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authorsschirm <[email protected]>2016-12-23 14:20:36 +0100
committersschirm <[email protected]>2016-12-23 14:56:17 +0100
commitef6937e69e8ee3f409cf9d460d5ad300a65d5924 (patch)
tree710426e8daa605551ce3f34b581897011101c30f /APEX_1.4/module/basicfs
parentInitial commit: (diff)
downloadphysx-3.4-ef6937e69e8ee3f409cf9d460d5ad300a65d5924.tar.xz
physx-3.4-ef6937e69e8ee3f409cf9d460d5ad300a65d5924.zip
PhysX 3.4 / APEX 1.4 release candidate @21506124
Diffstat (limited to 'APEX_1.4/module/basicfs')
-rw-r--r--APEX_1.4/module/basicfs/cuda/include/basicfs.h14
-rw-r--r--APEX_1.4/module/basicfs/cuda/include/common.h39
-rw-r--r--APEX_1.4/module/basicfs/include/AttractorFSActorImpl.h192
-rw-r--r--APEX_1.4/module/basicfs/include/AttractorFSAsset.h186
-rw-r--r--APEX_1.4/module/basicfs/include/AttractorFSAssetPreview.h115
-rw-r--r--APEX_1.4/module/basicfs/include/AttractorFSCommon.h65
-rw-r--r--APEX_1.4/module/basicfs/include/BasicFSActor.h88
-rw-r--r--APEX_1.4/module/basicfs/include/BasicFSAssetImpl.h151
-rw-r--r--APEX_1.4/module/basicfs/include/BasicFSScene.h214
-rw-r--r--APEX_1.4/module/basicfs/include/JetFSActorImpl.h204
-rw-r--r--APEX_1.4/module/basicfs/include/JetFSAsset.h190
-rw-r--r--APEX_1.4/module/basicfs/include/JetFSAssetPreview.h108
-rw-r--r--APEX_1.4/module/basicfs/include/JetFSCommon.h160
-rw-r--r--APEX_1.4/module/basicfs/include/ModuleBasicFSImpl.h100
-rw-r--r--APEX_1.4/module/basicfs/include/ModuleEventDefs.h26
-rw-r--r--APEX_1.4/module/basicfs/include/ModuleGpuEventDefs.h26
-rw-r--r--APEX_1.4/module/basicfs/include/ModulePerfScope.h18
-rw-r--r--APEX_1.4/module/basicfs/include/NoiseFSActorImpl.h197
-rw-r--r--APEX_1.4/module/basicfs/include/NoiseFSAsset.h190
-rw-r--r--APEX_1.4/module/basicfs/include/NoiseFSAssetPreview.h106
-rw-r--r--APEX_1.4/module/basicfs/include/NoiseFSCommon.h128
-rw-r--r--APEX_1.4/module/basicfs/include/VortexFSActorImpl.h257
-rw-r--r--APEX_1.4/module/basicfs/include/VortexFSAsset.h188
-rw-r--r--APEX_1.4/module/basicfs/include/VortexFSAssetPreview.h115
-rw-r--r--APEX_1.4/module/basicfs/include/VortexFSCommon.h99
-rw-r--r--APEX_1.4/module/basicfs/include/WindFSActorImpl.h228
-rw-r--r--APEX_1.4/module/basicfs/include/WindFSAsset.h185
-rw-r--r--APEX_1.4/module/basicfs/include/WindFSAssetPreview.h101
-rw-r--r--APEX_1.4/module/basicfs/include/WindFSCommon.h43
-rw-r--r--APEX_1.4/module/basicfs/include/autogen/AttractorFSActorParams.h233
-rw-r--r--APEX_1.4/module/basicfs/include/autogen/AttractorFSAssetParams.h237
-rw-r--r--APEX_1.4/module/basicfs/include/autogen/AttractorFSPreviewParams.h233
-rw-r--r--APEX_1.4/module/basicfs/include/autogen/BasicFSDebugRenderParams.h251
-rw-r--r--APEX_1.4/module/basicfs/include/autogen/BasicFSModuleParameters.h230
-rw-r--r--APEX_1.4/module/basicfs/include/autogen/JetFSActorParams.h233
-rw-r--r--APEX_1.4/module/basicfs/include/autogen/JetFSAssetParams.h254
-rw-r--r--APEX_1.4/module/basicfs/include/autogen/JetFSPreviewParams.h233
-rw-r--r--APEX_1.4/module/basicfs/include/autogen/ModuleBasicFSRegistration.h162
-rw-r--r--APEX_1.4/module/basicfs/include/autogen/NoiseFSActorParams.h233
-rw-r--r--APEX_1.4/module/basicfs/include/autogen/NoiseFSAssetParams.h247
-rw-r--r--APEX_1.4/module/basicfs/include/autogen/NoiseFSPreviewParams.h233
-rw-r--r--APEX_1.4/module/basicfs/include/autogen/VortexFSActorParams.h233
-rw-r--r--APEX_1.4/module/basicfs/include/autogen/VortexFSAssetParams.h243
-rw-r--r--APEX_1.4/module/basicfs/include/autogen/VortexFSPreviewParams.h233
-rw-r--r--APEX_1.4/module/basicfs/include/autogen/WindFSActorParams.h233
-rw-r--r--APEX_1.4/module/basicfs/include/autogen/WindFSAssetParams.h239
-rw-r--r--APEX_1.4/module/basicfs/include/autogen/WindFSPreviewParams.h232
-rw-r--r--APEX_1.4/module/basicfs/src/AttractorFSActorImpl.cpp343
-rw-r--r--APEX_1.4/module/basicfs/src/AttractorFSAsset.cpp195
-rw-r--r--APEX_1.4/module/basicfs/src/AttractorFSAssetPreview.cpp326
-rw-r--r--APEX_1.4/module/basicfs/src/BasicFSActor.cpp59
-rw-r--r--APEX_1.4/module/basicfs/src/BasicFSAssetImpl.cpp39
-rw-r--r--APEX_1.4/module/basicfs/src/BasicFSScene.cpp252
-rw-r--r--APEX_1.4/module/basicfs/src/JetFSActorImpl.cpp562
-rw-r--r--APEX_1.4/module/basicfs/src/JetFSAsset.cpp187
-rw-r--r--APEX_1.4/module/basicfs/src/JetFSAssetPreview.cpp362
-rw-r--r--APEX_1.4/module/basicfs/src/ModuleBasicFSImpl.cpp405
-rw-r--r--APEX_1.4/module/basicfs/src/NoiseFSActorImpl.cpp311
-rw-r--r--APEX_1.4/module/basicfs/src/NoiseFSAsset.cpp187
-rw-r--r--APEX_1.4/module/basicfs/src/NoiseFSAssetPreview.cpp258
-rw-r--r--APEX_1.4/module/basicfs/src/VortexFSActorImpl.cpp376
-rw-r--r--APEX_1.4/module/basicfs/src/VortexFSAsset.cpp195
-rw-r--r--APEX_1.4/module/basicfs/src/VortexFSAssetPreview.cpp319
-rw-r--r--APEX_1.4/module/basicfs/src/WindFSActorImpl.cpp339
-rw-r--r--APEX_1.4/module/basicfs/src/WindFSAsset.cpp182
-rw-r--r--APEX_1.4/module/basicfs/src/WindFSAssetPreview.cpp182
-rw-r--r--APEX_1.4/module/basicfs/src/autogen/AttractorFSActorParams.cpp402
-rw-r--r--APEX_1.4/module/basicfs/src/autogen/AttractorFSAssetParams.cpp534
-rw-r--r--APEX_1.4/module/basicfs/src/autogen/AttractorFSPreviewParams.cpp407
-rw-r--r--APEX_1.4/module/basicfs/src/autogen/BasicFSDebugRenderParams.cpp833
-rw-r--r--APEX_1.4/module/basicfs/src/autogen/BasicFSModuleParameters.cpp318
-rw-r--r--APEX_1.4/module/basicfs/src/autogen/JetFSActorParams.cpp402
-rw-r--r--APEX_1.4/module/basicfs/src/autogen/JetFSAssetParams.cpp1004
-rw-r--r--APEX_1.4/module/basicfs/src/autogen/JetFSPreviewParams.cpp407
-rw-r--r--APEX_1.4/module/basicfs/src/autogen/NoiseFSActorParams.cpp402
-rw-r--r--APEX_1.4/module/basicfs/src/autogen/NoiseFSAssetParams.cpp794
-rw-r--r--APEX_1.4/module/basicfs/src/autogen/NoiseFSPreviewParams.cpp407
-rw-r--r--APEX_1.4/module/basicfs/src/autogen/VortexFSActorParams.cpp402
-rw-r--r--APEX_1.4/module/basicfs/src/autogen/VortexFSAssetParams.cpp695
-rw-r--r--APEX_1.4/module/basicfs/src/autogen/VortexFSPreviewParams.cpp407
-rw-r--r--APEX_1.4/module/basicfs/src/autogen/WindFSActorParams.cpp402
-rw-r--r--APEX_1.4/module/basicfs/src/autogen/WindFSAssetParams.cpp613
-rw-r--r--APEX_1.4/module/basicfs/src/autogen/WindFSPreviewParams.cpp376
83 files changed, 0 insertions, 21809 deletions
diff --git a/APEX_1.4/module/basicfs/cuda/include/basicfs.h b/APEX_1.4/module/basicfs/cuda/include/basicfs.h
deleted file mode 100644
index 7682ee92..00000000
--- a/APEX_1.4/module/basicfs/cuda/include/basicfs.h
+++ /dev/null
@@ -1,14 +0,0 @@
-/*
- * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
- *
- * NVIDIA CORPORATION and its licensors retain all intellectual property
- * and proprietary rights in and to this software, related documentation
- * and any modifications thereto. Any use, reproduction, disclosure or
- * distribution of this software and related documentation without an express
- * license agreement from NVIDIA CORPORATION is strictly prohibited.
- */
-
-
-APEX_CUDA_STORAGE(fieldSamplerStorage)
-
-#include "../../fieldsampler/cuda/include/fieldsamplerInc.h"
diff --git a/APEX_1.4/module/basicfs/cuda/include/common.h b/APEX_1.4/module/basicfs/cuda/include/common.h
deleted file mode 100644
index e523193c..00000000
--- a/APEX_1.4/module/basicfs/cuda/include/common.h
+++ /dev/null
@@ -1,39 +0,0 @@
-/*
- * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
- *
- * NVIDIA CORPORATION and its licensors retain all intellectual property
- * and proprietary rights in and to this software, related documentation
- * and any modifications thereto. Any use, reproduction, disclosure or
- * distribution of this software and related documentation without an express
- * license agreement from NVIDIA CORPORATION is strictly prohibited.
- */
-
-
-#ifndef __COMMON_H__
-#define __COMMON_H__
-
-#define APEX_CUDA_MODULE_PREFIX BasicFS_
-
-#include "ApexCuda.h"
-#include "../include/JetFSCommon.h"
-#include "../include/AttractorFSCommon.h"
-#include "../include/VortexFSCommon.h"
-#include "../include/NoiseFSCommon.h"
-#include "../include/WindFSCommon.h"
-
-#define FIELD_SAMPLER_POINTS_KERNEL_CONFIG ()
-#define FIELD_SAMPLER_GRID_KERNEL_CONFIG ()
-
-namespace nvidia
-{
-namespace apex
-{
-namespace basicfs
-{
-
-
-}
-}
-} // namespace nvidia
-
-#endif
diff --git a/APEX_1.4/module/basicfs/include/AttractorFSActorImpl.h b/APEX_1.4/module/basicfs/include/AttractorFSActorImpl.h
deleted file mode 100644
index 33e857cc..00000000
--- a/APEX_1.4/module/basicfs/include/AttractorFSActorImpl.h
+++ /dev/null
@@ -1,192 +0,0 @@
-/*
- * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
- *
- * NVIDIA CORPORATION and its licensors retain all intellectual property
- * and proprietary rights in and to this software, related documentation
- * and any modifications thereto. Any use, reproduction, disclosure or
- * distribution of this software and related documentation without an express
- * license agreement from NVIDIA CORPORATION is strictly prohibited.
- */
-
-
-#ifndef __ATTRACTOR_FS_ACTOR_IMPL_H__
-#define __ATTRACTOR_FS_ACTOR_IMPL_H__
-
-#include "BasicFSActor.h"
-#include "AttractorFSActor.h"
-#include "ApexRWLockable.h"
-#include "AttractorFSCommon.h"
-
-
-namespace nvidia
-{
-namespace apex
-{
-class RenderMeshActor;
-}
-namespace basicfs
-{
-
-class AttractorFSAsset;
-class BasicFSScene;
-class AttractorFSActorParams;
-
-class AttractorFSActorImpl : public BasicFSActor, public AttractorFSActor, public ApexRWLockable
-{
-public:
- APEX_RW_LOCKABLE_BOILERPLATE
-
- /* AttractorFSActor methods */
- AttractorFSActorImpl(const AttractorFSActorParams&, AttractorFSAsset&, ResourceList&, BasicFSScene&);
- ~AttractorFSActorImpl();
-
- BasicFSAsset* getAttractorFSAsset() const;
-
- PxVec3 getCurrentPosition() const
- {
- return mPose.p;
- }
- void setCurrentPosition(const PxVec3& pos)
- {
- mPose.p = pos;
- mFieldSamplerChanged = true;
- }
- void setFieldRadius(float radius)
- {
- mRadius = radius;
- mFieldSamplerChanged = true;
- }
- void setConstFieldStrength(float strength);
-
- void setVariableFieldStrength(float strength);
-
- void setEnabled(bool isEnabled)
- {
- mFieldSamplerEnabled = isEnabled;
- }
-
- /* Renderable, RenderDataProvider */
- void updateRenderResources(bool rewriteBuffers, void* userRenderData);
- void dispatchRenderResources(UserRenderer& renderer);
-
- PxBounds3 getBounds() const
- {
- return ApexRenderable::getBounds();
- }
-
- void lockRenderResources()
- {
- ApexRenderable::renderDataLock();
- }
- void unlockRenderResources()
- {
- ApexRenderable::renderDataUnLock();
- }
-
- void getLodRange(float& min, float& max, bool& intOnly) const;
- float getActiveLod() const;
- void forceLod(float lod);
- /**
- \brief Selectively enables/disables debug visualization of a specific APEX actor. Default value it true.
- */
- virtual void setEnableDebugVisualization(bool state)
- {
- ApexActor::setEnableDebugVisualization(state);
- }
-
- Renderable* getRenderable()
- {
- return this;
- }
- Actor* getActor()
- {
- return this;
- }
-
- /* Resource, ApexResource */
- void release();
-
- /* Actor, ApexActor */
- void destroy();
- Asset* getOwner() const;
-
- virtual void simulate(float dt);
-
- virtual void visualize();
-
- /* FieldSamplerIntl */
- virtual bool updateFieldSampler(FieldShapeDescIntl& shapeDesc, bool& isEnabled);
-
- ///Sets the uniform overall object scale
- virtual void setCurrentScale(float scale)
- {
- mScale = scale;
- mFieldSamplerChanged = true;
- }
-
- //Retrieves the uniform overall object scale
- virtual float getCurrentScale(void) const
- {
- return mScale;
- }
-
-protected:
- AttractorFSAsset* mAsset;
-
- float mRadius;
-
- float mConstFieldStrength;
- float mVariableFieldStrength;
-
- AttractorFSParams mExecuteParams;
-
- nvidia::Array<PxVec3> mDebugPoints;
-
- friend class BasicFSScene;
-};
-
-class AttractorFSActorCPU : public AttractorFSActorImpl
-{
-public:
- APEX_RW_LOCKABLE_BOILERPLATE
-
- AttractorFSActorCPU(const AttractorFSActorParams&, AttractorFSAsset&, ResourceList&, BasicFSScene&);
- ~AttractorFSActorCPU();
-
- /* FieldSamplerIntl */
- virtual void executeFieldSampler(const ExecuteData& data);
-
-private:
-};
-
-#if APEX_CUDA_SUPPORT
-
-class AttractorFSActorGPU : public AttractorFSActorCPU
-{
-public:
- APEX_RW_LOCKABLE_BOILERPLATE
-
- AttractorFSActorGPU(const AttractorFSActorParams&, AttractorFSAsset&, ResourceList&, BasicFSScene&);
- ~AttractorFSActorGPU();
-
- /* FieldSamplerIntl */
- virtual bool updateFieldSampler(FieldShapeDescIntl& shapeDesc, bool& isEnabled);
-
- virtual void getFieldSamplerCudaExecuteInfo(CudaExecuteInfo& info) const
- {
- info.executeType = 2;
- info.executeParamsHandle = mParamsHandle;
- }
-
-private:
- ApexCudaConstMemGroup mConstMemGroup;
- InplaceHandle<AttractorFSParams> mParamsHandle;
-
-};
-
-#endif
-
-}
-} // end namespace nvidia
-
-#endif
diff --git a/APEX_1.4/module/basicfs/include/AttractorFSAsset.h b/APEX_1.4/module/basicfs/include/AttractorFSAsset.h
deleted file mode 100644
index 00a1ad8c..00000000
--- a/APEX_1.4/module/basicfs/include/AttractorFSAsset.h
+++ /dev/null
@@ -1,186 +0,0 @@
-/*
- * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
- *
- * NVIDIA CORPORATION and its licensors retain all intellectual property
- * and proprietary rights in and to this software, related documentation
- * and any modifications thereto. Any use, reproduction, disclosure or
- * distribution of this software and related documentation without an express
- * license agreement from NVIDIA CORPORATION is strictly prohibited.
- */
-
-
-#ifndef __ATTRACTOR_FS_ASSET_H__
-#define __ATTRACTOR_FS_ASSET_H__
-
-#include "BasicFSAssetImpl.h"
-#include "AttractorFSAssetPreview.h"
-#include "AttractorFSAssetParams.h"
-#include "AttractorFSActorParams.h"
-#include "ApexAuthorableObject.h"
-
-namespace nvidia
-{
-namespace apex
-{
-class RenderMeshAsset;
-}
-namespace basicfs
-{
-
-class AttractorFSActorImpl;
-
-class AttractorFSAsset : public BasicFSAssetImpl
-{
- friend class BasicFSAssetDummyAuthoring;
-public:
- APEX_RW_LOCKABLE_BOILERPLATE
-
- AttractorFSAsset(ModuleBasicFSImpl*, ResourceList&, const char*);
- AttractorFSAsset(ModuleBasicFSImpl*, ResourceList&, NvParameterized::Interface*, const char*);
- ~AttractorFSAsset();
-
- /* Asset */
- AuthObjTypeID getObjTypeID() const
- {
- return mAssetTypeID;
- }
- const char* getObjTypeName() const
- {
- return getClassName();
- }
-
- /* ApexInterface */
- virtual void release()
- {
- mModule->mSdk->releaseAsset(*this);
- }
-
- // TODO: implement forceLoadAssets
- uint32_t forceLoadAssets()
- {
- return 0;
- }
-
- NvParameterized::Interface* getAssetNvParameterized() const
- {
- return mParams;
- }
-
- NvParameterized::Interface* releaseAndReturnNvParameterizedInterface(void)
- {
- NvParameterized::Interface* ret = mParams;
- mParams = NULL;
- release();
- return ret;
- }
-
- /* BasicFSAsset specific methods */
- void destroy();
-
- /**
- * \brief Apply any changes that may been made to the NvParameterized::Interface on this asset.
- */
- virtual void applyEditingChanges(void)
- {
- APEX_INVALID_OPERATION("Not yet implemented!");
- }
-
- NvParameterized::Interface* getDefaultActorDesc();
- virtual Actor* createApexActor(const NvParameterized::Interface& /*parms*/, Scene& /*apexScene*/);
-
- AttractorFSPreview* createAttractorFSPreview(const AttractorFSPreviewDesc& desc, AssetPreviewScene* previewScene);
- AttractorFSPreview* createAttractorFSPreviewImpl(const AttractorFSPreviewDesc& desc, AttractorFSAsset* TurboAsset, AssetPreviewScene* previewScene);
- void releaseAttractorFSPreview(AttractorFSPreview& preview);
-
- NvParameterized::Interface* getDefaultAssetPreviewDesc();
-
- virtual AssetPreview* createApexAssetPreview(const NvParameterized::Interface& /*params*/, AssetPreviewScene* previewScene);
-
- virtual bool isValidForActorCreation(const ::NvParameterized::Interface& /*parms*/, Scene& /*apexScene*/) const
- {
- return true; // todo implement this method
- }
-
- /* Typical asset members */
- static const char* getClassName() // return to protected
- {
- return ATTRACTOR_FS_AUTHORING_TYPE_NAME;
- }
-
-protected:
-
- static AuthObjTypeID mAssetTypeID;
-
- AttractorFSAssetParams* mParams;
- AttractorFSActorParams* mDefaultActorParams;
- AttractorFSPreviewParams* mDefaultPreviewParams;
-
- friend class ModuleBasicFSImpl;
- friend class AttractorFSActorImpl;
- template <class T_Module, class T_Asset, class T_AssetAuthoring> friend class nvidia::apex::ApexAuthorableObject;
-
-};
-
-class AttractorFSAssetAuthoring : public AttractorFSAsset, public ApexAssetAuthoring, public BasicFSAssetAuthoring
-{
-public:
- APEX_RW_LOCKABLE_BOILERPLATE
-
- /* BasicFSAssetAuthoring */
- AttractorFSAssetAuthoring(ModuleBasicFSImpl* m, ResourceList& l) :
- AttractorFSAsset(m, l, "AttractorFSAssetAuthoring") {}
-
- AttractorFSAssetAuthoring(ModuleBasicFSImpl* m, ResourceList& l, const char* name) :
- AttractorFSAsset(m, l, name) {}
-
- AttractorFSAssetAuthoring(ModuleBasicFSImpl* m, ResourceList& l, NvParameterized::Interface* params, const char* name) :
- AttractorFSAsset(m, l, params, name) {}
-
- ~AttractorFSAssetAuthoring() {}
- void destroy()
- {
- delete this;
- }
-
- /* AssetAuthoring */
- const char* getName(void) const
- {
- return AttractorFSAsset::getName();
- }
- const char* getObjTypeName() const
- {
- return AttractorFSAsset::getClassName();
- }
- bool prepareForPlatform(nvidia::apex::PlatformTag)
- {
- APEX_INVALID_OPERATION("Not Implemented.");
- return false;
- }
-
- void setToolString(const char* toolName, const char* toolVersion, uint32_t toolChangelist)
- {
- ApexAssetAuthoring::setToolString(toolName, toolVersion, toolChangelist);
- }
-
- /* ApexInterface */
- virtual void release()
- {
- mModule->mSdk->releaseAssetAuthoring(*this);
- }
-
- NvParameterized::Interface* getNvParameterized() const
- {
- return AttractorFSAsset::getAssetNvParameterized();
- }
-
- NvParameterized::Interface* releaseAndReturnNvParameterizedInterface(void)
- {
- return AttractorFSAsset::releaseAndReturnNvParameterizedInterface();
- }
-
-};
-
-}
-} // end namespace nvidia::apex
-
-#endif \ No newline at end of file
diff --git a/APEX_1.4/module/basicfs/include/AttractorFSAssetPreview.h b/APEX_1.4/module/basicfs/include/AttractorFSAssetPreview.h
deleted file mode 100644
index bd1f08ca..00000000
--- a/APEX_1.4/module/basicfs/include/AttractorFSAssetPreview.h
+++ /dev/null
@@ -1,115 +0,0 @@
-/*
- * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
- *
- * NVIDIA CORPORATION and its licensors retain all intellectual property
- * and proprietary rights in and to this software, related documentation
- * and any modifications thereto. Any use, reproduction, disclosure or
- * distribution of this software and related documentation without an express
- * license agreement from NVIDIA CORPORATION is strictly prohibited.
- */
-
-
-#ifndef __ATTRACTOR_FSPREVIEW_H__
-#define __ATTRACTOR_FSPREVIEW_H__
-
-#include "ApexPreview.h"
-#include "ApexRWLockable.h"
-#include "ApexSDKIntl.h"
-#include "AttractorFSPreview.h"
-#include "RenderDebugInterface.h"
-
-namespace nvidia
-{
-namespace basicfs
-{
-
-class AttractorFSAsset;
-
-/**
-\brief Descriptor for a AttractorFS Preview Asset
-*/
-class AttractorFSPreviewDesc
-{
-public:
- AttractorFSPreviewDesc() :
- mPose(PxMat44()),
- mPreviewDetail()
- {
- mPose = PxMat44(PxIdentity);
- };
-
- /**
- \brief The pose that translates from preview coordinates to world coordinates.
- */
- PxMat44 mPose;
- /**
- \brief Radius of the attractor.
- */
- float mRadius;
- /**
- \brief The detail options of the preview drawing
- */
- uint32_t mPreviewDetail;
-};
-
-/*
- APEX asset preview asset.
- Preview.
-*/
-class AttractorFSAssetPreview : public AttractorFSPreview, public ApexResource, public ApexPreview, public ApexRWLockable
-{
-public:
- APEX_RW_LOCKABLE_BOILERPLATE
-
- AttractorFSAssetPreview(const AttractorFSPreviewDesc& PreviewDesc, ApexSDK* myApexSDK, AttractorFSAsset* myAsset, AssetPreviewScene* previewScene);
- void drawAttractorFSPreview(void);
- void destroy();
-
- float getAttractorRadius(NvParameterized::Interface* assetParams);
-
- void setPose(const PxMat44& pose); // Sets the preview instance's pose. This may include scaling.
- const PxMat44 getPose() const;
-
- void setRadius(float radius);
- const float getRadius() const;
-
- void setDetailLevel(uint32_t detail);
-
- // from RenderDataProvider
- void lockRenderResources(void);
- void unlockRenderResources(void);
- void updateRenderResources(bool rewriteBuffers = false, void* userRenderData = 0);
-
- // from Renderable.h
- void dispatchRenderResources(UserRenderer& renderer);
- PxBounds3 getBounds(void) const;
-
- // from ApexResource.h
- void release(void);
-
-private:
- ~AttractorFSAssetPreview();
-
- PxMat44 mPose; // the pose for the preview rendering
- ApexSDK* mApexSDK; // pointer to the APEX SDK
- AttractorFSAsset* mAsset; // our parent AttractorFS Asset
- RenderDebugInterface* mApexRenderDebug; // Pointer to the RenderLines class to draw the
- AssetPreviewScene* mPreviewScene;
- // preview stuff
- float mRadius; // the radius of the attractor
- uint32_t mPreviewDetail; // the detail options of the preview drawing
-
- int32_t mDrawGroupBox;
-
- void drawPreviewShape();
- void drawPreviewAssetInfo();
- void toggleDrawPreview();
- void setDrawGroupsPose();
-
- void drawInfoLine(uint32_t lineNum, const char* str);
-};
-
-}
-} // namespace nvidia
-
-#endif // __TURBULENCE_ASSET_PREVIEW_H__
diff --git a/APEX_1.4/module/basicfs/include/AttractorFSCommon.h b/APEX_1.4/module/basicfs/include/AttractorFSCommon.h
deleted file mode 100644
index 8f673f5f..00000000
--- a/APEX_1.4/module/basicfs/include/AttractorFSCommon.h
+++ /dev/null
@@ -1,65 +0,0 @@
-/*
- * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
- *
- * NVIDIA CORPORATION and its licensors retain all intellectual property
- * and proprietary rights in and to this software, related documentation
- * and any modifications thereto. Any use, reproduction, disclosure or
- * distribution of this software and related documentation without an express
- * license agreement from NVIDIA CORPORATION is strictly prohibited.
- */
-
-
-#ifndef __ATTRACTOR_FS_COMMON_SRC_H__
-#define __ATTRACTOR_FS_COMMON_SRC_H__
-
-#include "../../fieldsampler/include/FieldSamplerCommon.h"
-
-namespace nvidia
-{
-namespace basicfs
-{
-
-//struct AttractorFSParams
-#define INPLACE_TYPE_STRUCT_NAME AttractorFSParams
-#define INPLACE_TYPE_STRUCT_FIELDS \
- INPLACE_TYPE_FIELD(PxVec3, origin) \
- INPLACE_TYPE_FIELD(float, radius) \
- INPLACE_TYPE_FIELD(float, constFieldStrength) \
- INPLACE_TYPE_FIELD(float, variableFieldStrength)
-#include INPLACE_TYPE_BUILD()
-
-
-PX_CUDA_CALLABLE PX_INLINE PxVec3 commonAttractorFSKernel(const AttractorFSParams& params, const PxVec3& pos)
-{
- PxVec3 dir = params.origin - pos;
- PX_ASSERT(params.radius);
- float dist = dir.magnitude() / params.radius;
-
- float result = params.constFieldStrength;
- if (dist >= 0.4)
- {
- result += params.variableFieldStrength / dist;
- }
-
- return result * dir.getNormalized();
-}
-
-PX_CUDA_CALLABLE PX_INLINE PxVec3 executeAttractorFS(const AttractorFSParams& params, const PxVec3& pos/*, uint32_t totalElapsedMS*/)
-{
- PxVec3 dir = params.origin - pos;
- PX_ASSERT(params.radius);
- float dist = dir.magnitude() / params.radius;
-
- float result = params.constFieldStrength;
- if (dist >= 0.4)
- {
- result += params.variableFieldStrength / dist;
- }
-
- return result * dir.getNormalized();
-}
-
-}
-} // namespace nvidia
-
-#endif
diff --git a/APEX_1.4/module/basicfs/include/BasicFSActor.h b/APEX_1.4/module/basicfs/include/BasicFSActor.h
deleted file mode 100644
index 92898907..00000000
--- a/APEX_1.4/module/basicfs/include/BasicFSActor.h
+++ /dev/null
@@ -1,88 +0,0 @@
-/*
- * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
- *
- * NVIDIA CORPORATION and its licensors retain all intellectual property
- * and proprietary rights in and to this software, related documentation
- * and any modifications thereto. Any use, reproduction, disclosure or
- * distribution of this software and related documentation without an express
- * license agreement from NVIDIA CORPORATION is strictly prohibited.
- */
-
-
-#ifndef __BASIC_FS_ACTOR_H__
-#define __BASIC_FS_ACTOR_H__
-
-#include "Apex.h"
-
-#include "ApexActor.h"
-#include "FieldSamplerIntl.h"
-#include "BasicFSAssetImpl.h"
-
-#include "PxTask.h"
-
-#if APEX_CUDA_SUPPORT
-#include "ApexCudaWrapper.h"
-#endif
-
-
-namespace nvidia
-{
-namespace apex
-{
-class RenderMeshActor;
-}
-namespace basicfs
-{
-
-class BasicFSScene;
-
-class BasicFSActor : public ApexActor, public ApexResourceInterface, public ApexResource, public FieldSamplerIntl
-{
-public:
- BasicFSActor(BasicFSScene&);
- virtual ~BasicFSActor();
-
- /* ApexResourceInterface, ApexResource */
- uint32_t getListIndex() const
- {
- return m_listIndex;
- }
- void setListIndex(class ResourceList& list, uint32_t index)
- {
- m_list = &list;
- m_listIndex = index;
- }
-
- virtual void visualize()
- {
- }
-
- virtual void simulate(float dt)
- {
- PX_UNUSED(dt);
- }
-
- void setPhysXScene(PxScene*);
- PxScene* getPhysXScene() const;
-
- /* FieldSamplerIntl */
- virtual bool updateFieldSampler(FieldShapeDescIntl& shapeDesc, bool& isEnabled) = 0;
-
-protected:
- BasicFSScene* mScene;
-
- PxTransform mPose;
- float mScale;
-
- bool mFieldSamplerChanged;
- bool mFieldSamplerEnabled;
-
- float mFieldWeight;
-
- friend class BasicFSScene;
-};
-
-}
-} // end namespace nvidia
-
-#endif
diff --git a/APEX_1.4/module/basicfs/include/BasicFSAssetImpl.h b/APEX_1.4/module/basicfs/include/BasicFSAssetImpl.h
deleted file mode 100644
index 59de33b7..00000000
--- a/APEX_1.4/module/basicfs/include/BasicFSAssetImpl.h
+++ /dev/null
@@ -1,151 +0,0 @@
-/*
- * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
- *
- * NVIDIA CORPORATION and its licensors retain all intellectual property
- * and proprietary rights in and to this software, related documentation
- * and any modifications thereto. Any use, reproduction, disclosure or
- * distribution of this software and related documentation without an express
- * license agreement from NVIDIA CORPORATION is strictly prohibited.
- */
-
-
-#ifndef BASIC_FS_ASSET_IMPL_H
-#define BASIC_FS_ASSET_IMPL_H
-
-#include "Apex.h"
-
-#include "BasicFSAsset.h"
-#include "ApexSDKHelpers.h"
-#include "ModuleBasicFSImpl.h"
-#include "ApexAssetAuthoring.h"
-#include "ApexString.h"
-#include "ApexAssetTracker.h"
-#include "ApexAuthorableObject.h"
-#include "ApexRWLockable.h"
-#include "FieldBoundaryIntl.h"
-
-namespace nvidia
-{
-namespace apex
-{
-class RenderMeshAsset;
-}
-namespace basicfs
-{
-
-class BasicFSActor;
-
-///p,q -> p cross q = n (n - must be normalized!)
-PX_INLINE void BuildPlaneBasis(const PxVec3& n, PxVec3& p, PxVec3& q)
-{
- float nzSqr = n.z * n.z;
- if (nzSqr > 0.5f)
- {
- // choose p in y-z plane
- const float k = PxSqrt(n.y * n.y + nzSqr);
- // k can not be zero here
- const float rk = (1 / k);
- p.x = 0;
- p.y = -n.z * rk;
- p.z = n.y * rk;
- // set q = n cross p
- q.x = k;
- q.y = -n.x * p.z;
- q.z = n.x * p.y;
- }
- else
- {
- // choose p in x-y plane
- const float k = PxSqrt(n.x * n.x + n.y * n.y);
- // k can be zero in case n is zero
- const float rk = (k > 0) ? (1 / k) : 0;
- p.x = -n.y * rk;
- p.y = n.x * rk;
- p.z = 0;
- // set q = n cross p
- q.x = -n.z * p.y;
- q.y = n.z * p.x;
- q.z = k;
- }
-}
-
-class BasicFSAssetImpl : public BasicFSAsset, public ApexResourceInterface, public ApexResource, public ApexRWLockable
-{
- friend class BasicFSAssetDummyAuthoring;
-public:
- APEX_RW_LOCKABLE_BOILERPLATE
-
- BasicFSAssetImpl(ModuleBasicFSImpl*, const char*);
- virtual ~BasicFSAssetImpl();
-
- /* Asset */
- const char* getName() const
- {
- return mName.c_str();
- }
-
- // TODO: implement forceLoadAssets
- uint32_t forceLoadAssets()
- {
- return 0;
- }
-
- /* ApexResourceInterface, ApexResource */
- uint32_t getListIndex() const
- {
- return m_listIndex;
- }
- void setListIndex(class ResourceList& list, uint32_t index)
- {
- m_list = &list;
- m_listIndex = index;
- }
-
- /**
- * \brief Apply any changes that may been made to the NvParameterized::Interface on this asset.
- */
- virtual void applyEditingChanges(void)
- {
- APEX_INVALID_OPERATION("Not yet implemented!");
- }
-
- NvParameterized::Interface* getDefaultActorDesc() = 0;
- virtual Actor* createApexActor(const NvParameterized::Interface& /*parms*/, Scene& /*apexScene*/) = 0;
-
- NvParameterized::Interface* getDefaultAssetPreviewDesc()
- {
- APEX_INVALID_OPERATION("Not yet implemented!");
- return NULL;
- }
-
- virtual AssetPreview* createApexAssetPreview(const NvParameterized::Interface& /*params*/, AssetPreviewScene* /*previewScene*/)
- {
- APEX_INVALID_OPERATION("Not yet implemented!");
- return NULL;
- }
-
- virtual bool isValidForActorCreation(const ::NvParameterized::Interface& /*parms*/, Scene& /*apexScene*/) const
- {
- return true; // todo implement this method
- }
-
- virtual bool isDirty() const
- {
- return false;
- }
-
-
-protected:
-
- ModuleBasicFSImpl* mModule;
- ResourceList mFSActors;
- ApexSimpleString mName;
-
- friend class ModuleBasicFSImpl;
- friend class BasicFSActor;
-};
-
-}
-} // end namespace nvidia::apex
-
-#endif // BASIC_FS_ASSET_IMPL_H
diff --git a/APEX_1.4/module/basicfs/include/BasicFSScene.h b/APEX_1.4/module/basicfs/include/BasicFSScene.h
deleted file mode 100644
index 1cafb133..00000000
--- a/APEX_1.4/module/basicfs/include/BasicFSScene.h
+++ /dev/null
@@ -1,214 +0,0 @@
-/*
- * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
- *
- * NVIDIA CORPORATION and its licensors retain all intellectual property
- * and proprietary rights in and to this software, related documentation
- * and any modifications thereto. Any use, reproduction, disclosure or
- * distribution of this software and related documentation without an express
- * license agreement from NVIDIA CORPORATION is strictly prohibited.
- */
-
-
-#ifndef __BASIC_FS_SCENE_H__
-#define __BASIC_FS_SCENE_H__
-
-#include "Apex.h"
-
-#include "ModuleBasicFSImpl.h"
-#include "ApexSDKIntl.h"
-#include "ModuleIntl.h"
-#include "ApexResource.h"
-#include "ApexContext.h"
-#include "ApexSDKHelpers.h"
-
-#include "DebugRenderParams.h"
-#include "BasicFSDebugRenderParams.h"
-
-#include "PxTask.h"
-
-#include "FieldSamplerSceneIntl.h"
-
-#if APEX_CUDA_SUPPORT
-#include "ApexCudaWrapper.h"
-#include "ApexCuda.h"
-#include "CudaModuleScene.h"
-
-#include "../cuda/include/common.h"
-
-#define SCENE_CUDA_OBJ(scene, name) static_cast<BasicFSSceneGPU*>(scene)->APEX_CUDA_OBJ_NAME(name)
-#define CUDA_OBJ(name) SCENE_CUDA_OBJ(mScene, name)
-#endif
-
-
-namespace nvidia
-{
-namespace apex
-{
-class SceneIntl;
-class FieldSamplerManagerIntl;
-}
-namespace basicfs
-{
-
-class ModuleBasicFSImpl;
-
-class BasicFSAssetImpl;
-class BasicFSActor;
-
-class JetFSAsset;
-class JetFSActorImpl;
-
-class AttractorFSAsset;
-class AttractorFSActorImpl;
-
-class VortexFSAsset;
-class VortexFSActorImpl;
-
-class NoiseFSAsset;
-class NoiseFSActorImpl;
-
-class WindFSAsset;
-class WindFSActorImpl;
-
-
-class BasicFSScene : public FieldSamplerSceneIntl, public ApexContext, public ApexResourceInterface, public ApexResource
-{
-public:
- BasicFSScene(ModuleBasicFSImpl& module, SceneIntl& scene, RenderDebugInterface* debugRender, ResourceList& list);
- ~BasicFSScene();
-
- /* ModuleSceneIntl */
- void visualize();
- void setModulePhysXScene(PxScene* s);
- PxScene* getModulePhysXScene() const
- {
- return mPhysXScene;
- }
-
- void submitTasks(float elapsedTime, float substepSize, uint32_t numSubSteps);
- void fetchResults();
-
- virtual Module* getModule()
- {
- return mModule;
- }
-
- bool lockRenderResources()
- {
- renderLockAllActors(); // Lock options not implemented yet
- return true;
- }
-
- bool unlockRenderResources()
- {
- renderUnLockAllActors(); // Lock options not implemented yet
- return true;
- }
-
- /* ApexResourceInterface */
- uint32_t getListIndex() const
- {
- return m_listIndex;
- }
- void setListIndex(ResourceList& list, uint32_t index)
- {
- m_listIndex = index;
- m_list = &list;
- }
- void release()
- {
- mModule->releaseModuleSceneIntl(*this);
- }
-
- virtual JetFSActorImpl* createJetFSActor(const JetFSActorParams&, JetFSAsset&, ResourceList&) = 0;
- virtual AttractorFSActorImpl* createAttractorFSActor(const AttractorFSActorParams&, AttractorFSAsset&, ResourceList&) = 0;
- virtual VortexFSActorImpl* createVortexFSActor(const VortexFSActorParams&, VortexFSAsset&, ResourceList&) = 0;
- virtual NoiseFSActorImpl* createNoiseFSActor(const NoiseFSActorParams&, NoiseFSAsset&, ResourceList&) = 0;
- virtual WindFSActorImpl* createWindFSActor(const WindFSActorParams&, WindFSAsset&, ResourceList&) = 0;
-
- SceneIntl& getApexScene() const
- {
- return *mApexScene;
- }
-
- FieldSamplerManagerIntl* getInternalFieldSamplerManager();
-
- /* FieldSamplerSceneIntl */
- virtual void getFieldSamplerSceneDesc(FieldSamplerSceneDescIntl& desc) const
- {
- PX_UNUSED(desc);
- }
-
-protected:
- void destroy();
-
- ModuleBasicFSImpl* mModule;
- SceneIntl* mApexScene;
- PxScene* mPhysXScene;
- RenderDebugInterface* mDebugRender;
-
- DebugRenderParams* mDebugRenderParams;
- BasicFSDebugRenderParams* mBasicFSDebugRenderParams;
-
- FieldSamplerManagerIntl* mFieldSamplerManager;
-
- friend class ModuleBasicFSImpl;
- friend class JetFSActorImpl;
- friend class AttractorFSActorImpl;
- friend class VortexFSActorImpl;
- friend class NoiseFSActorImpl;
- friend class WindFSActorImpl;
-};
-
-class BasicFSSceneCPU : public BasicFSScene
-{
-public:
- BasicFSSceneCPU(ModuleBasicFSImpl& module, SceneIntl& scene, RenderDebugInterface* debugRender, ResourceList& list);
- ~BasicFSSceneCPU();
-
- JetFSActorImpl* createJetFSActor(const JetFSActorParams&, JetFSAsset&, ResourceList&);
- AttractorFSActorImpl* createAttractorFSActor(const AttractorFSActorParams&, AttractorFSAsset&, ResourceList&);
- VortexFSActorImpl* createVortexFSActor(const VortexFSActorParams&, VortexFSAsset&, ResourceList&);
- NoiseFSActorImpl* createNoiseFSActor(const NoiseFSActorParams&, NoiseFSAsset&, ResourceList&);
- WindFSActorImpl* createWindFSActor(const WindFSActorParams&, WindFSAsset&, ResourceList&);
-
- /* FieldSamplerSceneIntl */
-
-protected:
-};
-
-#if APEX_CUDA_SUPPORT
-class BasicFSSceneGPU : public BasicFSScene, public CudaModuleScene
-{
-public:
- BasicFSSceneGPU(ModuleBasicFSImpl& module, SceneIntl& scene, RenderDebugInterface* debugRender, ResourceList& list);
- ~BasicFSSceneGPU();
-
- JetFSActorImpl* createJetFSActor(const JetFSActorParams&, JetFSAsset&, ResourceList&);
- AttractorFSActorImpl* createAttractorFSActor(const AttractorFSActorParams&, AttractorFSAsset&, ResourceList&);
- VortexFSActorImpl* createVortexFSActor(const VortexFSActorParams&, VortexFSAsset&, ResourceList&);
- NoiseFSActorImpl* createNoiseFSActor(const NoiseFSActorParams&, NoiseFSAsset&, ResourceList&);
- WindFSActorImpl* createWindFSActor(const WindFSActorParams&, WindFSAsset&, ResourceList&);
-
- void* getHeadCudaObj()
- {
- return CudaModuleScene::getHeadCudaObj();
- }
-
-//CUDA module objects
-#include "../cuda/include/basicfs.h"
-
- /* FieldSamplerSceneIntl */
- virtual ApexCudaConstStorage* getFieldSamplerCudaConstStorage();
- virtual bool launchFieldSamplerCudaKernel(const fieldsampler::FieldSamplerKernelLaunchDataIntl&);
-
-protected:
- /* keep a convenience pointer to the cuda context manager */
- PxCudaContextManager* mCtxMgr;
-};
-#endif
-
-}
-} // end namespace nvidia::apex
-
-#endif
diff --git a/APEX_1.4/module/basicfs/include/JetFSActorImpl.h b/APEX_1.4/module/basicfs/include/JetFSActorImpl.h
deleted file mode 100644
index c08d5f3e..00000000
--- a/APEX_1.4/module/basicfs/include/JetFSActorImpl.h
+++ /dev/null
@@ -1,204 +0,0 @@
-/*
- * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
- *
- * NVIDIA CORPORATION and its licensors retain all intellectual property
- * and proprietary rights in and to this software, related documentation
- * and any modifications thereto. Any use, reproduction, disclosure or
- * distribution of this software and related documentation without an express
- * license agreement from NVIDIA CORPORATION is strictly prohibited.
- */
-
-
-#ifndef __JET_FS_ACTOR_IMPL_H__
-#define __JET_FS_ACTOR_IMPL_H__
-
-#include "BasicFSActor.h"
-#include "JetFSActor.h"
-#include "ApexRWLockable.h"
-#include "JetFSCommon.h"
-
-#include "variable_oscillator.h"
-
-
-namespace nvidia
-{
-namespace apex
-{
-class RenderMeshActor;
-}
-namespace basicfs
-{
-
-class JetFSAsset;
-class BasicFSScene;
-class JetFSActorParams;
-
-class JetFSActorImpl : public BasicFSActor, public JetFSActor, public ApexRWLockable
-{
-public:
- APEX_RW_LOCKABLE_BOILERPLATE
-
- /* JetFSActor methods */
- JetFSActorImpl(const JetFSActorParams&, JetFSAsset&, ResourceList&, BasicFSScene&);
- ~JetFSActorImpl();
-
- BasicFSAsset* getJetFSAsset() const;
-
- PxMat44 getCurrentPose() const
- {
- return PxMat44(mPose);
- }
-
- void setCurrentPose(const PxTransform& pose)
- {
- mPose = pose;
- mFieldSamplerChanged = true;
- }
-
- PxVec3 getCurrentPosition() const
- {
- return mPose.p;
- }
- void setCurrentPosition(const PxVec3& pos)
- {
- mPose.p = pos;
- mFieldSamplerChanged = true;
- }
-
- float getCurrentScale() const
- {
- return mScale;
- }
-
- void setCurrentScale(const float& scale)
- {
- mScale = scale;
- mFieldSamplerChanged = true;
- }
-
- void setFieldStrength(float strength);
- void setFieldDirection(const PxVec3& direction);
-
- void setEnabled(bool isEnabled)
- {
- mFieldSamplerEnabled = isEnabled;
- }
-
- /* Renderable, RenderDataProvider */
- void updateRenderResources(bool rewriteBuffers, void* userRenderData);
- void dispatchRenderResources(UserRenderer& renderer);
-
- PxBounds3 getBounds() const
- {
- return ApexRenderable::getBounds();
- }
-
- void lockRenderResources()
- {
- ApexRenderable::renderDataLock();
- }
- void unlockRenderResources()
- {
- ApexRenderable::renderDataUnLock();
- }
-
- void getLodRange(float& min, float& max, bool& intOnly) const;
- float getActiveLod() const;
- void forceLod(float lod);
- /**
- \brief Selectively enables/disables debug visualization of a specific APEX actor. Default value it true.
- */
- virtual void setEnableDebugVisualization(bool state)
- {
- ApexActor::setEnableDebugVisualization(state);
- }
-
- Renderable* getRenderable()
- {
- return this;
- }
- Actor* getActor()
- {
- return this;
- }
-
- /* Resource, ApexResource */
- void release();
-
- /* Actor, ApexActor */
- void destroy();
- Asset* getOwner() const;
-
- virtual void simulate(float dt);
-
- virtual void visualize();
-
- /* FieldSamplerIntl */
- virtual bool updateFieldSampler(FieldShapeDescIntl& shapeDesc, bool& isEnabled);
-
-protected:
- JetFSAsset* mAsset;
-
- PxVec3 mFieldDirection;
- variableOscillator* mFieldDirectionVO1;
- variableOscillator* mFieldDirectionVO2;
-
- float mFieldStrength;
- variableOscillator* mFieldStrengthVO;
-
- float mStrengthVar;
- PxVec3 mLocalDirVar;
- PxTransform mDirToWorld;
-
- JetFSParams mExecuteParams;
-
- nvidia::Array<PxVec3> mDebugPoints;
-
- friend class BasicFSScene;
-};
-
-class JetFSActorCPU : public JetFSActorImpl
-{
-public:
- APEX_RW_LOCKABLE_BOILERPLATE
-
- JetFSActorCPU(const JetFSActorParams&, JetFSAsset&, ResourceList&, BasicFSScene&);
- ~JetFSActorCPU();
-
- /* FieldSamplerIntl */
- virtual void executeFieldSampler(const ExecuteData& data);
-
-private:
-};
-
-#if APEX_CUDA_SUPPORT
-
-class JetFSActorGPU : public JetFSActorCPU
-{
-public:
- APEX_RW_LOCKABLE_BOILERPLATE
-
- JetFSActorGPU(const JetFSActorParams&, JetFSAsset&, ResourceList&, BasicFSScene&);
- ~JetFSActorGPU();
-
- /* FieldSamplerIntl */
- virtual bool updateFieldSampler(FieldShapeDescIntl& shapeDesc, bool& isEnabled);
-
- virtual void getFieldSamplerCudaExecuteInfo(CudaExecuteInfo& info) const
- {
- info.executeType = 1;
- info.executeParamsHandle = mParamsHandle;
- }
-
-private:
- ApexCudaConstMemGroup mConstMemGroup;
- InplaceHandle<JetFSParams> mParamsHandle;
-
-};
-
-#endif
-
-}
-} // end namespace nvidia
-
-#endif
diff --git a/APEX_1.4/module/basicfs/include/JetFSAsset.h b/APEX_1.4/module/basicfs/include/JetFSAsset.h
deleted file mode 100644
index fa877bae..00000000
--- a/APEX_1.4/module/basicfs/include/JetFSAsset.h
+++ /dev/null
@@ -1,190 +0,0 @@
-/*
- * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
- *
- * NVIDIA CORPORATION and its licensors retain all intellectual property
- * and proprietary rights in and to this software, related documentation
- * and any modifications thereto. Any use, reproduction, disclosure or
- * distribution of this software and related documentation without an express
- * license agreement from NVIDIA CORPORATION is strictly prohibited.
- */
-
-
-#ifndef __JET_FS_ASSET_H__
-#define __JET_FS_ASSET_H__
-
-#include "BasicFSAssetImpl.h"
-#include "JetFSAssetPreview.h"
-#include "JetFSAssetParams.h"
-#include "JetFSActorParams.h"
-#include "ApexAuthorableObject.h"
-
-namespace nvidia
-{
-namespace apex
-{
-class RenderMeshAsset;
-}
-namespace basicfs
-{
-
-class JetFSActorImpl;
-
-class JetFSAsset : public BasicFSAssetImpl
-{
- friend class BasicFSAssetDummyAuthoring;
-public:
- APEX_RW_LOCKABLE_BOILERPLATE
-
- JetFSAsset(ModuleBasicFSImpl*, ResourceList&, const char*);
- JetFSAsset(ModuleBasicFSImpl*, ResourceList&, NvParameterized::Interface*, const char*);
- ~JetFSAsset();
-
- /* Asset */
-// const char* getName() const
-// {
-// return mName.c_str();
-// }
- AuthObjTypeID getObjTypeID() const
- {
- return mAssetTypeID;
- }
- const char* getObjTypeName() const
- {
- return getClassName();
- }
-
- /* ApexInterface */
- virtual void release()
- {
- mModule->mSdk->releaseAsset(*this);
- }
-
- // TODO: implement forceLoadAssets
- uint32_t forceLoadAssets()
- {
- return 0;
- }
-
- NvParameterized::Interface* getAssetNvParameterized() const
- {
- return mParams;
- }
-
- NvParameterized::Interface* releaseAndReturnNvParameterizedInterface(void)
- {
- NvParameterized::Interface* ret = mParams;
- mParams = NULL;
- release();
- return ret;
- }
-
- /* BasicFSAsset specific methods */
- void destroy();
-
- /**
- * \brief Apply any changes that may been made to the NvParameterized::Interface on this asset.
- */
- virtual void applyEditingChanges(void)
- {
- APEX_INVALID_OPERATION("Not yet implemented!");
- }
-
- JetFSPreview* createJetFSPreview(const JetFSPreviewDesc& desc, AssetPreviewScene* previewScene);
- JetFSPreview* createJetFSPreviewImpl(const JetFSPreviewDesc& desc, JetFSAsset* TurboAsset, AssetPreviewScene* previewScene);
- void releaseJetFSPreview(JetFSPreview& preview);
-
- NvParameterized::Interface* getDefaultActorDesc();
- virtual Actor* createApexActor(const NvParameterized::Interface& /*parms*/, Scene& /*apexScene*/);
-
- NvParameterized::Interface* getDefaultAssetPreviewDesc();
- virtual AssetPreview* createApexAssetPreview(const NvParameterized::Interface& /*params*/, AssetPreviewScene* previewScene);
-
- virtual bool isValidForActorCreation(const ::NvParameterized::Interface& /*parms*/, Scene& /*apexScene*/) const
- {
- return true; // todo implement this method
- }
-
- /* Typical asset members */
- static const char* getClassName() // return to protected
- {
- return JET_FS_AUTHORING_TYPE_NAME;
- }
-
-protected:
-
- static AuthObjTypeID mAssetTypeID;
-
- JetFSAssetParams* mParams;
- JetFSActorParams* mDefaultActorParams;
- JetFSPreviewParams* mDefaultPreviewParams;
-
- friend class ModuleBasicFSImpl;
- friend class JetFSActorImpl;
- friend class JetFSAssetPreview;
- template <class T_Module, class T_Asset, class T_AssetAuthoring> friend class nvidia::apex::ApexAuthorableObject;
-
-};
-
-class JetFSAssetAuthoring : public JetFSAsset, public ApexAssetAuthoring, public BasicFSAssetAuthoring
-{
-public:
- APEX_RW_LOCKABLE_BOILERPLATE
-
- /* BasicFSAssetAuthoring */
- JetFSAssetAuthoring(ModuleBasicFSImpl* m, ResourceList& l) :
- JetFSAsset(m, l, "JetFSAssetAuthoring") {}
-
- JetFSAssetAuthoring(ModuleBasicFSImpl* m, ResourceList& l, const char* name) :
- JetFSAsset(m, l, name) {}
-
- JetFSAssetAuthoring(ModuleBasicFSImpl* m, ResourceList& l, NvParameterized::Interface* params, const char* name) :
- JetFSAsset(m, l, params, name) {}
-
- ~JetFSAssetAuthoring() {}
- void destroy()
- {
- delete this;
- }
-
- /* AssetAuthoring */
- const char* getName(void) const
- {
- return JetFSAsset::getName();
- }
- const char* getObjTypeName() const
- {
- return JetFSAsset::getClassName();
- }
- bool prepareForPlatform(nvidia::apex::PlatformTag)
- {
- APEX_INVALID_OPERATION("Not Implemented.");
- return false;
- }
-
- void setToolString(const char* toolName, const char* toolVersion, uint32_t toolChangelist)
- {
- ApexAssetAuthoring::setToolString(toolName, toolVersion, toolChangelist);
- }
-
- /* ApexInterface */
- virtual void release()
- {
- mModule->mSdk->releaseAssetAuthoring(*this);
- }
-
- NvParameterized::Interface* getNvParameterized() const
- {
- return JetFSAsset::getAssetNvParameterized();
- }
-
- NvParameterized::Interface* releaseAndReturnNvParameterizedInterface(void)
- {
- return JetFSAsset::releaseAndReturnNvParameterizedInterface();
- }
-
-};
-
-}
-} // end namespace nvidia::apex
-
-#endif \ No newline at end of file
diff --git a/APEX_1.4/module/basicfs/include/JetFSAssetPreview.h b/APEX_1.4/module/basicfs/include/JetFSAssetPreview.h
deleted file mode 100644
index 3ad34004..00000000
--- a/APEX_1.4/module/basicfs/include/JetFSAssetPreview.h
+++ /dev/null
@@ -1,108 +0,0 @@
-/*
- * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
- *
- * NVIDIA CORPORATION and its licensors retain all intellectual property
- * and proprietary rights in and to this software, related documentation
- * and any modifications thereto. Any use, reproduction, disclosure or
- * distribution of this software and related documentation without an express
- * license agreement from NVIDIA CORPORATION is strictly prohibited.
- */
-
-
-#ifndef __JET_ASSET_PREVIEW_H__
-#define __JET_ASSET_PREVIEW_H__
-
-#include "ApexPreview.h"
-#include "ApexRWLockable.h"
-#include "ApexSDKIntl.h"
-#include "JetFSPreview.h"
-#include "RenderDebugInterface.h"
-
-namespace nvidia
-{
-namespace basicfs
-{
-
-class JetFSAsset;
-
-/**
-\brief Descriptor for a JetFS Preview Asset
-*/
-class JetFSPreviewDesc
-{
-public:
- JetFSPreviewDesc() :
- mPose(PxMat44()),
- mPreviewDetail(APEX_JET::JET_DRAW_FULL_DETAIL)
- {
- mPose = PxMat44(PxIdentity);
- };
-
- /**
- \brief The pose that translates from preview coordinates to world coordinates.
- */
- PxMat44 mPose;
- /**
- \brief The detail options of the preview drawing
- */
- uint32_t mPreviewDetail;
-};
-
-/*
- APEX asset preview asset.
- Preview.
-*/
-class JetFSAssetPreview : public JetFSPreview, public ApexResource, public ApexPreview, public ApexRWLockable
-{
-public:
- APEX_RW_LOCKABLE_BOILERPLATE
-
- JetFSAssetPreview(const JetFSPreviewDesc& PreviewDesc, ApexSDK* myApexSDK, JetFSAsset* myAsset, AssetPreviewScene* previewScene);
- void drawJetFSPreview(void);
- void destroy();
-
- void setPose(const PxMat44& pose); // Sets the preview instance's pose. This may include scaling.
- const PxMat44 getPose() const;
-
- // from RenderDataProvider
- void lockRenderResources(void);
- void unlockRenderResources(void);
- void updateRenderResources(bool rewriteBuffers = false, void* userRenderData = 0);
-
- // from Renderable.h
- void dispatchRenderResources(UserRenderer& renderer);
- PxBounds3 getBounds(void) const;
-
- // from ApexResource.h
- void release(void);
-
-private:
-
- ~JetFSAssetPreview();
- PxMat44 mPose; // the pose for the preview rendering
- ApexSDK* mApexSDK; // pointer to the APEX SDK
- JetFSAsset* mAsset; // our parent JetFS Asset
- RenderDebugInterface* mApexRenderDebug; // Pointer to the RenderLines class to draw the
- PxMat33 mDirToWorld;
- AssetPreviewScene* mPreviewScene;
-
- // preview stuff
- uint32_t mPreviewDetail; // the detail options of the preview drawing
-
- int32_t mDrawGroupShape;
- int32_t mDrawGroupTorus;
-
-// void setHalfLengthDimensions(PxVec3 halfLenDim);
- void setDetailLevel(uint32_t detail);
-
- void drawPreviewAssetInfo();
- void drawShape(/*uint32_t color*/);
- void toggleDrawPreview();
- void setDrawGroupsPose();
- void drawInfoLine(uint32_t lineNum, const char* str);
-};
-
-}
-} // namespace nvidia
-
-#endif // __TURBULENCE_ASSET_PREVIEW_H__
diff --git a/APEX_1.4/module/basicfs/include/JetFSCommon.h b/APEX_1.4/module/basicfs/include/JetFSCommon.h
deleted file mode 100644
index 55693843..00000000
--- a/APEX_1.4/module/basicfs/include/JetFSCommon.h
+++ /dev/null
@@ -1,160 +0,0 @@
-/*
- * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
- *
- * NVIDIA CORPORATION and its licensors retain all intellectual property
- * and proprietary rights in and to this software, related documentation
- * and any modifications thereto. Any use, reproduction, disclosure or
- * distribution of this software and related documentation without an express
- * license agreement from NVIDIA CORPORATION is strictly prohibited.
- */
-
-
-#ifndef __JET_FS_COMMON_SRC_H__
-#define __JET_FS_COMMON_SRC_H__
-
-#include "../../fieldsampler/include/FieldSamplerCommon.h"
-#include "SimplexNoise.h"
-
-namespace nvidia
-{
-namespace basicfs
-{
-
-//struct JetFSParams
-#define INPLACE_TYPE_STRUCT_NAME JetFSParams
-#define INPLACE_TYPE_STRUCT_FIELDS \
- INPLACE_TYPE_FIELD(float, strength) \
- INPLACE_TYPE_FIELD(float, instStrength) \
- INPLACE_TYPE_FIELD(PxTransform, worldToDir) \
- INPLACE_TYPE_FIELD(PxTransform, worldToInstDir) \
- INPLACE_TYPE_FIELD(fieldsampler::FieldShapeParams, gridIncludeShape) \
- INPLACE_TYPE_FIELD(float, nearRadius) \
- INPLACE_TYPE_FIELD(float, pivotRadius) \
- INPLACE_TYPE_FIELD(float, farRadius) \
- INPLACE_TYPE_FIELD(float, directionalStretch) \
- INPLACE_TYPE_FIELD(float, averageStartDistance) \
- INPLACE_TYPE_FIELD(float, averageEndDistance) \
- INPLACE_TYPE_FIELD(float, pivotRatio) \
- INPLACE_TYPE_FIELD(float, noiseStrength) \
- INPLACE_TYPE_FIELD(float, noiseSpaceScale) \
- INPLACE_TYPE_FIELD(float, noiseTimeScale) \
- INPLACE_TYPE_FIELD(uint32_t, noiseOctaves)
-#include INPLACE_TYPE_BUILD()
-
-
-PX_CUDA_CALLABLE PX_INLINE float smoothstep(float x, float edge0, float edge1)
-{
- //x should be >= 0
- x = (PxClamp(x, edge0, edge1) - edge0) / (edge1 - edge0);
- // Evaluate polynomial
- return x * x * (3 - 2 * x);
-}
-
-PX_CUDA_CALLABLE PX_INLINE float smoothstep1(float x, float edge)
-{
- //x should be >= 0
- x = PxMin(x, edge) / edge;
- // Evaluate polynomial
- return x * x * (3 - 2 * x);
-}
-
-PX_CUDA_CALLABLE PX_INLINE PxVec3 executeJetFS_GRID(const JetFSParams& params)
-{
- return params.worldToDir.q.rotate(PxVec3(0, params.strength, 0));
-}
-
-PX_CUDA_CALLABLE PX_INLINE PxVec3 evalToroidalField(const JetFSParams& params, const PxVec3& pos, const PxTransform& worldToDir, float strength0)
-{
- PxVec3 point = worldToDir.transform(pos);
-
- float r = PxSqrt(point.x * point.x + point.z * point.z);
- float h = point.y / params.directionalStretch;
-
- float t;
- {
- const float r1 = r - params.pivotRadius;
- const float a = params.pivotRatio;
- const float b = (params.pivotRatio - 1) * r1;
- const float c = r1 * r1 + h * h;
-
- t = (PxSqrt(b * b + 4 * a * c) - b) / (2 * a);
- }
-
- const float r0 = params.pivotRadius + t * ((params.pivotRatio - 1) / 2);
-
- const float d = r0 - r;
- const float cosAngle = d / PxSqrt(d * d + h * h);
- const float angleLerp = (cosAngle + 1) * 0.5f;
-
- float rr = (r > 1e-10f) ? (1 / r) : 0;
-
- float xRatio = point.x * rr;
- float zRatio = point.z * rr;
-
- PxVec3 dir;
- dir.x = xRatio * h;
- dir.y = d * params.directionalStretch;
- dir.z = zRatio * h;
-
- dir.normalize();
-
- float strength = 0.0f;
- if (t <= params.pivotRadius)
- {
- strength = strength0 * smoothstep1(t, params.pivotRadius - params.nearRadius);
-
- strength *= (params.pivotRadius - t) * rr;
- }
- strength /= (angleLerp + params.pivotRatio * (1 - angleLerp));
-
- return strength * worldToDir.q.rotate(dir);
-}
-
-PX_CUDA_CALLABLE PX_INLINE PxVec3 executeJetFS(const JetFSParams& params, const PxVec3& pos, uint32_t totalElapsedMS)
-{
- PxVec3 avgField = evalToroidalField(params, pos, params.worldToDir, params.strength);
- PxVec3 instField = evalToroidalField(params, pos, params.worldToInstDir, params.instStrength);
-
- float distance = (pos - params.worldToDir.p).magnitude();
- float lerpFactor = smoothstep(distance, params.averageStartDistance, params.averageEndDistance);
- PxVec3 result = lerpFactor * avgField + (1 - lerpFactor) * instField;
-
- if (params.noiseStrength > 0)
- {
- //add some noise
- PxVec3 point = params.noiseSpaceScale * (params.worldToDir.transform(pos));
- float time = (params.noiseTimeScale * 1e-3f) * totalElapsedMS;
-
- PxVec4 dFx;
- dFx.setZero();
- PxVec4 dFy;
- dFy.setZero();
- PxVec4 dFz;
- dFz.setZero();
- int seed = 0;
- float amp = 1.0f;
- for (uint32_t i = 0; i < params.noiseOctaves; ++i)
- {
- dFx += amp * SimplexNoise::eval4D(point.x, point.y, point.z, time, ++seed);
- dFy += amp * SimplexNoise::eval4D(point.x, point.y, point.z, time, ++seed);
- dFz += amp * SimplexNoise::eval4D(point.x, point.y, point.z, time, ++seed);
-
- point *= 2;
- time *= 2;
- amp *= 0.5f;
- }
- //get rotor
- PxVec3 rot;
- rot.x = dFz.y - dFy.z;
- rot.y = dFx.z - dFz.x;
- rot.z = dFy.x - dFx.y;
-
- result += params.noiseStrength * params.worldToDir.q.rotate(rot);
- }
- return result;
-}
-
-}
-} // namespace nvidia
-
-#endif
diff --git a/APEX_1.4/module/basicfs/include/ModuleBasicFSImpl.h b/APEX_1.4/module/basicfs/include/ModuleBasicFSImpl.h
deleted file mode 100644
index da1470bb..00000000
--- a/APEX_1.4/module/basicfs/include/ModuleBasicFSImpl.h
+++ /dev/null
@@ -1,100 +0,0 @@
-/*
- * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
- *
- * NVIDIA CORPORATION and its licensors retain all intellectual property
- * and proprietary rights in and to this software, related documentation
- * and any modifications thereto. Any use, reproduction, disclosure or
- * distribution of this software and related documentation without an express
- * license agreement from NVIDIA CORPORATION is strictly prohibited.
- */
-
-
-#ifndef __MODULE_BASIC_FS_IMPL_H__
-#define __MODULE_BASIC_FS_IMPL_H__
-
-#include "Apex.h"
-#include "ModuleBasicFS.h"
-#include "ApexSDKIntl.h"
-#include "ModuleIntl.h"
-#include "ModuleBase.h"
-
-#include "ApexSDKHelpers.h"
-#include "ApexRWLockable.h"
-#include "ModuleBasicFSRegistration.h"
-
-
-namespace nvidia
-{
-namespace apex
-{
-class SceneIntl;
-class ModuleFieldSamplerIntl;
-}
-namespace basicfs
-{
-
-class BasicFSAssetImpl;
-class JetFSAssetAuthoring;
-class AttractorFSAssetAuthoring;
-class VortexFSAssetAuthoring;
-class BasicFSScene;
-
-class ModuleBasicFSImpl : public ModuleBasicFS, public ModuleIntl, public ModuleBase, public ApexRWLockable
-{
-public:
- APEX_RW_LOCKABLE_BOILERPLATE
-
- ModuleBasicFSImpl(ApexSDKIntl* sdk);
- ~ModuleBasicFSImpl();
-
- // base class methods
- void init(NvParameterized::Interface&);
- NvParameterized::Interface* getDefaultModuleDesc();
- void release()
- {
- ModuleBase::release();
- }
- void destroy();
- const char* getName() const
- {
- return ModuleBase::getName();
- }
-
- ModuleSceneIntl* createInternalModuleScene(SceneIntl&, RenderDebugInterface*);
- void releaseModuleSceneIntl(ModuleSceneIntl&);
- AuthObjTypeID getModuleID() const;
- RenderableIterator* createRenderableIterator(const Scene&);
-
- AuthObjTypeID getJetFSAssetTypeID() const;
- AuthObjTypeID getAttractorFSAssetTypeID() const;
- AuthObjTypeID getVortexFSAssetTypeID() const;
- AuthObjTypeID getNoiseFSAssetTypeID() const;
- AuthObjTypeID getWindFSAssetTypeID() const;
-
- ApexActor* getApexActor(Actor*, AuthObjTypeID) const;
-
- ModuleFieldSamplerIntl* getInternalModuleFieldSampler();
-
- BasicFSScene* getBasicFSScene(const Scene& apexScene); // return to protected
-protected:
- ResourceList mAuthorableObjects;
-
- ResourceList mBasicFSScenes;
-
- friend class BasicFSAssetImpl;
- friend class JetFSAsset;
- friend class AttractorFSAsset;
- friend class VortexFSAsset;
- friend class BasicFSScene;
-
-private:
-
- BasicFSModuleParameters* mModuleParams;
-
- ModuleFieldSamplerIntl* mFieldSamplerModule;
-};
-
-}
-} // end namespace nvidia::apex
-
-#endif // __MODULE_BASIC_FS_IMPL_H__
diff --git a/APEX_1.4/module/basicfs/include/ModuleEventDefs.h b/APEX_1.4/module/basicfs/include/ModuleEventDefs.h
deleted file mode 100644
index eac5dd20..00000000
--- a/APEX_1.4/module/basicfs/include/ModuleEventDefs.h
+++ /dev/null
@@ -1,26 +0,0 @@
-/*
- * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
- *
- * NVIDIA CORPORATION and its licensors retain all intellectual property
- * and proprietary rights in and to this software, related documentation
- * and any modifications thereto. Any use, reproduction, disclosure or
- * distribution of this software and related documentation without an express
- * license agreement from NVIDIA CORPORATION is strictly prohibited.
- */
-
-
-// This file is used to define a list of AgPerfMon events.
-//
-// This file is included exclusively by ModulePerfScope.h
-// and by ModuleFoo.cpp, for the purpose of building
-// an enumeration (enum xx) and an array of strings ()
-// that contain the list of events.
-//
-// This file should only contain event definitions, using the
-// DEFINE_EVENT macro. E.g.:
-//
-// DEFINE_EVENT(sample_name_1)
-// DEFINE_EVENT(sample_name_2)
-// DEFINE_EVENT(sample_name_3)
-
-DEFINE_EVENT(BasicFSSceneFetchResults)
diff --git a/APEX_1.4/module/basicfs/include/ModuleGpuEventDefs.h b/APEX_1.4/module/basicfs/include/ModuleGpuEventDefs.h
deleted file mode 100644
index 919e612a..00000000
--- a/APEX_1.4/module/basicfs/include/ModuleGpuEventDefs.h
+++ /dev/null
@@ -1,26 +0,0 @@
-/*
- * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
- *
- * NVIDIA CORPORATION and its licensors retain all intellectual property
- * and proprietary rights in and to this software, related documentation
- * and any modifications thereto. Any use, reproduction, disclosure or
- * distribution of this software and related documentation without an express
- * license agreement from NVIDIA CORPORATION is strictly prohibited.
- */
-
-
-// This file is used to define a list of AgPerfMon events.
-//
-// This file is included exclusively by ModulePerfScope.h
-// and by ModuleFoo.cpp, for the purpose of building
-// an enumeration (enum xx) and an array of strings ()
-// that contain the list of events.
-//
-// This file should only contain event definitions, using the
-// DEFINE_EVENT macro. E.g.:
-//
-// DEFINE_GPU_EVENT(kernel_name_1)
-// DEFINE_GPU_EVENT(kernel_name_2)
-// DEFINE_GPU_EVENT(copy_name_1)
-
-DEFINE_GPU_EVENT(BasicFSKernel)
diff --git a/APEX_1.4/module/basicfs/include/ModulePerfScope.h b/APEX_1.4/module/basicfs/include/ModulePerfScope.h
deleted file mode 100644
index efbe5a7e..00000000
--- a/APEX_1.4/module/basicfs/include/ModulePerfScope.h
+++ /dev/null
@@ -1,18 +0,0 @@
-/*
- * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
- *
- * NVIDIA CORPORATION and its licensors retain all intellectual property
- * and proprietary rights in and to this software, related documentation
- * and any modifications thereto. Any use, reproduction, disclosure or
- * distribution of this software and related documentation without an express
- * license agreement from NVIDIA CORPORATION is strictly prohibited.
- */
-
-
-#ifndef __MODULE_PERF_SCOPE_H___
-#define __MODULE_PERF_SCOPE_H___
-
-#define MODULE_NAMESPACE basicfs
-#include "ModuleProfileCommon.h"
-
-#endif \ No newline at end of file
diff --git a/APEX_1.4/module/basicfs/include/NoiseFSActorImpl.h b/APEX_1.4/module/basicfs/include/NoiseFSActorImpl.h
deleted file mode 100644
index be0a3a2f..00000000
--- a/APEX_1.4/module/basicfs/include/NoiseFSActorImpl.h
+++ /dev/null
@@ -1,197 +0,0 @@
-/*
- * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
- *
- * NVIDIA CORPORATION and its licensors retain all intellectual property
- * and proprietary rights in and to this software, related documentation
- * and any modifications thereto. Any use, reproduction, disclosure or
- * distribution of this software and related documentation without an express
- * license agreement from NVIDIA CORPORATION is strictly prohibited.
- */
-
-
-#ifndef __NOISE_FS_ACTOR_IMPL_H__
-#define __NOISE_FS_ACTOR_IMPL_H__
-
-#include "BasicFSActor.h"
-#include "NoiseFSActor.h"
-#include "ApexRWLockable.h"
-#include "NoiseFSCommon.h"
-
-#include "ReadCheck.h"
-#include "WriteCheck.h"
-
-namespace nvidia
-{
-namespace apex
-{
-class RenderMeshActor;
-}
-namespace basicfs
-{
-
-class NoiseFSAsset;
-class BasicFSScene;
-class NoiseFSActorParams;
-
-class NoiseFSActorImpl : public BasicFSActor, public NoiseFSActor, public ApexRWLockable
-{
-public:
- APEX_RW_LOCKABLE_BOILERPLATE
-
- /* NoiseFSActor methods */
- NoiseFSActorImpl(const NoiseFSActorParams&, NoiseFSAsset&, ResourceList&, BasicFSScene&);
- ~NoiseFSActorImpl();
-
- BasicFSAsset* getNoiseFSAsset() const;
-
- PxMat44 getCurrentPose() const
- {
- READ_ZONE();
- return PxMat44(mPose);
- }
-
- void setCurrentPose(const PxTransform& pose)
- {
- WRITE_ZONE();
- mPose = pose;
- mFieldSamplerChanged = true;
- }
-
- PxVec3 getCurrentPosition() const
- {
- READ_ZONE();
- return mPose.p;
- }
- void setCurrentPosition(const PxVec3& pos)
- {
- WRITE_ZONE();
- mPose.p = pos;
- mFieldSamplerChanged = true;
- }
-
- float getCurrentScale() const
- {
- READ_ZONE();
- return mScale;
- }
-
- void setCurrentScale(const float& scale)
- {
- WRITE_ZONE();
- mScale = scale;
- mFieldSamplerChanged = true;
- }
-
- void setNoiseStrength(float strength);
-
- void setEnabled(bool isEnabled)
- {
- WRITE_ZONE();
- mFieldSamplerEnabled = isEnabled;
- }
-
- /* Renderable, RenderDataProvider */
- void updateRenderResources(bool rewriteBuffers, void* userRenderData);
- void dispatchRenderResources(UserRenderer& renderer);
-
- PxBounds3 getBounds() const
- {
- return ApexRenderable::getBounds();
- }
-
- void lockRenderResources()
- {
- ApexRenderable::renderDataLock();
- }
- void unlockRenderResources()
- {
- ApexRenderable::renderDataUnLock();
- }
-
- void getLodRange(float& min, float& max, bool& intOnly) const;
- float getActiveLod() const;
- void forceLod(float lod);
- /**
- \brief Selectively enables/disables debug visualization of a specific APEX actor. Default value it true.
- */
- virtual void setEnableDebugVisualization(bool state)
- {
- ApexActor::setEnableDebugVisualization(state);
- }
-
- Renderable* getRenderable()
- {
- return this;
- }
- Actor* getActor()
- {
- return this;
- }
-
- /* Resource, ApexResource */
- void release();
-
- /* Actor, ApexActor */
- void destroy();
- Asset* getOwner() const;
-
- virtual void simulate(float dt);
-
- virtual void visualize();
-
- /* FieldSamplerIntl */
- virtual bool updateFieldSampler(FieldShapeDescIntl& shapeDesc, bool& isEnabled);
-
-protected:
- NoiseFSAsset* mAsset;
-
- NoiseFSParams mExecuteParams;
-
- friend class BasicFSScene;
-};
-
-class NoiseFSActorCPU : public NoiseFSActorImpl
-{
-public:
- APEX_RW_LOCKABLE_BOILERPLATE
-
- NoiseFSActorCPU(const NoiseFSActorParams&, NoiseFSAsset&, ResourceList&, BasicFSScene&);
- ~NoiseFSActorCPU();
-
- /* FieldSamplerIntl */
- virtual void executeFieldSampler(const ExecuteData& data);
-
-private:
-};
-
-#if APEX_CUDA_SUPPORT
-
-class NoiseFSActorGPU : public NoiseFSActorCPU
-{
-public:
- APEX_RW_LOCKABLE_BOILERPLATE
-
- NoiseFSActorGPU(const NoiseFSActorParams&, NoiseFSAsset&, ResourceList&, BasicFSScene&);
- ~NoiseFSActorGPU();
-
- /* FieldSamplerIntl */
- virtual bool updateFieldSampler(FieldShapeDescIntl& shapeDesc, bool& isEnabled);
-
- virtual void getFieldSamplerCudaExecuteInfo(CudaExecuteInfo& info) const
- {
- info.executeType = 3;
- info.executeParamsHandle = mParamsHandle;
- }
-
-private:
- ApexCudaConstMemGroup mConstMemGroup;
- InplaceHandle<NoiseFSParams> mParamsHandle;
-
-};
-
-#endif
-
-}
-} // end namespace nvidia
-
-#endif
diff --git a/APEX_1.4/module/basicfs/include/NoiseFSAsset.h b/APEX_1.4/module/basicfs/include/NoiseFSAsset.h
deleted file mode 100644
index 7e776c0e..00000000
--- a/APEX_1.4/module/basicfs/include/NoiseFSAsset.h
+++ /dev/null
@@ -1,190 +0,0 @@
-/*
- * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
- *
- * NVIDIA CORPORATION and its licensors retain all intellectual property
- * and proprietary rights in and to this software, related documentation
- * and any modifications thereto. Any use, reproduction, disclosure or
- * distribution of this software and related documentation without an express
- * license agreement from NVIDIA CORPORATION is strictly prohibited.
