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authorsschirm <[email protected]>2016-12-23 14:20:36 +0100
committersschirm <[email protected]>2016-12-23 14:56:17 +0100
commitef6937e69e8ee3f409cf9d460d5ad300a65d5924 (patch)
tree710426e8daa605551ce3f34b581897011101c30f /APEX_1.4/module/basicfs/src/ModuleBasicFSImpl.cpp
parentInitial commit: (diff)
downloadphysx-3.4-ef6937e69e8ee3f409cf9d460d5ad300a65d5924.tar.xz
physx-3.4-ef6937e69e8ee3f409cf9d460d5ad300a65d5924.zip
PhysX 3.4 / APEX 1.4 release candidate @21506124
Diffstat (limited to 'APEX_1.4/module/basicfs/src/ModuleBasicFSImpl.cpp')
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-/*
- * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
- *
- * NVIDIA CORPORATION and its licensors retain all intellectual property
- * and proprietary rights in and to this software, related documentation
- * and any modifications thereto. Any use, reproduction, disclosure or
- * distribution of this software and related documentation without an express
- * license agreement from NVIDIA CORPORATION is strictly prohibited.
- */
-
-
-#include "ApexDefs.h"
-
-#include "Apex.h"
-
-/* === ModuleBasicFSImpl DLL Setup === */
-
-#include "ModuleBasicFSImpl.h"
-#include "ModuleBasicFSRegistration.h"
-#include "ModulePerfScope.h"
-//#include "BasicFSAsset.h"
-#include "JetFSAsset.h"
-#include "AttractorFSAsset.h"
-#include "VortexFSAsset.h"
-#include "NoiseFSAsset.h"
-#include "WindFSAsset.h"
-#include "BasicFSScene.h"
-#include "SceneIntl.h"
-#include "PsMemoryBuffer.h"
-//#include "BasicFSActor.h"
-#include "JetFSActorImpl.h"
-#include "AttractorFSActorImpl.h"
-#include "VortexFSActorImpl.h"
-#include "NoiseFSActorImpl.h"
-#include "WindFSActorImpl.h"
-#include "ModuleFieldSamplerIntl.h"
-
-using namespace basicfs;
-
-#include "Lock.h"
-#include "ReadCheck.h"
-#include "WriteCheck.h"
-
-namespace nvidia
-{
-namespace apex
-{
-
-#if defined(_USRDLL)
-
-/* Modules don't have to link against the framework, they keep their own */
-ApexSDKIntl* gApexSdk = 0;
-ApexSDK* GetApexSDK()
-{
- return gApexSdk;
-}
-ApexSDKIntl* GetInternalApexSDK()
-{
- return gApexSdk;
-}
-
-APEX_API Module* CALL_CONV createModule(
- ApexSDKIntl* inSdk,
- ModuleIntl** niRef,
- uint32_t APEXsdkVersion,
- uint32_t PhysXsdkVersion,
- ApexCreateError* errorCode)
-{
- if (APEXsdkVersion != APEX_SDK_VERSION)
- {
- if (errorCode)
- {
- *errorCode = APEX_CE_WRONG_VERSION;
- }
- return NULL;
- }
-
- if (PhysXsdkVersion != PX_PHYSICS_VERSION)
- {
- if (errorCode)
- {
- *errorCode = APEX_CE_WRONG_VERSION;
- }
- return NULL;
- }
-
- gApexSdk = inSdk;
- ModuleBasicFSImpl* impl = PX_NEW(ModuleBasicFS)(inSdk);
- *niRef = (ModuleIntl*) impl;
- return (Module*) impl;
-}
-
-#else
-/* Statically linking entry function */
-void instantiateModuleBasicFS()
-{
- ApexSDKIntl* sdk = GetInternalApexSDK();
- nvidia::basicfs::ModuleBasicFSImpl* impl = PX_NEW(nvidia::basicfs::ModuleBasicFSImpl)(sdk);
- sdk->registerExternalModule((Module*) impl, (ModuleIntl*) impl);
-}
-#endif // `defined(_USRDLL)
-}
-
-namespace basicfs
-{
-/* === ModuleBasicFSImpl Implementation === */
-
-#ifdef WITHOUT_APEX_AUTHORING
-
-class BasicFSAssetDummyAuthoring : public AssetAuthoring, public UserAllocated
-{
-public:
- BasicFSAssetDummyAuthoring(ModuleBasicFSImpl* module, ResourceList& list, NvParameterized::Interface* params, const char* name)
- {
- PX_UNUSED(module);
- PX_UNUSED(list);
- PX_UNUSED(params);
- PX_UNUSED(name);
- }
-
- BasicFSAssetDummyAuthoring(ModuleBasicFSImpl* module, ResourceList& list, const char* name)
- {
- PX_UNUSED(module);
- PX_UNUSED(list);
- PX_UNUSED(name);
