Children[2] = PDEF_PTR(3); - Children[3] = PDEF_PTR(4); - - ParamDefTable[0].setChildren(Children, 4); - } - - mBuiltFlag = true; - -} -void VortexFSActorParams::initStrings(void) -{ - fieldBoundaryFilterDataName.isAllocated = true; - fieldBoundaryFilterDataName.buf = NULL; - fieldSamplerFilterDataName.isAllocated = true; - fieldSamplerFilterDataName.buf = NULL; -} - -void VortexFSActorParams::initDynamicArrays(void) -{ -} - -void VortexFSActorParams::initDefaults(void) -{ - - freeStrings(); - freeReferences(); - freeDynamicArrays(); - initialPose = physx::PxTransform(physx::PxIdentity); - initialScale = float(1); - - initDynamicArrays(); - initStrings(); - initReferences(); -} - -void VortexFSActorParams::initReferences(void) -{ -} - -void VortexFSActorParams::freeDynamicArrays(void) -{ -} - -void VortexFSActorParams::freeStrings(void) -{ - - if (fieldBoundaryFilterDataName.isAllocated && fieldBoundaryFilterDataName.buf) - { - mParameterizedTraits->strfree((char*)fieldBoundaryFilterDataName.buf); - } - - if (fieldSamplerFilterDataName.isAllocated && fieldSamplerFilterDataName.buf) - { - mParameterizedTraits->strfree((char*)fieldSamplerFilterDataName.buf); - } -} - -void VortexFSActorParams::freeReferences(void) -{ -} - -} // namespace basicfs -} // namespace nvidia diff --git a/APEX_1.4/module/basicfs/src/autogen/VortexFSAssetParams.cpp b/APEX_1.4/module/basicfs/src/autogen/VortexFSAssetParams.cpp deleted file mode 100644 index 30b9bbfa..00000000 --- a/APEX_1.4/module/basicfs/src/autogen/VortexFSAssetParams.cpp +++ /dev/null @@ -1,695 +0,0 @@ -// This code contains NVIDIA Confidential Information and is disclosed to you -// under a form of NVIDIA software license agreement provided separately to you. -// -// Notice -// NVIDIA Corporation and its licensors retain all intellectual property and -// proprietary rights in and to this software and related documentation and -// any modifications thereto. Any use, reproduction, disclosure, or -// distribution of this software and related documentation without an express -// license agreement from NVIDIA Corporation is strictly prohibited. -// -// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES -// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO -// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, -// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. -// -// Information and code furnished is believed to be accurate and reliable. -// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such -// information or for any infringement of patents or other rights of third parties that may -// result from its use. No license is granted by implication or otherwise under any patent -// or patent rights of NVIDIA Corporation. Details are subject to change without notice. -// This code supersedes and replaces all information previously supplied. -// NVIDIA Corporation products are not authorized for use as critical -// components in life support devices or systems without express written approval of -// NVIDIA Corporation. -// -// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. - -// This file was generated by NvParameterized/scripts/GenParameterized.pl - - -#include "VortexFSAssetParams.h" -#include <string.h> -#include <stdlib.h> - -using namespace NvParameterized; - -namespace nvidia -{ -namespace basicfs -{ - -using namespace VortexFSAssetParamsNS; - -const char* const VortexFSAssetParamsFactory::vptr = - NvParameterized::getVptr<VortexFSAssetParams, VortexFSAssetParams::ClassAlignment>(); - -const uint32_t NumParamDefs = 15; -static NvParameterized::DefinitionImpl* ParamDefTable; // now allocated in buildTree [NumParamDefs]; - - -static const size_t ParamLookupChildrenTable[] = -{ - 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, -}; - -#define TENUM(type) nvidia::##type -#define CHILDREN(index) &ParamLookupChildrenTable[index] -static const NvParameterized::ParamLookupNode ParamLookupTable[NumParamDefs] = -{ - { TYPE_STRUCT, false, 0, CHILDREN(0), 14 }, - { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->boundaryFadePercentage), NULL, 0 }, // boundaryFadePercentage - { TYPE_VEC3, false, (size_t)(&((ParametersStruct*)0)->axis), NULL, 0 }, // axis - { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->bottomSphericalForce), NULL, 0 }, // bottomSphericalForce - { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->topSphericalForce), NULL, 0 }, // topSphericalForce - { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->height), NULL, 0 }, // height - { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->bottomRadius), NULL, 0 }, // bottomRadius - { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->topRadius), NULL, 0 }, // topRadius - { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->rotationalStrength), NULL, 0 }, // rotationalStrength - { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->radialStrength), NULL, 0 }, // radialStrength - { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->liftStrength), NULL, 0 }, // liftStrength - { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->fieldDragCoeff), NULL, 0 }, // fieldDragCoeff - { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->fieldWeight), NULL, 0 }, // fieldWeight - { TYPE_STRING, false, (size_t)(&((ParametersStruct*)0)->fieldBoundaryFilterDataName), NULL, 0 }, // fieldBoundaryFilterDataName - { TYPE_STRING, false, (size_t)(&((ParametersStruct*)0)->fieldSamplerFilterDataName), NULL, 0 }, // fieldSamplerFilterDataName -}; - - -bool VortexFSAssetParams::mBuiltFlag = false; -NvParameterized::MutexType VortexFSAssetParams::mBuiltFlagMutex; - -VortexFSAssetParams::VortexFSAssetParams(NvParameterized::Traits* traits, void* buf, int32_t* refCount) : - NvParameters(traits, buf, refCount) -{ - //mParameterizedTraits->registerFactory(className(), &VortexFSAssetParamsFactoryInst); - - if (!buf) //Do not init data if it is inplace-deserialized - { - initDynamicArrays(); - initStrings(); - initReferences(); - initDefaults(); - } -} - -VortexFSAssetParams::~VortexFSAssetParams() -{ - freeStrings(); - freeReferences(); - freeDynamicArrays(); -} - -void VortexFSAssetParams::destroy() -{ - // We cache these fields here to avoid overwrite in destructor - bool doDeallocateSelf = mDoDeallocateSelf; - NvParameterized::Traits* traits = mParameterizedTraits; - int32_t* refCount = mRefCount; - void* buf = mBuffer; - - this->~VortexFSAssetParams(); - - NvParameters::destroy(this, traits, doDeallocateSelf, refCount, buf); -} - -const NvParameterized::DefinitionImpl* VortexFSAssetParams::getParameterDefinitionTree(void) -{ - if (!mBuiltFlag) // Double-checked lock - { - NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); - if (!mBuiltFlag) - { - buildTree(); - } - } - - return(&ParamDefTable[0]); -} - -const NvParameterized::DefinitionImpl* VortexFSAssetParams::getParameterDefinitionTree(void) const -{ - VortexFSAssetParams* tmpParam = const_cast<VortexFSAssetParams*>(this); - - if (!mBuiltFlag) // Double-checked lock - { - NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); - if (!mBuiltFlag) - { - tmpParam->buildTree(); - } - } - - return(&ParamDefTable[0]); -} - -NvParameterized::ErrorType VortexFSAssetParams::getParameterHandle(const char* long_name, Handle& handle) const -{ - ErrorType Ret = NvParameters::getParameterHandle(long_name, handle); - if (Ret != ERROR_NONE) - { - return(Ret); - } - - size_t offset; - void* ptr; - - getVarPtr(handle, ptr, offset); - - if (ptr == NULL) - { - return(ERROR_INDEX_OUT_OF_RANGE); - } - - return(ERROR_NONE); -} - -NvParameterized::ErrorType VortexFSAssetParams::getParameterHandle(const char* long_name, Handle& handle) -{ - ErrorType Ret = NvParameters::getParameterHandle(long_name, handle); - if (Ret != ERROR_NONE) - { - return(Ret); - } - - size_t offset; - void* ptr; - - getVarPtr(handle, ptr, offset); - - if (ptr == NULL) - { - return(ERROR_INDEX_OUT_OF_RANGE); - } - - return(ERROR_NONE); -} - -void VortexFSAssetParams::getVarPtr(const Handle& handle, void*& ptr, size_t& offset) const -{ - ptr = getVarPtrHelper(&ParamLookupTable[0], const_cast<VortexFSAssetParams::ParametersStruct*>(¶meters()), handle, offset); -} - - -/* Dynamic Handle Indices */ - -void VortexFSAssetParams::freeParameterDefinitionTable(NvParameterized::Traits* traits) -{ - if (!traits) - { - return; - } - - if (!mBuiltFlag) // Double-checked lock - { - return; - } - - NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); - - if (!mBuiltFlag) - { - return; - } - - for (uint32_t i = 0; i < NumParamDefs; ++i) - { - ParamDefTable[i].