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| author | git perforce import user <a@b> | 2016-10-25 12:29:14 -0600 |
|---|---|---|
| committer | Sheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees> | 2016-10-25 18:56:37 -0500 |
| commit | 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch) | |
| tree | fa6485c169e50d7415a651bf838f5bcd0fd3bfbd /APEX_1.4/common/include/FieldBoundaryIntl.h | |
| download | physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.tar.xz physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.zip | |
Initial commit:
PhysX 3.4.0 Update @ 21294896
APEX 1.4.0 Update @ 21275617
[CL 21300167]
Diffstat (limited to 'APEX_1.4/common/include/FieldBoundaryIntl.h')
| -rw-r--r-- | APEX_1.4/common/include/FieldBoundaryIntl.h | 72 |
1 files changed, 72 insertions, 0 deletions
diff --git a/APEX_1.4/common/include/FieldBoundaryIntl.h b/APEX_1.4/common/include/FieldBoundaryIntl.h new file mode 100644 index 00000000..b799b8ac --- /dev/null +++ b/APEX_1.4/common/include/FieldBoundaryIntl.h @@ -0,0 +1,72 @@ +/* + * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. + * + * NVIDIA CORPORATION and its licensors retain all intellectual property + * and proprietary rights in and to this software, related documentation + * and any modifications thereto. Any use, reproduction, disclosure or + * distribution of this software and related documentation without an express + * license agreement from NVIDIA CORPORATION is strictly prohibited. + */ + + +#ifndef FIELD_BOUNDARY_INTL_H +#define FIELD_BOUNDARY_INTL_H + +#include "InplaceTypes.h" + +namespace nvidia +{ +namespace apex +{ + + +struct FieldShapeTypeIntl +{ + enum Enum + { + NONE = 0, + SPHERE, + BOX, + CAPSULE, + + FORCE_DWORD = 0xFFFFFFFFu + }; +}; + +//struct FieldShapeDescIntl +//dimensions for +//SPHERE: x = radius +//BOX: (x,y,z) = 1/2 size +//CAPUSE: x = radius, y = height +#define INPLACE_TYPE_STRUCT_NAME FieldShapeDescIntl +#define INPLACE_TYPE_STRUCT_FIELDS \ + INPLACE_TYPE_FIELD(InplaceEnum<FieldShapeTypeIntl::Enum>, type) \ + INPLACE_TYPE_FIELD(PxTransform, worldToShape) \ + INPLACE_TYPE_FIELD(PxVec3, dimensions) \ + INPLACE_TYPE_FIELD(float, weight) +#include INPLACE_TYPE_BUILD() + + +#ifndef __CUDACC__ + +struct FieldBoundaryDescIntl +{ +#if PX_PHYSICS_VERSION_MAJOR == 3 + PxFilterData boundaryFilterData; +#endif +}; + +class FieldBoundaryIntl +{ +public: + virtual bool updateFieldBoundary(physx::Array<FieldShapeDescIntl>& shapes) = 0; + +protected: + virtual ~FieldBoundaryIntl() {} +}; +#endif + +} +} // end namespace nvidia::apex + +#endif // #ifndef FIELD_BOUNDARY_INTL_H |