- }
-
- BasicFSAssetDummyAuthoring(ModuleBasicFSImpl* module, ResourceList& list)
- {
- PX_UNUSED(module);
- PX_UNUSED(list);
- }
-
- virtual void setToolString(const char* /*toolName*/, const char* /*toolVersion*/, uint32_t /*toolChangelist*/)
- {
-
- }
-
-
- virtual void release()
- {
- destroy();
- }
-
- // internal
- void destroy()
- {
- delete this;
- }
-
- const char* getName(void) const
- {
- return NULL;
- }
-
- /**
- * \brief Returns the name of this APEX authorable object type
- */
- virtual const char* getObjTypeName() const
- {
- return JetFSAsset::getClassName(); // Fix
- }
-
- /**
- * \brief Prepares a fully authored Asset Authoring object for a specified platform
- */
- virtual bool prepareForPlatform(nvidia::apex::PlatformTag)
- {
- PX_ASSERT(0);
- return false;
- }
-
- /**
- * \brief Save asset's NvParameterized interface, may return NULL
- */
- virtual NvParameterized::Interface* getNvParameterized() const
- {
- PX_ASSERT(0);
- return NULL;
- }
-
- virtual NvParameterized::Interface* releaseAndReturnNvParameterizedInterface(void)
- {
- PX_ALWAYS_ASSERT();
- return NULL;
- }
-};
-
-typedef ApexAuthorableObject<ModuleBasicFSImpl, JetFSAsset, JetFSAssetAuthoring> JetFSAO;
-typedef ApexAuthorableObject<ModuleBasicFSImpl, AttractorFSAsset, AttractorFSAssetAuthoring> AttractorFSAO;
-typedef ApexAuthorableObject<ModuleBasicFSImpl, VortexFSAsset, VortexFSAssetAuthoring> VortexFSAO;
-typedef ApexAuthorableObject<ModuleBasicFSImpl, NoiseFSAsset, NoiseFSAssetAuthoring> NoiseFSAO;
-typedef ApexAuthorableObject<ModuleBasicFSImpl, WindFSAsset, WindFSAssetAuthoring> WindFSAO;
-
-#else
-typedef ApexAuthorableObject<ModuleBasicFSImpl, JetFSAsset, JetFSAssetAuthoring> JetFSAO;
-typedef ApexAuthorableObject<ModuleBasicFSImpl, AttractorFSAsset, AttractorFSAssetAuthoring> AttractorFSAO;
-typedef ApexAuthorableObject<ModuleBasicFSImpl, VortexFSAsset, VortexFSAssetAuthoring> VortexFSAO;
-typedef ApexAuthorableObject<ModuleBasicFSImpl, NoiseFSAsset, NoiseFSAssetAuthoring> NoiseFSAO;
-typedef ApexAuthorableObject<ModuleBasicFSImpl, WindFSAsset, WindFSAssetAuthoring> WindFSAO;
-#endif
-
-ModuleBasicFSImpl::ModuleBasicFSImpl(ApexSDKIntl* sdk)
-{
- mName = "BasicFS";
- mSdk = sdk;
- mApiProxy = this;
- mModuleParams = NULL;
- mFieldSamplerModule = NULL;
-
- /* Register asset type and create a namespace for its assets */
- const char* pName1 = JetFSAssetParams::staticClassName();
- JetFSAO* eAO1 = PX_NEW(JetFSAO)(this, mAuthorableObjects, pName1);
- JetFSAsset::mAssetTypeID = eAO1->getResID();
-
- const char* pName2 = AttractorFSAssetParams::staticClassName();
- AttractorFSAO* eAO2 = PX_NEW(AttractorFSAO)(this, mAuthorableObjects, pName2);
- AttractorFSAsset::mAssetTypeID = eAO2->getResID();
-
- const char* pName3 = NoiseFSAssetParams::staticClassName();
- NoiseFSAO* eAO3 = PX_NEW(NoiseFSAO)(this, mAuthorableObjects, pName3);
- NoiseFSAsset::mAssetTypeID = eAO3->getResID();
-
- const char* pName4 = VortexFSAssetParams::staticClassName();
- VortexFSAO* eAO4 = PX_NEW(VortexFSAO)(this, mAuthorableObjects, pName4);
- VortexFSAsset::mAssetTypeID = eAO4->getResID();
-
- const char* pName5 = WindFSAssetParams::staticClassName();
- WindFSAO* eAO5 = PX_NEW(WindFSAO)(this, mAuthorableObjects, pName5);
- WindFSAsset::mAssetTypeID = eAO5->getResID();
-
- /* Register the NvParameterized factories */
- NvParameterized::Traits* traits = mSdk->getParameterizedTraits();
- ModuleBasicFSRegistration::invokeRegistration(traits);
-}
-
-ModuleBasicFSImpl::~ModuleBasicFSImpl()
-{
-}
-
-void ModuleBasicFSImpl::destroy()
-{
- NvParameterized::Traits* traits = mSdk->getParameterizedTraits();