~DefinitionImpl(); - } - - traits->free(ParamDefTable); - - mBuiltFlag = false; -} - -#define PDEF_PTR(index) (&ParamDefTable[index]) - -void VortexFSAssetParams::buildTree(void) -{ - - uint32_t allocSize = sizeof(NvParameterized::DefinitionImpl) * NumParamDefs; - ParamDefTable = (NvParameterized::DefinitionImpl*)(mParameterizedTraits->alloc(allocSize)); - memset(ParamDefTable, 0, allocSize); - - for (uint32_t i = 0; i < NumParamDefs; ++i) - { - NV_PARAM_PLACEMENT_NEW(ParamDefTable + i, NvParameterized::DefinitionImpl)(*mParameterizedTraits); - } - - // Initialize DefinitionImpl node: nodeIndex=0, longName="" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[0]; - ParamDef->init("", TYPE_STRUCT, "STRUCT", true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "Contains the asset properties for this Vortex Field Sampler.", true); - ParamDefTable[0].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=1, longName="boundaryFadePercentage" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[1]; - ParamDef->init("boundaryFadePercentage", TYPE_F32, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - - static HintImpl HintTable[2]; - static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; - HintTable[0].init("max", uint64_t(1), true); - HintTable[1].init("min", uint64_t(0), true); - ParamDefTable[1].setHints((const NvParameterized::Hint**)HintPtrTable, 2); - -#else - - static HintImpl HintTable[3]; - static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], }; - HintTable[0].init("max", uint64_t(1), true); - HintTable[1].init("min", uint64_t(0), true); - HintTable[2].init("shortDescription", "Percentage of distance from boundary to center where fade out starts.", true); - ParamDefTable[1].setHints((const NvParameterized::Hint**)HintPtrTable, 3); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=2, longName="axis" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[2]; - ParamDef->init("axis", TYPE_VEC3, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "The primary axis of the vortex around which the particles will rotate.", true); - ParamDefTable[2].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=3, longName="bottomSphericalForce" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[3]; - ParamDef->init("bottomSphericalForce", TYPE_BOOL, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("HIDDEN", uint64_t(1), true); - ParamDefTable[3].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#else - - static HintImpl HintTable[2]; - static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; - HintTable[0].init("HIDDEN", uint64_t(1), true); - HintTable[1].init("shortDescription", "If this parameter true, radial forces in bottom sphere of the capsule will point to the center of sphere.", true); - ParamDefTable[3].setHints((const NvParameterized::Hint**)HintPtrTable, 2); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=4, longName="topSphericalForce" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[4]; - ParamDef->init("topSphericalForce", TYPE_BOOL, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("HIDDEN", uint64_t(1), true); - ParamDefTable[4].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#else - - static HintImpl HintTable[2]; - static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; - HintTable[0].init("HIDDEN", uint64_t(1), true); - HintTable[1].init("shortDescription", "If this parameter true, radial forces in top sphere of the capsule will point to the center of sphere.", true); - ParamDefTable[4].setHints((const NvParameterized::Hint**)HintPtrTable, 2); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=5, longName="height" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[5]; - ParamDef->init("height", TYPE_F32, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", " The height of the capsule volume of the vortex.", true); - ParamDefTable[5].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=6, longName="bottomRadius" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[6]; - ParamDef->init("bottomRadius", TYPE_F32, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "The radius of the bottom sphere of the capsule.", true); - ParamDefTable[6].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=7, longName="topRadius" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[7]; - ParamDef->init("topRadius", TYPE_F32, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", " The radius of the top sphere of the capsule.", true); - ParamDefTable[7].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=8, longName="rotationalStrength" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[8]; - ParamDef->init("rotationalStrength", TYPE_F32, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "Coefficient that sets strength of the rotational part of force.", true); - ParamDefTable[8].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=9, longName="radialStrength" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[9]; - ParamDef->init("radialStrength", TYPE_F32, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "Coefficient that sets strength of the radial part of force.", true); - ParamDefTable[9].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=10, longName="liftStrength" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[10]; - ParamDef->init("liftStrength", TYPE_F32, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "Coefficient that sets strength of the lifting part of force.", true); - ParamDefTable[10].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=11, longName="fieldDragCoeff" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[11]; - ParamDef->init("fieldDragCoeff", TYPE_F32, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("min", uint64_t(0), true); - ParamDefTable[11].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#else - - static HintImpl HintTable[2]; - static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; - HintTable[0].init("min", uint64_t(0), true); - HintTable[1].init("shortDescription", "Field drag coefficient. When it equals to 0, then the field is applied as a direct velocity.", true); - ParamDefTable[11].setHints((const NvParameterized::Hint**)HintPtrTable, 2); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=12, longName="fieldWeight" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[12]; - ParamDef->init("fieldWeight", TYPE_F32, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - - static HintImpl HintTable[2]; - static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; - HintTable[0].init("max", uint64_t(1), true); - HintTable[1].init("min", uint64_t(0), true); - ParamDefTable[12].setHints((const NvParameterized::Hint**)HintPtrTable, 2); - -#else - - static HintImpl HintTable[3]; - static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], }; - HintTable[0].init("max", uint64_t(1), true); - HintTable[1].init("min", uint64_t(0), true); - HintTable[2].init("shortDescription", "A weight for the field, it controls how strongly the field affects particles", true); - ParamDefTable[12].setHints((const NvParameterized::Hint**)HintPtrTable, 3); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=13, longName="fieldBoundaryFilterDataName" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[13]; - ParamDef->init("fieldBoundaryFilterDataName", TYPE_STRING, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("HIDDEN", uint64_t(1), true); - ParamDefTable[13].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#else - - static HintImpl HintTable[2]; - static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; - HintTable[0].init("HIDDEN", uint64_t(1), true); - HintTable[1].init("shortDescription", "The filter data name for AttractorFS vs Field Boundaries interaction.", true); - ParamDefTable[13].setHints((const NvParameterized::Hint**)HintPtrTable, 2); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=14, longName="fieldSamplerFilterDataName" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[14]; - ParamDef->init("fieldSamplerFilterDataName", TYPE_STRING, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "The filter data name for AttractorFS vs other Field Samplers interaction.", true); - ParamDefTable[14].