- */
-
-
-#ifndef __NOISE_FS_ASSET_H__
-#define __NOISE_FS_ASSET_H__
-
-#include "BasicFSAssetImpl.h"
-#include "NoiseFSAssetPreview.h"
-#include "NoiseFSAssetParams.h"
-#include "NoiseFSActorParams.h"
-#include "ApexAuthorableObject.h"
-
-namespace nvidia
-{
-namespace apex
-{
-class RenderMeshAsset;
-}
-namespace basicfs
-{
-
-class NoiseFSActorImpl;
-
-class NoiseFSAsset : public BasicFSAssetImpl
-{
- friend class BasicFSAssetDummyAuthoring;
-public:
- APEX_RW_LOCKABLE_BOILERPLATE
-
- NoiseFSAsset(ModuleBasicFSImpl*, ResourceList&, const char*);
- NoiseFSAsset(ModuleBasicFSImpl*, ResourceList&, NvParameterized::Interface*, const char*);
- ~NoiseFSAsset();
-
- /* Asset */
-// const char* getName() const
-// {
-// return mName.c_str();
-// }
- AuthObjTypeID getObjTypeID() const
- {
- return mAssetTypeID;
- }
- const char* getObjTypeName() const
- {
- return getClassName();
- }
-
- /* ApexInterface */
- virtual void release()
- {
- mModule->mSdk->releaseAsset(*this);
- }
-
- // TODO: implement forceLoadAssets
- uint32_t forceLoadAssets()
- {
- return 0;
- }
-
- NvParameterized::Interface* getAssetNvParameterized() const
- {
- return mParams;
- }
-
- NvParameterized::Interface* releaseAndReturnNvParameterizedInterface(void)
- {
- NvParameterized::Interface* ret = mParams;
- mParams = NULL;
- release();
- return ret;
- }
-
- /* BasicFSAsset specific methods */
- void destroy();
-
- /**
- * \brief Apply any changes that may been made to the NvParameterized::Interface on this asset.
- */
- virtual void applyEditingChanges(void)
- {
- APEX_INVALID_OPERATION("Not yet implemented!");
- }
-
- NoiseFSPreview* createNoiseFSPreview(const NoiseFSPreviewDesc& desc, AssetPreviewScene* previewScene);
- NoiseFSPreview* createNoiseFSPreviewImpl(const NoiseFSPreviewDesc& desc, NoiseFSAsset* TurboAsset, AssetPreviewScene* previewScene);
- void releaseNoiseFSPreview(NoiseFSPreview& preview);
-
- NvParameterized::Interface* getDefaultActorDesc();
- virtual Actor* createApexActor(const NvParameterized::Interface& /*parms*/, Scene& /*apexScene*/);
-
- NvParameterized::Interface* getDefaultAssetPreviewDesc();
- virtual AssetPreview* createApexAssetPreview(const NvParameterized::Interface& /*params*/, AssetPreviewScene* previewScene);
-
- virtual bool isValidForActorCreation(const ::NvParameterized::Interface& /*parms*/, Scene& /*apexScene*/) const
- {
- return true; // todo implement this method
- }
-
- /* Typical asset members */
- static const char* getClassName() // return to protected
- {
- return NOISE_FS_AUTHORING_TYPE_NAME;
- }
-
-protected:
-
- static AuthObjTypeID mAssetTypeID;
-
- NoiseFSAssetParams* mParams;
- NoiseFSActorParams* mDefaultActorParams;
- NoiseFSPreviewParams* mDefaultPreviewParams;
-
- friend class ModuleBasicFSImpl;
- friend class NoiseFSActorImpl;
- friend class NoiseFSAssetPreview;
- template <class T_Module, class T_Asset, class T_AssetAuthoring> friend class nvidia::apex::ApexAuthorableObject;
-
-};
-
-class NoiseFSAssetAuthoring : public NoiseFSAsset, public ApexAssetAuthoring, public BasicFSAssetAuthoring
-{
-public:
- APEX_RW_LOCKABLE_BOILERPLATE
-
- /* BasicFSAssetAuthoring */
- NoiseFSAssetAuthoring(ModuleBasicFSImpl* m, ResourceList& l) :
- NoiseFSAsset(m, l, "NoiseFSAssetAuthoring") {}
-
- NoiseFSAssetAuthoring(ModuleBasicFSImpl* m, ResourceList& l, const char* name) :
- NoiseFSAsset(m, l, name) {}
-
- NoiseFSAssetAuthoring(ModuleBasicFSImpl* m, ResourceList& l, NvParameterized::Interface* params, const char* name) :
- NoiseFSAsset(m, l, params, name) {}
-
- ~NoiseFSAssetAuthoring() {}
- void destroy()
- {
- delete this;
- }
-
- /* AssetAuthoring */
- const char* getName(void) const
- {
- return NoiseFSAsset::getName();
- }
- const char* getObjTypeName() const
- {
- return NoiseFSAsset::getClassName();
- }
- bool prepareForPlatform(nvidia::apex::PlatformTag)
- {
- APEX_INVALID_OPERATION("Not Implemented.");
- return false;
- }
-
- void setToolString(const char* toolName, const char* toolVersion, uint32_t toolChangelist)
- {
- ApexAssetAuthoring::setToolString(toolName, toolVersion, toolChangelist);
- }
-
- /* ApexInterface */
- virtual void release()
- {
- mModule->mSdk->releaseAssetAuthoring(*this);
- }
-
- NvParameterized::Interface* getNvParameterized() const
- {
- return NoiseFSAsset::getAssetNvParameterized();
- }
-
- NvParameterized::Interface* releaseAndReturnNvParameterizedInterface(void)
- {
- return NoiseFSAsset::releaseAndReturnNvParameterizedInterface();
- }
-
-};
-
-}
-} // end namespace nvidia::apex
-
-#endif \ No newline at end of file
diff --git a/APEX_1.4/module/basicfs/include/NoiseFSAssetPreview.h b/APEX_1.4/module/basicfs/include/NoiseFSAssetPreview.h
deleted file mode 100644
index 5bac9d02..00000000
--- a/APEX_1.4/module/basicfs/include/NoiseFSAssetPreview.h
+++ /dev/null
@@ -1,106 +0,0 @@
-/*
- * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
- *
- * NVIDIA CORPORATION and its licensors retain all intellectual property
- * and proprietary rights in and to this software, related documentation
- * and any modifications thereto. Any use, reproduction, disclosure or
- * distribution of this software and related documentation without an express
- * license agreement from NVIDIA CORPORATION is strictly prohibited.
- */
-
-
-#ifndef __NOISE_ASSET_PREVIEW_H__
-#define __NOISE_ASSET_PREVIEW_H__
-
-#include "ApexPreview.h"
-#include "ApexRWLockable.h"
-#include "ApexSDKIntl.h"
-#include "NoiseFSPreview.h"
-#include "RenderDebugInterface.h"
-
-namespace nvidia
-{
-namespace basicfs
-{
-
-class NoiseFSAsset;
-
-/**
-\brief Descriptor for a NoiseFS Preview Asset
-*/
-class NoiseFSPreviewDesc
-{
-public:
- NoiseFSPreviewDesc() :
- mPose(PxMat44()),
- mPreviewDetail(APEX_NOISE::NOISE_DRAW_FULL_DETAIL)
- {
- mPose = PxMat44(PxIdentity);
- };
-
- /**
- \brief The pose that translates from preview coordinates to world coordinates.
- */
- PxMat44 mPose;
- /**
- \brief The detail options of the preview drawing
- */
- uint32_t mPreviewDetail;
-};
-
-/*
- APEX asset preview asset.
- Preview.
-*/
-class NoiseFSAssetPreview : public NoiseFSPreview, public ApexResource, public ApexPreview, public ApexRWLockable
-{
-public:
- APEX_RW_LOCKABLE_BOILERPLATE
-
- NoiseFSAssetPreview(const NoiseFSPreviewDesc& PreviewDesc, ApexSDK* myApexSDK, NoiseFSAsset* myAsset, AssetPreviewScene* previewScene);
- void drawNoiseFSPreview(void);
- void destroy();
-
- void setPose(const PxMat44& pose); // Sets the preview instance's pose. This may include scaling.
- const PxMat44 getPose() const;
-
- // from RenderDataProvider
- void lockRenderResources(void);
- void unlockRenderResources(void);
- void updateRenderResources(bool rewriteBuffers = false, void* userRenderData = 0);
-
- // from Renderable.h
- void dispatchRenderResources(UserRenderer& renderer);
- PxBounds3 getBounds(void) const;
-
- // from ApexResource.h
- void release(void);
-
-private:
-
- ~NoiseFSAssetPreview();
- PxMat44 mPose; // the pose for the preview rendering
- ApexSDK* mApexSDK; // pointer to the APEX SDK
- NoiseFSAsset* mAsset; // our parent NoiseFS Asset
- RenderDebugInterface* mApexRenderDebug; // Pointer to the RenderLines class to draw the
- AssetPreviewScene* mPreviewScene;
-
- // preview stuff
- uint32_t mPreviewDetail; // the detail options of the preview drawing
-
- int32_t mDrawGroupShape;
-
-// void setHalfLengthDimensions(PxVec3 halfLenDim);
- void setDetailLevel(uint32_t detail);
-
- void drawPreviewAssetInfo();
- void drawShape(/*uint32_t color*/);
- void toggleDrawPreview();
- void setDrawGroupsPose();
- void drawInfoLine(uint32_t lineNum, const char* str);
-};
-
-}
-} // namespace nvidia
-
-#endif // __NOISE_ASSET_PREVIEW_H__
diff --git a/APEX_1.4/module/basicfs/include/NoiseFSCommon.h b/APEX_1.4/module/basicfs/include/NoiseFSCommon.h
deleted file mode 100644
index 2441b845..00000000
--- a/APEX_1.4/module/basicfs/include/NoiseFSCommon.h
+++ /dev/null
@@ -1,128 +0,0 @@
-/*
- * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
- *
- * NVIDIA CORPORATION and its licensors retain all intellectual property
- * and proprietary rights in and to this software, related documentation
- * and any modifications thereto. Any use, reproduction, disclosure or
- * distribution of this software and related documentation without an express
- * license agreement from NVIDIA CORPORATION is strictly prohibited.
- */
-
-
-#ifndef __NOISE_FS_COMMON_H__
-#define __NOISE_FS_COMMON_H__
-
-#include "../../fieldsampler/include/FieldSamplerCommon.h"
-#include "SimplexNoise.h"
-
-namespace nvidia
-{
-namespace basicfs
-{
-
-struct NoiseType
-{
- enum Enum
- {
- SIMPLEX,
- CURL
- };
-};
-
-//struct NoiseFSParams
-#define INPLACE_TYPE_STRUCT_NAME NoiseFSParams
-#define INPLACE_TYPE_STRUCT_FIELDS \
- INPLACE_TYPE_FIELD(float, noiseStrength) \
- INPLACE_TYPE_FIELD(PxVec3, noiseSpaceFreq) \
- INPLACE_TYPE_FIELD(float, noiseTimeFreq) \
- INPLACE_TYPE_FIELD(uint32_t, noiseOctaves) \
- INPLACE_TYPE_FIELD(float, noiseStrengthOctaveMultiplier) \
- INPLACE_TYPE_FIELD(PxVec3, noiseSpaceFreqOctaveMultiplier) \
- INPLACE_TYPE_FIELD(float, noiseTimeFreqOctaveMultiplier) \
- INPLACE_TYPE_FIELD(uint32_t, noiseType) \
- INPLACE_TYPE_FIELD(uint32_t, noiseSeed) \
- INPLACE_TYPE_FIELD(PxTransform, worldToShape) \
- INPLACE_TYPE_FIELD(InplaceBool, useLocalSpace)
-#include INPLACE_TYPE_BUILD()
-
-
-APEX_CUDA_CALLABLE PX_INLINE PxVec3 evalNoise(const NoiseFSParams& params, const PxVec3& pos, uint32_t totalElapsedMS)
-{
- PxVec3 point;
- if (params.useLocalSpace)
- {
- const PxVec3 posInShape = params.worldToShape.transform(pos);
- point = PxVec3(params.noiseSpaceFreq.x * posInShape.x, params.noiseSpaceFreq.y * posInShape.y, params.noiseSpaceFreq.z * posInShape.z);
- }
- else
- {
- point = PxVec3(params.noiseSpaceFreq.x * pos.x, params.noiseSpaceFreq.y * pos.y, params.noiseSpaceFreq.z * pos.z);
- }
- float time = params.noiseTimeFreq * (totalElapsedMS * 1e-3f);
-
- PxVec3 result;
- if (params.noiseType == NoiseType::CURL)
- {
- PxVec4 dFx;
- dFx.setZero();
- PxVec4 dFy;
- dFy.setZero();
- PxVec4 dFz;
- dFz.setZero();
- float amp = 1.0f;
- int seed = (int)params.noiseSeed;
- for (uint32_t i = 0; i < params.noiseOctaves; ++i)
- {
- dFx += amp * SimplexNoise::eval4D(point.x, point.y, point.z, time, ++seed);
- dFy += amp * SimplexNoise::eval4D(point.x, point.y, point.z, time, ++seed);
- dFz += amp * SimplexNoise::eval4D(point.x, point.y, point.z, time, ++seed);
-
- amp *= params.noiseStrengthOctaveMultiplier;
- point.x *= params.noiseSpaceFreqOctaveMultiplier.x;
- point.y *= params.noiseSpaceFreqOctaveMultiplier.y;
- point.z *= params.noiseSpaceFreqOctaveMultiplier.z;
- time *= params.noiseTimeFreqOctaveMultiplier;
- }
- //build curl noise as a result
- result.x = dFz.y - dFy.z;
- result.y = dFx.z - dFz.x;
- result.z = dFy.x - dFx.y;
- }
- else
- {
- PxVec4 noise;
- noise.setZero();
- float amp = 1.0f;
- int seed = (int)params.noiseSeed;
- for (uint32_t i = 0; i < params.noiseOctaves; ++i)
- {
- noise += amp * SimplexNoise::eval4D(point.x, point.y, point.z, time, ++seed);
-
- amp *= params.noiseStrengthOctaveMultiplier;
- point.x *= params.noiseSpaceFreqOctaveMultiplier.x;
- point.y *= params.noiseSpaceFreqOctaveMultiplier.y;
- point.z *= params.noiseSpaceFreqOctaveMultiplier.z;
- time *= params.noiseTimeFreqOctaveMultiplier;
- }
- //get noise gradient as a result
- result = noise.getXYZ();
- }
- result *= params.noiseStrength;
- return result;
-}
-
-APEX_CUDA_CALLABLE PX_INLINE PxVec3 executeNoiseFS_GRID(const NoiseFSParams& params, const PxVec3& pos, uint32_t totalElapsedMS)
-{
- return evalNoise(params, pos, totalElapsedMS);
-}
-
-
-APEX_CUDA_CALLABLE PX_INLINE PxVec3 executeNoiseFS(const NoiseFSParams& params, const PxVec3& pos, uint32_t totalElapsedMS)
-{
- return evalNoise(params, pos, totalElapsedMS);
-}
-
-}
-} // namespace nvidia
-
-#endif
diff --git a/APEX_1.4/module/basicfs/include/VortexFSActorImpl.h b/APEX_1.4/module/basicfs/include/VortexFSActorImpl.h
deleted file mode 100644
index 2cdcf9fb..00000000
--- a/APEX_1.4/module/basicfs/include/VortexFSActorImpl.h
+++ /dev/null
@@ -1,257 +0,0 @@
-/*
- * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
- *
- * NVIDIA CORPORATION and its licensors retain all intellectual property
- * and proprietary rights in and to this software, related documentation
- * and any modifications thereto. Any use, reproduction, disclosure or
- * distribution of this software and related documentation without an express
- * license agreement from NVIDIA CORPORATION is strictly prohibited.
- */
-
-
-#ifndef __VORTEX_FS_ACTOR_IMPL_H__
-#define __VORTEX_FS_ACTOR_IMPL_H__
-
-#include "BasicFSActor.h"
-#include "VortexFSActor.h"
-
-#include "VortexFSCommon.h"
-
-#include "ReadCheck.h"
-#include "WriteCheck.h"
-
-namespace nvidia
-{
-namespace apex
-{
-class RenderMeshActor;
-}
-namespace basicfs
-{
-
-class VortexFSAsset;
-class BasicFSScene;
-class VortexFSActorParams;
-
-class VortexFSActorImpl : public BasicFSActor, public VortexFSActor, public ApexRWLockable
-{
-public:
- APEX_RW_LOCKABLE_BOILERPLATE
-
- /* VortexFSActor methods */
- VortexFSActorImpl(const VortexFSActorParams&, VortexFSAsset&, ResourceList&, BasicFSScene&);
- ~VortexFSActorImpl();
-
- BasicFSAsset* getVortexFSAsset() const;
-
- PxMat44 getCurrentPose() const
- {
- READ_ZONE();
- return PxMat44(mPose);
- }
-
- void setCurrentPose(const PxTransform& pose)
- {
- WRITE_ZONE();
- mPose = pose;
- mFieldSamplerChanged = true;
- }
-
- PxVec3 getCurrentPosition() const
- {
- READ_ZONE();
- return mPose.p;
- }
- void setCurrentPosition(const PxVec3& pos)
- {
- WRITE_ZONE();
- mPose.p = pos;
- mFieldSamplerChanged = true;
- }
- void setAxis(const PxVec3& axis)
- {
- WRITE_ZONE();
- mAxis = axis;
- mFieldSamplerChanged = true;
- }
- void setHeight(float height)
- {
- WRITE_ZONE();
- mHeight = height;
- mFieldSamplerChanged = true;
- mDebugShapeChanged = true;
- }
- void setBottomRadius(float radius)
- {
- mBottomRadius = radius;
- mFieldSamplerChanged = true;
- mDebugShapeChanged = true;
- }
- void setTopRadius(float radius)
- {
- WRITE_ZONE();
- mTopRadius = radius;
- mFieldSamplerChanged = true;
- mDebugShapeChanged = true;
- }
-
- void setBottomSphericalForce(bool isEnabled)
- {
- WRITE_ZONE();
- mBottomSphericalForce = isEnabled;
- mFieldSamplerChanged = true;
- }
- void setTopSphericalForce(bool isEnabled)
- {
- WRITE_ZONE();
- mTopSphericalForce = isEnabled;
- mFieldSamplerChanged = true;
- }
-
- void setRotationalStrength(float strength);
- void setRadialStrength(float strength);
- void setLiftStrength(float strength);
-
- void setEnabled(bool isEnabled)
- {
- WRITE_ZONE();
- mFieldSamplerEnabled = isEnabled;
- }
-
- /* Renderable, RenderDataProvider */
- void updateRenderResources(bool rewriteBuffers, void* userRenderData);
- void dispatchRenderResources(UserRenderer& renderer);
-
- PxBounds3 getBounds() const
- {
- return ApexRenderable::getBounds();
- }
-
- void lockRenderResources()
- {
- ApexRenderable::renderDataLock();
- }
- void unlockRenderResources()
- {
- ApexRenderable::renderDataUnLock();
- }
-
- void getLodRange(float& min, float& max, bool& intOnly) const;
- float getActiveLod() const;
- void forceLod(float lod);
- /**
- \brief Selectively enables/disables debug visualization of a specific APEX actor. Default value it true.
- */
- virtual void setEnableDebugVisualization(bool state)
- {
- ApexActor::setEnableDebugVisualization(state);
- }
-
- Renderable* getRenderable()
- {
- return this;
- }
- Actor* getActor()
- {
- return this;
- }
-
- /* Resource, ApexResource */
- void release();
-
- /* Actor, ApexActor */
- void destroy();
- Asset* getOwner() const;
-
- virtual void simulate(float dt);
-
- virtual void visualize();
-
- /* FieldSamplerIntl */
- virtual bool updateFieldSampler(FieldShapeDescIntl& shapeDesc, bool& isEnabled);
-
- ///Sets the uniform overall object scale
- virtual void setCurrentScale(float scale)
- {
- WRITE_ZONE();
- mScale = scale;
- mFieldSamplerChanged = true;
- }
-
- //Retrieves the uniform overall object scale
- virtual float getCurrentScale(void) const
- {
- READ_ZONE();
- return mScale;
- }
-
-protected:
- VortexFSAsset* mAsset;
-
- bool mBottomSphericalForce;
- bool mTopSphericalForce;
-
- PxVec3 mAxis;
- float mHeight;
- float mBottomRadius;
- float mTopRadius;
-
- float mRotationalStrength;
- float mRadialStrength;
- float mLiftStrength;
-
- VortexFSParams mExecuteParams;
-
- PxTransform mDirToWorld;
-
- bool mDebugShapeChanged;
- nvidia::Array<PxVec3> mDebugPoints;
-
- friend class BasicFSScene;
-};
-
-class VortexFSActorCPU : public VortexFSActorImpl
-{
-public:
- APEX_RW_LOCKABLE_BOILERPLATE
-
- VortexFSActorCPU(const VortexFSActorParams&, VortexFSAsset&, ResourceList&, BasicFSScene&);
- ~VortexFSActorCPU();
-
- /* FieldSamplerIntl */
- virtual void executeFieldSampler(const ExecuteData& data);
-
-private:
-};
-
-#if APEX_CUDA_SUPPORT
-
-class VortexFSActorGPU : public VortexFSActorCPU
-{
-public:
- APEX_RW_LOCKABLE_BOILERPLATE
-
- VortexFSActorGPU(const VortexFSActorParams&, VortexFSAsset&, ResourceList&, BasicFSScene&);
- ~VortexFSActorGPU();
-
- /* FieldSamplerIntl */
- virtual bool updateFieldSampler(FieldShapeDescIntl& shapeDesc, bool& isEnabled);
-
- virtual void getFieldSamplerCudaExecuteInfo(CudaExecuteInfo& info) const
- {
- info.executeType = 4;
- info.executeParamsHandle = mParamsHandle;
- }
-
-private:
- ApexCudaConstMemGroup mConstMemGroup;
- InplaceHandle<VortexFSParams> mParamsHandle;
-
-};
-
-#endif
-
-}
-} // end namespace nvidia
-
-#endif
diff --git a/APEX_1.4/module/basicfs/include/VortexFSAsset.h b/APEX_1.4/module/basicfs/include/VortexFSAsset.h
deleted file mode 100644
index 75f00f30..00000000
--- a/APEX_1.4/module/basicfs/include/VortexFSAsset.h
+++ /dev/null
@@ -1,188 +0,0 @@
-/*
- * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
- *
- * NVIDIA CORPORATION and its licensors retain all intellectual property
- * and proprietary rights in and to this software, related documentation
- * and any modifications thereto. Any use, reproduction, disclosure or
- * distribution of this software and related documentation without an express
- * license agreement from NVIDIA CORPORATION is strictly prohibited.
- */
-
-
-#ifndef __VORTEX_FS_ASSET_H__
-#define __VORTEX_FS_ASSET_H__
-
-#include "BasicFSAssetImpl.h"
-#include "VortexFSAssetPreview.h"
-#include "VortexFSAssetParams.h"
-#include "VortexFSActorParams.h"
-#include "ApexAuthorableObject.h"
-
-#define VORTEX_FS_AUTHORING_TYPE_NAME "VortexFSAsset"
-
-namespace nvidia
-{
-namespace apex
-{
-class RenderMeshAsset;
-}
-namespace basicfs
-{
-
-class VortexFSActorImpl;
-
-class VortexFSAsset : public BasicFSAssetImpl
-{
- friend class BasicFSAssetDummyAuthoring;
-public:
- APEX_RW_LOCKABLE_BOILERPLATE
-
- VortexFSAsset(ModuleBasicFSImpl*, ResourceList&, const char*);
- VortexFSAsset(ModuleBasicFSImpl*, ResourceList&, NvParameterized::Interface*, const char*);
- ~VortexFSAsset();
-
- /* Asset */
- AuthObjTypeID getObjTypeID() const
- {
- return mAssetTypeID;
- }
- const char* getObjTypeName() const
- {
- return getClassName();
- }
-
- /* ApexInterface */
- virtual void release()
- {
- mModule->mSdk->releaseAsset(*this);
- }
-
- // TODO: implement forceLoadAssets
- uint32_t forceLoadAssets()
- {
- return 0;
- }
-
- NvParameterized::Interface* getAssetNvParameterized() const
- {
- return mParams;
- }
-
- NvParameterized::Interface* releaseAndReturnNvParameterizedInterface(void)
- {
- NvParameterized::Interface* ret = mParams;
- mParams = NULL;
- release();
- return ret;
- }
-
- /* BasicFSAsset specific methods */
- void destroy();
-
- /**
- * \brief Apply any changes that may been made to the NvParameterized::Interface on this asset.
- */
- virtual void applyEditingChanges(void)
- {
- APEX_INVALID_OPERATION("Not yet implemented!");
- }
-
- NvParameterized::Interface* getDefaultActorDesc();
- virtual Actor* createApexActor(const NvParameterized::Interface& /*parms*/, Scene& /*apexScene*/);
-
- VortexFSPreview* createVortexFSPreview(const VortexFSPreviewDesc& desc, AssetPreviewScene* previewScene);
- VortexFSPreview* createVortexFSPreviewImpl(const VortexFSPreviewDesc& desc, VortexFSAsset* TurboAsset, AssetPreviewScene* previewScene);
- void releaseVortexFSPreview(VortexFSPreview& preview);
-
- NvParameterized::Interface* getDefaultAssetPreviewDesc();
-
- virtual AssetPreview* createApexAssetPreview(const NvParameterized::Interface& /*params*/, AssetPreviewScene* previewScene);
-
- virtual bool isValidForActorCreation(const ::NvParameterized::Interface& /*parms*/, Scene& /*apexScene*/) const
- {
- return true; // todo implement this method
- }
-
- /* Typical asset members */
- static const char* getClassName() // return to protected
- {
- return VORTEX_FS_AUTHORING_TYPE_NAME;
- }
-
-protected:
-
- static AuthObjTypeID mAssetTypeID;
-
- VortexFSAssetParams* mParams;
- VortexFSActorParams* mDefaultActorParams;
- VortexFSPreviewParams* mDefaultPreviewParams;
-
- friend class ModuleBasicFSImpl;
- friend class VortexFSActorImpl;
- template <class T_Module, class T_Asset, class T_AssetAuthoring> friend class nvidia::apex::ApexAuthorableObject;
-
-};
-
-class VortexFSAssetAuthoring : public VortexFSAsset, public ApexAssetAuthoring, public BasicFSAssetAuthoring
-{
-public:
- APEX_RW_LOCKABLE_BOILERPLATE
-
- /* BasicFSAssetAuthoring */
- VortexFSAssetAuthoring(ModuleBasicFSImpl* m, ResourceList& l) :
- VortexFSAsset(m, l, "VortexFSAssetAuthoring") {}
-
- VortexFSAssetAuthoring(ModuleBasicFSImpl* m, ResourceList& l, const char* name) :
- VortexFSAsset(m, l, name) {}
-
- VortexFSAssetAuthoring(ModuleBasicFSImpl* m, ResourceList& l, NvParameterized::Interface* params, const char* name) :
- VortexFSAsset(m, l, params, name) {}
-
- ~VortexFSAssetAuthoring() {}
- void destroy()
- {
- delete this;
- }
-
- /* AssetAuthoring */
- const char* getName(void) const
- {
- return VortexFSAsset::getName();
- }
- const char* getObjTypeName() const
- {
- return VortexFSAsset::getClassName();
- }
- bool prepareForPlatform(nvidia::apex::PlatformTag)
- {
- APEX_INVALID_OPERATION("Not Implemented.");
- return false;
- }
-
- void setToolString(const char* toolName, const char* toolVersion, uint32_t toolChangelist)
- {
- ApexAssetAuthoring::setToolString(toolName, toolVersion, toolChangelist);
- }
-
- /* ApexInterface */
- virtual void release()
- {
- mModule->mSdk->releaseAssetAuthoring(*this);
- }
-
- NvParameterized::Interface* getNvParameterized() const
- {
- return VortexFSAsset::getAssetNvParameterized();
- }
-
- NvParameterized::Interface* releaseAndReturnNvParameterizedInterface(void)
- {
- return VortexFSAsset::releaseAndReturnNvParameterizedInterface();
- }
-
-};
-
-}
-} // end namespace nvidia::apex
-
-#endif \ No newline at end of file
diff --git a/APEX_1.4/module/basicfs/include/VortexFSAssetPreview.h b/APEX_1.4/module/basicfs/include/VortexFSAssetPreview.h
deleted file mode 100644
index ce19093d..00000000
--- a/APEX_1.4/module/basicfs/include/VortexFSAssetPreview.h
+++ /dev/null
@@ -1,115 +0,0 @@
-/*
- * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
- *
- * NVIDIA CORPORATION and its licensors retain all intellectual property
- * and proprietary rights in and to this software, related documentation
- * and any modifications thereto. Any use, reproduction, disclosure or
- * distribution of this software and related documentation without an express
- * license agreement from NVIDIA CORPORATION is strictly prohibited.
- */
-
-
-#ifndef __VORTEX_FSPREVIEW_H__
-#define __VORTEX_FSPREVIEW_H__
-
-#include "ApexPreview.h"
-#include "ApexRWLockable.h"
-#include "ApexSDKIntl.h"
-#include "VortexFSPreview.h"
-#include "RenderDebugInterface.h"
-
-namespace nvidia
-{
-namespace basicfs
-{
-
-class VortexFSAsset;
-
-/**
-\brief Descriptor for a VortexFS Preview Asset
-*/
-class VortexFSPreviewDesc
-{
-public:
- VortexFSPreviewDesc() :
- mPose(PxMat44()),
- mPreviewDetail()
- {
- mPose = PxMat44(PxIdentity);
- };
-
- /**
- \brief The pose that translates from preview coordinates to world coordinates.
- */
- PxMat44 mPose;
- /**
- \brief Radius of the attractor.
- */
- float mRadius;
- /**
- \brief The detail options of the preview drawing
- */
- uint32_t mPreviewDetail;
-};
-
-/*
- APEX asset preview asset.
- Preview.
-*/
-class VortexFSAssetPreview : public VortexFSPreview, public ApexResource, public ApexPreview, public ApexRWLockable
-{
-public:
- APEX_RW_LOCKABLE_BOILERPLATE
-
- VortexFSAssetPreview(const VortexFSPreviewDesc& PreviewDesc, ApexSDK* myApexSDK, VortexFSAsset* myAsset, AssetPreviewScene* previewScene);
- void drawVortexFSPreview(void);
- void destroy();
-
- float getVortexRadius(NvParameterized::Interface* assetParams);
-
- void setPose(const PxMat44& pose); // Sets the preview instance's pose. This may include scaling.
- const PxMat44 getPose() const;
-
- void setRadius(float radius);
- const float getRadius() const;
-
- void setDetailLevel(uint32_t detail);
-
- // from RenderDataProvider
- void lockRenderResources(void);
- void unlockRenderResources(void);
- void updateRenderResources(bool rewriteBuffers = false, void* userRenderData = 0);
-
- // from Renderable.h
- void dispatchRenderResources(UserRenderer& renderer);
- PxBounds3 getBounds(void) const;
-
- // from ApexResource.h
- void release(void);
-
-private:
- ~VortexFSAssetPreview();
-
- PxMat44 mPose; // the pose for the preview rendering
- ApexSDK* mApexSDK; // pointer to the APEX SDK
- VortexFSAsset* mAsset; // our parent VortexFS Asset
- RenderDebugInterface* mApexRenderDebug; // Pointer to the RenderLines class to draw the
- AssetPreviewScene* mPreviewScene;
- // preview stuff
- float mRadius; // the radius of the attractor
- uint32_t mPreviewDetail; // the detail options of the preview drawing
-
- int32_t mDrawGroupBox;
-
- void drawPreviewShape();
- void drawPreviewAssetInfo();
- void toggleDrawPreview();
- void setDrawGroupsPose();
-
- void drawInfoLine(uint32_t lineNum, const char* str);
-};
-
-}
-} // namespace nvidia
-
-#endif // __TURBULENCE_ASSET_PREVIEW_H__
diff --git a/APEX_1.4/module/basicfs/include/VortexFSCommon.h b/APEX_1.4/module/basicfs/include/VortexFSCommon.h
deleted file mode 100644
index 1221e808..00000000
--- a/APEX_1.4/module/basicfs/include/VortexFSCommon.h
+++ /dev/null
@@ -1,99 +0,0 @@
-/*
- * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
- *
- * NVIDIA CORPORATION and its licensors retain all intellectual property
- * and proprietary rights in and to this software, related documentation
- * and any modifications thereto. Any use, reproduction, disclosure or
- * distribution of this software and related documentation without an express
- * license agreement from NVIDIA CORPORATION is strictly prohibited.
- */
-
-
-#ifndef __VORTEX_FS_COMMON_SRC_H__
-#define __VORTEX_FS_COMMON_SRC_H__
-
-#include "../../fieldsampler/include/FieldSamplerCommon.h"
-
-namespace nvidia
-{
-namespace basicfs
-{
-
-//struct VortexFSParams
-#define INPLACE_TYPE_STRUCT_NAME VortexFSParams
-#define INPLACE_TYPE_STRUCT_FIELDS \
- INPLACE_TYPE_FIELD(PxTransform, worldToDir) \
- INPLACE_TYPE_FIELD(InplaceBool, bottomSphericalForce) \
- INPLACE_TYPE_FIELD(InplaceBool, topSphericalForce) \
- INPLACE_TYPE_FIELD(float, height) \
- INPLACE_TYPE_FIELD(float, bottomRadius) \
- INPLACE_TYPE_FIELD(float, topRadius) \
- INPLACE_TYPE_FIELD(float, rotationalStrength) \
- INPLACE_TYPE_FIELD(float, radialStrength) \
- INPLACE_TYPE_FIELD(float, liftStrength)
-#include INPLACE_TYPE_BUILD()
-
-
-PX_CUDA_CALLABLE PX_INLINE float sqr(float x)
-{
- return x * x;
-}
-
-/*
-PX_CUDA_CALLABLE PX_INLINE PxVec3 executeVortexFS_GRID(const VortexFSParams& params)
-{
- return params.worldToDir.M.multiplyByTranspose(PxVec3(0, params.strength, 0));
-}*/
-
-APEX_CUDA_CALLABLE PX_INLINE PxVec3 executeVortexFS(const VortexFSParams& params, const PxVec3& pos/*, uint32_t totalElapsedMS*/)
-{
- PX_ASSERT(params.bottomRadius);
- PX_ASSERT(params.topRadius);
-
- PxVec3 result(PxZero);
- PxVec3 point = params.worldToDir.transform(pos);
- float R = PxSqrt(point.x * point.x + point.z * point.z);
- float invR = 1.f / R;
- float invRS = invR;
- float curR = 0;
- float h = params.height, r1 = params.bottomRadius, r2 = params.topRadius, y = point.y;
-
- if (y < h/2 && y > -h/2)
- {
- curR = r1 + (r2-r1) * (y / h + 0.5f);
- }
- else if (y <= -h/2 && y >= -h/2-r1)
- {
- curR = PxSqrt(r1*r1 - sqr(y+h/2));
- if (params.bottomSphericalForce)
- {
- float y = point.y + h/2;
- invRS = 1.f / PxSqrt(point.x * point.x + y * y + point.z * point.z);
- result.y = params.radialStrength * y;
- }
- }
- else if (y >= h/2 && y <= h/2+r2)
- {
- curR = PxSqrt(r2*r2 - sqr(y-h/2));
- if (params.topSphericalForce)
- {
- float y = point.y - h/2;
- invRS = 1.f / PxSqrt(point.x * point.x + y * y + point.z * point.z);
- result.y = params.radialStrength * y;
- }
- }
-
- if (curR > 0.f && R <= curR)
- {
- result.x += params.radialStrength * point.x * invRS - params.rotationalStrength * R / curR * point.z * invR;
- result.y += params.liftStrength;
- result.z += params.radialStrength * point.z * invRS + params.rotationalStrength * R / curR * point.x * invR;
- }
-
- return params.worldToDir.q.rotate(result);
-}
-
-}
-} // namespace nvidia
-
-#endif
diff --git a/APEX_1.4/module/basicfs/include/WindFSActorImpl.h b/APEX_1.4/module/basicfs/include/WindFSActorImpl.h
deleted file mode 100644
index cf859674..00000000
--- a/APEX_1.4/module/basicfs/include/WindFSActorImpl.h
+++ /dev/null
@@ -1,228 +0,0 @@
-/*
- * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
- *
- * NVIDIA CORPORATION and its licensors retain all intellectual property
- * and proprietary rights in and to this software, related documentation
- * and any modifications thereto. Any use, reproduction, disclosure or
- * distribution of this software and related documentation without an express
- * license agreement from NVIDIA CORPORATION is strictly prohibited.
- */
-
-
-#ifndef __WIND_FS_ACTOR_IMPL_H__
-#define __WIND_FS_ACTOR_IMPL_H__
-
-#include "BasicFSActor.h"
-#include "WindFSActor.h"
-
-#include "WindFSCommon.h"
-#include "ApexRWLockable.h"
-#include "variable_oscillator.h"
-
-#include "ReadCheck.h"
-#include "WriteCheck.h"
-
-namespace nvidia
-{
-namespace apex
-{
-class RenderMeshActor;
-}
-namespace basicfs
-{
-
-class WindFSAsset;
-class BasicFSScene;
-class WindFSActorParams;
-
-class WindFSActorImpl : public BasicFSActor, public WindFSActor, public ApexRWLockable
-{
-public:
- APEX_RW_LOCKABLE_BOILERPLATE
-
- /* WindFSActor methods */
- WindFSActorImpl(const WindFSActorParams&, WindFSAsset&, ResourceList&, BasicFSScene&);
- ~WindFSActorImpl();
-
- BasicFSAsset* getWindFSAsset() const;
-
- PxMat44 getCurrentPose() const
- {
- READ_ZONE();
- return PxMat44(mPose);
- }
-
- void setCurrentPose(const PxTransform& pose)
- {
- WRITE_ZONE();
- mPose = pose;
- mFieldSamplerChanged = true;
- }
-
- PxVec3 getCurrentPosition() const
- {
- READ_ZONE();
- return mPose.p;
- }
- void setCurrentPosition(const PxVec3& pos)
- {
- WRITE_ZONE();
- mPose.p = pos;
- mFieldSamplerChanged = true;
- }
-
- void setFieldStrength(float strength);
- void setFieldDirection(const PxVec3& direction);
-
- float getFieldStrength() const
- {
- READ_ZONE();
- return mFieldStrength;
- }
- const PxVec3& getFieldDirection() const
- {
- READ_ZONE();
- return mFieldDirBasis.column0;
- }
-
- void setEnabled(bool isEnabled)
- {
- WRITE_ZONE();
- mFieldSamplerEnabled = isEnabled;
- }
-
- /* Renderable, RenderDataProvider */
- void updateRenderResources(bool rewriteBuffers, void* userRenderData);
- void dispatchRenderResources(UserRenderer& renderer);
-
- PxBounds3 getBounds() const
- {
- return ApexRenderable::getBounds();
- }
-
- void lockRenderResources()
- {
- ApexRenderable::renderDataLock();
- }
- void unlockRenderResources()
- {
- ApexRenderable::renderDataUnLock();
- }
-
- void getLodRange(float& min, float& max, bool& intOnly) const;
- float getActiveLod() const;
- void forceLod(float lod);
- /**
- \brief Selectively enables/disables debug visualization of a specific APEX actor. Default value it true.
- */
- virtual void setEnableDebugVisualization(bool state)
- {
- ApexActor::setEnableDebugVisualization(state);
- }
-
- Renderable* getRenderable()
- {
- return this;
- }
- Actor* getActor()
- {
- return this;
- }
-
- /* Resource, ApexResource */
- void release();
-
- /* Actor, ApexActor */
- void destroy();
- Asset* getOwner() const;
-
- virtual void simulate(float dt);
-
- virtual void visualize();
-
- /* FieldSamplerIntl */
- virtual bool updateFieldSampler(FieldShapeDescIntl& shapeDesc, bool& isEnabled);
-
- virtual PxVec3 queryFieldSamplerVelocity() const
- {
- return mExecuteParams.fieldValue;
- }
-
- ///Sets the uniform overall object scale
- virtual void setCurrentScale(float scale)
- {
- WRITE_ZONE();
- mScale = scale;
- mFieldSamplerChanged = true;
- }
-
- //Retrieves the uniform overall object scale
- virtual float getCurrentScale(void) const
- {
- READ_ZONE();
- return mScale;
- }
-
-protected:
- WindFSAsset* mAsset;
-
- PxMat33 mFieldDirBasis;
- float mFieldStrength;
-
- variableOscillator* mFieldDirectionVO1;
- variableOscillator* mFieldDirectionVO2;
- variableOscillator* mFieldStrengthVO;
-
- float mStrengthVar;
- PxVec3 mLocalDirVar;
-
- WindFSParams mExecuteParams;
-
- friend class BasicFSScene;
-};
-
-class WindFSActorCPU : public WindFSActorImpl
-{
-public:
- APEX_RW_LOCKABLE_BOILERPLATE
-
- WindFSActorCPU(const WindFSActorParams&, WindFSAsset&, ResourceList&, BasicFSScene&);
- ~WindFSActorCPU();
-
- /* FieldSamplerIntl */
- virtual void executeFieldSampler(const ExecuteData& data);
-
-private:
-};
-
-#if APEX_CUDA_SUPPORT
-
-class WindFSActorGPU : public WindFSActorCPU
-{
-public:
- APEX_RW_LOCKABLE_BOILERPLATE
-
- WindFSActorGPU(const WindFSActorParams&, WindFSAsset&, ResourceList&, BasicFSScene&);
- ~WindFSActorGPU();
-
- /* FieldSamplerIntl */
- virtual bool updateFieldSampler(FieldShapeDescIntl& shapeDesc, bool& isEnabled);
-
- virtual void getFieldSamplerCudaExecuteInfo(CudaExecuteInfo& info) const
- {
- info.executeType = 5;
- info.executeParamsHandle = mParamsHandle;
- }
-
-private:
- ApexCudaConstMemGroup mConstMemGroup;
- InplaceHandle<WindFSParams> mParamsHandle;
-
-};
-
-#endif
-
-}
-} // end namespace nvidia
-
-#endif
diff --git a/APEX_1.4/module/basicfs/include/WindFSAsset.h b/APEX_1.4/module/basicfs/include/WindFSAsset.h
deleted file mode 100644
index 4d29d0bd..00000000
--- a/APEX_1.4/module/basicfs/include/WindFSAsset.h
+++ /dev/null
@@ -1,185 +0,0 @@
-/*
- * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
- *
- * NVIDIA CORPORATION and its licensors retain all intellectual property
- * and proprietary rights in and to this software, related documentation
- * and any modifications thereto. Any use, reproduction, disclosure or
- * distribution of this software and related documentation without an express
- * license agreement from NVIDIA CORPORATION is strictly prohibited.
- */
-
-
-#ifndef __WIND_FS_ASSET_H__
-#define __WIND_FS_ASSET_H__
-
-#include "BasicFSAssetImpl.h"
-#include "WindFSAssetPreview.h"
-#include "WindFSAssetParams.h"
-#include "WindFSActorParams.h"
-#include "ApexAuthorableObject.h"
-
-namespace nvidia
-{
-namespace apex
-{
-class RenderMeshAsset;
-}
-namespace basicfs
-{
-
-class WindFSActorImpl;
-
-class WindFSAsset : public BasicFSAssetImpl
-{
- friend class BasicFSAssetDummyAuthoring;
-public:
- APEX_RW_LOCKABLE_BOILERPLATE
-
- WindFSAsset(ModuleBasicFSImpl*, ResourceList&, const char*);
- WindFSAsset(ModuleBasicFSImpl*, ResourceList&, NvParameterized::Interface*, const char*);
- ~WindFSAsset();
-
- /* Asset */
- AuthObjTypeID getObjTypeID() const
- {
- return mAssetTypeID;
- }
- const char* getObjTypeName() const
- {
- return getClassName();
- }
-
- /* ApexInterface */
- virtual void release()
- {
- mModule->mSdk->releaseAsset(*this);
- }
-
- // TODO: implement forceLoadAssets
- uint32_t forceLoadAssets()
- {
- return 0;
- }
-
- NvParameterized::Interface* getAssetNvParameterized() const
- {
- return mParams;
- }
-
- NvParameterized::Interface* releaseAndReturnNvParameterizedInterface(void)
- {
- NvParameterized::Interface* ret = mParams;
- mParams = NULL;
- release();
- return ret;
- }
-
- /* BasicFSAsset specific methods */
- void destroy();
-
- /**
- * \brief Apply any changes that may been made to the NvParameterized::Interface on this asset.
- */
- virtual void applyEditingChanges(void)
- {
- APEX_INVALID_OPERATION("Not yet implemented!");
- }
-
- WindFSPreview* createWindFSPreview(const WindFSPreviewDesc& desc, AssetPreviewScene* previewScene);
- WindFSPreview* createWindFSPreviewImpl(const WindFSPreviewDesc& desc, WindFSAsset* TurboAsset, AssetPreviewScene* previewScene);
- void releaseWindFSPreview(WindFSPreview& preview);
-
- NvParameterized::Interface* getDefaultActorDesc();
- virtual Actor* createApexActor(const NvParameterized::Interface& /*parms*/, Scene& /*apexScene*/);
-
- NvParameterized::Interface* getDefaultAssetPreviewDesc();
- virtual AssetPreview* createApexAssetPreview(const NvParameterized::Interface& /*params*/, AssetPreviewScene* previewScene);
-
- virtual bool isValidForActorCreation(const ::NvParameterized::Interface& /*parms*/, Scene& /*apexScene*/) const
- {
- return true; // todo implement this method
- }
-
- /* Typical asset members */
- static const char* getClassName() // return to protected
- {
- return WIND_FS_AUTHORING_TYPE_NAME;
- }
-
-protected:
-
- static AuthObjTypeID mAssetTypeID;
-
- WindFSAssetParams* mParams;
- WindFSActorParams* mDefaultActorParams;
- WindFSPreviewParams* mDefaultPreviewParams;
-
- friend class ModuleBasicFSImpl;
- friend class WindFSActorImpl;
- friend class WindFSAssetPreview;
- template <class T_Module, class T_Asset, class T_AssetAuthoring> friend class nvidia::apex::ApexAuthorableObject;
-
-};
-
-class WindFSAssetAuthoring : public WindFSAsset, public ApexAssetAuthoring, public BasicFSAssetAuthoring
-{
-public:
- APEX_RW_LOCKABLE_BOILERPLATE
-
- WindFSAssetAuthoring(ModuleBasicFSImpl* m, ResourceList& l) :
- WindFSAsset(m, l, "WindFSAssetAuthoring") {}
-
- WindFSAssetAuthoring(ModuleBasicFSImpl* m, ResourceList& l, const char* name) :
- WindFSAsset(m, l, name) {}
-
- WindFSAssetAuthoring(ModuleBasicFSImpl* m, ResourceList& l, NvParameterized::Interface* params, const char* name) :
- WindFSAsset(m, l, params, name) {}
-
- ~WindFSAssetAuthoring() {}
- void destroy()
- {
- delete this;
- }
-
- /* AssetAuthoring */
- const char* getName(void) const
- {
- return WindFSAsset::getName();
- }
- const char* getObjTypeName() const
- {
- return WindFSAsset::getClassName();
- }
- bool prepareForPlatform(nvidia::apex::PlatformTag)
- {
- APEX_INVALID_OPERATION("Not Implemented.");
- return false;
- }
-
- void setToolString(const char* toolName, const char* toolVersion, uint32_t toolChangelist)
- {
- ApexAssetAuthoring::setToolString(toolName, toolVersion, toolChangelist);
- }
-
- /* ApexInterface */
- virtual void release()
- {
- mModule->mSdk->releaseAssetAuthoring(*this);
- }
-
- NvParameterized::Interface* getNvParameterized() const
- {
- return WindFSAsset::getAssetNvParameterized();
- }
-
- NvParameterized::Interface* releaseAndReturnNvParameterizedInterface(void)
- {
- return WindFSAsset::releaseAndReturnNvParameterizedInterface();
- }
-
-};
-
-}
-} // end namespace nvidia::apex
-
-#endif \ No newline at end of file
diff --git a/APEX_1.4/module/basicfs/include/WindFSAssetPreview.h b/APEX_1.4/module/basicfs/include/WindFSAssetPreview.h
deleted file mode 100644
index 4b2116b2..00000000
--- a/APEX_1.4/module/basicfs/include/WindFSAssetPreview.h
+++ /dev/null
@@ -1,101 +0,0 @@
-/*
- * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
- *
- * NVIDIA CORPORATION and its licensors retain all intellectual property
- * and proprietary rights in and to this software, related documentation
- * and any modifications thereto. Any use, reproduction, disclosure or
- * distribution of this software and related documentation without an express
- * license agreement from NVIDIA CORPORATION is strictly prohibited.
- */
-
-
-#ifndef __WIND_ASSET_PREVIEW_H__
-#define __WIND_ASSET_PREVIEW_H__
-
-#include "ApexPreview.h"
-#include "ApexRWLockable.h"
-#include "ApexSDKIntl.h"
-#include "WindFSPreview.h"
-#include "RenderDebugInterface.h"
-
-namespace nvidia
-{
-namespace basicfs
-{
-
-class WindFSAsset;
-
-/**
-\brief Descriptor for a WindFS Preview Asset
-*/
-class WindFSPreviewDesc
-{
-public:
- WindFSPreviewDesc() :
- mPose(PxMat44()),
- mPreviewDetail(APEX_WIND::WIND_DRAW_FULL_DETAIL)
- {
- mPose = PxMat44(PxIdentity);
- };
-
- /**
- \brief The pose that translates from preview coordinates to world coordinates.
- */
- PxMat44 mPose;
- /**
- \brief The detail options of the preview drawing
- */
- uint32_t mPreviewDetail;
-};
-
-/*
- APEX asset preview asset.
- Preview.
-*/
-class WindFSAssetPreview : public WindFSPreview, public ApexResource, public ApexPreview, public ApexRWLockable
-{
-public:
- APEX_RW_LOCKABLE_BOILERPLATE
-
- WindFSAssetPreview(const WindFSPreviewDesc& PreviewDesc, ApexSDK* myApexSDK, WindFSAsset* myAsset, AssetPreviewScene* previewScene);
- void destroy();
-
- void setPose(const PxMat44& pose); // Sets the preview instance's pose. This may include scaling.
- const PxMat44 getPose() const;
-
- // from RenderDataProvider
- void lockRenderResources(void);
- void unlockRenderResources(void);
- void updateRenderResources(bool rewriteBuffers = false, void* userRenderData = 0);
-
- // from Renderable.h
- void dispatchRenderResources(UserRenderer& renderer);
- PxBounds3 getBounds(void) const;
-
- // from ApexResource.h
- void release(void);
-
-private:
-
- ~WindFSAssetPreview();
- PxMat44 mPose; // the pose for the preview rendering
- ApexSDK* mApexSDK; // pointer to the APEX SDK
- WindFSAsset* mAsset; // our parent WindFS Asset
- RenderDebugInterface* mApexRenderDebug; // Pointer to the RenderLines class to draw the
- AssetPreviewScene* mPreviewScene;
-
- // preview stuff
- uint32_t mPreviewDetail; // the detail options of the preview drawing
-
-
-// void setHalfLengthDimensions(PxVec3 halfLenDim);
- void setDetailLevel(uint32_t detail);
-
- void drawPreviewAssetInfo();
- void drawInfoLine(uint32_t lineNum, const char* str);
-};
-
-}
-} // namespace nvidia
-
-#endif // __NOISE_ASSET_PREVIEW_H__
diff --git a/APEX_1.4/module/basicfs/include/WindFSCommon.h b/APEX_1.4/module/basicfs/include/WindFSCommon.h
deleted file mode 100644
index 195cd02c..00000000
--- a/APEX_1.4/module/basicfs/include/WindFSCommon.h
+++ /dev/null
@@ -1,43 +0,0 @@
-/*
- * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
- *
- * NVIDIA CORPORATION and its licensors retain all intellectual property
- * and proprietary rights in and to this software, related documentation
- * and any modifications thereto. Any use, reproduction, disclosure or
- * distribution of this software and related documentation without an express
- * license agreement from NVIDIA CORPORATION is strictly prohibited.
- */
-
-
-#ifndef __WIND_FS_COMMON_H__
-#define __WIND_FS_COMMON_H__
-
-#include "../../fieldsampler/include/FieldSamplerCommon.h"
-#include "SimplexNoise.h"
-
-namespace nvidia
-{
-namespace basicfs
-{
-
-//struct WindFSParams
-#define INPLACE_TYPE_STRUCT_NAME WindFSParams
-#define INPLACE_TYPE_STRUCT_FIELDS \
- INPLACE_TYPE_FIELD(PxVec3, fieldValue)
-#include INPLACE_TYPE_BUILD()
-
-
-PX_CUDA_CALLABLE PX_INLINE PxVec3 evalWind(const WindFSParams& params)
-{
- return params.fieldValue;
-}
-
-PX_CUDA_CALLABLE PX_INLINE PxVec3 executeWindFS(const WindFSParams& params, const PxVec3& )
-{
- return evalWind(params);
-}
-
-}
-} // namespace nvidia
-
-#endif
diff --git a/APEX_1.4/module/basicfs/include/autogen/AttractorFSActorParams.h b/APEX_1.4/module/basicfs/include/autogen/AttractorFSActorParams.h
deleted file mode 100644
index ee709a7a..00000000
--- a/APEX_1.4/module/basicfs/include/autogen/AttractorFSActorParams.h
+++ /dev/null
@@ -1,233 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
-
-// This file was generated by NvParameterized/scripts/GenParameterized.pl
-
-
-#ifndef HEADER_AttractorFSActorParams_h
-#define HEADER_AttractorFSActorParams_h
-
-#include "NvParametersTypes.h"
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-#include "nvparameterized/NvParameterized.h"
-#include "nvparameterized/NvParameterizedTraits.h"
-#include "NvParameters.h"
-#include "NvTraitsInternal.h"
-#endif
-
-namespace nvidia
-{
-namespace basicfs
-{
-
-#if PX_VC
-#pragma warning(push)
-#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
-#endif
-
-namespace AttractorFSActorParamsNS
-{
-
-
-
-struct ParametersStruct
-{
-
- physx::PxTransform initialPose;
- float initialScale;
- NvParameterized::DummyStringStruct fieldBoundaryFilterDataName;
- NvParameterized::DummyStringStruct fieldSamplerFilterDataName;
-
-};
-
-static const uint32_t checksum[] = { 0x4f2a3341, 0x2794b529, 0x17ac5081, 0xa5038a78, };
-
-} // namespace AttractorFSActorParamsNS
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-class AttractorFSActorParams : public NvParameterized::NvParameters, public AttractorFSActorParamsNS::ParametersStruct
-{
-public:
- AttractorFSActorParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
-
- virtual ~AttractorFSActorParams();
-
- virtual void destroy();
-
- static const char* staticClassName(void)
- {
- return("AttractorFSActorParams");
- }
-
- const char* className(void) const
- {
- return(staticClassName());
- }
-
- static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)1;
-
- static uint32_t staticVersion(void)
- {
- return ClassVersion;
- }
-
- uint32_t version(void) const
- {
- return(staticVersion());
- }
-
- static const uint32_t ClassAlignment = 8;
-
- static const uint32_t* staticChecksum(uint32_t& bits)
- {
- bits = 8 * sizeof(AttractorFSActorParamsNS::checksum);
- return AttractorFSActorParamsNS::checksum;
- }
-
- static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
-
- const uint32_t* checksum(uint32_t& bits) const
- {
- return staticChecksum(bits);
- }
-
- const AttractorFSActorParamsNS::ParametersStruct& parameters(void) const
- {
- AttractorFSActorParams* tmpThis = const_cast<AttractorFSActorParams*>(this);
- return *(static_cast<AttractorFSActorParamsNS::ParametersStruct*>(tmpThis));
- }
-
- AttractorFSActorParamsNS::ParametersStruct& parameters(void)
- {
- return *(static_cast<AttractorFSActorParamsNS::ParametersStruct*>(this));
- }
-
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
-
- void initDefaults(void);
-
-protected:
-
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
-
-
- virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
-
-private:
-
- void buildTree(void);
- void initDynamicArrays(void);
- void initStrings(void);
- void initReferences(void);
- void freeDynamicArrays(void);
- void freeStrings(void);
- void freeReferences(void);
-
- static bool mBuiltFlag;
- static NvParameterized::MutexType mBuiltFlagMutex;
-};
-
-class AttractorFSActorParamsFactory : public NvParameterized::Factory
-{
- static const char* const vptr;
-
-public:
-
- virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
- {
- AttractorFSActorParams::freeParameterDefinitionTable(traits);
- }
-
- virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
- {
- // placement new on this class using mParameterizedTraits
-
- void* newPtr = paramTraits->alloc(sizeof(AttractorFSActorParams), AttractorFSActorParams::ClassAlignment);
- if (!NvParameterized::IsAligned(newPtr, AttractorFSActorParams::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class AttractorFSActorParams");
- paramTraits->free(newPtr);
- return 0;
- }
-
- memset(newPtr, 0, sizeof(AttractorFSActorParams)); // always initialize memory allocated to zero for default values
- return NV_PARAM_PLACEMENT_NEW(newPtr, AttractorFSActorParams)(paramTraits);
- }
-
- virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
- {
- if (!NvParameterized::IsAligned(bufObj, AttractorFSActorParams::ClassAlignment)
- || !NvParameterized::IsAligned(bufStart, AttractorFSActorParams::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class AttractorFSActorParams");
- return 0;
- }
-
- // Init NvParameters-part
- // We used to call empty constructor of AttractorFSActorParams here
- // but it may call default constructors of members and spoil the data
- NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
-
- // Init vtable (everything else is already initialized)
- *(const char**)bufObj = vptr;
-
- return (AttractorFSActorParams*)bufObj;
- }
-
- virtual const char* getClassName()
- {
- return (AttractorFSActorParams::staticClassName());
- }
-
- virtual uint32_t getVersion()
- {
- return (AttractorFSActorParams::staticVersion());
- }
-
- virtual uint32_t getAlignment()
- {
- return (AttractorFSActorParams::ClassAlignment);
- }
-
- virtual const uint32_t* getChecksum(uint32_t& bits)
- {
- return (AttractorFSActorParams::staticChecksum(bits));
- }
-};
-#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
-
-} // namespace basicfs
-} // namespace nvidia
-
-#if PX_VC
-#pragma warning(pop)
-#endif
-
-#endif
diff --git a/APEX_1.4/module/basicfs/include/autogen/AttractorFSAssetParams.h b/APEX_1.4/module/basicfs/include/autogen/AttractorFSAssetParams.h
deleted file mode 100644
index 054949be..00000000
--- a/APEX_1.4/module/basicfs/include/autogen/AttractorFSAssetParams.h
+++ /dev/null
@@ -1,237 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
-
-// This file was generated by NvParameterized/scripts/GenParameterized.pl
-
-
-#ifndef HEADER_AttractorFSAssetParams_h
-#define HEADER_AttractorFSAssetParams_h
-
-#include "NvParametersTypes.h"
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-#include "nvparameterized/NvParameterized.h"
-#include "nvparameterized/NvParameterizedTraits.h"
-#include "NvParameters.h"
-#include "NvTraitsInternal.h"
-#endif
-
-namespace nvidia
-{
-namespace basicfs
-{
-
-#if PX_VC
-#pragma warning(push)
-#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
-#endif
-
-namespace AttractorFSAssetParamsNS
-{
-
-
-
-struct ParametersStruct
-{
-
- float boundaryFadePercentage;
- float radius;
- float constFieldStrength;
- float variableFieldStrength;
- float fieldDragCoeff;
- float fieldWeight;
- NvParameterized::DummyStringStruct fieldBoundaryFilterDataName;
- NvParameterized::DummyStringStruct fieldSamplerFilterDataName;
-
-};
-
-static const uint32_t checksum[] = { 0xa5c6fe76, 0x029893b4, 0x67ea6245, 0xb8f7fb2a, };
-
-} // namespace AttractorFSAssetParamsNS
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-class AttractorFSAssetParams : public NvParameterized::NvParameters, public AttractorFSAssetParamsNS::ParametersStruct
-{
-public:
- AttractorFSAssetParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
-
- virtual ~AttractorFSAssetParams();
-
- virtual void destroy();
-
- static const char* staticClassName(void)
- {
- return("AttractorFSAssetParams");
- }
-
- const char* className(void) const
- {
- return(staticClassName());
- }
-
- static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)1;
-
- static uint32_t staticVersion(void)
- {
- return ClassVersion;
- }
-
- uint32_t version(void) const
- {
- return(staticVersion());
- }
-
- static const uint32_t ClassAlignment = 8;
-
- static const uint32_t* staticChecksum(uint32_t& bits)
- {
- bits = 8 * sizeof(AttractorFSAssetParamsNS::checksum);
- return AttractorFSAssetParamsNS::checksum;
- }
-
- static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
-
- const uint32_t* checksum(uint32_t& bits) const
- {
- return staticChecksum(bits);
- }
-
- const AttractorFSAssetParamsNS::ParametersStruct& parameters(void) const
- {
- AttractorFSAssetParams* tmpThis = const_cast<AttractorFSAssetParams*>(this);
- return *(static_cast<AttractorFSAssetParamsNS::ParametersStruct*>(tmpThis));
- }
-
- AttractorFSAssetParamsNS::ParametersStruct& parameters(void)
- {
- return *(static_cast<AttractorFSAssetParamsNS::ParametersStruct*>(this));
- }
-
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
-
- void initDefaults(void);
-
-protected:
-
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
-
-
- virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
-
-private:
-
- void buildTree(void);
- void initDynamicArrays(void);
- void initStrings(void);
- void initReferences(void);
- void freeDynamicArrays(void);
- void freeStrings(void);
- void freeReferences(void);
-
- static bool mBuiltFlag;
- static NvParameterized::MutexType mBuiltFlagMutex;
-};
-
-class AttractorFSAssetParamsFactory : public NvParameterized::Factory
-{
- static const char* const vptr;
-
-public:
-
- virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
- {
- AttractorFSAssetParams::freeParameterDefinitionTable(traits);
- }
-
- virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
- {
- // placement new on this class using mParameterizedTraits
-
- void* newPtr = paramTraits->alloc(sizeof(AttractorFSAssetParams), AttractorFSAssetParams::ClassAlignment);
- if (!NvParameterized::IsAligned(newPtr, AttractorFSAssetParams::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class AttractorFSAssetParams");
- paramTraits->free(newPtr);
- return 0;
- }
-
- memset(newPtr, 0, sizeof(AttractorFSAssetParams)); // always initialize memory allocated to zero for default values
- return NV_PARAM_PLACEMENT_NEW(newPtr, AttractorFSAssetParams)(paramTraits);
- }
-
- virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
- {
- if (!NvParameterized::IsAligned(bufObj, AttractorFSAssetParams::ClassAlignment)
- || !NvParameterized::IsAligned(bufStart, AttractorFSAssetParams::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class AttractorFSAssetParams");
- return 0;
- }
-
- // Init NvParameters-part
- // We used to call empty constructor of AttractorFSAssetParams here
- // but it may call default constructors of members and spoil the data
- NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
-
- // Init vtable (everything else is already initialized)
- *(const char**)bufObj = vptr;
-
- return (AttractorFSAssetParams*)bufObj;
- }
-
- virtual const char* getClassName()
- {
- return (AttractorFSAssetParams::staticClassName());
- }
-
- virtual uint32_t getVersion()
- {
- return (AttractorFSAssetParams::staticVersion());
- }
-
- virtual uint32_t getAlignment()
- {
- return (AttractorFSAssetParams::ClassAlignment);
- }
-
- virtual const uint32_t* getChecksum(uint32_t& bits)
- {
- return (AttractorFSAssetParams::staticChecksum(bits));
- }
-};
-#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
-
-} // namespace basicfs
-} // namespace nvidia
-
-#if PX_VC
-#pragma warning(pop)
-#endif
-
-#endif
diff --git a/APEX_1.4/module/basicfs/include/autogen/AttractorFSPreviewParams.h b/APEX_1.4/module/basicfs/include/autogen/AttractorFSPreviewParams.h
deleted file mode 100644
index 7bf7e131..00000000
--- a/APEX_1.4/module/basicfs/include/autogen/AttractorFSPreviewParams.h
+++ /dev/null
@@ -1,233 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
-
-// This file was generated by NvParameterized/scripts/GenParameterized.pl
-
-
-#ifndef HEADER_AttractorFSPreviewParams_h
-#define HEADER_AttractorFSPreviewParams_h
-
-#include "NvParametersTypes.h"
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-#include "nvparameterized/NvParameterized.h"
-#include "nvparameterized/NvParameterizedTraits.h"
-#include "NvParameters.h"
-#include "NvTraitsInternal.h"
-#endif
-
-namespace nvidia
-{
-namespace basicfs
-{
-
-#if PX_VC
-#pragma warning(push)
-#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
-#endif
-
-namespace AttractorFSPreviewParamsNS
-{
-
-
-
-struct ParametersStruct
-{
-
- physx::PxMat44 globalPose;
- bool drawShape;
- bool drawAssetInfo;
- uint64_t userData;
-
-};
-
-static const uint32_t checksum[] = { 0x8922c590, 0x18102a05, 0xf09b9b50, 0xdcef001a, };
-
-} // namespace AttractorFSPreviewParamsNS
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-class AttractorFSPreviewParams : public NvParameterized::NvParameters, public AttractorFSPreviewParamsNS::ParametersStruct
-{
-public:
- AttractorFSPreviewParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
-
- virtual ~AttractorFSPreviewParams();
-
- virtual void destroy();
-
- static const char* staticClassName(void)
- {
- return("AttractorFSPreviewParams");
- }
-
- const char* className(void) const
- {
- return(staticClassName());
- }
-
- static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0;
-
- static uint32_t staticVersion(void)
- {
- return ClassVersion;
- }
-
- uint32_t version(void) const
- {
- return(staticVersion());
- }
-
- static const uint32_t ClassAlignment = 8;
-
- static const uint32_t* staticChecksum(uint32_t& bits)
- {
- bits = 8 * sizeof(AttractorFSPreviewParamsNS::checksum);
- return AttractorFSPreviewParamsNS::checksum;
- }
-
- static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
-
- const uint32_t* checksum(uint32_t& bits) const
- {
- return staticChecksum(bits);
- }
-
- const AttractorFSPreviewParamsNS::ParametersStruct& parameters(void) const
- {
- AttractorFSPreviewParams* tmpThis = const_cast<AttractorFSPreviewParams*>(this);
- return *(static_cast<AttractorFSPreviewParamsNS::ParametersStruct*>(tmpThis));
- }
-
- AttractorFSPreviewParamsNS::ParametersStruct& parameters(void)
- {
- return *(static_cast<AttractorFSPreviewParamsNS::ParametersStruct*>(this));
- }
-
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
-
- void initDefaults(void);
-
-protected:
-
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
-
-
- virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
-
-private:
-
- void buildTree(void);
- void initDynamicArrays(void);
- void initStrings(void);
- void initReferences(void);
- void freeDynamicArrays(void);
- void freeStrings(void);
- void freeReferences(void);
-
- static bool mBuiltFlag;
- static NvParameterized::MutexType mBuiltFlagMutex;
-};
-
-class AttractorFSPreviewParamsFactory : public NvParameterized::Factory
-{
- static const char* const vptr;
-
-public:
-
- virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
- {
- AttractorFSPreviewParams::freeParameterDefinitionTable(traits);
- }
-
- virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
- {
- // placement new on this class using mParameterizedTraits
-
- void* newPtr = paramTraits->alloc(sizeof(AttractorFSPreviewParams), AttractorFSPreviewParams::ClassAlignment);
- if (!NvParameterized::IsAligned(newPtr, AttractorFSPreviewParams::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class AttractorFSPreviewParams");
- paramTraits->free(newPtr);
- return 0;
- }
-
- memset(newPtr, 0, sizeof(AttractorFSPreviewParams)); // always initialize memory allocated to zero for default values
- return NV_PARAM_PLACEMENT_NEW(newPtr, AttractorFSPreviewParams)(paramTraits);
- }
-
- virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
- {
- if (!NvParameterized::IsAligned(bufObj, AttractorFSPreviewParams::ClassAlignment)
- || !NvParameterized::IsAligned(bufStart, AttractorFSPreviewParams::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class AttractorFSPreviewParams");
- return 0;
- }
-
- // Init NvParameters-part
- // We used to call empty constructor of AttractorFSPreviewParams here
- // but it may call default constructors of members and spoil the data
- NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
-
- // Init vtable (everything else is already initialized)
- *(const char**)bufObj = vptr;
-
- return (AttractorFSPreviewParams*)bufObj;
- }
-
- virtual const char* getClassName()
- {
- return (AttractorFSPreviewParams::staticClassName());
- }
-
- virtual uint32_t getVersion()
- {
- return (AttractorFSPreviewParams::staticVersion());
- }
-
- virtual uint32_t getAlignment()
- {
- return (AttractorFSPreviewParams::ClassAlignment);
- }
-
- virtual const uint32_t* getChecksum(uint32_t& bits)
- {
- return (AttractorFSPreviewParams::staticChecksum(bits));
- }
-};
-#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
-
-} // namespace basicfs
-} // namespace nvidia
-
-#if PX_VC
-#pragma warning(pop)
-#endif
-
-#endif
diff --git a/APEX_1.4/module/basicfs/include/autogen/BasicFSDebugRenderParams.h b/APEX_1.4/module/basicfs/include/autogen/BasicFSDebugRenderParams.h
deleted file mode 100644
index 3f6dbbbc..00000000
--- a/APEX_1.4/module/basicfs/include/autogen/BasicFSDebugRenderParams.h
+++ /dev/null
@@ -1,251 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
-
-// This file was generated by NvParameterized/scripts/GenParameterized.pl
-
-
-#ifndef HEADER_BasicFSDebugRenderParams_h
-#define HEADER_BasicFSDebugRenderParams_h
-
-#include "NvParametersTypes.h"
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-#include "nvparameterized/NvParameterized.h"
-#include "nvparameterized/NvParameterizedTraits.h"
-#include "NvParameters.h"
-#include "NvTraitsInternal.h"
-#endif
-
-namespace nvidia
-{
-namespace basicfs
-{
-
-#if PX_VC
-#pragma warning(push)
-#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
-#endif
-
-namespace BasicFSDebugRenderParamsNS
-{
-
-
-
-struct ParametersStruct
-{
-
- bool VISUALIZE_JET_FS_ACTOR;
- bool VISUALIZE_JET_FS_ACTOR_NAME;
- bool VISUALIZE_JET_FS_SHAPE;
- bool VISUALIZE_JET_FS_FIELD;
- bool VISUALIZE_JET_FS_POSE;
- float JET_FS_FIELD_SCALE;
- bool VISUALIZE_ATTRACTOR_FS_ACTOR;
- bool VISUALIZE_ATTRACTOR_FS_ACTOR_NAME;
- bool VISUALIZE_ATTRACTOR_FS_SHAPE;
- bool VISUALIZE_ATTRACTOR_FS_FIELD;
- bool VISUALIZE_ATTRACTOR_FS_POSE;
- bool VISUALIZE_VORTEX_FS_ACTOR;
- bool VISUALIZE_VORTEX_FS_ACTOR_NAME;
- bool VISUALIZE_VORTEX_FS_SHAPE;
- bool VISUALIZE_VORTEX_FS_FIELD;
- bool VISUALIZE_VORTEX_FS_POSE;
- bool VISUALIZE_NOISE_FS_ACTOR;
- bool VISUALIZE_NOISE_FS_ACTOR_NAME;
- bool VISUALIZE_NOISE_FS_SHAPE;
- bool VISUALIZE_NOISE_FS_POSE;
- bool VISUALIZE_WIND_FS_ACTOR;
- bool VISUALIZE_WIND_FS_ACTOR_NAME;
-
-};
-
-static const uint32_t checksum[] = { 0xb0169d27, 0x35d0161d, 0xa6b13602, 0x90135fb1, };
-
-} // namespace BasicFSDebugRenderParamsNS
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-class BasicFSDebugRenderParams : public NvParameterized::NvParameters, public BasicFSDebugRenderParamsNS::ParametersStruct
-{
-public:
- BasicFSDebugRenderParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
-
- virtual ~BasicFSDebugRenderParams();
-
- virtual void destroy();
-
- static const char* staticClassName(void)
- {
- return("BasicFSDebugRenderParams");
- }
-
- const char* className(void) const
- {
- return(staticClassName());
- }
-
- static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0;
-
- static uint32_t staticVersion(void)
- {
- return ClassVersion;
- }
-
- uint32_t version(void) const
- {
- return(staticVersion());
- }
-
- static const uint32_t ClassAlignment = 8;
-
- static const uint32_t* staticChecksum(uint32_t& bits)
- {
- bits = 8 * sizeof(BasicFSDebugRenderParamsNS::checksum);
- return BasicFSDebugRenderParamsNS::checksum;
- }
-
- static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
-
- const uint32_t* checksum(uint32_t& bits) const
- {
- return staticChecksum(bits);
- }
-
- const BasicFSDebugRenderParamsNS::ParametersStruct& parameters(void) const
- {
- BasicFSDebugRenderParams* tmpThis = const_cast<BasicFSDebugRenderParams*>(this);
- return *(static_cast<BasicFSDebugRenderParamsNS::ParametersStruct*>(tmpThis));
- }
-
- BasicFSDebugRenderParamsNS::ParametersStruct& parameters(void)
- {
- return *(static_cast<BasicFSDebugRenderParamsNS::ParametersStruct*>(this));
- }
-
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
-
- void initDefaults(void);
-
-protected:
-
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
-
-
- virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
-
-private:
-
- void buildTree(void);
- void initDynamicArrays(void);
- void initStrings(void);
- void initReferences(void);
- void freeDynamicArrays(void);
- void freeStrings(void);
- void freeReferences(void);
-
- static bool mBuiltFlag;
- static NvParameterized::MutexType mBuiltFlagMutex;
-};
-
-class BasicFSDebugRenderParamsFactory : public NvParameterized::Factory
-{
- static const char* const vptr;
-
-public:
-
- virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
- {
- BasicFSDebugRenderParams::freeParameterDefinitionTable(traits);
- }
-
- virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
- {
- // placement new on this class using mParameterizedTraits
-
- void* newPtr = paramTraits->alloc(sizeof(BasicFSDebugRenderParams), BasicFSDebugRenderParams::ClassAlignment);
- if (!NvParameterized::IsAligned(newPtr, BasicFSDebugRenderParams::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class BasicFSDebugRenderParams");
- paramTraits->free(newPtr);
- return 0;
- }
-
- memset(newPtr, 0, sizeof(BasicFSDebugRenderParams)); // always initialize memory allocated to zero for default values
- return NV_PARAM_PLACEMENT_NEW(newPtr, BasicFSDebugRenderParams)(paramTraits);
- }
-
- virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
- {
- if (!NvParameterized::IsAligned(bufObj, BasicFSDebugRenderParams::ClassAlignment)
- || !NvParameterized::IsAligned(bufStart, BasicFSDebugRenderParams::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class BasicFSDebugRenderParams");
- return 0;
- }
-
- // Init NvParameters-part
- // We used to call empty constructor of BasicFSDebugRenderParams here
- // but it may call default constructors of members and spoil the data
- NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
-
- // Init vtable (everything else is already initialized)
- *(const char**)bufObj = vptr;
-
- return (BasicFSDebugRenderParams*)bufObj;
- }
-
- virtual const char* getClassName()
- {
- return (BasicFSDebugRenderParams::staticClassName());
- }
-
- virtual uint32_t getVersion()
- {
- return (BasicFSDebugRenderParams::staticVersion());
- }
-
- virtual uint32_t getAlignment()
- {
- return (BasicFSDebugRenderParams::ClassAlignment);
- }
-
- virtual const uint32_t* getChecksum(uint32_t& bits)
- {
- return (BasicFSDebugRenderParams::staticChecksum(bits));
- }
-};
-#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
-
-} // namespace basicfs
-} // namespace nvidia
-
-#if PX_VC
-#pragma warning(pop)
-#endif
-
-#endif
diff --git a/APEX_1.4/module/basicfs/include/autogen/BasicFSModuleParameters.h b/APEX_1.4/module/basicfs/include/autogen/BasicFSModuleParameters.h
deleted file mode 100644
index 28228223..00000000
--- a/APEX_1.4/module/basicfs/include/autogen/BasicFSModuleParameters.h
+++ /dev/null
@@ -1,230 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
-
-// This file was generated by NvParameterized/scripts/GenParameterized.pl
-
-
-#ifndef HEADER_BasicFSModuleParameters_h
-#define HEADER_BasicFSModuleParameters_h
-
-#include "NvParametersTypes.h"
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-#include "nvparameterized/NvParameterized.h"
-#include "nvparameterized/NvParameterizedTraits.h"
-#include "NvParameters.h"
-#include "NvTraitsInternal.h"
-#endif
-
-namespace nvidia
-{
-namespace basicfs
-{
-
-#if PX_VC
-#pragma warning(push)
-#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
-#endif
-
-namespace BasicFSModuleParametersNS
-{
-
-
-
-struct ParametersStruct
-{
-
- uint32_t unused;
-
-};
-
-static const uint32_t checksum[] = { 0x5172e1d0, 0xd8897074, 0x2680816d, 0x73062129, };
-
-} // namespace BasicFSModuleParametersNS
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-class BasicFSModuleParameters : public NvParameterized::NvParameters, public BasicFSModuleParametersNS::ParametersStruct
-{
-public:
- BasicFSModuleParameters(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
-
- virtual ~BasicFSModuleParameters();
-
- virtual void destroy();
-
- static const char* staticClassName(void)
- {
- return("BasicFSModuleParameters");
- }
-
- const char* className(void) const
- {
- return(staticClassName());
- }
-
- static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0;
-
- static uint32_t staticVersion(void)
- {
- return ClassVersion;
- }
-
- uint32_t version(void) const
- {
- return(staticVersion());
- }
-
- static const uint32_t ClassAlignment = 8;
-
- static const uint32_t* staticChecksum(uint32_t& bits)
- {
- bits = 8 * sizeof(BasicFSModuleParametersNS::checksum);
- return BasicFSModuleParametersNS::checksum;
- }
-
- static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
-
- const uint32_t* checksum(uint32_t& bits) const
- {
- return staticChecksum(bits);
- }
-
- const BasicFSModuleParametersNS::ParametersStruct& parameters(void) const
- {
- BasicFSModuleParameters* tmpThis = const_cast<BasicFSModuleParameters*>(this);
- return *(static_cast<BasicFSModuleParametersNS::ParametersStruct*>(tmpThis));
- }
-
- BasicFSModuleParametersNS::ParametersStruct& parameters(void)
- {
- return *(static_cast<BasicFSModuleParametersNS::ParametersStruct*>(this));
- }
-
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
-
- void initDefaults(void);
-
-protected:
-
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
-
-
- virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
-
-private:
-
- void buildTree(void);
- void initDynamicArrays(void);
- void initStrings(void);
- void initReferences(void);
- void freeDynamicArrays(void);
- void freeStrings(void);
- void freeReferences(void);
-
- static bool mBuiltFlag;
- static NvParameterized::MutexType mBuiltFlagMutex;
-};
-
-class BasicFSModuleParametersFactory : public NvParameterized::Factory
-{
- static const char* const vptr;
-
-public:
-
- virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
- {
- BasicFSModuleParameters::freeParameterDefinitionTable(traits);
- }
-
- virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
- {
- // placement new on this class using mParameterizedTraits
-
- void* newPtr = paramTraits->alloc(sizeof(BasicFSModuleParameters), BasicFSModuleParameters::ClassAlignment);
- if (!NvParameterized::IsAligned(newPtr, BasicFSModuleParameters::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class BasicFSModuleParameters");
- paramTraits->free(newPtr);
- return 0;
- }
-
- memset(newPtr, 0, sizeof(BasicFSModuleParameters)); // always initialize memory allocated to zero for default values
- return NV_PARAM_PLACEMENT_NEW(newPtr, BasicFSModuleParameters)(paramTraits);
- }
-
- virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
- {
- if (!NvParameterized::IsAligned(bufObj, BasicFSModuleParameters::ClassAlignment)
- || !NvParameterized::IsAligned(bufStart, BasicFSModuleParameters::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class BasicFSModuleParameters");
- return 0;
- }
-
- // Init NvParameters-part
- // We used to call empty constructor of BasicFSModuleParameters here
- // but it may call default constructors of members and spoil the data
- NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
-
- // Init vtable (everything else is already initialized)
- *(const char**)bufObj = vptr;
-
- return (BasicFSModuleParameters*)bufObj;
- }
-
- virtual const char* getClassName()
- {
- return (BasicFSModuleParameters::staticClassName());
- }
-
- virtual uint32_t getVersion()
- {
- return (BasicFSModuleParameters::staticVersion());
- }
-
- virtual uint32_t getAlignment()
- {
- return (BasicFSModuleParameters::ClassAlignment);
- }
-
- virtual const uint32_t* getChecksum(uint32_t& bits)
- {
- return (BasicFSModuleParameters::staticChecksum(bits));
- }
-};
-#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
-
-} // namespace basicfs
-} // namespace nvidia
-
-#if PX_VC
-#pragma warning(pop)
-#endif
-
-#endif
diff --git a/APEX_1.4/module/basicfs/include/autogen/JetFSActorParams.h b/APEX_1.4/module/basicfs/include/autogen/JetFSActorParams.h
deleted file mode 100644
index 3253b2ba..00000000
--- a/APEX_1.4/module/basicfs/include/autogen/JetFSActorParams.h
+++ /dev/null
@@ -1,233 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
-
-// This file was generated by NvParameterized/scripts/GenParameterized.pl
-
-
-#ifndef HEADER_JetFSActorParams_h
-#define HEADER_JetFSActorParams_h
-
-#include "NvParametersTypes.h"
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-#include "nvparameterized/NvParameterized.h"
-#include "nvparameterized/NvParameterizedTraits.h"
-#include "NvParameters.h"
-#include "NvTraitsInternal.h"
-#endif
-
-namespace nvidia
-{
-namespace basicfs
-{
-
-#if PX_VC
-#pragma warning(push)
-#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
-#endif
-
-namespace JetFSActorParamsNS
-{
-
-
-
-struct ParametersStruct
-{
-
- physx::PxTransform initialPose;
- float initialScale;
- NvParameterized::DummyStringStruct fieldBoundaryFilterDataName;
- NvParameterized::DummyStringStruct fieldSamplerFilterDataName;
-
-};
-
-static const uint32_t checksum[] = { 0xa4d1a7f7, 0x7f6decb8, 0x56e05568, 0x7b6ddfd3, };
-
-} // namespace JetFSActorParamsNS
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-class JetFSActorParams : public NvParameterized::NvParameters, public JetFSActorParamsNS::ParametersStruct
-{
-public:
- JetFSActorParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
-
- virtual ~JetFSActorParams();
-
- virtual void destroy();
-
- static const char* staticClassName(void)
- {
- return("JetFSActorParams");
- }
-
- const char* className(void) const
- {
- return(staticClassName());
- }
-
- static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)1;
-
- static uint32_t staticVersion(void)
- {
- return ClassVersion;
- }
-
- uint32_t version(void) const
- {
- return(staticVersion());
- }
-
- static const uint32_t ClassAlignment = 8;
-
- static const uint32_t* staticChecksum(uint32_t& bits)
- {
- bits = 8 * sizeof(JetFSActorParamsNS::checksum);
- return JetFSActorParamsNS::checksum;
- }
-
- static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
-
- const uint32_t* checksum(uint32_t& bits) const
- {
- return staticChecksum(bits);
- }
-
- const JetFSActorParamsNS::ParametersStruct& parameters(void) const
- {
- JetFSActorParams* tmpThis = const_cast<JetFSActorParams*>(this);
- return *(static_cast<JetFSActorParamsNS::ParametersStruct*>(tmpThis));
- }
-
- JetFSActorParamsNS::ParametersStruct& parameters(void)
- {
- return *(static_cast<JetFSActorParamsNS::ParametersStruct*>(this));
- }
-
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
-
- void initDefaults(void);
-
-protected:
-
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
-
-
- virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
-
-private:
-
- void buildTree(void);
- void initDynamicArrays(void);
- void initStrings(void);
- void initReferences(void);
- void freeDynamicArrays(void);
- void freeStrings(void);
- void freeReferences(void);
-
- static bool mBuiltFlag;
- static NvParameterized::MutexType mBuiltFlagMutex;
-};
-
-class JetFSActorParamsFactory : public NvParameterized::Factory
-{
- static const char* const vptr;
-
-public:
-
- virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
- {
- JetFSActorParams::freeParameterDefinitionTable(traits);
- }
-
- virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
- {
- // placement new on this class using mParameterizedTraits
-
- void* newPtr = paramTraits->alloc(sizeof(JetFSActorParams), JetFSActorParams::ClassAlignment);
- if (!NvParameterized::IsAligned(newPtr, JetFSActorParams::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class JetFSActorParams");
- paramTraits->free(newPtr);
- return 0;
- }
-
- memset(newPtr, 0, sizeof(JetFSActorParams)); // always initialize memory allocated to zero for default values
- return NV_PARAM_PLACEMENT_NEW(newPtr, JetFSActorParams)(paramTraits);
- }
-
- virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
- {
- if (!NvParameterized::IsAligned(bufObj, JetFSActorParams::ClassAlignment)
- || !NvParameterized::IsAligned(bufStart, JetFSActorParams::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class JetFSActorParams");
- return 0;
- }
-
- // Init NvParameters-part
- // We used to call empty constructor of JetFSActorParams here
- // but it may call default constructors of members and spoil the data
- NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
-
- // Init vtable (everything else is already initialized)
- *(const char**)bufObj = vptr;
-
- return (JetFSActorParams*)bufObj;
- }
-
- virtual const char* getClassName()
- {
- return (JetFSActorParams::staticClassName());
- }
-
- virtual uint32_t getVersion()
- {
- return (JetFSActorParams::staticVersion());
- }
-
- virtual uint32_t getAlignment()
- {
- return (JetFSActorParams::ClassAlignment);
- }
-
- virtual const uint32_t* getChecksum(uint32_t& bits)
- {
- return (JetFSActorParams::staticChecksum(bits));
- }
-};
-#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
-
-} // namespace basicfs
-} // namespace nvidia
-
-#if PX_VC
-#pragma warning(pop)
-#endif
-
-#endif
diff --git a/APEX_1.4/module/basicfs/include/autogen/JetFSAssetParams.h b/APEX_1.4/module/basicfs/include/autogen/JetFSAssetParams.h
deleted file mode 100644
index fc801115..00000000
--- a/APEX_1.4/module/basicfs/include/autogen/JetFSAssetParams.h
+++ /dev/null
@@ -1,254 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
-
-// This file was generated by NvParameterized/scripts/GenParameterized.pl
-
-
-#ifndef HEADER_JetFSAssetParams_h
-#define HEADER_JetFSAssetParams_h
-
-#include "NvParametersTypes.h"
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-#include "nvparameterized/NvParameterized.h"
-#include "nvparameterized/NvParameterizedTraits.h"
-#include "NvParameters.h"
-#include "NvTraitsInternal.h"
-#endif
-
-namespace nvidia
-{
-namespace basicfs
-{
-
-#if PX_VC
-#pragma warning(push)
-#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
-#endif
-
-namespace JetFSAssetParamsNS
-{
-
-
-
-struct ParametersStruct
-{
-
- float defaultScale;
- float boundaryFadePercentage;
- physx::PxVec3 fieldDirection;
- float fieldDirectionDeviationAngle;
- float fieldDirectionOscillationPeriod;
- float fieldStrength;
- float fieldStrengthDeviationPercentage;
- float fieldStrengthOscillationPeriod;
- float gridShapeRadius;
- float gridShapeHeight;
- float gridBoundaryFadePercentage;
- float nearRadius;
- float pivotRadius;
- float farRadius;
- float directionalStretch;
- float averageStartDistance;
- float averageEndDistance;
- float noisePercentage;
- float noiseSpaceScale;
- float noiseTimeScale;
- uint32_t noiseOctaves;
- float fieldDragCoeff;
- float fieldWeight;
- NvParameterized::DummyStringStruct fieldBoundaryFilterDataName;
- NvParameterized::DummyStringStruct fieldSamplerFilterDataName;
-
-};
-
-static const uint32_t checksum[] = { 0x69e560ed, 0x4dd107de, 0x04ab3f89, 0x32270f6f, };
-
-} // namespace JetFSAssetParamsNS
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-class JetFSAssetParams : public NvParameterized::NvParameters, public JetFSAssetParamsNS::ParametersStruct
-{
-public:
- JetFSAssetParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
-
- virtual ~JetFSAssetParams();
-
- virtual void destroy();
-
- static const char* staticClassName(void)
- {
- return("JetFSAssetParams");
- }
-
- const char* className(void) const
- {
- return(staticClassName());
- }
-
- static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)1;
-
- static uint32_t staticVersion(void)
- {
- return ClassVersion;
- }
-
- uint32_t version(void) const
- {
- return(staticVersion());
- }
-
- static const uint32_t ClassAlignment = 8;
-
- static const uint32_t* staticChecksum(uint32_t& bits)
- {
- bits = 8 * sizeof(JetFSAssetParamsNS::checksum);
- return JetFSAssetParamsNS::checksum;
- }
-
- static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
-
- const uint32_t* checksum(uint32_t& bits) const
- {
- return staticChecksum(bits);
- }
-
- const JetFSAssetParamsNS::ParametersStruct& parameters(void) const
- {
- JetFSAssetParams* tmpThis = const_cast<JetFSAssetParams*>(this);
- return *(static_cast<JetFSAssetParamsNS::ParametersStruct*>(tmpThis));
- }
-
- JetFSAssetParamsNS::ParametersStruct& parameters(void)
- {
- return *(static_cast<JetFSAssetParamsNS::ParametersStruct*>(this));
- }
-
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
-
- void initDefaults(void);
-
-protected:
-
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
-
-
- virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
-
-private:
-
- void buildTree(void);
- void initDynamicArrays(void);
- void initStrings(void);
- void initReferences(void);
- void freeDynamicArrays(void);
- void freeStrings(void);
- void freeReferences(void);
-
- static bool mBuiltFlag;
- static NvParameterized::MutexType mBuiltFlagMutex;
-};
-
-class JetFSAssetParamsFactory : public NvParameterized::Factory
-{
- static const char* const vptr;
-
-public:
-
- virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
- {
- JetFSAssetParams::freeParameterDefinitionTable(traits);
- }
-
- virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
- {
- // placement new on this class using mParameterizedTraits
-
- void* newPtr = paramTraits->alloc(sizeof(JetFSAssetParams), JetFSAssetParams::ClassAlignment);
- if (!NvParameterized::IsAligned(newPtr, JetFSAssetParams::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class JetFSAssetParams");
- paramTraits->free(newPtr);
- return 0;
- }
-
- memset(newPtr, 0, sizeof(JetFSAssetParams)); // always initialize memory allocated to zero for default values
- return NV_PARAM_PLACEMENT_NEW(newPtr, JetFSAssetParams)(paramTraits);
- }
-
- virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
- {
- if (!NvParameterized::IsAligned(bufObj, JetFSAssetParams::ClassAlignment)
- || !NvParameterized::IsAligned(bufStart, JetFSAssetParams::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class JetFSAssetParams");
- return 0;
- }
-
- // Init NvParameters-part
- // We used to call empty constructor of JetFSAssetParams here
- // but it may call default constructors of members and spoil the data
- NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
-
- // Init vtable (everything else is already initialized)
- *(const char**)bufObj = vptr;
-
- return (JetFSAssetParams*)bufObj;
- }
-
- virtual const char* getClassName()
- {
- return (JetFSAssetParams::staticClassName());
- }
-
- virtual uint32_t getVersion()
- {
- return (JetFSAssetParams::staticVersion());
- }
-
- virtual uint32_t getAlignment()
- {
- return (JetFSAssetParams::ClassAlignment);
- }
-
- virtual const uint32_t* getChecksum(uint32_t& bits)
- {
- return (JetFSAssetParams::staticChecksum(bits));
- }
-};
-#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
-
-} // namespace basicfs
-} // namespace nvidia
-
-#if PX_VC
-#pragma warning(pop)
-#endif
-
-#endif
diff --git a/APEX_1.4/module/basicfs/include/autogen/JetFSPreviewParams.h b/APEX_1.4/module/basicfs/include/autogen/JetFSPreviewParams.h
deleted file mode 100644
index 66eb13d4..00000000
--- a/APEX_1.4/module/basicfs/include/autogen/JetFSPreviewParams.h
+++ /dev/null
@@ -1,233 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
-
-// This file was generated by NvParameterized/scripts/GenParameterized.pl
-
-
-#ifndef HEADER_JetFSPreviewParams_h
-#define HEADER_JetFSPreviewParams_h
-
-#include "NvParametersTypes.h"
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-#include "nvparameterized/NvParameterized.h"
-#include "nvparameterized/NvParameterizedTraits.h"
-#include "NvParameters.h"
-#include "NvTraitsInternal.h"
-#endif
-
-namespace nvidia
-{
-namespace basicfs
-{
-
-#if PX_VC
-#pragma warning(push)
-#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
-#endif
-
-namespace JetFSPreviewParamsNS
-{
-
-
-
-struct ParametersStruct
-{
-
- physx::PxMat44 globalPose;
- bool drawShape;
- bool drawAssetInfo;
- uint64_t userData;
-
-};
-
-static const uint32_t checksum[] = { 0xd4ae1ca1, 0x104c2a39, 0xc7e092cd, 0xc962045f, };
-
-} // namespace JetFSPreviewParamsNS
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-class JetFSPreviewParams : public NvParameterized::NvParameters, public JetFSPreviewParamsNS::ParametersStruct
-{
-public:
- JetFSPreviewParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
-
- virtual ~JetFSPreviewParams();
-
- virtual void destroy();
-
- static const char* staticClassName(void)
- {
- return("JetFSPreviewParams");
- }
-
- const char* className(void) const
- {
- return(staticClassName());
- }
-
- static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0;
-
- static uint32_t staticVersion(void)
- {
- return ClassVersion;
- }
-
- uint32_t version(void) const
- {
- return(staticVersion());
- }
-
- static const uint32_t ClassAlignment = 8;
-
- static const uint32_t* staticChecksum(uint32_t& bits)
- {
- bits = 8 * sizeof(JetFSPreviewParamsNS::checksum);
- return JetFSPreviewParamsNS::checksum;
- }
-
- static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
-
- const uint32_t* checksum(uint32_t& bits) const
- {
- return staticChecksum(bits);
- }
-
- const JetFSPreviewParamsNS::ParametersStruct& parameters(void) const
- {
- JetFSPreviewParams* tmpThis = const_cast<JetFSPreviewParams*>(this);
- return *(static_cast<JetFSPreviewParamsNS::ParametersStruct*>(tmpThis));
- }
-
- JetFSPreviewParamsNS::ParametersStruct& parameters(void)
- {
- return *(static_cast<JetFSPreviewParamsNS::ParametersStruct*>(this));
- }
-
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
-
- void initDefaults(void);
-
-protected:
-
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
-
-
- virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
-
-private:
-
- void buildTree(void);
- void initDynamicArrays(void);
- void initStrings(void);
- void initReferences(void);
- void freeDynamicArrays(void);
- void freeStrings(void);
- void freeReferences(void);
-
- static bool mBuiltFlag;
- static NvParameterized::MutexType mBuiltFlagMutex;
-};
-
-class JetFSPreviewParamsFactory : public NvParameterized::Factory
-{
- static const char* const vptr;
-
-public:
-
- virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
- {
- JetFSPreviewParams::freeParameterDefinitionTable(traits);
- }
-
- virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
- {
- // placement new on this class using mParameterizedTraits
-
- void* newPtr = paramTraits->alloc(sizeof(JetFSPreviewParams), JetFSPreviewParams::ClassAlignment);
- if (!NvParameterized::IsAligned(newPtr, JetFSPreviewParams::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class JetFSPreviewParams");
- paramTraits->free(newPtr);
- return 0;
- }
-
- memset(newPtr, 0, sizeof(JetFSPreviewParams)); // always initialize memory allocated to zero for default values
- return NV_PARAM_PLACEMENT_NEW(newPtr, JetFSPreviewParams)(paramTraits);
- }
-
- virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
- {
- if (!NvParameterized::IsAligned(bufObj, JetFSPreviewParams::ClassAlignment)
- || !NvParameterized::IsAligned(bufStart, JetFSPreviewParams::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class JetFSPreviewParams");
- return 0;
- }
-
- // Init NvParameters-part
- // We used to call empty constructor of JetFSPreviewParams here
- // but it may call default constructors of members and spoil the data
- NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
-
- // Init vtable (everything else is already initialized)
- *(const char**)bufObj = vptr;
-
- return (JetFSPreviewParams*)bufObj;
- }
-
- virtual const char* getClassName()
- {
- return (JetFSPreviewParams::staticClassName());
- }
-
- virtual uint32_t getVersion()
- {
- return (JetFSPreviewParams::staticVersion());
- }
-
- virtual uint32_t getAlignment()
- {
- return (JetFSPreviewParams::ClassAlignment);
- }
-
- virtual const uint32_t* getChecksum(uint32_t& bits)
- {
- return (JetFSPreviewParams::staticChecksum(bits));
- }
-};
-#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
-
-} // namespace basicfs
-} // namespace nvidia
-
-#if PX_VC
-#pragma warning(pop)
-#endif
-
-#endif
diff --git a/APEX_1.4/module/basicfs/include/autogen/ModuleBasicFSRegistration.h b/APEX_1.4/module/basicfs/include/autogen/ModuleBasicFSRegistration.h
deleted file mode 100644
index 6c065cb7..00000000
--- a/APEX_1.4/module/basicfs/include/autogen/ModuleBasicFSRegistration.h
+++ /dev/null
@@ -1,162 +0,0 @@
-/*
- * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
- *
- * NVIDIA CORPORATION and its licensors retain all intellectual property
- * and proprietary rights in and to this software, related documentation
- * and any modifications thereto. Any use, reproduction, disclosure or
- * distribution of this software and related documentation without an express
- * license agreement from NVIDIA CORPORATION is strictly prohibited.
