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authorgit perforce import user <a@b>2016-10-25 12:29:14 -0600
committerSheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees>2016-10-25 18:56:37 -0500
commit3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch)
treefa6485c169e50d7415a651bf838f5bcd0fd3bfbd /APEX_1.4/common/include/ApexSDKCachedDataImpl.h
downloadphysx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.tar.xz
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Initial commit:
PhysX 3.4.0 Update @ 21294896 APEX 1.4.0 Update @ 21275617 [CL 21300167]
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+/*
+ * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
+ *
+ * NVIDIA CORPORATION and its licensors retain all intellectual property
+ * and proprietary rights in and to this software, related documentation
+ * and any modifications thereto. Any use, reproduction, disclosure or
+ * distribution of this software and related documentation without an express
+ * license agreement from NVIDIA CORPORATION is strictly prohibited.
+ */
+
+
+#ifndef __APEX_SCENE_CACHED_DATA_H__
+
+#define __APEX_SCENE_CACHED_DATA_H__
+
+#include "ApexUsingNamespace.h"
+#include "PxSimpleTypes.h"
+#include "PxFileBuf.h"
+#include "PsUserAllocated.h"
+#include "PsArray.h"
+
+#include "ApexSDKCachedData.h"
+
+namespace nvidia
+{
+namespace apex
+{
+
+class ApexScene;
+class ModuleSceneIntl;
+
+/**
+ Cached data is stored per-module.
+*/
+class ModuleCachedDataIntl : public ModuleCachedData
+{
+public:
+ virtual AuthObjTypeID getModuleID() const = 0;
+
+ virtual NvParameterized::Interface* getCachedDataForAssetAtScale(Asset& asset, const PxVec3& scale) = 0;
+ virtual PxFileBuf& serialize(PxFileBuf& stream) const = 0;
+ virtual PxFileBuf& deserialize(PxFileBuf& stream) = 0;
+ virtual void clear(bool force = true) = 0; // If force == false, data in use by actors will not be deleted
+};
+
+//**************************************************************************************************************************
+//**************************************************************************************************************************
+//**** APEX SCENE CACHED DATA
+//**************************************************************************************************************************
+//**************************************************************************************************************************
+
+class ApexSDKCachedDataImpl : public ApexSDKCachedData, public UserAllocated
+{
+public:
+ bool registerModuleDataCache(ModuleCachedDataIntl* cache);
+ bool unregisterModuleDataCache(ModuleCachedDataIntl* cache);
+
+ // ApexSDKCachedData interface
+ ApexSDKCachedDataImpl();
+ virtual ~ApexSDKCachedDataImpl();
+
+ virtual ModuleCachedData* getCacheForModule(AuthObjTypeID moduleID);
+ virtual PxFileBuf& serialize(PxFileBuf& stream) const;
+ virtual PxFileBuf& deserialize(PxFileBuf& stream);
+ virtual void clear(bool force = true);
+
+ struct Version
+ {
+ enum Enum
+ {
+ First = 0,
+
+ Count,
+ Current = Count - 1
+ };
+ };
+
+ // Data
+ physx::Array<ModuleCachedDataIntl*> mModuleCaches;
+};
+
+}
+} // end namespace nvidia::apex
+
+#endif // __APEX_SCENE_CACHED_DATA_H__