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // SetChildren for: nodeIndex=0, longName="" - { - static Definition* Children[14]; - Children[0] = PDEF_PTR(1); - Children[1] = PDEF_PTR(2); - Children[2] = PDEF_PTR(3); - Children[3] = PDEF_PTR(4); - Children[4] = PDEF_PTR(5); - Children[5] = PDEF_PTR(6); - Children[6] = PDEF_PTR(7); - Children[7] = PDEF_PTR(8); - Children[8] = PDEF_PTR(9); - Children[9] = PDEF_PTR(10); - Children[10] = PDEF_PTR(11); - Children[11] = PDEF_PTR(12); - Children[12] = PDEF_PTR(13); - Children[13] = PDEF_PTR(14); - - ParamDefTable[0].setChildren(Children, 14); - } - - mBuiltFlag = true; - -} -void VortexFSAssetParams::initStrings(void) -{ - fieldBoundaryFilterDataName.isAllocated = true; - fieldBoundaryFilterDataName.buf = NULL; - fieldSamplerFilterDataName.isAllocated = true; - fieldSamplerFilterDataName.buf = NULL; -} - -void VortexFSAssetParams::initDynamicArrays(void) -{ -} - -void VortexFSAssetParams::initDefaults(void) -{ - - freeStrings(); - freeReferences(); - freeDynamicArrays(); - boundaryFadePercentage = float(0.1); - axis = physx::PxVec3(init(0, 1, 0)); - bottomSphericalForce = bool(false); - topSphericalForce = bool(false); - height = float(0); - bottomRadius = float(0); - topRadius = float(0); - rotationalStrength = float(0); - radialStrength = float(0); - liftStrength = float(0); - fieldDragCoeff = float(0); - fieldWeight = float(1); - - initDynamicArrays(); - initStrings(); - initReferences(); -} - -void VortexFSAssetParams::initReferences(void) -{ -} - -void VortexFSAssetParams::freeDynamicArrays(void) -{ -} - -void VortexFSAssetParams::freeStrings(void) -{ - - if (fieldBoundaryFilterDataName.isAllocated && fieldBoundaryFilterDataName.buf) - { - mParameterizedTraits->strfree((char*)fieldBoundaryFilterDataName.buf); - } - - if (fieldSamplerFilterDataName.isAllocated && fieldSamplerFilterDataName.buf) - { - mParameterizedTraits->strfree((char*)fieldSamplerFilterDataName.buf); - } -} - -void VortexFSAssetParams::freeReferences(void) -{ -} - -} // namespace basicfs -} // namespace nvidia diff --git a/APEX_1.4/module/basicfs/src/autogen/VortexFSPreviewParams.cpp b/APEX_1.4/module/basicfs/src/autogen/VortexFSPreviewParams.cpp deleted file mode 100644 index 134d162b..00000000 --- a/APEX_1.4/module/basicfs/src/autogen/VortexFSPreviewParams.cpp +++ /dev/null @@ -1,407 +0,0 @@ -// This code contains NVIDIA Confidential Information and is disclosed to you -// under a form of NVIDIA software license agreement provided separately to you. -// -// Notice -// NVIDIA Corporation and its licensors retain all intellectual property and -// proprietary rights in and to this software and related documentation and -// any modifications thereto. Any use, reproduction, disclosure, or -// distribution of this software and related documentation without an express -// license agreement from NVIDIA Corporation is strictly prohibited. -// -// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES -// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO -// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, -// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. -// -// Information and code furnished is believed to be accurate and reliable. -// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such -// information or for any infringement of patents or other rights of third parties that may -// result from its use. No license is granted by implication or otherwise under any patent -// or patent rights of NVIDIA Corporation. Details are subject to change without notice. -// This code supersedes and replaces all information previously supplied. -// NVIDIA Corporation products are not authorized for use as critical -// components in life support devices or systems without express written approval of -// NVIDIA Corporation. -// -// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. - -// This file was generated by NvParameterized/scripts/GenParameterized.pl - - -#include "VortexFSPreviewParams.h" -#include <string.h> -#include <stdlib.h> - -using namespace NvParameterized; - -namespace nvidia -{ -namespace basicfs -{ - -using namespace VortexFSPreviewParamsNS; - -const char* const VortexFSPreviewParamsFactory::vptr = - NvParameterized::getVptr<VortexFSPreviewParams, VortexFSPreviewParams::ClassAlignment>(); - -const uint32_t NumParamDefs = 5; -static NvParameterized::DefinitionImpl* ParamDefTable; // now allocated in buildTree [NumParamDefs]; - - -static const size_t ParamLookupChildrenTable[] = -{ - 1, 2, 3, 4, -}; - -#define TENUM(type) nvidia::##type -#define CHILDREN(index) &ParamLookupChildrenTable[index] -static const NvParameterized::ParamLookupNode ParamLookupTable[NumParamDefs] = -{ - { TYPE_STRUCT, false, 0, CHILDREN(0), 4 }, - { TYPE_MAT44, false, (size_t)(&((ParametersStruct*)0)->globalPose), NULL, 0 }, // globalPose - { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->drawShape), NULL, 0 }, // drawShape - { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->drawAssetInfo), NULL, 0 }, // drawAssetInfo - { TYPE_U64, false, (size_t)(&((ParametersStruct*)0)->userData), NULL, 0 }, // userData -}; - - -bool VortexFSPreviewParams::mBuiltFlag = false; -NvParameterized::MutexType VortexFSPreviewParams::mBuiltFlagMutex; - -VortexFSPreviewParams::VortexFSPreviewParams(NvParameterized::Traits* traits, void* buf, int32_t* refCount) : - NvParameters(traits, buf, refCount) -{ - //mParameterizedTraits->registerFactory(className(), &VortexFSPreviewParamsFactoryInst); - - if (!buf) //Do not init data if it is inplace-deserialized - { - initDynamicArrays(); - initStrings(); - initReferences(); - initDefaults(); - } -} - -VortexFSPreviewParams::~VortexFSPreviewParams() -{ - freeStrings(); - freeReferences(); - freeDynamicArrays(); -} - -void VortexFSPreviewParams::destroy() -{ - // We cache these fields here to avoid overwrite in destructor - bool doDeallocateSelf = mDoDeallocateSelf; - NvParameterized::Traits* traits = mParameterizedTraits; - int32_t* refCount = mRefCount; - void* buf = mBuffer; - - this->~VortexFSPreviewParams(); - - NvParameters::destroy(this, traits, doDeallocateSelf, refCount, buf); -} - -const NvParameterized::DefinitionImpl* VortexFSPreviewParams::getParameterDefinitionTree(void) -{ - if (!mBuiltFlag) // Double-checked lock - { - NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); - if (!mBuiltFlag) - { - buildTree(); - } - } - - return(&ParamDefTable[0]); -} - -const NvParameterized::DefinitionImpl* VortexFSPreviewParams::getParameterDefinitionTree(void) const -{ - VortexFSPreviewParams* tmpParam = const_cast<VortexFSPreviewParams*>(this); - - if (!mBuiltFlag) // Double-checked lock - { - NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); - if (!mBuiltFlag) - { - tmpParam->buildTree(); - } - } - - return(&ParamDefTable[0]); -} - -NvParameterized::ErrorType VortexFSPreviewParams::getParameterHandle(const char* long_name, Handle& handle) const -{ - ErrorType Ret = NvParameters::getParameterHandle(long_name, handle); - if (Ret != ERROR_NONE) - { - return(Ret); - } - - size_t offset; - void* ptr; - - getVarPtr(handle, ptr, offset); - - if (ptr == NULL) - { - return(ERROR_INDEX_OUT_OF_RANGE); - } - - return(ERROR_NONE); -} - -NvParameterized::ErrorType VortexFSPreviewParams::getParameterHandle(const char* long_name, Handle& handle) -{ - ErrorType Ret = NvParameters::getParameterHandle(long_name, handle); - if (Ret != ERROR_NONE) - { - return(Ret); - } - - size_t offset; - void* ptr; - - getVarPtr(handle, ptr, offset); - - if (ptr == NULL) - { - return(ERROR_INDEX_OUT_OF_RANGE); - } - - return(ERROR_NONE); -} - -void VortexFSPreviewParams::getVarPtr(const Handle& handle, void*& ptr, size_t& offset) const -{ - ptr = getVarPtrHelper(&ParamLookupTable[0], const_cast<VortexFSPreviewParams::ParametersStruct*>(¶meters()), handle, offset); -} - - -/* Dynamic Handle Indices */ - -void VortexFSPreviewParams::freeParameterDefinitionTable(NvParameterized::Traits* traits) -{ - if (!traits) - { - return; - } - - if (!mBuiltFlag) // Double-checked lock - { - return; - } - - NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); - - if (!mBuiltFlag) - { - return; - } - - for (uint32_t i = 0; i < NumParamDefs; ++i) - { - ParamDefTable[i].