- */
-
-#ifndef MODULE_MODULEBASICFSREGISTRATIONH_H
-#define MODULE_MODULEBASICFSREGISTRATIONH_H
-
-#include "PsAllocator.h"
-#include "NvRegistrationsForTraitsBase.h"
-#include "nvparameterized/NvParameterizedTraits.h"
-#include "PxAssert.h"
-#include <stdint.h>
-
-// INCLUDE GENERATED FACTORIES
-#include "AttractorFSActorParams.h"
-#include "AttractorFSAssetParams.h"
-#include "AttractorFSPreviewParams.h"
-#include "BasicFSDebugRenderParams.h"
-#include "JetFSActorParams.h"
-#include "JetFSAssetParams.h"
-#include "JetFSPreviewParams.h"
-#include "BasicFSModuleParameters.h"
-#include "NoiseFSActorParams.h"
-#include "NoiseFSAssetParams.h"
-#include "NoiseFSPreviewParams.h"
-#include "VortexFSActorParams.h"
-#include "VortexFSAssetParams.h"
-#include "VortexFSPreviewParams.h"
-#include "WindFSActorParams.h"
-#include "WindFSAssetParams.h"
-#include "WindFSPreviewParams.h"
-
-
-// INCLUDE GENERATED CONVERSION
-
-
-namespace nvidia {
-namespace basicfs {
-
-
-class ModuleBasicFSRegistration : public NvParameterized::RegistrationsForTraitsBase
-{
-public:
- static void invokeRegistration(NvParameterized::Traits* parameterizedTraits)
- {
- if (parameterizedTraits)
- {
- ModuleBasicFSRegistration().registerAll(*parameterizedTraits);
- }
- }
-
- static void invokeUnregistration(NvParameterized::Traits* parameterizedTraits)
- {
- if (parameterizedTraits)
- {
- ModuleBasicFSRegistration().unregisterAll(*parameterizedTraits);
- }
- }
-
- void registerAvailableFactories(NvParameterized::Traits& parameterizedTraits)
- {
- ::NvParameterized::Factory* factoriesToRegister[] = {
-// REGISTER GENERATED FACTORIES
- new nvidia::basicfs::AttractorFSActorParamsFactory(),
- new nvidia::basicfs::AttractorFSAssetParamsFactory(),
- new nvidia::basicfs::AttractorFSPreviewParamsFactory(),
- new nvidia::basicfs::BasicFSDebugRenderParamsFactory(),
- new nvidia::basicfs::JetFSActorParamsFactory(),
- new nvidia::basicfs::JetFSAssetParamsFactory(),
- new nvidia::basicfs::JetFSPreviewParamsFactory(),
- new nvidia::basicfs::BasicFSModuleParametersFactory(),
- new nvidia::basicfs::NoiseFSActorParamsFactory(),
- new nvidia::basicfs::NoiseFSAssetParamsFactory(),
- new nvidia::basicfs::NoiseFSPreviewParamsFactory(),
- new nvidia::basicfs::VortexFSActorParamsFactory(),
- new nvidia::basicfs::VortexFSAssetParamsFactory(),
- new nvidia::basicfs::VortexFSPreviewParamsFactory(),
- new nvidia::basicfs::WindFSActorParamsFactory(),
- new nvidia::basicfs::WindFSAssetParamsFactory(),
- new nvidia::basicfs::WindFSPreviewParamsFactory(),
-
- };
-
- for (size_t i = 0; i < sizeof(factoriesToRegister)/sizeof(factoriesToRegister[0]); ++i)
- {
- parameterizedTraits.registerFactory(*factoriesToRegister[i]);
- }
- }
-
- virtual void registerAvailableConverters(NvParameterized::Traits& parameterizedTraits)
- {
-// REGISTER GENERATED CONVERSION
-PX_UNUSED(parameterizedTraits);
-
- }
-
- void unregisterAvailableFactories(NvParameterized::Traits& parameterizedTraits)
- {
- struct FactoryDesc
- {
- const char* name;
- uint32_t version;
- };
-
- ::NvParameterized::Factory* factoriesToUnregister[] = {
-// UNREGISTER GENERATED FACTORIES
- new nvidia::basicfs::AttractorFSActorParamsFactory(),
- new nvidia::basicfs::AttractorFSAssetParamsFactory(),
- new nvidia::basicfs::AttractorFSPreviewParamsFactory(),
- new nvidia::basicfs::BasicFSDebugRenderParamsFactory(),
- new nvidia::basicfs::JetFSActorParamsFactory(),
- new nvidia::basicfs::JetFSAssetParamsFactory(),
- new nvidia::basicfs::JetFSPreviewParamsFactory(),
- new nvidia::basicfs::BasicFSModuleParametersFactory(),
- new nvidia::basicfs::NoiseFSActorParamsFactory(),
- new nvidia::basicfs::NoiseFSAssetParamsFactory(),
- new nvidia::basicfs::NoiseFSPreviewParamsFactory(),
- new nvidia::basicfs::VortexFSActorParamsFactory(),
- new nvidia::basicfs::VortexFSAssetParamsFactory(),
- new nvidia::basicfs::VortexFSPreviewParamsFactory(),
- new nvidia::basicfs::WindFSActorParamsFactory(),
- new nvidia::basicfs::WindFSAssetParamsFactory(),
- new nvidia::basicfs::WindFSPreviewParamsFactory(),
-
- };
-
- for (size_t i = 0; i < sizeof(factoriesToUnregister)/sizeof(factoriesToUnregister[0]); ++i)
- {
- ::NvParameterized::Factory* removedFactory = parameterizedTraits.removeFactory(factoriesToUnregister[i]->getClassName(), factoriesToUnregister[i]->getVersion());
- if (!removedFactory)
- {
- PX_ASSERT_WITH_MESSAGE(0, "Factory can not be removed!");
- }
- else
- {
- removedFactory->freeParameterDefinitionTable(&parameterizedTraits);
- delete removedFactory;
- delete factoriesToUnregister[i];
- }
- }
- }
-
- virtual void unregisterAvailableConverters(NvParameterized::Traits& parameterizedTraits)
- {
-// UNREGISTER GENERATED CONVERSION
-PX_UNUSED(parameterizedTraits);
-
- }
-
-};
-
-
-}
-} //nvidia::basicfs
-
-#endif
diff --git a/APEX_1.4/module/basicfs/include/autogen/NoiseFSActorParams.h b/APEX_1.4/module/basicfs/include/autogen/NoiseFSActorParams.h
deleted file mode 100644
index ac8f4171..00000000
--- a/APEX_1.4/module/basicfs/include/autogen/NoiseFSActorParams.h
+++ /dev/null
@@ -1,233 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
-
-// This file was generated by NvParameterized/scripts/GenParameterized.pl
-
-
-#ifndef HEADER_NoiseFSActorParams_h
-#define HEADER_NoiseFSActorParams_h
-
-#include "NvParametersTypes.h"
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-#include "nvparameterized/NvParameterized.h"
-#include "nvparameterized/NvParameterizedTraits.h"
-#include "NvParameters.h"
-#include "NvTraitsInternal.h"
-#endif
-
-namespace nvidia
-{
-namespace basicfs
-{
-
-#if PX_VC
-#pragma warning(push)
-#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
-#endif
-
-namespace NoiseFSActorParamsNS
-{
-
-
-
-struct ParametersStruct
-{
-
- physx::PxTransform initialPose;
- float initialScale;
- NvParameterized::DummyStringStruct fieldBoundaryFilterDataName;
- NvParameterized::DummyStringStruct fieldSamplerFilterDataName;
-
-};
-
-static const uint32_t checksum[] = { 0xe4c90c5a, 0x15924053, 0x3469b7ba, 0xb14315a6, };
-
-} // namespace NoiseFSActorParamsNS
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-class NoiseFSActorParams : public NvParameterized::NvParameters, public NoiseFSActorParamsNS::ParametersStruct
-{
-public:
- NoiseFSActorParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
-
- virtual ~NoiseFSActorParams();
-
- virtual void destroy();
-
- static const char* staticClassName(void)
- {
- return("NoiseFSActorParams");
- }
-
- const char* className(void) const
- {
- return(staticClassName());
- }
-
- static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)1;
-
- static uint32_t staticVersion(void)
- {
- return ClassVersion;
- }
-
- uint32_t version(void) const
- {
- return(staticVersion());
- }
-
- static const uint32_t ClassAlignment = 8;
-
- static const uint32_t* staticChecksum(uint32_t& bits)
- {
- bits = 8 * sizeof(NoiseFSActorParamsNS::checksum);
- return NoiseFSActorParamsNS::checksum;
- }
-
- static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
-
- const uint32_t* checksum(uint32_t& bits) const
- {
- return staticChecksum(bits);
- }
-
- const NoiseFSActorParamsNS::ParametersStruct& parameters(void) const
- {
- NoiseFSActorParams* tmpThis = const_cast<NoiseFSActorParams*>(this);
- return *(static_cast<NoiseFSActorParamsNS::ParametersStruct*>(tmpThis));
- }
-
- NoiseFSActorParamsNS::ParametersStruct& parameters(void)
- {
- return *(static_cast<NoiseFSActorParamsNS::ParametersStruct*>(this));
- }
-
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
-
- void initDefaults(void);
-
-protected:
-
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
-
-
- virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
-
-private:
-
- void buildTree(void);
- void initDynamicArrays(void);
- void initStrings(void);
- void initReferences(void);
- void freeDynamicArrays(void);
- void freeStrings(void);
- void freeReferences(void);
-
- static bool mBuiltFlag;
- static NvParameterized::MutexType mBuiltFlagMutex;
-};
-
-class NoiseFSActorParamsFactory : public NvParameterized::Factory
-{
- static const char* const vptr;
-
-public:
-
- virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
- {
- NoiseFSActorParams::freeParameterDefinitionTable(traits);
- }
-
- virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
- {
- // placement new on this class using mParameterizedTraits
-
- void* newPtr = paramTraits->alloc(sizeof(NoiseFSActorParams), NoiseFSActorParams::ClassAlignment);
- if (!NvParameterized::IsAligned(newPtr, NoiseFSActorParams::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class NoiseFSActorParams");
- paramTraits->free(newPtr);
- return 0;
- }
-
- memset(newPtr, 0, sizeof(NoiseFSActorParams)); // always initialize memory allocated to zero for default values
- return NV_PARAM_PLACEMENT_NEW(newPtr, NoiseFSActorParams)(paramTraits);
- }
-
- virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
- {
- if (!NvParameterized::IsAligned(bufObj, NoiseFSActorParams::ClassAlignment)
- || !NvParameterized::IsAligned(bufStart, NoiseFSActorParams::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class NoiseFSActorParams");
- return 0;
- }
-
- // Init NvParameters-part
- // We used to call empty constructor of NoiseFSActorParams here
- // but it may call default constructors of members and spoil the data
- NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
-
- // Init vtable (everything else is already initialized)
- *(const char**)bufObj = vptr;
-
- return (NoiseFSActorParams*)bufObj;
- }
-
- virtual const char* getClassName()
- {
- return (NoiseFSActorParams::staticClassName());
- }
-
- virtual uint32_t getVersion()
- {
- return (NoiseFSActorParams::staticVersion());
- }
-
- virtual uint32_t getAlignment()
- {
- return (NoiseFSActorParams::ClassAlignment);
- }
-
- virtual const uint32_t* getChecksum(uint32_t& bits)
- {
- return (NoiseFSActorParams::staticChecksum(bits));
- }
-};
-#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
-
-} // namespace basicfs
-} // namespace nvidia
-
-#if PX_VC
-#pragma warning(pop)
-#endif
-
-#endif
diff --git a/APEX_1.4/module/basicfs/include/autogen/NoiseFSAssetParams.h b/APEX_1.4/module/basicfs/include/autogen/NoiseFSAssetParams.h
deleted file mode 100644
index 734ecc4b..00000000
--- a/APEX_1.4/module/basicfs/include/autogen/NoiseFSAssetParams.h
+++ /dev/null
@@ -1,247 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
-
-// This file was generated by NvParameterized/scripts/GenParameterized.pl
-
-
-#ifndef HEADER_NoiseFSAssetParams_h
-#define HEADER_NoiseFSAssetParams_h
-
-#include "NvParametersTypes.h"
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-#include "nvparameterized/NvParameterized.h"
-#include "nvparameterized/NvParameterizedTraits.h"
-#include "NvParameters.h"
-#include "NvTraitsInternal.h"
-#endif
-
-namespace nvidia
-{
-namespace basicfs
-{
-
-#if PX_VC
-#pragma warning(push)
-#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
-#endif
-
-namespace NoiseFSAssetParamsNS
-{
-
-
-
-struct ParametersStruct
-{
-
- float defaultScale;
- physx::PxVec3 boundarySize;
- float boundaryFadePercentage;
- const char* fieldType;
- float fieldDragCoeff;
- float fieldWeight;
- const char* noiseType;
- uint32_t noiseSeed;
- float noiseStrength;
- physx::PxVec3 noiseSpacePeriod;
- float noiseTimePeriod;
- uint32_t noiseOctaves;
- float noiseStrengthOctaveMultiplier;
- physx::PxVec3 noiseSpacePeriodOctaveMultiplier;
- float noiseTimePeriodOctaveMultiplier;
- NvParameterized::DummyStringStruct fieldBoundaryFilterDataName;
- NvParameterized::DummyStringStruct fieldSamplerFilterDataName;
- bool useLocalSpace;
-
-};
-
-static const uint32_t checksum[] = { 0xd5a49209, 0xd5e62b90, 0x73aa7e86, 0xd57406b3, };
-
-} // namespace NoiseFSAssetParamsNS
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-class NoiseFSAssetParams : public NvParameterized::NvParameters, public NoiseFSAssetParamsNS::ParametersStruct
-{
-public:
- NoiseFSAssetParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
-
- virtual ~NoiseFSAssetParams();
-
- virtual void destroy();
-
- static const char* staticClassName(void)
- {
- return("NoiseFSAssetParams");
- }
-
- const char* className(void) const
- {
- return(staticClassName());
- }
-
- static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)2;
-
- static uint32_t staticVersion(void)
- {
- return ClassVersion;
- }
-
- uint32_t version(void) const
- {
- return(staticVersion());
- }
-
- static const uint32_t ClassAlignment = 8;
-
- static const uint32_t* staticChecksum(uint32_t& bits)
- {
- bits = 8 * sizeof(NoiseFSAssetParamsNS::checksum);
- return NoiseFSAssetParamsNS::checksum;
- }
-
- static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
-
- const uint32_t* checksum(uint32_t& bits) const
- {
- return staticChecksum(bits);
- }
-
- const NoiseFSAssetParamsNS::ParametersStruct& parameters(void) const
- {
- NoiseFSAssetParams* tmpThis = const_cast<NoiseFSAssetParams*>(this);
- return *(static_cast<NoiseFSAssetParamsNS::ParametersStruct*>(tmpThis));
- }
-
- NoiseFSAssetParamsNS::ParametersStruct& parameters(void)
- {
- return *(static_cast<NoiseFSAssetParamsNS::ParametersStruct*>(this));
- }
-
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
-
- void initDefaults(void);
-
-protected:
-
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
-
-
- virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
-
-private:
-
- void buildTree(void);
- void initDynamicArrays(void);
- void initStrings(void);
- void initReferences(void);
- void freeDynamicArrays(void);
- void freeStrings(void);
- void freeReferences(void);
-
- static bool mBuiltFlag;
- static NvParameterized::MutexType mBuiltFlagMutex;
-};
-
-class NoiseFSAssetParamsFactory : public NvParameterized::Factory
-{
- static const char* const vptr;
-
-public:
-
- virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
- {
- NoiseFSAssetParams::freeParameterDefinitionTable(traits);
- }
-
- virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
- {
- // placement new on this class using mParameterizedTraits
-
- void* newPtr = paramTraits->alloc(sizeof(NoiseFSAssetParams), NoiseFSAssetParams::ClassAlignment);
- if (!NvParameterized::IsAligned(newPtr, NoiseFSAssetParams::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class NoiseFSAssetParams");
- paramTraits->free(newPtr);
- return 0;
- }
-
- memset(newPtr, 0, sizeof(NoiseFSAssetParams)); // always initialize memory allocated to zero for default values
- return NV_PARAM_PLACEMENT_NEW(newPtr, NoiseFSAssetParams)(paramTraits);
- }
-
- virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
- {
- if (!NvParameterized::IsAligned(bufObj, NoiseFSAssetParams::ClassAlignment)
- || !NvParameterized::IsAligned(bufStart, NoiseFSAssetParams::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class NoiseFSAssetParams");
- return 0;
- }
-
- // Init NvParameters-part
- // We used to call empty constructor of NoiseFSAssetParams here
- // but it may call default constructors of members and spoil the data
- NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
-
- // Init vtable (everything else is already initialized)
- *(const char**)bufObj = vptr;
-
- return (NoiseFSAssetParams*)bufObj;
- }
-
- virtual const char* getClassName()
- {
- return (NoiseFSAssetParams::staticClassName());
- }
-
- virtual uint32_t getVersion()
- {
- return (NoiseFSAssetParams::staticVersion());
- }
-
- virtual uint32_t getAlignment()
- {
- return (NoiseFSAssetParams::ClassAlignment);
- }
-
- virtual const uint32_t* getChecksum(uint32_t& bits)
- {
- return (NoiseFSAssetParams::staticChecksum(bits));
- }
-};
-#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
-
-} // namespace basicfs
-} // namespace nvidia
-
-#if PX_VC
-#pragma warning(pop)
-#endif
-
-#endif
diff --git a/APEX_1.4/module/basicfs/include/autogen/NoiseFSPreviewParams.h b/APEX_1.4/module/basicfs/include/autogen/NoiseFSPreviewParams.h
deleted file mode 100644
index 4e62be90..00000000
--- a/APEX_1.4/module/basicfs/include/autogen/NoiseFSPreviewParams.h
+++ /dev/null
@@ -1,233 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
-
-// This file was generated by NvParameterized/scripts/GenParameterized.pl
-
-
-#ifndef HEADER_NoiseFSPreviewParams_h
-#define HEADER_NoiseFSPreviewParams_h
-
-#include "NvParametersTypes.h"
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-#include "nvparameterized/NvParameterized.h"
-#include "nvparameterized/NvParameterizedTraits.h"
-#include "NvParameters.h"
-#include "NvTraitsInternal.h"
-#endif
-
-namespace nvidia
-{
-namespace basicfs
-{
-
-#if PX_VC
-#pragma warning(push)
-#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
-#endif
-
-namespace NoiseFSPreviewParamsNS
-{
-
-
-
-struct ParametersStruct
-{
-
- physx::PxMat44 globalPose;
- bool drawShape;
- bool drawAssetInfo;
- uint64_t userData;
-
-};
-
-static const uint32_t checksum[] = { 0x4c188363, 0x012fd224, 0x5689640e, 0x104914de, };
-
-} // namespace NoiseFSPreviewParamsNS
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-class NoiseFSPreviewParams : public NvParameterized::NvParameters, public NoiseFSPreviewParamsNS::ParametersStruct
-{
-public:
- NoiseFSPreviewParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
-
- virtual ~NoiseFSPreviewParams();
-
- virtual void destroy();
-
- static const char* staticClassName(void)
- {
- return("NoiseFSPreviewParams");
- }
-
- const char* className(void) const
- {
- return(staticClassName());
- }
-
- static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0;
-
- static uint32_t staticVersion(void)
- {
- return ClassVersion;
- }
-
- uint32_t version(void) const
- {
- return(staticVersion());
- }
-
- static const uint32_t ClassAlignment = 8;
-
- static const uint32_t* staticChecksum(uint32_t& bits)
- {
- bits = 8 * sizeof(NoiseFSPreviewParamsNS::checksum);
- return NoiseFSPreviewParamsNS::checksum;
- }
-
- static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
-
- const uint32_t* checksum(uint32_t& bits) const
- {
- return staticChecksum(bits);
- }
-
- const NoiseFSPreviewParamsNS::ParametersStruct& parameters(void) const
- {
- NoiseFSPreviewParams* tmpThis = const_cast<NoiseFSPreviewParams*>(this);
- return *(static_cast<NoiseFSPreviewParamsNS::ParametersStruct*>(tmpThis));
- }
-
- NoiseFSPreviewParamsNS::ParametersStruct& parameters(void)
- {
- return *(static_cast<NoiseFSPreviewParamsNS::ParametersStruct*>(this));
- }
-
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
-
- void initDefaults(void);
-
-protected:
-
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
-
-
- virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
-
-private:
-
- void buildTree(void);
- void initDynamicArrays(void);
- void initStrings(void);
- void initReferences(void);
- void freeDynamicArrays(void);
- void freeStrings(void);
- void freeReferences(void);
-
- static bool mBuiltFlag;
- static NvParameterized::MutexType mBuiltFlagMutex;
-};
-
-class NoiseFSPreviewParamsFactory : public NvParameterized::Factory
-{
- static const char* const vptr;
-
-public:
-
- virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
- {
- NoiseFSPreviewParams::freeParameterDefinitionTable(traits);
- }
-
- virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
- {
- // placement new on this class using mParameterizedTraits
-
- void* newPtr = paramTraits->alloc(sizeof(NoiseFSPreviewParams), NoiseFSPreviewParams::ClassAlignment);
- if (!NvParameterized::IsAligned(newPtr, NoiseFSPreviewParams::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class NoiseFSPreviewParams");
- paramTraits->free(newPtr);
- return 0;
- }
-
- memset(newPtr, 0, sizeof(NoiseFSPreviewParams)); // always initialize memory allocated to zero for default values
- return NV_PARAM_PLACEMENT_NEW(newPtr, NoiseFSPreviewParams)(paramTraits);
- }
-
- virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
- {
- if (!NvParameterized::IsAligned(bufObj, NoiseFSPreviewParams::ClassAlignment)
- || !NvParameterized::IsAligned(bufStart, NoiseFSPreviewParams::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class NoiseFSPreviewParams");
- return 0;
- }
-
- // Init NvParameters-part
- // We used to call empty constructor of NoiseFSPreviewParams here
- // but it may call default constructors of members and spoil the data
- NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
-
- // Init vtable (everything else is already initialized)
- *(const char**)bufObj = vptr;
-
- return (NoiseFSPreviewParams*)bufObj;
- }
-
- virtual const char* getClassName()
- {
- return (NoiseFSPreviewParams::staticClassName());
- }
-
- virtual uint32_t getVersion()
- {
- return (NoiseFSPreviewParams::staticVersion());
- }
-
- virtual uint32_t getAlignment()
- {
- return (NoiseFSPreviewParams::ClassAlignment);
- }
-
- virtual const uint32_t* getChecksum(uint32_t& bits)
- {
- return (NoiseFSPreviewParams::staticChecksum(bits));
- }
-};
-#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
-
-} // namespace basicfs
-} // namespace nvidia
-
-#if PX_VC
-#pragma warning(pop)
-#endif
-
-#endif
diff --git a/APEX_1.4/module/basicfs/include/autogen/VortexFSActorParams.h b/APEX_1.4/module/basicfs/include/autogen/VortexFSActorParams.h
deleted file mode 100644
index 89218f0b..00000000
--- a/APEX_1.4/module/basicfs/include/autogen/VortexFSActorParams.h
+++ /dev/null
@@ -1,233 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
-
-// This file was generated by NvParameterized/scripts/GenParameterized.pl
-
-
-#ifndef HEADER_VortexFSActorParams_h
-#define HEADER_VortexFSActorParams_h
-
-#include "NvParametersTypes.h"
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-#include "nvparameterized/NvParameterized.h"
-#include "nvparameterized/NvParameterizedTraits.h"
-#include "NvParameters.h"
-#include "NvTraitsInternal.h"
-#endif
-
-namespace nvidia
-{
-namespace basicfs
-{
-
-#if PX_VC
-#pragma warning(push)
-#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
-#endif
-
-namespace VortexFSActorParamsNS
-{
-
-
-
-struct ParametersStruct
-{
-
- physx::PxTransform initialPose;
- float initialScale;
- NvParameterized::DummyStringStruct fieldBoundaryFilterDataName;
- NvParameterized::DummyStringStruct fieldSamplerFilterDataName;
-
-};
-
-static const uint32_t checksum[] = { 0x6551fe7f, 0xf22a11ba, 0x548415b0, 0xe1409901, };
-
-} // namespace VortexFSActorParamsNS
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-class VortexFSActorParams : public NvParameterized::NvParameters, public VortexFSActorParamsNS::ParametersStruct
-{
-public:
- VortexFSActorParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
-
- virtual ~VortexFSActorParams();
-
- virtual void destroy();
-
- static const char* staticClassName(void)
- {
- return("VortexFSActorParams");
- }
-
- const char* className(void) const
- {
- return(staticClassName());
- }
-
- static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)1;
-
- static uint32_t staticVersion(void)
- {
- return ClassVersion;
- }
-
- uint32_t version(void) const
- {
- return(staticVersion());
- }
-
- static const uint32_t ClassAlignment = 8;
-
- static const uint32_t* staticChecksum(uint32_t& bits)
- {
- bits = 8 * sizeof(VortexFSActorParamsNS::checksum);
- return VortexFSActorParamsNS::checksum;
- }
-
- static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
-
- const uint32_t* checksum(uint32_t& bits) const
- {
- return staticChecksum(bits);
- }
-
- const VortexFSActorParamsNS::ParametersStruct& parameters(void) const
- {
- VortexFSActorParams* tmpThis = const_cast<VortexFSActorParams*>(this);
- return *(static_cast<VortexFSActorParamsNS::ParametersStruct*>(tmpThis));
- }
-
- VortexFSActorParamsNS::ParametersStruct& parameters(void)
- {
- return *(static_cast<VortexFSActorParamsNS::ParametersStruct*>(this));
- }
-
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
-
- void initDefaults(void);
-
-protected:
-
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
-
-
- virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
-
-private:
-
- void buildTree(void);
- void initDynamicArrays(void);
- void initStrings(void);
- void initReferences(void);
- void freeDynamicArrays(void);
- void freeStrings(void);
- void freeReferences(void);
-
- static bool mBuiltFlag;
- static NvParameterized::MutexType mBuiltFlagMutex;
-};
-
-class VortexFSActorParamsFactory : public NvParameterized::Factory
-{
- static const char* const vptr;
-
-public:
-
- virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
- {
- VortexFSActorParams::freeParameterDefinitionTable(traits);
- }
-
- virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
- {
- // placement new on this class using mParameterizedTraits
-
- void* newPtr = paramTraits->alloc(sizeof(VortexFSActorParams), VortexFSActorParams::ClassAlignment);
- if (!NvParameterized::IsAligned(newPtr, VortexFSActorParams::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class VortexFSActorParams");
- paramTraits->free(newPtr);
- return 0;
- }
-
- memset(newPtr, 0, sizeof(VortexFSActorParams)); // always initialize memory allocated to zero for default values
- return NV_PARAM_PLACEMENT_NEW(newPtr, VortexFSActorParams)(paramTraits);
- }
-
- virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
- {
- if (!NvParameterized::IsAligned(bufObj, VortexFSActorParams::ClassAlignment)
- || !NvParameterized::IsAligned(bufStart, VortexFSActorParams::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class VortexFSActorParams");
- return 0;
- }
-
- // Init NvParameters-part
- // We used to call empty constructor of VortexFSActorParams here
- // but it may call default constructors of members and spoil the data
- NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
-
- // Init vtable (everything else is already initialized)
- *(const char**)bufObj = vptr;
-
- return (VortexFSActorParams*)bufObj;
- }
-
- virtual const char* getClassName()
- {
- return (VortexFSActorParams::staticClassName());
- }
-
- virtual uint32_t getVersion()
- {
- return (VortexFSActorParams::staticVersion());
- }
-
- virtual uint32_t getAlignment()
- {
- return (VortexFSActorParams::ClassAlignment);
- }
-
- virtual const uint32_t* getChecksum(uint32_t& bits)
- {
- return (VortexFSActorParams::staticChecksum(bits));
- }
-};
-#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
-
-} // namespace basicfs
-} // namespace nvidia
-
-#if PX_VC
-#pragma warning(pop)
-#endif
-
-#endif
diff --git a/APEX_1.4/module/basicfs/include/autogen/VortexFSAssetParams.h b/APEX_1.4/module/basicfs/include/autogen/VortexFSAssetParams.h
deleted file mode 100644
index 1a53d0ed..00000000
--- a/APEX_1.4/module/basicfs/include/autogen/VortexFSAssetParams.h
+++ /dev/null
@@ -1,243 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
-
-// This file was generated by NvParameterized/scripts/GenParameterized.pl
-
-
-#ifndef HEADER_VortexFSAssetParams_h
-#define HEADER_VortexFSAssetParams_h
-
-#include "NvParametersTypes.h"
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-#include "nvparameterized/NvParameterized.h"
-#include "nvparameterized/NvParameterizedTraits.h"
-#include "NvParameters.h"
-#include "NvTraitsInternal.h"
-#endif
-
-namespace nvidia
-{
-namespace basicfs
-{
-
-#if PX_VC
-#pragma warning(push)
-#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
-#endif
-
-namespace VortexFSAssetParamsNS
-{
-
-
-
-struct ParametersStruct
-{
-
- float boundaryFadePercentage;
- physx::PxVec3 axis;
- bool bottomSphericalForce;
- bool topSphericalForce;
- float height;
- float bottomRadius;
- float topRadius;
- float rotationalStrength;
- float radialStrength;
- float liftStrength;
- float fieldDragCoeff;
- float fieldWeight;
- NvParameterized::DummyStringStruct fieldBoundaryFilterDataName;
- NvParameterized::DummyStringStruct fieldSamplerFilterDataName;
-
-};
-
-static const uint32_t checksum[] = { 0x14505c9d, 0xbc126a67, 0x5ee6862c, 0x8b6bbbf2, };
-
-} // namespace VortexFSAssetParamsNS
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-class VortexFSAssetParams : public NvParameterized::NvParameters, public VortexFSAssetParamsNS::ParametersStruct
-{
-public:
- VortexFSAssetParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
-
- virtual ~VortexFSAssetParams();
-
- virtual void destroy();
-
- static const char* staticClassName(void)
- {
- return("VortexFSAssetParams");
- }
-
- const char* className(void) const
- {
- return(staticClassName());
- }
-
- static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)2;
-
- static uint32_t staticVersion(void)
- {
- return ClassVersion;
- }
-
- uint32_t version(void) const
- {
- return(staticVersion());
- }
-
- static const uint32_t ClassAlignment = 8;
-
- static const uint32_t* staticChecksum(uint32_t& bits)
- {
- bits = 8 * sizeof(VortexFSAssetParamsNS::checksum);
- return VortexFSAssetParamsNS::checksum;
- }
-
- static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
-
- const uint32_t* checksum(uint32_t& bits) const
- {
- return staticChecksum(bits);
- }
-
- const VortexFSAssetParamsNS::ParametersStruct& parameters(void) const
- {
- VortexFSAssetParams* tmpThis = const_cast<VortexFSAssetParams*>(this);
- return *(static_cast<VortexFSAssetParamsNS::ParametersStruct*>(tmpThis));
- }
-
- VortexFSAssetParamsNS::ParametersStruct& parameters(void)
- {
- return *(static_cast<VortexFSAssetParamsNS::ParametersStruct*>(this));
- }
-
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
-
- void initDefaults(void);
-
-protected:
-
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
-
-
- virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
-
-private:
-
- void buildTree(void);
- void initDynamicArrays(void);
- void initStrings(void);
- void initReferences(void);
- void freeDynamicArrays(void);
- void freeStrings(void);
- void freeReferences(void);
-
- static bool mBuiltFlag;
- static NvParameterized::MutexType mBuiltFlagMutex;
-};
-
-class VortexFSAssetParamsFactory : public NvParameterized::Factory
-{
- static const char* const vptr;
-
-public:
-
- virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
- {
- VortexFSAssetParams::freeParameterDefinitionTable(traits);
- }
-
- virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
- {
- // placement new on this class using mParameterizedTraits
-
- void* newPtr = paramTraits->alloc(sizeof(VortexFSAssetParams), VortexFSAssetParams::ClassAlignment);
- if (!NvParameterized::IsAligned(newPtr, VortexFSAssetParams::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class VortexFSAssetParams");
- paramTraits->free(newPtr);
- return 0;
- }
-
- memset(newPtr, 0, sizeof(VortexFSAssetParams)); // always initialize memory allocated to zero for default values
- return NV_PARAM_PLACEMENT_NEW(newPtr, VortexFSAssetParams)(paramTraits);
- }
-
- virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
- {
- if (!NvParameterized::IsAligned(bufObj, VortexFSAssetParams::ClassAlignment)
- || !NvParameterized::IsAligned(bufStart, VortexFSAssetParams::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class VortexFSAssetParams");
- return 0;
- }
-
- // Init NvParameters-part
- // We used to call empty constructor of VortexFSAssetParams here
- // but it may call default constructors of members and spoil the data
- NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
-
- // Init vtable (everything else is already initialized)
- *(const char**)bufObj = vptr;
-
- return (VortexFSAssetParams*)bufObj;
- }
-
- virtual const char* getClassName()
- {
- return (VortexFSAssetParams::staticClassName());
- }
-
- virtual uint32_t getVersion()
- {
- return (VortexFSAssetParams::staticVersion());
- }
-
- virtual uint32_t getAlignment()
- {
- return (VortexFSAssetParams::ClassAlignment);
- }
-
- virtual const uint32_t* getChecksum(uint32_t& bits)
- {
- return (VortexFSAssetParams::staticChecksum(bits));
- }
-};
-#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
-
-} // namespace basicfs
-} // namespace nvidia
-
-#if PX_VC
-#pragma warning(pop)
-#endif
-
-#endif
diff --git a/APEX_1.4/module/basicfs/include/autogen/VortexFSPreviewParams.h b/APEX_1.4/module/basicfs/include/autogen/VortexFSPreviewParams.h
deleted file mode 100644
index 5d210a2b..00000000
--- a/APEX_1.4/module/basicfs/include/autogen/VortexFSPreviewParams.h
+++ /dev/null
@@ -1,233 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
-
-// This file was generated by NvParameterized/scripts/GenParameterized.pl
-
-
-#ifndef HEADER_VortexFSPreviewParams_h
-#define HEADER_VortexFSPreviewParams_h
-
-#include "NvParametersTypes.h"
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-#include "nvparameterized/NvParameterized.h"
-#include "nvparameterized/NvParameterizedTraits.h"
-#include "NvParameters.h"
-#include "NvTraitsInternal.h"
-#endif
-
-namespace nvidia
-{
-namespace basicfs
-{
-
-#if PX_VC
-#pragma warning(push)
-#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
-#endif
-
-namespace VortexFSPreviewParamsNS
-{
-
-
-
-struct ParametersStruct
-{
-
- physx::PxMat44 globalPose;
- bool drawShape;
- bool drawAssetInfo;
- uint64_t userData;
-
-};
-
-static const uint32_t checksum[] = { 0xbc265cbc, 0xf8125270, 0x2746f91e, 0xf4e63077, };
-
-} // namespace VortexFSPreviewParamsNS
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-class VortexFSPreviewParams : public NvParameterized::NvParameters, public VortexFSPreviewParamsNS::ParametersStruct
-{
-public:
- VortexFSPreviewParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
-
- virtual ~VortexFSPreviewParams();
-
- virtual void destroy();
-
- static const char* staticClassName(void)
- {
- return("VortexFSPreviewParams");
- }
-
- const char* className(void) const
- {
- return(staticClassName());
- }
-
- static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0;
-
- static uint32_t staticVersion(void)
- {
- return ClassVersion;
- }
-
- uint32_t version(void) const
- {
- return(staticVersion());
- }
-
- static const uint32_t ClassAlignment = 8;
-
- static const uint32_t* staticChecksum(uint32_t& bits)
- {
- bits = 8 * sizeof(VortexFSPreviewParamsNS::checksum);
- return VortexFSPreviewParamsNS::checksum;
- }
-
- static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
-
- const uint32_t* checksum(uint32_t& bits) const
- {
- return staticChecksum(bits);
- }
-
- const VortexFSPreviewParamsNS::ParametersStruct& parameters(void) const
- {
- VortexFSPreviewParams* tmpThis = const_cast<VortexFSPreviewParams*>(this);
- return *(static_cast<VortexFSPreviewParamsNS::ParametersStruct*>(tmpThis));
- }
-
- VortexFSPreviewParamsNS::ParametersStruct& parameters(void)
- {
- return *(static_cast<VortexFSPreviewParamsNS::ParametersStruct*>(this));
- }
-
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
-
- void initDefaults(void);
-
-protected:
-
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
-
-
- virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
-
-private:
-
- void buildTree(void);
- void initDynamicArrays(void);
- void initStrings(void);
- void initReferences(void);
- void freeDynamicArrays(void);
- void freeStrings(void);
- void freeReferences(void);
-
- static bool mBuiltFlag;
- static NvParameterized::MutexType mBuiltFlagMutex;
-};
-
-class VortexFSPreviewParamsFactory : public NvParameterized::Factory
-{
- static const char* const vptr;
-
-public:
-
- virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
- {
- VortexFSPreviewParams::freeParameterDefinitionTable(traits);
- }
-
- virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
- {
- // placement new on this class using mParameterizedTraits
-
- void* newPtr = paramTraits->alloc(sizeof(VortexFSPreviewParams), VortexFSPreviewParams::ClassAlignment);
- if (!NvParameterized::IsAligned(newPtr, VortexFSPreviewParams::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class VortexFSPreviewParams");
- paramTraits->free(newPtr);
- return 0;
- }
-
- memset(newPtr, 0, sizeof(VortexFSPreviewParams)); // always initialize memory allocated to zero for default values
- return NV_PARAM_PLACEMENT_NEW(newPtr, VortexFSPreviewParams)(paramTraits);
- }
-
- virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
- {
- if (!NvParameterized::IsAligned(bufObj, VortexFSPreviewParams::ClassAlignment)
- || !NvParameterized::IsAligned(bufStart, VortexFSPreviewParams::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class VortexFSPreviewParams");
- return 0;
- }
-
- // Init NvParameters-part
- // We used to call empty constructor of VortexFSPreviewParams here
- // but it may call default constructors of members and spoil the data
- NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
-
- // Init vtable (everything else is already initialized)
- *(const char**)bufObj = vptr;
-
- return (VortexFSPreviewParams*)bufObj;
- }
-
- virtual const char* getClassName()
- {
- return (VortexFSPreviewParams::staticClassName());
- }
-
- virtual uint32_t getVersion()
- {
- return (VortexFSPreviewParams::staticVersion());
- }
-
- virtual uint32_t getAlignment()
- {
- return (VortexFSPreviewParams::ClassAlignment);
- }
-
- virtual const uint32_t* getChecksum(uint32_t& bits)
- {
- return (VortexFSPreviewParams::staticChecksum(bits));
- }
-};
-#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
-
-} // namespace basicfs
-} // namespace nvidia
-
-#if PX_VC
-#pragma warning(pop)
-#endif
-
-#endif
diff --git a/APEX_1.4/module/basicfs/include/autogen/WindFSActorParams.h b/APEX_1.4/module/basicfs/include/autogen/WindFSActorParams.h
deleted file mode 100644
index 00e75b12..00000000
--- a/APEX_1.4/module/basicfs/include/autogen/WindFSActorParams.h
+++ /dev/null
@@ -1,233 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
-
-// This file was generated by NvParameterized/scripts/GenParameterized.pl
-
-
-#ifndef HEADER_WindFSActorParams_h
-#define HEADER_WindFSActorParams_h
-
-#include "NvParametersTypes.h"
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-#include "nvparameterized/NvParameterized.h"
-#include "nvparameterized/NvParameterizedTraits.h"
-#include "NvParameters.h"
-#include "NvTraitsInternal.h"
-#endif
-
-namespace nvidia
-{
-namespace basicfs
-{
-
-#if PX_VC
-#pragma warning(push)
-#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
-#endif
-
-namespace WindFSActorParamsNS
-{
-
-
-
-struct ParametersStruct
-{
-
- physx::PxTransform initialPose;
- float initialScale;
- NvParameterized::DummyStringStruct fieldBoundaryFilterDataName;
- NvParameterized::DummyStringStruct fieldSamplerFilterDataName;
-
-};
-
-static const uint32_t checksum[] = { 0xfbbdce26, 0x591f9e00, 0xc2836d8a, 0x30d980f8, };
-
-} // namespace WindFSActorParamsNS
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-class WindFSActorParams : public NvParameterized::NvParameters, public WindFSActorParamsNS::ParametersStruct
-{
-public:
- WindFSActorParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
-
- virtual ~WindFSActorParams();
-
- virtual void destroy();
-
- static const char* staticClassName(void)
- {
- return("WindFSActorParams");
- }
-
- const char* className(void) const
- {
- return(staticClassName());
- }
-
- static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)1;
-
- static uint32_t staticVersion(void)
- {
- return ClassVersion;
- }
-
- uint32_t version(void) const
- {
- return(staticVersion());
- }
-
- static const uint32_t ClassAlignment = 8;
-
- static const uint32_t* staticChecksum(uint32_t& bits)
- {
- bits = 8 * sizeof(WindFSActorParamsNS::checksum);
- return WindFSActorParamsNS::checksum;
- }
-
- static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
-
- const uint32_t* checksum(uint32_t& bits) const
- {
- return staticChecksum(bits);
- }
-
- const WindFSActorParamsNS::ParametersStruct& parameters(void) const
- {
- WindFSActorParams* tmpThis = const_cast<WindFSActorParams*>(this);
- return *(static_cast<WindFSActorParamsNS::ParametersStruct*>(tmpThis));
- }
-
- WindFSActorParamsNS::ParametersStruct& parameters(void)
- {
- return *(static_cast<WindFSActorParamsNS::ParametersStruct*>(this));
- }
-
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
-
- void initDefaults(void);
-
-protected:
-
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
-
-
- virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
-
-private:
-
- void buildTree(void);
- void initDynamicArrays(void);
- void initStrings(void);
- void initReferences(void);
- void freeDynamicArrays(void);
- void freeStrings(void);
- void freeReferences(void);
-
- static bool mBuiltFlag;
- static NvParameterized::MutexType mBuiltFlagMutex;
-};
-
-class WindFSActorParamsFactory : public NvParameterized::Factory
-{
- static const char* const vptr;
-
-public:
-
- virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
- {
- WindFSActorParams::freeParameterDefinitionTable(traits);
- }
-
- virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
- {
- // placement new on this class using mParameterizedTraits
-
- void* newPtr = paramTraits->alloc(sizeof(WindFSActorParams), WindFSActorParams::ClassAlignment);
- if (!NvParameterized::IsAligned(newPtr, WindFSActorParams::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class WindFSActorParams");
- paramTraits->free(newPtr);
- return 0;
- }
-
- memset(newPtr, 0, sizeof(WindFSActorParams)); // always initialize memory allocated to zero for default values
- return NV_PARAM_PLACEMENT_NEW(newPtr, WindFSActorParams)(paramTraits);
- }
-
- virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
- {
- if (!NvParameterized::IsAligned(bufObj, WindFSActorParams::ClassAlignment)
- || !NvParameterized::IsAligned(bufStart, WindFSActorParams::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class WindFSActorParams");
- return 0;
- }
-
- // Init NvParameters-part
- // We used to call empty constructor of WindFSActorParams here
- // but it may call default constructors of members and spoil the data
- NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
-
- // Init vtable (everything else is already initialized)
- *(const char**)bufObj = vptr;
-
- return (WindFSActorParams*)bufObj;
- }
-
- virtual const char* getClassName()
- {
- return (WindFSActorParams::staticClassName());
- }
-
- virtual uint32_t getVersion()
- {
- return (WindFSActorParams::staticVersion());
- }
-
- virtual uint32_t getAlignment()
- {
- return (WindFSActorParams::ClassAlignment);
- }
-
- virtual const uint32_t* getChecksum(uint32_t& bits)
- {
- return (WindFSActorParams::staticChecksum(bits));
- }
-};
-#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
-
-} // namespace basicfs
-} // namespace nvidia
-
-#if PX_VC
-#pragma warning(pop)
-#endif
-
-#endif
diff --git a/APEX_1.4/module/basicfs/include/autogen/WindFSAssetParams.h b/APEX_1.4/module/basicfs/include/autogen/WindFSAssetParams.h
deleted file mode 100644
index e1c77e99..00000000
--- a/APEX_1.4/module/basicfs/include/autogen/WindFSAssetParams.h
+++ /dev/null
@@ -1,239 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
-
-// This file was generated by NvParameterized/scripts/GenParameterized.pl
-
-
-#ifndef HEADER_WindFSAssetParams_h
-#define HEADER_WindFSAssetParams_h
-
-#include "NvParametersTypes.h"
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-#include "nvparameterized/NvParameterized.h"
-#include "nvparameterized/NvParameterizedTraits.h"
-#include "NvParameters.h"
-#include "NvTraitsInternal.h"
-#endif
-
-namespace nvidia
-{
-namespace basicfs
-{
-
-#if PX_VC
-#pragma warning(push)
-#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
-#endif
-
-namespace WindFSAssetParamsNS
-{
-
-
-
-struct ParametersStruct
-{
-
- physx::PxVec3 fieldDirection;
- float fieldDirectionDeviationAngle;
- float fieldDirectionOscillationPeriod;
- float fieldStrength;
- float fieldStrengthDeviationPercentage;
- float fieldStrengthOscillationPeriod;
- float fieldDragCoeff;
- float fieldWeight;
- NvParameterized::DummyStringStruct fieldBoundaryFilterDataName;
- NvParameterized::DummyStringStruct fieldSamplerFilterDataName;
-
-};
-
-static const uint32_t checksum[] = { 0x3e5a69fc, 0x251178a3, 0x76c98ef0, 0x28e1658a, };
-
-} // namespace WindFSAssetParamsNS
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-class WindFSAssetParams : public NvParameterized::NvParameters, public WindFSAssetParamsNS::ParametersStruct
-{
-public:
- WindFSAssetParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
-
- virtual ~WindFSAssetParams();
-
- virtual void destroy();
-
- static const char* staticClassName(void)
- {
- return("WindFSAssetParams");
- }
-
- const char* className(void) const
- {
- return(staticClassName());
- }
-
- static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)1;
-
- static uint32_t staticVersion(void)
- {
- return ClassVersion;
- }
-
- uint32_t version(void) const
- {
- return(staticVersion());
- }
-
- static const uint32_t ClassAlignment = 8;
-
- static const uint32_t* staticChecksum(uint32_t& bits)
- {
- bits = 8 * sizeof(WindFSAssetParamsNS::checksum);
- return WindFSAssetParamsNS::checksum;
- }
-
- static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
-
- const uint32_t* checksum(uint32_t& bits) const
- {
- return staticChecksum(bits);
- }
-
- const WindFSAssetParamsNS::ParametersStruct& parameters(void) const
- {
- WindFSAssetParams* tmpThis = const_cast<WindFSAssetParams*>(this);
- return *(static_cast<WindFSAssetParamsNS::ParametersStruct*>(tmpThis));
- }
-
- WindFSAssetParamsNS::ParametersStruct& parameters(void)
- {
- return *(static_cast<WindFSAssetParamsNS::ParametersStruct*>(this));
- }
-
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
-
- void initDefaults(void);
-
-protected:
-
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
-
-
- virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
-
-private:
-
- void buildTree(void);
- void initDynamicArrays(void);
- void initStrings(void);
- void initReferences(void);
- void freeDynamicArrays(void);
- void freeStrings(void);
- void freeReferences(void);
-
- static bool mBuiltFlag;
- static NvParameterized::MutexType mBuiltFlagMutex;
-};
-
-class WindFSAssetParamsFactory : public NvParameterized::Factory
-{
- static const char* const vptr;
-
-public:
-
- virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
- {
- WindFSAssetParams::freeParameterDefinitionTable(traits);
- }
-
- virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
- {
- // placement new on this class using mParameterizedTraits
-
- void* newPtr = paramTraits->alloc(sizeof(WindFSAssetParams), WindFSAssetParams::ClassAlignment);
- if (!NvParameterized::IsAligned(newPtr, WindFSAssetParams::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class WindFSAssetParams");
- paramTraits->free(newPtr);
- return 0;
- }
-
- memset(newPtr, 0, sizeof(WindFSAssetParams)); // always initialize memory allocated to zero for default values
- return NV_PARAM_PLACEMENT_NEW(newPtr, WindFSAssetParams)(paramTraits);
- }
-
- virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
- {
- if (!NvParameterized::IsAligned(bufObj, WindFSAssetParams::ClassAlignment)
- || !NvParameterized::IsAligned(bufStart, WindFSAssetParams::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class WindFSAssetParams");
- return 0;
- }
-
- // Init NvParameters-part
- // We used to call empty constructor of WindFSAssetParams here
- // but it may call default constructors of members and spoil the data
- NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
-
- // Init vtable (everything else is already initialized)
- *(const char**)bufObj = vptr;
-
- return (WindFSAssetParams*)bufObj;
- }
-
- virtual const char* getClassName()
- {
- return (WindFSAssetParams::staticClassName());
- }
-
- virtual uint32_t getVersion()
- {
- return (WindFSAssetParams::staticVersion());
- }
-
- virtual uint32_t getAlignment()
- {
- return (WindFSAssetParams::ClassAlignment);
- }
-
- virtual const uint32_t* getChecksum(uint32_t& bits)
- {
- return (WindFSAssetParams::staticChecksum(bits));
- }
-};
-#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
-
-} // namespace basicfs
-} // namespace nvidia
-
-#if PX_VC
-#pragma warning(pop)
-#endif
-
-#endif
diff --git a/APEX_1.4/module/basicfs/include/autogen/WindFSPreviewParams.h b/APEX_1.4/module/basicfs/include/autogen/WindFSPreviewParams.h
deleted file mode 100644
index 913f6010..00000000
--- a/APEX_1.4/module/basicfs/include/autogen/WindFSPreviewParams.h
+++ /dev/null
@@ -1,232 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
-
-// This file was generated by NvParameterized/scripts/GenParameterized.pl
-
-
-#ifndef HEADER_WindFSPreviewParams_h
-#define HEADER_WindFSPreviewParams_h
-
-#include "NvParametersTypes.h"
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-#include "nvparameterized/NvParameterized.h"
-#include "nvparameterized/NvParameterizedTraits.h"
-#include "NvParameters.h"
-#include "NvTraitsInternal.h"
-#endif
-
-namespace nvidia
-{
-namespace basicfs
-{
-
-#if PX_VC
-#pragma warning(push)
-#pragma warning(disable: 4324) // structure was padded due to __declspec(align())
-#endif
-
-namespace WindFSPreviewParamsNS
-{
-
-
-
-struct ParametersStruct
-{
-
- physx::PxMat44 globalPose;
- bool drawAssetInfo;
- uint64_t userData;
-
-};
-
-static const uint32_t checksum[] = { 0xb4818bbc, 0x84a817f6, 0x02ddad4a, 0x91a3c5ec, };
-
-} // namespace WindFSPreviewParamsNS
-
-#ifndef NV_PARAMETERIZED_ONLY_LAYOUTS
-class WindFSPreviewParams : public NvParameterized::NvParameters, public WindFSPreviewParamsNS::ParametersStruct
-{
-public:
- WindFSPreviewParams(NvParameterized::Traits* traits, void* buf = 0, int32_t* refCount = 0);
-
- virtual ~WindFSPreviewParams();
-
- virtual void destroy();
-
- static const char* staticClassName(void)
- {
- return("WindFSPreviewParams");
- }
-
- const char* className(void) const
- {
- return(staticClassName());
- }
-
- static const uint32_t ClassVersion = ((uint32_t)0 << 16) + (uint32_t)0;
-
- static uint32_t staticVersion(void)
- {
- return ClassVersion;
- }
-
- uint32_t version(void) const
- {
- return(staticVersion());
- }
-
- static const uint32_t ClassAlignment = 8;
-
- static const uint32_t* staticChecksum(uint32_t& bits)
- {
- bits = 8 * sizeof(WindFSPreviewParamsNS::checksum);
- return WindFSPreviewParamsNS::checksum;
- }
-
- static void freeParameterDefinitionTable(NvParameterized::Traits* traits);
-
- const uint32_t* checksum(uint32_t& bits) const
- {
- return staticChecksum(bits);
- }
-
- const WindFSPreviewParamsNS::ParametersStruct& parameters(void) const
- {
- WindFSPreviewParams* tmpThis = const_cast<WindFSPreviewParams*>(this);
- return *(static_cast<WindFSPreviewParamsNS::ParametersStruct*>(tmpThis));
- }
-
- WindFSPreviewParamsNS::ParametersStruct& parameters(void)
- {
- return *(static_cast<WindFSPreviewParamsNS::ParametersStruct*>(this));
- }
-
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle) const;
- virtual NvParameterized::ErrorType getParameterHandle(const char* long_name, NvParameterized::Handle& handle);
-
- void initDefaults(void);
-
-protected:
-
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void);
- virtual const NvParameterized::DefinitionImpl* getParameterDefinitionTree(void) const;
-
-
- virtual void getVarPtr(const NvParameterized::Handle& handle, void*& ptr, size_t& offset) const;
-
-private:
-
- void buildTree(void);
- void initDynamicArrays(void);
- void initStrings(void);
- void initReferences(void);
- void freeDynamicArrays(void);
- void freeStrings(void);
- void freeReferences(void);
-
- static bool mBuiltFlag;
- static NvParameterized::MutexType mBuiltFlagMutex;
-};
-
-class WindFSPreviewParamsFactory : public NvParameterized::Factory
-{
- static const char* const vptr;
-
-public:
-
- virtual void freeParameterDefinitionTable(NvParameterized::Traits* traits)
- {
- WindFSPreviewParams::freeParameterDefinitionTable(traits);
- }
-
- virtual NvParameterized::Interface* create(NvParameterized::Traits* paramTraits)
- {
- // placement new on this class using mParameterizedTraits
-
- void* newPtr = paramTraits->alloc(sizeof(WindFSPreviewParams), WindFSPreviewParams::ClassAlignment);
- if (!NvParameterized::IsAligned(newPtr, WindFSPreviewParams::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class WindFSPreviewParams");
- paramTraits->free(newPtr);
- return 0;
- }
-
- memset(newPtr, 0, sizeof(WindFSPreviewParams)); // always initialize memory allocated to zero for default values
- return NV_PARAM_PLACEMENT_NEW(newPtr, WindFSPreviewParams)(paramTraits);
- }
-
- virtual NvParameterized::Interface* finish(NvParameterized::Traits* paramTraits, void* bufObj, void* bufStart, int32_t* refCount)
- {
- if (!NvParameterized::IsAligned(bufObj, WindFSPreviewParams::ClassAlignment)
- || !NvParameterized::IsAligned(bufStart, WindFSPreviewParams::ClassAlignment))
- {
- NV_PARAM_TRAITS_WARNING(paramTraits, "Unaligned memory allocation for class WindFSPreviewParams");
- return 0;
- }
-
- // Init NvParameters-part
- // We used to call empty constructor of WindFSPreviewParams here
- // but it may call default constructors of members and spoil the data
- NV_PARAM_PLACEMENT_NEW(bufObj, NvParameterized::NvParameters)(paramTraits, bufStart, refCount);
-
- // Init vtable (everything else is already initialized)
- *(const char**)bufObj = vptr;
-
- return (WindFSPreviewParams*)bufObj;
- }
-
- virtual const char* getClassName()
- {
- return (WindFSPreviewParams::staticClassName());
- }
-
- virtual uint32_t getVersion()
- {
- return (WindFSPreviewParams::staticVersion());
- }
-
- virtual uint32_t getAlignment()
- {
- return (WindFSPreviewParams::ClassAlignment);
- }
-
- virtual const uint32_t* getChecksum(uint32_t& bits)
- {
- return (WindFSPreviewParams::staticChecksum(bits));
- }
-};
-#endif // NV_PARAMETERIZED_ONLY_LAYOUTS
-
-} // namespace basicfs
-} // namespace nvidia
-
-#if PX_VC
-#pragma warning(pop)
-#endif
-
-#endif
diff --git a/APEX_1.4/module/basicfs/src/AttractorFSActorImpl.cpp b/APEX_1.4/module/basicfs/src/AttractorFSActorImpl.cpp
deleted file mode 100644
index 64ebc1fe..00000000
--- a/APEX_1.4/module/basicfs/src/AttractorFSActorImpl.cpp
+++ /dev/null
@@ -1,343 +0,0 @@
-/*
- * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
- *
- * NVIDIA CORPORATION and its licensors retain all intellectual property
- * and proprietary rights in and to this software, related documentation
- * and any modifications thereto. Any use, reproduction, disclosure or
- * distribution of this software and related documentation without an express
- * license agreement from NVIDIA CORPORATION is strictly prohibited.