-
- if (mModuleParams)
- {
- mModuleParams->destroy();
- mModuleParams = NULL;
- }
-
- ModuleBase::destroy();
-
- if (traits)
- {
- /* Remove the NvParameterized factories */
- ModuleBasicFSRegistration::invokeUnregistration(traits);
- }
- delete this;
-}
-
-
-void ModuleBasicFSImpl::init(NvParameterized::Interface&)
-{
-}
-
-NvParameterized::Interface* ModuleBasicFSImpl::getDefaultModuleDesc()
-{
- WRITE_ZONE();
- NvParameterized::Traits* traits = mSdk->getParameterizedTraits();
-
- if (!mModuleParams)
- {
- mModuleParams = DYNAMIC_CAST(BasicFSModuleParameters*)
- (traits->createNvParameterized("BasicFSModuleParameters"));
- PX_ASSERT(mModuleParams);
- }
- else
- {
- mModuleParams->initDefaults();
- }
-
- return mModuleParams;
-}
-
-AuthObjTypeID ModuleBasicFSImpl::getJetFSAssetTypeID() const
-{
- return JetFSAsset::mAssetTypeID;
-}
-
-AuthObjTypeID ModuleBasicFSImpl::getAttractorFSAssetTypeID() const
-{
- return AttractorFSAsset::mAssetTypeID;
-}
-
-AuthObjTypeID ModuleBasicFSImpl::getVortexFSAssetTypeID() const
-{
- return VortexFSAsset::mAssetTypeID;
-}
-
-AuthObjTypeID ModuleBasicFSImpl::getNoiseFSAssetTypeID() const
-{
- return NoiseFSAsset::mAssetTypeID;
-}
-
-AuthObjTypeID ModuleBasicFSImpl::getWindFSAssetTypeID() const
-{
- return WindFSAsset::mAssetTypeID;
-}
-
-AuthObjTypeID ModuleBasicFSImpl::getModuleID() const
-{
- return JetFSAsset::mAssetTypeID; // What should return?
-}
-
-ApexActor* ModuleBasicFSImpl::getApexActor(Actor* nxactor, AuthObjTypeID type) const
-{
- if (type == JetFSAsset::mAssetTypeID)
- {
- return static_cast<JetFSActorImpl*>(nxactor);
- }
- else if (type == AttractorFSAsset::mAssetTypeID)
- {
- return static_cast<AttractorFSActorImpl*>(nxactor);
- }
- else if (type == VortexFSAsset::mAssetTypeID)
- {
- return static_cast<VortexFSActorImpl*>(nxactor);
- }
- else if (type == NoiseFSAsset::mAssetTypeID)
- {
- return static_cast<NoiseFSActorImpl*>(nxactor);
- }
- else if (type == WindFSAsset::mAssetTypeID)
- {
- return static_cast<WindFSActorImpl*>(nxactor);
- }
-
- return NULL;
-}
-
-/* == Example Scene methods == */
-ModuleSceneIntl* ModuleBasicFSImpl::createInternalModuleScene(SceneIntl& scene, RenderDebugInterface* debugRender)
-{
-#if APEX_CUDA_SUPPORT
- READ_LOCK(scene);
- if (scene.getTaskManager()->getGpuDispatcher())
- {
- return PX_NEW(BasicFSSceneGPU)(*this, scene, debugRender, mBasicFSScenes);
- }
- else
-#endif
- return PX_NEW(BasicFSSceneCPU)(*this, scene, debugRender, mBasicFSScenes);
-}
-
-void ModuleBasicFSImpl::releaseModuleSceneIntl(ModuleSceneIntl& scene)
-{
- BasicFSScene* es = DYNAMIC_CAST(BasicFSScene*)(&scene);
- es->destroy();
-}
-
-BasicFSScene* ModuleBasicFSImpl::getBasicFSScene(const Scene& apexScene)
-{
- for (uint32_t i = 0 ; i < mBasicFSScenes.getSize() ; i++)
- {
- BasicFSScene* es = DYNAMIC_CAST(BasicFSScene*)(mBasicFSScenes.getResource(i));
- if (es->mApexScene == &apexScene)
- {
- return es;
- }
- }
-
- PX_ASSERT(!"Unable to locate an appropriate BasicFSScene");
- return NULL;
-}
-
-RenderableIterator* ModuleBasicFSImpl::createRenderableIterator(const Scene& apexScene)
-{
- WRITE_ZONE();
- BasicFSScene* es = getBasicFSScene(apexScene);
- if (es)
- {
- return es->createRenderableIterator();
- }
-
- return NULL;
-}
-
-ModuleFieldSamplerIntl* ModuleBasicFSImpl::getInternalModuleFieldSampler()
-{
- if (!mFieldSamplerModule)
- {
- ModuleIntl* nim = mSdk->getInternalModuleByName("FieldSampler");
- if (nim)
- {
- mFieldSamplerModule = DYNAMIC_CAST(ModuleFieldSamplerIntl*)(nim);
- }
- }
-
- return mFieldSamplerModule;
-}
-
-}
-} // end namespace nvidia::apex
-
-