~DefinitionImpl(); - } - - traits->free(ParamDefTable); - - mBuiltFlag = false; -} - -#define PDEF_PTR(index) (&ParamDefTable[index]) - -void VortexFSPreviewParams::buildTree(void) -{ - - uint32_t allocSize = sizeof(NvParameterized::DefinitionImpl) * NumParamDefs; - ParamDefTable = (NvParameterized::DefinitionImpl*)(mParameterizedTraits->alloc(allocSize)); - memset(ParamDefTable, 0, allocSize); - - for (uint32_t i = 0; i < NumParamDefs; ++i) - { - NV_PARAM_PLACEMENT_NEW(ParamDefTable + i, NvParameterized::DefinitionImpl)(*mParameterizedTraits); - } - - // Initialize DefinitionImpl node: nodeIndex=0, longName="" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[0]; - ParamDef->init("", TYPE_STRUCT, "STRUCT", true); - - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=1, longName="globalPose" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[1]; - ParamDef->init("globalPose", TYPE_MAT44, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("editorDisplay", "false", true); - ParamDefTable[1].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#else - - static HintImpl HintTable[2]; - static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; - HintTable[0].init("editorDisplay", "false", true); - HintTable[1].init("shortDescription", "The pose that translates from turbulence preview coordinates to world coordinates", true); - ParamDefTable[1].setHints((const NvParameterized::Hint**)HintPtrTable, 2); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=2, longName="drawShape" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[2]; - ParamDef->init("drawShape", TYPE_BOOL, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("editorDisplay", "false", true); - ParamDefTable[2].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#else - - static HintImpl HintTable[2]; - static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; - HintTable[0].init("editorDisplay", "false", true); - HintTable[1].init("shortDescription", "Draw the box", true); - ParamDefTable[2].setHints((const NvParameterized::Hint**)HintPtrTable, 2); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=3, longName="drawAssetInfo" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[3]; - ParamDef->init("drawAssetInfo", TYPE_BOOL, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("editorDisplay", "false", true); - ParamDefTable[3].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#else - - static HintImpl HintTable[2]; - static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; - HintTable[0].init("editorDisplay", "false", true); - HintTable[1].init("shortDescription", "Display asset info", true); - ParamDefTable[3].setHints((const NvParameterized::Hint**)HintPtrTable, 2); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=4, longName="userData" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[4]; - ParamDef->init("userData", TYPE_U64, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("editorDisplay", "false", true); - ParamDefTable[4].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#else - - static HintImpl HintTable[2]; - static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; - HintTable[0].init("editorDisplay", "false", true); - HintTable[1].init("shortDescription", "Optional user data pointer associated with the attractor actor", true); - ParamDefTable[4].setHints((const NvParameterized::Hint**)HintPtrTable, 2); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // SetChildren for: nodeIndex=0, longName="" - { - static Definition* Children[4]; - Children[0] = PDEF_PTR(1); - Children[1] = PDEF_PTR(2); - Children[2] = PDEF_PTR(3); - Children[3] = PDEF_PTR(4); - - ParamDefTable[0].setChildren(Children, 4); - } - - mBuiltFlag = true; - -} -void VortexFSPreviewParams::initStrings(void) -{ -} - -void VortexFSPreviewParams::initDynamicArrays(void) -{ -} - -void VortexFSPreviewParams::initDefaults(void) -{ - - freeStrings(); - freeReferences(); - freeDynamicArrays(); - globalPose = physx::PxMat44(physx::PxVec4(1.0f)); - drawShape = bool(0); - drawAssetInfo = bool(0); - userData = uint64_t(0); - - initDynamicArrays(); - initStrings(); - initReferences(); -} - -void VortexFSPreviewParams::initReferences(void) -{ -} - -void VortexFSPreviewParams::freeDynamicArrays(void) -{ -} - -void VortexFSPreviewParams::freeStrings(void) -{ -} - -void VortexFSPreviewParams::freeReferences(void) -{ -} - -} // namespace basicfs -} // namespace nvidia diff --git a/APEX_1.4/module/basicfs/src/autogen/WindFSActorParams.cpp b/APEX_1.4/module/basicfs/src/autogen/WindFSActorParams.cpp deleted file mode 100644 index 2386a92b..00000000 --- a/APEX_1.4/module/basicfs/src/autogen/WindFSActorParams.cpp +++ /dev/null @@ -1,402 +0,0 @@ -// This code contains NVIDIA Confidential Information and is disclosed to you -// under a form of NVIDIA software license agreement provided separately to you. -// -// Notice -// NVIDIA Corporation and its licensors retain all intellectual property and -// proprietary rights in and to this software and related documentation and -// any modifications thereto. Any use, reproduction, disclosure, or -// distribution of this software and related documentation without an express -// license agreement from NVIDIA Corporation is strictly prohibited. -// -// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES -// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO -// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, -// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. -// -// Information and code furnished is believed to be accurate and reliable. -// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such -// information or for any infringement of patents or other rights of third parties that may -// result from its use. No license is granted by implication or otherwise under any patent -// or patent rights of NVIDIA Corporation. Details are subject to change without notice. -// This code supersedes and replaces all information previously supplied. -// NVIDIA Corporation products are not authorized for use as critical -// components in life support devices or systems without express written approval of -// NVIDIA Corporation. -// -// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. - -// This file was generated by NvParameterized/scripts/GenParameterized.pl - - -#include "WindFSActorParams.h" -#include <string.h> -#include <stdlib.h> - -using namespace NvParameterized; - -namespace nvidia -{ -namespace basicfs -{ - -using namespace WindFSActorParamsNS; - -const char* const WindFSActorParamsFactory::vptr = - NvParameterized::getVptr<WindFSActorParams, WindFSActorParams::ClassAlignment>(); - -const uint32_t NumParamDefs = 5; -static NvParameterized::DefinitionImpl* ParamDefTable; // now allocated in buildTree [NumParamDefs]; - - -static const size_t ParamLookupChildrenTable[] = -{ - 1, 2, 3, 4, -}; - -#define TENUM(type) nvidia::##type -#define CHILDREN(index) &ParamLookupChildrenTable[index] -static const NvParameterized::ParamLookupNode ParamLookupTable[NumParamDefs] = -{ - { TYPE_STRUCT, false, 0, CHILDREN(0), 4 }, - { TYPE_TRANSFORM, false, (size_t)(&((ParametersStruct*)0)->initialPose), NULL, 0 }, // initialPose - { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->initialScale), NULL, 0 }, // initialScale - { TYPE_STRING, false, (size_t)(&((ParametersStruct*)0)->fieldBoundaryFilterDataName), NULL, 0 }, // fieldBoundaryFilterDataName - { TYPE_STRING, false, (size_t)(&((ParametersStruct*)0)->fieldSamplerFilterDataName), NULL, 0 }, // fieldSamplerFilterDataName -}; - - -bool WindFSActorParams::mBuiltFlag = false; -NvParameterized::MutexType WindFSActorParams::mBuiltFlagMutex; - -WindFSActorParams::WindFSActorParams(NvParameterized::Traits* traits, void* buf, int32_t* refCount) : - NvParameters(traits, buf, refCount) -{ - //mParameterizedTraits->registerFactory(className(), &WindFSActorParamsFactoryInst); - - if (!buf) //Do not init data if it is inplace-deserialized - { - initDynamicArrays(); - initStrings(); - initReferences(); - initDefaults(); - } -} - -WindFSActorParams::~WindFSActorParams() -{ - freeStrings(); - freeReferences(); - freeDynamicArrays(); -} - -void WindFSActorParams::destroy() -{ - // We cache these fields here to avoid overwrite in destructor - bool doDeallocateSelf = mDoDeallocateSelf; - NvParameterized::Traits* traits = mParameterizedTraits; - int32_t* refCount = mRefCount; - void* buf = mBuffer; - - this->~WindFSActorParams(); - - NvParameters::destroy(this, traits, doDeallocateSelf, refCount, buf); -} - -const NvParameterized::DefinitionImpl* WindFSActorParams::getParameterDefinitionTree(void) -{ - if (!mBuiltFlag) // Double-checked lock - { - NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); - if (!mBuiltFlag) - { - buildTree(); - } - } - - return(&ParamDefTable[0]); -} - -const NvParameterized::DefinitionImpl* WindFSActorParams::getParameterDefinitionTree(void) const -{ - WindFSActorParams* tmpParam = const_cast<WindFSActorParams*>(this); - - if (!mBuiltFlag) // Double-checked lock - { - NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); - if (!mBuiltFlag) - { - tmpParam->buildTree(); - } - } - - return(&ParamDefTable[0]); -} - -NvParameterized::ErrorType WindFSActorParams::getParameterHandle(const char* long_name, Handle& handle) const -{ - ErrorType Ret = NvParameters::getParameterHandle(long_name, handle); - if (Ret != ERROR_NONE) - { - return(Ret); - } - - size_t offset; - void* ptr; - - getVarPtr(handle, ptr, offset); - - if (ptr == NULL) - { - return(ERROR_INDEX_OUT_OF_RANGE); - } - - return(ERROR_NONE); -} - -NvParameterized::ErrorType WindFSActorParams::getParameterHandle(const char* long_name, Handle& handle) -{ - ErrorType Ret = NvParameters::getParameterHandle(long_name, handle); - if (Ret != ERROR_NONE) - { - return(Ret); - } - - size_t offset; - void* ptr; - - getVarPtr(handle, ptr, offset); - - if (ptr == NULL) - { - return(ERROR_INDEX_OUT_OF_RANGE); - } - - return(ERROR_NONE); -} - -void WindFSActorParams::getVarPtr(const Handle& handle, void*& ptr, size_t& offset) const -{ - ptr = getVarPtrHelper(&ParamLookupTable[0], const_cast<WindFSActorParams::ParametersStruct*>(¶meters()), handle, offset); -} - - -/* Dynamic Handle Indices */ - -void WindFSActorParams::freeParameterDefinitionTable(NvParameterized::Traits* traits) -{ - if (!traits) - { - return; - } - - if (!mBuiltFlag) // Double-checked lock - { - return; - } - - NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); - - if (!mBuiltFlag) - { - return; - } - - for (uint32_t i = 0; i < NumParamDefs; ++i) - { - ParamDefTable[i].~DefinitionImpl(); - } - - traits->free(ParamDefTable); - - mBuiltFlag = false; -} - -#define PDEF_PTR(index) (&ParamDefTable[index]) - -void WindFSActorParams::buildTree(void) -{ - - uint32_t allocSize = sizeof(NvParameterized::DefinitionImpl) * NumParamDefs; - ParamDefTable = (NvParameterized::DefinitionImpl*)(mParameterizedTraits->alloc(allocSize)); - memset(ParamDefTable, 0, allocSize); - - for (uint32_t i = 0; i < NumParamDefs; ++i) - { - NV_PARAM_PLACEMENT_NEW(ParamDefTable + i, NvParameterized::DefinitionImpl)(*mParameterizedTraits); - } - - // Initialize DefinitionImpl node: nodeIndex=0, longName="" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[0]; - ParamDef->init("", TYPE_STRUCT, "STRUCT", true); - - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=1, longName="initialPose" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[1]; - ParamDef->init("initialPose", TYPE_TRANSFORM, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[2]; - static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; - HintTable[0].init("longDescription", "The initial pose of the actor. This includes both translation and rotation.", true); - HintTable[1].init("shortDescription", "The initial pose of the actor.", true); - ParamDefTable[1].setHints((const NvParameterized::Hint**)HintPtrTable, 2); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=2, longName="initialScale" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[2]; - ParamDef->init("initialScale", TYPE_F32, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "The initial space scale of the actor", true); - ParamDefTable[2].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=3, longName="fieldBoundaryFilterDataName" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[3]; - ParamDef->init("fieldBoundaryFilterDataName", TYPE_STRING, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("HIDDEN", uint64_t(1), true); - ParamDefTable[3].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#else - - static HintImpl HintTable[2]; - static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; - HintTable[0].init("HIDDEN", uint64_t(1), true); - HintTable[1].init("shortDescription", "The filter data name for WindFS vs Field Boundaries interaction. Overrides asset's value.", true); - ParamDefTable[3].setHints((const NvParameterized::Hint**)HintPtrTable, 2); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=4, longName="fieldSamplerFilterDataName" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[4]; - ParamDef->init("fieldSamplerFilterDataName", TYPE_STRING, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "The filter data name for WindFS vs other Field Samplers interaction. Overrides asset's value.", true); - ParamDefTable[4].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // SetChildren for: nodeIndex=0, longName="" - { - static Definition* Children[4]; - Children[0] = PDEF_PTR(1); - Children[1] = PDEF_PTR(2); - Children[2] = PDEF_PTR(3); - Children[3] = PDEF_PTR(4); - - ParamDefTable[0].setChildren(Children, 4); - } - - mBuiltFlag = true; - -} -void WindFSActorParams::initStrings(void) -{ - fieldBoundaryFilterDataName.isAllocated = true; - fieldBoundaryFilterDataName.buf = NULL; - fieldSamplerFilterDataName.isAllocated = true; - fieldSamplerFilterDataName.buf = NULL; -} - -void WindFSActorParams::initDynamicArrays(void) -{ -} - -void WindFSActorParams::initDefaults(void) -{ - - freeStrings(); - freeReferences(); - freeDynamicArrays(); - initialPose = physx::PxTransform(physx::PxIdentity); - initialScale = float(1); - - initDynamicArrays(); - initStrings(); - initReferences(); -} - -void WindFSActorParams::initReferences(void) -{ -} - -void WindFSActorParams::freeDynamicArrays(void) -{ -} - -void WindFSActorParams::freeStrings(void) -{ - - if (fieldBoundaryFilterDataName.isAllocated && fieldBoundaryFilterDataName.buf) - { - mParameterizedTraits->strfree((char*)fieldBoundaryFilterDataName.buf); - } - - if (fieldSamplerFilterDataName.isAllocated && fieldSamplerFilterDataName.buf) - { - mParameterizedTraits->strfree((char*)fieldSamplerFilterDataName.buf); - } -} - -void WindFSActorParams::freeReferences(void) -{ -} - -} // namespace basicfs -} // namespace nvidia diff --git a/APEX_1.4/module/basicfs/src/autogen/WindFSAssetParams.cpp b/APEX_1.4/module/basicfs/src/autogen/WindFSAssetParams.cpp deleted file mode 100644 index 06a7306d..00000000 --- a/APEX_1.4/module/basicfs/src/autogen/WindFSAssetParams.cpp +++ /dev/null @@ -1,613 +0,0 @@ -// This code contains NVIDIA Confidential Information and is disclosed to you -// under a form of NVIDIA software license agreement provided separately to you. -// -// Notice -// NVIDIA Corporation and its licensors retain all intellectual property and -// proprietary rights in and to this software and related documentation and -// any modifications thereto. Any use, reproduction, disclosure, or -// distribution of this software and related documentation without an express -// license agreement from NVIDIA Corporation is strictly prohibited. -// -// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES -// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO -// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, -// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. -// -// Information and code furnished is believed to be accurate and reliable. -// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such -// information or for any infringement of patents or other rights of third parties that may -// result from its use. No license is granted by implication or otherwise under any patent -// or patent rights of NVIDIA Corporation. Details are subject to change without notice. -// This code supersedes and replaces all information previously supplied. -// NVIDIA Corporation products are not authorized for use as critical -// components in life support devices or systems without express written approval of -// NVIDIA Corporation. -// -// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. - -// This file was generated by NvParameterized/scripts/GenParameterized.pl - - -#include "WindFSAssetParams.h" -#include <string.h> -#include <stdlib.h> - -using namespace NvParameterized; - -namespace nvidia -{ -namespace basicfs -{ - -using namespace WindFSAssetParamsNS; - -const char* const WindFSAssetParamsFactory::vptr = - NvParameterized::getVptr<WindFSAssetParams, WindFSAssetParams::ClassAlignment>(); - -const