- */
-
-
-#include "ApexDefs.h"
-#include "RenderMeshActorDesc.h"
-#include "RenderMeshActor.h"
-#include "RenderMeshAsset.h"
-
-#include "Apex.h"
-
-#include "AttractorFSActorImpl.h"
-#include "AttractorFSAsset.h"
-#include "BasicFSScene.h"
-#include "ApexSDKIntl.h"
-#include "SceneIntl.h"
-#include "RenderDebugInterface.h"
-
-#include <PxScene.h>
-
-#include <FieldSamplerManagerIntl.h>
-#include "ApexResourceHelper.h"
-#include "ReadCheck.h"
-#include "WriteCheck.h"
-
-#include "PsMathUtils.h"
-
-namespace nvidia
-{
-namespace basicfs
-{
-
-#define NUM_DEBUG_POINTS 512
-
-AttractorFSActorImpl::AttractorFSActorImpl(const AttractorFSActorParams& params, AttractorFSAsset& asset, ResourceList& list, BasicFSScene& scene)
- : BasicFSActor(scene)
- , mAsset(&asset)
-{
- WRITE_ZONE();
- mFieldWeight = asset.mParams->fieldWeight;
-
- mPose = params.initialPose;
- mScale = params.initialScale;
- mRadius = mAsset->mParams->radius;
- mConstFieldStrength = mAsset->mParams->constFieldStrength;
- mVariableFieldStrength = mAsset->mParams->variableFieldStrength;
-
- list.add(*this); // Add self to asset's list of actors
- addSelfToContext(*scene.getApexScene().getApexContext()); // Add self to ApexScene
- addSelfToContext(scene); // Add self to BasicFSScene's list of actors
-
- FieldSamplerManagerIntl* fieldSamplerManager = mScene->getInternalFieldSamplerManager();
- if (fieldSamplerManager != 0)
- {
- FieldSamplerDescIntl fieldSamplerDesc;
- if (asset.mParams->fieldDragCoeff > 0)
- {
- fieldSamplerDesc.type = FieldSamplerTypeIntl::VELOCITY_DRAG;
- fieldSamplerDesc.dragCoeff = asset.mParams->fieldDragCoeff;
- }
- else
- {
- fieldSamplerDesc.type = FieldSamplerTypeIntl::VELOCITY_DIRECT;
- }
- fieldSamplerDesc.gridSupportType = FieldSamplerGridSupportTypeIntl::NONE;
- fieldSamplerDesc.samplerFilterData = ApexResourceHelper::resolveCollisionGroup128(params.fieldSamplerFilterDataName ? params.fieldSamplerFilterDataName : mAsset->mParams->fieldSamplerFilterDataName);
- fieldSamplerDesc.boundaryFilterData = ApexResourceHelper::resolveCollisionGroup128(params.fieldBoundaryFilterDataName ? params.fieldBoundaryFilterDataName : mAsset->mParams->fieldBoundaryFilterDataName);
- fieldSamplerDesc.boundaryFadePercentage = mAsset->mParams->boundaryFadePercentage;
-
- fieldSamplerManager->registerFieldSampler(this, fieldSamplerDesc, mScene);
- mFieldSamplerChanged = true;
- }
-}
-
-AttractorFSActorImpl::~AttractorFSActorImpl()
-{
-}
-
-/* Must be defined inside CPP file, since they require knowledge of asset class */
-Asset* AttractorFSActorImpl::getOwner() const
-{
- READ_ZONE();
- return static_cast<Asset*>(mAsset);
-}
-
-BasicFSAsset* AttractorFSActorImpl::getAttractorFSAsset() const
-{
- READ_ZONE();
- return mAsset;
-}
-
-void AttractorFSActorImpl::release()
-{
- if (mInRelease)
- {
- return;
- }
- destroy();
-}
-
-void AttractorFSActorImpl::destroy()
-{
- {
- WRITE_ZONE();
- ApexActor::destroy();
-
- setPhysXScene(NULL);
-
- FieldSamplerManagerIntl* fieldSamplerManager = mScene->getInternalFieldSamplerManager();
- if (fieldSamplerManager != 0)
- {
- fieldSamplerManager->unregisterFieldSampler(this);
- }
- }
- delete this;
-}
-
-void AttractorFSActorImpl::getLodRange(float& min, float& max, bool& intOnly) const
-{
- READ_ZONE();
- PX_UNUSED(min);
- PX_UNUSED(max);
- PX_UNUSED(intOnly);
- APEX_INVALID_OPERATION("not implemented");
-}
-
-float AttractorFSActorImpl::getActiveLod() const
-{
- READ_ZONE();
- APEX_INVALID_OPERATION("NxExampleActor does not support this operation");
- return -1.0f;
-}
-
-void AttractorFSActorImpl::forceLod(float lod)
-{
- WRITE_ZONE();
- PX_UNUSED(lod);
- APEX_INVALID_OPERATION("not implemented");
-}
-
-// Called by game render thread
-void AttractorFSActorImpl::updateRenderResources(bool rewriteBuffers, void* userRenderData)
-{
- WRITE_ZONE();
- PX_UNUSED(rewriteBuffers);
- PX_UNUSED(userRenderData);
-}
-
-// Called by game render thread
-void AttractorFSActorImpl::dispatchRenderResources(UserRenderer& renderer)
-{
- READ_ZONE();
- PX_UNUSED(renderer);
-}
-
-bool AttractorFSActorImpl::updateFieldSampler(FieldShapeDescIntl& shapeDesc, bool& isEnabled)
-{
- WRITE_ZONE();
- isEnabled = mFieldSamplerEnabled;
- if (mFieldSamplerChanged)
- {
- mExecuteParams.origin = mPose.p;
- mExecuteParams.radius = mRadius * mScale;
- mExecuteParams.constFieldStrength = mConstFieldStrength * mScale;
- mExecuteParams.variableFieldStrength = mVariableFieldStrength * mScale;
-
- shapeDesc.type = FieldShapeTypeIntl::SPHERE;
- shapeDesc.worldToShape.q = PxIdentity;
- shapeDesc.worldToShape.p = -mExecuteParams.origin;
- shapeDesc.dimensions = PxVec3(mExecuteParams.radius, 0, 0);
- shapeDesc.weight = mFieldWeight;
-
- mFieldSamplerChanged = false;
- return true;
- }
- return false;
-}
-
-void AttractorFSActorImpl::simulate(float dt)
-{
- WRITE_ZONE();
- PX_UNUSED(dt);
-}
-
-void AttractorFSActorImpl::setConstFieldStrength(float strength)
-{
- WRITE_ZONE();
- mConstFieldStrength = strength;
- mFieldSamplerChanged = true;
-}
-
-void AttractorFSActorImpl::setVariableFieldStrength(float strength)
-{
- WRITE_ZONE();
- mVariableFieldStrength = strength;
- mFieldSamplerChanged = true;
-}
-
-void AttractorFSActorImpl::visualize()
-{
- WRITE_ZONE();
-#ifndef WITHOUT_DEBUG_VISUALIZE
- if ( !mEnableDebugVisualization ) return;
- RenderDebugInterface* debugRender = mScene->mDebugRender;
- BasicFSDebugRenderParams* debugRenderParams = mScene->mBasicFSDebugRenderParams;
- const physx::PxMat44& savedPose = *RENDER_DEBUG_IFACE(debugRender)->getPoseTyped();
- RENDER_DEBUG_IFACE(debugRender)->setIdentityPose();
-
- if (!debugRenderParams->VISUALIZE_ATTRACTOR_FS_ACTOR)
- {
- return;
- }
-
- if (debugRenderParams->VISUALIZE_ATTRACTOR_FS_ACTOR_NAME)
- {
- char buf[128];
- buf[sizeof(buf) - 1] = 0;
- APEX_SPRINTF_S(buf, sizeof(buf) - 1, " %s %s", mAsset->getObjTypeName(), mAsset->getName());
-
- PxVec3 textLocation = mPose.p;
-
- RENDER_DEBUG_IFACE(debugRender)->setCurrentTextScale(4.0f);
- RENDER_DEBUG_IFACE(debugRender)->setCurrentColor(RENDER_DEBUG_IFACE(debugRender)->getDebugColor(RENDER_DEBUG::DebugColors::Blue));
- RENDER_DEBUG_IFACE(debugRender)->debugText(textLocation, buf);
- }
-
- if (debugRenderParams->VISUALIZE_ATTRACTOR_FS_SHAPE)
- {
- RENDER_DEBUG_IFACE(debugRender)->setCurrentColor(RENDER_DEBUG_IFACE(debugRender)->getDebugColor(RENDER_DEBUG::DebugColors::Blue));
-// RENDER_DEBUG_IFACE(debugRender)->debugOrientedSphere(mExecuteParams.radius, 2, mDirToWorld);
- RENDER_DEBUG_IFACE(debugRender)->debugSphere(mExecuteParams.origin, mExecuteParams.radius);
- }
-
- if (debugRenderParams->VISUALIZE_ATTRACTOR_FS_POSE)
- {
- RENDER_DEBUG_IFACE(debugRender)->debugAxes(PxMat44(mPose), 1);
- }
-
- if (debugRenderParams->VISUALIZE_ATTRACTOR_FS_FIELD)
- {
- if (mDebugPoints.empty())
- {
- mDebugPoints.resize(NUM_DEBUG_POINTS);
- for (uint32_t i = 0; i < NUM_DEBUG_POINTS; ++i)
- {
- float rx, ry, rz;
- do
- {
- rx = physx::shdfnd::rand(-1.0f, +1.0f);
- ry = physx::shdfnd::rand(-1.0f, +1.0f);
- rz = physx::shdfnd::rand(-1.0f, +1.0f);
- }
- while (rx * rx + ry * ry + rz * rz > 1.0f);
-
- PxVec3& vec = mDebugPoints[i];
-
- vec.x = rx;
- vec.y = ry;
- vec.z = rz;
- }
- }
-
- uint32_t c1 = RENDER_DEBUG_IFACE(mScene->mDebugRender)->getDebugColor(RENDER_DEBUG::DebugColors::Blue);
- uint32_t c2 = RENDER_DEBUG_IFACE(mScene->mDebugRender)->getDebugColor(RENDER_DEBUG::DebugColors::Red);
-
- for (uint32_t i = 0; i < NUM_DEBUG_POINTS; ++i)
- {
- PxVec3 pos = mExecuteParams.origin + (mDebugPoints[i] * mExecuteParams.radius);
- PxVec3 fieldVec = executeAttractorFS(mExecuteParams, pos/*, totalElapsedMS*/);
- RENDER_DEBUG_IFACE(debugRender)->debugGradientLine(pos, pos + fieldVec, c1, c2);
- }
- }
- RENDER_DEBUG_IFACE(debugRender)->setPose(savedPose);
-#endif
-}
-
-/******************************** CPU Version ********************************/
-
-AttractorFSActorCPU::AttractorFSActorCPU(const AttractorFSActorParams& params, AttractorFSAsset& asset, ResourceList& list, BasicFSScene& scene)
- : AttractorFSActorImpl(params, asset, list, scene)
-{
-}
-
-AttractorFSActorCPU::~AttractorFSActorCPU()
-{
-}
-
-void AttractorFSActorCPU::executeFieldSampler(const ExecuteData& data)
-{
- WRITE_ZONE();
- for (uint32_t iter = 0; iter < data.count; ++iter)
- {
- uint32_t i = data.indices[iter & data.indicesMask] + (iter & ~data.indicesMask);
- PxVec3* pos = (PxVec3*)((uint8_t*)data.position + i * data.positionStride);
- data.resultField[iter] = executeAttractorFS(mExecuteParams, *pos/*, totalElapsedMS*/);
- }
-}
-
-/******************************** GPU Version ********************************/
-
-#if APEX_CUDA_SUPPORT
-
-
-AttractorFSActorGPU::AttractorFSActorGPU(const AttractorFSActorParams& params, AttractorFSAsset& asset, ResourceList& list, BasicFSScene& scene)
- : AttractorFSActorCPU(params, asset, list, scene)
- , mConstMemGroup(CUDA_OBJ(fieldSamplerStorage))
-{
-}
-
-AttractorFSActorGPU::~AttractorFSActorGPU()
-{
-}
-
-bool AttractorFSActorGPU::updateFieldSampler(FieldShapeDescIntl& shapeDesc, bool& isEnabled)
-{
- WRITE_ZONE();
- if (AttractorFSActorImpl::updateFieldSampler(shapeDesc, isEnabled))
- {
- APEX_CUDA_CONST_MEM_GROUP_SCOPE(mConstMemGroup);
-
- if (mParamsHandle.isNull())
- {
- mParamsHandle.alloc(_storage_);
- }
- mParamsHandle.update(_storage_, mExecuteParams);
- return true;
- }
- return false;
-}
-
-
-#endif
-
-}
-} // end namespace nvidia::apex
-
diff --git a/APEX_1.4/module/basicfs/src/AttractorFSAsset.cpp b/APEX_1.4/module/basicfs/src/AttractorFSAsset.cpp
deleted file mode 100644
index 79eb8fd8..00000000
--- a/APEX_1.4/module/basicfs/src/AttractorFSAsset.cpp
+++ /dev/null
@@ -1,195 +0,0 @@
-/*
- * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
- *
- * NVIDIA CORPORATION and its licensors retain all intellectual property
- * and proprietary rights in and to this software, related documentation
- * and any modifications thereto. Any use, reproduction, disclosure or
- * distribution of this software and related documentation without an express
- * license agreement from NVIDIA CORPORATION is strictly prohibited.
- */
-
-
-#include "ApexDefs.h"
-#include "Apex.h"
-
-#include "AttractorFSAsset.h"
-#include "AttractorFSActorImpl.h"
-#include "ModuleBasicFSImpl.h"
-#include "BasicFSScene.h"
-
-namespace nvidia
-{
-namespace basicfs
-{
-
-AuthObjTypeID AttractorFSAsset::mAssetTypeID;
-
-AttractorFSAsset::AttractorFSAsset(ModuleBasicFSImpl* module, ResourceList& list, const char* name)
- : BasicFSAssetImpl(module, name)
- , mDefaultActorParams(NULL)
- , mDefaultPreviewParams(NULL)
-{
- NvParameterized::Traits* traits = GetInternalApexSDK()->getParameterizedTraits();
- mParams = static_cast<AttractorFSAssetParams*>(traits->createNvParameterized(AttractorFSAssetParams::staticClassName()));
- PX_ASSERT(mParams);
-
- list.add(*this);
-}
-
-AttractorFSAsset::AttractorFSAsset(ModuleBasicFSImpl* module, ResourceList& list, NvParameterized::Interface* params, const char* name)
- : BasicFSAssetImpl(module, name)
- , mParams(static_cast<AttractorFSAssetParams*>(params))
- , mDefaultActorParams(NULL)
- , mDefaultPreviewParams(NULL)
-{
- list.add(*this);
-}
-
-AttractorFSAsset::~AttractorFSAsset()
-{
-}
-
-
-void AttractorFSAsset::destroy()
-{
- if (mParams)
- {
- mParams->destroy();
- mParams = 0;
- }
-
- if (mDefaultActorParams)
- {
- mDefaultActorParams->destroy();
- mDefaultActorParams = 0;
- }
-
- if (mDefaultPreviewParams)
- {
- mDefaultPreviewParams->destroy();
- mDefaultPreviewParams = 0;
- }
-
-
- /* Actors are automatically cleaned up on deletion by ResourceList dtor */
- delete this;
-}
-
-NvParameterized::Interface* AttractorFSAsset::getDefaultActorDesc()
-{
- NvParameterized::Traits* traits = GetInternalApexSDK()->getParameterizedTraits();
- PX_ASSERT(traits);
- if (!traits)
- {
- return NULL;
- }
-
- // create if not yet created
- if (!mDefaultActorParams)
- {
- NvParameterized::Interface* param = traits->createNvParameterized(AttractorFSActorParams::staticClassName());
- mDefaultActorParams = static_cast<AttractorFSActorParams*>(param);
-
- PX_ASSERT(param);
- if (!param)
- {
- return NULL;
- }
- }
- else
- {
- mDefaultActorParams->initDefaults();
- }
-
- return mDefaultActorParams;
-}
-
-Actor* AttractorFSAsset::createApexActor(const NvParameterized::Interface& params, Scene& apexScene)
-{
- Actor* ret = 0;
-
- if (nvidia::strcmp(params.className(), AttractorFSActorParams::staticClassName()) == 0)
- {
- const AttractorFSActorParams& actorParams = static_cast<const AttractorFSActorParams&>(params);
-
- BasicFSScene* es = mModule->getBasicFSScene(apexScene);
- ret = es->createAttractorFSActor(actorParams, *this, mFSActors);
- }
- return ret;
-}
-
-
-AttractorFSPreview* AttractorFSAsset::createAttractorFSPreview(const AttractorFSPreviewDesc& desc, AssetPreviewScene* previewScene)
-{
- return createAttractorFSPreviewImpl(desc, this, previewScene);
-}
-
-AttractorFSPreview* AttractorFSAsset::createAttractorFSPreviewImpl(const AttractorFSPreviewDesc& desc, AttractorFSAsset* TurboAsset, AssetPreviewScene* previewScene)
-{
- return PX_NEW(AttractorFSAssetPreview)(desc, mModule->mSdk, TurboAsset, previewScene);
-}
-
-void AttractorFSAsset::releaseAttractorFSPreview(AttractorFSPreview& nxpreview)
-{
- AttractorFSAssetPreview* preview = DYNAMIC_CAST(AttractorFSAssetPreview*)(&nxpreview);
- preview->destroy();
-}
-
-NvParameterized::Interface* AttractorFSAsset::getDefaultAssetPreviewDesc()
-{
- NvParameterized::Traits* traits = GetInternalApexSDK()->getParameterizedTraits();
- PX_ASSERT(traits);
- if (!traits)
- {
- return NULL;
- }
-
- // create if not yet created
- if (!mDefaultPreviewParams)
- {
- const char* className = AttractorFSPreviewParams::staticClassName();
- NvParameterized::Interface* param = traits->createNvParameterized(className);
- mDefaultPreviewParams = static_cast<AttractorFSPreviewParams*>(param);
-
- PX_ASSERT(param);
- if (!param)
- {
- return NULL;
- }
- }
-
- return mDefaultPreviewParams;
-}
-
-AssetPreview* AttractorFSAsset::createApexAssetPreview(const NvParameterized::Interface& params, AssetPreviewScene* previewScene)
-{
- AssetPreview* ret = 0;
-
- const char* className = params.className();
- if (nvidia::strcmp(className, AttractorFSPreviewParams::staticClassName()) == 0)
- {
- AttractorFSPreviewDesc desc;
- const AttractorFSPreviewParams* pDesc = static_cast<const AttractorFSPreviewParams*>(&params);
-
- desc.mPose = pDesc->globalPose;
-
- desc.mPreviewDetail = 0;
- if (pDesc->drawShape)
- {
- desc.mPreviewDetail |= APEX_ATTRACT::ATTRACT_DRAW_SHAPE;
- }
- if (pDesc->drawAssetInfo)
- {
- desc.mPreviewDetail |= APEX_ATTRACT::ATTRACT_DRAW_ASSET_INFO;
- }
-
- ret = createAttractorFSPreview(desc, previewScene);
- }
-
- return ret;
-}
-
-}
-} // end namespace nvidia::apex
-
-
diff --git a/APEX_1.4/module/basicfs/src/AttractorFSAssetPreview.cpp b/APEX_1.4/module/basicfs/src/AttractorFSAssetPreview.cpp
deleted file mode 100644
index 5cf76370..00000000
--- a/APEX_1.4/module/basicfs/src/AttractorFSAssetPreview.cpp
+++ /dev/null
@@ -1,326 +0,0 @@
-/*
- * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
- *
- * NVIDIA CORPORATION and its licensors retain all intellectual property
- * and proprietary rights in and to this software, related documentation
- * and any modifications thereto. Any use, reproduction, disclosure or
- * distribution of this software and related documentation without an express
- * license agreement from NVIDIA CORPORATION is strictly prohibited.
- */
-
-
-#include "ApexDefs.h"
-#include "nvparameterized/NvParamUtils.h"
-#include "AttractorFSAsset.h"
-#include "AttractorFSAssetParams.h"
-#include "AttractorFSPreview.h"
-#include "AttractorFSAssetPreview.h"
-#include "ModulePerfScope.h"
-#include "ApexUsingNamespace.h"
-
-#include "ReadCheck.h"
-#include "WriteCheck.h"
-
-namespace nvidia
-{
-namespace basicfs
-{
-
-using namespace APEX_ATTRACT;
-
-void AttractorFSAssetPreview::drawAttractorFSPreview(void)
-{
- PX_PROFILE_ZONE("AttractorFSDrawPreview", GetInternalApexSDK()->getContextId());
-
- if (mPreviewDetail & ATTRACT_DRAW_SHAPE)
- {
- drawPreviewShape();
- }
-}
-
-#define ASSET_INFO_XPOS (-0.9f) // left position of the asset info
-#define ASSET_INFO_YPOS ( 0.9f) // top position of the asset info
-#define DEBUG_TEXT_HEIGHT (0.35f) //in screen space -- would be nice to know this!
-
-
-void AttractorFSAssetPreview::drawPreviewShape()
-{
-#ifndef WITHOUT_DEBUG_VISUALIZE
- if (!mApexRenderDebug)
- {
- return;
- }
-
- if (mDrawGroupBox == 0)
- {
- mDrawGroupBox = RENDER_DEBUG_IFACE(mApexRenderDebug)->beginDrawGroup(PxMat44(PxIdentity));
- RENDER_DEBUG_IFACE(mApexRenderDebug)->setCurrentColor(RENDER_DEBUG_IFACE(mApexRenderDebug)->getDebugColor(RENDER_DEBUG::DebugColors::DarkGreen));
- RENDER_DEBUG_IFACE(mApexRenderDebug)->debugSphere(PxVec3(0.0f), mRadius); // * scale);
- RENDER_DEBUG_IFACE(mApexRenderDebug)->endDrawGroup();
- }
-
- setDrawGroupsPose();
-#endif
-}
-
-void AttractorFSAssetPreview::toggleDrawPreview()
-{
- if (mPreviewDetail & ATTRACT_DRAW_SHAPE)
- {
- RENDER_DEBUG_IFACE(mApexRenderDebug)->setDrawGroupVisible(mDrawGroupBox, true);
- }
- else
- {
- RENDER_DEBUG_IFACE(mApexRenderDebug)->setDrawGroupVisible(mDrawGroupBox, false);
- }
-}
-
-void AttractorFSAssetPreview::setDrawGroupsPose()
-{
- RENDER_DEBUG_IFACE(mApexRenderDebug)->setDrawGroupPose(mDrawGroupBox, mPose);
-}
-
-
-void AttractorFSAssetPreview::drawInfoLine(uint32_t lineNum, const char* str)
-{
-#ifdef WITHOUT_DEBUG_VISUALIZE
- PX_UNUSED(lineNum);
- PX_UNUSED(str);
-#else
- RENDER_DEBUG_IFACE(mApexRenderDebug)->setCurrentColor(RENDER_DEBUG_IFACE(mApexRenderDebug)->getDebugColor(RENDER_DEBUG::DebugColors::Green));
- PxMat44 cameraMatrix = mPreviewScene->getCameraMatrix();
- PxVec3 textLocation = mPose.getPosition();
- textLocation += cameraMatrix.column1.getXYZ() * (ASSET_INFO_YPOS - (lineNum * DEBUG_TEXT_HEIGHT));
- RENDER_DEBUG_IFACE(mApexRenderDebug)->debugText(textLocation, str);
-#endif
-}
-
-void AttractorFSAssetPreview::drawPreviewAssetInfo()
-{
-#ifndef WITHOUT_DEBUG_VISUALIZE
- if (!mApexRenderDebug)
- {
- return;
- }
-
- char buf[128];
- buf[sizeof(buf) - 1] = 0;
-
- ApexSimpleString myString;
- ApexSimpleString floatStr;
- uint32_t lineNum = 0;
-
- RENDER_DEBUG_IFACE(mApexRenderDebug)->pushRenderState();
- // RENDER_DEBUG_IFACE(mApexRenderDebug)->addToCurrentState(RENDER_DEBUG::DebugRenderState::ScreenSpace);
- RENDER_DEBUG_IFACE(mApexRenderDebug)->addToCurrentState(RENDER_DEBUG::DebugRenderState::NoZbuffer);
- RENDER_DEBUG_IFACE(mApexRenderDebug)->setCurrentTextScale(1.0f);
- RENDER_DEBUG_IFACE(mApexRenderDebug)->setCurrentColor(RENDER_DEBUG_IFACE(mApexRenderDebug)->getDebugColor(RENDER_DEBUG::DebugColors::Yellow));
-
- // asset name
- APEX_SPRINTF_S(buf, sizeof(buf) - 1, "%s %s", mAsset->getObjTypeName(), mAsset->getName());
- drawInfoLine(lineNum++, buf);
- lineNum++;
-
- if(mPreviewScene->getShowFullInfo())
- {
- // TODO: cache strings
- AttractorFSAssetParams* assetParams = static_cast<AttractorFSAssetParams*>(mAsset->getAssetNvParameterized());
- PX_ASSERT(assetParams);
-
- // attractor info
- float radius = assetParams->radius;
- float constFieldStrength = assetParams->constFieldStrength;
- float variableFieldStrength = assetParams->variableFieldStrength;
-
- myString = "Attractor radius = ";
- ApexSimpleString::ftoa(radius, floatStr);
- myString += floatStr;
- drawInfoLine(lineNum++, myString.c_str());
-
- myString = "Constant field strength coefficient = ";
- ApexSimpleString::ftoa(constFieldStrength, floatStr);
- myString += floatStr;
- drawInfoLine(lineNum++, myString.c_str());
-
- myString = "Variable field strength coefficient = ";
- ApexSimpleString::ftoa(variableFieldStrength, floatStr);
- myString += floatStr;
- drawInfoLine(lineNum++, myString.c_str());
-
- // fieldSampler filter data info
- if (assetParams->fieldSamplerFilterDataName.buf)
- {
- APEX_SPRINTF_S(buf, sizeof(buf) - 1, "FieldSampler Filter Data = %s",
- assetParams->fieldSamplerFilterDataName.buf
- );
- drawInfoLine(lineNum++, buf);
- }
-
- // fieldBoundary filter data info
- if (assetParams->fieldBoundaryFilterDataName.buf)
- {
- myString = "FieldBoundary Filter Data = ";
- myString += ApexSimpleString(assetParams->fieldBoundaryFilterDataName.buf);
- drawInfoLine(lineNum++, myString.c_str());
- }
-
- // implicit info
- myString = "Fade Percentage = ";
- ApexSimpleString::ftoa(assetParams->boundaryFadePercentage, floatStr);
- myString += floatStr;
- drawInfoLine(lineNum++, myString.c_str());
- }
-
- RENDER_DEBUG_IFACE(mApexRenderDebug)->popRenderState();
-#endif
-}
-
-AttractorFSAssetPreview::~AttractorFSAssetPreview(void)
-{
- if (mApexRenderDebug)
- {
- RENDER_DEBUG_IFACE(mApexRenderDebug)->reset((int32_t)mDrawGroupBox);
- RENDER_DEBUG_IFACE(mApexRenderDebug)->reset();
- }
-}
-
-void AttractorFSAssetPreview::setPose(const PxMat44& pose)
-{
- mPose = pose;
- setDrawGroupsPose();
-}
-
-const PxMat44 AttractorFSAssetPreview::getPose() const
-{
- return mPose;
-}
-
-void AttractorFSAssetPreview::setRadius(float radius)
-{
- WRITE_ZONE();
- mRadius = radius;
-}
-
-const float AttractorFSAssetPreview::getRadius() const
-{
- READ_ZONE();
- return mRadius;
-}
-
-// from RenderDataProvider
-void AttractorFSAssetPreview::lockRenderResources(void)
-{
- ApexRenderable::renderDataLock();
-}
-
-void AttractorFSAssetPreview::unlockRenderResources(void)
-{
- ApexRenderable::renderDataUnLock();
-}
-
-void AttractorFSAssetPreview::updateRenderResources(bool /*rewriteBuffers*/, void* /*userRenderData*/)
-{
- if (mApexRenderDebug)
- {
- mApexRenderDebug->updateRenderResources();
- }
-}
-
-void AttractorFSAssetPreview::dispatchRenderResources(UserRenderer& renderer)
-{
- if (mApexRenderDebug)
- {
- if (mPreviewDetail & ATTRACT_DRAW_ASSET_INFO)
- {
- drawPreviewAssetInfo();
- }
- mApexRenderDebug->dispatchRenderResources(renderer);
- }
-}
-
-PxBounds3 AttractorFSAssetPreview::getBounds(void) const
-{
- if (mApexRenderDebug)
- {
- return mApexRenderDebug->getBounds();
- }
- else
- {
- PxBounds3 b;
- b.setEmpty();
- return b;
- }
-}
-
-void AttractorFSAssetPreview::destroy(void)
-{
- delete this;
-}
-
-float AttractorFSAssetPreview::getAttractorRadius(NvParameterized::Interface* assetParams)
-{
- float radius = 0.0f;
- const char* name = "radius";
-
- NvParameterized::Handle handle(*assetParams, name);
- bool handleIsValid = handle.isValid();
- PX_ASSERT(handleIsValid);
- PX_UNUSED(handleIsValid);
- //APEX_DEBUG_WARNING("Test.");
- NvParameterized::ErrorType errorGetRadius = handle.getParamF32(radius);
- PX_ASSERT(errorGetRadius == NvParameterized::ERROR_NONE);
- PX_UNUSED(errorGetRadius);
-
- return radius;
-
- // the other way to do it ...
- //AttractorFSAssetParams* attractorAssetParams = static_cast<AttractorFSAssetParams*>(assetParams);
- //PX_ASSERT(assetParams);
-
- //return attractorAssetParams->radius;
-}
-
-void AttractorFSAssetPreview::release(void)
-{
- if (mInRelease)
- {
- return;
- }
- mInRelease = true;
- mAsset->releaseAttractorFSPreview(*this);
-}
-
-AttractorFSAssetPreview::AttractorFSAssetPreview(const AttractorFSPreviewDesc& PreviewDesc, ApexSDK* myApexSDK, AttractorFSAsset* mAttractorFSAsset, AssetPreviewScene* previewScene) :
- mPose(PreviewDesc.mPose),
- mApexSDK(myApexSDK),
- mAsset(mAttractorFSAsset),
- mPreviewScene(previewScene),
- mPreviewDetail(PreviewDesc.mPreviewDetail),
- mDrawGroupBox(0),
- mApexRenderDebug(0)
-{
- NvParameterized::Interface* assetParams = mAttractorFSAsset->getAssetNvParameterized(); //FIXME: const
- PX_ASSERT(assetParams);
-
- if (assetParams)
- {
- mRadius = getAttractorRadius(assetParams);
- }
-
- drawAttractorFSPreview();
-};
-
-
-void AttractorFSAssetPreview::setDetailLevel(uint32_t detail)
-{
- READ_ZONE();
- if(detail != mPreviewDetail)
- {
- mPreviewDetail = detail;
- toggleDrawPreview();
- }
-}
-
-}
-} // namespace nvidia
-
diff --git a/APEX_1.4/module/basicfs/src/BasicFSActor.cpp b/APEX_1.4/module/basicfs/src/BasicFSActor.cpp
deleted file mode 100644
index 9408f4eb..00000000
--- a/APEX_1.4/module/basicfs/src/BasicFSActor.cpp
+++ /dev/null
@@ -1,59 +0,0 @@
-/*
- * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
- *
- * NVIDIA CORPORATION and its licensors retain all intellectual property
- * and proprietary rights in and to this software, related documentation
- * and any modifications thereto. Any use, reproduction, disclosure or
- * distribution of this software and related documentation without an express
- * license agreement from NVIDIA CORPORATION is strictly prohibited.
- */
-
-
-#include "ApexDefs.h"
-#include "RenderMeshActorDesc.h"
-#include "RenderMeshActor.h"
-#include "RenderMeshAsset.h"
-
-#include "Apex.h"
-#include "BasicFSActor.h"
-#include "BasicFSAssetImpl.h"
-#include "BasicFSScene.h"
-#include "ApexSDKIntl.h"
-#include "SceneIntl.h"
-#include "RenderDebugInterface.h"
-
-#include <PxScene.h>
-
-#include <FieldSamplerManagerIntl.h>
-#include "ApexResourceHelper.h"
-
-namespace nvidia
-{
-namespace basicfs
-{
-
-#define NUM_DEBUG_POINTS 2048
-
-BasicFSActor::BasicFSActor(BasicFSScene& scene)
- : mScene(&scene)
- , mPose(PxIdentity)
- , mScale(1.0f)
- , mFieldSamplerChanged(true)
- , mFieldSamplerEnabled(true)
- , mFieldWeight(1.0f)
-{
-}
-
-BasicFSActor::~BasicFSActor()
-{
-}
-
-void BasicFSActor::setPhysXScene(PxScene*) { }
-PxScene* BasicFSActor::getPhysXScene() const
-{
- return NULL;
-}
-
-}
-} // end namespace nvidia::apex
-
diff --git a/APEX_1.4/module/basicfs/src/BasicFSAssetImpl.cpp b/APEX_1.4/module/basicfs/src/BasicFSAssetImpl.cpp
deleted file mode 100644
index 75446fa0..00000000
--- a/APEX_1.4/module/basicfs/src/BasicFSAssetImpl.cpp
+++ /dev/null
@@ -1,39 +0,0 @@
-/*
- * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
- *
- * NVIDIA CORPORATION and its licensors retain all intellectual property
- * and proprietary rights in and to this software, related documentation
- * and any modifications thereto. Any use, reproduction, disclosure or
- * distribution of this software and related documentation without an express
- * license agreement from NVIDIA CORPORATION is strictly prohibited.
- */
-
-
-#include "ApexDefs.h"
-#include "Apex.h"
-#include "BasicFSAssetImpl.h"
-#include "BasicFSActor.h"
-#include "ModuleBasicFSImpl.h"
-//#include "ApexSharedSerialization.h"
-#include "BasicFSScene.h"
-
-namespace nvidia
-{
-namespace basicfs
-{
-
-
-BasicFSAssetImpl::BasicFSAssetImpl(ModuleBasicFSImpl* module, const char* name)
- : mModule(module)
- , mName(name)
-{
-}
-
-BasicFSAssetImpl::~BasicFSAssetImpl()
-{
-}
-
-}
-} // end namespace nvidia::apex
-
-
diff --git a/APEX_1.4/module/basicfs/src/BasicFSScene.cpp b/APEX_1.4/module/basicfs/src/BasicFSScene.cpp
deleted file mode 100644
index 9171f30f..00000000
--- a/APEX_1.4/module/basicfs/src/BasicFSScene.cpp
+++ /dev/null
@@ -1,252 +0,0 @@
-/*
- * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
- *
- * NVIDIA CORPORATION and its licensors retain all intellectual property
- * and proprietary rights in and to this software, related documentation
- * and any modifications thereto. Any use, reproduction, disclosure or
- * distribution of this software and related documentation without an express
- * license agreement from NVIDIA CORPORATION is strictly prohibited.
- */
-
-
-#include "ApexDefs.h"
-#include "Apex.h"
-#include "BasicFSScene.h"
-#include "JetFSActorImpl.h"
-#include "AttractorFSActorImpl.h"
-#include "VortexFSActorImpl.h"
-#include "NoiseFSActorImpl.h"
-#include "WindFSActorImpl.h"
-
-#include "SceneIntl.h"
-#include "RenderDebugInterface.h"
-#include "ModulePerfScope.h"
-#include "ModuleFieldSamplerIntl.h"
-
-#if APEX_CUDA_SUPPORT
-#include "ApexCudaSource.h"
-#endif
-
-
-namespace nvidia
-{
-namespace basicfs
-{
-
-BasicFSScene::BasicFSScene(ModuleBasicFSImpl& module, SceneIntl& scene, RenderDebugInterface* debugRender, ResourceList& list)
- : mModule(&module)
- , mApexScene(&scene)
- , mDebugRender(debugRender)
- , mFieldSamplerManager(0)
-{
- list.add(*this); // Add self to module's list of BasicFSScenes
-
- /* Initialize reference to JetFSDebugRenderParams */
- mDebugRenderParams = DYNAMIC_CAST(DebugRenderParams*)(mApexScene->getDebugRenderParams());
- PX_ASSERT(mDebugRenderParams);
- NvParameterized::Handle handle(*mDebugRenderParams), memberHandle(*mDebugRenderParams);
- int size;
-
- if (mDebugRenderParams->getParameterHandle("moduleName", handle) == NvParameterized::ERROR_NONE)
- {
- handle.getArraySize(size, 0);
- handle.resizeArray(size + 1);
- if (handle.getChildHandle(size, memberHandle) == NvParameterized::ERROR_NONE)
- {
- memberHandle.initParamRef(BasicFSDebugRenderParams::staticClassName(), true);
- }
- }
-
- /* Load reference to JetFSDebugRenderParams */
- NvParameterized::Interface* refPtr = NULL;
- memberHandle.getParamRef(refPtr);
- mBasicFSDebugRenderParams = DYNAMIC_CAST(BasicFSDebugRenderParams*)(refPtr);
- PX_ASSERT(mBasicFSDebugRenderParams);
-}
-
-BasicFSScene::~BasicFSScene()
-{
-}
-
-void BasicFSScene::visualize() // Fix!
-{
-#ifndef WITHOUT_DEBUG_VISUALIZE
- if (!mBasicFSDebugRenderParams->VISUALIZE_JET_FS_ACTOR && !mBasicFSDebugRenderParams->VISUALIZE_ATTRACTOR_FS_ACTOR && !mBasicFSDebugRenderParams->VISUALIZE_VORTEX_FS_ACTOR && !mBasicFSDebugRenderParams->VISUALIZE_NOISE_FS_ACTOR)
- {
- return;
- }
-
- RENDER_DEBUG_IFACE(mDebugRender)->pushRenderState();
- // This is using the new debug rendering
- for (uint32_t i = 0 ; i < mActorArray.size() ; i++)
- {
- BasicFSActor* actor = DYNAMIC_CAST(BasicFSActor*)(mActorArray[i]); // Fix!
- actor->visualize();
- }
- RENDER_DEBUG_IFACE(mDebugRender)->popRenderState();
-#endif
-}
-
-void BasicFSScene::destroy()
-{
- removeAllActors();
- mApexScene->moduleReleased(*this);
- delete this;
-}
-
-void BasicFSScene::setModulePhysXScene(PxScene* nxScene)
-{
- if (nxScene)
- {
- for (uint32_t i = 0 ; i < mActorArray.size() ; i++)
- {
- BasicFSActor* actor = DYNAMIC_CAST(BasicFSActor*)(mActorArray[i]);
- actor->setPhysXScene(nxScene);
- }
- }
- else
- {
- for (uint32_t i = 0 ; i < mActorArray.size() ; i++)
- {
- BasicFSActor* actor = DYNAMIC_CAST(BasicFSActor*)(mActorArray[i]);
- actor->setPhysXScene(NULL);
- }
- }
-
- mPhysXScene = nxScene;
-}
-
-void BasicFSScene::submitTasks(float elapsedTime, float /*substepSize*/, uint32_t /*numSubSteps*/)
-{
- for (uint32_t i = 0; i < mActorArray.size(); ++i)
- {
- BasicFSActor* actor = DYNAMIC_CAST(BasicFSActor*)(mActorArray[i]);
- actor->simulate(elapsedTime);
- }
-}
-
-
-// Called by ApexScene::fetchResults() with all actors render data locked.
-void BasicFSScene::fetchResults()
-{
- PX_PROFILE_ZONE("BasicFSSceneFetchResults", GetInternalApexSDK()->getContextId());
-}
-
-FieldSamplerManagerIntl* BasicFSScene::getInternalFieldSamplerManager()
-{
- if (mFieldSamplerManager == NULL)
- {
- ModuleFieldSamplerIntl* moduleFieldSampler = mModule->getInternalModuleFieldSampler();
- if (moduleFieldSampler != NULL)
- {
- mFieldSamplerManager = moduleFieldSampler->getInternalFieldSamplerManager(*mApexScene);
- PX_ASSERT(mFieldSamplerManager != NULL);
- }
- }
- return mFieldSamplerManager;
-}
-
-
-/******************************** CPU Version ********************************/
-
-
-BasicFSSceneCPU::BasicFSSceneCPU(ModuleBasicFSImpl& module, SceneIntl& scene, RenderDebugInterface* debugRender, ResourceList& list) :
- BasicFSScene(module, scene, debugRender, list)
-{
-}
-
-BasicFSSceneCPU::~BasicFSSceneCPU()
-{
-}
-
-JetFSActorImpl* BasicFSSceneCPU::createJetFSActor(const JetFSActorParams& params, JetFSAsset& asset, ResourceList& list)
-{
- return PX_NEW(JetFSActorCPU)(params, asset, list, *this);
-}
-
-AttractorFSActorImpl* BasicFSSceneCPU::createAttractorFSActor(const AttractorFSActorParams& params, AttractorFSAsset& asset, ResourceList& list)
-{
- return PX_NEW(AttractorFSActorCPU)(params, asset, list, *this);
-}
-
-VortexFSActorImpl* BasicFSSceneCPU::createVortexFSActor(const VortexFSActorParams& params, VortexFSAsset& asset, ResourceList& list)
-{
- return PX_NEW(VortexFSActorCPU)(params, asset, list, *this);
-}
-
-NoiseFSActorImpl* BasicFSSceneCPU::createNoiseFSActor(const NoiseFSActorParams& params, NoiseFSAsset& asset, ResourceList& list)
-{
- return PX_NEW(NoiseFSActorCPU)(params, asset, list, *this);
-}
-
-WindFSActorImpl* BasicFSSceneCPU::createWindFSActor(const WindFSActorParams& params, WindFSAsset& asset, ResourceList& list)
-{
- return PX_NEW(WindFSActorCPU)(params, asset, list, *this);
-}
-
-/******************************** GPU Version ********************************/
-
-#if APEX_CUDA_SUPPORT
-
-
-BasicFSSceneGPU::BasicFSSceneGPU(ModuleBasicFSImpl& module, SceneIntl& scene, RenderDebugInterface* debugRender, ResourceList& list)
- : BasicFSScene(module, scene, debugRender, list)
- , CudaModuleScene(scene, *mModule, APEX_CUDA_TO_STR(APEX_CUDA_MODULE_PREFIX))
-{
- {
- PxGpuDispatcher* gd = mApexScene->getTaskManager()->getGpuDispatcher();
- PX_ASSERT(gd != NULL);
- mCtxMgr = gd->getCudaContextManager();
- PxScopedCudaLock _lock_(*mCtxMgr);
-
-//CUDA module objects
-#include "../cuda/include/basicfs.h"
- }
-}
-
-BasicFSSceneGPU::~BasicFSSceneGPU()
-{
- CudaModuleScene::destroy(*mApexScene);
-}
-
-JetFSActorImpl* BasicFSSceneGPU::createJetFSActor(const JetFSActorParams& params, JetFSAsset& asset, ResourceList& list)
-{
- return PX_NEW(JetFSActorGPU)(params, asset, list, *this);
-}
-
-AttractorFSActorImpl* BasicFSSceneGPU::createAttractorFSActor(const AttractorFSActorParams& params, AttractorFSAsset& asset, ResourceList& list)
-{
- return PX_NEW(AttractorFSActorGPU)(params, asset, list, *this);
-}
-
-VortexFSActorImpl* BasicFSSceneGPU::createVortexFSActor(const VortexFSActorParams& params, VortexFSAsset& asset, ResourceList& list)
-{
- return PX_NEW(VortexFSActorGPU)(params, asset, list, *this);
-}
-
-NoiseFSActorImpl* BasicFSSceneGPU::createNoiseFSActor(const NoiseFSActorParams& params, NoiseFSAsset& asset, ResourceList& list)
-{
- return PX_NEW(NoiseFSActorGPU)(params, asset, list, *this);
-}
-
-WindFSActorImpl* BasicFSSceneGPU::createWindFSActor(const WindFSActorParams& params, WindFSAsset& asset, ResourceList& list)
-{
- return PX_NEW(WindFSActorGPU)(params, asset, list, *this);
-}
-
-ApexCudaConstStorage* BasicFSSceneGPU::getFieldSamplerCudaConstStorage()
-{
- return &APEX_CUDA_OBJ_NAME(fieldSamplerStorage);
-}
-
-bool BasicFSSceneGPU::launchFieldSamplerCudaKernel(const fieldsampler::FieldSamplerKernelLaunchDataIntl& launchData)
-{
- LAUNCH_FIELD_SAMPLER_KERNEL(launchData);
-}
-
-
-#endif
-
-}
-} // end namespace nvidia::apex
-
diff --git a/APEX_1.4/module/basicfs/src/JetFSActorImpl.cpp b/APEX_1.4/module/basicfs/src/JetFSActorImpl.cpp
deleted file mode 100644
index 60aef90e..00000000
--- a/APEX_1.4/module/basicfs/src/JetFSActorImpl.cpp
+++ /dev/null
@@ -1,562 +0,0 @@
-/*
- * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
- *
- * NVIDIA CORPORATION and its licensors retain all intellectual property
- * and proprietary rights in and to this software, related documentation
- * and any modifications thereto. Any use, reproduction, disclosure or
- * distribution of this software and related documentation without an express
- * license agreement from NVIDIA CORPORATION is strictly prohibited.
- */
-
-
-#include "ApexDefs.h"
-#include "RenderMeshActorDesc.h"
-#include "RenderMeshActor.h"
-#include "RenderMeshAsset.h"
-
-#include "Apex.h"
-#include "JetFSActorImpl.h"
-#include "JetFSAsset.h"
-#include "BasicFSScene.h"
-#include "ApexSDKIntl.h"
-#include "SceneIntl.h"
-#include "RenderDebugInterface.h"
-
-#include <PxScene.h>
-
-#include <FieldSamplerManagerIntl.h>
-#include "ApexResourceHelper.h"
-
-#include "ReadCheck.h"
-#include "WriteCheck.h"
-
-#include "PsMathUtils.h"
-
-namespace nvidia
-{
-namespace basicfs
-{
-
-#define NUM_DEBUG_POINTS 2048
-
-
-JetFSActorImpl::JetFSActorImpl(const JetFSActorParams& params, JetFSAsset& asset, ResourceList& list, BasicFSScene& scene)
- : BasicFSActor(scene)
- , mAsset(&asset)
- , mFieldDirectionVO1(NULL)
- , mFieldDirectionVO2(NULL)
- , mFieldStrengthVO(NULL)
-{
- WRITE_ZONE();
- mFieldWeight = asset.mParams->fieldWeight;
-
- mPose = params.initialPose;
- mScale = params.initialScale * asset.mParams->defaultScale;
-
- mFieldDirection = mAsset->mParams->fieldDirection.getNormalized();
- mFieldStrength = mAsset->mParams->fieldStrength;
-
- mStrengthVar = 0.0f;
- mLocalDirVar = PxVec3(0, 1, 0);
-
- mExecuteParams.noiseTimeScale = mAsset->mParams->noiseTimeScale;
- mExecuteParams.noiseOctaves = mAsset->mParams->noiseOctaves;
-
- if (mAsset->mParams->fieldStrengthDeviationPercentage > 0 && mAsset->mParams->fieldStrengthOscillationPeriod > 0)
- {
- mFieldStrengthVO = PX_NEW(variableOscillator)(-mAsset->mParams->fieldStrengthDeviationPercentage,
- +mAsset->mParams->fieldStrengthDeviationPercentage,
- 0.0f,
- mAsset->mParams->fieldStrengthOscillationPeriod);
- }
-
- float diviationAngle = physx::shdfnd::degToRad(mAsset->mParams->fieldDirectionDeviationAngle);
- if (diviationAngle > 0 && mAsset->mParams->fieldDirectionOscillationPeriod > 0)
- {
- mFieldDirectionVO1 = PX_NEW(variableOscillator)(-diviationAngle,
- +diviationAngle,
- 0,
- mAsset->mParams->fieldDirectionOscillationPeriod);
-
- mFieldDirectionVO2 = PX_NEW(variableOscillator)(-PxTwoPi,
- +PxTwoPi,
- 0,
- mAsset->mParams->fieldDirectionOscillationPeriod);
- }
-
-
- list.add(*this); // Add self to asset's list of actors
- addSelfToContext(*scene.getApexScene().getApexContext()); // Add self to ApexScene
- addSelfToContext(scene); // Add self to BasicFSScene's list of actors
-
- FieldSamplerManagerIntl* fieldSamplerManager = mScene->getInternalFieldSamplerManager();
- if (fieldSamplerManager != 0)
- {
- FieldSamplerDescIntl fieldSamplerDesc;
- if (asset.mParams->fieldDragCoeff > 0)
- {
- fieldSamplerDesc.type = FieldSamplerTypeIntl::VELOCITY_DRAG;
- fieldSamplerDesc.dragCoeff = asset.mParams->fieldDragCoeff;
- }
- else
- {
- fieldSamplerDesc.type = FieldSamplerTypeIntl::VELOCITY_DIRECT;
- }
- fieldSamplerDesc.gridSupportType = FieldSamplerGridSupportTypeIntl::VELOCITY_PER_CELL;
- fieldSamplerDesc.samplerFilterData = ApexResourceHelper::resolveCollisionGroup128(params.fieldSamplerFilterDataName ? params.fieldSamplerFilterDataName : mAsset->mParams->fieldSamplerFilterDataName);
- fieldSamplerDesc.boundaryFilterData = ApexResourceHelper::resolveCollisionGroup128(params.fieldBoundaryFilterDataName ? params.fieldBoundaryFilterDataName : mAsset->mParams->fieldBoundaryFilterDataName);
- fieldSamplerDesc.boundaryFadePercentage = mAsset->mParams->boundaryFadePercentage;
-
- fieldSamplerManager->registerFieldSampler(this, fieldSamplerDesc, mScene);
- mFieldSamplerChanged = true;
- }
-}
-
-JetFSActorImpl::~JetFSActorImpl()
-{
-}
-
-/* Must be defined inside CPP file, since they require knowledge of asset class */
-Asset* JetFSActorImpl::getOwner() const
-{
- READ_ZONE();
- return static_cast<Asset*>(mAsset);
-}
-
-BasicFSAsset* JetFSActorImpl::getJetFSAsset() const
-{
- READ_ZONE();
- return mAsset;
-}
-
-void JetFSActorImpl::release()
-{
- if (mInRelease)
- {
- return;
- }
- destroy();
-}
-
-void JetFSActorImpl::destroy()
-{
- {
- WRITE_ZONE();
-
- ApexActor::destroy();
-
- setPhysXScene(NULL);
-
- FieldSamplerManagerIntl* fieldSamplerManager = mScene->getInternalFieldSamplerManager();
- if (fieldSamplerManager != 0)
- {
- fieldSamplerManager->unregisterFieldSampler(this);
- }
-
- if (mFieldStrengthVO)
- {
- PX_DELETE_AND_RESET(mFieldStrengthVO);
- }
- if (mFieldDirectionVO1)
- {
- PX_DELETE_AND_RESET(mFieldDirectionVO1);
- }
- if (mFieldDirectionVO2)
- {
- PX_DELETE_AND_RESET(mFieldDirectionVO2);
- }
- }
- delete this;
-}
-
-void JetFSActorImpl::getLodRange(float& min, float& max, bool& intOnly) const
-{
- READ_ZONE();
- PX_UNUSED(min);
- PX_UNUSED(max);
- PX_UNUSED(intOnly);
- APEX_INVALID_OPERATION("not implemented");
-}
-
-float JetFSActorImpl::getActiveLod() const
-{
- READ_ZONE();
- APEX_INVALID_OPERATION("NxExampleActor does not support this operation");
- return -1.0f;
-}
-
-void JetFSActorImpl::forceLod(float lod)
-{
- WRITE_ZONE();
- PX_UNUSED(lod);
- APEX_INVALID_OPERATION("not implemented");
-}
-
-// Called by game render thread
-void JetFSActorImpl::updateRenderResources(bool rewriteBuffers, void* userRenderData)
-{
- WRITE_ZONE();
- PX_UNUSED(rewriteBuffers);
- PX_UNUSED(userRenderData);
-}
-
-// Called by game render thread
-void JetFSActorImpl::dispatchRenderResources(UserRenderer& renderer)
-{
- WRITE_ZONE();
- PX_UNUSED(renderer);
-}
-
-bool JetFSActorImpl::updateFieldSampler(FieldShapeDescIntl& shapeDesc, bool& isEnabled)
-{
- WRITE_ZONE();
- isEnabled = mFieldSamplerEnabled;
- if (mFieldSamplerChanged)
- {
- mExecuteParams.nearRadius = mAsset->mParams->nearRadius * mScale;
- mExecuteParams.pivotRadius = mAsset->mParams->pivotRadius * mScale;
- mExecuteParams.farRadius = mAsset->mParams->farRadius * mScale;
- mExecuteParams.directionalStretch = mAsset->mParams->directionalStretch;
- mExecuteParams.averageStartDistance = mAsset->mParams->averageStartDistance * mScale;
- mExecuteParams.averageEndDistance = mAsset->mParams->averageEndDistance * mScale;
-
- mExecuteParams.pivotRatio = (mExecuteParams.farRadius - mExecuteParams.pivotRadius) / (mExecuteParams.pivotRadius - mExecuteParams.nearRadius);
-
- const PxVec3 mUnit(0,1,0);
- {
- if ((mUnit + mFieldDirection).isZero())
- {
- mDirToWorld.q = PxQuat(physx::PxPi, PxVec3(1,0,0));
- mDirToWorld.p = mPose.p;
- }
- else
- {
- const PxVec3 vecN = mPose.q.rotate(mFieldDirection);
-
- const PxVec3 a = mUnit.cross(vecN);
- PxQuat axisRot(a.x, a.y, a.z, sqrtf(mUnit.magnitudeSquared() * vecN.magnitudeSquared()) + mUnit.dot(vecN));
- if (axisRot.w < FLT_EPSILON)
- {
- axisRot.w = 1.0f;
- }
- mDirToWorld.q = axisRot.getNormalized();
- mDirToWorld.p = mPose.p;
- }
- mExecuteParams.worldToDir = mDirToWorld.getInverse();
- }
- {
- const PxVec3 vecN = mDirToWorld.rotate(mLocalDirVar);
-
- const PxVec3 a = mUnit.cross(vecN);
- const PxQuat axisRot(a.x, a.y, a.z, sqrtf(mUnit.magnitudeSquared() * vecN.magnitudeSquared()) + mUnit.dot(vecN));
-
- PxTransform instDirToWorld;
- instDirToWorld.q = axisRot.getNormalized();
- instDirToWorld.p = mPose.p;
- mExecuteParams.worldToInstDir = instDirToWorld.getInverse();
- }
- mExecuteParams.strength = mFieldStrength * mScale;
- mExecuteParams.instStrength = mExecuteParams.strength * (1.0f + mStrengthVar);
-
- shapeDesc.type = FieldShapeTypeIntl::CAPSULE;
- shapeDesc.dimensions = PxVec3(mExecuteParams.farRadius, mExecuteParams.farRadius * mExecuteParams.directionalStretch, 0);
- shapeDesc.worldToShape = mExecuteParams.worldToDir;
- shapeDesc.weight = mFieldWeight;
-
- float gridShapeRadius = mAsset->mParams->gridShapeRadius * mScale;
- float gridShapeHeight = mAsset->mParams->gridShapeHeight * mScale;
-
- mExecuteParams.gridIncludeShape.type = FieldShapeTypeIntl::CAPSULE;
- mExecuteParams.gridIncludeShape.dimensions = PxVec3(gridShapeRadius, gridShapeHeight, 0);
- mExecuteParams.gridIncludeShape.worldToShape = mExecuteParams.worldToDir;
- mExecuteParams.gridIncludeShape.weight = mFieldWeight;
- mExecuteParams.gridIncludeShape.fade = mAsset->mParams->gridBoundaryFadePercentage;
-
- mExecuteParams.noiseStrength = mAsset->mParams->noisePercentage * mExecuteParams.strength;
- mExecuteParams.noiseSpaceScale = mAsset->mParams->noiseSpaceScale / mScale;
-
- mFieldSamplerChanged = false;
- return true;
- }
- return false;
-}
-
-void JetFSActorImpl::simulate(float dt)
-{
- WRITE_ZONE();
- if (mFieldStrengthVO != NULL)
- {
- mStrengthVar = mFieldStrengthVO->updateVariableOscillator(dt);
-
- mFieldSamplerChanged = true;
- }
- if (mFieldDirectionVO1 != NULL && mFieldDirectionVO2 != NULL)
- {
- float theta = mFieldDirectionVO1->updateVariableOscillator(dt);
- float phi = mFieldDirectionVO2->updateVariableOscillator(dt);
-
- mLocalDirVar.x = PxCos(phi) * PxSin(theta);
- mLocalDirVar.y = PxCos(theta);
- mLocalDirVar.z = PxSin(phi) * PxSin(theta);
-
- mFieldSamplerChanged = true;
- }
-}
-
-void JetFSActorImpl::setFieldStrength(float strength)
-{
- WRITE_ZONE();
- mFieldStrength = strength;
- mFieldSamplerChanged = true;
-}
-
-void JetFSActorImpl::setFieldDirection(const PxVec3& direction)
-{
- WRITE_ZONE();
- mFieldDirection = direction.getNormalized();
- mFieldSamplerChanged = true;
-}
-
-void JetFSActorImpl::visualize()
-{
- WRITE_ZONE();
-#ifndef WITHOUT_DEBUG_VISUALIZE
- if ( !mEnableDebugVisualization ) return;
- RenderDebugInterface* debugRender = mScene->mDebugRender;
- BasicFSDebugRenderParams* debugRenderParams = mScene->mBasicFSDebugRenderParams;
-
- if (!debugRenderParams->VISUALIZE_JET_FS_ACTOR)
- {
- return;
- }
-
- using RENDER_DEBUG::DebugColors;
-
- if (debugRenderParams->VISUALIZE_JET_FS_ACTOR_NAME)
- {
- char buf[128];
- buf[sizeof(buf) - 1] = 0;
- APEX_SPRINTF_S(buf, sizeof(buf) - 1, " %s %s", mAsset->getObjTypeName(), mAsset->getName());
-
- PxVec3 textLocation = mPose.p;
-
- RENDER_DEBUG_IFACE(debugRender)->setCurrentTextScale(4.0f);
- RENDER_DEBUG_IFACE(debugRender)->setCurrentColor(RENDER_DEBUG_IFACE(debugRender)->getDebugColor(DebugColors::Blue));
- RENDER_DEBUG_IFACE(debugRender)->debugText(textLocation, buf);
- }
-
- if (debugRenderParams->VISUALIZE_JET_FS_SHAPE)
- {
- RENDER_DEBUG_IFACE(debugRender)->setCurrentColor(RENDER_DEBUG_IFACE(debugRender)->getDebugColor(DebugColors::Blue));
- RENDER_DEBUG_IFACE(debugRender)->setPose(mDirToWorld);
- RENDER_DEBUG_IFACE(debugRender)->debugCapsule(mExecuteParams.farRadius, mExecuteParams.farRadius * mExecuteParams.directionalStretch, 2);
- RENDER_DEBUG_IFACE(debugRender)->setCurrentColor(RENDER_DEBUG_IFACE(debugRender)->getDebugColor(DebugColors::DarkBlue));
- RENDER_DEBUG_IFACE(debugRender)->debugCapsule(mExecuteParams.gridIncludeShape.dimensions.x, mExecuteParams.gridIncludeShape.dimensions.y, 2);
- RENDER_DEBUG_IFACE(debugRender)->setPose(physx::PxIdentity);
-
-
- //draw torus
- const uint32_t NUM_PHI_SLICES = 16;
- const uint32_t NUM_THETA_SLICES = 16;
-
- const float torusRadius = mExecuteParams.farRadius / 2;
-
- float cosPhiLast = 1;
- float sinPhiLast = 0;
- for (uint32_t i = 1; i <= NUM_PHI_SLICES; ++i)
- {
- float phi = (i * PxTwoPi / NUM_PHI_SLICES);
- float cosPhi = PxCos(phi);
- float sinPhi = PxSin(phi);
-
- RENDER_DEBUG_IFACE(debugRender)->debugLine(
- mDirToWorld.transform(PxVec3(cosPhiLast * mExecuteParams.pivotRadius, 0, sinPhiLast * mExecuteParams.pivotRadius)),
- mDirToWorld.transform(PxVec3(cosPhi * mExecuteParams.pivotRadius, 0, sinPhi * mExecuteParams.pivotRadius)));
-
- RENDER_DEBUG_IFACE(debugRender)->debugLine(
- mDirToWorld.transform(PxVec3(cosPhiLast * mExecuteParams.nearRadius, 0, sinPhiLast * mExecuteParams.nearRadius)),
- mDirToWorld.transform(PxVec3(cosPhi * mExecuteParams.nearRadius, 0, sinPhi * mExecuteParams.nearRadius)));
-
- float cosThetaLast = 1;
- float sinThetaLast = 0;
- for (uint32_t j = 1; j <= NUM_THETA_SLICES; ++j)
- {
- float theta = (j * PxTwoPi / NUM_THETA_SLICES);
- float cosTheta = PxCos(theta);
- float sinTheta = PxSin(theta);
-
- float d = torusRadius * (1 + cosTheta);
- float h = torusRadius * sinTheta * mExecuteParams.directionalStretch;
-
- float dLast = torusRadius * (1 + cosThetaLast);
- float hLast = torusRadius * sinThetaLast * mExecuteParams.directionalStretch;
-
- RENDER_DEBUG_IFACE(debugRender)->debugLine(
- mDirToWorld.transform(PxVec3(cosPhi * dLast, hLast, sinPhi * dLast)),
- mDirToWorld.transform(PxVec3(cosPhi * d, h, sinPhi * d)));
-
- RENDER_DEBUG_IFACE(debugRender)->debugLine(
- mDirToWorld.transform(PxVec3(cosPhiLast * d, h, sinPhiLast * d)),
- mDirToWorld.transform(PxVec3(cosPhi * d, h, sinPhi * d)));
-
- RENDER_DEBUG_IFACE(debugRender)->debugLine(
- mDirToWorld.transform(PxVec3(cosPhiLast * dLast, hLast, sinPhiLast * dLast)),
- mDirToWorld.transform(PxVec3(cosPhi * dLast, hLast, sinPhi * dLast)));
-
- cosThetaLast = cosTheta;
- sinThetaLast = sinTheta;
- }
-
- cosPhiLast = cosPhi;
- sinPhiLast = sinPhi;
- }
- }
-
- const float spreadDistance = 0.5f * mExecuteParams.farRadius * mExecuteParams.directionalStretch;
-
- /*
- const uint32_t CircleDivCount = 8;
- for (float angle = 0; angle < PxTwoPi; angle += PxTwoPi / CircleDivCount)
- {
- float c1 = cos(angle);
- float s1 = sin(angle);
-
- //RENDER_DEBUG_IFACE(debugRender)->setCurrentColor( RENDER_DEBUG_IFACE(debugRender)->getDebugColor(DebugColors::LightBlue) );
- RENDER_DEBUG_IFACE(debugRender)->debugOrientedLine(
- PxVec3(innerRadius * c1, 0, innerRadius * s1),
- PxVec3(outerRadius * c1, -spreadDistance, outerRadius * s1),
- mLocalToWorld);
- RENDER_DEBUG_IFACE(debugRender)->debugOrientedLine(
- PxVec3(innerRadius * c1, 0, innerRadius * s1),
- PxVec3(outerRadius * c1, +spreadDistance, outerRadius * s1),
- mLocalToWorld);
- }
- */
- using RENDER_DEBUG::DebugColors;
-
- if (debugRenderParams->VISUALIZE_JET_FS_FIELD)
- {
- float fieldScale = debugRenderParams->JET_FS_FIELD_SCALE;
-
- PxVec3 rayBeg0 = mPose.p;
- PxVec3 rayEnd0 = rayBeg0 + (mFieldStrength * fieldScale) * mFieldDirection;
- RENDER_DEBUG_IFACE(debugRender)->setCurrentColor(RENDER_DEBUG_IFACE(debugRender)->getDebugColor(DebugColors::DarkBlue));
- RENDER_DEBUG_IFACE(debugRender)->debugRay(rayBeg0, rayEnd0);
-
-
- //PxVec3 rayBeg = mPose.p;
- //PxVec3 rayEnd = rayBeg + (mExecuteParams.strength * fieldScale) * mExecuteParams.direction;
- //RENDER_DEBUG_IFACE(debugRender)->setCurrentColor( RENDER_DEBUG_IFACE(debugRender)->getDebugColor(DebugColors::Blue) );
- //RENDER_DEBUG_IFACE(debugRender)->debugRay(rayBeg, rayEnd);
- }
- if (debugRenderParams->VISUALIZE_JET_FS_POSE)
- {
- RENDER_DEBUG_IFACE(debugRender)->debugAxes(PxMat44(mPose), 1);
- }
-
- if (debugRenderParams->VISUALIZE_JET_FS_FIELD)
- {
- if (mDebugPoints.empty())
- {
- mDebugPoints.resize(NUM_DEBUG_POINTS);
-
- for (uint32_t i = 0; i < NUM_DEBUG_POINTS; ++i)
- {
- float rx, ry;
- do
- {
- rx = physx::shdfnd::rand(-1.0f, +1.0f);
- ry = physx::shdfnd::rand(-1.0f, +1.0f);
- }
- while (rx * rx + ry * ry > 1.0f);
-
- PxVec3& vec = mDebugPoints[i];
-
- vec.x = rx;
- vec.y = physx::shdfnd::rand(-1.0f, +1.0f);
- vec.z = ry;
- }
- }
- using RENDER_DEBUG::DebugColors;
- uint32_t c1 = RENDER_DEBUG_IFACE(mScene->mDebugRender)->getDebugColor(DebugColors::Blue);
- uint32_t c2 = RENDER_DEBUG_IFACE(mScene->mDebugRender)->getDebugColor(DebugColors::Red);
-
- uint32_t totalElapsedMS = mScene->getApexScene().getTotalElapsedMS();
-
- for (uint32_t i = 0; i < NUM_DEBUG_POINTS; ++i)
- {
- PxVec3 localPos = mDebugPoints[i];
- localPos.x *= mExecuteParams.farRadius;
- localPos.y *= spreadDistance;
- localPos.z *= mExecuteParams.farRadius;
-
- PxVec3 pos = mDirToWorld.transform(localPos);
- PxVec3 fieldVec = executeJetFS(mExecuteParams, pos, totalElapsedMS);
- fieldVec *= debugRenderParams->JET_FS_FIELD_SCALE;
- RENDER_DEBUG_IFACE(debugRender)->debugGradientLine(pos, pos + fieldVec, c1, c2);
- }
- }
-#endif
-}
-
-/******************************** CPU Version ********************************/
-
-JetFSActorCPU::JetFSActorCPU(const JetFSActorParams& params, JetFSAsset& asset, ResourceList& list, BasicFSScene& scene)
- : JetFSActorImpl(params, asset, list, scene)
-{
-}
-
-JetFSActorCPU::~JetFSActorCPU()
-{
-}
-
-void JetFSActorCPU::executeFieldSampler(const ExecuteData& data)
-{
- WRITE_ZONE();
- uint32_t totalElapsedMS = mScene->getApexScene().getTotalElapsedMS();
- for (uint32_t iter = 0; iter < data.count; ++iter)
- {
- uint32_t i = data.indices[iter & data.indicesMask] + (iter & ~data.indicesMask);
- PxVec3* pos = (PxVec3*)((uint8_t*)data.position + i * data.positionStride);
- data.resultField[iter] = executeJetFS(mExecuteParams, *pos, totalElapsedMS);
- }
-}
-
-/******************************** GPU Version ********************************/
-
-#if APEX_CUDA_SUPPORT
-
-
-JetFSActorGPU::JetFSActorGPU(const JetFSActorParams& params, JetFSAsset& asset, ResourceList& list, BasicFSScene& scene)
- : JetFSActorCPU(params, asset, list, scene)
- , mConstMemGroup(CUDA_OBJ(fieldSamplerStorage))
-{
-}
-
-JetFSActorGPU::~JetFSActorGPU()
-{
-}
-
-bool JetFSActorGPU::updateFieldSampler(FieldShapeDescIntl& shapeDesc, bool& isEnabled)
-{
- WRITE_ZONE();
- if (JetFSActorImpl::updateFieldSampler(shapeDesc, isEnabled))
- {
- APEX_CUDA_CONST_MEM_GROUP_SCOPE(mConstMemGroup);
-
- if (mParamsHandle.isNull())
- {
- mParamsHandle.alloc(_storage_);
- }
- mParamsHandle.update(_storage_, mExecuteParams);
- return true;
- }
- return false;
-}
-
-
-#endif
-
-}
-} // end namespace nvidia::apex
-
diff --git a/APEX_1.4/module/basicfs/src/JetFSAsset.cpp b/APEX_1.4/module/basicfs/src/JetFSAsset.cpp
deleted file mode 100644
index 931c4c4a..00000000
--- a/APEX_1.4/module/basicfs/src/JetFSAsset.cpp
+++ /dev/null
@@ -1,187 +0,0 @@
-/*
- * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
- *
- * NVIDIA CORPORATION and its licensors retain all intellectual property
- * and proprietary rights in and to this software, related documentation
- * and any modifications thereto. Any use, reproduction, disclosure or
- * distribution of this software and related documentation without an express
- * license agreement from NVIDIA CORPORATION is strictly prohibited.
- */
-
-
-#include "ApexDefs.h"
-#include "Apex.h"
-#include "JetFSAsset.h"
-#include "JetFSActorImpl.h"
-#include "ModuleBasicFSImpl.h"
-
-#include "BasicFSScene.h"
-
-namespace nvidia
-{
-namespace basicfs
-{
-
-AuthObjTypeID JetFSAsset::mAssetTypeID;
-
-JetFSAsset::JetFSAsset(ModuleBasicFSImpl* module, ResourceList& list, const char* name)
- : BasicFSAssetImpl(module, name)
- , mDefaultActorParams(NULL)
- , mDefaultPreviewParams(NULL)
-{
- NvParameterized::Traits* traits = GetInternalApexSDK()->getParameterizedTraits();
- mParams = static_cast<JetFSAssetParams*>(traits->createNvParameterized(JetFSAssetParams::staticClassName()));
- PX_ASSERT(mParams);
-
- list.add(*this);
-}
-
-JetFSAsset::JetFSAsset(ModuleBasicFSImpl* module, ResourceList& list, NvParameterized::Interface* params, const char* name)
- : BasicFSAssetImpl(module, name)
- , mParams(static_cast<JetFSAssetParams*>(params))
- , mDefaultActorParams(NULL)
- , mDefaultPreviewParams(NULL)
-{
- list.add(*this);
-}
-
-JetFSAsset::~JetFSAsset()
-{
-}
-
-
-void JetFSAsset::destroy()
-{
- if (mParams)
- {
- mParams->destroy();
- mParams = 0;
- }
-
- if (mDefaultActorParams)
- {
- mDefaultActorParams->destroy();
- mDefaultActorParams = 0;
- }
-
- /* Actors are automatically cleaned up on deletion by ResourceList dtor */
- delete this;
-}
-
-NvParameterized::Interface* JetFSAsset::getDefaultActorDesc()
-{
- NvParameterized::Traits* traits = GetInternalApexSDK()->getParameterizedTraits();
- PX_ASSERT(traits);
- if (!traits)
- {
- return NULL;
- }
-
- // create if not yet created
- if (!mDefaultActorParams)
- {
- NvParameterized::Interface* param = traits->createNvParameterized(JetFSActorParams::staticClassName());
- mDefaultActorParams = static_cast<JetFSActorParams*>(param);
-
- PX_ASSERT(param);
- if (!param)
- {
- return NULL;
- }
- }
- else
- {
- mDefaultActorParams->initDefaults();
- }
-
- return mDefaultActorParams;
-}
-
-Actor* JetFSAsset::createApexActor(const NvParameterized::Interface& params, Scene& apexScene)
-{
- Actor* ret = 0;
-
- if (nvidia::strcmp(params.className(), JetFSActorParams::staticClassName()) == 0)
- {
- const JetFSActorParams& actorParams = static_cast<const JetFSActorParams&>(params);
-
- BasicFSScene* es = mModule->getBasicFSScene(apexScene);
- ret = es->createJetFSActor(actorParams, *this, mFSActors);
- }
- return ret;
-}
-
-NvParameterized::Interface* JetFSAsset::getDefaultAssetPreviewDesc()
-{
- NvParameterized::Traits* traits = GetInternalApexSDK()->getParameterizedTraits();
- PX_ASSERT(traits);
- if (!traits)
- {
- return NULL;
- }
-
- // create if not yet created
- if (!mDefaultPreviewParams)
- {
- const char* className = JetFSPreviewParams::staticClassName();
- NvParameterized::Interface* param = traits->createNvParameterized(className);
- mDefaultPreviewParams = static_cast<JetFSPreviewParams*>(param);
-
- PX_ASSERT(param);
- if (!param)
- {
- return NULL;
- }
- }
-
- return mDefaultPreviewParams;
-}
-
-AssetPreview* JetFSAsset::createApexAssetPreview(const NvParameterized::Interface& params, AssetPreviewScene* previewScene)
-{
- AssetPreview* ret = 0;
-
- const char* className = params.className();
- if (nvidia::strcmp(className, JetFSPreviewParams::staticClassName()) == 0)
- {
- JetFSPreviewDesc desc;
- const JetFSPreviewParams* pDesc = static_cast<const JetFSPreviewParams*>(&params);
-
- desc.mPose = pDesc->globalPose;
-
- desc.mPreviewDetail = 0;
- if (pDesc->drawShape)
- {
- desc.mPreviewDetail |= APEX_JET::JET_DRAW_SHAPE;
- }
- if (pDesc->drawAssetInfo)
- {
- desc.mPreviewDetail |= APEX_JET::JET_DRAW_ASSET_INFO;
- }
-
- ret = createJetFSPreview(desc, previewScene);
- }
-
- return ret;
-}
-
-JetFSPreview* JetFSAsset::createJetFSPreview(const JetFSPreviewDesc& desc, AssetPreviewScene* previewScene)
-{
- return createJetFSPreviewImpl(desc, this, previewScene);
-}
-
-JetFSPreview* JetFSAsset::createJetFSPreviewImpl(const JetFSPreviewDesc& desc, JetFSAsset* jetAsset, AssetPreviewScene* previewScene)
-{
- return PX_NEW(JetFSAssetPreview)(desc, mModule->mSdk, jetAsset, previewScene);
-}
-
-void JetFSAsset::releaseJetFSPreview(JetFSPreview& nxpreview)
-{
- JetFSAssetPreview* preview = DYNAMIC_CAST(JetFSAssetPreview*)(&nxpreview);
- preview->destroy();
-}
-
-}
-} // end namespace nvidia::apex
-
-
diff --git a/APEX_1.4/module/basicfs/src/JetFSAssetPreview.cpp b/APEX_1.4/module/basicfs/src/JetFSAssetPreview.cpp
deleted file mode 100644
index 0ab529e3..00000000
--- a/APEX_1.4/module/basicfs/src/JetFSAssetPreview.cpp
+++ /dev/null
@@ -1,362 +0,0 @@
-/*
- * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
- *
- * NVIDIA CORPORATION and its licensors retain all intellectual property
- * and proprietary rights in and to this software, related documentation
- * and any modifications thereto. Any use, reproduction, disclosure or
- * distribution of this software and related documentation without an express
- * license agreement from NVIDIA CORPORATION is strictly prohibited.
- */
-
-
-#include "ApexDefs.h"
-#include "nvparameterized/NvParamUtils.h"
-#include "JetFSAsset.h"
-#include "JetFSAssetParams.h"
-#include "JetFSPreview.h"
-#include "JetFSAssetPreview.h"
-#include "ModulePerfScope.h"
-#include "ApexUsingNamespace.h"
-
-#include "ReadCheck.h"
-#include "WriteCheck.h"
-
-namespace nvidia
-{
-namespace basicfs
-{
-
-using namespace APEX_JET;
-
-void JetFSAssetPreview::drawJetFSPreview(void)
-{
- PX_PROFILE_ZONE("JetFSDrawPreview", GetInternalApexSDK()->getContextId());
- if (mPreviewDetail & JET_DRAW_SHAPE)
- {
- drawShape();
- }
-
- toggleDrawPreview();
- setDrawGroupsPose();
-}
-
-#define ASSET_INFO_XPOS (-0.9f) // left position of the asset info
-#define ASSET_INFO_YPOS ( 0.9f) // top position of the asset info
-#define DEBUG_TEXT_HEIGHT (0.35f) //in screen space -- would be nice to know this!
-
-
-
-void JetFSAssetPreview::drawInfoLine(uint32_t lineNum, const char* str)
-{
-#ifdef WITHOUT_DEBUG_VISUALIZE
- PX_UNUSED(lineNum);
- PX_UNUSED(str);
-#else
- if (!mApexRenderDebug)
- {
- return;
- }
- PxMat44 cameraMatrix = mPreviewScene->getCameraMatrix();
- RENDER_DEBUG_IFACE(mApexRenderDebug)->setCurrentColor(RENDER_DEBUG_IFACE(mApexRenderDebug)->getDebugColor(RENDER_DEBUG::DebugColors::Blue));
- PxVec3 textLocation = mPose.getPosition();
- textLocation += cameraMatrix.column1.getXYZ() * (ASSET_INFO_YPOS - (lineNum * DEBUG_TEXT_HEIGHT));
- cameraMatrix.setPosition(textLocation);
- RENDER_DEBUG_IFACE(mApexRenderDebug)->debugText(textLocation, str);
-#endif
-}
-
-void JetFSAssetPreview::drawPreviewAssetInfo()
-{
-#ifndef WITHOUT_DEBUG_VISUALIZE
- if (!mApexRenderDebug)
- {
- return;
- }
-
- char buf[128];
- buf[sizeof(buf) - 1] = 0;
-
- ApexSimpleString myString;
- ApexSimpleString floatStr;
- uint32_t lineNum = 0;
-
- RENDER_DEBUG_IFACE(mApexRenderDebug)->pushRenderState();
- RENDER_DEBUG_IFACE(mApexRenderDebug)->addToCurrentState(RENDER_DEBUG::DebugRenderState::NoZbuffer);
- RENDER_DEBUG_IFACE(mApexRenderDebug)->setCurrentTextScale(1.0f);
-
- // asset name
- APEX_SPRINTF_S(buf, sizeof(buf) - 1, "%s %s", mAsset->getObjTypeName(), mAsset->getName());
- drawInfoLine(lineNum++, buf);
- lineNum++;
-
- if(mPreviewScene->getShowFullInfo())
- {
- // TODO: cache strings
- JetFSAssetParams& assetParams = *static_cast<JetFSAssetParams*>(mAsset->getAssetNvParameterized());
-
- APEX_SPRINTF_S(buf, sizeof(buf) - 1, "fieldStrength = %f",
- assetParams.fieldStrength
- );
- drawInfoLine(lineNum++, buf);
-
-
- APEX_SPRINTF_S(buf, sizeof(buf) - 1, "fieldStrengthDeviationPercentage = %f",
- assetParams.fieldStrengthDeviationPercentage
- );
- drawInfoLine(lineNum++, buf);
-
-
- APEX_SPRINTF_S(buf, sizeof(buf) - 1, "fieldDirectionDeviationAngle = %f",
- assetParams.fieldDirectionDeviationAngle
- );
- drawInfoLine(lineNum++, buf);
-
- // fieldBoundary filter data info
- if (assetParams.fieldBoundaryFilterDataName.buf)
- {
- myString = "FieldBoundary Filter Data = ";
- myString += ApexSimpleString(assetParams.fieldBoundaryFilterDataName.buf);
- drawInfoLine(lineNum++, myString.c_str());
- }
-
- // implicit info
- myString = "Fade Percentage = ";
- ApexSimpleString::ftoa(assetParams.boundaryFadePercentage, floatStr);
- myString += floatStr;
- drawInfoLine(lineNum++, myString.c_str());
- }
- RENDER_DEBUG_IFACE(mApexRenderDebug)->popRenderState();
-#endif
-}
-
-void JetFSAssetPreview::drawShape()
-{
-#ifndef WITHOUT_DEBUG_VISUALIZE
- if (!mApexRenderDebug)
- {
- return;
- }
-
- JetFSAssetParams& assetParams = *static_cast<JetFSAssetParams*>(mAsset->getAssetNvParameterized());
- //asset preview init
- if (mDrawGroupShape == 0)
- {
- mDrawGroupShape = RENDER_DEBUG_IFACE(mApexRenderDebug)->beginDrawGroup(PxMat44(PxIdentity));
-
- //debug visualization
- RENDER_DEBUG_IFACE(mApexRenderDebug)->setCurrentColor(RENDER_DEBUG_IFACE(mApexRenderDebug)->getDebugColor(RENDER_DEBUG::DebugColors::DarkBlue));
-
- PxMat44 dirToWorld = PxMat44(PxVec4(mDirToWorld.column0, 0), PxVec4(mDirToWorld.column1, 0), PxVec4(mDirToWorld.column2, 0), PxVec4(0, 0, 0, 1));
- //dirToWorld.setPosition(mPose.getPosition());
- RENDER_DEBUG_IFACE(mApexRenderDebug)->setPose(dirToWorld);
- RENDER_DEBUG_IFACE(mApexRenderDebug)->debugCapsule(assetParams.farRadius, assetParams.farRadius * assetParams.directionalStretch, 2);
- RENDER_DEBUG_IFACE(mApexRenderDebug)->setPose(dirToWorld);
- RENDER_DEBUG_IFACE(mApexRenderDebug)->debugCapsule(assetParams.gridShapeRadius, assetParams.gridShapeHeight, 2);
- RENDER_DEBUG_IFACE(mApexRenderDebug)->endDrawGroup();
- }
-
- if(mDrawGroupTorus == 0)
- {
- //draw torus
- //RENDER_DEBUG_IFACE(&mApexRenderDebug)->setPose(mPose);???