uint32_t NumParamDefs = 11; -static NvParameterized::DefinitionImpl* ParamDefTable; // now allocated in buildTree [NumParamDefs]; - - -static const size_t ParamLookupChildrenTable[] = -{ - 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, -}; - -#define TENUM(type) nvidia::##type -#define CHILDREN(index) &ParamLookupChildrenTable[index] -static const NvParameterized::ParamLookupNode ParamLookupTable[NumParamDefs] = -{ - { TYPE_STRUCT, false, 0, CHILDREN(0), 10 }, - { TYPE_VEC3, false, (size_t)(&((ParametersStruct*)0)->fieldDirection), NULL, 0 }, // fieldDirection - { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->fieldDirectionDeviationAngle), NULL, 0 }, // fieldDirectionDeviationAngle - { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->fieldDirectionOscillationPeriod), NULL, 0 }, // fieldDirectionOscillationPeriod - { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->fieldStrength), NULL, 0 }, // fieldStrength - { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->fieldStrengthDeviationPercentage), NULL, 0 }, // fieldStrengthDeviationPercentage - { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->fieldStrengthOscillationPeriod), NULL, 0 }, // fieldStrengthOscillationPeriod - { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->fieldDragCoeff), NULL, 0 }, // fieldDragCoeff - { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->fieldWeight), NULL, 0 }, // fieldWeight - { TYPE_STRING, false, (size_t)(&((ParametersStruct*)0)->fieldBoundaryFilterDataName), NULL, 0 }, // fieldBoundaryFilterDataName - { TYPE_STRING, false, (size_t)(&((ParametersStruct*)0)->fieldSamplerFilterDataName), NULL, 0 }, // fieldSamplerFilterDataName -}; - - -bool WindFSAssetParams::mBuiltFlag = false; -NvParameterized::MutexType WindFSAssetParams::mBuiltFlagMutex; - -WindFSAssetParams::WindFSAssetParams(NvParameterized::Traits* traits, void* buf, int32_t* refCount) : - NvParameters(traits, buf, refCount) -{ - //mParameterizedTraits->registerFactory(className(), &WindFSAssetParamsFactoryInst); - - if (!buf) //Do not init data if it is inplace-deserialized - { - initDynamicArrays(); - initStrings(); - initReferences(); - initDefaults(); - } -} - -WindFSAssetParams::~WindFSAssetParams() -{ - freeStrings(); - freeReferences(); - freeDynamicArrays(); -} - -void WindFSAssetParams::destroy() -{ - // We cache these fields here to avoid overwrite in destructor - bool doDeallocateSelf = mDoDeallocateSelf; - NvParameterized::Traits* traits = mParameterizedTraits; - int32_t* refCount = mRefCount; - void* buf = mBuffer; - - this->~WindFSAssetParams(); - - NvParameters::destroy(this, traits, doDeallocateSelf, refCount, buf); -} - -const NvParameterized::DefinitionImpl* WindFSAssetParams::getParameterDefinitionTree(void) -{ - if (!mBuiltFlag) // Double-checked lock - { - NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); - if (!mBuiltFlag) - { - buildTree(); - } - } - - return(&ParamDefTable[0]); -} - -const NvParameterized::DefinitionImpl* WindFSAssetParams::getParameterDefinitionTree(void) const -{ - WindFSAssetParams* tmpParam = const_cast<WindFSAssetParams*>(this); - - if (!mBuiltFlag) // Double-checked lock - { - NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); - if (!mBuiltFlag) - { - tmpParam->buildTree(); - } - } - - return(&ParamDefTable[0]); -} - -NvParameterized::ErrorType WindFSAssetParams::getParameterHandle(const char* long_name, Handle& handle) const -{ - ErrorType Ret = NvParameters::getParameterHandle(long_name, handle); - if (Ret != ERROR_NONE) - { - return(Ret); - } - - size_t offset; - void* ptr; - - getVarPtr(handle, ptr, offset); - - if (ptr == NULL) - { - return(ERROR_INDEX_OUT_OF_RANGE); - } - - return(ERROR_NONE); -} - -NvParameterized::ErrorType WindFSAssetParams::getParameterHandle(const char* long_name, Handle& handle) -{ - ErrorType Ret = NvParameters::getParameterHandle(long_name, handle); - if (Ret != ERROR_NONE) - { - return(Ret); - } - - size_t offset; - void* ptr; - - getVarPtr(handle, ptr, offset); - - if (ptr == NULL) - { - return(ERROR_INDEX_OUT_OF_RANGE); - } - - return(ERROR_NONE); -} - -void WindFSAssetParams::getVarPtr(const Handle& handle, void*& ptr, size_t& offset) const -{ - ptr = getVarPtrHelper(&ParamLookupTable[0], const_cast<WindFSAssetParams::ParametersStruct*>(¶meters()), handle, offset); -} - - -/* Dynamic Handle Indices */ - -void WindFSAssetParams::freeParameterDefinitionTable(NvParameterized::Traits* traits) -{ - if (!traits) - { - return; - } - - if (!mBuiltFlag) // Double-checked lock - { - return; - } - - NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); - - if (!mBuiltFlag) - { - return; - } - - for (uint32_t i = 0; i < NumParamDefs; ++i) - { - ParamDefTable[i].~DefinitionImpl(); - } - - traits->free(ParamDefTable); - - mBuiltFlag = false; -} - -#define PDEF_PTR(index) (&ParamDefTable[index]) - -void WindFSAssetParams::buildTree(void) -{ - - uint32_t allocSize = sizeof(NvParameterized::DefinitionImpl) * NumParamDefs; - ParamDefTable = (NvParameterized::DefinitionImpl*)(mParameterizedTraits->alloc(allocSize)); - memset(ParamDefTable, 0, allocSize); - - for (uint32_t i = 0; i < NumParamDefs; ++i) - { - NV_PARAM_PLACEMENT_NEW(ParamDefTable + i, NvParameterized::DefinitionImpl)(*mParameterizedTraits); - } - - // Initialize DefinitionImpl node: nodeIndex=0, longName="" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[0]; - ParamDef->init("", TYPE_STRUCT, "STRUCT", true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "Contains the asset properties for this Wind Field Sampler.", true); - ParamDefTable[0].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=1, longName="fieldDirection" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[1]; - ParamDef->init("fieldDirection", TYPE_VEC3, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "field direction.", true); - ParamDefTable[1].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=2, longName="fieldDirectionDeviationAngle" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[2]; - ParamDef->init("fieldDirectionDeviationAngle", TYPE_F32, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - - static HintImpl HintTable[2]; - static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; - HintTable[0].init("max", uint64_t(180), true); - HintTable[1].init("min", uint64_t(0), true); - ParamDefTable[2].setHints((const NvParameterized::Hint**)HintPtrTable, 2); - -#else - - static HintImpl HintTable[4]; - static Hint* HintPtrTable[4] = { &HintTable[0], &HintTable[1], &HintTable[2], &HintTable[3], }; - HintTable[0].init("longDescription", "The fieldDirectionDeviationAngle parameter controls the deviation in angle of the field direction.\n", true); - HintTable[1].init("max", uint64_t(180), true); - HintTable[2].init("min", uint64_t(0), true); - HintTable[3].init("shortDescription", "field direction deviation angle (in degrees).", true); - ParamDefTable[2].setHints((const NvParameterized::Hint**)HintPtrTable, 4); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=3, longName="fieldDirectionOscillationPeriod" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[3]; - ParamDef->init("fieldDirectionOscillationPeriod", TYPE_F32, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("min", uint64_t(0), true); - ParamDefTable[3].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#else - - static HintImpl HintTable[3]; - static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], }; - HintTable[0].init("longDescription", "The fieldDirectionOscillationPeriod defines the period of the field direction oscillation.\nIf the fieldDirectionDeviationAngle is non-zero the period of each sinusoidal cycle will be this parameter in seconds.\n", true); - HintTable[1].init("min", uint64_t(0), true); - HintTable[2].init("shortDescription", "field direction oscillation period in seconds.", true); - ParamDefTable[3].setHints((const NvParameterized::Hint**)HintPtrTable, 3); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=4, longName="fieldStrength" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[4]; - ParamDef->init("fieldStrength", TYPE_F32, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("min", uint64_t(0), true); - ParamDefTable[4].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#else - - static HintImpl HintTable[2]; - static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; - HintTable[0].init("min", uint64_t(0), true); - HintTable[1].init("shortDescription", "field strength.", true); - ParamDefTable[4].setHints((const NvParameterized::Hint**)HintPtrTable, 2); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=5, longName="fieldStrengthDeviationPercentage" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[5]; - ParamDef->init("fieldStrengthDeviationPercentage", TYPE_F32, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - - static HintImpl HintTable[2]; - static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; - HintTable[0].init("max", uint64_t(1), true); - HintTable[1].init("min", uint64_t(0), true); - ParamDefTable[5].setHints((const NvParameterized::Hint**)HintPtrTable, 2); - -#else - - static HintImpl HintTable[4]; - static Hint* HintPtrTable[4] = { &HintTable[0], &HintTable[1], &HintTable[2], &HintTable[3], }; - HintTable[0].init("longDescription", "The fieldStrengthDeviationPercentage parameter controls the deviation in % of the field strength.\n", true); - HintTable[1].init("max", uint64_t(1), true); - HintTable[2].init("min", uint64_t(0), true); - HintTable[3].init("shortDescription", "+/- field strength deviation percentage.", true); - ParamDefTable[5].setHints((const NvParameterized::Hint**)HintPtrTable, 4); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=6, longName="fieldStrengthOscillationPeriod" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[6]; - ParamDef->init("fieldStrengthOscillationPeriod", TYPE_F32, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("min", uint64_t(0), true); - ParamDefTable[6].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#else - - static HintImpl HintTable[3]; - static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], }; - HintTable[0].init("longDescription", "The fieldStrengthOscillationPeriod defines the period of the field strength oscillation.\nIf the fieldStrengthDeviationPercentage is non-zero the period of each sinusoidal cycle will be this parameter in seconds.\n", true); - HintTable[1].init("min", uint64_t(0), true); - HintTable[2].init("shortDescription", "field strength oscillation period in seconds.", true); - ParamDefTable[6].setHints((const NvParameterized::Hint**)HintPtrTable, 3); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=7, longName="fieldDragCoeff" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[7]; - ParamDef->init("fieldDragCoeff", TYPE_F32, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("min", uint64_t(0), true); - ParamDefTable[7].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#else - - static HintImpl HintTable[2]; - static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; - HintTable[0].init("min", uint64_t(0), true); - HintTable[1].init("shortDescription", "Field drag coefficient. When it equals to 0, then the field is applied as a direct velocity.", true); - ParamDefTable[7].setHints((const NvParameterized::Hint**)HintPtrTable, 2); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=8, longName="fieldWeight" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[8]; - ParamDef->init("fieldWeight", TYPE_F32, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - - static HintImpl HintTable[2]; - static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; - HintTable[0].init("max", uint64_t(1), true); - HintTable[1].init("min", uint64_t(0), true); - ParamDefTable[8].setHints((const NvParameterized::Hint**)HintPtrTable, 2); - -#else - - static HintImpl HintTable[3]; - static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], }; - HintTable[0].init("max", uint64_t(1), true); - HintTable[1].init("min", uint64_t(0), true); - HintTable[2].init("shortDescription", "A weight for the field, it controls how strongly the field affects particles", true); - ParamDefTable[8].setHints((const NvParameterized::Hint**)HintPtrTable, 3); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=9, longName="fieldBoundaryFilterDataName" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[9]; - ParamDef->init("fieldBoundaryFilterDataName", TYPE_STRING, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("HIDDEN", uint64_t(1), true); - ParamDefTable[9].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#else - - static HintImpl HintTable[2]; - static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; - HintTable[0].init("HIDDEN", uint64_t(1), true); - HintTable[1].init("shortDescription", "The filter data name for WindFS vs Field Boundaries interaction.", true); - ParamDefTable[9].setHints((const NvParameterized::Hint**)HintPtrTable, 2); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=10, longName="fieldSamplerFilterDataName" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[10]; - ParamDef->init("fieldSamplerFilterDataName", TYPE_STRING, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - -#else - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("shortDescription", "The filter data name for WindFS vs other Field Samplers interaction.", true); - ParamDefTable[10].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // SetChildren for: nodeIndex=0, longName="" - { - static Definition* Children[10]; - Children[0] = PDEF_PTR(1); - Children[1] = PDEF_PTR(2); - Children[2] = PDEF_PTR(3); - Children[3] = PDEF_PTR(4); - Children[4] = PDEF_PTR(5); - Children[5] = PDEF_PTR(6); - Children[6] = PDEF_PTR(7); - Children[7] = PDEF_PTR(8); - Children[8] = PDEF_PTR(9); - Children[9] = PDEF_PTR(10); - - ParamDefTable[0].setChildren(Children, 10); - } - - mBuiltFlag = true; - -} -void WindFSAssetParams::initStrings(void) -{ - fieldBoundaryFilterDataName.isAllocated = true; - fieldBoundaryFilterDataName.buf = NULL; - fieldSamplerFilterDataName.isAllocated = true; - fieldSamplerFilterDataName.buf = NULL; -} - -void WindFSAssetParams::initDynamicArrays(void) -{ -} - -void WindFSAssetParams::initDefaults(void) -{ - - freeStrings(); - freeReferences(); - freeDynamicArrays(); - fieldDirection = physx::PxVec3(init(1, 0, 0)); - fieldDirectionDeviationAngle = float(0); - fieldDirectionOscillationPeriod = float(0); - fieldStrength = float(1); - fieldStrengthDeviationPercentage = float(0); - fieldStrengthOscillationPeriod = float(0); - fieldDragCoeff = float(1); - fieldWeight = float(1); - - initDynamicArrays(); - initStrings(); - initReferences(); -} - -void WindFSAssetParams::initReferences(void) -{ -} - -void WindFSAssetParams::freeDynamicArrays(void) -{ -} - -void WindFSAssetParams::freeStrings(void) -{ - - if (fieldBoundaryFilterDataName.isAllocated && fieldBoundaryFilterDataName.buf) - { - mParameterizedTraits->strfree((char*)fieldBoundaryFilterDataName.buf); - } - - if (fieldSamplerFilterDataName.isAllocated && fieldSamplerFilterDataName.buf) - { - mParameterizedTraits->strfree((char*)fieldSamplerFilterDataName.buf); - } -} - -void WindFSAssetParams::freeReferences(void) -{ -} - -} // namespace basicfs -} // namespace nvidia diff --git a/APEX_1.4/module/basicfs/src/autogen/WindFSPreviewParams.cpp b/APEX_1.4/module/basicfs/src/autogen/WindFSPreviewParams.cpp deleted file mode 100644 index c4d02976..00000000 --- a/APEX_1.4/module/basicfs/src/autogen/WindFSPreviewParams.cpp +++ /dev/null @@ -1,376 +0,0 @@ -// This code contains NVIDIA Confidential Information and is disclosed to you -// under a form of NVIDIA software license agreement provided separately to you. -// -// Notice -// NVIDIA Corporation and its licensors retain all intellectual property and -// proprietary rights in and to this software and related documentation and -// any modifications thereto. Any use, reproduction, disclosure, or -// distribution of this software and related documentation without an express -// license agreement from NVIDIA Corporation is strictly prohibited. -// -// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES -// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO -// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, -// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. -// -// Information and code furnished is believed to be accurate and reliable. -// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such -// information or for any infringement of patents or other rights of third parties that may -// result from its use. No license is granted by implication or otherwise under any patent -// or patent rights of NVIDIA Corporation. Details are subject to change without notice. -// This code supersedes and replaces all information