-
- mDrawGroupTorus = RENDER_DEBUG_IFACE(mApexRenderDebug)->beginDrawGroup(PxMat44(PxIdentity));
- RENDER_DEBUG_IFACE(mApexRenderDebug)->setCurrentColor(RENDER_DEBUG_IFACE(mApexRenderDebug)->getDebugColor(RENDER_DEBUG::DebugColors::DarkBlue));
- const uint32_t NUM_PHI_SLICES = 16;
- const uint32_t NUM_THETA_SLICES = 16;
-
- const float torusRadius = assetParams.farRadius / 2;
-
- float cosPhiLast = 1;
- float sinPhiLast = 0;
- for (uint32_t i = 1; i <= NUM_PHI_SLICES; ++i)
- {
- float phi = (i * PxTwoPi / NUM_PHI_SLICES);
- float cosPhi = PxCos(phi);
- float sinPhi = PxSin(phi);
-
- RENDER_DEBUG_IFACE(mApexRenderDebug)->debugLine(
- mDirToWorld * PxVec3(cosPhiLast * assetParams.pivotRadius, 0, sinPhiLast * assetParams.pivotRadius),
- mDirToWorld * PxVec3(cosPhi * assetParams.pivotRadius, 0, sinPhi * assetParams.pivotRadius));
-
- RENDER_DEBUG_IFACE(mApexRenderDebug)->debugLine(
- mDirToWorld * PxVec3(cosPhiLast * assetParams.nearRadius, 0, sinPhiLast * assetParams.nearRadius),
- mDirToWorld * PxVec3(cosPhi * assetParams.nearRadius, 0, sinPhi * assetParams.nearRadius));
-
- float cosThetaLast = 1;
- float sinThetaLast = 0;
- for (uint32_t j = 1; j <= NUM_THETA_SLICES; ++j)
- {
- float theta = (j * PxTwoPi / NUM_THETA_SLICES);
- float cosTheta = PxCos(theta);
- float sinTheta = PxSin(theta);
-
- float d = torusRadius * (1 + cosTheta);
- float h = torusRadius * sinTheta * assetParams.directionalStretch;
-
- float dLast = torusRadius * (1 + cosThetaLast);
- float hLast = torusRadius * sinThetaLast * assetParams.directionalStretch;
-
- RENDER_DEBUG_IFACE(mApexRenderDebug)->debugLine(
- mDirToWorld * PxVec3(cosPhi * dLast, hLast, sinPhi * dLast),
- mDirToWorld * PxVec3(cosPhi * d, h, sinPhi * d));
-
- RENDER_DEBUG_IFACE(mApexRenderDebug)->debugLine(
- mDirToWorld * PxVec3(cosPhiLast * d, h, sinPhiLast * d),
- mDirToWorld * PxVec3(cosPhi * d, h, sinPhi * d));
-
- RENDER_DEBUG_IFACE(mApexRenderDebug)->debugLine(
- mDirToWorld * PxVec3(cosPhiLast * dLast, hLast, sinPhiLast * dLast),
- mDirToWorld * PxVec3(cosPhi * dLast, hLast, sinPhi * dLast));
-
- cosThetaLast = cosTheta;
- sinThetaLast = sinTheta;
- }
-
- cosPhiLast = cosPhi;
- sinPhiLast = sinPhi;
- }
- RENDER_DEBUG_IFACE(mApexRenderDebug)->endDrawGroup();
- }
-#endif
-}
-
-JetFSAssetPreview::~JetFSAssetPreview(void)
-{
-}
-
-void JetFSAssetPreview::setPose(const PxMat44& pose)
-{
- mPose = pose;
- setDrawGroupsPose();
-}
-
-const PxMat44 JetFSAssetPreview::getPose() const
-{
- return mPose;
-}
-
-void JetFSAssetPreview::toggleDrawPreview()
-{
- if (!mApexRenderDebug)
- {
- return;
- }
- if (mPreviewDetail & JET_DRAW_SHAPE)
- {
- RENDER_DEBUG_IFACE(mApexRenderDebug)->setDrawGroupVisible(mDrawGroupShape, true);
- RENDER_DEBUG_IFACE(mApexRenderDebug)->setDrawGroupVisible(mDrawGroupTorus, true);
- }
- else
- {
- RENDER_DEBUG_IFACE(mApexRenderDebug)->setDrawGroupVisible(mDrawGroupShape, false);
- RENDER_DEBUG_IFACE(mApexRenderDebug)->setDrawGroupVisible(mDrawGroupTorus, false);
- }
-}
-
-void JetFSAssetPreview::setDrawGroupsPose()
-{
- if (!mApexRenderDebug)
- {
- return;
- }
- RENDER_DEBUG_IFACE(mApexRenderDebug)->setDrawGroupPose(mDrawGroupShape, mPose);
- RENDER_DEBUG_IFACE(mApexRenderDebug)->setDrawGroupPose(mDrawGroupTorus, mPose);
-}
-
-
-// from RenderDataProvider
-void JetFSAssetPreview::lockRenderResources(void)
-{
- ApexRenderable::renderDataLock();
-}
-
-void JetFSAssetPreview::unlockRenderResources(void)
-{
- ApexRenderable::renderDataUnLock();
-}
-
-void JetFSAssetPreview::updateRenderResources(bool /*rewriteBuffers*/, void* /*userRenderData*/)
-{
- if (mApexRenderDebug)
- {
- mApexRenderDebug->updateRenderResources();
- }
-}
-
-// from Renderable.h
-void JetFSAssetPreview::dispatchRenderResources(UserRenderer& renderer)
-{
- if (mApexRenderDebug)
- {
- if (mPreviewDetail & JET_DRAW_ASSET_INFO)
- {
- drawPreviewAssetInfo();
- }
- mApexRenderDebug->dispatchRenderResources(renderer);
- }
-}
-
-PxBounds3 JetFSAssetPreview::getBounds(void) const
-{
- if (mApexRenderDebug)
- {
- return mApexRenderDebug->getBounds();
- }
- else
- {
- PxBounds3 b;
- b.setEmpty();
- return b;
- }
-}
-
-void JetFSAssetPreview::destroy(void)
-{
- delete this;
-}
-
-void JetFSAssetPreview::release(void)
-{
- if (mInRelease)
- {
- return;
- }
- mInRelease = true;
- mAsset->releaseJetFSPreview(*this);
-}
-
-JetFSAssetPreview::JetFSAssetPreview(const JetFSPreviewDesc& PreviewDesc, ApexSDK* myApexSDK, JetFSAsset* myJetFSAsset, AssetPreviewScene* previewScene) :
- mPose(PreviewDesc.mPose),
- mApexSDK(myApexSDK),
- mAsset(myJetFSAsset),
- mPreviewScene(previewScene),
- mPreviewDetail(PreviewDesc.mPreviewDetail),
- mDrawGroupShape(0),
- mDrawGroupTorus(0),
- mApexRenderDebug(0)
-{
- PxMat33 poseRot = PxMat33(mPose.column0.getXYZ(), mPose.column1.getXYZ(), mPose.column2.getXYZ());
- PxVec3 vecN = poseRot.transform(mAsset->mParams->fieldDirection.getNormalized());
- vecN.normalize();
- PxVec3 vecP, vecQ;
- BuildPlaneBasis(vecN, vecP, vecQ);
-
- mDirToWorld.column0 = vecP;
- mDirToWorld.column1 = vecN;
- mDirToWorld.column2 = vecQ;
-
- drawJetFSPreview();
-};
-
-
-void JetFSAssetPreview::setDetailLevel(uint32_t detail)
-{
- WRITE_ZONE();
- mPreviewDetail = detail;
- setDrawGroupsPose();
-}
-
-}
-} // namespace nvidia
-
diff --git a/APEX_1.4/module/basicfs/src/ModuleBasicFSImpl.cpp b/APEX_1.4/module/basicfs/src/ModuleBasicFSImpl.cpp
deleted file mode 100644
index c065b72e..00000000
--- a/APEX_1.4/module/basicfs/src/ModuleBasicFSImpl.cpp
+++ /dev/null
@@ -1,405 +0,0 @@
-/*
- * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
- *
- * NVIDIA CORPORATION and its licensors retain all intellectual property
- * and proprietary rights in and to this software, related documentation
- * and any modifications thereto. Any use, reproduction, disclosure or
- * distribution of this software and related documentation without an express
- * license agreement from NVIDIA CORPORATION is strictly prohibited.
- */
-
-
-#include "ApexDefs.h"
-
-#include "Apex.h"
-
-/* === ModuleBasicFSImpl DLL Setup === */
-
-#include "ModuleBasicFSImpl.h"
-#include "ModuleBasicFSRegistration.h"
-#include "ModulePerfScope.h"
-//#include "BasicFSAsset.h"
-#include "JetFSAsset.h"
-#include "AttractorFSAsset.h"
-#include "VortexFSAsset.h"
-#include "NoiseFSAsset.h"
-#include "WindFSAsset.h"
-#include "BasicFSScene.h"
-#include "SceneIntl.h"
-#include "PsMemoryBuffer.h"
-//#include "BasicFSActor.h"
-#include "JetFSActorImpl.h"
-#include "AttractorFSActorImpl.h"
-#include "VortexFSActorImpl.h"
-#include "NoiseFSActorImpl.h"
-#include "WindFSActorImpl.h"
-#include "ModuleFieldSamplerIntl.h"
-
-using namespace basicfs;
-
-#include "Lock.h"
-#include "ReadCheck.h"
-#include "WriteCheck.h"
-
-namespace nvidia
-{
-namespace apex
-{
-
-#if defined(_USRDLL)
-
-/* Modules don't have to link against the framework, they keep their own */
-ApexSDKIntl* gApexSdk = 0;
-ApexSDK* GetApexSDK()
-{
- return gApexSdk;
-}
-ApexSDKIntl* GetInternalApexSDK()
-{
- return gApexSdk;
-}
-
-APEX_API Module* CALL_CONV createModule(
- ApexSDKIntl* inSdk,
- ModuleIntl** niRef,
- uint32_t APEXsdkVersion,
- uint32_t PhysXsdkVersion,
- ApexCreateError* errorCode)
-{
- if (APEXsdkVersion != APEX_SDK_VERSION)
- {
- if (errorCode)
- {
- *errorCode = APEX_CE_WRONG_VERSION;
- }
- return NULL;
- }
-
- if (PhysXsdkVersion != PX_PHYSICS_VERSION)
- {
- if (errorCode)
- {
- *errorCode = APEX_CE_WRONG_VERSION;
- }
- return NULL;
- }
-
- gApexSdk = inSdk;
- ModuleBasicFSImpl* impl = PX_NEW(ModuleBasicFS)(inSdk);
- *niRef = (ModuleIntl*) impl;
- return (Module*) impl;
-}
-
-#else
-/* Statically linking entry function */
-void instantiateModuleBasicFS()
-{
- ApexSDKIntl* sdk = GetInternalApexSDK();
- nvidia::basicfs::ModuleBasicFSImpl* impl = PX_NEW(nvidia::basicfs::ModuleBasicFSImpl)(sdk);
- sdk->registerExternalModule((Module*) impl, (ModuleIntl*) impl);
-}
-#endif // `defined(_USRDLL)
-}
-
-namespace basicfs
-{
-/* === ModuleBasicFSImpl Implementation === */
-
-#ifdef WITHOUT_APEX_AUTHORING
-
-class BasicFSAssetDummyAuthoring : public AssetAuthoring, public UserAllocated
-{
-public:
- BasicFSAssetDummyAuthoring(ModuleBasicFSImpl* module, ResourceList& list, NvParameterized::Interface* params, const char* name)
- {
- PX_UNUSED(module);
- PX_UNUSED(list);
- PX_UNUSED(params);
- PX_UNUSED(name);
- }
-
- BasicFSAssetDummyAuthoring(ModuleBasicFSImpl* module, ResourceList& list, const char* name)
- {
- PX_UNUSED(module);
- PX_UNUSED(list);
- PX_UNUSED(name);
- }
-
- BasicFSAssetDummyAuthoring(ModuleBasicFSImpl* module, ResourceList& list)
- {
- PX_UNUSED(module);
- PX_UNUSED(list);
- }
-
- virtual void setToolString(const char* /*toolName*/, const char* /*toolVersion*/, uint32_t /*toolChangelist*/)
- {
-
- }
-
-
- virtual void release()
- {
- destroy();
- }
-
- // internal
- void destroy()
- {
- delete this;
- }
-
- const char* getName(void) const
- {
- return NULL;
- }
-
- /**
- * \brief Returns the name of this APEX authorable object type
- */
- virtual const char* getObjTypeName() const
- {
- return JetFSAsset::getClassName(); // Fix
- }
-
- /**
- * \brief Prepares a fully authored Asset Authoring object for a specified platform
- */
- virtual bool prepareForPlatform(nvidia::apex::PlatformTag)
- {
- PX_ASSERT(0);
- return false;
- }
-
- /**
- * \brief Save asset's NvParameterized interface, may return NULL
- */
- virtual NvParameterized::Interface* getNvParameterized() const
- {
- PX_ASSERT(0);
- return NULL;
- }
-
- virtual NvParameterized::Interface* releaseAndReturnNvParameterizedInterface(void)
- {
- PX_ALWAYS_ASSERT();
- return NULL;
- }
-};
-
-typedef ApexAuthorableObject<ModuleBasicFSImpl, JetFSAsset, JetFSAssetAuthoring> JetFSAO;
-typedef ApexAuthorableObject<ModuleBasicFSImpl, AttractorFSAsset, AttractorFSAssetAuthoring> AttractorFSAO;
-typedef ApexAuthorableObject<ModuleBasicFSImpl, VortexFSAsset, VortexFSAssetAuthoring> VortexFSAO;
-typedef ApexAuthorableObject<ModuleBasicFSImpl, NoiseFSAsset, NoiseFSAssetAuthoring> NoiseFSAO;
-typedef ApexAuthorableObject<ModuleBasicFSImpl, WindFSAsset, WindFSAssetAuthoring> WindFSAO;
-
-#else
-typedef ApexAuthorableObject<ModuleBasicFSImpl, JetFSAsset, JetFSAssetAuthoring> JetFSAO;
-typedef ApexAuthorableObject<ModuleBasicFSImpl, AttractorFSAsset, AttractorFSAssetAuthoring> AttractorFSAO;
-typedef ApexAuthorableObject<ModuleBasicFSImpl, VortexFSAsset, VortexFSAssetAuthoring> VortexFSAO;
-typedef ApexAuthorableObject<ModuleBasicFSImpl, NoiseFSAsset, NoiseFSAssetAuthoring> NoiseFSAO;
-typedef ApexAuthorableObject<ModuleBasicFSImpl, WindFSAsset, WindFSAssetAuthoring> WindFSAO;
-#endif
-
-ModuleBasicFSImpl::ModuleBasicFSImpl(ApexSDKIntl* sdk)
-{
- mName = "BasicFS";
- mSdk = sdk;
- mApiProxy = this;
- mModuleParams = NULL;
- mFieldSamplerModule = NULL;
-
- /* Register asset type and create a namespace for its assets */
- const char* pName1 = JetFSAssetParams::staticClassName();
- JetFSAO* eAO1 = PX_NEW(JetFSAO)(this, mAuthorableObjects, pName1);
- JetFSAsset::mAssetTypeID = eAO1->getResID();
-
- const char* pName2 = AttractorFSAssetParams::staticClassName();
- AttractorFSAO* eAO2 = PX_NEW(AttractorFSAO)(this, mAuthorableObjects, pName2);
- AttractorFSAsset::mAssetTypeID = eAO2->getResID();
-
- const char* pName3 = NoiseFSAssetParams::staticClassName();
- NoiseFSAO* eAO3 = PX_NEW(NoiseFSAO)(this, mAuthorableObjects, pName3);
- NoiseFSAsset::mAssetTypeID = eAO3->getResID();
-
- const char* pName4 = VortexFSAssetParams::staticClassName();
- VortexFSAO* eAO4 = PX_NEW(VortexFSAO)(this, mAuthorableObjects, pName4);
- VortexFSAsset::mAssetTypeID = eAO4->getResID();
-
- const char* pName5 = WindFSAssetParams::staticClassName();
- WindFSAO* eAO5 = PX_NEW(WindFSAO)(this, mAuthorableObjects, pName5);
- WindFSAsset::mAssetTypeID = eAO5->getResID();
-
- /* Register the NvParameterized factories */
- NvParameterized::Traits* traits = mSdk->getParameterizedTraits();
- ModuleBasicFSRegistration::invokeRegistration(traits);
-}
-
-ModuleBasicFSImpl::~ModuleBasicFSImpl()
-{
-}
-
-void ModuleBasicFSImpl::destroy()
-{
- NvParameterized::Traits* traits = mSdk->getParameterizedTraits();
-
- if (mModuleParams)
- {
- mModuleParams->destroy();
- mModuleParams = NULL;
- }
-
- ModuleBase::destroy();
-
- if (traits)
- {
- /* Remove the NvParameterized factories */
- ModuleBasicFSRegistration::invokeUnregistration(traits);
- }
- delete this;
-}
-
-
-void ModuleBasicFSImpl::init(NvParameterized::Interface&)
-{
-}
-
-NvParameterized::Interface* ModuleBasicFSImpl::getDefaultModuleDesc()
-{
- WRITE_ZONE();
- NvParameterized::Traits* traits = mSdk->getParameterizedTraits();
-
- if (!mModuleParams)
- {
- mModuleParams = DYNAMIC_CAST(BasicFSModuleParameters*)
- (traits->createNvParameterized("BasicFSModuleParameters"));
- PX_ASSERT(mModuleParams);
- }
- else
- {
- mModuleParams->initDefaults();
- }
-
- return mModuleParams;
-}
-
-AuthObjTypeID ModuleBasicFSImpl::getJetFSAssetTypeID() const
-{
- return JetFSAsset::mAssetTypeID;
-}
-
-AuthObjTypeID ModuleBasicFSImpl::getAttractorFSAssetTypeID() const
-{
- return AttractorFSAsset::mAssetTypeID;
-}
-
-AuthObjTypeID ModuleBasicFSImpl::getVortexFSAssetTypeID() const
-{
- return VortexFSAsset::mAssetTypeID;
-}
-
-AuthObjTypeID ModuleBasicFSImpl::getNoiseFSAssetTypeID() const
-{
- return NoiseFSAsset::mAssetTypeID;
-}
-
-AuthObjTypeID ModuleBasicFSImpl::getWindFSAssetTypeID() const
-{
- return WindFSAsset::mAssetTypeID;
-}
-
-AuthObjTypeID ModuleBasicFSImpl::getModuleID() const
-{
- return JetFSAsset::mAssetTypeID; // What should return?
-}
-
-ApexActor* ModuleBasicFSImpl::getApexActor(Actor* nxactor, AuthObjTypeID type) const
-{
- if (type == JetFSAsset::mAssetTypeID)
- {
- return static_cast<JetFSActorImpl*>(nxactor);
- }
- else if (type == AttractorFSAsset::mAssetTypeID)
- {
- return static_cast<AttractorFSActorImpl*>(nxactor);
- }
- else if (type == VortexFSAsset::mAssetTypeID)
- {
- return static_cast<VortexFSActorImpl*>(nxactor);
- }
- else if (type == NoiseFSAsset::mAssetTypeID)
- {
- return static_cast<NoiseFSActorImpl*>(nxactor);
- }
- else if (type == WindFSAsset::mAssetTypeID)
- {
- return static_cast<WindFSActorImpl*>(nxactor);
- }
-
- return NULL;
-}
-
-/* == Example Scene methods == */
-ModuleSceneIntl* ModuleBasicFSImpl::createInternalModuleScene(SceneIntl& scene, RenderDebugInterface* debugRender)
-{
-#if APEX_CUDA_SUPPORT
- READ_LOCK(scene);
- if (scene.getTaskManager()->getGpuDispatcher())
- {
- return PX_NEW(BasicFSSceneGPU)(*this, scene, debugRender, mBasicFSScenes);
- }
- else
-#endif
- return PX_NEW(BasicFSSceneCPU)(*this, scene, debugRender, mBasicFSScenes);
-}
-
-void ModuleBasicFSImpl::releaseModuleSceneIntl(ModuleSceneIntl& scene)
-{
- BasicFSScene* es = DYNAMIC_CAST(BasicFSScene*)(&scene);
- es->destroy();
-}
-
-BasicFSScene* ModuleBasicFSImpl::getBasicFSScene(const Scene& apexScene)
-{
- for (uint32_t i = 0 ; i < mBasicFSScenes.getSize() ; i++)
- {
- BasicFSScene* es = DYNAMIC_CAST(BasicFSScene*)(mBasicFSScenes.getResource(i));
- if (es->mApexScene == &apexScene)
- {
- return es;
- }
- }
-
- PX_ASSERT(!"Unable to locate an appropriate BasicFSScene");
- return NULL;
-}
-
-RenderableIterator* ModuleBasicFSImpl::createRenderableIterator(const Scene& apexScene)
-{
- WRITE_ZONE();
- BasicFSScene* es = getBasicFSScene(apexScene);
- if (es)
- {
- return es->createRenderableIterator();
- }
-
- return NULL;
-}
-
-ModuleFieldSamplerIntl* ModuleBasicFSImpl::getInternalModuleFieldSampler()
-{
- if (!mFieldSamplerModule)
- {
- ModuleIntl* nim = mSdk->getInternalModuleByName("FieldSampler");
- if (nim)
- {
- mFieldSamplerModule = DYNAMIC_CAST(ModuleFieldSamplerIntl*)(nim);
- }
- }
-
- return mFieldSamplerModule;
-}
-
-}
-} // end namespace nvidia::apex
-
-
diff --git a/APEX_1.4/module/basicfs/src/NoiseFSActorImpl.cpp b/APEX_1.4/module/basicfs/src/NoiseFSActorImpl.cpp
deleted file mode 100644
index 30a5a919..00000000
--- a/APEX_1.4/module/basicfs/src/NoiseFSActorImpl.cpp
+++ /dev/null
@@ -1,311 +0,0 @@
-/*
- * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
- *
- * NVIDIA CORPORATION and its licensors retain all intellectual property
- * and proprietary rights in and to this software, related documentation
- * and any modifications thereto. Any use, reproduction, disclosure or
- * distribution of this software and related documentation without an express
- * license agreement from NVIDIA CORPORATION is strictly prohibited.
- */
-
-
-#include "ApexDefs.h"
-#include "RenderMeshActorDesc.h"
-#include "RenderMeshActor.h"
-#include "RenderMeshAsset.h"
-
-#include "Apex.h"
-#include "NoiseFSActorImpl.h"
-#include "NoiseFSAsset.h"
-#include "BasicFSScene.h"
-#include "ApexSDKIntl.h"
-#include "SceneIntl.h"
-#include "RenderDebugInterface.h"
-
-#include <PxScene.h>
-
-#include <FieldSamplerManagerIntl.h>
-#include "ApexResourceHelper.h"
-
-namespace nvidia
-{
-namespace basicfs
-{
-
-NoiseFSActorImpl::NoiseFSActorImpl(const NoiseFSActorParams& params, NoiseFSAsset& asset, ResourceList& list, BasicFSScene& scene)
- : BasicFSActor(scene)
- , mAsset(&asset)
-{
- mFieldWeight = asset.mParams->fieldWeight;
-
- mPose = params.initialPose;
- mScale = params.initialScale * asset.mParams->defaultScale;
-
- mExecuteParams.useLocalSpace = mAsset->mParams->useLocalSpace;
-
- mExecuteParams.noiseTimeFreq = 1.0f / mAsset->mParams->noiseTimePeriod;
- mExecuteParams.noiseOctaves = mAsset->mParams->noiseOctaves;
- mExecuteParams.noiseStrengthOctaveMultiplier = mAsset->mParams->noiseStrengthOctaveMultiplier;
- mExecuteParams.noiseSpaceFreqOctaveMultiplier = PxVec3(1.0f / mAsset->mParams->noiseSpacePeriodOctaveMultiplier.x, 1.0f / mAsset->mParams->noiseSpacePeriodOctaveMultiplier.y, 1.0f / mAsset->mParams->noiseSpacePeriodOctaveMultiplier.z);
- mExecuteParams.noiseTimeFreqOctaveMultiplier = 1.0f / mAsset->mParams->noiseTimePeriodOctaveMultiplier;
-
- if (nvidia::strcmp(mAsset->mParams->noiseType, "CURL") == 0)
- {
- mExecuteParams.noiseType = NoiseType::CURL;
- }
- else
- {
- mExecuteParams.noiseType = NoiseType::SIMPLEX;
- }
- mExecuteParams.noiseSeed = mAsset->mParams->noiseSeed;
-
- list.add(*this); // Add self to asset's list of actors
- addSelfToContext(*scene.getApexScene().getApexContext()); // Add self to ApexScene
- addSelfToContext(scene); // Add self to BasicFSScene's list of actors
-
- FieldSamplerManagerIntl* fieldSamplerManager = mScene->getInternalFieldSamplerManager();
- if (fieldSamplerManager != 0)
- {
- FieldSamplerDescIntl fieldSamplerDesc;
-
- fieldSamplerDesc.gridSupportType = FieldSamplerGridSupportTypeIntl::VELOCITY_PER_CELL;
- if (nvidia::strcmp(mAsset->mParams->fieldType, "FORCE") == 0)
- {
- fieldSamplerDesc.type = FieldSamplerTypeIntl::FORCE;
- fieldSamplerDesc.gridSupportType = FieldSamplerGridSupportTypeIntl::NONE;
- }
- else if (nvidia::strcmp(mAsset->mParams->fieldType, "VELOCITY_DRAG") == 0)
- {
- fieldSamplerDesc.type = FieldSamplerTypeIntl::VELOCITY_DRAG;
- fieldSamplerDesc.dragCoeff = mAsset->mParams->fieldDragCoeff;
- }
- else
- {
- fieldSamplerDesc.type = FieldSamplerTypeIntl::VELOCITY_DIRECT;
- }
- fieldSamplerDesc.samplerFilterData = ApexResourceHelper::resolveCollisionGroup128(params.fieldSamplerFilterDataName ? params.fieldSamplerFilterDataName : mAsset->mParams->fieldSamplerFilterDataName);
- fieldSamplerDesc.boundaryFilterData = ApexResourceHelper::resolveCollisionGroup128(params.fieldBoundaryFilterDataName ? params.fieldBoundaryFilterDataName : mAsset->mParams->fieldBoundaryFilterDataName);
- fieldSamplerDesc.boundaryFadePercentage = mAsset->mParams->boundaryFadePercentage;
-
- fieldSamplerManager->registerFieldSampler(this, fieldSamplerDesc, mScene);
- mFieldSamplerChanged = true;
- }
-}
-
-NoiseFSActorImpl::~NoiseFSActorImpl()
-{
-}
-
-/* Must be defined inside CPP file, since they require knowledge of asset class */
-Asset* NoiseFSActorImpl::getOwner() const
-{
- return static_cast<Asset*>(mAsset);
-}
-
-BasicFSAsset* NoiseFSActorImpl::getNoiseFSAsset() const
-{
- READ_ZONE();
- return mAsset;
-}
-
-void NoiseFSActorImpl::release()
-{
- if (mInRelease)
- {
- return;
- }
- destroy();
-}
-
-void NoiseFSActorImpl::destroy()
-{
- {
- WRITE_ZONE();
- ApexActor::destroy();
-
- setPhysXScene(NULL);
-
- FieldSamplerManagerIntl* fieldSamplerManager = mScene->getInternalFieldSamplerManager();
- if (fieldSamplerManager != 0)
- {
- fieldSamplerManager->unregisterFieldSampler(this);
- }
- }
-
- delete this;
-}
-
-void NoiseFSActorImpl::getLodRange(float& min, float& max, bool& intOnly) const
-{
- PX_UNUSED(min);
- PX_UNUSED(max);
- PX_UNUSED(intOnly);
- APEX_INVALID_OPERATION("not implemented");
-}
-
-float NoiseFSActorImpl::getActiveLod() const
-{
- APEX_INVALID_OPERATION("NxExampleActor does not support this operation");
- return -1.0f;
-}
-
-void NoiseFSActorImpl::forceLod(float lod)
-{
- PX_UNUSED(lod);
- APEX_INVALID_OPERATION("not implemented");
-}
-
-// Called by game render thread
-void NoiseFSActorImpl::updateRenderResources(bool rewriteBuffers, void* userRenderData)
-{
- PX_UNUSED(rewriteBuffers);
- PX_UNUSED(userRenderData);
-}
-
-// Called by game render thread
-void NoiseFSActorImpl::dispatchRenderResources(UserRenderer& renderer)
-{
- PX_UNUSED(renderer);
-}
-
-bool NoiseFSActorImpl::updateFieldSampler(FieldShapeDescIntl& shapeDesc, bool& isEnabled)
-{
- PX_UNUSED(shapeDesc);
-
- isEnabled = mFieldSamplerEnabled;
- if (mFieldSamplerChanged)
- {
- mExecuteParams.worldToShape = mPose.getInverse();
-
- PxVec3 noiseSpacePeriod = mAsset->mParams->noiseSpacePeriod * mScale;
- mExecuteParams.noiseSpaceFreq = PxVec3(1.0f / noiseSpacePeriod.x, 1.0f / noiseSpacePeriod.y, 1.0f / noiseSpacePeriod.z);
- mExecuteParams.noiseStrength = mAsset->mParams->noiseStrength * mScale;
-
- shapeDesc.type = FieldShapeTypeIntl::BOX;
- shapeDesc.worldToShape = mExecuteParams.worldToShape;
- shapeDesc.dimensions = mAsset->mParams->boundarySize * (mScale * 0.5f);
- shapeDesc.weight = mFieldWeight;
-
- mFieldSamplerChanged = false;
- return true;
- }
- return false;
-}
-
-void NoiseFSActorImpl::simulate(float )
-{
-}
-
-void NoiseFSActorImpl::setNoiseStrength(float strength)
-{
- WRITE_ZONE();
- mExecuteParams.noiseStrength = strength;
- mFieldSamplerChanged = true;
-}
-
-void NoiseFSActorImpl::visualize()
-{
-#ifndef WITHOUT_DEBUG_VISUALIZE
- if ( !mEnableDebugVisualization ) return;
- RenderDebugInterface* debugRender = mScene->mDebugRender;
- BasicFSDebugRenderParams* debugRenderParams = mScene->mBasicFSDebugRenderParams;
-
- if (!debugRenderParams->VISUALIZE_NOISE_FS_ACTOR)
- {
- return;
- }
-
- const physx::PxMat44& savedPose = *RENDER_DEBUG_IFACE(debugRender)->getPoseTyped();
- RENDER_DEBUG_IFACE(debugRender)->setIdentityPose();
-
- using RENDER_DEBUG::DebugColors;
-
- if (debugRenderParams->VISUALIZE_NOISE_FS_ACTOR_NAME)
- {
- char buf[128];
- buf[sizeof(buf) - 1] = 0;
- APEX_SPRINTF_S(buf, sizeof(buf) - 1, " %s %s", mAsset->getObjTypeName(), mAsset->getName());
-
- PxMat44 cameraFacingPose(mScene->mApexScene->getViewMatrix(0).inverseRT());
- PxVec3 textLocation = mPose.p;
-
- RENDER_DEBUG_IFACE(debugRender)->setCurrentTextScale(4.0f);
- RENDER_DEBUG_IFACE(debugRender)->setCurrentColor(RENDER_DEBUG_IFACE(debugRender)->getDebugColor(DebugColors::Blue));
- RENDER_DEBUG_IFACE(debugRender)->debugText(textLocation, buf);
- }
-
- if (debugRenderParams->VISUALIZE_NOISE_FS_SHAPE)
- {
- RENDER_DEBUG_IFACE(debugRender)->setCurrentColor(RENDER_DEBUG_IFACE(debugRender)->getDebugColor(DebugColors::Blue));
-
- PxVec3 shapeSides = mScale * mAsset->mParams->boundarySize;
- RENDER_DEBUG_IFACE(debugRender)->setPose(mPose);
- RENDER_DEBUG_IFACE(debugRender)->debugBound( PxBounds3(PxVec3(0.0f), shapeSides) );
- }
- if (debugRenderParams->VISUALIZE_NOISE_FS_POSE)
- {
- RENDER_DEBUG_IFACE(debugRender)->debugAxes(PxMat44(mPose), 1);
- }
- RENDER_DEBUG_IFACE(debugRender)->setPose(savedPose);
-#endif
-}
-
-/******************************** CPU Version ********************************/
-
-NoiseFSActorCPU::NoiseFSActorCPU(const NoiseFSActorParams& params, NoiseFSAsset& asset, ResourceList& list, BasicFSScene& scene)
- : NoiseFSActorImpl(params, asset, list, scene)
-{
-}
-
-NoiseFSActorCPU::~NoiseFSActorCPU()
-{
-}
-
-void NoiseFSActorCPU::executeFieldSampler(const ExecuteData& data)
-{
- uint32_t totalElapsedMS = mScene->getApexScene().getTotalElapsedMS();
- for (uint32_t iter = 0; iter < data.count; ++iter)
- {
- uint32_t i = data.indices[iter & data.indicesMask] + (iter & ~data.indicesMask);
- PxVec3* pos = (PxVec3*)((uint8_t*)data.position + i * data.positionStride);
- data.resultField[iter] = executeNoiseFS(mExecuteParams, *pos, totalElapsedMS);
- }
-}
-
-/******************************** GPU Version ********************************/
-
-#if APEX_CUDA_SUPPORT
-
-
-NoiseFSActorGPU::NoiseFSActorGPU(const NoiseFSActorParams& params, NoiseFSAsset& asset, ResourceList& list, BasicFSScene& scene)
- : NoiseFSActorCPU(params, asset, list, scene)
- , mConstMemGroup(CUDA_OBJ(fieldSamplerStorage))
-{
-}
-
-NoiseFSActorGPU::~NoiseFSActorGPU()
-{
-}
-
-bool NoiseFSActorGPU::updateFieldSampler(FieldShapeDescIntl& shapeDesc, bool& isEnabled)
-{
- if (NoiseFSActorImpl::updateFieldSampler(shapeDesc, isEnabled))
- {
- APEX_CUDA_CONST_MEM_GROUP_SCOPE(mConstMemGroup);
-
- if (mParamsHandle.isNull())
- {
- mParamsHandle.alloc(_storage_);
- }
- mParamsHandle.update(_storage_, mExecuteParams);
- return true;
- }
- return false;
-}
-
-
-#endif
-
-}
-} // end namespace nvidia::apex
-
diff --git a/APEX_1.4/module/basicfs/src/NoiseFSAsset.cpp b/APEX_1.4/module/basicfs/src/NoiseFSAsset.cpp
deleted file mode 100644
index 2360a062..00000000
--- a/APEX_1.4/module/basicfs/src/NoiseFSAsset.cpp
+++ /dev/null
@@ -1,187 +0,0 @@
-/*
- * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
- *
- * NVIDIA CORPORATION and its licensors retain all intellectual property
- * and proprietary rights in and to this software, related documentation
- * and any modifications thereto. Any use, reproduction, disclosure or
- * distribution of this software and related documentation without an express
- * license agreement from NVIDIA CORPORATION is strictly prohibited.
- */
-
-
-#include "ApexDefs.h"
-#include "Apex.h"
-#include "NoiseFSAsset.h"
-#include "NoiseFSActorImpl.h"
-#include "ModuleBasicFSImpl.h"
-
-#include "BasicFSScene.h"
-
-namespace nvidia
-{
-namespace basicfs
-{
-
-AuthObjTypeID NoiseFSAsset::mAssetTypeID;
-
-NoiseFSAsset::NoiseFSAsset(ModuleBasicFSImpl* module, ResourceList& list, const char* name)
- : BasicFSAssetImpl(module, name)
- , mDefaultActorParams(NULL)
- , mDefaultPreviewParams(NULL)
-{
- NvParameterized::Traits* traits = GetInternalApexSDK()->getParameterizedTraits();
- mParams = static_cast<NoiseFSAssetParams*>(traits->createNvParameterized(NoiseFSAssetParams::staticClassName()));
- PX_ASSERT(mParams);
-
- list.add(*this);
-}
-
-NoiseFSAsset::NoiseFSAsset(ModuleBasicFSImpl* module, ResourceList& list, NvParameterized::Interface* params, const char* name)
- : BasicFSAssetImpl(module, name)
- , mParams(static_cast<NoiseFSAssetParams*>(params))
- , mDefaultActorParams(NULL)
- , mDefaultPreviewParams(NULL)
-{
- list.add(*this);
-}
-
-NoiseFSAsset::~NoiseFSAsset()
-{
-}
-
-
-void NoiseFSAsset::destroy()
-{
- if (mParams)
- {
- mParams->destroy();
- mParams = 0;
- }
-
- if (mDefaultActorParams)
- {
- mDefaultActorParams->destroy();
- mDefaultActorParams = 0;
- }
-
- /* Actors are automatically cleaned up on deletion by ResourceList dtor */
- delete this;
-}
-
-NvParameterized::Interface* NoiseFSAsset::getDefaultActorDesc()
-{
- NvParameterized::Traits* traits = GetInternalApexSDK()->getParameterizedTraits();
- PX_ASSERT(traits);
- if (!traits)
- {
- return NULL;
- }
-
- // create if not yet created
- if (!mDefaultActorParams)
- {
- NvParameterized::Interface* param = traits->createNvParameterized(NoiseFSActorParams::staticClassName());
- mDefaultActorParams = static_cast<NoiseFSActorParams*>(param);
-
- PX_ASSERT(param);
- if (!param)
- {
- return NULL;
- }
- }
- else
- {
- mDefaultActorParams->initDefaults();
- }
-
- return mDefaultActorParams;
-}
-
-Actor* NoiseFSAsset::createApexActor(const NvParameterized::Interface& params, Scene& apexScene)
-{
- Actor* ret = 0;
-
- if (nvidia::strcmp(params.className(), NoiseFSActorParams::staticClassName()) == 0)
- {
- const NoiseFSActorParams& actorParams = static_cast<const NoiseFSActorParams&>(params);
-
- BasicFSScene* es = mModule->getBasicFSScene(apexScene);
- ret = es->createNoiseFSActor(actorParams, *this, mFSActors);
- }
- return ret;
-}
-
-NvParameterized::Interface* NoiseFSAsset::getDefaultAssetPreviewDesc()
-{
- NvParameterized::Traits* traits = GetInternalApexSDK()->getParameterizedTraits();
- PX_ASSERT(traits);
- if (!traits)
- {
- return NULL;
- }
-
- // create if not yet created
- if (!mDefaultPreviewParams)
- {
- const char* className = NoiseFSPreviewParams::staticClassName();
- NvParameterized::Interface* param = traits->createNvParameterized(className);
- mDefaultPreviewParams = static_cast<NoiseFSPreviewParams*>(param);
-
- PX_ASSERT(param);
- if (!param)
- {
- return NULL;
- }
- }
-
- return mDefaultPreviewParams;
-}
-
-AssetPreview* NoiseFSAsset::createApexAssetPreview(const NvParameterized::Interface& params, AssetPreviewScene* previewScene)
-{
- AssetPreview* ret = 0;
-
- const char* className = params.className();
- if (nvidia::strcmp(className, NoiseFSPreviewParams::staticClassName()) == 0)
- {
- NoiseFSPreviewDesc desc;
- const NoiseFSPreviewParams* pDesc = static_cast<const NoiseFSPreviewParams*>(&params);
-
- desc.mPose = pDesc->globalPose;
-
- desc.mPreviewDetail = 0;
- if (pDesc->drawShape)
- {
- desc.mPreviewDetail |= APEX_NOISE::NOISE_DRAW_SHAPE;
- }
- if (pDesc->drawAssetInfo)
- {
- desc.mPreviewDetail |= APEX_NOISE::NOISE_DRAW_ASSET_INFO;
- }
-
- ret = createNoiseFSPreview(desc, previewScene);
- }
-
- return ret;
-}
-
-NoiseFSPreview* NoiseFSAsset::createNoiseFSPreview(const NoiseFSPreviewDesc& desc, AssetPreviewScene* previewScene)
-{
- return createNoiseFSPreviewImpl(desc, this, previewScene);
-}
-
-NoiseFSPreview* NoiseFSAsset::createNoiseFSPreviewImpl(const NoiseFSPreviewDesc& desc, NoiseFSAsset* jetAsset, AssetPreviewScene* previewScene)
-{
- return PX_NEW(NoiseFSAssetPreview)(desc, mModule->mSdk, jetAsset, previewScene);
-}
-
-void NoiseFSAsset::releaseNoiseFSPreview(NoiseFSPreview& nxpreview)
-{
- NoiseFSAssetPreview* preview = DYNAMIC_CAST(NoiseFSAssetPreview*)(&nxpreview);
- preview->destroy();
-}
-
-}
-} // end namespace nvidia::apex
-
-
diff --git a/APEX_1.4/module/basicfs/src/NoiseFSAssetPreview.cpp b/APEX_1.4/module/basicfs/src/NoiseFSAssetPreview.cpp
deleted file mode 100644
index 8df34757..00000000
--- a/APEX_1.4/module/basicfs/src/NoiseFSAssetPreview.cpp
+++ /dev/null
@@ -1,258 +0,0 @@
-/*
- * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
- *
- * NVIDIA CORPORATION and its licensors retain all intellectual property
- * and proprietary rights in and to this software, related documentation
- * and any modifications thereto. Any use, reproduction, disclosure or
- * distribution of this software and related documentation without an express
- * license agreement from NVIDIA CORPORATION is strictly prohibited.
- */
-
-
-#include "ApexDefs.h"
-#include "nvparameterized/NvParamUtils.h"
-#include "NoiseFSAsset.h"
-#include "NoiseFSAssetParams.h"
-#include "NoiseFSPreview.h"
-#include "NoiseFSAssetPreview.h"
-#include "ModulePerfScope.h"
-#include "ApexUsingNamespace.h"
-
-#include "ReadCheck.h"
-#include "WriteCheck.h"
-
-namespace nvidia
-{
-namespace basicfs
-{
-
-using namespace APEX_NOISE;
-
-void NoiseFSAssetPreview::drawNoiseFSPreview(void)
-{
- PX_PROFILE_ZONE("NoiseFSDrawPreview", GetInternalApexSDK()->getContextId());
- if (mPreviewDetail & NOISE_DRAW_SHAPE)
- {
- drawShape();
- }
-
- toggleDrawPreview();
- setDrawGroupsPose();
-}
-
-#define ASSET_INFO_XPOS (-0.9f) // left position of the asset info
-#define ASSET_INFO_YPOS ( 0.9f) // top position of the asset info
-#define DEBUG_TEXT_HEIGHT (0.35f) //in screen space -- would be nice to know this!
-
-
-void NoiseFSAssetPreview::drawInfoLine(uint32_t lineNum, const char* str)
-{
-#ifdef WITHOUT_DEBUG_VISUALIZE
- PX_UNUSED(lineNum);
- PX_UNUSED(str);
-#else
- PxMat44 cameraMatrix = mPreviewScene->getCameraMatrix();
- RENDER_DEBUG_IFACE(mApexRenderDebug)->setCurrentColor(RENDER_DEBUG_IFACE(mApexRenderDebug)->getDebugColor(RENDER_DEBUG::DebugColors::Blue));
- PxVec3 textLocation = mPose.getPosition();
- textLocation += cameraMatrix.column1.getXYZ() * (ASSET_INFO_YPOS - (lineNum * DEBUG_TEXT_HEIGHT));
- cameraMatrix.setPosition(textLocation);
- RENDER_DEBUG_IFACE(mApexRenderDebug)->debugText(textLocation, str);
-#endif
-}
-
-void NoiseFSAssetPreview::drawPreviewAssetInfo()
-{
-#ifndef WITHOUT_DEBUG_VISUALIZE
- if (!mApexRenderDebug)
- {
- return;
- }
-
- char buf[128];
- buf[sizeof(buf) - 1] = 0;
-
- ApexSimpleString myString;
- ApexSimpleString floatStr;
- uint32_t lineNum = 0;
-
- RENDER_DEBUG_IFACE(mApexRenderDebug)->pushRenderState();
- RENDER_DEBUG_IFACE(mApexRenderDebug)->addToCurrentState(RENDER_DEBUG::DebugRenderState::NoZbuffer);
- RENDER_DEBUG_IFACE(mApexRenderDebug)->setCurrentTextScale(1.0f);
-
- // asset name
- APEX_SPRINTF_S(buf, sizeof(buf) - 1, "%s %s", mAsset->getObjTypeName(), mAsset->getName());
- drawInfoLine(lineNum++, buf);
- lineNum++;
-
- if(mPreviewScene->getShowFullInfo())
- {
- // TODO: cache strings
- NoiseFSAssetParams& assetParams = *static_cast<NoiseFSAssetParams*>(mAsset->getAssetNvParameterized());
-
- APEX_SPRINTF_S(buf, sizeof(buf) - 1, "noiseStrength = %f",
- assetParams.noiseStrength
- );
- drawInfoLine(lineNum++, buf);
-
- // fieldBoundary filter data info
- if (assetParams.fieldBoundaryFilterDataName.buf)
- {
- myString = "FieldBoundary Filter Data = ";
- myString += ApexSimpleString(assetParams.fieldBoundaryFilterDataName.buf);
- drawInfoLine(lineNum++, myString.c_str());
- }
-
- // implicit info
- myString = "Fade Percentage = ";
- ApexSimpleString::ftoa(assetParams.boundaryFadePercentage, floatStr);
- myString += floatStr;
- drawInfoLine(lineNum++, myString.c_str());
- }
- RENDER_DEBUG_IFACE(mApexRenderDebug)->popRenderState();
-#endif
-}
-
-void NoiseFSAssetPreview::drawShape()
-{
-#ifndef WITHOUT_DEBUG_VISUALIZE
- if (!mApexRenderDebug)
- {
- return;
- }
-
- NoiseFSAssetParams& assetParams = *static_cast<NoiseFSAssetParams*>(mAsset->getAssetNvParameterized());
- //asset preview init
- if (mDrawGroupShape == 0)
- {
- mDrawGroupShape = RENDER_DEBUG_IFACE(mApexRenderDebug)->beginDrawGroup(PxMat44(PxIdentity));
-
- //debug visualization
- RENDER_DEBUG_IFACE(mApexRenderDebug)->setCurrentColor(RENDER_DEBUG_IFACE(mApexRenderDebug)->getDebugColor(RENDER_DEBUG::DebugColors::DarkBlue));
-
-
- PxVec3 shapeSides = assetParams.defaultScale * assetParams.boundarySize;
- RENDER_DEBUG_IFACE(mApexRenderDebug)->setPose(mPose);
- RENDER_DEBUG_IFACE(mApexRenderDebug)->debugBound( PxBounds3(PxVec3(0.0f), shapeSides) );
-
- RENDER_DEBUG_IFACE(mApexRenderDebug)->endDrawGroup();
- }
-#endif
-}
-
-NoiseFSAssetPreview::~NoiseFSAssetPreview(void)
-{
-}
-
-void NoiseFSAssetPreview::setPose(const PxMat44& pose)
-{
- mPose = pose;
- setDrawGroupsPose();
-}
-
-const PxMat44 NoiseFSAssetPreview::getPose() const
-{
- return mPose;
-}
-
-void NoiseFSAssetPreview::toggleDrawPreview()
-{
- if (mPreviewDetail & NOISE_DRAW_SHAPE)
- {
- RENDER_DEBUG_IFACE(mApexRenderDebug)->setDrawGroupVisible(mDrawGroupShape, true);
- }
- else
- {
- RENDER_DEBUG_IFACE(mApexRenderDebug)->setDrawGroupVisible(mDrawGroupShape, false);
- }
-}
-
-void NoiseFSAssetPreview::setDrawGroupsPose()
-{
- RENDER_DEBUG_IFACE(mApexRenderDebug)->setDrawGroupPose(mDrawGroupShape, mPose);
-}
-
-
-// from RenderDataProvider
-void NoiseFSAssetPreview::lockRenderResources(void)
-{
- ApexRenderable::renderDataLock();
-}
-
-void NoiseFSAssetPreview::unlockRenderResources(void)
-{
- ApexRenderable::renderDataUnLock();
-}
-
-void NoiseFSAssetPreview::updateRenderResources(bool /*rewriteBuffers*/, void* /*userRenderData*/)
-{
- if (mApexRenderDebug)
- {
- mApexRenderDebug->updateRenderResources();
- }
-}
-
-// from Renderable.h
-void NoiseFSAssetPreview::dispatchRenderResources(UserRenderer& renderer)
-{
- if (mApexRenderDebug)
- {
- if (mPreviewDetail & NOISE_DRAW_ASSET_INFO)
- {
- drawPreviewAssetInfo();
- }
- mApexRenderDebug->dispatchRenderResources(renderer);
- }
-}
-
-PxBounds3 NoiseFSAssetPreview::getBounds(void) const
-{
- if (mApexRenderDebug)
- {
- return mApexRenderDebug->getBounds();
- }
- else
- {
- PxBounds3 b;
- b.setEmpty();
- return b;
- }
-}
-
-void NoiseFSAssetPreview::destroy(void)
-{
- delete this;
-}
-
-void NoiseFSAssetPreview::release(void)
-{
- if (mInRelease)
- {
- return;
- }
- mInRelease = true;
- mAsset->releaseNoiseFSPreview(*this);
-}
-
-NoiseFSAssetPreview::NoiseFSAssetPreview(const NoiseFSPreviewDesc& PreviewDesc, ApexSDK* myApexSDK, NoiseFSAsset* myNoiseFSAsset, AssetPreviewScene* previewScene) :
- mPose(PreviewDesc.mPose),
- mApexSDK(myApexSDK),
- mAsset(myNoiseFSAsset),
- mPreviewScene(previewScene),
- mPreviewDetail(PreviewDesc.mPreviewDetail),
- mDrawGroupShape(0),
- mApexRenderDebug(0)
-{
- drawNoiseFSPreview();
-};
-
-
-void NoiseFSAssetPreview::setDetailLevel(uint32_t detail)
-{
- WRITE_ZONE();
- mPreviewDetail = detail;
- setDrawGroupsPose();
-}
-
-}
-} // namespace nvidia
-
diff --git a/APEX_1.4/module/basicfs/src/VortexFSActorImpl.cpp b/APEX_1.4/module/basicfs/src/VortexFSActorImpl.cpp
deleted file mode 100644
index 045ccd02..00000000
--- a/APEX_1.4/module/basicfs/src/VortexFSActorImpl.cpp
+++ /dev/null
@@ -1,376 +0,0 @@
-/*
- * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
- *
- * NVIDIA CORPORATION and its licensors retain all intellectual property
- * and proprietary rights in and to this software, related documentation
- * and any modifications thereto. Any use, reproduction, disclosure or
- * distribution of this software and related documentation without an express
- * license agreement from NVIDIA CORPORATION is strictly prohibited.
- */
-
-
-#include "ApexDefs.h"
-#include "RenderMeshActorDesc.h"
-#include "RenderMeshActor.h"
-#include "RenderMeshAsset.h"
-
-#include "Apex.h"
-
-#include "VortexFSActorImpl.h"
-#include "VortexFSAsset.h"
-#include "BasicFSScene.h"
-#include "ApexSDKIntl.h"
-#include "SceneIntl.h"
-#include "RenderDebugInterface.h"
-
-#include <PxScene.h>
-
-#include "PsMathUtils.h"
-
-#include <FieldSamplerManagerIntl.h>
-#include "ApexResourceHelper.h"
-
-namespace nvidia
-{
-namespace basicfs
-{
-
-#define NUM_DEBUG_POINTS 512
-
-VortexFSActorImpl::VortexFSActorImpl(const VortexFSActorParams& params, VortexFSAsset& asset, ResourceList& list, BasicFSScene& scene)
- : BasicFSActor(scene)
- , mAsset(&asset)
-{
- mFieldWeight = asset.mParams->fieldWeight;
-
- mPose = params.initialPose;
- mScale = params.initialScale;
- mAxis = mAsset->mParams->axis;
- mBottomSphericalForce = mAsset->mParams->bottomSphericalForce;
- mTopSphericalForce = mAsset->mParams->topSphericalForce;
- mHeight = mAsset->mParams->height;
- mBottomRadius = mAsset->mParams->bottomRadius;
- mTopRadius = mAsset->mParams->topRadius;
- mRotationalStrength = mAsset->mParams->rotationalStrength;
- mRadialStrength = mAsset->mParams->radialStrength;
- mLiftStrength = mAsset->mParams->liftStrength;
-
- list.add(*this); // Add self to asset's list of actors
- addSelfToContext(*scene.getApexScene().getApexContext()); // Add self to ApexScene
- addSelfToContext(scene); // Add self to BasicFSScene's list of actors
-
- FieldSamplerManagerIntl* fieldSamplerManager = mScene->getInternalFieldSamplerManager();
- if (fieldSamplerManager != 0)
- {
- FieldSamplerDescIntl fieldSamplerDesc;
- if (asset.mParams->fieldDragCoeff > 0)
- {
- fieldSamplerDesc.type = FieldSamplerTypeIntl::VELOCITY_DRAG;
- fieldSamplerDesc.dragCoeff = asset.mParams->fieldDragCoeff;
- }
- else
- {
- fieldSamplerDesc.type = FieldSamplerTypeIntl::VELOCITY_DIRECT;
- }
- fieldSamplerDesc.gridSupportType = FieldSamplerGridSupportTypeIntl::VELOCITY_PER_CELL;
- fieldSamplerDesc.samplerFilterData = ApexResourceHelper::resolveCollisionGroup128(params.fieldSamplerFilterDataName ? params.fieldSamplerFilterDataName : mAsset->mParams->fieldSamplerFilterDataName);
- fieldSamplerDesc.boundaryFilterData = ApexResourceHelper::resolveCollisionGroup128(params.fieldBoundaryFilterDataName ? params.fieldBoundaryFilterDataName : mAsset->mParams->fieldBoundaryFilterDataName);
- fieldSamplerDesc.boundaryFadePercentage = mAsset->mParams->boundaryFadePercentage;
-
- fieldSamplerManager->registerFieldSampler(this, fieldSamplerDesc, mScene);
- mFieldSamplerChanged = true;
- }
- mDebugShapeChanged = true;
-}
-
-VortexFSActorImpl::~VortexFSActorImpl()
-{
-}
-
-/* Must be defined inside CPP file, since they require knowledge of asset class */
-Asset* VortexFSActorImpl::getOwner() const
-{
- return static_cast<Asset*>(mAsset);
-}
-
-BasicFSAsset* VortexFSActorImpl::getVortexFSAsset() const
-{
- READ_ZONE();
- return mAsset;
-}
-
-void VortexFSActorImpl::release()
-{
- if (mInRelease)
- {
- return;
- }
- destroy();
-}
-
-void VortexFSActorImpl::destroy()
-{
- {
- WRITE_ZONE();
- ApexActor::destroy();
-
- setPhysXScene(NULL);
-
- FieldSamplerManagerIntl* fieldSamplerManager = mScene->getInternalFieldSamplerManager();
- if (fieldSamplerManager != 0)
- {
- fieldSamplerManager->unregisterFieldSampler(this);
- }
- }
- delete this;
-}
-
-void VortexFSActorImpl::getLodRange(float& min, float& max, bool& intOnly) const
-{
- PX_UNUSED(min);
- PX_UNUSED(max);
- PX_UNUSED(intOnly);
- APEX_INVALID_OPERATION("not implemented");
-}
-
-float VortexFSActorImpl::getActiveLod() const
-{
- APEX_INVALID_OPERATION("NxExampleActor does not support this operation");
- return -1.0f;
-}
-
-void VortexFSActorImpl::forceLod(float lod)
-{
- PX_UNUSED(lod);
- APEX_INVALID_OPERATION("not implemented");
-}
-
-// Called by game render thread
-void VortexFSActorImpl::updateRenderResources(bool rewriteBuffers, void* userRenderData)
-{
- PX_UNUSED(rewriteBuffers);
- PX_UNUSED(userRenderData);
-}
-
-// Called by game render thread
-void VortexFSActorImpl::dispatchRenderResources(UserRenderer& renderer)
-{
- PX_UNUSED(renderer);
-}
-
-bool VortexFSActorImpl::updateFieldSampler(FieldShapeDescIntl& shapeDesc, bool& isEnabled)
-{
- isEnabled = mFieldSamplerEnabled;
- if (mFieldSamplerChanged)
- {
- mExecuteParams.bottomSphericalForce = mBottomSphericalForce;
- mExecuteParams.topSphericalForce = mTopSphericalForce;
-
- mExecuteParams.bottomRadius = mScale * mBottomRadius;
- mExecuteParams.topRadius = mScale * mTopRadius;
- mExecuteParams.height = mScale * mHeight;
- mExecuteParams.rotationalStrength = mScale * mRotationalStrength;
- mExecuteParams.radialStrength = mScale * mRadialStrength;
- mExecuteParams.liftStrength = mScale * mLiftStrength;
-
- const PxVec3 mUnit(0,1,0);
- const PxVec3 vecN = mPose.q.rotate(mAxis);
-
- const PxVec3 a = mUnit.cross(vecN);
- const PxQuat axisRot(a.x, a.y, a.z, sqrtf(mUnit.magnitudeSquared() * vecN.magnitudeSquared()) + mUnit.dot(vecN));
-
- mDirToWorld.q = axisRot.getNormalized();
- mDirToWorld.p = mPose.p;
-
- mExecuteParams.worldToDir = mDirToWorld.getInverse();
-
- shapeDesc.type = FieldShapeTypeIntl::CAPSULE;
- shapeDesc.dimensions = PxVec3(PxMax(mExecuteParams.bottomRadius, mExecuteParams.topRadius), mExecuteParams.height, 0);
- shapeDesc.worldToShape = mExecuteParams.worldToDir;
- shapeDesc.weight = mFieldWeight;
-
- mFieldSamplerChanged = false;
- return true;
- }
- return false;
-}
-
-void VortexFSActorImpl::simulate(float dt)
-{
- PX_UNUSED(dt);
-}
-
-void VortexFSActorImpl::setRotationalStrength(float strength)
-{
- WRITE_ZONE();
- mRotationalStrength = strength;
- mFieldSamplerChanged = true;
-}
-
-void VortexFSActorImpl::setRadialStrength(float strength)
-{
- WRITE_ZONE();
- mRadialStrength = strength;
- mFieldSamplerChanged = true;
-}
-
-void VortexFSActorImpl::setLiftStrength(float strength)
-{
- WRITE_ZONE();
- mLiftStrength = strength;
- mFieldSamplerChanged = true;
-}
-
-void VortexFSActorImpl::visualize()
-{
-#ifndef WITHOUT_DEBUG_VISUALIZE
- if ( !mEnableDebugVisualization ) return;
- RenderDebugInterface* debugRender = mScene->mDebugRender;
- BasicFSDebugRenderParams* debugRenderParams = mScene->mBasicFSDebugRenderParams;
-
- using RENDER_DEBUG::DebugColors;
-
- if (!debugRenderParams->VISUALIZE_VORTEX_FS_ACTOR)
- {
- return;
- }
-
- const physx::PxMat44& savedPose = *RENDER_DEBUG_IFACE(debugRender)->getPoseTyped();
- RENDER_DEBUG_IFACE(debugRender)->setIdentityPose();
-
- if (debugRenderParams->VISUALIZE_VORTEX_FS_ACTOR_NAME)
- {
- char buf[128];
- buf[sizeof(buf) - 1] = 0;
- APEX_SPRINTF_S(buf, sizeof(buf) - 1, " %s %s", mAsset->getObjTypeName(), mAsset->getName());
-
- PxVec3 textLocation = mPose.p;
-
- RENDER_DEBUG_IFACE(debugRender)->setCurrentTextScale(4.0f);
- RENDER_DEBUG_IFACE(debugRender)->setCurrentColor(RENDER_DEBUG_IFACE(debugRender)->getDebugColor(DebugColors::Blue));
- RENDER_DEBUG_IFACE(debugRender)->debugText(textLocation, buf);
- }
-
- if (debugRenderParams->VISUALIZE_VORTEX_FS_SHAPE)
- {
- RENDER_DEBUG_IFACE(debugRender)->setCurrentColor(RENDER_DEBUG_IFACE(debugRender)->getDebugColor(DebugColors::Blue));
- RENDER_DEBUG_IFACE(debugRender)->setPose(mDirToWorld);
- RENDER_DEBUG_IFACE(debugRender)->debugCapsuleTapered(mExecuteParams.topRadius, mExecuteParams.bottomRadius, mExecuteParams.height, 2);
- RENDER_DEBUG_IFACE(debugRender)->setPose(physx::PxMat44(physx::PxIdentity));
- }
-
- if (debugRenderParams->VISUALIZE_VORTEX_FS_POSE)
- {
- RENDER_DEBUG_IFACE(debugRender)->debugAxes(PxMat44(mPose), 1);
- }
-
- if (debugRenderParams->VISUALIZE_VORTEX_FS_FIELD)
- {
- if (mDebugShapeChanged || mDebugPoints.empty())
- {
- mDebugShapeChanged = false;
- mDebugPoints.resize(NUM_DEBUG_POINTS);
- for (uint32_t i = 0; i < NUM_DEBUG_POINTS; ++i)
- {
- float r1 = mBottomRadius;
- float r2 = mTopRadius;
- float h = mHeight;
- float maxR = PxMax(r1, r2);
- float rx, ry, rz;
- bool isInside = false;
- do
- {
- rx = physx::shdfnd::rand(-maxR, maxR);
- ry = physx::shdfnd::rand(-h/2 - r1, h/2 + r2);
- rz = physx::shdfnd::rand(-maxR, maxR);
- isInside = 2*ry <= h && -h <= 2*ry &&
- rx*rx + rz*rz <= physx::shdfnd::sqr(r1 + (ry / h + 0.5) * (r2-r1));
- isInside |= 2*ry < -h && rx*rx + rz*rz <= r1*r1 - (2*ry+h)*(2*ry+h)*0.25;
- isInside |= 2*ry > h && rx*rx + rz*rz <= r2*r2 - (2*ry-h)*(2*ry-h)*0.25;
- }
- while (!isInside);
-
- PxVec3& vec = mDebugPoints[i];
-
- // we need transform from local to world
- vec.x = rx;
- vec.y = ry;
- vec.z = rz;
- }
- }
-
- using RENDER_DEBUG::DebugColors;
-
- uint32_t c1 = RENDER_DEBUG_IFACE(mScene->mDebugRender)->getDebugColor(DebugColors::Blue);
- uint32_t c2 = RENDER_DEBUG_IFACE(mScene->mDebugRender)->getDebugColor(DebugColors::Red);
-
- for (uint32_t i = 0; i < NUM_DEBUG_POINTS; ++i)
- {
- PxVec3 localPos = mScale * mDebugPoints[i];
- PxVec3 pos = mDirToWorld.transform(localPos);
- PxVec3 fieldVec = executeVortexFS(mExecuteParams, pos/*, totalElapsedMS*/);
- RENDER_DEBUG_IFACE(debugRender)->debugGradientLine(pos, pos + fieldVec, c1, c2);
- }
- }
- RENDER_DEBUG_IFACE(debugRender)->setPose(savedPose);
-#endif
-}
-
-/******************************** CPU Version ********************************/
-
-VortexFSActorCPU::VortexFSActorCPU(const VortexFSActorParams& params, VortexFSAsset& asset, ResourceList& list, BasicFSScene& scene)
- : VortexFSActorImpl(params, asset, list, scene)
-{
-}
-
-VortexFSActorCPU::~VortexFSActorCPU()
-{
-}
-
-void VortexFSActorCPU::executeFieldSampler(const ExecuteData& data)
-{
- for (uint32_t iter = 0; iter < data.count; ++iter)
- {
- uint32_t i = data.indices[iter & data.indicesMask] + (iter & ~data.indicesMask);
- PxVec3* pos = (PxVec3*)((uint8_t*)data.position + i * data.positionStride);
- data.resultField[iter] = executeVortexFS(mExecuteParams, *pos/*, totalElapsedMS*/);
- }
-}
-
-/******************************** GPU Version ********************************/
-
-#if APEX_CUDA_SUPPORT
-
-
-VortexFSActorGPU::VortexFSActorGPU(const VortexFSActorParams& params, VortexFSAsset& asset, ResourceList& list, BasicFSScene& scene)
- : VortexFSActorCPU(params, asset, list, scene)
- , mConstMemGroup(CUDA_OBJ(fieldSamplerStorage))
-{
-}
-
-VortexFSActorGPU::~VortexFSActorGPU()
-{
-}
-
-bool VortexFSActorGPU::updateFieldSampler(FieldShapeDescIntl& shapeDesc, bool& isEnabled)
-{
- if (VortexFSActorImpl::updateFieldSampler(shapeDesc, isEnabled))
- {
- APEX_CUDA_CONST_MEM_GROUP_SCOPE(mConstMemGroup);
-
- if (mParamsHandle.isNull())
- {
- mParamsHandle.alloc(_storage_);
- }
- mParamsHandle.update(_storage_, mExecuteParams);
- return true;
- }
- return false;
-}
-
-
-#endif
-
-}
-} // end namespace nvidia::apex
-
diff --git a/APEX_1.4/module/basicfs/src/VortexFSAsset.cpp b/APEX_1.4/module/basicfs/src/VortexFSAsset.cpp
deleted file mode 100644
index 5e34b14d..00000000
--- a/APEX_1.4/module/basicfs/src/VortexFSAsset.cpp
+++ /dev/null
@@ -1,195 +0,0 @@
-/*
- * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
- *
- * NVIDIA CORPORATION and its licensors retain all intellectual property
- * and proprietary rights in and to this software, related documentation
- * and any modifications thereto. Any use, reproduction, disclosure or
- * distribution of this software and related documentation without an express
- * license agreement from NVIDIA CORPORATION is strictly prohibited.
- */
-
-
-#include "ApexDefs.h"
-#include "Apex.h"
-#include "VortexFSAsset.h"
-#include "VortexFSActorImpl.h"
-#include "ModuleBasicFSImpl.h"
-#include "BasicFSScene.h"
-
-namespace nvidia
-{
-namespace basicfs
-{
-
-AuthObjTypeID VortexFSAsset::mAssetTypeID;
-
-VortexFSAsset::VortexFSAsset(ModuleBasicFSImpl* module, ResourceList& list, const char* name)
- : BasicFSAssetImpl(module, name)
- , mDefaultActorParams(NULL)
- , mDefaultPreviewParams(NULL)
-{
- NvParameterized::Traits* traits = GetInternalApexSDK()->getParameterizedTraits();
- mParams = static_cast<VortexFSAssetParams*>(traits->createNvParameterized(VortexFSAssetParams::staticClassName()));
- PX_ASSERT(mParams);
-
- list.add(*this);
-}
-
-VortexFSAsset::VortexFSAsset(ModuleBasicFSImpl* module, ResourceList& list, NvParameterized::Interface* params, const char* name)
- : BasicFSAssetImpl(module, name)
- , mParams(static_cast<VortexFSAssetParams*>(params))
- , mDefaultActorParams(NULL)
- , mDefaultPreviewParams(NULL)
-{
- list.add(*this);
-}
-
-VortexFSAsset::~VortexFSAsset()
-{
-}
-
-
-void VortexFSAsset::destroy()
-{
- if (mParams)
- {
- mParams->destroy();
- mParams = 0;
- }
-
- if (mDefaultActorParams)
- {
- mDefaultActorParams->destroy();
- mDefaultActorParams = 0;
- }
-
- if (mDefaultPreviewParams)
- {
- mDefaultPreviewParams->destroy();
- mDefaultPreviewParams = 0;
- }
-
-
- /* Actors are automatically cleaned up on deletion by ResourceList dtor */
- delete this;
-}
-
-NvParameterized::Interface* VortexFSAsset::getDefaultActorDesc()
-{
- NvParameterized::Traits* traits = GetInternalApexSDK()->getParameterizedTraits();
- PX_ASSERT(traits);
- if (!traits)
- {
- return NULL;
- }
-
- // create if not yet created
- if (!mDefaultActorParams)
- {
- NvParameterized::Interface* param = traits->createNvParameterized(VortexFSActorParams::staticClassName());
- mDefaultActorParams = static_cast<VortexFSActorParams*>(param);
-
- PX_ASSERT(param);
- if (!param)
- {
- return NULL;
- }
- }
- else
- {
- mDefaultActorParams->initDefaults();
- }
-
- return mDefaultActorParams;
-}
-
-Actor* VortexFSAsset::createApexActor(const NvParameterized::Interface& params, Scene& apexScene)
-{
- Actor* ret = 0;
-
- if (nvidia::strcmp(params.className(), VortexFSActorParams::staticClassName()) == 0)
- {
- const VortexFSActorParams& actorParams = static_cast<const VortexFSActorParams&>(params);
-
- BasicFSScene* es = mModule->getBasicFSScene(apexScene);
- ret = es->createVortexFSActor(actorParams, *this, mFSActors);
- }
- return ret;
-}
-
-
-VortexFSPreview* VortexFSAsset::createVortexFSPreview(const VortexFSPreviewDesc& desc, AssetPreviewScene* previewScene)
-{
- return createVortexFSPreviewImpl(desc, this, previewScene);
-}
-
-VortexFSPreview* VortexFSAsset::createVortexFSPreviewImpl(const VortexFSPreviewDesc& desc, VortexFSAsset* TurboAsset, AssetPreviewScene* previewScene)
-{
- return PX_NEW(VortexFSAssetPreview)(desc, mModule->mSdk, TurboAsset, previewScene);
-}
-
-void VortexFSAsset::releaseVortexFSPreview(VortexFSPreview& nxpreview)
-{
- VortexFSAssetPreview* preview = DYNAMIC_CAST(VortexFSAssetPreview*)(&nxpreview);
- preview->destroy();
-}
-
-NvParameterized::Interface* VortexFSAsset::getDefaultAssetPreviewDesc()
-{
- NvParameterized::Traits* traits = GetInternalApexSDK()->getParameterizedTraits();
- PX_ASSERT(traits);
- if (!traits)
- {
- return NULL;
- }
-
- // create if not yet created
- if (!mDefaultPreviewParams)
- {
- const char* className = VortexFSPreviewParams::staticClassName();
- NvParameterized::Interface* param = traits->createNvParameterized(className);
- mDefaultPreviewParams = static_cast<VortexFSPreviewParams*>(param);
-
- PX_ASSERT(param);
- if (!param)
- {
- return NULL;
- }
- }
-
- return mDefaultPreviewParams;
-}
-
-AssetPreview* VortexFSAsset::createApexAssetPreview(const NvParameterized::Interface& params, AssetPreviewScene* previewScene)
-{
- AssetPreview* ret = 0;
-
- const char* className = params.className();
- if (nvidia::strcmp(className, VortexFSPreviewParams::staticClassName()) == 0)
- {
- VortexFSPreviewDesc desc;
- const VortexFSPreviewParams* pDesc = static_cast<const VortexFSPreviewParams*>(&params);
-
- desc.mPose = pDesc->globalPose;
-
- desc.mPreviewDetail = 0;
- if (pDesc->drawShape)
- {
- desc.mPreviewDetail |= APEX_VORTEX::VORTEX_DRAW_SHAPE;
- }
- if (pDesc->drawAssetInfo)
- {
- desc.mPreviewDetail |= APEX_VORTEX::VORTEX_DRAW_ASSET_INFO;
- }
-
- ret = createVortexFSPreview(desc, previewScene);
- }
-
- return ret;
-}
-
-
-}
-} // end namespace nvidia::apex
-
-
diff --git a/APEX_1.4/module/basicfs/src/VortexFSAssetPreview.cpp b/APEX_1.4/module/basicfs/src/VortexFSAssetPreview.cpp
deleted file mode 100644
index 816e9895..00000000
--- a/APEX_1.4/module/basicfs/src/VortexFSAssetPreview.cpp
+++ /dev/null
@@ -1,319 +0,0 @@
-/*
- * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
- *
- * NVIDIA CORPORATION and its licensors retain all intellectual property
- * and proprietary rights in and to this software, related documentation
- * and any modifications thereto. Any use, reproduction, disclosure or
- * distribution of this software and related documentation without an express
- * license agreement from NVIDIA CORPORATION is strictly prohibited.
- */
-
-
-#include "ApexDefs.h"
-#include "nvparameterized/NvParamUtils.h"
-#include "VortexFSAsset.h"
-#include "VortexFSAssetParams.h"
-#include "VortexFSPreview.h"
-#include "VortexFSAssetPreview.h"
-#include "ModulePerfScope.h"
-#include "ApexUsingNamespace.h"
-
-#include "ReadCheck.h"
-#include "WriteCheck.h"
-
-namespace nvidia
-{
-namespace basicfs
-{
-
-using namespace APEX_VORTEX;
-
-void VortexFSAssetPreview::drawVortexFSPreview(void)
-{
- PX_PROFILE_ZONE("VortexFSDrawPreview", GetInternalApexSDK()->getContextId());
-
- if (mPreviewDetail & VORTEX_DRAW_SHAPE)
- {
- drawPreviewShape();
- }
-}
-
-#define ASSET_INFO_XPOS (-0.9f) // left position of the asset info
-#define ASSET_INFO_YPOS ( 0.9f) // top position of the asset info
-#define DEBUG_TEXT_HEIGHT (0.35f) //in screen space -- would be nice to know this!
-
-
-void VortexFSAssetPreview::drawPreviewShape()
-{
-#ifndef WITHOUT_DEBUG_VISUALIZE
- if (!mApexRenderDebug)
- {
- return;
- }
-
- if (mDrawGroupBox == 0)
- {
- mDrawGroupBox = RENDER_DEBUG_IFACE(mApexRenderDebug)->beginDrawGroup(PxMat44(PxIdentity));
- RENDER_DEBUG_IFACE(mApexRenderDebug)->setCurrentColor(RENDER_DEBUG_IFACE(mApexRenderDebug)->getDebugColor(RENDER_DEBUG::DebugColors::DarkGreen));
- RENDER_DEBUG_IFACE(mApexRenderDebug)->debugSphere(PxVec3(0.0f), mRadius); // * scale);
- RENDER_DEBUG_IFACE(mApexRenderDebug)->endDrawGroup();
- }
-
- setDrawGroupsPose();
-#endif
-}
-
-void VortexFSAssetPreview::toggleDrawPreview()
-{
- if (mPreviewDetail & VORTEX_DRAW_SHAPE)
- {
- RENDER_DEBUG_IFACE(mApexRenderDebug)->setDrawGroupVisible(mDrawGroupBox, true);
- }
- else
- {
- RENDER_DEBUG_IFACE(mApexRenderDebug)->setDrawGroupVisible(mDrawGroupBox, false);
- }
-}
-
-void VortexFSAssetPreview::setDrawGroupsPose()
-{
- RENDER_DEBUG_IFACE(mApexRenderDebug)->setDrawGroupPose(mDrawGroupBox, mPose);
-}
-
-
-void VortexFSAssetPreview::drawInfoLine(uint32_t lineNum, const char* str)
-{
-#ifdef WITHOUT_DEBUG_VISUALIZE
- PX_UNUSED(lineNum);
- PX_UNUSED(str);
-#else
- RENDER_DEBUG_IFACE(mApexRenderDebug)->setCurrentColor(RENDER_DEBUG_IFACE(mApexRenderDebug)->getDebugColor(RENDER_DEBUG::DebugColors::Green));
- PxMat44 cameraMatrix = mPreviewScene->getCameraMatrix();
- PxVec3 textLocation = mPose.getPosition();
- textLocation += cameraMatrix.column1.getXYZ() * (ASSET_INFO_YPOS - (lineNum * DEBUG_TEXT_HEIGHT));
- RENDER_DEBUG_IFACE(mApexRenderDebug)->debugText(textLocation, str);
-#endif
-}
-
-void VortexFSAssetPreview::drawPreviewAssetInfo()
-{
-#ifndef WITHOUT_DEBUG_VISUALIZE
- if (!mApexRenderDebug)
- {
- return;
- }
-
- char buf[128];
- buf[sizeof(buf) - 1] = 0;
-
- ApexSimpleString myString;
- ApexSimpleString floatStr;
- uint32_t lineNum = 0;
-
- RENDER_DEBUG_IFACE(mApexRenderDebug)->pushRenderState();
- // RENDER_DEBUG_IFACE(&mApexRenderDebug)->addToCurrentState(RENDER_DEBUG::DebugRenderState::ScreenSpace);
- RENDER_DEBUG_IFACE(mApexRenderDebug)->addToCurrentState(RENDER_DEBUG::DebugRenderState::NoZbuffer);
- RENDER_DEBUG_IFACE(mApexRenderDebug)->setCurrentTextScale(1.0f);
- RENDER_DEBUG_IFACE(mApexRenderDebug)->setCurrentColor(RENDER_DEBUG_IFACE(mApexRenderDebug)->getDebugColor(RENDER_DEBUG::DebugColors::Yellow));
-
- // asset name
- APEX_SPRINTF_S(buf, sizeof(buf) - 1, "%s %s", mAsset->getObjTypeName(), mAsset->getName());
- drawInfoLine(lineNum++, buf);
- lineNum++;
-
- if(mPreviewScene->getShowFullInfo())
- {
- // TODO: cache strings
- VortexFSAssetParams* assetParams = static_cast<VortexFSAssetParams*>(mAsset->getAssetNvParameterized());
- PX_ASSERT(assetParams);
-
- float rotationalStrength = assetParams->rotationalStrength;
- float radialStrength = assetParams->radialStrength;
- float liftStrength = assetParams->liftStrength;
-
- myString = "Rotational field strength coefficient = ";
- ApexSimpleString::ftoa(rotationalStrength, floatStr);
- myString += floatStr;
- drawInfoLine(lineNum++, myString.c_str());
-
- myString = "Radial field strength coefficient = ";
- ApexSimpleString::ftoa(radialStrength, floatStr);
- myString += floatStr;
- drawInfoLine(lineNum++, myString.c_str());
-
- myString = "Lifting field strength coefficient = ";
- ApexSimpleString::ftoa(liftStrength, floatStr);
- myString += floatStr;
- drawInfoLine(lineNum++, myString.c_str());
-
- // fieldSampler filter data info
- if (assetParams->fieldSamplerFilterDataName.buf)
- {
- APEX_SPRINTF_S(buf, sizeof(buf) - 1, "FieldSampler Filter Data = %s",
- assetParams->fieldSamplerFilterDataName.buf
- );
- drawInfoLine(lineNum++, buf);
- }
-
- // fieldBoundary filter data info
- if (assetParams->fieldBoundaryFilterDataName.buf)
- {
- myString = "FieldBoundary Filter Data = ";
- myString += ApexSimpleString(assetParams->fieldBoundaryFilterDataName.buf);
- drawInfoLine(lineNum++, myString.c_str());
- }
-
- // implicit info
- myString = "Fade Percentage = ";
- ApexSimpleString::ftoa(assetParams->boundaryFadePercentage, floatStr);
- myString += floatStr;
- drawInfoLine(lineNum++, myString.c_str());
- }
-
- RENDER_DEBUG_IFACE(mApexRenderDebug)->popRenderState();
-#endif
-}
-
-VortexFSAssetPreview::~VortexFSAssetPreview(void)
-{
-}
-
-void VortexFSAssetPreview::setPose(const PxMat44& pose)
-{
- mPose = pose;
- setDrawGroupsPose();
-}
-
-const PxMat44 VortexFSAssetPreview::getPose() const
-{
- return mPose;
-}
-
-void VortexFSAssetPreview::setRadius(float radius)
-{
- WRITE_ZONE();
- mRadius = radius;
-}
-
-const float VortexFSAssetPreview::getRadius() const
-{
- READ_ZONE();
- return mRadius;
-}
-
-// from RenderDataProvider
-void VortexFSAssetPreview::lockRenderResources(void)
-{
- ApexRenderable::renderDataLock();
-}
-
-void VortexFSAssetPreview::unlockRenderResources(void)
-{
- ApexRenderable::renderDataUnLock();
-}
-
-void VortexFSAssetPreview::updateRenderResources(bool /*rewriteBuffers*/, void* /*userRenderData*/)
-{
- if (mApexRenderDebug)
- {
- mApexRenderDebug->updateRenderResources();
- }
-}
-
-void VortexFSAssetPreview::dispatchRenderResources(UserRenderer& renderer)
-{
- if (mApexRenderDebug)
- {
- if (mPreviewDetail & VORTEX_DRAW_ASSET_INFO)
- {
- drawPreviewAssetInfo();
- }
- mApexRenderDebug->dispatchRenderResources(renderer);
- }
-}
-
-PxBounds3 VortexFSAssetPreview::getBounds(void) const
-{
- if (mApexRenderDebug)
- {
- return mApexRenderDebug->getBounds();
- }
- else
- {
- PxBounds3 b;
- b.setEmpty();
- return b;
- }
-}
-
-void VortexFSAssetPreview::destroy(void)
-{
- delete this;
-}
-
-float VortexFSAssetPreview::getVortexRadius(NvParameterized::Interface* assetParams)
-{
- float radius = 0.0f;
- const char* name = "radius";
-
- NvParameterized::Handle handle(*assetParams, name);
- bool handleIsValid = handle.isValid();
- PX_ASSERT(handleIsValid);
- PX_UNUSED(handleIsValid);
- //APEX_DEBUG_WARNING("Test.");
- NvParameterized::ErrorType errorGetRadius = handle.getParamF32(radius);
- PX_ASSERT(errorGetRadius == NvParameterized::ERROR_NONE);
- PX_UNUSED(errorGetRadius);
-
- return radius;
-
- // the other way to do it ...
- //VortexFSAssetParams* attractorAssetParams = static_cast<VortexFSAssetParams*>(assetParams);
- //PX_ASSERT(assetParams);
-
- //return attractorAssetParams->radius;
-}
-
-void VortexFSAssetPreview::release(void)
-{
- if (mInRelease)
- {
- return;
- }
- mInRelease = true;
- mAsset->releaseVortexFSPreview(*this);
-}
-
-VortexFSAssetPreview::VortexFSAssetPreview(const VortexFSPreviewDesc& PreviewDesc, ApexSDK* myApexSDK, VortexFSAsset* mVortexFSAsset, AssetPreviewScene* previewScene) :
- mPose(PreviewDesc.mPose),
- mApexSDK(myApexSDK),
- mAsset(mVortexFSAsset),
- mPreviewScene(previewScene),
- mPreviewDetail(PreviewDesc.mPreviewDetail),
- mDrawGroupBox(0),
- mApexRenderDebug(0)
-{
- NvParameterized::Interface* assetParams = mVortexFSAsset->getAssetNvParameterized(); //FIXME: const
- PX_ASSERT(assetParams);
-
- if (assetParams)
- {
- mRadius = getVortexRadius(assetParams);
- }
-
- drawVortexFSPreview();
-};
-
-
-void VortexFSAssetPreview::setDetailLevel(uint32_t detail)
-{
- WRITE_ZONE();
- if(detail != mPreviewDetail)
- {
- mPreviewDetail = detail;
- toggleDrawPreview();
- }
-}
-
-}
-} // namespace nvidia
diff --git a/APEX_1.4/module/basicfs/src/WindFSActorImpl.cpp b/APEX_1.4/module/basicfs/src/WindFSActorImpl.cpp
deleted file mode 100644
index bc8f9e19..00000000
--- a/APEX_1.4/module/basicfs/src/WindFSActorImpl.cpp
+++ /dev/null
@@ -1,339 +0,0 @@
-/*
- * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
- *
- * NVIDIA CORPORATION and its licensors retain all intellectual property
- * and proprietary rights in and to this software, related documentation
- * and any modifications thereto. Any use, reproduction, disclosure or
- * distribution of this software and related documentation without an express
- * license agreement from NVIDIA CORPORATION is strictly prohibited.
- */
-
-
-#include "ApexDefs.h"
-#include "RenderMeshActorDesc.h"
-#include "RenderMeshActor.h"
-#include "RenderMeshAsset.h"
-#include "Apex.h"
-#include "WindFSActorImpl.h"
-#include "WindFSAsset.h"
-#include "BasicFSScene.h"
-#include "ApexSDKIntl.h"
-#include "SceneIntl.h"
-#include "RenderDebugInterface.h"
-
-#include <PxScene.h>
-
-#include <FieldSamplerManagerIntl.h>
-#include "ApexResourceHelper.h"
-
-#include "PsMathUtils.h"
-
-namespace nvidia
-{
-namespace basicfs
-{
-
-WindFSActorImpl::WindFSActorImpl(const WindFSActorParams& params, WindFSAsset& asset, ResourceList& list, BasicFSScene& scene)
- : BasicFSActor(scene)
- , mAsset(&asset)
- , mFieldDirectionVO1(NULL)
- , mFieldDirectionVO2(NULL)
- , mFieldStrengthVO(NULL)
-{
- mFieldWeight = asset.mParams->fieldWeight;
-
- mPose = params.initialPose;
- mScale = params.initialScale;
- setFieldDirection(mAsset->mParams->fieldDirection);
- setFieldStrength(mAsset->mParams->fieldStrength);
-
- mExecuteParams.fieldValue = getFieldDirection() * (getFieldStrength() * mScale);
-
- mStrengthVar = 0.0f;
- mLocalDirVar = PxVec3(1, 0, 0);
-
- if (mAsset->mParams->fieldStrengthDeviationPercentage > 0 && mAsset->mParams->fieldStrengthOscillationPeriod > 0)
- {
- mFieldStrengthVO = PX_NEW(variableOscillator)(-mAsset->mParams->fieldStrengthDeviationPercentage,
- +mAsset->mParams->fieldStrengthDeviationPercentage,
- 0.0f,
- mAsset->mParams->fieldStrengthOscillationPeriod);
- }
-
- float diviationAngle = physx::shdfnd::degToRad(mAsset->mParams->fieldDirectionDeviationAngle);
- if (diviationAngle > 0 && mAsset->mParams->fieldDirectionOscillationPeriod > 0)
- {
- mFieldDirectionVO1 = PX_NEW(variableOscillator)(-diviationAngle,
- +diviationAngle,
- 0,
- mAsset->mParams->fieldDirectionOscillationPeriod);
-
- mFieldDirectionVO2 = PX_NEW(variableOscillator)(-PxTwoPi,
- +PxTwoPi,
- 0,
- mAsset->mParams->fieldDirectionOscillationPeriod);
- }
-
- list.add(*this); // Add self to asset's list of actors
- addSelfToContext(*scene.getApexScene().getApexContext()); // Add self to ApexScene
- addSelfToContext(scene); // Add self to BasicFSScene's list of actors
-
- FieldSamplerManagerIntl* fieldSamplerManager = mScene->getInternalFieldSamplerManager();
- if (fieldSamplerManager != 0)
- {
- FieldSamplerDescIntl fieldSamplerDesc;
- if (asset.mParams->fieldDragCoeff > 0)
- {
- fieldSamplerDesc.type = FieldSamplerTypeIntl::VELOCITY_DRAG;
- fieldSamplerDesc.dragCoeff = asset.mParams->fieldDragCoeff;
- }
- else
- {
- fieldSamplerDesc.type = FieldSamplerTypeIntl::VELOCITY_DIRECT;
- }
- fieldSamplerDesc.gridSupportType = FieldSamplerGridSupportTypeIntl::SINGLE_VELOCITY;
- fieldSamplerDesc.samplerFilterData = ApexResourceHelper::resolveCollisionGroup128(params.fieldSamplerFilterDataName ? params.fieldSamplerFilterDataName : mAsset->mParams->fieldSamplerFilterDataName);
- fieldSamplerDesc.boundaryFilterData = ApexResourceHelper::resolveCollisionGroup128(params.fieldBoundaryFilterDataName ? params.fieldBoundaryFilterDataName : mAsset->mParams->fieldBoundaryFilterDataName);
- fieldSamplerDesc.boundaryFadePercentage = 0;
-
- fieldSamplerManager->registerFieldSampler(this, fieldSamplerDesc, mScene);
- mFieldSamplerChanged = true;
- }
-}
-
-WindFSActorImpl::~WindFSActorImpl()
-{
-}
-
-/* Must be defined inside CPP file, since they require knowledge of asset class */
-Asset* WindFSActorImpl::getOwner() const
-{
- return static_cast<Asset*>(mAsset);
-}
-
-BasicFSAsset* WindFSActorImpl::getWindFSAsset() const
-{
- READ_ZONE();
- return mAsset;
-}
-
-void WindFSActorImpl::release()
-{
- if (mInRelease)
- {
- return;
- }
- destroy();
-}
-
-void WindFSActorImpl::destroy()
-{
- {
- WRITE_ZONE();
- ApexActor::destroy();
-
- setPhysXScene(NULL);
-
- FieldSamplerManagerIntl* fieldSamplerManager = mScene->getInternalFieldSamplerManager();
- if (fieldSamplerManager != 0)
- {
- fieldSamplerManager->unregisterFieldSampler(this);
- }
-
- if (mFieldStrengthVO)
- {
- PX_DELETE_AND_RESET(mFieldStrengthVO);
- }
- if (mFieldDirectionVO1)
- {
- PX_DELETE_AND_RESET(mFieldDirectionVO1);
- }
- if (mFieldDirectionVO2)
- {
- PX_DELETE_AND_RESET(mFieldDirectionVO2);
- }
- }
- delete this;
-}
-
-void WindFSActorImpl::getLodRange(float& min, float& max, bool& intOnly) const
-{
- PX_UNUSED(min);
- PX_UNUSED(max);
- PX_UNUSED(intOnly);
- APEX_INVALID_OPERATION("not implemented");
-}
-
-float WindFSActorImpl::getActiveLod() const
-{
- APEX_INVALID_OPERATION("NxExampleActor does not support this operation");
- return -1.0f;
-}
-
-void WindFSActorImpl::forceLod(float lod)
-{
- PX_UNUSED(lod);
- APEX_INVALID_OPERATION("not implemented");
-}
-
-// Called by game render thread
-void WindFSActorImpl::updateRenderResources(bool rewriteBuffers, void* userRenderData)
-{
- PX_UNUSED(rewriteBuffers);
- PX_UNUSED(userRenderData);
-}
-
-// Called by game render thread
-void WindFSActorImpl::dispatchRenderResources(UserRenderer& renderer)
-{
- PX_UNUSED(renderer);
-}
-
-bool WindFSActorImpl::updateFieldSampler(FieldShapeDescIntl& shapeDesc, bool& isEnabled)
-{
- PX_UNUSED(shapeDesc);
-
- isEnabled = mFieldSamplerEnabled;
- if (mFieldSamplerChanged)
- {
- PxVec3 instDirection = mFieldDirBasis.transform(mLocalDirVar);
- float instStrength = mScale * mFieldStrength * (1.0f + mStrengthVar);
-
- mExecuteParams.fieldValue = instDirection * instStrength;
-
- shapeDesc.type = FieldShapeTypeIntl::NONE;
- shapeDesc.worldToShape = PxTransform(PxIdentity);
- shapeDesc.dimensions = PxVec3(0.0f);
- shapeDesc.weight = mFieldWeight;
-
- mFieldSamplerChanged = false;
- return true;
- }
- return false;
-}
-
-void WindFSActorImpl::simulate(float dt)
-{
- if (mFieldStrengthVO != NULL)
- {
- mStrengthVar = mFieldStrengthVO->updateVariableOscillator(dt);
-
- mFieldSamplerChanged = true;
- }
- if (mFieldDirectionVO1 != NULL && mFieldDirectionVO2 != NULL)
- {
- float theta = mFieldDirectionVO1->updateVariableOscillator(dt);
- float phi = mFieldDirectionVO2->updateVariableOscillator(dt);
-
- mLocalDirVar.x = PxCos(theta);
- mLocalDirVar.y = PxSin(theta) * PxCos(phi);
- mLocalDirVar.z = PxSin(theta) * PxSin(phi);
-
- mFieldSamplerChanged = true;
- }
-}
-
-void WindFSActorImpl::setFieldStrength(float strength)
-{
- WRITE_ZONE();
- mFieldStrength = strength;
- mFieldSamplerChanged = true;
-}
-
-void WindFSActorImpl::setFieldDirection(const PxVec3& direction)
-{
- WRITE_ZONE();
- mFieldDirBasis.column0 = direction.getNormalized();
- BuildPlaneBasis(mFieldDirBasis.column0, mFieldDirBasis.column1, mFieldDirBasis.column2);
-
- mFieldSamplerChanged = true;
-}
-
-void WindFSActorImpl::visualize()
-{
-#ifndef WITHOUT_DEBUG_VISUALIZE
- if ( !mEnableDebugVisualization ) return;
- RenderDebugInterface* debugRender = mScene->mDebugRender;
- BasicFSDebugRenderParams* debugRenderParams = mScene->mBasicFSDebugRenderParams;
-
- if (!debugRenderParams->VISUALIZE_WIND_FS_ACTOR)
- {
- return;
- }
-
- const physx::PxMat44& savedPose = *RENDER_DEBUG_IFACE(debugRender)->getPoseTyped();
- RENDER_DEBUG_IFACE(debugRender)->setIdentityPose();
- if (debugRenderParams->VISUALIZE_WIND_FS_ACTOR_NAME)
- {
- char buf[128];
- buf[sizeof(buf) - 1] = 0;
- APEX_SPRINTF_S(buf, sizeof(buf) - 1, " %s %s", mAsset->getObjTypeName(), mAsset->getName());
-
- PxVec3 textLocation = mPose.p;
-
- RENDER_DEBUG_IFACE(debugRender)->setCurrentTextScale(4.0f);
- RENDER_DEBUG_IFACE(debugRender)->setCurrentColor(RENDER_DEBUG_IFACE(debugRender)->getDebugColor(RENDER_DEBUG::DebugColors::Blue));
- RENDER_DEBUG_IFACE(debugRender)->debugText(textLocation, buf);
- }
- RENDER_DEBUG_IFACE(debugRender)->setPose(savedPose);
-#endif
-}
-
-/******************************** CPU Version ********************************/
-
-WindFSActorCPU::WindFSActorCPU(const WindFSActorParams& params, WindFSAsset& asset, ResourceList& list, BasicFSScene& scene)
- : WindFSActorImpl(params, asset, list, scene)
-{
-}
-
-WindFSActorCPU::~WindFSActorCPU()
-{
-}
-
-void WindFSActorCPU::executeFieldSampler(const ExecuteData& data)
-{
- for (uint32_t iter = 0; iter < data.count; ++iter)
- {
- uint32_t i = data.indices[iter & data.indicesMask] + (iter & ~data.indicesMask);
- PxVec3* pos = (PxVec3*)((uint8_t*)data.position + i * data.positionStride);
- data.resultField[iter] = executeWindFS(mExecuteParams, *pos);
- }
-}
-
-/******************************** GPU Version ********************************/
-
-#if APEX_CUDA_SUPPORT
-
-
-WindFSActorGPU::WindFSActorGPU(const WindFSActorParams& params, WindFSAsset& asset, ResourceList& list, BasicFSScene& scene)
- : WindFSActorCPU(params, asset, list, scene)
- , mConstMemGroup(CUDA_OBJ(fieldSamplerStorage))
-{
-}
-
-WindFSActorGPU::~WindFSActorGPU()
-{
-}
-
-bool WindFSActorGPU::updateFieldSampler(FieldShapeDescIntl& shapeDesc, bool& isEnabled)
-{
- if (WindFSActorImpl::updateFieldSampler(shapeDesc, isEnabled))
- {
- APEX_CUDA_CONST_MEM_GROUP_SCOPE(mConstMemGroup);
-
- if (mParamsHandle.isNull())
- {
- mParamsHandle.alloc(_storage_);
- }
- mParamsHandle.update(_storage_, mExecuteParams);
- return true;
- }
- return false;
-}
-
-
-#endif
-
-}
-} // end namespace nvidia::apex
-
diff --git a/APEX_1.4/module/basicfs/src/WindFSAsset.cpp b/APEX_1.4/module/basicfs/src/WindFSAsset.cpp
deleted file mode 100644
index 0d6ab2b7..00000000
--- a/APEX_1.4/module/basicfs/src/WindFSAsset.cpp
+++ /dev/null
@@ -1,182 +0,0 @@
-/*
- * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
- *
- * NVIDIA CORPORATION and its licensors retain all intellectual property
- * and proprietary rights in and to this software, related documentation
- * and any modifications thereto. Any use, reproduction, disclosure or
- * distribution of this software and related documentation without an express
- * license agreement from NVIDIA CORPORATION is strictly prohibited.
- */
-
-
-#include "ApexDefs.h"
-#include "Apex.h"
-#include "WindFSAsset.h"
-#include "WindFSActorImpl.h"
-#include "ModuleBasicFSImpl.h"
-
-#include "BasicFSScene.h"
-
-namespace nvidia
-{
-namespace basicfs
-{
-
-AuthObjTypeID WindFSAsset::mAssetTypeID;
-
-WindFSAsset::WindFSAsset(ModuleBasicFSImpl* module, ResourceList& list, const char* name)
- : BasicFSAssetImpl(module, name)
- , mDefaultActorParams(NULL)
- , mDefaultPreviewParams(NULL)
-{
- NvParameterized::Traits* traits = GetInternalApexSDK()->getParameterizedTraits();
- mParams = static_cast<WindFSAssetParams*>(traits->createNvParameterized(WindFSAssetParams::staticClassName()));
- PX_ASSERT(mParams);
-
- list.add(*this);
-}
-
-WindFSAsset::WindFSAsset(ModuleBasicFSImpl* module, ResourceList& list, NvParameterized::Interface* params, const char* name)
- : BasicFSAssetImpl(module, name)
- , mParams(static_cast<WindFSAssetParams*>(params))
- , mDefaultActorParams(NULL)
- , mDefaultPreviewParams(NULL)
-{
- list.add(*this);
-}
-
-WindFSAsset::~WindFSAsset()
-{
-}
-
-
-void WindFSAsset::destroy()
-{
- if (mParams)
- {
- mParams->destroy();
- mParams = 0;
- }
-
- if (mDefaultActorParams)
- {
- mDefaultActorParams->destroy();
- mDefaultActorParams = 0;
- }
-
- /* Actors are automatically cleaned up on deletion by ResourceList dtor */
- delete this;
-}
-
-NvParameterized::Interface* WindFSAsset::getDefaultActorDesc()
-{
- NvParameterized::Traits* traits = GetInternalApexSDK()->getParameterizedTraits();
- PX_ASSERT(traits);
- if (!traits)
- {
- return NULL;
- }
-
- // create if not yet created
- if (!mDefaultActorParams)
- {
- NvParameterized::Interface* param = traits->createNvParameterized(WindFSActorParams::staticClassName());
- mDefaultActorParams = static_cast<WindFSActorParams*>(param);
-
- PX_ASSERT(param);
- if (!param)
- {
- return NULL;
- }
- }
- else
- {
- mDefaultActorParams->initDefaults();
- }
-
- return mDefaultActorParams;
-}
-
-Actor* WindFSAsset::createApexActor(const NvParameterized::Interface& params, Scene& apexScene)
-{
- Actor* ret = 0;
-
- if (nvidia::strcmp(params.className(), WindFSActorParams::staticClassName()) == 0)
- {
- const WindFSActorParams& actorParams = static_cast<const WindFSActorParams&>(params);
-
- BasicFSScene* es = mModule->getBasicFSScene(apexScene);
- ret = es->createWindFSActor(actorParams, *this, mFSActors);
- }
- return ret;
-}
-
-NvParameterized::Interface* WindFSAsset::getDefaultAssetPreviewDesc()
-{
- NvParameterized::Traits* traits = GetInternalApexSDK()->getParameterizedTraits();
- PX_ASSERT(traits);
- if (!traits)
- {
- return NULL;
- }
-
- // create if not yet created
- if (!mDefaultPreviewParams)
- {
- const char* className = WindFSPreviewParams::staticClassName();
- NvParameterized::Interface* param = traits->createNvParameterized(className);
- mDefaultPreviewParams = static_cast<WindFSPreviewParams*>(param);
-
- PX_ASSERT(param);
- if (!param)
- {
- return NULL;
- }
- }
-
- return mDefaultPreviewParams;
-}
-
-AssetPreview* WindFSAsset::createApexAssetPreview(const NvParameterized::Interface& params, AssetPreviewScene* previewScene)
-{
- AssetPreview* ret = 0;
-
- const char* className = params.className();
- if (nvidia::strcmp(className, WindFSPreviewParams::staticClassName()) == 0)
- {
- WindFSPreviewDesc desc;
- const WindFSPreviewParams* pDesc = static_cast<const WindFSPreviewParams*>(&params);
-
- desc.mPose = pDesc->globalPose;
-
- desc.mPreviewDetail = 0;
- if (pDesc->drawAssetInfo)
- {
- desc.mPreviewDetail |= APEX_WIND::WIND_DRAW_ASSET_INFO;
- }
-
- ret = createWindFSPreview(desc, previewScene);
- }
-
- return ret;
-}
-
-WindFSPreview* WindFSAsset::createWindFSPreview(const WindFSPreviewDesc& desc, AssetPreviewScene* previewScene)
-{
- return createWindFSPreviewImpl(desc, this, previewScene);
-}
-
-WindFSPreview* WindFSAsset::createWindFSPreviewImpl(const WindFSPreviewDesc& desc, WindFSAsset* jetAsset, AssetPreviewScene* previewScene)
-{
- return PX_NEW(WindFSAssetPreview)(desc, mModule->mSdk, jetAsset, previewScene);
-}
-
-void WindFSAsset::releaseWindFSPreview(WindFSPreview& nxpreview)
-{
- WindFSAssetPreview* preview = DYNAMIC_CAST(WindFSAssetPreview*)(&nxpreview);
- preview->destroy();
-}
-
-}
-} // end namespace nvidia::apex
-
diff --git a/APEX_1.4/module/basicfs/src/WindFSAssetPreview.cpp b/APEX_1.4/module/basicfs/src/WindFSAssetPreview.cpp
deleted file mode 100644
index d4495add..00000000
--- a/APEX_1.4/module/basicfs/src/WindFSAssetPreview.cpp
+++ /dev/null
@@ -1,182 +0,0 @@
-/*
- * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
- *
- * NVIDIA CORPORATION and its licensors retain all intellectual property
- * and proprietary rights in and to this software, related documentation
- * and any modifications thereto. Any use, reproduction, disclosure or
- * distribution of this software and related documentation without an express
- * license agreement from NVIDIA CORPORATION is strictly prohibited.
- */
-
-
-#include "ApexDefs.h"
-#include "nvparameterized/NvParamUtils.h"
-#include "WindFSAsset.h"
-#include "WindFSAssetParams.h"
-#include "WindFSPreview.h"
-#include "WindFSAssetPreview.h"
-#include "ModulePerfScope.h"
-#include "ApexUsingNamespace.h"
-
-#include "WriteCheck.h"
-
-namespace nvidia
-{
-namespace basicfs
-{
-
-using namespace APEX_WIND;
-
-
-#define ASSET_INFO_XPOS (-0.9f) // left position of the asset info
-#define ASSET_INFO_YPOS ( 0.9f) // top position of the asset info
-#define DEBUG_TEXT_HEIGHT (0.35f) //in screen space -- would be nice to know this!
-
-
-void WindFSAssetPreview::drawInfoLine(uint32_t lineNum, const char* str)
-{
-#ifdef WITHOUT_DEBUG_VISUALIZE
- PX_UNUSED(lineNum);
- PX_UNUSED(str);
-#else
- PxMat44 cameraMatrix = mPreviewScene->getCameraMatrix();
- RENDER_DEBUG_IFACE(mApexRenderDebug)->setCurrentColor(RENDER_DEBUG_IFACE(mApexRenderDebug)->getDebugColor(RENDER_DEBUG::DebugColors::Blue));
- PxVec3 textLocation = mPose.getPosition();
- textLocation += cameraMatrix.column1.getXYZ() * (ASSET_INFO_YPOS - (lineNum * DEBUG_TEXT_HEIGHT));
- RENDER_DEBUG_IFACE(mApexRenderDebug)->debugText(textLocation, str);
-#endif
-}
-
-void WindFSAssetPreview::drawPreviewAssetInfo()
-{
-#ifndef WITHOUT_DEBUG_VISUALIZE
- if (!mApexRenderDebug)
- {
- return;
- }
-
- char buf[128];
- buf[sizeof(buf) - 1] = 0;
-
- ApexSimpleString myString;
- ApexSimpleString floatStr;
- uint32_t lineNum = 0;
-
- RENDER_DEBUG_IFACE(mApexRenderDebug)->pushRenderState();
- RENDER_DEBUG_IFACE(mApexRenderDebug)->addToCurrentState(RENDER_DEBUG::DebugRenderState::NoZbuffer);
- RENDER_DEBUG_IFACE(mApexRenderDebug)->setCurrentTextScale(1.0f);
-
- // asset name
- APEX_SPRINTF_S(buf, sizeof(buf) - 1, "%s %s", mAsset->getObjTypeName(), mAsset->getName());
- drawInfoLine(lineNum++, buf);
- lineNum++;
-
- if(mPreviewScene->getShowFullInfo())
- {
- // TODO: cache strings
- WindFSAssetParams& assetParams = *static_cast<WindFSAssetParams*>(mAsset->getAssetNvParameterized());
-
- APEX_SPRINTF_S(buf, sizeof(buf) - 1, "fieldStrength = %f",
- assetParams.fieldStrength
- );
- drawInfoLine(lineNum++, buf);
- }
- RENDER_DEBUG_IFACE(mApexRenderDebug)->popRenderState();
-#endif
-}
-
-WindFSAssetPreview::~WindFSAssetPreview(void)
-{
-}
-
-void WindFSAssetPreview::setPose(const PxMat44& pose)
-{
- mPose = pose;
-}
-
-const PxMat44 WindFSAssetPreview::getPose() const
-{
- return mPose;
-}
-
-
-// from RenderDataProvider
-void WindFSAssetPreview::lockRenderResources(void)
-{
- ApexRenderable::renderDataLock();
-}
-
-void WindFSAssetPreview::unlockRenderResources(void)
-{
- ApexRenderable::renderDataUnLock();
-}
-
-void WindFSAssetPreview::updateRenderResources(bool /*rewriteBuffers*/, void* /*userRenderData*/)
-{
- if (mApexRenderDebug)
- {
- mApexRenderDebug->updateRenderResources();
- }
-}
-
-// from Renderable.h
-void WindFSAssetPreview::dispatchRenderResources(UserRenderer& renderer)
-{
- if (mApexRenderDebug)
- {
- if (mPreviewDetail & WIND_DRAW_ASSET_INFO)
- {
- drawPreviewAssetInfo();
- }
- mApexRenderDebug->dispatchRenderResources(renderer);
- }
-}
-
-PxBounds3 WindFSAssetPreview::getBounds(void) const
-{
- if (mApexRenderDebug)
- {
- return mApexRenderDebug->getBounds();
- }
- else
- {
- PxBounds3 b;
- b.setEmpty();
- return b;
- }
-}
-
-void WindFSAssetPreview::destroy(void)
-{
- delete this;
-}
-
-void WindFSAssetPreview::release(void)
-{
- if (mInRelease)
- {
- return;
- }
- mInRelease = true;
- mAsset->releaseWindFSPreview(*this);
-}
-
-WindFSAssetPreview::WindFSAssetPreview(const WindFSPreviewDesc& PreviewDesc, ApexSDK* myApexSDK, WindFSAsset* myWindFSAsset, AssetPreviewScene* previewScene) :
- mPose(PreviewDesc.mPose),
- mApexSDK(myApexSDK),
- mAsset(myWindFSAsset),
- mPreviewScene(previewScene),
- mPreviewDetail(PreviewDesc.mPreviewDetail),
- mApexRenderDebug(0)
-{
-};
-
-
-void WindFSAssetPreview::setDetailLevel(uint32_t detail)
-{
- WRITE_ZONE();
- mPreviewDetail = detail;
-}
-
-}
-} // namespace nvidia
diff --git a/APEX_1.4/module/basicfs/src/autogen/AttractorFSActorParams.cpp b/APEX_1.4/module/basicfs/src/autogen/AttractorFSActorParams.cpp
deleted file mode 100644
index 3f796b45..00000000
--- a/APEX_1.4/module/basicfs/src/autogen/AttractorFSActorParams.cpp
+++ /dev/null
@@ -1,402 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
-
-// This file was generated by NvParameterized/scripts/GenParameterized.pl
-
-
-#include "AttractorFSActorParams.h"
-#include <string.h>
-#include <stdlib.h>
-
-using namespace NvParameterized;
-
-namespace nvidia
-{
-namespace basicfs
-{
-
-using namespace AttractorFSActorParamsNS;
-
-const char* const AttractorFSActorParamsFactory::vptr =
- NvParameterized::getVptr<AttractorFSActorParams, AttractorFSActorParams::ClassAlignment>();
-
-const uint32_t NumParamDefs = 5;
-static NvParameterized::DefinitionImpl* ParamDefTable; // now allocated in buildTree [NumParamDefs];
-
-
-static const size_t ParamLookupChildrenTable[] =
-{
- 1, 2, 3, 4,
-};
-
-#define TENUM(type) nvidia::##type
-#define CHILDREN(index) &ParamLookupChildrenTable[index]
-static const NvParameterized::ParamLookupNode ParamLookupTable[NumParamDefs] =
-{
- { TYPE_STRUCT, false, 0, CHILDREN(0), 4 },
- { TYPE_TRANSFORM, false, (size_t)(&((ParametersStruct*)0)->initialPose), NULL, 0 }, // initialPose
- { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->initialScale), NULL, 0 }, // initialScale
- { TYPE_STRING, false, (size_t)(&((ParametersStruct*)0)->fieldBoundaryFilterDataName), NULL, 0 }, // fieldBoundaryFilterDataName
- { TYPE_STRING, false, (size_t)(&((ParametersStruct*)0)->fieldSamplerFilterDataName), NULL, 0 }, // fieldSamplerFilterDataName
-};
-
-
-bool AttractorFSActorParams::mBuiltFlag = false;
-NvParameterized::MutexType AttractorFSActorParams::mBuiltFlagMutex;
-
-AttractorFSActorParams::AttractorFSActorParams(NvParameterized::Traits* traits, void* buf, int32_t* refCount) :
- NvParameters(traits, buf, refCount)
-{
- //mParameterizedTraits->registerFactory(className(), &AttractorFSActorParamsFactoryInst);
-
- if (!buf) //Do not init data if it is inplace-deserialized
- {
- initDynamicArrays();
- initStrings();
- initReferences();
- initDefaults();
- }
-}
-
-AttractorFSActorParams::~AttractorFSActorParams()
-{
- freeStrings();
- freeReferences();
- freeDynamicArrays();
-}
-
-void AttractorFSActorParams::destroy()
-{
- // We cache these fields here to avoid overwrite in destructor
- bool doDeallocateSelf = mDoDeallocateSelf;
- NvParameterized::Traits* traits = mParameterizedTraits;
- int32_t* refCount = mRefCount;
- void* buf = mBuffer;
-
- this->~AttractorFSActorParams();
-
- NvParameters::destroy(this, traits, doDeallocateSelf, refCount, buf);
-}
-
-const NvParameterized::DefinitionImpl* AttractorFSActorParams::getParameterDefinitionTree(void)
-{
- if (!mBuiltFlag) // Double-checked lock
- {
- NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex);
- if (!mBuiltFlag)
- {
- buildTree();
- }
- }
-
- return(&ParamDefTable[0]);
-}
-
-const NvParameterized::DefinitionImpl* AttractorFSActorParams::getParameterDefinitionTree(void) const
-{
- AttractorFSActorParams* tmpParam = const_cast<AttractorFSActorParams*>(this);
-
- if (!mBuiltFlag) // Double-checked lock
- {
- NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex);
- if (!mBuiltFlag)
- {
- tmpParam->buildTree();
- }
- }
-
- return(&ParamDefTable[0]);
-}
-
-NvParameterized::ErrorType AttractorFSActorParams::getParameterHandle(const char* long_name, Handle& handle) const
-{
- ErrorType Ret = NvParameters::getParameterHandle(long_name, handle);
- if (Ret != ERROR_NONE)
- {
- return(Ret);
- }
-
- size_t offset;
- void* ptr;
-
- getVarPtr(handle, ptr, offset);
-
- if (ptr == NULL)
- {
- return(ERROR_INDEX_OUT_OF_RANGE);
- }
-
- return(ERROR_NONE);
-}
-
-NvParameterized::ErrorType AttractorFSActorParams::getParameterHandle(const char* long_name, Handle& handle)
-{
- ErrorType Ret = NvParameters::getParameterHandle(long_name, handle);
- if (Ret != ERROR_NONE)
- {
- return(Ret);
- }
-
- size_t offset;
- void* ptr;
-
- getVarPtr(handle, ptr, offset);
-
- if (ptr == NULL)
- {
- return(ERROR_INDEX_OUT_OF_RANGE);
- }
-
- return(ERROR_NONE);
-}
-
-void AttractorFSActorParams::getVarPtr(const Handle& handle, void*& ptr, size_t& offset) const
-{
- ptr = getVarPtrHelper(&ParamLookupTable[0], const_cast<AttractorFSActorParams::ParametersStruct*>(&parameters()), handle, offset);
-}
-
-
-/* Dynamic Handle Indices */
-
-void AttractorFSActorParams::freeParameterDefinitionTable(NvParameterized::Traits* traits)
-{
- if (!traits)
- {
- return;
- }
-
- if (!mBuiltFlag) // Double-checked lock
- {
- return;
- }
-
- NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex);
-
- if (!mBuiltFlag)
- {
- return;
- }
-
- for (uint32_t i = 0; i < NumParamDefs; ++i)
- {
- ParamDefTable[i].~DefinitionImpl();
- }
-
- traits->free(ParamDefTable);
-
- mBuiltFlag = false;
-}
-
-#define PDEF_PTR(index) (&ParamDefTable[index])
-
-void AttractorFSActorParams::buildTree(void)
-{
-
- uint32_t allocSize = sizeof(NvParameterized::DefinitionImpl) * NumParamDefs;
- ParamDefTable = (NvParameterized::DefinitionImpl*)(mParameterizedTraits->alloc(allocSize));
- memset(ParamDefTable, 0, allocSize);
-
- for (uint32_t i = 0; i < NumParamDefs; ++i)
- {
- NV_PARAM_PLACEMENT_NEW(ParamDefTable + i, NvParameterized::DefinitionImpl)(*mParameterizedTraits);
- }
-
- // Initialize DefinitionImpl node: nodeIndex=0, longName=""
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[0];
- ParamDef->init("", TYPE_STRUCT, "STRUCT", true);
-
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=1, longName="initialPose"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[1];
- ParamDef->init("initialPose", TYPE_TRANSFORM, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[2];
- static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], };
- HintTable[0].init("longDescription", "The initial pose of the actor. This includes both translation and rotation.", true);
- HintTable[1].init("shortDescription", "The initial pose of the actor.", true);
- ParamDefTable[1].setHints((const NvParameterized::Hint**)HintPtrTable, 2);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=2, longName="initialScale"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[2];
- ParamDef->init("initialScale", TYPE_F32, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "The initial space scale of the actor", true);
- ParamDefTable[2].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=3, longName="fieldBoundaryFilterDataName"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[3];
- ParamDef->init("fieldBoundaryFilterDataName", TYPE_STRING, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("HIDDEN", uint64_t(1), true);
- ParamDefTable[3].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#else
-
- static HintImpl HintTable[2];
- static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], };
- HintTable[0].init("HIDDEN", uint64_t(1), true);
- HintTable[1].init("shortDescription", "The filter data name for AttractorFS vs Field Boundaries interaction. Overrides asset's value.", true);
- ParamDefTable[3].setHints((const NvParameterized::Hint**)HintPtrTable, 2);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=4, longName="fieldSamplerFilterDataName"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[4];
- ParamDef->init("fieldSamplerFilterDataName", TYPE_STRING, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "The filter data name for AttractorFS vs other Field Samplers interaction. Overrides asset's value.", true);
- ParamDefTable[4].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // SetChildren for: nodeIndex=0, longName=""
- {
- static Definition* Children[4];
- Children[0] = PDEF_PTR(1);
- Children[1] = PDEF_PTR(2);
- Children[2] = PDEF_PTR(3);
- Children[3] = PDEF_PTR(4);
-
- ParamDefTable[0].setChildren(Children, 4);
- }
-
- mBuiltFlag = true;
-
-}
-void AttractorFSActorParams::initStrings(void)
-{
- fieldBoundaryFilterDataName.isAllocated = true;
- fieldBoundaryFilterDataName.buf = NULL;
- fieldSamplerFilterDataName.isAllocated = true;
- fieldSamplerFilterDataName.buf = NULL;
-}
-
-void AttractorFSActorParams::initDynamicArrays(void)
-{
-}
-
-void AttractorFSActorParams::initDefaults(void)
-{
-
- freeStrings();
- freeReferences();
- freeDynamicArrays();
- initialPose = physx::PxTransform(physx::PxIdentity);
- initialScale = float(1.0);
-
- initDynamicArrays();
- initStrings();
- initReferences();
-}
-
-void AttractorFSActorParams::initReferences(void)
-{
-}
-
-void AttractorFSActorParams::freeDynamicArrays(void)
-{
-}
-
-void AttractorFSActorParams::freeStrings(void)
-{
-
- if (fieldBoundaryFilterDataName.isAllocated && fieldBoundaryFilterDataName.buf)
- {
- mParameterizedTraits->strfree((char*)fieldBoundaryFilterDataName.buf);
- }
-
- if (fieldSamplerFilterDataName.isAllocated && fieldSamplerFilterDataName.buf)
- {
- mParameterizedTraits->strfree((char*)fieldSamplerFilterDataName.buf);
- }
-}
-
-void AttractorFSActorParams::freeReferences(void)
-{
-}
-
-} // namespace basicfs
-} // namespace nvidia
diff --git a/APEX_1.4/module/basicfs/src/autogen/AttractorFSAssetParams.cpp b/APEX_1.4/module/basicfs/src/autogen/AttractorFSAssetParams.cpp
deleted file mode 100644
index aae907cd..00000000
--- a/APEX_1.4/module/basicfs/src/autogen/AttractorFSAssetParams.cpp
+++ /dev/null
@@ -1,534 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
-
-// This file was generated by NvParameterized/scripts/GenParameterized.pl
-
-
-#include "AttractorFSAssetParams.h"
-#include <string.h>
-#include <stdlib.h>
-
-using namespace NvParameterized;
-
-namespace nvidia
-{
-namespace basicfs
-{
-
-using namespace AttractorFSAssetParamsNS;
-
-const char* const AttractorFSAssetParamsFactory::vptr =
- NvParameterized::getVptr<AttractorFSAssetParams, AttractorFSAssetParams::ClassAlignment>();
-
-const uint32_t NumParamDefs = 9;
-static NvParameterized::DefinitionImpl* ParamDefTable; // now allocated in buildTree [NumParamDefs];
-
-
-static const size_t ParamLookupChildrenTable[] =
-{
- 1, 2, 3, 4, 5, 6, 7, 8,
-};
-
-#define TENUM(type) nvidia::##type
-#define CHILDREN(index) &ParamLookupChildrenTable[index]
-static const NvParameterized::ParamLookupNode ParamLookupTable[NumParamDefs] =
-{
- { TYPE_STRUCT, false, 0, CHILDREN(0), 8 },
- { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->boundaryFadePercentage), NULL, 0 }, // boundaryFadePercentage
- { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->radius), NULL, 0 }, // radius
- { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->constFieldStrength), NULL, 0 }, // constFieldStrength
- { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->variableFieldStrength), NULL, 0 }, // variableFieldStrength
- { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->fieldDragCoeff), NULL, 0 }, // fieldDragCoeff
- { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->fieldWeight), NULL, 0 }, // fieldWeight
- { TYPE_STRING, false, (size_t)(&((ParametersStruct*)0)->fieldBoundaryFilterDataName), NULL, 0 }, // fieldBoundaryFilterDataName
- { TYPE_STRING, false, (size_t)(&((ParametersStruct*)0)->fieldSamplerFilterDataName), NULL, 0 }, // fieldSamplerFilterDataName
-};
-
-
-bool AttractorFSAssetParams::mBuiltFlag = false;
-NvParameterized::MutexType AttractorFSAssetParams::mBuiltFlagMutex;
-
-AttractorFSAssetParams::AttractorFSAssetParams(NvParameterized::Traits* traits, void* buf, int32_t* refCount) :
- NvParameters(traits, buf, refCount)
-{
- //mParameterizedTraits->registerFactory(className(), &AttractorFSAssetParamsFactoryInst);
-
- if (!buf) //Do not init data if it is inplace-deserialized
- {
- initDynamicArrays();
- initStrings();
- initReferences();
- initDefaults();
- }
-}
-
-AttractorFSAssetParams::~AttractorFSAssetParams()
-{
- freeStrings();
- freeReferences();
- freeDynamicArrays();
-}
-
-void AttractorFSAssetParams::destroy()
-{
- // We cache these fields here to avoid overwrite in destructor
- bool doDeallocateSelf = mDoDeallocateSelf;
- NvParameterized::Traits* traits = mParameterizedTraits;
- int32_t* refCount = mRefCount;
- void* buf = mBuffer;
-
- this->~AttractorFSAssetParams();
-
- NvParameters::destroy(this, traits, doDeallocateSelf, refCount, buf);
-}
-
-const NvParameterized::DefinitionImpl* AttractorFSAssetParams::getParameterDefinitionTree(void)
-{
- if (!mBuiltFlag) // Double-checked lock
- {
- NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex);
- if (!mBuiltFlag)
- {
- buildTree();
- }
- }
-
- return(&ParamDefTable[0]);
-}
-
-const NvParameterized::DefinitionImpl* AttractorFSAssetParams::getParameterDefinitionTree(void) const
-{
- AttractorFSAssetParams* tmpParam = const_cast<AttractorFSAssetParams*>(this);
-
- if (!mBuiltFlag) // Double-checked lock
- {
- NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex);
- if (!mBuiltFlag)
- {
- tmpParam->buildTree();
- }
- }
-
- return(&ParamDefTable[0]);
-}
-
-NvParameterized::ErrorType AttractorFSAssetParams::getParameterHandle(const char* long_name, Handle& handle) const
-{
- ErrorType Ret = NvParameters::getParameterHandle(long_name, handle);
- if (Ret != ERROR_NONE)
- {
- return(Ret);
- }
-
- size_t offset;
- void* ptr;
-
- getVarPtr(handle, ptr, offset);
-
- if (ptr == NULL)
- {
- return(ERROR_INDEX_OUT_OF_RANGE);
- }
-
- return(ERROR_NONE);
-}
-
-NvParameterized::ErrorType AttractorFSAssetParams::getParameterHandle(const char* long_name, Handle& handle)
-{
- ErrorType Ret = NvParameters::getParameterHandle(long_name, handle);
- if (Ret != ERROR_NONE)
- {
- return(Ret);
- }
-
- size_t offset;
- void* ptr;
-
- getVarPtr(handle, ptr, offset);
-
- if (ptr == NULL)
- {
- return(ERROR_INDEX_OUT_OF_RANGE);
- }
-
- return(ERROR_NONE);
-}
-
-void AttractorFSAssetParams::getVarPtr(const Handle& handle, void*& ptr, size_t& offset) const
-{
- ptr = getVarPtrHelper(&ParamLookupTable[0], const_cast<AttractorFSAssetParams::ParametersStruct*>(&parameters()), handle, offset);
-}
-
-
-/* Dynamic Handle Indices */
-
-void AttractorFSAssetParams::freeParameterDefinitionTable(NvParameterized::Traits* traits)
-{
- if (!traits)
- {
- return;
- }
-
- if (!mBuiltFlag) // Double-checked lock
- {
- return;
- }
-
- NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex);
-
- if (!mBuiltFlag)
- {
- return;
- }
-
- for (uint32_t i = 0; i < NumParamDefs; ++i)
- {
- ParamDefTable[i].~DefinitionImpl();
- }
-
- traits->free(ParamDefTable);
-
- mBuiltFlag = false;
-}
-
-#define PDEF_PTR(index) (&ParamDefTable[index])
-
-void AttractorFSAssetParams::buildTree(void)
-{
-
- uint32_t allocSize = sizeof(NvParameterized::DefinitionImpl) * NumParamDefs;
- ParamDefTable = (NvParameterized::DefinitionImpl*)(mParameterizedTraits->alloc(allocSize));
- memset(ParamDefTable, 0, allocSize);
-
- for (uint32_t i = 0; i < NumParamDefs; ++i)
- {
- NV_PARAM_PLACEMENT_NEW(ParamDefTable + i, NvParameterized::DefinitionImpl)(*mParameterizedTraits);
- }
-
- // Initialize DefinitionImpl node: nodeIndex=0, longName=""
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[0];
- ParamDef->init("", TYPE_STRUCT, "STRUCT", true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "Contains the asset properties for this Attractor Field Sampler.", true);
- ParamDefTable[0].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=1, longName="boundaryFadePercentage"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[1];
- ParamDef->init("boundaryFadePercentage", TYPE_F32, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
- static HintImpl HintTable[2];
- static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], };
- HintTable[0].init("max", uint64_t(1), true);
- HintTable[1].init("min", uint64_t(0), true);
- ParamDefTable[1].setHints((const NvParameterized::Hint**)HintPtrTable, 2);
-
-#else
-
- static HintImpl HintTable[3];
- static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], };
- HintTable[0].init("max", uint64_t(1), true);
- HintTable[1].init("min", uint64_t(0), true);
- HintTable[2].init("shortDescription", "Percentage of distance from boundary to center where fade out starts.", true);
- ParamDefTable[1].setHints((const NvParameterized::Hint**)HintPtrTable, 3);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=2, longName="radius"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[2];
- ParamDef->init("radius", TYPE_F32, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "Radius of the sphere where attracting force is acting.", true);
- ParamDefTable[2].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=3, longName="constFieldStrength"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[3];
- ParamDef->init("constFieldStrength", TYPE_F32, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "Coefficient that sets strength of the constant part of attracting force.", true);
- ParamDefTable[3].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=4, longName="variableFieldStrength"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[4];
- ParamDef->init("variableFieldStrength", TYPE_F32, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[2];
- static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], };
- HintTable[0].init("longDescription", "Variable part of the force is proportional to this coefficient and inverse proportional to distance from the senter of attractor.", true);
- HintTable[1].init("shortDescription", "Coefficient that sets strength of the variable part of attracting force.", true);
- ParamDefTable[4].setHints((const NvParameterized::Hint**)HintPtrTable, 2);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=5, longName="fieldDragCoeff"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[5];
- ParamDef->init("fieldDragCoeff", TYPE_F32, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("min", uint64_t(0), true);
- ParamDefTable[5].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#else
-
- static HintImpl HintTable[2];
- static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], };
- HintTable[0].init("min", uint64_t(0), true);
- HintTable[1].init("shortDescription", "Field drag coefficient. When it equals to 0, then the field is applied as a direct velocity.", true);
- ParamDefTable[5].setHints((const NvParameterized::Hint**)HintPtrTable, 2);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=6, longName="fieldWeight"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[6];
- ParamDef->init("fieldWeight", TYPE_F32, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
- static HintImpl HintTable[2];
- static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], };
- HintTable[0].init("max", uint64_t(1), true);
- HintTable[1].init("min", uint64_t(0), true);
- ParamDefTable[6].setHints((const NvParameterized::Hint**)HintPtrTable, 2);
-
-#else
-
- static HintImpl HintTable[3];
- static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], };
- HintTable[0].init("max", uint64_t(1), true);
- HintTable[1].init("min", uint64_t(0), true);
- HintTable[2].init("shortDescription", "A weight for the field, it controls how strongly the field affects particles", true);
- ParamDefTable[6].setHints((const NvParameterized::Hint**)HintPtrTable, 3);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=7, longName="fieldBoundaryFilterDataName"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[7];
- ParamDef->init("fieldBoundaryFilterDataName", TYPE_STRING, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("HIDDEN", uint64_t(1), true);
- ParamDefTable[7].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#else
-
- static HintImpl HintTable[2];
- static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], };
- HintTable[0].init("HIDDEN", uint64_t(1), true);
- HintTable[1].init("shortDescription", "The filter data name for AttractorFS vs Field Boundaries interaction.", true);
- ParamDefTable[7].setHints((const NvParameterized::Hint**)HintPtrTable, 2);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=8, longName="fieldSamplerFilterDataName"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[8];
- ParamDef->init("fieldSamplerFilterDataName", TYPE_STRING, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "The filter data name for AttractorFS vs other Field Samplers interaction.", true);
- ParamDefTable[8].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // SetChildren for: nodeIndex=0, longName=""
- {
- static Definition* Children[8];
- Children[0] = PDEF_PTR(1);
- Children[1] = PDEF_PTR(2);
- Children[2] = PDEF_PTR(3);
- Children[3] = PDEF_PTR(4);
- Children[4] = PDEF_PTR(5);
- Children[5] = PDEF_PTR(6);
- Children[6] = PDEF_PTR(7);
- Children[7] = PDEF_PTR(8);
-
- ParamDefTable[0].setChildren(Children, 8);
- }
-
- mBuiltFlag = true;
-
-}
-void AttractorFSAssetParams::initStrings(void)
-{
- fieldBoundaryFilterDataName.isAllocated = true;
- fieldBoundaryFilterDataName.buf = NULL;
- fieldSamplerFilterDataName.isAllocated = true;
- fieldSamplerFilterDataName.buf = NULL;
-}
-
-void AttractorFSAssetParams::initDynamicArrays(void)
-{
-}
-
-void AttractorFSAssetParams::initDefaults(void)
-{
-
- freeStrings();
- freeReferences();
- freeDynamicArrays();
- boundaryFadePercentage = float(0.1);
- radius = float(0);
- constFieldStrength = float(0);
- variableFieldStrength = float(0);
- fieldDragCoeff = float(0);
- fieldWeight = float(1);
-
- initDynamicArrays();
- initStrings();
- initReferences();
-}
-
-void AttractorFSAssetParams::initReferences(void)
-{
-}
-
-void AttractorFSAssetParams::freeDynamicArrays(void)
-{
-}
-
-void AttractorFSAssetParams::freeStrings(void)
-{
-
- if (fieldBoundaryFilterDataName.isAllocated && fieldBoundaryFilterDataName.buf)
- {
- mParameterizedTraits->strfree((char*)fieldBoundaryFilterDataName.buf);
- }
-
- if (fieldSamplerFilterDataName.isAllocated && fieldSamplerFilterDataName.buf)
- {
- mParameterizedTraits->strfree((char*)fieldSamplerFilterDataName.buf);
- }
-}
-
-void AttractorFSAssetParams::freeReferences(void)
-{
-}
-
-} // namespace basicfs
-} // namespace nvidia
diff --git a/APEX_1.4/module/basicfs/src/autogen/AttractorFSPreviewParams.cpp b/APEX_1.4/module/basicfs/src/autogen/AttractorFSPreviewParams.cpp
deleted file mode 100644
index 1c8fff7c..00000000
--- a/APEX_1.4/module/basicfs/src/autogen/AttractorFSPreviewParams.cpp
+++ /dev/null
@@ -1,407 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
-
-// This file was generated by NvParameterized/scripts/GenParameterized.pl
-
-
-#include "AttractorFSPreviewParams.h"
-#include <string.h>
-#include <stdlib.h>
-
-using namespace NvParameterized;
-
-namespace nvidia
-{
-namespace basicfs
-{
-
-using namespace AttractorFSPreviewParamsNS;
-
-const char* const AttractorFSPreviewParamsFactory::vptr =
- NvParameterized::getVptr<AttractorFSPreviewParams, AttractorFSPreviewParams::ClassAlignment>();
-
-const uint32_t NumParamDefs = 5;
-static NvParameterized::DefinitionImpl* ParamDefTable; // now allocated in buildTree [NumParamDefs];
-
-
-static const size_t ParamLookupChildrenTable[] =
-{
- 1, 2, 3, 4,
-};
-
-#define TENUM(type) nvidia::##type
-#define CHILDREN(index) &ParamLookupChildrenTable[index]
-static const NvParameterized::ParamLookupNode ParamLookupTable[NumParamDefs] =
-{
- { TYPE_STRUCT, false, 0, CHILDREN(0), 4 },
- { TYPE_MAT44, false, (size_t)(&((ParametersStruct*)0)->globalPose), NULL, 0 }, // globalPose
- { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->drawShape), NULL, 0 }, // drawShape
- { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->drawAssetInfo), NULL, 0 }, // drawAssetInfo
- { TYPE_U64, false, (size_t)(&((ParametersStruct*)0)->userData), NULL, 0 }, // userData
-};
-
-
-bool AttractorFSPreviewParams::mBuiltFlag = false;
-NvParameterized::MutexType AttractorFSPreviewParams::mBuiltFlagMutex;
-
-AttractorFSPreviewParams::AttractorFSPreviewParams(NvParameterized::Traits* traits, void* buf, int32_t* refCount) :
- NvParameters(traits, buf, refCount)
-{
- //mParameterizedTraits->registerFactory(className(), &AttractorFSPreviewParamsFactoryInst);
-
- if (!buf) //Do not init data if it is inplace-deserialized
- {
- initDynamicArrays();
- initStrings();
- initReferences();
- initDefaults();
- }
-}
-
-AttractorFSPreviewParams::~AttractorFSPreviewParams()
-{
- freeStrings();
- freeReferences();
- freeDynamicArrays();
-}
-
-void AttractorFSPreviewParams::destroy()
-{
- // We cache these fields here to avoid overwrite in destructor
- bool doDeallocateSelf = mDoDeallocateSelf;
- NvParameterized::Traits* traits = mParameterizedTraits;
- int32_t* refCount = mRefCount;
- void* buf = mBuffer;
-
- this->~AttractorFSPreviewParams();
-
- NvParameters::destroy(this, traits, doDeallocateSelf, refCount, buf);
-}
-
-const NvParameterized::DefinitionImpl* AttractorFSPreviewParams::getParameterDefinitionTree(void)
-{
- if (!mBuiltFlag) // Double-checked lock
- {
- NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex);
- if (!mBuiltFlag)
- {
- buildTree();
- }
- }
-
- return(&ParamDefTable[0]);
-}
-
-const NvParameterized::DefinitionImpl* AttractorFSPreviewParams::getParameterDefinitionTree(void) const
-{
- AttractorFSPreviewParams* tmpParam = const_cast<AttractorFSPreviewParams*>(this);
-
- if (!mBuiltFlag) // Double-checked lock
- {
- NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex);
- if (!mBuiltFlag)
- {
- tmpParam->buildTree();
- }
- }
-
- return(&ParamDefTable[0]);
-}
-
-NvParameterized::ErrorType AttractorFSPreviewParams::getParameterHandle(const char* long_name, Handle& handle) const
-{
- ErrorType Ret = NvParameters::getParameterHandle(long_name, handle);
- if (Ret != ERROR_NONE)
- {
- return(Ret);
- }
-
- size_t offset;
- void* ptr;
-
- getVarPtr(handle, ptr, offset);
-
- if (ptr == NULL)
- {
- return(ERROR_INDEX_OUT_OF_RANGE);
- }
-
- return(ERROR_NONE);
-}
-
-NvParameterized::ErrorType AttractorFSPreviewParams::getParameterHandle(const char* long_name, Handle& handle)
-{
- ErrorType Ret = NvParameters::getParameterHandle(long_name, handle);
- if (Ret != ERROR_NONE)
- {
- return(Ret);
- }
-
- size_t offset;
- void* ptr;
-
- getVarPtr(handle, ptr, offset);
-
- if (ptr == NULL)
- {
- return(ERROR_INDEX_OUT_OF_RANGE);
- }
-
- return(ERROR_NONE);
-}
-
-void AttractorFSPreviewParams::getVarPtr(const Handle& handle, void*& ptr, size_t& offset) const
-{
- ptr = getVarPtrHelper(&ParamLookupTable[0], const_cast<AttractorFSPreviewParams::ParametersStruct*>(&parameters()), handle, offset);
-}
-
-
-/* Dynamic Handle Indices */
-
-void AttractorFSPreviewParams::freeParameterDefinitionTable(NvParameterized::Traits* traits)
-{
- if (!traits)
- {
- return;
- }
-
- if (!mBuiltFlag) // Double-checked lock
- {
- return;
- }
-
- NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex);
-
- if (!mBuiltFlag)
- {
- return;
- }
-
- for (uint32_t i = 0; i < NumParamDefs; ++i)
- {
- ParamDefTable[i].~DefinitionImpl();
- }
-
- traits->free(ParamDefTable);
-
- mBuiltFlag = false;
-}
-
-#define PDEF_PTR(index) (&ParamDefTable[index])
-
-void AttractorFSPreviewParams::buildTree(void)
-{
-
- uint32_t allocSize = sizeof(NvParameterized::DefinitionImpl) * NumParamDefs;
- ParamDefTable = (NvParameterized::DefinitionImpl*)(mParameterizedTraits->alloc(allocSize));
- memset(ParamDefTable, 0, allocSize);
-
- for (uint32_t i = 0; i < NumParamDefs; ++i)
- {
- NV_PARAM_PLACEMENT_NEW(ParamDefTable + i, NvParameterized::DefinitionImpl)(*mParameterizedTraits);
- }
-
- // Initialize DefinitionImpl node: nodeIndex=0, longName=""
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[0];
- ParamDef->init("", TYPE_STRUCT, "STRUCT", true);
-
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=1, longName="globalPose"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[1];
- ParamDef->init("globalPose", TYPE_MAT44, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("editorDisplay", "false", true);
- ParamDefTable[1].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#else
-
- static HintImpl HintTable[2];
- static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], };
- HintTable[0].init("editorDisplay", "false", true);
- HintTable[1].init("shortDescription", "The pose that translates from turbulence preview coordinates to world coordinates", true);
- ParamDefTable[1].setHints((const NvParameterized::Hint**)HintPtrTable, 2);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=2, longName="drawShape"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[2];
- ParamDef->init("drawShape", TYPE_BOOL, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("editorDisplay", "false", true);
- ParamDefTable[2].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#else
-
- static HintImpl HintTable[2];
- static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], };
- HintTable[0].init("editorDisplay", "false", true);
- HintTable[1].init("shortDescription", "Draw the box", true);
- ParamDefTable[2].setHints((const NvParameterized::Hint**)HintPtrTable, 2);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=3, longName="drawAssetInfo"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[3];
- ParamDef->init("drawAssetInfo", TYPE_BOOL, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("editorDisplay", "false", true);
- ParamDefTable[3].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#else
-
- static HintImpl HintTable[2];
- static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], };
- HintTable[0].init("editorDisplay", "false", true);
- HintTable[1].init("shortDescription", "Display asset info", true);
- ParamDefTable[3].setHints((const NvParameterized::Hint**)HintPtrTable, 2);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=4, longName="userData"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[4];
- ParamDef->init("userData", TYPE_U64, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("editorDisplay", "false", true);
- ParamDefTable[4].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#else
-
- static HintImpl HintTable[2];
- static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], };
- HintTable[0].init("editorDisplay", "false", true);
- HintTable[1].init("shortDescription", "Optional user data pointer associated with the attractor actor", true);
- ParamDefTable[4].setHints((const NvParameterized::Hint**)HintPtrTable, 2);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // SetChildren for: nodeIndex=0, longName=""
- {
- static Definition* Children[4];
- Children[0] = PDEF_PTR(1);
- Children[1] = PDEF_PTR(2);
- Children[2] = PDEF_PTR(3);
- Children[3] = PDEF_PTR(4);
-
- ParamDefTable[0].setChildren(Children, 4);
- }
-
- mBuiltFlag = true;
-
-}
-void AttractorFSPreviewParams::initStrings(void)
-{
-}
-
-void AttractorFSPreviewParams::initDynamicArrays(void)
-{
-}
-
-void AttractorFSPreviewParams::initDefaults(void)
-{
-
- freeStrings();
- freeReferences();
- freeDynamicArrays();
- globalPose = physx::PxMat44(physx::PxVec4(1.0f));
- drawShape = bool(0);
- drawAssetInfo = bool(0);
- userData = uint64_t(0);
-
- initDynamicArrays();
- initStrings();
- initReferences();
-}
-
-void AttractorFSPreviewParams::initReferences(void)
-{
-}
-
-void AttractorFSPreviewParams::freeDynamicArrays(void)
-{
-}
-
-void AttractorFSPreviewParams::freeStrings(void)
-{
-}
-
-void AttractorFSPreviewParams::freeReferences(void)
-{
-}
-
-} // namespace basicfs
-} // namespace nvidia
diff --git a/APEX_1.4/module/basicfs/src/autogen/BasicFSDebugRenderParams.cpp b/APEX_1.4/module/basicfs/src/autogen/BasicFSDebugRenderParams.cpp
deleted file mode 100644
index deaacea8..00000000
--- a/APEX_1.4/module/basicfs/src/autogen/BasicFSDebugRenderParams.cpp
+++ /dev/null
@@ -1,833 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
-
-// This file was generated by NvParameterized/scripts/GenParameterized.pl
-
-
-#include "BasicFSDebugRenderParams.h"
-#include <string.h>
-#include <stdlib.h>
-
-using namespace NvParameterized;
-
-namespace nvidia
-{
-namespace basicfs
-{
-
-using namespace BasicFSDebugRenderParamsNS;
-
-const char* const BasicFSDebugRenderParamsFactory::vptr =
- NvParameterized::getVptr<BasicFSDebugRenderParams, BasicFSDebugRenderParams::ClassAlignment>();
-
-const uint32_t NumParamDefs = 23;
-static NvParameterized::DefinitionImpl* ParamDefTable; // now allocated in buildTree [NumParamDefs];
-
-
-static const size_t ParamLookupChildrenTable[] =
-{
- 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22,
-};
-
-#define TENUM(type) nvidia::##type
-#define CHILDREN(index) &ParamLookupChildrenTable[index]
-static const NvParameterized::ParamLookupNode ParamLookupTable[NumParamDefs] =
-{
- { TYPE_STRUCT, false, 0, CHILDREN(0), 22 },
- { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->VISUALIZE_JET_FS_ACTOR), NULL, 0 }, // VISUALIZE_JET_FS_ACTOR
- { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->VISUALIZE_JET_FS_ACTOR_NAME), NULL, 0 }, // VISUALIZE_JET_FS_ACTOR_NAME
- { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->VISUALIZE_JET_FS_SHAPE), NULL, 0 }, // VISUALIZE_JET_FS_SHAPE
- { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->VISUALIZE_JET_FS_FIELD), NULL, 0 }, // VISUALIZE_JET_FS_FIELD
- { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->VISUALIZE_JET_FS_POSE), NULL, 0 }, // VISUALIZE_JET_FS_POSE
- { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->JET_FS_FIELD_SCALE), NULL, 0 }, // JET_FS_FIELD_SCALE
- { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->VISUALIZE_ATTRACTOR_FS_ACTOR), NULL, 0 }, // VISUALIZE_ATTRACTOR_FS_ACTOR
- { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->VISUALIZE_ATTRACTOR_FS_ACTOR_NAME), NULL, 0 }, // VISUALIZE_ATTRACTOR_FS_ACTOR_NAME
- { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->VISUALIZE_ATTRACTOR_FS_SHAPE), NULL, 0 }, // VISUALIZE_ATTRACTOR_FS_SHAPE
- { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->VISUALIZE_ATTRACTOR_FS_FIELD), NULL, 0 }, // VISUALIZE_ATTRACTOR_FS_FIELD
- { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->VISUALIZE_ATTRACTOR_FS_POSE), NULL, 0 }, // VISUALIZE_ATTRACTOR_FS_POSE
- { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->VISUALIZE_VORTEX_FS_ACTOR), NULL, 0 }, // VISUALIZE_VORTEX_FS_ACTOR
- { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->VISUALIZE_VORTEX_FS_ACTOR_NAME), NULL, 0 }, // VISUALIZE_VORTEX_FS_ACTOR_NAME
- { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->VISUALIZE_VORTEX_FS_SHAPE), NULL, 0 }, // VISUALIZE_VORTEX_FS_SHAPE
- { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->VISUALIZE_VORTEX_FS_FIELD), NULL, 0 }, // VISUALIZE_VORTEX_FS_FIELD
- { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->VISUALIZE_VORTEX_FS_POSE), NULL, 0 }, // VISUALIZE_VORTEX_FS_POSE
- { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->VISUALIZE_NOISE_FS_ACTOR), NULL, 0 }, // VISUALIZE_NOISE_FS_ACTOR
- { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->VISUALIZE_NOISE_FS_ACTOR_NAME), NULL, 0 }, // VISUALIZE_NOISE_FS_ACTOR_NAME
- { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->VISUALIZE_NOISE_FS_SHAPE), NULL, 0 }, // VISUALIZE_NOISE_FS_SHAPE
- { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->VISUALIZE_NOISE_FS_POSE), NULL, 0 }, // VISUALIZE_NOISE_FS_POSE
- { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->VISUALIZE_WIND_FS_ACTOR), NULL, 0 }, // VISUALIZE_WIND_FS_ACTOR
- { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->VISUALIZE_WIND_FS_ACTOR_NAME), NULL, 0 }, // VISUALIZE_WIND_FS_ACTOR_NAME
-};
-
-
-bool BasicFSDebugRenderParams::mBuiltFlag = false;
-NvParameterized::MutexType BasicFSDebugRenderParams::mBuiltFlagMutex;
-
-BasicFSDebugRenderParams::BasicFSDebugRenderParams(NvParameterized::Traits* traits, void* buf, int32_t* refCount) :
- NvParameters(traits, buf, refCount)
-{
- //mParameterizedTraits->registerFactory(className(), &BasicFSDebugRenderParamsFactoryInst);
-
- if (!buf) //Do not init data if it is inplace-deserialized
- {
- initDynamicArrays();
- initStrings();
- initReferences();
- initDefaults();
- }
-}
-
-BasicFSDebugRenderParams::~BasicFSDebugRenderParams()
-{
- freeStrings();
- freeReferences();
- freeDynamicArrays();
-}
-
-void BasicFSDebugRenderParams::destroy()
-{
- // We cache these fields here to avoid overwrite in destructor
- bool doDeallocateSelf = mDoDeallocateSelf;
- NvParameterized::Traits* traits = mParameterizedTraits;
- int32_t* refCount = mRefCount;
- void* buf = mBuffer;
-
- this->~BasicFSDebugRenderParams();
-
- NvParameters::destroy(this, traits, doDeallocateSelf, refCount, buf);
-}
-
-const NvParameterized::DefinitionImpl* BasicFSDebugRenderParams::getParameterDefinitionTree(void)
-{
- if (!mBuiltFlag) // Double-checked lock
- {
- NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex);
- if (!mBuiltFlag)
- {
- buildTree();
- }
- }
-
- return(&ParamDefTable[0]);
-}
-
-const NvParameterized::DefinitionImpl* BasicFSDebugRenderParams::getParameterDefinitionTree(void) const
-{
- BasicFSDebugRenderParams* tmpParam = const_cast<BasicFSDebugRenderParams*>(this);
-
- if (!mBuiltFlag) // Double-checked lock
- {
- NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex);
- if (!mBuiltFlag)
- {
- tmpParam->buildTree();
- }
- }
-
- return(&ParamDefTable[0]);
-}
-
-NvParameterized::ErrorType BasicFSDebugRenderParams::getParameterHandle(const char* long_name, Handle& handle) const
-{
- ErrorType Ret = NvParameters::getParameterHandle(long_name, handle);
- if (Ret != ERROR_NONE)
- {
- return(Ret);
- }
-
- size_t offset;
- void* ptr;
-
- getVarPtr(handle, ptr, offset);
-
- if (ptr == NULL)
- {
- return(ERROR_INDEX_OUT_OF_RANGE);
- }
-
- return(ERROR_NONE);
-}
-
-NvParameterized::ErrorType BasicFSDebugRenderParams::getParameterHandle(const char* long_name, Handle& handle)
-{
- ErrorType Ret = NvParameters::getParameterHandle(long_name, handle);
- if (Ret != ERROR_NONE)
- {
- return(Ret);
- }
-
- size_t offset;
- void* ptr;
-
- getVarPtr(handle, ptr, offset);
-
- if (ptr == NULL)
- {
- return(ERROR_INDEX_OUT_OF_RANGE);
- }
-
- return(ERROR_NONE);
-}
-
-void BasicFSDebugRenderParams::getVarPtr(const Handle& handle, void*& ptr, size_t& offset) const
-{
- ptr = getVarPtrHelper(&ParamLookupTable[0], const_cast<BasicFSDebugRenderParams::ParametersStruct*>(&parameters()), handle, offset);
-}
-
-
-/* Dynamic Handle Indices */
-
-void BasicFSDebugRenderParams::freeParameterDefinitionTable(NvParameterized::Traits* traits)
-{
- if (!traits)
- {
- return;
- }
-
- if (!mBuiltFlag) // Double-checked lock
- {
- return;
- }
-
- NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex);
-
- if (!mBuiltFlag)
- {
- return;
- }
-
- for (uint32_t i = 0; i < NumParamDefs; ++i)
- {
- ParamDefTable[i].~DefinitionImpl();
- }
-
- traits->free(ParamDefTable);
-
- mBuiltFlag = false;
-}
-
-#define PDEF_PTR(index) (&ParamDefTable[index])
-
-void BasicFSDebugRenderParams::buildTree(void)
-{
-
- uint32_t allocSize = sizeof(NvParameterized::DefinitionImpl) * NumParamDefs;
- ParamDefTable = (NvParameterized::DefinitionImpl*)(mParameterizedTraits->alloc(allocSize));
- memset(ParamDefTable, 0, allocSize);
-
- for (uint32_t i = 0; i < NumParamDefs; ++i)
- {
- NV_PARAM_PLACEMENT_NEW(ParamDefTable + i, NvParameterized::DefinitionImpl)(*mParameterizedTraits);
- }
-
- // Initialize DefinitionImpl node: nodeIndex=0, longName=""
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[0];
- ParamDef->init("", TYPE_STRUCT, "STRUCT", true);
-
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=1, longName="VISUALIZE_JET_FS_ACTOR"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[1];
- ParamDef->init("VISUALIZE_JET_FS_ACTOR", TYPE_BOOL, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "Enables/Disables visualization of all JetFS actors.", true);
- ParamDefTable[1].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=2, longName="VISUALIZE_JET_FS_ACTOR_NAME"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[2];
- ParamDef->init("VISUALIZE_JET_FS_ACTOR_NAME", TYPE_BOOL, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "Displays the name of each JetFS actor.", true);
- ParamDefTable[2].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=3, longName="VISUALIZE_JET_FS_SHAPE"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[3];
- ParamDef->init("VISUALIZE_JET_FS_SHAPE", TYPE_BOOL, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "Enables/Disables visualization of the toroidal field shape (blue closed lattice).", true);
- ParamDefTable[3].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=4, longName="VISUALIZE_JET_FS_FIELD"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[4];
- ParamDef->init("VISUALIZE_JET_FS_FIELD", TYPE_BOOL, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "Enables/Disables visualization of the toroidal field itself (streaklines).", true);
- ParamDefTable[4].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=5, longName="VISUALIZE_JET_FS_POSE"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[5];
- ParamDef->init("VISUALIZE_JET_FS_POSE", TYPE_BOOL, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "For visualizing the position of the field itself. Draws arrows which represent axes. Blue arrow stands for Z axis, green - for Y and red - X.", true);
- ParamDefTable[5].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=6, longName="JET_FS_FIELD_SCALE"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[6];
- ParamDef->init("JET_FS_FIELD_SCALE", TYPE_F32, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "Changes toroidal field arrows' length. The larger parameter, the longer each arrow.", true);
- ParamDefTable[6].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=7, longName="VISUALIZE_ATTRACTOR_FS_ACTOR"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[7];
- ParamDef->init("VISUALIZE_ATTRACTOR_FS_ACTOR", TYPE_BOOL, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "Enables/Disables visualization of all AttractorFS actors.", true);
- ParamDefTable[7].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=8, longName="VISUALIZE_ATTRACTOR_FS_ACTOR_NAME"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[8];
- ParamDef->init("VISUALIZE_ATTRACTOR_FS_ACTOR_NAME", TYPE_BOOL, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "Displays the name of each AttractorFS actor.", true);
- ParamDefTable[8].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=9, longName="VISUALIZE_ATTRACTOR_FS_SHAPE"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[9];
- ParamDef->init("VISUALIZE_ATTRACTOR_FS_SHAPE", TYPE_BOOL, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "Enables/Disables visualization of the field shape (blue closed lattice).", true);
- ParamDefTable[9].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=10, longName="VISUALIZE_ATTRACTOR_FS_FIELD"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[10];
- ParamDef->init("VISUALIZE_ATTRACTOR_FS_FIELD", TYPE_BOOL, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "Enables/Disables visualization of the field itself (streaklines).", true);
- ParamDefTable[10].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=11, longName="VISUALIZE_ATTRACTOR_FS_POSE"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[11];
- ParamDef->init("VISUALIZE_ATTRACTOR_FS_POSE", TYPE_BOOL, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "For visualizing the position of the field itself. Draws arrows which represent axes. Blue arrow stands for Z axis, green - for Y and red - X.", true);
- ParamDefTable[11].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=12, longName="VISUALIZE_VORTEX_FS_ACTOR"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[12];
- ParamDef->init("VISUALIZE_VORTEX_FS_ACTOR", TYPE_BOOL, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "Enables/Disables visualization of all VortexFS actors.", true);
- ParamDefTable[12].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=13, longName="VISUALIZE_VORTEX_FS_ACTOR_NAME"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[13];
- ParamDef->init("VISUALIZE_VORTEX_FS_ACTOR_NAME", TYPE_BOOL, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "Displays the name of each VortexFS actor.", true);
- ParamDefTable[13].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=14, longName="VISUALIZE_VORTEX_FS_SHAPE"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[14];
- ParamDef->init("VISUALIZE_VORTEX_FS_SHAPE", TYPE_BOOL, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "Enables/Disables visualization of the field shape (blue closed lattice).", true);
- ParamDefTable[14].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=15, longName="VISUALIZE_VORTEX_FS_FIELD"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[15];
- ParamDef->init("VISUALIZE_VORTEX_FS_FIELD", TYPE_BOOL, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "Enables/Disables visualization of the field itself (streaklines).", true);
- ParamDefTable[15].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=16, longName="VISUALIZE_VORTEX_FS_POSE"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[16];
- ParamDef->init("VISUALIZE_VORTEX_FS_POSE", TYPE_BOOL, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "For visualizing the position of the field itself. Draws arrows which represent axes. Blue arrow stands for Z axis, green - for Y and red - X.", true);
- ParamDefTable[16].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=17, longName="VISUALIZE_NOISE_FS_ACTOR"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[17];
- ParamDef->init("VISUALIZE_NOISE_FS_ACTOR", TYPE_BOOL, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "Enables/Disables visualization of all NoiseFS actors.", true);
- ParamDefTable[17].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=18, longName="VISUALIZE_NOISE_FS_ACTOR_NAME"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[18];
- ParamDef->init("VISUALIZE_NOISE_FS_ACTOR_NAME", TYPE_BOOL, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "Displays the name of each NoiseFS actor.", true);
- ParamDefTable[18].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=19, longName="VISUALIZE_NOISE_FS_SHAPE"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[19];
- ParamDef->init("VISUALIZE_NOISE_FS_SHAPE", TYPE_BOOL, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "Enables/Disables visualization of each NoiseFS actor shape.", true);
- ParamDefTable[19].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=20, longName="VISUALIZE_NOISE_FS_POSE"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[20];
- ParamDef->init("VISUALIZE_NOISE_FS_POSE", TYPE_BOOL, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "For visualizing the position of the field itself. Draws arrows which represent axes. Blue arrow stands for Z axis, green - for Y and red - X.", true);
- ParamDefTable[20].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=21, longName="VISUALIZE_WIND_FS_ACTOR"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[21];
- ParamDef->init("VISUALIZE_WIND_FS_ACTOR", TYPE_BOOL, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "Enables/Disables visualization of all WindFS actors.", true);
- ParamDefTable[21].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=22, longName="VISUALIZE_WIND_FS_ACTOR_NAME"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[22];
- ParamDef->init("VISUALIZE_WIND_FS_ACTOR_NAME", TYPE_BOOL, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "Displays the name of each WindFS actor.", true);
- ParamDefTable[22].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // SetChildren for: nodeIndex=0, longName=""
- {
- static Definition* Children[22];
- Children[0] = PDEF_PTR(1);
- Children[1] = PDEF_PTR(2);
- Children[2] = PDEF_PTR(3);
- Children[3] = PDEF_PTR(4);
- Children[4] = PDEF_PTR(5);
- Children[5] = PDEF_PTR(6);
- Children[6] = PDEF_PTR(7);
- Children[7] = PDEF_PTR(8);
- Children[8] = PDEF_PTR(9);
- Children[9] = PDEF_PTR(10);
- Children[10] = PDEF_PTR(11);
- Children[11] = PDEF_PTR(12);
- Children[12] = PDEF_PTR(13);
- Children[13] = PDEF_PTR(14);
- Children[14] = PDEF_PTR(15);
- Children[15] = PDEF_PTR(16);
- Children[16] = PDEF_PTR(17);
- Children[17] = PDEF_PTR(18);
- Children[18] = PDEF_PTR(19);
- Children[19] = PDEF_PTR(20);
- Children[20] = PDEF_PTR(21);
- Children[21] = PDEF_PTR(22);
-
- ParamDefTable[0].setChildren(Children, 22);
- }
-
- mBuiltFlag = true;
-
-}
-void BasicFSDebugRenderParams::initStrings(void)
-{
-}
-
-void BasicFSDebugRenderParams::initDynamicArrays(void)
-{
-}
-
-void BasicFSDebugRenderParams::initDefaults(void)
-{
-
- freeStrings();
- freeReferences();
- freeDynamicArrays();
- VISUALIZE_JET_FS_ACTOR = bool(false);
- VISUALIZE_JET_FS_ACTOR_NAME = bool(true);
- VISUALIZE_JET_FS_SHAPE = bool(true);
- VISUALIZE_JET_FS_FIELD = bool(true);
- VISUALIZE_JET_FS_POSE = bool(true);
- JET_FS_FIELD_SCALE = float(1.0);
- VISUALIZE_ATTRACTOR_FS_ACTOR = bool(false);
- VISUALIZE_ATTRACTOR_FS_ACTOR_NAME = bool(true);
- VISUALIZE_ATTRACTOR_FS_SHAPE = bool(true);
- VISUALIZE_ATTRACTOR_FS_FIELD = bool(true);
- VISUALIZE_ATTRACTOR_FS_POSE = bool(true);
- VISUALIZE_VORTEX_FS_ACTOR = bool(false);
- VISUALIZE_VORTEX_FS_ACTOR_NAME = bool(true);
- VISUALIZE_VORTEX_FS_SHAPE = bool(true);
- VISUALIZE_VORTEX_FS_FIELD = bool(true);
- VISUALIZE_VORTEX_FS_POSE = bool(true);
- VISUALIZE_NOISE_FS_ACTOR = bool(false);
- VISUALIZE_NOISE_FS_ACTOR_NAME = bool(true);
- VISUALIZE_NOISE_FS_SHAPE = bool(true);
- VISUALIZE_NOISE_FS_POSE = bool(true);
- VISUALIZE_WIND_FS_ACTOR = bool(false);
- VISUALIZE_WIND_FS_ACTOR_NAME = bool(true);
-
- initDynamicArrays();
- initStrings();
- initReferences();
-}
-
-void BasicFSDebugRenderParams::initReferences(void)
-{
-}
-
-void BasicFSDebugRenderParams::freeDynamicArrays(void)
-{
-}
-
-void BasicFSDebugRenderParams::freeStrings(void)
-{
-}
-
-void BasicFSDebugRenderParams::freeReferences(void)
-{
-}
-
-} // namespace basicfs
-} // namespace nvidia
diff --git a/APEX_1.4/module/basicfs/src/autogen/BasicFSModuleParameters.cpp b/APEX_1.4/module/basicfs/src/autogen/BasicFSModuleParameters.cpp
deleted file mode 100644
index 8e1ec5e3..00000000
--- a/APEX_1.4/module/basicfs/src/autogen/BasicFSModuleParameters.cpp
+++ /dev/null
@@ -1,318 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
-
-// This file was generated by NvParameterized/scripts/GenParameterized.pl
-
-
-#include "BasicFSModuleParameters.h"
-#include <string.h>
-#include <stdlib.h>
-
-using namespace NvParameterized;
-
-namespace nvidia
-{
-namespace basicfs
-{
-
-using namespace BasicFSModuleParametersNS;
-
-const char* const BasicFSModuleParametersFactory::vptr =
- NvParameterized::getVptr<BasicFSModuleParameters, BasicFSModuleParameters::ClassAlignment>();
-
-const uint32_t NumParamDefs = 2;
-static NvParameterized::DefinitionImpl* ParamDefTable; // now allocated in buildTree [NumParamDefs];
-
-
-static const size_t ParamLookupChildrenTable[] =
-{
- 1,
-};
-
-#define TENUM(type) nvidia::##type
-#define CHILDREN(index) &ParamLookupChildrenTable[index]
-static const NvParameterized::ParamLookupNode ParamLookupTable[NumParamDefs] =
-{
- { TYPE_STRUCT, false, 0, CHILDREN(0), 1 },
- { TYPE_U32, false, (size_t)(&((ParametersStruct*)0)->unused), NULL, 0 }, // unused
-};
-
-
-bool BasicFSModuleParameters::mBuiltFlag = false;
-NvParameterized::MutexType BasicFSModuleParameters::mBuiltFlagMutex;
-
-BasicFSModuleParameters::BasicFSModuleParameters(NvParameterized::Traits* traits, void* buf, int32_t* refCount) :
- NvParameters(traits, buf, refCount)
-{
- //mParameterizedTraits->registerFactory(className(), &BasicFSModuleParametersFactoryInst);
-
- if (!buf) //Do not init data if it is inplace-deserialized
- {
- initDynamicArrays();
- initStrings();
- initReferences();
- initDefaults();
- }
-}
-
-BasicFSModuleParameters::~BasicFSModuleParameters()
-{
- freeStrings();
- freeReferences();
- freeDynamicArrays();
-}
-
-void BasicFSModuleParameters::destroy()
-{
- // We cache these fields here to avoid overwrite in destructor
- bool doDeallocateSelf = mDoDeallocateSelf;
- NvParameterized::Traits* traits = mParameterizedTraits;
- int32_t* refCount = mRefCount;
- void* buf = mBuffer;
-
- this->~BasicFSModuleParameters();
-
- NvParameters::destroy(this, traits, doDeallocateSelf, refCount, buf);
-}
-
-const NvParameterized::DefinitionImpl* BasicFSModuleParameters::getParameterDefinitionTree(void)
-{
- if (!mBuiltFlag) // Double-checked lock
- {
- NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex);
- if (!mBuiltFlag)
- {
- buildTree();
- }
- }
-
- return(&ParamDefTable[0]);
-}
-
-const NvParameterized::DefinitionImpl* BasicFSModuleParameters::getParameterDefinitionTree(void) const
-{
- BasicFSModuleParameters* tmpParam = const_cast<BasicFSModuleParameters*>(this);
-
- if (!mBuiltFlag) // Double-checked lock
- {
- NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex);
- if (!mBuiltFlag)
- {
- tmpParam->buildTree();
- }
- }
-
- return(&ParamDefTable[0]);
-}
-
-NvParameterized::ErrorType BasicFSModuleParameters::getParameterHandle(const char* long_name, Handle& handle) const
-{
- ErrorType Ret = NvParameters::getParameterHandle(long_name, handle);
- if (Ret != ERROR_NONE)
- {
- return(Ret);
- }
-
- size_t offset;
- void* ptr;
-
- getVarPtr(handle, ptr, offset);
-
- if (ptr == NULL)
- {
- return(ERROR_INDEX_OUT_OF_RANGE);
- }
-
- return(ERROR_NONE);
-}
-
-NvParameterized::ErrorType BasicFSModuleParameters::getParameterHandle(const char* long_name, Handle& handle)
-{
- ErrorType Ret = NvParameters::getParameterHandle(long_name, handle);
- if (Ret != ERROR_NONE)
- {
- return(Ret);
- }
-
- size_t offset;
- void* ptr;
-
- getVarPtr(handle, ptr, offset);
-
- if (ptr == NULL)
- {
- return(ERROR_INDEX_OUT_OF_RANGE);
- }
-
- return(ERROR_NONE);
-}
-
-void BasicFSModuleParameters::getVarPtr(const Handle& handle, void*& ptr, size_t& offset) const
-{
- ptr = getVarPtrHelper(&ParamLookupTable[0], const_cast<BasicFSModuleParameters::ParametersStruct*>(&parameters()), handle, offset);
-}
-
-
-/* Dynamic Handle Indices */
-
-void BasicFSModuleParameters::freeParameterDefinitionTable(NvParameterized::Traits* traits)
-{
- if (!traits)
- {
- return;
- }
-