previously supplied. -// NVIDIA Corporation products are not authorized for use as critical -// components in life support devices or systems without express written approval of -// NVIDIA Corporation. -// -// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved. - -// This file was generated by NvParameterized/scripts/GenParameterized.pl - - -#include "WindFSPreviewParams.h" -#include <string.h> -#include <stdlib.h> - -using namespace NvParameterized; - -namespace nvidia -{ -namespace basicfs -{ - -using namespace WindFSPreviewParamsNS; - -const char* const WindFSPreviewParamsFactory::vptr = - NvParameterized::getVptr<WindFSPreviewParams, WindFSPreviewParams::ClassAlignment>(); - -const uint32_t NumParamDefs = 4; -static NvParameterized::DefinitionImpl* ParamDefTable; // now allocated in buildTree [NumParamDefs]; - - -static const size_t ParamLookupChildrenTable[] = -{ - 1, 2, 3, -}; - -#define TENUM(type) nvidia::##type -#define CHILDREN(index) &ParamLookupChildrenTable[index] -static const NvParameterized::ParamLookupNode ParamLookupTable[NumParamDefs] = -{ - { TYPE_STRUCT, false, 0, CHILDREN(0), 3 }, - { TYPE_MAT44, false, (size_t)(&((ParametersStruct*)0)->globalPose), NULL, 0 }, // globalPose - { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->drawAssetInfo), NULL, 0 }, // drawAssetInfo - { TYPE_U64, false, (size_t)(&((ParametersStruct*)0)->userData), NULL, 0 }, // userData -}; - - -bool WindFSPreviewParams::mBuiltFlag = false; -NvParameterized::MutexType WindFSPreviewParams::mBuiltFlagMutex; - -WindFSPreviewParams::WindFSPreviewParams(NvParameterized::Traits* traits, void* buf, int32_t* refCount) : - NvParameters(traits, buf, refCount) -{ - //mParameterizedTraits->registerFactory(className(), &WindFSPreviewParamsFactoryInst); - - if (!buf) //Do not init data if it is inplace-deserialized - { - initDynamicArrays(); - initStrings(); - initReferences(); - initDefaults(); - } -} - -WindFSPreviewParams::~WindFSPreviewParams() -{ - freeStrings(); - freeReferences(); - freeDynamicArrays(); -} - -void WindFSPreviewParams::destroy() -{ - // We cache these fields here to avoid overwrite in destructor - bool doDeallocateSelf = mDoDeallocateSelf; - NvParameterized::Traits* traits = mParameterizedTraits; - int32_t* refCount = mRefCount; - void* buf = mBuffer; - - this->~WindFSPreviewParams(); - - NvParameters::destroy(this, traits, doDeallocateSelf, refCount, buf); -} - -const NvParameterized::DefinitionImpl* WindFSPreviewParams::getParameterDefinitionTree(void) -{ - if (!mBuiltFlag) // Double-checked lock - { - NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); - if (!mBuiltFlag) - { - buildTree(); - } - } - - return(&ParamDefTable[0]); -} - -const NvParameterized::DefinitionImpl* WindFSPreviewParams::getParameterDefinitionTree(void) const -{ - WindFSPreviewParams* tmpParam = const_cast<WindFSPreviewParams*>(this); - - if (!mBuiltFlag) // Double-checked lock - { - NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); - if (!mBuiltFlag) - { - tmpParam->buildTree(); - } - } - - return(&ParamDefTable[0]); -} - -NvParameterized::ErrorType WindFSPreviewParams::getParameterHandle(const char* long_name, Handle& handle) const -{ - ErrorType Ret = NvParameters::getParameterHandle(long_name, handle); - if (Ret != ERROR_NONE) - { - return(Ret); - } - - size_t offset; - void* ptr; - - getVarPtr(handle, ptr, offset); - - if (ptr == NULL) - { - return(ERROR_INDEX_OUT_OF_RANGE); - } - - return(ERROR_NONE); -} - -NvParameterized::ErrorType WindFSPreviewParams::getParameterHandle(const char* long_name, Handle& handle) -{ - ErrorType Ret = NvParameters::getParameterHandle(long_name, handle); - if (Ret != ERROR_NONE) - { - return(Ret); - } - - size_t offset; - void* ptr; - - getVarPtr(handle, ptr, offset); - - if (ptr == NULL) - { - return(ERROR_INDEX_OUT_OF_RANGE); - } - - return(ERROR_NONE); -} - -void WindFSPreviewParams::getVarPtr(const Handle& handle, void*& ptr, size_t& offset) const -{ - ptr = getVarPtrHelper(&ParamLookupTable[0], const_cast<WindFSPreviewParams::ParametersStruct*>(¶meters()), handle, offset); -} - - -/* Dynamic Handle Indices */ - -void WindFSPreviewParams::freeParameterDefinitionTable(NvParameterized::Traits* traits) -{ - if (!traits) - { - return; - } - - if (!mBuiltFlag) // Double-checked lock - { - return; - } - - NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex); - - if (!mBuiltFlag) - { - return; - } - - for (uint32_t i = 0; i < NumParamDefs; ++i) - { - ParamDefTable[i].~DefinitionImpl(); - } - - traits->free(ParamDefTable); - - mBuiltFlag = false; -} - -#define PDEF_PTR(index) (&ParamDefTable[index]) - -void WindFSPreviewParams::buildTree(void) -{ - - uint32_t allocSize = sizeof(NvParameterized::DefinitionImpl) * NumParamDefs; - ParamDefTable = (NvParameterized::DefinitionImpl*)(mParameterizedTraits->alloc(allocSize)); - memset(ParamDefTable, 0, allocSize); - - for (uint32_t i = 0; i < NumParamDefs; ++i) - { - NV_PARAM_PLACEMENT_NEW(ParamDefTable + i, NvParameterized::DefinitionImpl)(*mParameterizedTraits); - } - - // Initialize DefinitionImpl node: nodeIndex=0, longName="" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[0]; - ParamDef->init("", TYPE_STRUCT, "STRUCT", true); - - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=1, longName="globalPose" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[1]; - ParamDef->init("globalPose", TYPE_MAT44, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("editorDisplay", "false", true); - ParamDefTable[1].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#else - - static HintImpl HintTable[2]; - static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; - HintTable[0].init("editorDisplay", "false", true); - HintTable[1].init("shortDescription", "The pose that translates from preview coordinates to world coordinates", true); - ParamDefTable[1].setHints((const NvParameterized::Hint**)HintPtrTable, 2); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=2, longName="drawAssetInfo" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[2]; - ParamDef->init("drawAssetInfo", TYPE_BOOL, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("editorDisplay", "false", true); - ParamDefTable[2].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#else - - static HintImpl HintTable[2]; - static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; - HintTable[0].init("editorDisplay", "false", true); - HintTable[1].init("shortDescription", "Display asset info", true); - ParamDefTable[2].setHints((const NvParameterized::Hint**)HintPtrTable, 2); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // Initialize DefinitionImpl node: nodeIndex=3, longName="userData" - { - NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[3]; - ParamDef->init("userData", TYPE_U64, NULL, true); - -#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS - - static HintImpl HintTable[1]; - static Hint* HintPtrTable[1] = { &HintTable[0], }; - HintTable[0].init("editorDisplay", "false", true); - ParamDefTable[3].setHints((const NvParameterized::Hint**)HintPtrTable, 1); - -#else - - static HintImpl HintTable[2]; - static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], }; - HintTable[0].init("editorDisplay", "false", true); - HintTable[1].init("shortDescription", "Optional user data pointer associated with the actor", true); - ParamDefTable[3].setHints((const NvParameterized::Hint**)HintPtrTable, 2); - -#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */ - - - - - - } - - // SetChildren for: nodeIndex=0, longName="" - { - static Definition* Children[3]; - Children[0] = PDEF_PTR(1); - Children[1] = PDEF_PTR(2); - Children[2] = PDEF_PTR(3); - - ParamDefTable[0].setChildren(Children, 3); - } - - mBuiltFlag = true; - -} -void WindFSPreviewParams::initStrings(void) -{ -} - -void WindFSPreviewParams::initDynamicArrays(void) -{ -} - -void WindFSPreviewParams::initDefaults(void) -{ - - freeStrings(); - freeReferences(); - freeDynamicArrays(); - globalPose = physx::PxMat44(physx::PxVec4(1.0f)); - drawAssetInfo = bool(0); - userData = uint64_t(0); - - initDynamicArrays(); - initStrings(); - initReferences(); -} - -void WindFSPreviewParams::initReferences(void) -{ -} - -void WindFSPreviewParams::freeDynamicArrays(void) -{ -} - -void WindFSPreviewParams::freeStrings(void) -{ -} - -void WindFSPreviewParams::freeReferences(void) -{ -} - -} // namespace basicfs -} // namespace nvidia |