- if (!mBuiltFlag) // Double-checked lock
- {
- return;
- }
-
- NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex);
-
- if (!mBuiltFlag)
- {
- return;
- }
-
- for (uint32_t i = 0; i < NumParamDefs; ++i)
- {
- ParamDefTable[i].~DefinitionImpl();
- }
-
- traits->free(ParamDefTable);
-
- mBuiltFlag = false;
-}
-
-#define PDEF_PTR(index) (&ParamDefTable[index])
-
-void BasicFSModuleParameters::buildTree(void)
-{
-
- uint32_t allocSize = sizeof(NvParameterized::DefinitionImpl) * NumParamDefs;
- ParamDefTable = (NvParameterized::DefinitionImpl*)(mParameterizedTraits->alloc(allocSize));
- memset(ParamDefTable, 0, allocSize);
-
- for (uint32_t i = 0; i < NumParamDefs; ++i)
- {
- NV_PARAM_PLACEMENT_NEW(ParamDefTable + i, NvParameterized::DefinitionImpl)(*mParameterizedTraits);
- }
-
- // Initialize DefinitionImpl node: nodeIndex=0, longName=""
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[0];
- ParamDef->init("", TYPE_STRUCT, "STRUCT", true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "This class is used for initializing the ModuleBasicFS.", true);
- ParamDefTable[0].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=1, longName="unused"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[1];
- ParamDef->init("unused", TYPE_U32, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "No parameters necessary", true);
- ParamDefTable[1].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // SetChildren for: nodeIndex=0, longName=""
- {
- static Definition* Children[1];
- Children[0] = PDEF_PTR(1);
-
- ParamDefTable[0].setChildren(Children, 1);
- }
-
- mBuiltFlag = true;
-
-}
-void BasicFSModuleParameters::initStrings(void)
-{
-}
-
-void BasicFSModuleParameters::initDynamicArrays(void)
-{
-}
-
-void BasicFSModuleParameters::initDefaults(void)
-{
-
- freeStrings();
- freeReferences();
- freeDynamicArrays();
- unused = uint32_t(0);
-
- initDynamicArrays();
- initStrings();
- initReferences();
-}
-
-void BasicFSModuleParameters::initReferences(void)
-{
-}
-
-void BasicFSModuleParameters::freeDynamicArrays(void)
-{
-}
-
-void BasicFSModuleParameters::freeStrings(void)
-{
-}
-
-void BasicFSModuleParameters::freeReferences(void)
-{
-}
-
-} // namespace basicfs
-} // namespace nvidia
diff --git a/APEX_1.4/module/basicfs/src/autogen/JetFSActorParams.cpp b/APEX_1.4/module/basicfs/src/autogen/JetFSActorParams.cpp
deleted file mode 100644
index 2462b312..00000000
--- a/APEX_1.4/module/basicfs/src/autogen/JetFSActorParams.cpp
+++ /dev/null
@@ -1,402 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
-
-// This file was generated by NvParameterized/scripts/GenParameterized.pl
-
-
-#include "JetFSActorParams.h"
-#include <string.h>
-#include <stdlib.h>
-
-using namespace NvParameterized;
-
-namespace nvidia
-{
-namespace basicfs
-{
-
-using namespace JetFSActorParamsNS;
-
-const char* const JetFSActorParamsFactory::vptr =
- NvParameterized::getVptr<JetFSActorParams, JetFSActorParams::ClassAlignment>();
-
-const uint32_t NumParamDefs = 5;
-static NvParameterized::DefinitionImpl* ParamDefTable; // now allocated in buildTree [NumParamDefs];
-
-
-static const size_t ParamLookupChildrenTable[] =
-{
- 1, 2, 3, 4,
-};
-
-#define TENUM(type) nvidia::##type
-#define CHILDREN(index) &ParamLookupChildrenTable[index]
-static const NvParameterized::ParamLookupNode ParamLookupTable[NumParamDefs] =
-{
- { TYPE_STRUCT, false, 0, CHILDREN(0), 4 },
- { TYPE_TRANSFORM, false, (size_t)(&((ParametersStruct*)0)->initialPose), NULL, 0 }, // initialPose
- { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->initialScale), NULL, 0 }, // initialScale
- { TYPE_STRING, false, (size_t)(&((ParametersStruct*)0)->fieldBoundaryFilterDataName), NULL, 0 }, // fieldBoundaryFilterDataName
- { TYPE_STRING, false, (size_t)(&((ParametersStruct*)0)->fieldSamplerFilterDataName), NULL, 0 }, // fieldSamplerFilterDataName
-};
-
-
-bool JetFSActorParams::mBuiltFlag = false;
-NvParameterized::MutexType JetFSActorParams::mBuiltFlagMutex;
-
-JetFSActorParams::JetFSActorParams(NvParameterized::Traits* traits, void* buf, int32_t* refCount) :
- NvParameters(traits, buf, refCount)
-{
- //mParameterizedTraits->registerFactory(className(), &JetFSActorParamsFactoryInst);
-
- if (!buf) //Do not init data if it is inplace-deserialized
- {
- initDynamicArrays();
- initStrings();
- initReferences();
- initDefaults();
- }
-}
-
-JetFSActorParams::~JetFSActorParams()
-{
- freeStrings();
- freeReferences();
- freeDynamicArrays();
-}
-
-void JetFSActorParams::destroy()
-{
- // We cache these fields here to avoid overwrite in destructor
- bool doDeallocateSelf = mDoDeallocateSelf;
- NvParameterized::Traits* traits = mParameterizedTraits;
- int32_t* refCount = mRefCount;
- void* buf = mBuffer;
-
- this->~JetFSActorParams();
-
- NvParameters::destroy(this, traits, doDeallocateSelf, refCount, buf);
-}
-
-const NvParameterized::DefinitionImpl* JetFSActorParams::getParameterDefinitionTree(void)
-{
- if (!mBuiltFlag) // Double-checked lock
- {
- NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex);
- if (!mBuiltFlag)
- {
- buildTree();
- }
- }
-
- return(&ParamDefTable[0]);
-}
-
-const NvParameterized::DefinitionImpl* JetFSActorParams::getParameterDefinitionTree(void) const
-{
- JetFSActorParams* tmpParam = const_cast<JetFSActorParams*>(this);
-
- if (!mBuiltFlag) // Double-checked lock
- {
- NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex);
- if (!mBuiltFlag)
- {
- tmpParam->buildTree();
- }
- }
-
- return(&ParamDefTable[0]);
-}
-
-NvParameterized::ErrorType JetFSActorParams::getParameterHandle(const char* long_name, Handle& handle) const
-{
- ErrorType Ret = NvParameters::getParameterHandle(long_name, handle);
- if (Ret != ERROR_NONE)
- {
- return(Ret);
- }
-
- size_t offset;
- void* ptr;
-
- getVarPtr(handle, ptr, offset);
-
- if (ptr == NULL)
- {
- return(ERROR_INDEX_OUT_OF_RANGE);
- }
-
- return(ERROR_NONE);
-}
-
-NvParameterized::ErrorType JetFSActorParams::getParameterHandle(const char* long_name, Handle& handle)
-{
- ErrorType Ret = NvParameters::getParameterHandle(long_name, handle);
- if (Ret != ERROR_NONE)
- {
- return(Ret);
- }
-
- size_t offset;
- void* ptr;
-
- getVarPtr(handle, ptr, offset);
-
- if (ptr == NULL)
- {
- return(ERROR_INDEX_OUT_OF_RANGE);
- }
-
- return(ERROR_NONE);
-}
-
-void JetFSActorParams::getVarPtr(const Handle& handle, void*& ptr, size_t& offset) const
-{
- ptr = getVarPtrHelper(&ParamLookupTable[0], const_cast<JetFSActorParams::ParametersStruct*>(&parameters()), handle, offset);
-}
-
-
-/* Dynamic Handle Indices */
-
-void JetFSActorParams::freeParameterDefinitionTable(NvParameterized::Traits* traits)
-{
- if (!traits)
- {
- return;
- }
-
- if (!mBuiltFlag) // Double-checked lock
- {
- return;
- }
-
- NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex);
-
- if (!mBuiltFlag)
- {
- return;
- }
-
- for (uint32_t i = 0; i < NumParamDefs; ++i)
- {
- ParamDefTable[i].~DefinitionImpl();
- }
-
- traits->free(ParamDefTable);
-
- mBuiltFlag = false;
-}
-
-#define PDEF_PTR(index) (&ParamDefTable[index])
-
-void JetFSActorParams::buildTree(void)
-{
-
- uint32_t allocSize = sizeof(NvParameterized::DefinitionImpl) * NumParamDefs;
- ParamDefTable = (NvParameterized::DefinitionImpl*)(mParameterizedTraits->alloc(allocSize));
- memset(ParamDefTable, 0, allocSize);
-
- for (uint32_t i = 0; i < NumParamDefs; ++i)
- {
- NV_PARAM_PLACEMENT_NEW(ParamDefTable + i, NvParameterized::DefinitionImpl)(*mParameterizedTraits);
- }
-
- // Initialize DefinitionImpl node: nodeIndex=0, longName=""
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[0];
- ParamDef->init("", TYPE_STRUCT, "STRUCT", true);
-
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=1, longName="initialPose"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[1];
- ParamDef->init("initialPose", TYPE_TRANSFORM, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[2];
- static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], };
- HintTable[0].init("longDescription", "The initial pose of the actor. This includes both translation and rotation.", true);
- HintTable[1].init("shortDescription", "The initial pose of the actor.", true);
- ParamDefTable[1].setHints((const NvParameterized::Hint**)HintPtrTable, 2);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=2, longName="initialScale"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[2];
- ParamDef->init("initialScale", TYPE_F32, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "The initial space scale of the actor", true);
- ParamDefTable[2].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=3, longName="fieldBoundaryFilterDataName"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[3];
- ParamDef->init("fieldBoundaryFilterDataName", TYPE_STRING, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("HIDDEN", uint64_t(1), true);
- ParamDefTable[3].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#else
-
- static HintImpl HintTable[2];
- static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], };
- HintTable[0].init("HIDDEN", uint64_t(1), true);
- HintTable[1].init("shortDescription", "The filter data name for JetFS vs Field Boundaries interaction. Overrides asset's value.", true);
- ParamDefTable[3].setHints((const NvParameterized::Hint**)HintPtrTable, 2);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=4, longName="fieldSamplerFilterDataName"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[4];
- ParamDef->init("fieldSamplerFilterDataName", TYPE_STRING, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "The filter data name for JetFS vs other Field Samplers interaction. Overrides asset's value.", true);
- ParamDefTable[4].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // SetChildren for: nodeIndex=0, longName=""
- {
- static Definition* Children[4];
- Children[0] = PDEF_PTR(1);
- Children[1] = PDEF_PTR(2);
- Children[2] = PDEF_PTR(3);
- Children[3] = PDEF_PTR(4);
-
- ParamDefTable[0].setChildren(Children, 4);
- }
-
- mBuiltFlag = true;
-
-}
-void JetFSActorParams::initStrings(void)
-{
- fieldBoundaryFilterDataName.isAllocated = true;
- fieldBoundaryFilterDataName.buf = NULL;
- fieldSamplerFilterDataName.isAllocated = true;
- fieldSamplerFilterDataName.buf = NULL;
-}
-
-void JetFSActorParams::initDynamicArrays(void)
-{
-}
-
-void JetFSActorParams::initDefaults(void)
-{
-
- freeStrings();
- freeReferences();
- freeDynamicArrays();
- initialPose = physx::PxTransform(physx::PxIdentity);
- initialScale = float(1);
-
- initDynamicArrays();
- initStrings();
- initReferences();
-}
-
-void JetFSActorParams::initReferences(void)
-{
-}
-
-void JetFSActorParams::freeDynamicArrays(void)
-{
-}
-
-void JetFSActorParams::freeStrings(void)
-{
-
- if (fieldBoundaryFilterDataName.isAllocated && fieldBoundaryFilterDataName.buf)
- {
- mParameterizedTraits->strfree((char*)fieldBoundaryFilterDataName.buf);
- }
-
- if (fieldSamplerFilterDataName.isAllocated && fieldSamplerFilterDataName.buf)
- {
- mParameterizedTraits->strfree((char*)fieldSamplerFilterDataName.buf);
- }
-}
-
-void JetFSActorParams::freeReferences(void)
-{
-}
-
-} // namespace basicfs
-} // namespace nvidia
diff --git a/APEX_1.4/module/basicfs/src/autogen/JetFSAssetParams.cpp b/APEX_1.4/module/basicfs/src/autogen/JetFSAssetParams.cpp
deleted file mode 100644
index 5f710ab7..00000000
--- a/APEX_1.4/module/basicfs/src/autogen/JetFSAssetParams.cpp
+++ /dev/null
@@ -1,1004 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
-
-// This file was generated by NvParameterized/scripts/GenParameterized.pl
-
-
-#include "JetFSAssetParams.h"
-#include <string.h>
-#include <stdlib.h>
-
-using namespace NvParameterized;
-
-namespace nvidia
-{
-namespace basicfs
-{
-
-using namespace JetFSAssetParamsNS;
-
-const char* const JetFSAssetParamsFactory::vptr =
- NvParameterized::getVptr<JetFSAssetParams, JetFSAssetParams::ClassAlignment>();
-
-const uint32_t NumParamDefs = 26;
-static NvParameterized::DefinitionImpl* ParamDefTable; // now allocated in buildTree [NumParamDefs];
-
-
-static const size_t ParamLookupChildrenTable[] =
-{
- 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23,
- 24, 25,
-};
-
-#define TENUM(type) nvidia::##type
-#define CHILDREN(index) &ParamLookupChildrenTable[index]
-static const NvParameterized::ParamLookupNode ParamLookupTable[NumParamDefs] =
-{
- { TYPE_STRUCT, false, 0, CHILDREN(0), 25 },
- { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->defaultScale), NULL, 0 }, // defaultScale
- { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->boundaryFadePercentage), NULL, 0 }, // boundaryFadePercentage
- { TYPE_VEC3, false, (size_t)(&((ParametersStruct*)0)->fieldDirection), NULL, 0 }, // fieldDirection
- { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->fieldDirectionDeviationAngle), NULL, 0 }, // fieldDirectionDeviationAngle
- { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->fieldDirectionOscillationPeriod), NULL, 0 }, // fieldDirectionOscillationPeriod
- { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->fieldStrength), NULL, 0 }, // fieldStrength
- { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->fieldStrengthDeviationPercentage), NULL, 0 }, // fieldStrengthDeviationPercentage
- { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->fieldStrengthOscillationPeriod), NULL, 0 }, // fieldStrengthOscillationPeriod
- { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->gridShapeRadius), NULL, 0 }, // gridShapeRadius
- { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->gridShapeHeight), NULL, 0 }, // gridShapeHeight
- { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->gridBoundaryFadePercentage), NULL, 0 }, // gridBoundaryFadePercentage
- { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->nearRadius), NULL, 0 }, // nearRadius
- { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->pivotRadius), NULL, 0 }, // pivotRadius
- { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->farRadius), NULL, 0 }, // farRadius
- { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->directionalStretch), NULL, 0 }, // directionalStretch
- { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->averageStartDistance), NULL, 0 }, // averageStartDistance
- { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->averageEndDistance), NULL, 0 }, // averageEndDistance
- { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->noisePercentage), NULL, 0 }, // noisePercentage
- { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->noiseSpaceScale), NULL, 0 }, // noiseSpaceScale
- { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->noiseTimeScale), NULL, 0 }, // noiseTimeScale
- { TYPE_U32, false, (size_t)(&((ParametersStruct*)0)->noiseOctaves), NULL, 0 }, // noiseOctaves
- { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->fieldDragCoeff), NULL, 0 }, // fieldDragCoeff
- { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->fieldWeight), NULL, 0 }, // fieldWeight
- { TYPE_STRING, false, (size_t)(&((ParametersStruct*)0)->fieldBoundaryFilterDataName), NULL, 0 }, // fieldBoundaryFilterDataName
- { TYPE_STRING, false, (size_t)(&((ParametersStruct*)0)->fieldSamplerFilterDataName), NULL, 0 }, // fieldSamplerFilterDataName
-};
-
-
-bool JetFSAssetParams::mBuiltFlag = false;
-NvParameterized::MutexType JetFSAssetParams::mBuiltFlagMutex;
-
-JetFSAssetParams::JetFSAssetParams(NvParameterized::Traits* traits, void* buf, int32_t* refCount) :
- NvParameters(traits, buf, refCount)
-{
- //mParameterizedTraits->registerFactory(className(), &JetFSAssetParamsFactoryInst);
-
- if (!buf) //Do not init data if it is inplace-deserialized
- {
- initDynamicArrays();
- initStrings();
- initReferences();
- initDefaults();
- }
-}
-
-JetFSAssetParams::~JetFSAssetParams()
-{
- freeStrings();
- freeReferences();
- freeDynamicArrays();
-}
-
-void JetFSAssetParams::destroy()
-{
- // We cache these fields here to avoid overwrite in destructor
- bool doDeallocateSelf = mDoDeallocateSelf;
- NvParameterized::Traits* traits = mParameterizedTraits;
- int32_t* refCount = mRefCount;
- void* buf = mBuffer;
-
- this->~JetFSAssetParams();
-
- NvParameters::destroy(this, traits, doDeallocateSelf, refCount, buf);
-}
-
-const NvParameterized::DefinitionImpl* JetFSAssetParams::getParameterDefinitionTree(void)
-{
- if (!mBuiltFlag) // Double-checked lock
- {
- NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex);
- if (!mBuiltFlag)
- {
- buildTree();
- }
- }
-
- return(&ParamDefTable[0]);
-}
-
-const NvParameterized::DefinitionImpl* JetFSAssetParams::getParameterDefinitionTree(void) const
-{
- JetFSAssetParams* tmpParam = const_cast<JetFSAssetParams*>(this);
-
- if (!mBuiltFlag) // Double-checked lock
- {
- NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex);
- if (!mBuiltFlag)
- {
- tmpParam->buildTree();
- }
- }
-
- return(&ParamDefTable[0]);
-}
-
-NvParameterized::ErrorType JetFSAssetParams::getParameterHandle(const char* long_name, Handle& handle) const
-{
- ErrorType Ret = NvParameters::getParameterHandle(long_name, handle);
- if (Ret != ERROR_NONE)
- {
- return(Ret);
- }
-
- size_t offset;
- void* ptr;
-
- getVarPtr(handle, ptr, offset);
-
- if (ptr == NULL)
- {
- return(ERROR_INDEX_OUT_OF_RANGE);
- }
-
- return(ERROR_NONE);
-}
-
-NvParameterized::ErrorType JetFSAssetParams::getParameterHandle(const char* long_name, Handle& handle)
-{
- ErrorType Ret = NvParameters::getParameterHandle(long_name, handle);
- if (Ret != ERROR_NONE)
- {
- return(Ret);
- }
-
- size_t offset;
- void* ptr;
-
- getVarPtr(handle, ptr, offset);
-
- if (ptr == NULL)
- {
- return(ERROR_INDEX_OUT_OF_RANGE);
- }
-
- return(ERROR_NONE);
-}
-
-void JetFSAssetParams::getVarPtr(const Handle& handle, void*& ptr, size_t& offset) const
-{
- ptr = getVarPtrHelper(&ParamLookupTable[0], const_cast<JetFSAssetParams::ParametersStruct*>(&parameters()), handle, offset);
-}
-
-
-/* Dynamic Handle Indices */
-
-void JetFSAssetParams::freeParameterDefinitionTable(NvParameterized::Traits* traits)
-{
- if (!traits)
- {
- return;
- }
-
- if (!mBuiltFlag) // Double-checked lock
- {
- return;
- }
-
- NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex);
-
- if (!mBuiltFlag)
- {
- return;
- }
-
- for (uint32_t i = 0; i < NumParamDefs; ++i)
- {
- ParamDefTable[i].~DefinitionImpl();
- }
-
- traits->free(ParamDefTable);
-
- mBuiltFlag = false;
-}
-
-#define PDEF_PTR(index) (&ParamDefTable[index])
-
-void JetFSAssetParams::buildTree(void)
-{
-
- uint32_t allocSize = sizeof(NvParameterized::DefinitionImpl) * NumParamDefs;
- ParamDefTable = (NvParameterized::DefinitionImpl*)(mParameterizedTraits->alloc(allocSize));
- memset(ParamDefTable, 0, allocSize);
-
- for (uint32_t i = 0; i < NumParamDefs; ++i)
- {
- NV_PARAM_PLACEMENT_NEW(ParamDefTable + i, NvParameterized::DefinitionImpl)(*mParameterizedTraits);
- }
-
- // Initialize DefinitionImpl node: nodeIndex=0, longName=""
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[0];
- ParamDef->init("", TYPE_STRUCT, "STRUCT", true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "Contains the asset properties for this Jet Field Sampler.", true);
- ParamDefTable[0].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=1, longName="defaultScale"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[1];
- ParamDef->init("defaultScale", TYPE_F32, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("HIDDEN", uint64_t(1), true);
- ParamDefTable[1].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#else
-
- static HintImpl HintTable[3];
- static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], };
- HintTable[0].init("HIDDEN", uint64_t(1), true);
- HintTable[1].init("longDescription", "The default scale factor of the boundary shape. The default value is 1.0.", true);
- HintTable[2].init("shortDescription", "The default scale factor of the boundary shape.", true);
- ParamDefTable[1].setHints((const NvParameterized::Hint**)HintPtrTable, 3);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=2, longName="boundaryFadePercentage"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[2];
- ParamDef->init("boundaryFadePercentage", TYPE_F32, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
- static HintImpl HintTable[2];
- static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], };
- HintTable[0].init("max", uint64_t(1), true);
- HintTable[1].init("min", uint64_t(0), true);
- ParamDefTable[2].setHints((const NvParameterized::Hint**)HintPtrTable, 2);
-
-#else
-
- static HintImpl HintTable[3];
- static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], };
- HintTable[0].init("max", uint64_t(1), true);
- HintTable[1].init("min", uint64_t(0), true);
- HintTable[2].init("shortDescription", "Percentage of distance from boundary to center where fade out starts", true);
- ParamDefTable[2].setHints((const NvParameterized::Hint**)HintPtrTable, 3);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=3, longName="fieldDirection"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[3];
- ParamDef->init("fieldDirection", TYPE_VEC3, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "field direction.", true);
- ParamDefTable[3].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=4, longName="fieldDirectionDeviationAngle"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[4];
- ParamDef->init("fieldDirectionDeviationAngle", TYPE_F32, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
- static HintImpl HintTable[2];
- static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], };
- HintTable[0].init("max", uint64_t(180), true);
- HintTable[1].init("min", uint64_t(0), true);
- ParamDefTable[4].setHints((const NvParameterized::Hint**)HintPtrTable, 2);
-
-#else
-
- static HintImpl HintTable[4];
- static Hint* HintPtrTable[4] = { &HintTable[0], &HintTable[1], &HintTable[2], &HintTable[3], };
- HintTable[0].init("longDescription", "The fieldDirectionDeviationAngle parameter controls the deviation in angle of the field direction.\n", true);
- HintTable[1].init("max", uint64_t(180), true);
- HintTable[2].init("min", uint64_t(0), true);
- HintTable[3].init("shortDescription", "field direction deviation angle (in degrees).", true);
- ParamDefTable[4].setHints((const NvParameterized::Hint**)HintPtrTable, 4);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=5, longName="fieldDirectionOscillationPeriod"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[5];
- ParamDef->init("fieldDirectionOscillationPeriod", TYPE_F32, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("min", uint64_t(0), true);
- ParamDefTable[5].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#else
-
- static HintImpl HintTable[3];
- static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], };
- HintTable[0].init("longDescription", "The fieldDirectionOscillationPeriod defines the period of the field direction oscillation.\nIf the fieldDirectionDeviationAngle is non-zero the period of each sinusoidal cycle will be this parameter in seconds.\n", true);
- HintTable[1].init("min", uint64_t(0), true);
- HintTable[2].init("shortDescription", "field direction oscillation period in seconds.", true);
- ParamDefTable[5].setHints((const NvParameterized::Hint**)HintPtrTable, 3);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=6, longName="fieldStrength"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[6];
- ParamDef->init("fieldStrength", TYPE_F32, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("min", uint64_t(0), true);
- ParamDefTable[6].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#else
-
- static HintImpl HintTable[2];
- static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], };
- HintTable[0].init("min", uint64_t(0), true);
- HintTable[1].init("shortDescription", "field strength.", true);
- ParamDefTable[6].setHints((const NvParameterized::Hint**)HintPtrTable, 2);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=7, longName="fieldStrengthDeviationPercentage"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[7];
- ParamDef->init("fieldStrengthDeviationPercentage", TYPE_F32, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
- static HintImpl HintTable[2];
- static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], };
- HintTable[0].init("max", uint64_t(1), true);
- HintTable[1].init("min", uint64_t(0), true);
- ParamDefTable[7].setHints((const NvParameterized::Hint**)HintPtrTable, 2);
-
-#else
-
- static HintImpl HintTable[4];
- static Hint* HintPtrTable[4] = { &HintTable[0], &HintTable[1], &HintTable[2], &HintTable[3], };
- HintTable[0].init("longDescription", "The fieldStrengthDeviationPercentage parameter controls the deviation in % of the field strength.\n", true);
- HintTable[1].init("max", uint64_t(1), true);
- HintTable[2].init("min", uint64_t(0), true);
- HintTable[3].init("shortDescription", "+/- field strength deviation percentage.", true);
- ParamDefTable[7].setHints((const NvParameterized::Hint**)HintPtrTable, 4);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=8, longName="fieldStrengthOscillationPeriod"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[8];
- ParamDef->init("fieldStrengthOscillationPeriod", TYPE_F32, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("min", uint64_t(0), true);
- ParamDefTable[8].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#else
-
- static HintImpl HintTable[3];
- static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], };
- HintTable[0].init("longDescription", "The fieldStrengthOscillationPeriod defines the period of the field strength oscillation.\nIf the fieldStrengthDeviationPercentage is non-zero the period of each sinusoidal cycle will be this parameter in seconds.\n", true);
- HintTable[1].init("min", uint64_t(0), true);
- HintTable[2].init("shortDescription", "field strength oscillation period in seconds.", true);
- ParamDefTable[8].setHints((const NvParameterized::Hint**)HintPtrTable, 3);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=9, longName="gridShapeRadius"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[9];
- ParamDef->init("gridShapeRadius", TYPE_F32, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "Radius of sphere or capsule shape inside of the grid", true);
- ParamDefTable[9].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=10, longName="gridShapeHeight"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[10];
- ParamDef->init("gridShapeHeight", TYPE_F32, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "Height of capsule shape inside of the grid", true);
- ParamDefTable[10].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=11, longName="gridBoundaryFadePercentage"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[11];
- ParamDef->init("gridBoundaryFadePercentage", TYPE_F32, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "Percentage of distance from boundary to center where fade out starts", true);
- ParamDefTable[11].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=12, longName="nearRadius"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[12];
- ParamDef->init("nearRadius", TYPE_F32, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "near radius of the toroidal field. (inside this radius there's the strongest field)", true);
- ParamDefTable[12].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=13, longName="pivotRadius"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[13];
- ParamDef->init("pivotRadius", TYPE_F32, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "pivot radiues of the toroidal field. (this is the center of the field where it reaches zero)", true);
- ParamDefTable[13].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=14, longName="farRadius"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[14];
- ParamDef->init("farRadius", TYPE_F32, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "far radius of the toroidal field. (outside this radius the field is empty)", true);
- ParamDefTable[14].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=15, longName="directionalStretch"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[15];
- ParamDef->init("directionalStretch", TYPE_F32, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "stretch of the field along the direction", true);
- ParamDefTable[15].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=16, longName="averageStartDistance"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[16];
- ParamDef->init("averageStartDistance", TYPE_F32, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "start distance of blending between averaged & oscilating fields", true);
- ParamDefTable[16].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=17, longName="averageEndDistance"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[17];
- ParamDef->init("averageEndDistance", TYPE_F32, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "end distance of blending between averaged & oscilating fields", true);
- ParamDefTable[17].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=18, longName="noisePercentage"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[18];
- ParamDef->init("noisePercentage", TYPE_F32, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "noise level in percentage of field strength", true);
- ParamDefTable[18].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=19, longName="noiseSpaceScale"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[19];
- ParamDef->init("noiseSpaceScale", TYPE_F32, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "space scale of the noise function", true);
- ParamDefTable[19].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=20, longName="noiseTimeScale"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[20];
- ParamDef->init("noiseTimeScale", TYPE_F32, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "time scale of the noise function", true);
- ParamDefTable[20].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=21, longName="noiseOctaves"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[21];
- ParamDef->init("noiseOctaves", TYPE_U32, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "number of the noise octaves (more octaves give more turbulent noise, but increase computational time)", true);
- ParamDefTable[21].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=22, longName="fieldDragCoeff"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[22];
- ParamDef->init("fieldDragCoeff", TYPE_F32, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("min", uint64_t(0), true);
- ParamDefTable[22].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#else
-
- static HintImpl HintTable[2];
- static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], };
- HintTable[0].init("min", uint64_t(0), true);
- HintTable[1].init("shortDescription", "Field drag coefficient. When it equals to 0, then the field is applied as a direct velocity.", true);
- ParamDefTable[22].setHints((const NvParameterized::Hint**)HintPtrTable, 2);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=23, longName="fieldWeight"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[23];
- ParamDef->init("fieldWeight", TYPE_F32, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
- static HintImpl HintTable[2];
- static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], };
- HintTable[0].init("max", uint64_t(1), true);
- HintTable[1].init("min", uint64_t(0), true);
- ParamDefTable[23].setHints((const NvParameterized::Hint**)HintPtrTable, 2);
-
-#else
-
- static HintImpl HintTable[3];
- static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], };
- HintTable[0].init("max", uint64_t(1), true);
- HintTable[1].init("min", uint64_t(0), true);
- HintTable[2].init("shortDescription", "A weight for the field, it controls how strongly the field affects particles", true);
- ParamDefTable[23].setHints((const NvParameterized::Hint**)HintPtrTable, 3);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=24, longName="fieldBoundaryFilterDataName"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[24];
- ParamDef->init("fieldBoundaryFilterDataName", TYPE_STRING, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("HIDDEN", uint64_t(1), true);
- ParamDefTable[24].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#else
-
- static HintImpl HintTable[2];
- static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], };
- HintTable[0].init("HIDDEN", uint64_t(1), true);
- HintTable[1].init("shortDescription", "The filter data name for JetFS vs Field Boundaries interaction.", true);
- ParamDefTable[24].setHints((const NvParameterized::Hint**)HintPtrTable, 2);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=25, longName="fieldSamplerFilterDataName"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[25];
- ParamDef->init("fieldSamplerFilterDataName", TYPE_STRING, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "The filter data name for JetFS vs other Field Samplers interaction.", true);
- ParamDefTable[25].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // SetChildren for: nodeIndex=0, longName=""
- {
- static Definition* Children[25];
- Children[0] = PDEF_PTR(1);
- Children[1] = PDEF_PTR(2);
- Children[2] = PDEF_PTR(3);
- Children[3] = PDEF_PTR(4);
- Children[4] = PDEF_PTR(5);
- Children[5] = PDEF_PTR(6);
- Children[6] = PDEF_PTR(7);
- Children[7] = PDEF_PTR(8);
- Children[8] = PDEF_PTR(9);
- Children[9] = PDEF_PTR(10);
- Children[10] = PDEF_PTR(11);
- Children[11] = PDEF_PTR(12);
- Children[12] = PDEF_PTR(13);
- Children[13] = PDEF_PTR(14);
- Children[14] = PDEF_PTR(15);
- Children[15] = PDEF_PTR(16);
- Children[16] = PDEF_PTR(17);
- Children[17] = PDEF_PTR(18);
- Children[18] = PDEF_PTR(19);
- Children[19] = PDEF_PTR(20);
- Children[20] = PDEF_PTR(21);
- Children[21] = PDEF_PTR(22);
- Children[22] = PDEF_PTR(23);
- Children[23] = PDEF_PTR(24);
- Children[24] = PDEF_PTR(25);
-
- ParamDefTable[0].setChildren(Children, 25);
- }
-
- mBuiltFlag = true;
-
-}
-void JetFSAssetParams::initStrings(void)
-{
- fieldBoundaryFilterDataName.isAllocated = true;
- fieldBoundaryFilterDataName.buf = NULL;
- fieldSamplerFilterDataName.isAllocated = true;
- fieldSamplerFilterDataName.buf = NULL;
-}
-
-void JetFSAssetParams::initDynamicArrays(void)
-{
-}
-
-void JetFSAssetParams::initDefaults(void)
-{
-
- freeStrings();
- freeReferences();
- freeDynamicArrays();
- defaultScale = float(1);
- boundaryFadePercentage = float(0.1);
- fieldDirection = physx::PxVec3(init(1, 0, 0));
- fieldDirectionDeviationAngle = float(0);
- fieldDirectionOscillationPeriod = float(0);
- fieldStrength = float(0);
- fieldStrengthDeviationPercentage = float(0);
- fieldStrengthOscillationPeriod = float(0);
- gridShapeRadius = float(1);
- gridShapeHeight = float(2);
- gridBoundaryFadePercentage = float(0.01);
- nearRadius = float(1);
- pivotRadius = float(2);
- farRadius = float(4);
- directionalStretch = float(1);
- averageStartDistance = float(1);
- averageEndDistance = float(5);
- noisePercentage = float(0.1);
- noiseSpaceScale = float(1);
- noiseTimeScale = float(1);
- noiseOctaves = uint32_t(1);
- fieldDragCoeff = float(0);
- fieldWeight = float(1);
-
- initDynamicArrays();
- initStrings();
- initReferences();
-}
-
-void JetFSAssetParams::initReferences(void)
-{
-}
-
-void JetFSAssetParams::freeDynamicArrays(void)
-{
-}
-
-void JetFSAssetParams::freeStrings(void)
-{
-
- if (fieldBoundaryFilterDataName.isAllocated && fieldBoundaryFilterDataName.buf)
- {
- mParameterizedTraits->strfree((char*)fieldBoundaryFilterDataName.buf);
- }
-
- if (fieldSamplerFilterDataName.isAllocated && fieldSamplerFilterDataName.buf)
- {
- mParameterizedTraits->strfree((char*)fieldSamplerFilterDataName.buf);
- }
-}
-
-void JetFSAssetParams::freeReferences(void)
-{
-}
-
-} // namespace basicfs
-} // namespace nvidia
diff --git a/APEX_1.4/module/basicfs/src/autogen/JetFSPreviewParams.cpp b/APEX_1.4/module/basicfs/src/autogen/JetFSPreviewParams.cpp
deleted file mode 100644
index 6fbe3ecc..00000000
--- a/APEX_1.4/module/basicfs/src/autogen/JetFSPreviewParams.cpp
+++ /dev/null
@@ -1,407 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
-
-// This file was generated by NvParameterized/scripts/GenParameterized.pl
-
-
-#include "JetFSPreviewParams.h"
-#include <string.h>
-#include <stdlib.h>
-
-using namespace NvParameterized;
-
-namespace nvidia
-{
-namespace basicfs
-{
-
-using namespace JetFSPreviewParamsNS;
-
-const char* const JetFSPreviewParamsFactory::vptr =
- NvParameterized::getVptr<JetFSPreviewParams, JetFSPreviewParams::ClassAlignment>();
-
-const uint32_t NumParamDefs = 5;
-static NvParameterized::DefinitionImpl* ParamDefTable; // now allocated in buildTree [NumParamDefs];
-
-
-static const size_t ParamLookupChildrenTable[] =
-{
- 1, 2, 3, 4,
-};
-
-#define TENUM(type) nvidia::##type
-#define CHILDREN(index) &ParamLookupChildrenTable[index]
-static const NvParameterized::ParamLookupNode ParamLookupTable[NumParamDefs] =
-{
- { TYPE_STRUCT, false, 0, CHILDREN(0), 4 },
- { TYPE_MAT44, false, (size_t)(&((ParametersStruct*)0)->globalPose), NULL, 0 }, // globalPose
- { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->drawShape), NULL, 0 }, // drawShape
- { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->drawAssetInfo), NULL, 0 }, // drawAssetInfo
- { TYPE_U64, false, (size_t)(&((ParametersStruct*)0)->userData), NULL, 0 }, // userData
-};
-
-
-bool JetFSPreviewParams::mBuiltFlag = false;
-NvParameterized::MutexType JetFSPreviewParams::mBuiltFlagMutex;
-
-JetFSPreviewParams::JetFSPreviewParams(NvParameterized::Traits* traits, void* buf, int32_t* refCount) :
- NvParameters(traits, buf, refCount)
-{
- //mParameterizedTraits->registerFactory(className(), &JetFSPreviewParamsFactoryInst);
-
- if (!buf) //Do not init data if it is inplace-deserialized
- {
- initDynamicArrays();
- initStrings();
- initReferences();
- initDefaults();
- }
-}
-
-JetFSPreviewParams::~JetFSPreviewParams()
-{
- freeStrings();
- freeReferences();
- freeDynamicArrays();
-}
-
-void JetFSPreviewParams::destroy()
-{
- // We cache these fields here to avoid overwrite in destructor
- bool doDeallocateSelf = mDoDeallocateSelf;
- NvParameterized::Traits* traits = mParameterizedTraits;
- int32_t* refCount = mRefCount;
- void* buf = mBuffer;
-
- this->~JetFSPreviewParams();
-
- NvParameters::destroy(this, traits, doDeallocateSelf, refCount, buf);
-}
-
-const NvParameterized::DefinitionImpl* JetFSPreviewParams::getParameterDefinitionTree(void)
-{
- if (!mBuiltFlag) // Double-checked lock
- {
- NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex);
- if (!mBuiltFlag)
- {
- buildTree();
- }
- }
-
- return(&ParamDefTable[0]);
-}
-
-const NvParameterized::DefinitionImpl* JetFSPreviewParams::getParameterDefinitionTree(void) const
-{
- JetFSPreviewParams* tmpParam = const_cast<JetFSPreviewParams*>(this);
-
- if (!mBuiltFlag) // Double-checked lock
- {
- NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex);
- if (!mBuiltFlag)
- {
- tmpParam->buildTree();
- }
- }
-
- return(&ParamDefTable[0]);
-}
-
-NvParameterized::ErrorType JetFSPreviewParams::getParameterHandle(const char* long_name, Handle& handle) const
-{
- ErrorType Ret = NvParameters::getParameterHandle(long_name, handle);
- if (Ret != ERROR_NONE)
- {
- return(Ret);
- }
-
- size_t offset;
- void* ptr;
-
- getVarPtr(handle, ptr, offset);
-
- if (ptr == NULL)
- {
- return(ERROR_INDEX_OUT_OF_RANGE);
- }
-
- return(ERROR_NONE);
-}
-
-NvParameterized::ErrorType JetFSPreviewParams::getParameterHandle(const char* long_name, Handle& handle)
-{
- ErrorType Ret = NvParameters::getParameterHandle(long_name, handle);
- if (Ret != ERROR_NONE)
- {
- return(Ret);
- }
-
- size_t offset;
- void* ptr;
-
- getVarPtr(handle, ptr, offset);
-
- if (ptr == NULL)
- {
- return(ERROR_INDEX_OUT_OF_RANGE);
- }
-
- return(ERROR_NONE);
-}
-
-void JetFSPreviewParams::getVarPtr(const Handle& handle, void*& ptr, size_t& offset) const
-{
- ptr = getVarPtrHelper(&ParamLookupTable[0], const_cast<JetFSPreviewParams::ParametersStruct*>(&parameters()), handle, offset);
-}
-
-
-/* Dynamic Handle Indices */
-
-void JetFSPreviewParams::freeParameterDefinitionTable(NvParameterized::Traits* traits)
-{
- if (!traits)
- {
- return;
- }
-
- if (!mBuiltFlag) // Double-checked lock
- {
- return;
- }
-
- NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex);
-
- if (!mBuiltFlag)
- {
- return;
- }
-
- for (uint32_t i = 0; i < NumParamDefs; ++i)
- {
- ParamDefTable[i].~DefinitionImpl();
- }
-
- traits->free(ParamDefTable);
-
- mBuiltFlag = false;
-}
-
-#define PDEF_PTR(index) (&ParamDefTable[index])
-
-void JetFSPreviewParams::buildTree(void)
-{
-
- uint32_t allocSize = sizeof(NvParameterized::DefinitionImpl) * NumParamDefs;
- ParamDefTable = (NvParameterized::DefinitionImpl*)(mParameterizedTraits->alloc(allocSize));
- memset(ParamDefTable, 0, allocSize);
-
- for (uint32_t i = 0; i < NumParamDefs; ++i)
- {
- NV_PARAM_PLACEMENT_NEW(ParamDefTable + i, NvParameterized::DefinitionImpl)(*mParameterizedTraits);
- }
-
- // Initialize DefinitionImpl node: nodeIndex=0, longName=""
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[0];
- ParamDef->init("", TYPE_STRUCT, "STRUCT", true);
-
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=1, longName="globalPose"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[1];
- ParamDef->init("globalPose", TYPE_MAT44, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("editorDisplay", "false", true);
- ParamDefTable[1].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#else
-
- static HintImpl HintTable[2];
- static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], };
- HintTable[0].init("editorDisplay", "false", true);
- HintTable[1].init("shortDescription", "The pose that translates from turbulence preview coordinates to world coordinates", true);
- ParamDefTable[1].setHints((const NvParameterized::Hint**)HintPtrTable, 2);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=2, longName="drawShape"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[2];
- ParamDef->init("drawShape", TYPE_BOOL, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("editorDisplay", "false", true);
- ParamDefTable[2].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#else
-
- static HintImpl HintTable[2];
- static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], };
- HintTable[0].init("editorDisplay", "false", true);
- HintTable[1].init("shortDescription", "Draw shapes of JetFS", true);
- ParamDefTable[2].setHints((const NvParameterized::Hint**)HintPtrTable, 2);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=3, longName="drawAssetInfo"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[3];
- ParamDef->init("drawAssetInfo", TYPE_BOOL, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("editorDisplay", "false", true);
- ParamDefTable[3].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#else
-
- static HintImpl HintTable[2];
- static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], };
- HintTable[0].init("editorDisplay", "false", true);
- HintTable[1].init("shortDescription", "Display asset info", true);
- ParamDefTable[3].setHints((const NvParameterized::Hint**)HintPtrTable, 2);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=4, longName="userData"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[4];
- ParamDef->init("userData", TYPE_U64, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("editorDisplay", "false", true);
- ParamDefTable[4].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#else
-
- static HintImpl HintTable[2];
- static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], };
- HintTable[0].init("editorDisplay", "false", true);
- HintTable[1].init("shortDescription", "Optional user data pointer associated with the turbulence actor", true);
- ParamDefTable[4].setHints((const NvParameterized::Hint**)HintPtrTable, 2);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // SetChildren for: nodeIndex=0, longName=""
- {
- static Definition* Children[4];
- Children[0] = PDEF_PTR(1);
- Children[1] = PDEF_PTR(2);
- Children[2] = PDEF_PTR(3);
- Children[3] = PDEF_PTR(4);
-
- ParamDefTable[0].setChildren(Children, 4);
- }
-
- mBuiltFlag = true;
-
-}
-void JetFSPreviewParams::initStrings(void)
-{
-}
-
-void JetFSPreviewParams::initDynamicArrays(void)
-{
-}
-
-void JetFSPreviewParams::initDefaults(void)
-{
-
- freeStrings();
- freeReferences();
- freeDynamicArrays();
- globalPose = physx::PxMat44(physx::PxVec4(1.0f));
- drawShape = bool(0);
- drawAssetInfo = bool(0);
- userData = uint64_t(0);
-
- initDynamicArrays();
- initStrings();
- initReferences();
-}
-
-void JetFSPreviewParams::initReferences(void)
-{
-}
-
-void JetFSPreviewParams::freeDynamicArrays(void)
-{
-}
-
-void JetFSPreviewParams::freeStrings(void)
-{
-}
-
-void JetFSPreviewParams::freeReferences(void)
-{
-}
-
-} // namespace basicfs
-} // namespace nvidia
diff --git a/APEX_1.4/module/basicfs/src/autogen/NoiseFSActorParams.cpp b/APEX_1.4/module/basicfs/src/autogen/NoiseFSActorParams.cpp
deleted file mode 100644
index d6b4322f..00000000
--- a/APEX_1.4/module/basicfs/src/autogen/NoiseFSActorParams.cpp
+++ /dev/null
@@ -1,402 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
-
-// This file was generated by NvParameterized/scripts/GenParameterized.pl
-
-
-#include "NoiseFSActorParams.h"
-#include <string.h>
-#include <stdlib.h>
-
-using namespace NvParameterized;
-
-namespace nvidia
-{
-namespace basicfs
-{
-
-using namespace NoiseFSActorParamsNS;
-
-const char* const NoiseFSActorParamsFactory::vptr =
- NvParameterized::getVptr<NoiseFSActorParams, NoiseFSActorParams::ClassAlignment>();
-
-const uint32_t NumParamDefs = 5;
-static NvParameterized::DefinitionImpl* ParamDefTable; // now allocated in buildTree [NumParamDefs];
-
-
-static const size_t ParamLookupChildrenTable[] =
-{
- 1, 2, 3, 4,
-};
-
-#define TENUM(type) nvidia::##type
-#define CHILDREN(index) &ParamLookupChildrenTable[index]
-static const NvParameterized::ParamLookupNode ParamLookupTable[NumParamDefs] =
-{
- { TYPE_STRUCT, false, 0, CHILDREN(0), 4 },
- { TYPE_TRANSFORM, false, (size_t)(&((ParametersStruct*)0)->initialPose), NULL, 0 }, // initialPose
- { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->initialScale), NULL, 0 }, // initialScale
- { TYPE_STRING, false, (size_t)(&((ParametersStruct*)0)->fieldBoundaryFilterDataName), NULL, 0 }, // fieldBoundaryFilterDataName
- { TYPE_STRING, false, (size_t)(&((ParametersStruct*)0)->fieldSamplerFilterDataName), NULL, 0 }, // fieldSamplerFilterDataName
-};
-
-
-bool NoiseFSActorParams::mBuiltFlag = false;
-NvParameterized::MutexType NoiseFSActorParams::mBuiltFlagMutex;
-
-NoiseFSActorParams::NoiseFSActorParams(NvParameterized::Traits* traits, void* buf, int32_t* refCount) :
- NvParameters(traits, buf, refCount)
-{
- //mParameterizedTraits->registerFactory(className(), &NoiseFSActorParamsFactoryInst);
-
- if (!buf) //Do not init data if it is inplace-deserialized
- {
- initDynamicArrays();
- initStrings();
- initReferences();
- initDefaults();
- }
-}
-
-NoiseFSActorParams::~NoiseFSActorParams()
-{
- freeStrings();
- freeReferences();
- freeDynamicArrays();
-}
-
-void NoiseFSActorParams::destroy()
-{
- // We cache these fields here to avoid overwrite in destructor
- bool doDeallocateSelf = mDoDeallocateSelf;
- NvParameterized::Traits* traits = mParameterizedTraits;
- int32_t* refCount = mRefCount;
- void* buf = mBuffer;
-
- this->~NoiseFSActorParams();
-
- NvParameters::destroy(this, traits, doDeallocateSelf, refCount, buf);
-}
-
-const NvParameterized::DefinitionImpl* NoiseFSActorParams::getParameterDefinitionTree(void)
-{
- if (!mBuiltFlag) // Double-checked lock
- {
- NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex);
- if (!mBuiltFlag)
- {
- buildTree();
- }
- }
-
- return(&ParamDefTable[0]);
-}
-
-const NvParameterized::DefinitionImpl* NoiseFSActorParams::getParameterDefinitionTree(void) const
-{
- NoiseFSActorParams* tmpParam = const_cast<NoiseFSActorParams*>(this);
-
- if (!mBuiltFlag) // Double-checked lock
- {
- NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex);
- if (!mBuiltFlag)
- {
- tmpParam->buildTree();
- }
- }
-
- return(&ParamDefTable[0]);
-}
-
-NvParameterized::ErrorType NoiseFSActorParams::getParameterHandle(const char* long_name, Handle& handle) const
-{
- ErrorType Ret = NvParameters::getParameterHandle(long_name, handle);
- if (Ret != ERROR_NONE)
- {
- return(Ret);
- }
-
- size_t offset;
- void* ptr;
-
- getVarPtr(handle, ptr, offset);
-
- if (ptr == NULL)
- {
- return(ERROR_INDEX_OUT_OF_RANGE);
- }
-
- return(ERROR_NONE);
-}
-
-NvParameterized::ErrorType NoiseFSActorParams::getParameterHandle(const char* long_name, Handle& handle)
-{
- ErrorType Ret = NvParameters::getParameterHandle(long_name, handle);
- if (Ret != ERROR_NONE)
- {
- return(Ret);
- }
-
- size_t offset;
- void* ptr;
-
- getVarPtr(handle, ptr, offset);
-
- if (ptr == NULL)
- {
- return(ERROR_INDEX_OUT_OF_RANGE);
- }
-
- return(ERROR_NONE);
-}
-
-void NoiseFSActorParams::getVarPtr(const Handle& handle, void*& ptr, size_t& offset) const
-{
- ptr = getVarPtrHelper(&ParamLookupTable[0], const_cast<NoiseFSActorParams::ParametersStruct*>(&parameters()), handle, offset);
-}
-
-
-/* Dynamic Handle Indices */
-
-void NoiseFSActorParams::freeParameterDefinitionTable(NvParameterized::Traits* traits)
-{
- if (!traits)
- {
- return;
- }
-
- if (!mBuiltFlag) // Double-checked lock
- {
- return;
- }
-
- NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex);
-
- if (!mBuiltFlag)
- {
- return;
- }
-
- for (uint32_t i = 0; i < NumParamDefs; ++i)
- {
- ParamDefTable[i].~DefinitionImpl();
- }
-
- traits->free(ParamDefTable);
-
- mBuiltFlag = false;
-}
-
-#define PDEF_PTR(index) (&ParamDefTable[index])
-
-void NoiseFSActorParams::buildTree(void)
-{
-
- uint32_t allocSize = sizeof(NvParameterized::DefinitionImpl) * NumParamDefs;
- ParamDefTable = (NvParameterized::DefinitionImpl*)(mParameterizedTraits->alloc(allocSize));
- memset(ParamDefTable, 0, allocSize);
-
- for (uint32_t i = 0; i < NumParamDefs; ++i)
- {
- NV_PARAM_PLACEMENT_NEW(ParamDefTable + i, NvParameterized::DefinitionImpl)(*mParameterizedTraits);
- }
-
- // Initialize DefinitionImpl node: nodeIndex=0, longName=""
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[0];
- ParamDef->init("", TYPE_STRUCT, "STRUCT", true);
-
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=1, longName="initialPose"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[1];
- ParamDef->init("initialPose", TYPE_TRANSFORM, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[2];
- static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], };
- HintTable[0].init("longDescription", "The initial pose of the actor. This includes both translation and rotation.", true);
- HintTable[1].init("shortDescription", "The initial pose of the actor.", true);
- ParamDefTable[1].setHints((const NvParameterized::Hint**)HintPtrTable, 2);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=2, longName="initialScale"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[2];
- ParamDef->init("initialScale", TYPE_F32, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "The initial space scale of the actor", true);
- ParamDefTable[2].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=3, longName="fieldBoundaryFilterDataName"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[3];
- ParamDef->init("fieldBoundaryFilterDataName", TYPE_STRING, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("HIDDEN", uint64_t(1), true);
- ParamDefTable[3].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#else
-
- static HintImpl HintTable[2];
- static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], };
- HintTable[0].init("HIDDEN", uint64_t(1), true);
- HintTable[1].init("shortDescription", "The filter data name for NoiseFS vs Field Boundaries interaction. Overrides asset's value.", true);
- ParamDefTable[3].setHints((const NvParameterized::Hint**)HintPtrTable, 2);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=4, longName="fieldSamplerFilterDataName"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[4];
- ParamDef->init("fieldSamplerFilterDataName", TYPE_STRING, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "The filter data name for NoiseFS vs other Field Samplers interaction. Overrides asset's value.", true);
- ParamDefTable[4].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // SetChildren for: nodeIndex=0, longName=""
- {
- static Definition* Children[4];
- Children[0] = PDEF_PTR(1);
- Children[1] = PDEF_PTR(2);
- Children[2] = PDEF_PTR(3);
- Children[3] = PDEF_PTR(4);
-
- ParamDefTable[0].setChildren(Children, 4);
- }
-
- mBuiltFlag = true;
-
-}
-void NoiseFSActorParams::initStrings(void)
-{
- fieldBoundaryFilterDataName.isAllocated = true;
- fieldBoundaryFilterDataName.buf = NULL;
- fieldSamplerFilterDataName.isAllocated = true;
- fieldSamplerFilterDataName.buf = NULL;
-}
-
-void NoiseFSActorParams::initDynamicArrays(void)
-{
-}
-
-void NoiseFSActorParams::initDefaults(void)
-{
-
- freeStrings();
- freeReferences();
- freeDynamicArrays();
- initialPose = physx::PxTransform(physx::PxIdentity);
- initialScale = float(1);
-
- initDynamicArrays();
- initStrings();
- initReferences();
-}
-
-void NoiseFSActorParams::initReferences(void)
-{
-}
-
-void NoiseFSActorParams::freeDynamicArrays(void)
-{
-}
-
-void NoiseFSActorParams::freeStrings(void)
-{
-
- if (fieldBoundaryFilterDataName.isAllocated && fieldBoundaryFilterDataName.buf)
- {
- mParameterizedTraits->strfree((char*)fieldBoundaryFilterDataName.buf);
- }
-
- if (fieldSamplerFilterDataName.isAllocated && fieldSamplerFilterDataName.buf)
- {
- mParameterizedTraits->strfree((char*)fieldSamplerFilterDataName.buf);
- }
-}
-
-void NoiseFSActorParams::freeReferences(void)
-{
-}
-
-} // namespace basicfs
-} // namespace nvidia
diff --git a/APEX_1.4/module/basicfs/src/autogen/NoiseFSAssetParams.cpp b/APEX_1.4/module/basicfs/src/autogen/NoiseFSAssetParams.cpp
deleted file mode 100644
index 783a419a..00000000
--- a/APEX_1.4/module/basicfs/src/autogen/NoiseFSAssetParams.cpp
+++ /dev/null
@@ -1,794 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
-
-// This file was generated by NvParameterized/scripts/GenParameterized.pl
-
-
-#include "NoiseFSAssetParams.h"
-#include <string.h>
-#include <stdlib.h>
-
-using namespace NvParameterized;
-
-namespace nvidia
-{
-namespace basicfs
-{
-
-using namespace NoiseFSAssetParamsNS;
-
-const char* const NoiseFSAssetParamsFactory::vptr =
- NvParameterized::getVptr<NoiseFSAssetParams, NoiseFSAssetParams::ClassAlignment>();
-
-const uint32_t NumParamDefs = 19;
-static NvParameterized::DefinitionImpl* ParamDefTable; // now allocated in buildTree [NumParamDefs];
-
-
-static const size_t ParamLookupChildrenTable[] =
-{
- 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18,
-};
-
-#define TENUM(type) nvidia::##type
-#define CHILDREN(index) &ParamLookupChildrenTable[index]
-static const NvParameterized::ParamLookupNode ParamLookupTable[NumParamDefs] =
-{
- { TYPE_STRUCT, false, 0, CHILDREN(0), 18 },
- { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->defaultScale), NULL, 0 }, // defaultScale
- { TYPE_VEC3, false, (size_t)(&((ParametersStruct*)0)->boundarySize), NULL, 0 }, // boundarySize
- { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->boundaryFadePercentage), NULL, 0 }, // boundaryFadePercentage
- { TYPE_ENUM, false, (size_t)(&((ParametersStruct*)0)->fieldType), NULL, 0 }, // fieldType
- { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->fieldDragCoeff), NULL, 0 }, // fieldDragCoeff
- { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->fieldWeight), NULL, 0 }, // fieldWeight
- { TYPE_ENUM, false, (size_t)(&((ParametersStruct*)0)->noiseType), NULL, 0 }, // noiseType
- { TYPE_U32, false, (size_t)(&((ParametersStruct*)0)->noiseSeed), NULL, 0 }, // noiseSeed
- { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->noiseStrength), NULL, 0 }, // noiseStrength
- { TYPE_VEC3, false, (size_t)(&((ParametersStruct*)0)->noiseSpacePeriod), NULL, 0 }, // noiseSpacePeriod
- { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->noiseTimePeriod), NULL, 0 }, // noiseTimePeriod
- { TYPE_U32, false, (size_t)(&((ParametersStruct*)0)->noiseOctaves), NULL, 0 }, // noiseOctaves
- { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->noiseStrengthOctaveMultiplier), NULL, 0 }, // noiseStrengthOctaveMultiplier
- { TYPE_VEC3, false, (size_t)(&((ParametersStruct*)0)->noiseSpacePeriodOctaveMultiplier), NULL, 0 }, // noiseSpacePeriodOctaveMultiplier
- { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->noiseTimePeriodOctaveMultiplier), NULL, 0 }, // noiseTimePeriodOctaveMultiplier
- { TYPE_STRING, false, (size_t)(&((ParametersStruct*)0)->fieldBoundaryFilterDataName), NULL, 0 }, // fieldBoundaryFilterDataName
- { TYPE_STRING, false, (size_t)(&((ParametersStruct*)0)->fieldSamplerFilterDataName), NULL, 0 }, // fieldSamplerFilterDataName
- { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->useLocalSpace), NULL, 0 }, // useLocalSpace
-};
-
-
-bool NoiseFSAssetParams::mBuiltFlag = false;
-NvParameterized::MutexType NoiseFSAssetParams::mBuiltFlagMutex;
-
-NoiseFSAssetParams::NoiseFSAssetParams(NvParameterized::Traits* traits, void* buf, int32_t* refCount) :
- NvParameters(traits, buf, refCount)
-{
- //mParameterizedTraits->registerFactory(className(), &NoiseFSAssetParamsFactoryInst);
-
- if (!buf) //Do not init data if it is inplace-deserialized
- {
- initDynamicArrays();
- initStrings();
- initReferences();
- initDefaults();
- }
-}
-
-NoiseFSAssetParams::~NoiseFSAssetParams()
-{
- freeStrings();
- freeReferences();
- freeDynamicArrays();
-}
-
-void NoiseFSAssetParams::destroy()
-{
- // We cache these fields here to avoid overwrite in destructor
- bool doDeallocateSelf = mDoDeallocateSelf;
- NvParameterized::Traits* traits = mParameterizedTraits;
- int32_t* refCount = mRefCount;
- void* buf = mBuffer;
-
- this->~NoiseFSAssetParams();
-
- NvParameters::destroy(this, traits, doDeallocateSelf, refCount, buf);
-}
-
-const NvParameterized::DefinitionImpl* NoiseFSAssetParams::getParameterDefinitionTree(void)
-{
- if (!mBuiltFlag) // Double-checked lock
- {
- NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex);
- if (!mBuiltFlag)
- {
- buildTree();
- }
- }
-
- return(&ParamDefTable[0]);
-}
-
-const NvParameterized::DefinitionImpl* NoiseFSAssetParams::getParameterDefinitionTree(void) const
-{
- NoiseFSAssetParams* tmpParam = const_cast<NoiseFSAssetParams*>(this);
-
- if (!mBuiltFlag) // Double-checked lock
- {
- NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex);
- if (!mBuiltFlag)
- {
- tmpParam->buildTree();
- }
- }
-
- return(&ParamDefTable[0]);
-}
-
-NvParameterized::ErrorType NoiseFSAssetParams::getParameterHandle(const char* long_name, Handle& handle) const
-{
- ErrorType Ret = NvParameters::getParameterHandle(long_name, handle);
- if (Ret != ERROR_NONE)
- {
- return(Ret);
- }
-
- size_t offset;
- void* ptr;
-
- getVarPtr(handle, ptr, offset);
-
- if (ptr == NULL)
- {
- return(ERROR_INDEX_OUT_OF_RANGE);
- }
-
- return(ERROR_NONE);
-}
-
-NvParameterized::ErrorType NoiseFSAssetParams::getParameterHandle(const char* long_name, Handle& handle)
-{
- ErrorType Ret = NvParameters::getParameterHandle(long_name, handle);
- if (Ret != ERROR_NONE)
- {
- return(Ret);
- }
-
- size_t offset;
- void* ptr;
-
- getVarPtr(handle, ptr, offset);
-
- if (ptr == NULL)
- {
- return(ERROR_INDEX_OUT_OF_RANGE);
- }
-
- return(ERROR_NONE);
-}
-
-void NoiseFSAssetParams::getVarPtr(const Handle& handle, void*& ptr, size_t& offset) const
-{
- ptr = getVarPtrHelper(&ParamLookupTable[0], const_cast<NoiseFSAssetParams::ParametersStruct*>(&parameters()), handle, offset);
-}
-
-
-/* Dynamic Handle Indices */
-
-void NoiseFSAssetParams::freeParameterDefinitionTable(NvParameterized::Traits* traits)
-{
- if (!traits)
- {
- return;
- }
-
- if (!mBuiltFlag) // Double-checked lock
- {
- return;
- }
-
- NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex);
-
- if (!mBuiltFlag)
- {
- return;
- }
-
- for (uint32_t i = 0; i < NumParamDefs; ++i)
- {
- ParamDefTable[i].~DefinitionImpl();
- }
-
- traits->free(ParamDefTable);
-
- mBuiltFlag = false;
-}
-
-#define PDEF_PTR(index) (&ParamDefTable[index])
-
-void NoiseFSAssetParams::buildTree(void)
-{
-
- uint32_t allocSize = sizeof(NvParameterized::DefinitionImpl) * NumParamDefs;
- ParamDefTable = (NvParameterized::DefinitionImpl*)(mParameterizedTraits->alloc(allocSize));
- memset(ParamDefTable, 0, allocSize);
-
- for (uint32_t i = 0; i < NumParamDefs; ++i)
- {
- NV_PARAM_PLACEMENT_NEW(ParamDefTable + i, NvParameterized::DefinitionImpl)(*mParameterizedTraits);
- }
-
- // Initialize DefinitionImpl node: nodeIndex=0, longName=""
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[0];
- ParamDef->init("", TYPE_STRUCT, "STRUCT", true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "Contains the asset properties for this Noise Field Sampler.", true);
- ParamDefTable[0].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=1, longName="defaultScale"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[1];
- ParamDef->init("defaultScale", TYPE_F32, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("HIDDEN", uint64_t(1), true);
- ParamDefTable[1].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#else
-
- static HintImpl HintTable[3];
- static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], };
- HintTable[0].init("HIDDEN", uint64_t(1), true);
- HintTable[1].init("longDescription", "The default scale factor of the boundary shape. The default value is 1.0.", true);
- HintTable[2].init("shortDescription", "The default scale factor of the boundary shape.", true);
- ParamDefTable[1].setHints((const NvParameterized::Hint**)HintPtrTable, 3);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=2, longName="boundarySize"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[2];
- ParamDef->init("boundarySize", TYPE_VEC3, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "Size of the boundary box.", true);
- ParamDefTable[2].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=3, longName="boundaryFadePercentage"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[3];
- ParamDef->init("boundaryFadePercentage", TYPE_F32, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
- static HintImpl HintTable[2];
- static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], };
- HintTable[0].init("max", uint64_t(1), true);
- HintTable[1].init("min", uint64_t(0), true);
- ParamDefTable[3].setHints((const NvParameterized::Hint**)HintPtrTable, 2);
-
-#else
-
- static HintImpl HintTable[3];
- static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], };
- HintTable[0].init("max", uint64_t(1), true);
- HintTable[1].init("min", uint64_t(0), true);
- HintTable[2].init("shortDescription", "Percentage of distance from boundary to center where fade out starts.", true);
- ParamDefTable[3].setHints((const NvParameterized::Hint**)HintPtrTable, 3);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=4, longName="fieldType"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[4];
- ParamDef->init("fieldType", TYPE_ENUM, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "Type of field.", true);
- ParamDefTable[4].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
- static const char* const EnumVals[] = { "FORCE", "VELOCITY_DRAG", "VELOCITY_DIRECT" };
- ParamDefTable[4].setEnumVals((const char**)EnumVals, 3);
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=5, longName="fieldDragCoeff"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[5];
- ParamDef->init("fieldDragCoeff", TYPE_F32, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("min", uint64_t(0), true);
- ParamDefTable[5].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#else
-
- static HintImpl HintTable[2];
- static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], };
- HintTable[0].init("min", uint64_t(0), true);
- HintTable[1].init("shortDescription", "Field drag coefficient (only for VELOCITY_DRAG field type).", true);
- ParamDefTable[5].setHints((const NvParameterized::Hint**)HintPtrTable, 2);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=6, longName="fieldWeight"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[6];
- ParamDef->init("fieldWeight", TYPE_F32, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
- static HintImpl HintTable[2];
- static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], };
- HintTable[0].init("max", uint64_t(1), true);
- HintTable[1].init("min", uint64_t(0), true);
- ParamDefTable[6].setHints((const NvParameterized::Hint**)HintPtrTable, 2);
-
-#else
-
- static HintImpl HintTable[3];
- static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], };
- HintTable[0].init("max", uint64_t(1), true);
- HintTable[1].init("min", uint64_t(0), true);
- HintTable[2].init("shortDescription", "A weight for the field, it controls how strongly the field affects particles", true);
- ParamDefTable[6].setHints((const NvParameterized::Hint**)HintPtrTable, 3);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=7, longName="noiseType"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[7];
- ParamDef->init("noiseType", TYPE_ENUM, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "Type of noise (simplex, curl and etc.).", true);
- ParamDefTable[7].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
- static const char* const EnumVals[] = { "SIMPLEX", "CURL" };
- ParamDefTable[7].setEnumVals((const char**)EnumVals, 2);
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=8, longName="noiseSeed"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[8];
- ParamDef->init("noiseSeed", TYPE_U32, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "Seed for the noise random generator.", true);
- ParamDefTable[8].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=9, longName="noiseStrength"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[9];
- ParamDef->init("noiseStrength", TYPE_F32, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "Noise strength.", true);
- ParamDefTable[9].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=10, longName="noiseSpacePeriod"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[10];
- ParamDef->init("noiseSpacePeriod", TYPE_VEC3, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "Noise period in space.", true);
- ParamDefTable[10].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=11, longName="noiseTimePeriod"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[11];
- ParamDef->init("noiseTimePeriod", TYPE_F32, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "Noise period in time.", true);
- ParamDefTable[11].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=12, longName="noiseOctaves"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[12];
- ParamDef->init("noiseOctaves", TYPE_U32, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "Number of the noise octaves (more octaves give more turbulent noise, but increase computational time).", true);
- ParamDefTable[12].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=13, longName="noiseStrengthOctaveMultiplier"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[13];
- ParamDef->init("noiseStrengthOctaveMultiplier", TYPE_F32, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "Noise strength multiplier from one octave to the next.", true);
- ParamDefTable[13].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=14, longName="noiseSpacePeriodOctaveMultiplier"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[14];
- ParamDef->init("noiseSpacePeriodOctaveMultiplier", TYPE_VEC3, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "Noise period in space multiplier from one octave to the next.", true);
- ParamDefTable[14].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=15, longName="noiseTimePeriodOctaveMultiplier"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[15];
- ParamDef->init("noiseTimePeriodOctaveMultiplier", TYPE_F32, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "Noise period in time multiplier from one octave to the next.", true);
- ParamDefTable[15].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=16, longName="fieldBoundaryFilterDataName"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[16];
- ParamDef->init("fieldBoundaryFilterDataName", TYPE_STRING, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("HIDDEN", uint64_t(1), true);
- ParamDefTable[16].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#else
-
- static HintImpl HintTable[2];
- static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], };
- HintTable[0].init("HIDDEN", uint64_t(1), true);
- HintTable[1].init("shortDescription", "The filter data name for NoiseFS vs Field Boundaries interaction.", true);
- ParamDefTable[16].setHints((const NvParameterized::Hint**)HintPtrTable, 2);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=17, longName="fieldSamplerFilterDataName"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[17];
- ParamDef->init("fieldSamplerFilterDataName", TYPE_STRING, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "The filter data name for NoiseFS vs other Field Samplers interaction.", true);
- ParamDefTable[17].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=18, longName="useLocalSpace"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[18];
- ParamDef->init("useLocalSpace", TYPE_BOOL, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "when enabled, noise calculation is done in the local space.", true);
- ParamDefTable[18].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // SetChildren for: nodeIndex=0, longName=""
- {
- static Definition* Children[18];
- Children[0] = PDEF_PTR(1);
- Children[1] = PDEF_PTR(2);
- Children[2] = PDEF_PTR(3);
- Children[3] = PDEF_PTR(4);
- Children[4] = PDEF_PTR(5);
- Children[5] = PDEF_PTR(6);
- Children[6] = PDEF_PTR(7);
- Children[7] = PDEF_PTR(8);
- Children[8] = PDEF_PTR(9);
- Children[9] = PDEF_PTR(10);
- Children[10] = PDEF_PTR(11);
- Children[11] = PDEF_PTR(12);
- Children[12] = PDEF_PTR(13);
- Children[13] = PDEF_PTR(14);
- Children[14] = PDEF_PTR(15);
- Children[15] = PDEF_PTR(16);
- Children[16] = PDEF_PTR(17);
- Children[17] = PDEF_PTR(18);
-
- ParamDefTable[0].setChildren(Children, 18);
- }
-
- mBuiltFlag = true;
-
-}
-void NoiseFSAssetParams::initStrings(void)
-{
- fieldBoundaryFilterDataName.isAllocated = true;
- fieldBoundaryFilterDataName.buf = NULL;
- fieldSamplerFilterDataName.isAllocated = true;
- fieldSamplerFilterDataName.buf = NULL;
-}
-
-void NoiseFSAssetParams::initDynamicArrays(void)
-{
-}
-
-void NoiseFSAssetParams::initDefaults(void)
-{
-
- freeStrings();
- freeReferences();
- freeDynamicArrays();
- defaultScale = float(1);
- boundarySize = physx::PxVec3(init(10, 10, 10));
- boundaryFadePercentage = float(0.1);
- fieldType = (const char*)"VELOCITY_DIRECT";
- fieldDragCoeff = float(1);
- fieldWeight = float(1);
- noiseType = (const char*)"CURL";
- noiseSeed = uint32_t(0);
- noiseStrength = float(1);
- noiseSpacePeriod = physx::PxVec3(init(1.0, 1.0, 1.0));
- noiseTimePeriod = float(1);
- noiseOctaves = uint32_t(1);
- noiseStrengthOctaveMultiplier = float(0.5);
- noiseSpacePeriodOctaveMultiplier = physx::PxVec3(init(0.5, 0.5, 0.5));
- noiseTimePeriodOctaveMultiplier = float(0.5);
- useLocalSpace = bool(false);
-
- initDynamicArrays();
- initStrings();
- initReferences();
-}
-
-void NoiseFSAssetParams::initReferences(void)
-{
-}
-
-void NoiseFSAssetParams::freeDynamicArrays(void)
-{
-}
-
-void NoiseFSAssetParams::freeStrings(void)
-{
-
- if (fieldBoundaryFilterDataName.isAllocated && fieldBoundaryFilterDataName.buf)
- {
- mParameterizedTraits->strfree((char*)fieldBoundaryFilterDataName.buf);
- }
-
- if (fieldSamplerFilterDataName.isAllocated && fieldSamplerFilterDataName.buf)
- {
- mParameterizedTraits->strfree((char*)fieldSamplerFilterDataName.buf);
- }
-}
-
-void NoiseFSAssetParams::freeReferences(void)
-{
-}
-
-} // namespace basicfs
-} // namespace nvidia
diff --git a/APEX_1.4/module/basicfs/src/autogen/NoiseFSPreviewParams.cpp b/APEX_1.4/module/basicfs/src/autogen/NoiseFSPreviewParams.cpp
deleted file mode 100644
index df31abc8..00000000
--- a/APEX_1.4/module/basicfs/src/autogen/NoiseFSPreviewParams.cpp
+++ /dev/null
@@ -1,407 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
-
-// This file was generated by NvParameterized/scripts/GenParameterized.pl
-
-
-#include "NoiseFSPreviewParams.h"
-#include <string.h>
-#include <stdlib.h>
-
-using namespace NvParameterized;
-
-namespace nvidia
-{
-namespace basicfs
-{
-
-using namespace NoiseFSPreviewParamsNS;
-
-const char* const NoiseFSPreviewParamsFactory::vptr =
- NvParameterized::getVptr<NoiseFSPreviewParams, NoiseFSPreviewParams::ClassAlignment>();
-
-const uint32_t NumParamDefs = 5;
-static NvParameterized::DefinitionImpl* ParamDefTable; // now allocated in buildTree [NumParamDefs];
-
-
-static const size_t ParamLookupChildrenTable[] =
-{
- 1, 2, 3, 4,
-};
-
-#define TENUM(type) nvidia::##type
-#define CHILDREN(index) &ParamLookupChildrenTable[index]
-static const NvParameterized::ParamLookupNode ParamLookupTable[NumParamDefs] =
-{
- { TYPE_STRUCT, false, 0, CHILDREN(0), 4 },
- { TYPE_MAT44, false, (size_t)(&((ParametersStruct*)0)->globalPose), NULL, 0 }, // globalPose
- { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->drawShape), NULL, 0 }, // drawShape
- { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->drawAssetInfo), NULL, 0 }, // drawAssetInfo
- { TYPE_U64, false, (size_t)(&((ParametersStruct*)0)->userData), NULL, 0 }, // userData
-};
-
-
-bool NoiseFSPreviewParams::mBuiltFlag = false;
-NvParameterized::MutexType NoiseFSPreviewParams::mBuiltFlagMutex;
-
-NoiseFSPreviewParams::NoiseFSPreviewParams(NvParameterized::Traits* traits, void* buf, int32_t* refCount) :
- NvParameters(traits, buf, refCount)
-{
- //mParameterizedTraits->registerFactory(className(), &NoiseFSPreviewParamsFactoryInst);
-
- if (!buf) //Do not init data if it is inplace-deserialized
- {
- initDynamicArrays();
- initStrings();
- initReferences();
- initDefaults();
- }
-}
-
-NoiseFSPreviewParams::~NoiseFSPreviewParams()
-{
- freeStrings();
- freeReferences();
- freeDynamicArrays();
-}
-
-void NoiseFSPreviewParams::destroy()
-{
- // We cache these fields here to avoid overwrite in destructor
- bool doDeallocateSelf = mDoDeallocateSelf;
- NvParameterized::Traits* traits = mParameterizedTraits;
- int32_t* refCount = mRefCount;
- void* buf = mBuffer;
-
- this->~NoiseFSPreviewParams();
-
- NvParameters::destroy(this, traits, doDeallocateSelf, refCount, buf);
-}
-
-const NvParameterized::DefinitionImpl* NoiseFSPreviewParams::getParameterDefinitionTree(void)
-{
- if (!mBuiltFlag) // Double-checked lock
- {
- NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex);
- if (!mBuiltFlag)
- {
- buildTree();
- }
- }
-
- return(&ParamDefTable[0]);
-}
-
-const NvParameterized::DefinitionImpl* NoiseFSPreviewParams::getParameterDefinitionTree(void) const
-{
- NoiseFSPreviewParams* tmpParam = const_cast<NoiseFSPreviewParams*>(this);
-
- if (!mBuiltFlag) // Double-checked lock
- {
- NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex);
- if (!mBuiltFlag)
- {
- tmpParam->buildTree();
- }
- }
-
- return(&ParamDefTable[0]);
-}
-
-NvParameterized::ErrorType NoiseFSPreviewParams::getParameterHandle(const char* long_name, Handle& handle) const
-{
- ErrorType Ret = NvParameters::getParameterHandle(long_name, handle);
- if (Ret != ERROR_NONE)
- {
- return(Ret);
- }
-
- size_t offset;
- void* ptr;
-
- getVarPtr(handle, ptr, offset);
-
- if (ptr == NULL)
- {
- return(ERROR_INDEX_OUT_OF_RANGE);
- }
-
- return(ERROR_NONE);
-}
-
-NvParameterized::ErrorType NoiseFSPreviewParams::getParameterHandle(const char* long_name, Handle& handle)
-{
- ErrorType Ret = NvParameters::getParameterHandle(long_name, handle);
- if (Ret != ERROR_NONE)
- {
- return(Ret);
- }
-
- size_t offset;
- void* ptr;
-
- getVarPtr(handle, ptr, offset);
-
- if (ptr == NULL)
- {
- return(ERROR_INDEX_OUT_OF_RANGE);
- }
-
- return(ERROR_NONE);
-}
-
-void NoiseFSPreviewParams::getVarPtr(const Handle& handle, void*& ptr, size_t& offset) const
-{
- ptr = getVarPtrHelper(&ParamLookupTable[0], const_cast<NoiseFSPreviewParams::ParametersStruct*>(&parameters()), handle, offset);
-}
-
-
-/* Dynamic Handle Indices */
-
-void NoiseFSPreviewParams::freeParameterDefinitionTable(NvParameterized::Traits* traits)
-{
- if (!traits)
- {
- return;
- }
-
- if (!mBuiltFlag) // Double-checked lock
- {
- return;
- }
-
- NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex);
-
- if (!mBuiltFlag)
- {
- return;
- }
-
- for (uint32_t i = 0; i < NumParamDefs; ++i)
- {
- ParamDefTable[i].~DefinitionImpl();
- }
-
- traits->free(ParamDefTable);
-
- mBuiltFlag = false;
-}
-
-#define PDEF_PTR(index) (&ParamDefTable[index])
-
-void NoiseFSPreviewParams::buildTree(void)
-{
-
- uint32_t allocSize = sizeof(NvParameterized::DefinitionImpl) * NumParamDefs;
- ParamDefTable = (NvParameterized::DefinitionImpl*)(mParameterizedTraits->alloc(allocSize));
- memset(ParamDefTable, 0, allocSize);
-
- for (uint32_t i = 0; i < NumParamDefs; ++i)
- {
- NV_PARAM_PLACEMENT_NEW(ParamDefTable + i, NvParameterized::DefinitionImpl)(*mParameterizedTraits);
- }
-
- // Initialize DefinitionImpl node: nodeIndex=0, longName=""
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[0];
- ParamDef->init("", TYPE_STRUCT, "STRUCT", true);
-
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=1, longName="globalPose"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[1];
- ParamDef->init("globalPose", TYPE_MAT44, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("editorDisplay", "false", true);
- ParamDefTable[1].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#else
-
- static HintImpl HintTable[2];
- static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], };
- HintTable[0].init("editorDisplay", "false", true);
- HintTable[1].init("shortDescription", "The pose that translates from preview coordinates to world coordinates", true);
- ParamDefTable[1].setHints((const NvParameterized::Hint**)HintPtrTable, 2);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=2, longName="drawShape"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[2];
- ParamDef->init("drawShape", TYPE_BOOL, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("editorDisplay", "false", true);
- ParamDefTable[2].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#else
-
- static HintImpl HintTable[2];
- static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], };
- HintTable[0].init("editorDisplay", "false", true);
- HintTable[1].init("shortDescription", "Draw shapes of NoiseFS", true);
- ParamDefTable[2].setHints((const NvParameterized::Hint**)HintPtrTable, 2);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=3, longName="drawAssetInfo"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[3];
- ParamDef->init("drawAssetInfo", TYPE_BOOL, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("editorDisplay", "false", true);
- ParamDefTable[3].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#else
-
- static HintImpl HintTable[2];
- static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], };
- HintTable[0].init("editorDisplay", "false", true);
- HintTable[1].init("shortDescription", "Display asset info", true);
- ParamDefTable[3].setHints((const NvParameterized::Hint**)HintPtrTable, 2);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=4, longName="userData"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[4];
- ParamDef->init("userData", TYPE_U64, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("editorDisplay", "false", true);
- ParamDefTable[4].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#else
-
- static HintImpl HintTable[2];
- static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], };
- HintTable[0].init("editorDisplay", "false", true);
- HintTable[1].init("shortDescription", "Optional user data pointer associated with the actor", true);
- ParamDefTable[4].setHints((const NvParameterized::Hint**)HintPtrTable, 2);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // SetChildren for: nodeIndex=0, longName=""
- {
- static Definition* Children[4];
- Children[0] = PDEF_PTR(1);
- Children[1] = PDEF_PTR(2);
- Children[2] = PDEF_PTR(3);
- Children[3] = PDEF_PTR(4);
-
- ParamDefTable[0].setChildren(Children, 4);
- }
-
- mBuiltFlag = true;
-
-}
-void NoiseFSPreviewParams::initStrings(void)
-{
-}
-
-void NoiseFSPreviewParams::initDynamicArrays(void)
-{
-}
-
-void NoiseFSPreviewParams::initDefaults(void)
-{
-
- freeStrings();
- freeReferences();
- freeDynamicArrays();
- globalPose = physx::PxMat44(physx::PxVec4(1.0f));
- drawShape = bool(0);
- drawAssetInfo = bool(0);
- userData = uint64_t(0);
-
- initDynamicArrays();
- initStrings();
- initReferences();
-}
-
-void NoiseFSPreviewParams::initReferences(void)
-{
-}
-
-void NoiseFSPreviewParams::freeDynamicArrays(void)
-{
-}
-
-void NoiseFSPreviewParams::freeStrings(void)
-{
-}
-
-void NoiseFSPreviewParams::freeReferences(void)
-{
-}
-
-} // namespace basicfs
-} // namespace nvidia
diff --git a/APEX_1.4/module/basicfs/src/autogen/VortexFSActorParams.cpp b/APEX_1.4/module/basicfs/src/autogen/VortexFSActorParams.cpp
deleted file mode 100644
index 48bdf12b..00000000
--- a/APEX_1.4/module/basicfs/src/autogen/VortexFSActorParams.cpp
+++ /dev/null
@@ -1,402 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
-
-// This file was generated by NvParameterized/scripts/GenParameterized.pl
-
-
-#include "VortexFSActorParams.h"
-#include <string.h>
-#include <stdlib.h>
-
-using namespace NvParameterized;
-
-namespace nvidia
-{
-namespace basicfs
-{
-
-using namespace VortexFSActorParamsNS;
-
-const char* const VortexFSActorParamsFactory::vptr =
- NvParameterized::getVptr<VortexFSActorParams, VortexFSActorParams::ClassAlignment>();
-
-const uint32_t NumParamDefs = 5;
-static NvParameterized::DefinitionImpl* ParamDefTable; // now allocated in buildTree [NumParamDefs];
-
-
-static const size_t ParamLookupChildrenTable[] =
-{
- 1, 2, 3, 4,
-};
-
-#define TENUM(type) nvidia::##type
-#define CHILDREN(index) &ParamLookupChildrenTable[index]
-static const NvParameterized::ParamLookupNode ParamLookupTable[NumParamDefs] =
-{
- { TYPE_STRUCT, false, 0, CHILDREN(0), 4 },
- { TYPE_TRANSFORM, false, (size_t)(&((ParametersStruct*)0)->initialPose), NULL, 0 }, // initialPose
- { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->initialScale), NULL, 0 }, // initialScale
- { TYPE_STRING, false, (size_t)(&((ParametersStruct*)0)->fieldBoundaryFilterDataName), NULL, 0 }, // fieldBoundaryFilterDataName
- { TYPE_STRING, false, (size_t)(&((ParametersStruct*)0)->fieldSamplerFilterDataName), NULL, 0 }, // fieldSamplerFilterDataName
-};
-
-
-bool VortexFSActorParams::mBuiltFlag = false;
-NvParameterized::MutexType VortexFSActorParams::mBuiltFlagMutex;
-
-VortexFSActorParams::VortexFSActorParams(NvParameterized::Traits* traits, void* buf, int32_t* refCount) :
- NvParameters(traits, buf, refCount)
-{
- //mParameterizedTraits->registerFactory(className(), &VortexFSActorParamsFactoryInst);
-
- if (!buf) //Do not init data if it is inplace-deserialized
- {
- initDynamicArrays();
- initStrings();
- initReferences();
- initDefaults();
- }
-}
-
-VortexFSActorParams::~VortexFSActorParams()
-{
- freeStrings();
- freeReferences();
- freeDynamicArrays();
-}
-
-void VortexFSActorParams::destroy()
-{
- // We cache these fields here to avoid overwrite in destructor
- bool doDeallocateSelf = mDoDeallocateSelf;
- NvParameterized::Traits* traits = mParameterizedTraits;
- int32_t* refCount = mRefCount;
- void* buf = mBuffer;
-
- this->~VortexFSActorParams();
-
- NvParameters::destroy(this, traits, doDeallocateSelf, refCount, buf);
-}
-
-const NvParameterized::DefinitionImpl* VortexFSActorParams::getParameterDefinitionTree(void)
-{
- if (!mBuiltFlag) // Double-checked lock
- {
- NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex);
- if (!mBuiltFlag)
- {
- buildTree();
- }
- }
-
- return(&ParamDefTable[0]);
-}
-
-const NvParameterized::DefinitionImpl* VortexFSActorParams::getParameterDefinitionTree(void) const
-{
- VortexFSActorParams* tmpParam = const_cast<VortexFSActorParams*>(this);
-
- if (!mBuiltFlag) // Double-checked lock
- {
- NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex);
- if (!mBuiltFlag)
- {
- tmpParam->buildTree();
- }
- }
-
- return(&ParamDefTable[0]);
-}
-
-NvParameterized::ErrorType VortexFSActorParams::getParameterHandle(const char* long_name, Handle& handle) const
-{
- ErrorType Ret = NvParameters::getParameterHandle(long_name, handle);
- if (Ret != ERROR_NONE)
- {
- return(Ret);
- }
-
- size_t offset;
- void* ptr;
-
- getVarPtr(handle, ptr, offset);
-
- if (ptr == NULL)
- {
- return(ERROR_INDEX_OUT_OF_RANGE);
- }
-
- return(ERROR_NONE);
-}
-
-NvParameterized::ErrorType VortexFSActorParams::getParameterHandle(const char* long_name, Handle& handle)
-{
- ErrorType Ret = NvParameters::getParameterHandle(long_name, handle);
- if (Ret != ERROR_NONE)
- {
- return(Ret);
- }
-
- size_t offset;
- void* ptr;
-
- getVarPtr(handle, ptr, offset);
-
- if (ptr == NULL)
- {
- return(ERROR_INDEX_OUT_OF_RANGE);
- }
-
- return(ERROR_NONE);
-}
-
-void VortexFSActorParams::getVarPtr(const Handle& handle, void*& ptr, size_t& offset) const
-{
- ptr = getVarPtrHelper(&ParamLookupTable[0], const_cast<VortexFSActorParams::ParametersStruct*>(&parameters()), handle, offset);
-}
-
-
-/* Dynamic Handle Indices */
-
-void VortexFSActorParams::freeParameterDefinitionTable(NvParameterized::Traits* traits)
-{
- if (!traits)
- {
- return;
- }
-
- if (!mBuiltFlag) // Double-checked lock
- {
- return;
- }
-
- NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex);
-
- if (!mBuiltFlag)
- {
- return;
- }
-
- for (uint32_t i = 0; i < NumParamDefs; ++i)
- {
- ParamDefTable[i].~DefinitionImpl();
- }
-
- traits->free(ParamDefTable);
-
- mBuiltFlag = false;
-}
-
-#define PDEF_PTR(index) (&ParamDefTable[index])
-
-void VortexFSActorParams::buildTree(void)
-{
-
- uint32_t allocSize = sizeof(NvParameterized::DefinitionImpl) * NumParamDefs;
- ParamDefTable = (NvParameterized::DefinitionImpl*)(mParameterizedTraits->alloc(allocSize));
- memset(ParamDefTable, 0, allocSize);
-
- for (uint32_t i = 0; i < NumParamDefs; ++i)
- {
- NV_PARAM_PLACEMENT_NEW(ParamDefTable + i, NvParameterized::DefinitionImpl)(*mParameterizedTraits);
- }
-
- // Initialize DefinitionImpl node: nodeIndex=0, longName=""
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[0];
- ParamDef->init("", TYPE_STRUCT, "STRUCT", true);
-
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=1, longName="initialPose"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[1];
- ParamDef->init("initialPose", TYPE_TRANSFORM, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[2];
- static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], };
- HintTable[0].init("longDescription", "The initial pose of the actor. This includes both translation and rotation.", true);
- HintTable[1].init("shortDescription", "The initial pose of the actor.", true);
- ParamDefTable[1].setHints((const NvParameterized::Hint**)HintPtrTable, 2);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=2, longName="initialScale"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[2];
- ParamDef->init("initialScale", TYPE_F32, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "The initial space scale of the actor", true);
- ParamDefTable[2].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=3, longName="fieldBoundaryFilterDataName"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[3];
- ParamDef->init("fieldBoundaryFilterDataName", TYPE_STRING, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("HIDDEN", uint64_t(1), true);
- ParamDefTable[3].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#else
-
- static HintImpl HintTable[2];
- static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], };
- HintTable[0].init("HIDDEN", uint64_t(1), true);
- HintTable[1].init("shortDescription", "The filter data name for AttractorFS vs Field Boundaries interaction. Overrides asset's value.", true);
- ParamDefTable[3].setHints((const NvParameterized::Hint**)HintPtrTable, 2);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=4, longName="fieldSamplerFilterDataName"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[4];
- ParamDef->init("fieldSamplerFilterDataName", TYPE_STRING, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "The filter data name for AttractorFS vs other Field Samplers interaction. Overrides asset's value.", true);
- ParamDefTable[4].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // SetChildren for: nodeIndex=0, longName=""
- {
- static Definition* Children[4];
- Children[0] = PDEF_PTR(1);
- Children[1] = PDEF_PTR(2);
- Children[2] = PDEF_PTR(3);
- Children[3] = PDEF_PTR(4);
-
- ParamDefTable[0].setChildren(Children, 4);
- }
-
- mBuiltFlag = true;
-
-}
-void VortexFSActorParams::initStrings(void)
-{
- fieldBoundaryFilterDataName.isAllocated = true;
- fieldBoundaryFilterDataName.buf = NULL;
- fieldSamplerFilterDataName.isAllocated = true;
- fieldSamplerFilterDataName.buf = NULL;
-}
-
-void VortexFSActorParams::initDynamicArrays(void)
-{
-}
-
-void VortexFSActorParams::initDefaults(void)
-{
-
- freeStrings();
- freeReferences();
- freeDynamicArrays();
- initialPose = physx::PxTransform(physx::PxIdentity);
- initialScale = float(1);
-
- initDynamicArrays();
- initStrings();
- initReferences();
-}
-
-void VortexFSActorParams::initReferences(void)
-{
-}
-
-void VortexFSActorParams::freeDynamicArrays(void)
-{
-}
-
-void VortexFSActorParams::freeStrings(void)
-{
-
- if (fieldBoundaryFilterDataName.isAllocated && fieldBoundaryFilterDataName.buf)
- {
- mParameterizedTraits->strfree((char*)fieldBoundaryFilterDataName.buf);
- }
-
- if (fieldSamplerFilterDataName.isAllocated && fieldSamplerFilterDataName.buf)
- {
- mParameterizedTraits->strfree((char*)fieldSamplerFilterDataName.buf);
- }
-}
-
-void VortexFSActorParams::freeReferences(void)
-{
-}
-
-} // namespace basicfs
-} // namespace nvidia
diff --git a/APEX_1.4/module/basicfs/src/autogen/VortexFSAssetParams.cpp b/APEX_1.4/module/basicfs/src/autogen/VortexFSAssetParams.cpp
deleted file mode 100644
index 30b9bbfa..00000000
--- a/APEX_1.4/module/basicfs/src/autogen/VortexFSAssetParams.cpp
+++ /dev/null
@@ -1,695 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
-
-// This file was generated by NvParameterized/scripts/GenParameterized.pl
-
-
-#include "VortexFSAssetParams.h"
-#include <string.h>
-#include <stdlib.h>
-
-using namespace NvParameterized;
-
-namespace nvidia
-{
-namespace basicfs
-{
-
-using namespace VortexFSAssetParamsNS;
-
-const char* const VortexFSAssetParamsFactory::vptr =
- NvParameterized::getVptr<VortexFSAssetParams, VortexFSAssetParams::ClassAlignment>();
-
-const uint32_t NumParamDefs = 15;
-static NvParameterized::DefinitionImpl* ParamDefTable; // now allocated in buildTree [NumParamDefs];
-
-
-static const size_t ParamLookupChildrenTable[] =
-{
- 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14,
-};
-
-#define TENUM(type) nvidia::##type
-#define CHILDREN(index) &ParamLookupChildrenTable[index]
-static const NvParameterized::ParamLookupNode ParamLookupTable[NumParamDefs] =
-{
- { TYPE_STRUCT, false, 0, CHILDREN(0), 14 },
- { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->boundaryFadePercentage), NULL, 0 }, // boundaryFadePercentage
- { TYPE_VEC3, false, (size_t)(&((ParametersStruct*)0)->axis), NULL, 0 }, // axis
- { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->bottomSphericalForce), NULL, 0 }, // bottomSphericalForce
- { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->topSphericalForce), NULL, 0 }, // topSphericalForce
- { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->height), NULL, 0 }, // height
- { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->bottomRadius), NULL, 0 }, // bottomRadius
- { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->topRadius), NULL, 0 }, // topRadius
- { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->rotationalStrength), NULL, 0 }, // rotationalStrength
- { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->radialStrength), NULL, 0 }, // radialStrength
- { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->liftStrength), NULL, 0 }, // liftStrength
- { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->fieldDragCoeff), NULL, 0 }, // fieldDragCoeff
- { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->fieldWeight), NULL, 0 }, // fieldWeight
- { TYPE_STRING, false, (size_t)(&((ParametersStruct*)0)->fieldBoundaryFilterDataName), NULL, 0 }, // fieldBoundaryFilterDataName
- { TYPE_STRING, false, (size_t)(&((ParametersStruct*)0)->fieldSamplerFilterDataName), NULL, 0 }, // fieldSamplerFilterDataName
-};
-
-
-bool VortexFSAssetParams::mBuiltFlag = false;
-NvParameterized::MutexType VortexFSAssetParams::mBuiltFlagMutex;
-
-VortexFSAssetParams::VortexFSAssetParams(NvParameterized::Traits* traits, void* buf, int32_t* refCount) :
- NvParameters(traits, buf, refCount)
-{
- //mParameterizedTraits->registerFactory(className(), &VortexFSAssetParamsFactoryInst);
-
- if (!buf) //Do not init data if it is inplace-deserialized
- {
- initDynamicArrays();
- initStrings();
- initReferences();
- initDefaults();
- }
-}
-
-VortexFSAssetParams::~VortexFSAssetParams()
-{
- freeStrings();
- freeReferences();
- freeDynamicArrays();
-}
-
-void VortexFSAssetParams::destroy()
-{
- // We cache these fields here to avoid overwrite in destructor
- bool doDeallocateSelf = mDoDeallocateSelf;
- NvParameterized::Traits* traits = mParameterizedTraits;
- int32_t* refCount = mRefCount;
- void* buf = mBuffer;
-
- this->~VortexFSAssetParams();
-
- NvParameters::destroy(this, traits, doDeallocateSelf, refCount, buf);
-}
-
-const NvParameterized::DefinitionImpl* VortexFSAssetParams::getParameterDefinitionTree(void)
-{
- if (!mBuiltFlag) // Double-checked lock
- {
- NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex);
- if (!mBuiltFlag)
- {
- buildTree();
- }
- }
-
- return(&ParamDefTable[0]);
-}
-
-const NvParameterized::DefinitionImpl* VortexFSAssetParams::getParameterDefinitionTree(void) const
-{
- VortexFSAssetParams* tmpParam = const_cast<VortexFSAssetParams*>(this);
-
- if (!mBuiltFlag) // Double-checked lock
- {
- NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex);
- if (!mBuiltFlag)
- {
- tmpParam->buildTree();
- }
- }
-
- return(&ParamDefTable[0]);
-}
-
-NvParameterized::ErrorType VortexFSAssetParams::getParameterHandle(const char* long_name, Handle& handle) const
-{
- ErrorType Ret = NvParameters::getParameterHandle(long_name, handle);
- if (Ret != ERROR_NONE)
- {
- return(Ret);
- }
-
- size_t offset;
- void* ptr;
-
- getVarPtr(handle, ptr, offset);
-
- if (ptr == NULL)
- {
- return(ERROR_INDEX_OUT_OF_RANGE);
- }
-
- return(ERROR_NONE);
-}
-
-NvParameterized::ErrorType VortexFSAssetParams::getParameterHandle(const char* long_name, Handle& handle)
-{
- ErrorType Ret = NvParameters::getParameterHandle(long_name, handle);
- if (Ret != ERROR_NONE)
- {
- return(Ret);
- }
-
- size_t offset;
- void* ptr;
-
- getVarPtr(handle, ptr, offset);
-
- if (ptr == NULL)
- {
- return(ERROR_INDEX_OUT_OF_RANGE);
- }
-
- return(ERROR_NONE);
-}
-
-void VortexFSAssetParams::getVarPtr(const Handle& handle, void*& ptr, size_t& offset) const
-{
- ptr = getVarPtrHelper(&ParamLookupTable[0], const_cast<VortexFSAssetParams::ParametersStruct*>(&parameters()), handle, offset);
-}
-
-
-/* Dynamic Handle Indices */
-
-void VortexFSAssetParams::freeParameterDefinitionTable(NvParameterized::Traits* traits)
-{
- if (!traits)
- {
- return;
- }
-
- if (!mBuiltFlag) // Double-checked lock
- {
- return;
- }
-
- NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex);
-
- if (!mBuiltFlag)
- {
- return;
- }
-
- for (uint32_t i = 0; i < NumParamDefs; ++i)
- {
- ParamDefTable[i].~DefinitionImpl();
- }
-
- traits->free(ParamDefTable);
-
- mBuiltFlag = false;
-}
-
-#define PDEF_PTR(index) (&ParamDefTable[index])
-
-void VortexFSAssetParams::buildTree(void)
-{
-
- uint32_t allocSize = sizeof(NvParameterized::DefinitionImpl) * NumParamDefs;
- ParamDefTable = (NvParameterized::DefinitionImpl*)(mParameterizedTraits->alloc(allocSize));
- memset(ParamDefTable, 0, allocSize);
-
- for (uint32_t i = 0; i < NumParamDefs; ++i)
- {
- NV_PARAM_PLACEMENT_NEW(ParamDefTable + i, NvParameterized::DefinitionImpl)(*mParameterizedTraits);
- }
-
- // Initialize DefinitionImpl node: nodeIndex=0, longName=""
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[0];
- ParamDef->init("", TYPE_STRUCT, "STRUCT", true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "Contains the asset properties for this Vortex Field Sampler.", true);
- ParamDefTable[0].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=1, longName="boundaryFadePercentage"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[1];
- ParamDef->init("boundaryFadePercentage", TYPE_F32, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
- static HintImpl HintTable[2];
- static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], };
- HintTable[0].init("max", uint64_t(1), true);
- HintTable[1].init("min", uint64_t(0), true);
- ParamDefTable[1].setHints((const NvParameterized::Hint**)HintPtrTable, 2);
-
-#else
-
- static HintImpl HintTable[3];
- static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], };
- HintTable[0].init("max", uint64_t(1), true);
- HintTable[1].init("min", uint64_t(0), true);
- HintTable[2].init("shortDescription", "Percentage of distance from boundary to center where fade out starts.", true);
- ParamDefTable[1].setHints((const NvParameterized::Hint**)HintPtrTable, 3);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=2, longName="axis"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[2];
- ParamDef->init("axis", TYPE_VEC3, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "The primary axis of the vortex around which the particles will rotate.", true);
- ParamDefTable[2].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=3, longName="bottomSphericalForce"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[3];
- ParamDef->init("bottomSphericalForce", TYPE_BOOL, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("HIDDEN", uint64_t(1), true);
- ParamDefTable[3].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#else
-
- static HintImpl HintTable[2];
- static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], };
- HintTable[0].init("HIDDEN", uint64_t(1), true);
- HintTable[1].init("shortDescription", "If this parameter true, radial forces in bottom sphere of the capsule will point to the center of sphere.", true);
- ParamDefTable[3].setHints((const NvParameterized::Hint**)HintPtrTable, 2);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=4, longName="topSphericalForce"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[4];
- ParamDef->init("topSphericalForce", TYPE_BOOL, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("HIDDEN", uint64_t(1), true);
- ParamDefTable[4].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#else
-
- static HintImpl HintTable[2];
- static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], };
- HintTable[0].init("HIDDEN", uint64_t(1), true);
- HintTable[1].init("shortDescription", "If this parameter true, radial forces in top sphere of the capsule will point to the center of sphere.", true);
- ParamDefTable[4].setHints((const NvParameterized::Hint**)HintPtrTable, 2);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=5, longName="height"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[5];
- ParamDef->init("height", TYPE_F32, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", " The height of the capsule volume of the vortex.", true);
- ParamDefTable[5].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=6, longName="bottomRadius"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[6];
- ParamDef->init("bottomRadius", TYPE_F32, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "The radius of the bottom sphere of the capsule.", true);
- ParamDefTable[6].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=7, longName="topRadius"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[7];
- ParamDef->init("topRadius", TYPE_F32, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", " The radius of the top sphere of the capsule.", true);
- ParamDefTable[7].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=8, longName="rotationalStrength"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[8];
- ParamDef->init("rotationalStrength", TYPE_F32, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "Coefficient that sets strength of the rotational part of force.", true);
- ParamDefTable[8].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=9, longName="radialStrength"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[9];
- ParamDef->init("radialStrength", TYPE_F32, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "Coefficient that sets strength of the radial part of force.", true);
- ParamDefTable[9].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=10, longName="liftStrength"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[10];
- ParamDef->init("liftStrength", TYPE_F32, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "Coefficient that sets strength of the lifting part of force.", true);
- ParamDefTable[10].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=11, longName="fieldDragCoeff"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[11];
- ParamDef->init("fieldDragCoeff", TYPE_F32, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("min", uint64_t(0), true);
- ParamDefTable[11].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#else
-
- static HintImpl HintTable[2];
- static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], };
- HintTable[0].init("min", uint64_t(0), true);
- HintTable[1].init("shortDescription", "Field drag coefficient. When it equals to 0, then the field is applied as a direct velocity.", true);
- ParamDefTable[11].setHints((const NvParameterized::Hint**)HintPtrTable, 2);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=12, longName="fieldWeight"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[12];
- ParamDef->init("fieldWeight", TYPE_F32, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
- static HintImpl HintTable[2];
- static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], };
- HintTable[0].init("max", uint64_t(1), true);
- HintTable[1].init("min", uint64_t(0), true);
- ParamDefTable[12].setHints((const NvParameterized::Hint**)HintPtrTable, 2);
-
-#else
-
- static HintImpl HintTable[3];
- static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], };
- HintTable[0].init("max", uint64_t(1), true);
- HintTable[1].init("min", uint64_t(0), true);
- HintTable[2].init("shortDescription", "A weight for the field, it controls how strongly the field affects particles", true);
- ParamDefTable[12].setHints((const NvParameterized::Hint**)HintPtrTable, 3);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=13, longName="fieldBoundaryFilterDataName"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[13];
- ParamDef->init("fieldBoundaryFilterDataName", TYPE_STRING, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("HIDDEN", uint64_t(1), true);
- ParamDefTable[13].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#else
-
- static HintImpl HintTable[2];
- static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], };
- HintTable[0].init("HIDDEN", uint64_t(1), true);
- HintTable[1].init("shortDescription", "The filter data name for AttractorFS vs Field Boundaries interaction.", true);
- ParamDefTable[13].setHints((const NvParameterized::Hint**)HintPtrTable, 2);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=14, longName="fieldSamplerFilterDataName"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[14];
- ParamDef->init("fieldSamplerFilterDataName", TYPE_STRING, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "The filter data name for AttractorFS vs other Field Samplers interaction.", true);
- ParamDefTable[14].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // SetChildren for: nodeIndex=0, longName=""
- {
- static Definition* Children[14];
- Children[0] = PDEF_PTR(1);
- Children[1] = PDEF_PTR(2);
- Children[2] = PDEF_PTR(3);
- Children[3] = PDEF_PTR(4);
- Children[4] = PDEF_PTR(5);
- Children[5] = PDEF_PTR(6);
- Children[6] = PDEF_PTR(7);
- Children[7] = PDEF_PTR(8);
- Children[8] = PDEF_PTR(9);
- Children[9] = PDEF_PTR(10);
- Children[10] = PDEF_PTR(11);
- Children[11] = PDEF_PTR(12);
- Children[12] = PDEF_PTR(13);
- Children[13] = PDEF_PTR(14);
-
- ParamDefTable[0].setChildren(Children, 14);
- }
-
- mBuiltFlag = true;
-
-}
-void VortexFSAssetParams::initStrings(void)
-{
- fieldBoundaryFilterDataName.isAllocated = true;
- fieldBoundaryFilterDataName.buf = NULL;
- fieldSamplerFilterDataName.isAllocated = true;
- fieldSamplerFilterDataName.buf = NULL;
-}
-
-void VortexFSAssetParams::initDynamicArrays(void)
-{
-}
-
-void VortexFSAssetParams::initDefaults(void)
-{
-
- freeStrings();
- freeReferences();
- freeDynamicArrays();
- boundaryFadePercentage = float(0.1);
- axis = physx::PxVec3(init(0, 1, 0));
- bottomSphericalForce = bool(false);
- topSphericalForce = bool(false);
- height = float(0);
- bottomRadius = float(0);
- topRadius = float(0);
- rotationalStrength = float(0);
- radialStrength = float(0);
- liftStrength = float(0);
- fieldDragCoeff = float(0);
- fieldWeight = float(1);
-
- initDynamicArrays();
- initStrings();
- initReferences();
-}
-
-void VortexFSAssetParams::initReferences(void)
-{
-}
-
-void VortexFSAssetParams::freeDynamicArrays(void)
-{
-}
-
-void VortexFSAssetParams::freeStrings(void)
-{
-
- if (fieldBoundaryFilterDataName.isAllocated && fieldBoundaryFilterDataName.buf)
- {
- mParameterizedTraits->strfree((char*)fieldBoundaryFilterDataName.buf);
- }
-
- if (fieldSamplerFilterDataName.isAllocated && fieldSamplerFilterDataName.buf)
- {
- mParameterizedTraits->strfree((char*)fieldSamplerFilterDataName.buf);
- }
-}
-
-void VortexFSAssetParams::freeReferences(void)
-{
-}
-
-} // namespace basicfs
-} // namespace nvidia
diff --git a/APEX_1.4/module/basicfs/src/autogen/VortexFSPreviewParams.cpp b/APEX_1.4/module/basicfs/src/autogen/VortexFSPreviewParams.cpp
deleted file mode 100644
index 134d162b..00000000
--- a/APEX_1.4/module/basicfs/src/autogen/VortexFSPreviewParams.cpp
+++ /dev/null
@@ -1,407 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
-
-// This file was generated by NvParameterized/scripts/GenParameterized.pl
-
-
-#include "VortexFSPreviewParams.h"
-#include <string.h>
-#include <stdlib.h>
-
-using namespace NvParameterized;
-
-namespace nvidia
-{
-namespace basicfs
-{
-
-using namespace VortexFSPreviewParamsNS;
-
-const char* const VortexFSPreviewParamsFactory::vptr =
- NvParameterized::getVptr<VortexFSPreviewParams, VortexFSPreviewParams::ClassAlignment>();
-
-const uint32_t NumParamDefs = 5;
-static NvParameterized::DefinitionImpl* ParamDefTable; // now allocated in buildTree [NumParamDefs];
-
-
-static const size_t ParamLookupChildrenTable[] =
-{
- 1, 2, 3, 4,
-};
-
-#define TENUM(type) nvidia::##type
-#define CHILDREN(index) &ParamLookupChildrenTable[index]
-static const NvParameterized::ParamLookupNode ParamLookupTable[NumParamDefs] =
-{
- { TYPE_STRUCT, false, 0, CHILDREN(0), 4 },
- { TYPE_MAT44, false, (size_t)(&((ParametersStruct*)0)->globalPose), NULL, 0 }, // globalPose
- { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->drawShape), NULL, 0 }, // drawShape
- { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->drawAssetInfo), NULL, 0 }, // drawAssetInfo
- { TYPE_U64, false, (size_t)(&((ParametersStruct*)0)->userData), NULL, 0 }, // userData
-};
-
-
-bool VortexFSPreviewParams::mBuiltFlag = false;
-NvParameterized::MutexType VortexFSPreviewParams::mBuiltFlagMutex;
-
-VortexFSPreviewParams::VortexFSPreviewParams(NvParameterized::Traits* traits, void* buf, int32_t* refCount) :
- NvParameters(traits, buf, refCount)
-{
- //mParameterizedTraits->registerFactory(className(), &VortexFSPreviewParamsFactoryInst);
-
- if (!buf) //Do not init data if it is inplace-deserialized
- {
- initDynamicArrays();
- initStrings();
- initReferences();
- initDefaults();
- }
-}
-
-VortexFSPreviewParams::~VortexFSPreviewParams()
-{
- freeStrings();
- freeReferences();
- freeDynamicArrays();
-}
-
-void VortexFSPreviewParams::destroy()
-{
- // We cache these fields here to avoid overwrite in destructor
- bool doDeallocateSelf = mDoDeallocateSelf;
- NvParameterized::Traits* traits = mParameterizedTraits;
- int32_t* refCount = mRefCount;
- void* buf = mBuffer;
-
- this->~VortexFSPreviewParams();
-
- NvParameters::destroy(this, traits, doDeallocateSelf, refCount, buf);
-}
-
-const NvParameterized::DefinitionImpl* VortexFSPreviewParams::getParameterDefinitionTree(void)
-{
- if (!mBuiltFlag) // Double-checked lock
- {
- NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex);
- if (!mBuiltFlag)
- {
- buildTree();
- }
- }
-
- return(&ParamDefTable[0]);
-}
-
-const NvParameterized::DefinitionImpl* VortexFSPreviewParams::getParameterDefinitionTree(void) const
-{
- VortexFSPreviewParams* tmpParam = const_cast<VortexFSPreviewParams*>(this);
-
- if (!mBuiltFlag) // Double-checked lock
- {
- NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex);
- if (!mBuiltFlag)
- {
- tmpParam->buildTree();
- }
- }
-
- return(&ParamDefTable[0]);
-}
-
-NvParameterized::ErrorType VortexFSPreviewParams::getParameterHandle(const char* long_name, Handle& handle) const
-{
- ErrorType Ret = NvParameters::getParameterHandle(long_name, handle);
- if (Ret != ERROR_NONE)
- {
- return(Ret);
- }
-
- size_t offset;
- void* ptr;
-
- getVarPtr(handle, ptr, offset);
-
- if (ptr == NULL)
- {
- return(ERROR_INDEX_OUT_OF_RANGE);
- }
-
- return(ERROR_NONE);
-}
-
-NvParameterized::ErrorType VortexFSPreviewParams::getParameterHandle(const char* long_name, Handle& handle)
-{
- ErrorType Ret = NvParameters::getParameterHandle(long_name, handle);
- if (Ret != ERROR_NONE)
- {
- return(Ret);
- }
-
- size_t offset;
- void* ptr;
-
- getVarPtr(handle, ptr, offset);
-
- if (ptr == NULL)
- {
- return(ERROR_INDEX_OUT_OF_RANGE);
- }
-
- return(ERROR_NONE);
-}
-
-void VortexFSPreviewParams::getVarPtr(const Handle& handle, void*& ptr, size_t& offset) const
-{
- ptr = getVarPtrHelper(&ParamLookupTable[0], const_cast<VortexFSPreviewParams::ParametersStruct*>(&parameters()), handle, offset);
-}
-
-
-/* Dynamic Handle Indices */
-
-void VortexFSPreviewParams::freeParameterDefinitionTable(NvParameterized::Traits* traits)
-{
- if (!traits)
- {
- return;
- }
-
- if (!mBuiltFlag) // Double-checked lock
- {
- return;
- }
-
- NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex);
-
- if (!mBuiltFlag)
- {
- return;
- }
-
- for (uint32_t i = 0; i < NumParamDefs; ++i)
- {
- ParamDefTable[i].~DefinitionImpl();
- }
-
- traits->free(ParamDefTable);
-
- mBuiltFlag = false;
-}
-
-#define PDEF_PTR(index) (&ParamDefTable[index])
-
-void VortexFSPreviewParams::buildTree(void)
-{
-
- uint32_t allocSize = sizeof(NvParameterized::DefinitionImpl) * NumParamDefs;
- ParamDefTable = (NvParameterized::DefinitionImpl*)(mParameterizedTraits->alloc(allocSize));
- memset(ParamDefTable, 0, allocSize);
-
- for (uint32_t i = 0; i < NumParamDefs; ++i)
- {
- NV_PARAM_PLACEMENT_NEW(ParamDefTable + i, NvParameterized::DefinitionImpl)(*mParameterizedTraits);
- }
-
- // Initialize DefinitionImpl node: nodeIndex=0, longName=""
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[0];
- ParamDef->init("", TYPE_STRUCT, "STRUCT", true);
-
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=1, longName="globalPose"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[1];
- ParamDef->init("globalPose", TYPE_MAT44, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("editorDisplay", "false", true);
- ParamDefTable[1].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#else
-
- static HintImpl HintTable[2];
- static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], };
- HintTable[0].init("editorDisplay", "false", true);
- HintTable[1].init("shortDescription", "The pose that translates from turbulence preview coordinates to world coordinates", true);
- ParamDefTable[1].setHints((const NvParameterized::Hint**)HintPtrTable, 2);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=2, longName="drawShape"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[2];
- ParamDef->init("drawShape", TYPE_BOOL, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("editorDisplay", "false", true);
- ParamDefTable[2].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#else
-
- static HintImpl HintTable[2];
- static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], };
- HintTable[0].init("editorDisplay", "false", true);
- HintTable[1].init("shortDescription", "Draw the box", true);
- ParamDefTable[2].setHints((const NvParameterized::Hint**)HintPtrTable, 2);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=3, longName="drawAssetInfo"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[3];
- ParamDef->init("drawAssetInfo", TYPE_BOOL, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("editorDisplay", "false", true);
- ParamDefTable[3].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#else
-
- static HintImpl HintTable[2];
- static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], };
- HintTable[0].init("editorDisplay", "false", true);
- HintTable[1].init("shortDescription", "Display asset info", true);
- ParamDefTable[3].setHints((const NvParameterized::Hint**)HintPtrTable, 2);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=4, longName="userData"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[4];
- ParamDef->init("userData", TYPE_U64, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("editorDisplay", "false", true);
- ParamDefTable[4].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#else
-
- static HintImpl HintTable[2];
- static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], };
- HintTable[0].init("editorDisplay", "false", true);
- HintTable[1].init("shortDescription", "Optional user data pointer associated with the attractor actor", true);
- ParamDefTable[4].setHints((const NvParameterized::Hint**)HintPtrTable, 2);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // SetChildren for: nodeIndex=0, longName=""
- {
- static Definition* Children[4];
- Children[0] = PDEF_PTR(1);
- Children[1] = PDEF_PTR(2);
- Children[2] = PDEF_PTR(3);
- Children[3] = PDEF_PTR(4);
-
- ParamDefTable[0].setChildren(Children, 4);
- }
-
- mBuiltFlag = true;
-
-}
-void VortexFSPreviewParams::initStrings(void)
-{
-}
-
-void VortexFSPreviewParams::initDynamicArrays(void)
-{
-}
-
-void VortexFSPreviewParams::initDefaults(void)
-{
-
- freeStrings();
- freeReferences();
- freeDynamicArrays();
- globalPose = physx::PxMat44(physx::PxVec4(1.0f));
- drawShape = bool(0);
- drawAssetInfo = bool(0);
- userData = uint64_t(0);
-
- initDynamicArrays();
- initStrings();
- initReferences();
-}
-
-void VortexFSPreviewParams::initReferences(void)
-{
-}
-
-void VortexFSPreviewParams::freeDynamicArrays(void)
-{
-}
-
-void VortexFSPreviewParams::freeStrings(void)
-{
-}
-
-void VortexFSPreviewParams::freeReferences(void)
-{
-}
-
-} // namespace basicfs
-} // namespace nvidia
diff --git a/APEX_1.4/module/basicfs/src/autogen/WindFSActorParams.cpp b/APEX_1.4/module/basicfs/src/autogen/WindFSActorParams.cpp
deleted file mode 100644
index 2386a92b..00000000
--- a/APEX_1.4/module/basicfs/src/autogen/WindFSActorParams.cpp
+++ /dev/null
@@ -1,402 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
-
-// This file was generated by NvParameterized/scripts/GenParameterized.pl
-
-
-#include "WindFSActorParams.h"
-#include <string.h>
-#include <stdlib.h>
-
-using namespace NvParameterized;
-
-namespace nvidia
-{
-namespace basicfs
-{
-
-using namespace WindFSActorParamsNS;
-
-const char* const WindFSActorParamsFactory::vptr =
- NvParameterized::getVptr<WindFSActorParams, WindFSActorParams::ClassAlignment>();
-
-const uint32_t NumParamDefs = 5;
-static NvParameterized::DefinitionImpl* ParamDefTable; // now allocated in buildTree [NumParamDefs];
-
-
-static const size_t ParamLookupChildrenTable[] =
-{
- 1, 2, 3, 4,
-};
-
-#define TENUM(type) nvidia::##type
-#define CHILDREN(index) &ParamLookupChildrenTable[index]
-static const NvParameterized::ParamLookupNode ParamLookupTable[NumParamDefs] =
-{
- { TYPE_STRUCT, false, 0, CHILDREN(0), 4 },
- { TYPE_TRANSFORM, false, (size_t)(&((ParametersStruct*)0)->initialPose), NULL, 0 }, // initialPose
- { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->initialScale), NULL, 0 }, // initialScale
- { TYPE_STRING, false, (size_t)(&((ParametersStruct*)0)->fieldBoundaryFilterDataName), NULL, 0 }, // fieldBoundaryFilterDataName
- { TYPE_STRING, false, (size_t)(&((ParametersStruct*)0)->fieldSamplerFilterDataName), NULL, 0 }, // fieldSamplerFilterDataName
-};
-
-
-bool WindFSActorParams::mBuiltFlag = false;
-NvParameterized::MutexType WindFSActorParams::mBuiltFlagMutex;
-
-WindFSActorParams::WindFSActorParams(NvParameterized::Traits* traits, void* buf, int32_t* refCount) :
- NvParameters(traits, buf, refCount)
-{
- //mParameterizedTraits->registerFactory(className(), &WindFSActorParamsFactoryInst);
-
- if (!buf) //Do not init data if it is inplace-deserialized
- {
- initDynamicArrays();
- initStrings();
- initReferences();
- initDefaults();
- }
-}
-
-WindFSActorParams::~WindFSActorParams()
-{
- freeStrings();
- freeReferences();
- freeDynamicArrays();
-}
-
-void WindFSActorParams::destroy()
-{
- // We cache these fields here to avoid overwrite in destructor
- bool doDeallocateSelf = mDoDeallocateSelf;
- NvParameterized::Traits* traits = mParameterizedTraits;
- int32_t* refCount = mRefCount;
- void* buf = mBuffer;
-
- this->~WindFSActorParams();
-
- NvParameters::destroy(this, traits, doDeallocateSelf, refCount, buf);
-}
-
-const NvParameterized::DefinitionImpl* WindFSActorParams::getParameterDefinitionTree(void)
-{
- if (!mBuiltFlag) // Double-checked lock
- {
- NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex);
- if (!mBuiltFlag)
- {
- buildTree();
- }
- }
-
- return(&ParamDefTable[0]);
-}
-
-const NvParameterized::DefinitionImpl* WindFSActorParams::getParameterDefinitionTree(void) const
-{
- WindFSActorParams* tmpParam = const_cast<WindFSActorParams*>(this);
-
- if (!mBuiltFlag) // Double-checked lock
- {
- NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex);
- if (!mBuiltFlag)
- {
- tmpParam->buildTree();
- }
- }
-
- return(&ParamDefTable[0]);
-}
-
-NvParameterized::ErrorType WindFSActorParams::getParameterHandle(const char* long_name, Handle& handle) const
-{
- ErrorType Ret = NvParameters::getParameterHandle(long_name, handle);
- if (Ret != ERROR_NONE)
- {
- return(Ret);
- }
-
- size_t offset;
- void* ptr;
-
- getVarPtr(handle, ptr, offset);
-
- if (ptr == NULL)
- {
- return(ERROR_INDEX_OUT_OF_RANGE);
- }
-
- return(ERROR_NONE);
-}
-
-NvParameterized::ErrorType WindFSActorParams::getParameterHandle(const char* long_name, Handle& handle)
-{
- ErrorType Ret = NvParameters::getParameterHandle(long_name, handle);
- if (Ret != ERROR_NONE)
- {
- return(Ret);
- }
-
- size_t offset;
- void* ptr;
-
- getVarPtr(handle, ptr, offset);
-
- if (ptr == NULL)
- {
- return(ERROR_INDEX_OUT_OF_RANGE);
- }
-
- return(ERROR_NONE);
-}
-
-void WindFSActorParams::getVarPtr(const Handle& handle, void*& ptr, size_t& offset) const
-{
- ptr = getVarPtrHelper(&ParamLookupTable[0], const_cast<WindFSActorParams::ParametersStruct*>(&parameters()), handle, offset);
-}
-
-
-/* Dynamic Handle Indices */
-
-void WindFSActorParams::freeParameterDefinitionTable(NvParameterized::Traits* traits)
-{
- if (!traits)
- {
- return;
- }
-
- if (!mBuiltFlag) // Double-checked lock
- {
- return;
- }
-
- NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex);
-
- if (!mBuiltFlag)
- {
- return;
- }
-
- for (uint32_t i = 0; i < NumParamDefs; ++i)
- {
- ParamDefTable[i].~DefinitionImpl();
- }
-
- traits->free(ParamDefTable);
-
- mBuiltFlag = false;
-}
-
-#define PDEF_PTR(index) (&ParamDefTable[index])
-
-void WindFSActorParams::buildTree(void)
-{
-
- uint32_t allocSize = sizeof(NvParameterized::DefinitionImpl) * NumParamDefs;
- ParamDefTable = (NvParameterized::DefinitionImpl*)(mParameterizedTraits->alloc(allocSize));
- memset(ParamDefTable, 0, allocSize);
-
- for (uint32_t i = 0; i < NumParamDefs; ++i)
- {
- NV_PARAM_PLACEMENT_NEW(ParamDefTable + i, NvParameterized::DefinitionImpl)(*mParameterizedTraits);
- }
-
- // Initialize DefinitionImpl node: nodeIndex=0, longName=""
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[0];
- ParamDef->init("", TYPE_STRUCT, "STRUCT", true);
-
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=1, longName="initialPose"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[1];
- ParamDef->init("initialPose", TYPE_TRANSFORM, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[2];
- static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], };
- HintTable[0].init("longDescription", "The initial pose of the actor. This includes both translation and rotation.", true);
- HintTable[1].init("shortDescription", "The initial pose of the actor.", true);
- ParamDefTable[1].setHints((const NvParameterized::Hint**)HintPtrTable, 2);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=2, longName="initialScale"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[2];
- ParamDef->init("initialScale", TYPE_F32, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "The initial space scale of the actor", true);
- ParamDefTable[2].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=3, longName="fieldBoundaryFilterDataName"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[3];
- ParamDef->init("fieldBoundaryFilterDataName", TYPE_STRING, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("HIDDEN", uint64_t(1), true);
- ParamDefTable[3].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#else
-
- static HintImpl HintTable[2];
- static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], };
- HintTable[0].init("HIDDEN", uint64_t(1), true);
- HintTable[1].init("shortDescription", "The filter data name for WindFS vs Field Boundaries interaction. Overrides asset's value.", true);
- ParamDefTable[3].setHints((const NvParameterized::Hint**)HintPtrTable, 2);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=4, longName="fieldSamplerFilterDataName"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[4];
- ParamDef->init("fieldSamplerFilterDataName", TYPE_STRING, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "The filter data name for WindFS vs other Field Samplers interaction. Overrides asset's value.", true);
- ParamDefTable[4].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // SetChildren for: nodeIndex=0, longName=""
- {
- static Definition* Children[4];
- Children[0] = PDEF_PTR(1);
- Children[1] = PDEF_PTR(2);
- Children[2] = PDEF_PTR(3);
- Children[3] = PDEF_PTR(4);
-
- ParamDefTable[0].setChildren(Children, 4);
- }
-
- mBuiltFlag = true;
-
-}
-void WindFSActorParams::initStrings(void)
-{
- fieldBoundaryFilterDataName.isAllocated = true;
- fieldBoundaryFilterDataName.buf = NULL;
- fieldSamplerFilterDataName.isAllocated = true;
- fieldSamplerFilterDataName.buf = NULL;
-}
-
-void WindFSActorParams::initDynamicArrays(void)
-{
-}
-
-void WindFSActorParams::initDefaults(void)
-{
-
- freeStrings();
- freeReferences();
- freeDynamicArrays();
- initialPose = physx::PxTransform(physx::PxIdentity);
- initialScale = float(1);
-
- initDynamicArrays();
- initStrings();
- initReferences();
-}
-
-void WindFSActorParams::initReferences(void)
-{
-}
-
-void WindFSActorParams::freeDynamicArrays(void)
-{
-}
-
-void WindFSActorParams::freeStrings(void)
-{
-
- if (fieldBoundaryFilterDataName.isAllocated && fieldBoundaryFilterDataName.buf)
- {
- mParameterizedTraits->strfree((char*)fieldBoundaryFilterDataName.buf);
- }
-
- if (fieldSamplerFilterDataName.isAllocated && fieldSamplerFilterDataName.buf)
- {
- mParameterizedTraits->strfree((char*)fieldSamplerFilterDataName.buf);
- }
-}
-
-void WindFSActorParams::freeReferences(void)
-{
-}
-
-} // namespace basicfs
-} // namespace nvidia
diff --git a/APEX_1.4/module/basicfs/src/autogen/WindFSAssetParams.cpp b/APEX_1.4/module/basicfs/src/autogen/WindFSAssetParams.cpp
deleted file mode 100644
index 06a7306d..00000000
--- a/APEX_1.4/module/basicfs/src/autogen/WindFSAssetParams.cpp
+++ /dev/null
@@ -1,613 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
-
-// This file was generated by NvParameterized/scripts/GenParameterized.pl
-
-
-#include "WindFSAssetParams.h"
-#include <string.h>
-#include <stdlib.h>
-
-using namespace NvParameterized;
-
-namespace nvidia
-{
-namespace basicfs
-{
-
-using namespace WindFSAssetParamsNS;
-
-const char* const WindFSAssetParamsFactory::vptr =
- NvParameterized::getVptr<WindFSAssetParams, WindFSAssetParams::ClassAlignment>();
-
-const uint32_t NumParamDefs = 11;
-static NvParameterized::DefinitionImpl* ParamDefTable; // now allocated in buildTree [NumParamDefs];
-
-
-static const size_t ParamLookupChildrenTable[] =
-{
- 1, 2, 3, 4, 5, 6, 7, 8, 9, 10,
-};
-
-#define TENUM(type) nvidia::##type
-#define CHILDREN(index) &ParamLookupChildrenTable[index]
-static const NvParameterized::ParamLookupNode ParamLookupTable[NumParamDefs] =
-{
- { TYPE_STRUCT, false, 0, CHILDREN(0), 10 },
- { TYPE_VEC3, false, (size_t)(&((ParametersStruct*)0)->fieldDirection), NULL, 0 }, // fieldDirection
- { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->fieldDirectionDeviationAngle), NULL, 0 }, // fieldDirectionDeviationAngle
- { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->fieldDirectionOscillationPeriod), NULL, 0 }, // fieldDirectionOscillationPeriod
- { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->fieldStrength), NULL, 0 }, // fieldStrength
- { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->fieldStrengthDeviationPercentage), NULL, 0 }, // fieldStrengthDeviationPercentage
- { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->fieldStrengthOscillationPeriod), NULL, 0 }, // fieldStrengthOscillationPeriod
- { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->fieldDragCoeff), NULL, 0 }, // fieldDragCoeff
- { TYPE_F32, false, (size_t)(&((ParametersStruct*)0)->fieldWeight), NULL, 0 }, // fieldWeight
- { TYPE_STRING, false, (size_t)(&((ParametersStruct*)0)->fieldBoundaryFilterDataName), NULL, 0 }, // fieldBoundaryFilterDataName
- { TYPE_STRING, false, (size_t)(&((ParametersStruct*)0)->fieldSamplerFilterDataName), NULL, 0 }, // fieldSamplerFilterDataName
-};
-
-
-bool WindFSAssetParams::mBuiltFlag = false;
-NvParameterized::MutexType WindFSAssetParams::mBuiltFlagMutex;
-
-WindFSAssetParams::WindFSAssetParams(NvParameterized::Traits* traits, void* buf, int32_t* refCount) :
- NvParameters(traits, buf, refCount)
-{
- //mParameterizedTraits->registerFactory(className(), &WindFSAssetParamsFactoryInst);
-
- if (!buf) //Do not init data if it is inplace-deserialized
- {
- initDynamicArrays();
- initStrings();
- initReferences();
- initDefaults();
- }
-}
-
-WindFSAssetParams::~WindFSAssetParams()
-{
- freeStrings();
- freeReferences();
- freeDynamicArrays();
-}
-
-void WindFSAssetParams::destroy()
-{
- // We cache these fields here to avoid overwrite in destructor
- bool doDeallocateSelf = mDoDeallocateSelf;
- NvParameterized::Traits* traits = mParameterizedTraits;
- int32_t* refCount = mRefCount;
- void* buf = mBuffer;
-
- this->~WindFSAssetParams();
-
- NvParameters::destroy(this, traits, doDeallocateSelf, refCount, buf);
-}
-
-const NvParameterized::DefinitionImpl* WindFSAssetParams::getParameterDefinitionTree(void)
-{
- if (!mBuiltFlag) // Double-checked lock
- {
- NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex);
- if (!mBuiltFlag)
- {
- buildTree();
- }
- }
-
- return(&ParamDefTable[0]);
-}
-
-const NvParameterized::DefinitionImpl* WindFSAssetParams::getParameterDefinitionTree(void) const
-{
- WindFSAssetParams* tmpParam = const_cast<WindFSAssetParams*>(this);
-
- if (!mBuiltFlag) // Double-checked lock
- {
- NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex);
- if (!mBuiltFlag)
- {
- tmpParam->buildTree();
- }
- }
-
- return(&ParamDefTable[0]);
-}
-
-NvParameterized::ErrorType WindFSAssetParams::getParameterHandle(const char* long_name, Handle& handle) const
-{
- ErrorType Ret = NvParameters::getParameterHandle(long_name, handle);
- if (Ret != ERROR_NONE)
- {
- return(Ret);
- }
-
- size_t offset;
- void* ptr;
-
- getVarPtr(handle, ptr, offset);
-
- if (ptr == NULL)
- {
- return(ERROR_INDEX_OUT_OF_RANGE);
- }
-
- return(ERROR_NONE);
-}
-
-NvParameterized::ErrorType WindFSAssetParams::getParameterHandle(const char* long_name, Handle& handle)
-{
- ErrorType Ret = NvParameters::getParameterHandle(long_name, handle);
- if (Ret != ERROR_NONE)
- {
- return(Ret);
- }
-
- size_t offset;
- void* ptr;
-
- getVarPtr(handle, ptr, offset);
-
- if (ptr == NULL)
- {
- return(ERROR_INDEX_OUT_OF_RANGE);
- }
-
- return(ERROR_NONE);
-}
-
-void WindFSAssetParams::getVarPtr(const Handle& handle, void*& ptr, size_t& offset) const
-{
- ptr = getVarPtrHelper(&ParamLookupTable[0], const_cast<WindFSAssetParams::ParametersStruct*>(&parameters()), handle, offset);
-}
-
-
-/* Dynamic Handle Indices */
-
-void WindFSAssetParams::freeParameterDefinitionTable(NvParameterized::Traits* traits)
-{
- if (!traits)
- {
- return;
- }
-
- if (!mBuiltFlag) // Double-checked lock
- {
- return;
- }
-
- NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex);
-
- if (!mBuiltFlag)
- {
- return;
- }
-
- for (uint32_t i = 0; i < NumParamDefs; ++i)
- {
- ParamDefTable[i].~DefinitionImpl();
- }
-
- traits->free(ParamDefTable);
-
- mBuiltFlag = false;
-}
-
-#define PDEF_PTR(index) (&ParamDefTable[index])
-
-void WindFSAssetParams::buildTree(void)
-{
-
- uint32_t allocSize = sizeof(NvParameterized::DefinitionImpl) * NumParamDefs;
- ParamDefTable = (NvParameterized::DefinitionImpl*)(mParameterizedTraits->alloc(allocSize));
- memset(ParamDefTable, 0, allocSize);
-
- for (uint32_t i = 0; i < NumParamDefs; ++i)
- {
- NV_PARAM_PLACEMENT_NEW(ParamDefTable + i, NvParameterized::DefinitionImpl)(*mParameterizedTraits);
- }
-
- // Initialize DefinitionImpl node: nodeIndex=0, longName=""
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[0];
- ParamDef->init("", TYPE_STRUCT, "STRUCT", true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "Contains the asset properties for this Wind Field Sampler.", true);
- ParamDefTable[0].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=1, longName="fieldDirection"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[1];
- ParamDef->init("fieldDirection", TYPE_VEC3, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "field direction.", true);
- ParamDefTable[1].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=2, longName="fieldDirectionDeviationAngle"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[2];
- ParamDef->init("fieldDirectionDeviationAngle", TYPE_F32, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
- static HintImpl HintTable[2];
- static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], };
- HintTable[0].init("max", uint64_t(180), true);
- HintTable[1].init("min", uint64_t(0), true);
- ParamDefTable[2].setHints((const NvParameterized::Hint**)HintPtrTable, 2);
-
-#else
-
- static HintImpl HintTable[4];
- static Hint* HintPtrTable[4] = { &HintTable[0], &HintTable[1], &HintTable[2], &HintTable[3], };
- HintTable[0].init("longDescription", "The fieldDirectionDeviationAngle parameter controls the deviation in angle of the field direction.\n", true);
- HintTable[1].init("max", uint64_t(180), true);
- HintTable[2].init("min", uint64_t(0), true);
- HintTable[3].init("shortDescription", "field direction deviation angle (in degrees).", true);
- ParamDefTable[2].setHints((const NvParameterized::Hint**)HintPtrTable, 4);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=3, longName="fieldDirectionOscillationPeriod"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[3];
- ParamDef->init("fieldDirectionOscillationPeriod", TYPE_F32, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("min", uint64_t(0), true);
- ParamDefTable[3].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#else
-
- static HintImpl HintTable[3];
- static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], };
- HintTable[0].init("longDescription", "The fieldDirectionOscillationPeriod defines the period of the field direction oscillation.\nIf the fieldDirectionDeviationAngle is non-zero the period of each sinusoidal cycle will be this parameter in seconds.\n", true);
- HintTable[1].init("min", uint64_t(0), true);
- HintTable[2].init("shortDescription", "field direction oscillation period in seconds.", true);
- ParamDefTable[3].setHints((const NvParameterized::Hint**)HintPtrTable, 3);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=4, longName="fieldStrength"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[4];
- ParamDef->init("fieldStrength", TYPE_F32, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("min", uint64_t(0), true);
- ParamDefTable[4].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#else
-
- static HintImpl HintTable[2];
- static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], };
- HintTable[0].init("min", uint64_t(0), true);
- HintTable[1].init("shortDescription", "field strength.", true);
- ParamDefTable[4].setHints((const NvParameterized::Hint**)HintPtrTable, 2);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=5, longName="fieldStrengthDeviationPercentage"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[5];
- ParamDef->init("fieldStrengthDeviationPercentage", TYPE_F32, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
- static HintImpl HintTable[2];
- static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], };
- HintTable[0].init("max", uint64_t(1), true);
- HintTable[1].init("min", uint64_t(0), true);
- ParamDefTable[5].setHints((const NvParameterized::Hint**)HintPtrTable, 2);
-
-#else
-
- static HintImpl HintTable[4];
- static Hint* HintPtrTable[4] = { &HintTable[0], &HintTable[1], &HintTable[2], &HintTable[3], };
- HintTable[0].init("longDescription", "The fieldStrengthDeviationPercentage parameter controls the deviation in % of the field strength.\n", true);
- HintTable[1].init("max", uint64_t(1), true);
- HintTable[2].init("min", uint64_t(0), true);
- HintTable[3].init("shortDescription", "+/- field strength deviation percentage.", true);
- ParamDefTable[5].setHints((const NvParameterized::Hint**)HintPtrTable, 4);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=6, longName="fieldStrengthOscillationPeriod"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[6];
- ParamDef->init("fieldStrengthOscillationPeriod", TYPE_F32, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("min", uint64_t(0), true);
- ParamDefTable[6].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#else
-
- static HintImpl HintTable[3];
- static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], };
- HintTable[0].init("longDescription", "The fieldStrengthOscillationPeriod defines the period of the field strength oscillation.\nIf the fieldStrengthDeviationPercentage is non-zero the period of each sinusoidal cycle will be this parameter in seconds.\n", true);
- HintTable[1].init("min", uint64_t(0), true);
- HintTable[2].init("shortDescription", "field strength oscillation period in seconds.", true);
- ParamDefTable[6].setHints((const NvParameterized::Hint**)HintPtrTable, 3);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=7, longName="fieldDragCoeff"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[7];
- ParamDef->init("fieldDragCoeff", TYPE_F32, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("min", uint64_t(0), true);
- ParamDefTable[7].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#else
-
- static HintImpl HintTable[2];
- static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], };
- HintTable[0].init("min", uint64_t(0), true);
- HintTable[1].init("shortDescription", "Field drag coefficient. When it equals to 0, then the field is applied as a direct velocity.", true);
- ParamDefTable[7].setHints((const NvParameterized::Hint**)HintPtrTable, 2);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=8, longName="fieldWeight"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[8];
- ParamDef->init("fieldWeight", TYPE_F32, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
- static HintImpl HintTable[2];
- static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], };
- HintTable[0].init("max", uint64_t(1), true);
- HintTable[1].init("min", uint64_t(0), true);
- ParamDefTable[8].setHints((const NvParameterized::Hint**)HintPtrTable, 2);
-
-#else
-
- static HintImpl HintTable[3];
- static Hint* HintPtrTable[3] = { &HintTable[0], &HintTable[1], &HintTable[2], };
- HintTable[0].init("max", uint64_t(1), true);
- HintTable[1].init("min", uint64_t(0), true);
- HintTable[2].init("shortDescription", "A weight for the field, it controls how strongly the field affects particles", true);
- ParamDefTable[8].setHints((const NvParameterized::Hint**)HintPtrTable, 3);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=9, longName="fieldBoundaryFilterDataName"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[9];
- ParamDef->init("fieldBoundaryFilterDataName", TYPE_STRING, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("HIDDEN", uint64_t(1), true);
- ParamDefTable[9].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#else
-
- static HintImpl HintTable[2];
- static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], };
- HintTable[0].init("HIDDEN", uint64_t(1), true);
- HintTable[1].init("shortDescription", "The filter data name for WindFS vs Field Boundaries interaction.", true);
- ParamDefTable[9].setHints((const NvParameterized::Hint**)HintPtrTable, 2);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=10, longName="fieldSamplerFilterDataName"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[10];
- ParamDef->init("fieldSamplerFilterDataName", TYPE_STRING, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
-#else
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("shortDescription", "The filter data name for WindFS vs other Field Samplers interaction.", true);
- ParamDefTable[10].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // SetChildren for: nodeIndex=0, longName=""
- {
- static Definition* Children[10];
- Children[0] = PDEF_PTR(1);
- Children[1] = PDEF_PTR(2);
- Children[2] = PDEF_PTR(3);
- Children[3] = PDEF_PTR(4);
- Children[4] = PDEF_PTR(5);
- Children[5] = PDEF_PTR(6);
- Children[6] = PDEF_PTR(7);
- Children[7] = PDEF_PTR(8);
- Children[8] = PDEF_PTR(9);
- Children[9] = PDEF_PTR(10);
-
- ParamDefTable[0].setChildren(Children, 10);
- }
-
- mBuiltFlag = true;
-
-}
-void WindFSAssetParams::initStrings(void)
-{
- fieldBoundaryFilterDataName.isAllocated = true;
- fieldBoundaryFilterDataName.buf = NULL;
- fieldSamplerFilterDataName.isAllocated = true;
- fieldSamplerFilterDataName.buf = NULL;
-}
-
-void WindFSAssetParams::initDynamicArrays(void)
-{
-}
-
-void WindFSAssetParams::initDefaults(void)
-{
-
- freeStrings();
- freeReferences();
- freeDynamicArrays();
- fieldDirection = physx::PxVec3(init(1, 0, 0));
- fieldDirectionDeviationAngle = float(0);
- fieldDirectionOscillationPeriod = float(0);
- fieldStrength = float(1);
- fieldStrengthDeviationPercentage = float(0);
- fieldStrengthOscillationPeriod = float(0);
- fieldDragCoeff = float(1);
- fieldWeight = float(1);
-
- initDynamicArrays();
- initStrings();
- initReferences();
-}
-
-void WindFSAssetParams::initReferences(void)
-{
-}
-
-void WindFSAssetParams::freeDynamicArrays(void)
-{
-}
-
-void WindFSAssetParams::freeStrings(void)
-{
-
- if (fieldBoundaryFilterDataName.isAllocated && fieldBoundaryFilterDataName.buf)
- {
- mParameterizedTraits->strfree((char*)fieldBoundaryFilterDataName.buf);
- }
-
- if (fieldSamplerFilterDataName.isAllocated && fieldSamplerFilterDataName.buf)
- {
- mParameterizedTraits->strfree((char*)fieldSamplerFilterDataName.buf);
- }
-}
-
-void WindFSAssetParams::freeReferences(void)
-{
-}
-
-} // namespace basicfs
-} // namespace nvidia
diff --git a/APEX_1.4/module/basicfs/src/autogen/WindFSPreviewParams.cpp b/APEX_1.4/module/basicfs/src/autogen/WindFSPreviewParams.cpp
deleted file mode 100644
index c4d02976..00000000
--- a/APEX_1.4/module/basicfs/src/autogen/WindFSPreviewParams.cpp
+++ /dev/null
@@ -1,376 +0,0 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright (c) 2008-2015 NVIDIA Corporation. All rights reserved.
-
-// This file was generated by NvParameterized/scripts/GenParameterized.pl
-
-
-#include "WindFSPreviewParams.h"
-#include <string.h>
-#include <stdlib.h>
-
-using namespace NvParameterized;
-
-namespace nvidia
-{
-namespace basicfs
-{
-
-using namespace WindFSPreviewParamsNS;
-
-const char* const WindFSPreviewParamsFactory::vptr =
- NvParameterized::getVptr<WindFSPreviewParams, WindFSPreviewParams::ClassAlignment>();
-
-const uint32_t NumParamDefs = 4;
-static NvParameterized::DefinitionImpl* ParamDefTable; // now allocated in buildTree [NumParamDefs];
-
-
-static const size_t ParamLookupChildrenTable[] =
-{
- 1, 2, 3,
-};
-
-#define TENUM(type) nvidia::##type
-#define CHILDREN(index) &ParamLookupChildrenTable[index]
-static const NvParameterized::ParamLookupNode ParamLookupTable[NumParamDefs] =
-{
- { TYPE_STRUCT, false, 0, CHILDREN(0), 3 },
- { TYPE_MAT44, false, (size_t)(&((ParametersStruct*)0)->globalPose), NULL, 0 }, // globalPose
- { TYPE_BOOL, false, (size_t)(&((ParametersStruct*)0)->drawAssetInfo), NULL, 0 }, // drawAssetInfo
- { TYPE_U64, false, (size_t)(&((ParametersStruct*)0)->userData), NULL, 0 }, // userData
-};
-
-
-bool WindFSPreviewParams::mBuiltFlag = false;
-NvParameterized::MutexType WindFSPreviewParams::mBuiltFlagMutex;
-
-WindFSPreviewParams::WindFSPreviewParams(NvParameterized::Traits* traits, void* buf, int32_t* refCount) :
- NvParameters(traits, buf, refCount)
-{
- //mParameterizedTraits->registerFactory(className(), &WindFSPreviewParamsFactoryInst);
-
- if (!buf) //Do not init data if it is inplace-deserialized
- {
- initDynamicArrays();
- initStrings();
- initReferences();
- initDefaults();
- }
-}
-
-WindFSPreviewParams::~WindFSPreviewParams()
-{
- freeStrings();
- freeReferences();
- freeDynamicArrays();
-}
-
-void WindFSPreviewParams::destroy()
-{
- // We cache these fields here to avoid overwrite in destructor
- bool doDeallocateSelf = mDoDeallocateSelf;
- NvParameterized::Traits* traits = mParameterizedTraits;
- int32_t* refCount = mRefCount;
- void* buf = mBuffer;
-
- this->~WindFSPreviewParams();
-
- NvParameters::destroy(this, traits, doDeallocateSelf, refCount, buf);
-}
-
-const NvParameterized::DefinitionImpl* WindFSPreviewParams::getParameterDefinitionTree(void)
-{
- if (!mBuiltFlag) // Double-checked lock
- {
- NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex);
- if (!mBuiltFlag)
- {
- buildTree();
- }
- }
-
- return(&ParamDefTable[0]);
-}
-
-const NvParameterized::DefinitionImpl* WindFSPreviewParams::getParameterDefinitionTree(void) const
-{
- WindFSPreviewParams* tmpParam = const_cast<WindFSPreviewParams*>(this);
-
- if (!mBuiltFlag) // Double-checked lock
- {
- NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex);
- if (!mBuiltFlag)
- {
- tmpParam->buildTree();
- }
- }
-
- return(&ParamDefTable[0]);
-}
-
-NvParameterized::ErrorType WindFSPreviewParams::getParameterHandle(const char* long_name, Handle& handle) const
-{
- ErrorType Ret = NvParameters::getParameterHandle(long_name, handle);
- if (Ret != ERROR_NONE)
- {
- return(Ret);
- }
-
- size_t offset;
- void* ptr;
-
- getVarPtr(handle, ptr, offset);
-
- if (ptr == NULL)
- {
- return(ERROR_INDEX_OUT_OF_RANGE);
- }
-
- return(ERROR_NONE);
-}
-
-NvParameterized::ErrorType WindFSPreviewParams::getParameterHandle(const char* long_name, Handle& handle)
-{
- ErrorType Ret = NvParameters::getParameterHandle(long_name, handle);
- if (Ret != ERROR_NONE)
- {
- return(Ret);
- }
-
- size_t offset;
- void* ptr;
-
- getVarPtr(handle, ptr, offset);
-
- if (ptr == NULL)
- {
- return(ERROR_INDEX_OUT_OF_RANGE);
- }
-
- return(ERROR_NONE);
-}
-
-void WindFSPreviewParams::getVarPtr(const Handle& handle, void*& ptr, size_t& offset) const
-{
- ptr = getVarPtrHelper(&ParamLookupTable[0], const_cast<WindFSPreviewParams::ParametersStruct*>(&parameters()), handle, offset);
-}
-
-
-/* Dynamic Handle Indices */
-
-void WindFSPreviewParams::freeParameterDefinitionTable(NvParameterized::Traits* traits)
-{
- if (!traits)
- {
- return;
- }
-
- if (!mBuiltFlag) // Double-checked lock
- {
- return;
- }
-
- NvParameterized::MutexType::ScopedLock lock(mBuiltFlagMutex);
-
- if (!mBuiltFlag)
- {
- return;
- }
-
- for (uint32_t i = 0; i < NumParamDefs; ++i)
- {
- ParamDefTable[i].~DefinitionImpl();
- }
-
- traits->free(ParamDefTable);
-
- mBuiltFlag = false;
-}
-
-#define PDEF_PTR(index) (&ParamDefTable[index])
-
-void WindFSPreviewParams::buildTree(void)
-{
-
- uint32_t allocSize = sizeof(NvParameterized::DefinitionImpl) * NumParamDefs;
- ParamDefTable = (NvParameterized::DefinitionImpl*)(mParameterizedTraits->alloc(allocSize));
- memset(ParamDefTable, 0, allocSize);
-
- for (uint32_t i = 0; i < NumParamDefs; ++i)
- {
- NV_PARAM_PLACEMENT_NEW(ParamDefTable + i, NvParameterized::DefinitionImpl)(*mParameterizedTraits);
- }
-
- // Initialize DefinitionImpl node: nodeIndex=0, longName=""
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[0];
- ParamDef->init("", TYPE_STRUCT, "STRUCT", true);
-
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=1, longName="globalPose"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[1];
- ParamDef->init("globalPose", TYPE_MAT44, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("editorDisplay", "false", true);
- ParamDefTable[1].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#else
-
- static HintImpl HintTable[2];
- static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], };
- HintTable[0].init("editorDisplay", "false", true);
- HintTable[1].init("shortDescription", "The pose that translates from preview coordinates to world coordinates", true);
- ParamDefTable[1].setHints((const NvParameterized::Hint**)HintPtrTable, 2);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=2, longName="drawAssetInfo"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[2];
- ParamDef->init("drawAssetInfo", TYPE_BOOL, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("editorDisplay", "false", true);
- ParamDefTable[2].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#else
-
- static HintImpl HintTable[2];
- static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], };
- HintTable[0].init("editorDisplay", "false", true);
- HintTable[1].init("shortDescription", "Display asset info", true);
- ParamDefTable[2].setHints((const NvParameterized::Hint**)HintPtrTable, 2);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // Initialize DefinitionImpl node: nodeIndex=3, longName="userData"
- {
- NvParameterized::DefinitionImpl* ParamDef = &ParamDefTable[3];
- ParamDef->init("userData", TYPE_U64, NULL, true);
-
-#ifdef NV_PARAMETERIZED_HIDE_DESCRIPTIONS
-
- static HintImpl HintTable[1];
- static Hint* HintPtrTable[1] = { &HintTable[0], };
- HintTable[0].init("editorDisplay", "false", true);
- ParamDefTable[3].setHints((const NvParameterized::Hint**)HintPtrTable, 1);
-
-#else
-
- static HintImpl HintTable[2];
- static Hint* HintPtrTable[2] = { &HintTable[0], &HintTable[1], };
- HintTable[0].init("editorDisplay", "false", true);
- HintTable[1].init("shortDescription", "Optional user data pointer associated with the actor", true);
- ParamDefTable[3].setHints((const NvParameterized::Hint**)HintPtrTable, 2);
-
-#endif /* NV_PARAMETERIZED_HIDE_DESCRIPTIONS */
-
-
-
-
-
- }
-
- // SetChildren for: nodeIndex=0, longName=""
- {
- static Definition* Children[3];
- Children[0] = PDEF_PTR(1);
- Children[1] = PDEF_PTR(2);
- Children[2] = PDEF_PTR(3);
-
- ParamDefTable[0].setChildren(Children, 3);
- }
-
- mBuiltFlag = true;
-
-}
-void WindFSPreviewParams::initStrings(void)
-{
-}
-
-void WindFSPreviewParams::initDynamicArrays(void)
-{
-}
-
-void WindFSPreviewParams::initDefaults(void)
-{
-
- freeStrings();
- freeReferences();
- freeDynamicArrays();
- globalPose = physx::PxMat44(physx::PxVec4(1.0f));
- drawAssetInfo = bool(0);
- userData = uint64_t(0);
-
- initDynamicArrays();
- initStrings();
- initReferences();
-}
-
-void WindFSPreviewParams::initReferences(void)
-{
-}
-
-void WindFSPreviewParams::freeDynamicArrays(void)
-{
-}
-
-void WindFSPreviewParams::freeStrings(void)
-{
-}
-
-void WindFSPreviewParams::freeReferences(void)
-{
-}
-
-} // namespace basicfs
-} // namespace nvidia