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| author | git perforce import user <a@b> | 2016-10-25 12:29:14 -0600 |
|---|---|---|
| committer | Sheikh Dawood Abdul Ajees <Sheikh Dawood Abdul Ajees> | 2016-10-25 18:56:37 -0500 |
| commit | 3dfe2108cfab31ba3ee5527e217d0d8e99a51162 (patch) | |
| tree | fa6485c169e50d7415a651bf838f5bcd0fd3bfbd /APEX_1.4/common/include/ApexResourceHelper.h | |
| download | physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.tar.xz physx-3.4-3dfe2108cfab31ba3ee5527e217d0d8e99a51162.zip | |
Initial commit:
PhysX 3.4.0 Update @ 21294896
APEX 1.4.0 Update @ 21275617
[CL 21300167]
Diffstat (limited to 'APEX_1.4/common/include/ApexResourceHelper.h')
| -rw-r--r-- | APEX_1.4/common/include/ApexResourceHelper.h | 95 |
1 files changed, 95 insertions, 0 deletions
diff --git a/APEX_1.4/common/include/ApexResourceHelper.h b/APEX_1.4/common/include/ApexResourceHelper.h new file mode 100644 index 00000000..c35aced7 --- /dev/null +++ b/APEX_1.4/common/include/ApexResourceHelper.h @@ -0,0 +1,95 @@ +/* + * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. + * + * NVIDIA CORPORATION and its licensors retain all intellectual property + * and proprietary rights in and to this software, related documentation + * and any modifications thereto. Any use, reproduction, disclosure or + * distribution of this software and related documentation without an express + * license agreement from NVIDIA CORPORATION is strictly prohibited. + */ + + +#ifndef __APEX_RESOURCE_HELPER_H__ +#define __APEX_RESOURCE_HELPER_H__ + +#include "Apex.h" +#include "ResourceProviderIntl.h" + +#if PX_PHYSICS_VERSION_MAJOR == 3 +#include <PxFiltering.h> +#endif + +namespace nvidia +{ +namespace apex +{ + +class ApexResourceHelper +{ + ApexResourceHelper() {} +public: + + +#if PX_PHYSICS_VERSION_MAJOR == 3 + static PX_INLINE PxFilterData resolveCollisionGroup128(const char* collisionGroup128Name) + { + PxFilterData result; //default constructor sets all words to 0 + + if (collisionGroup128Name) + { + /* create namespace for Collision Group (if it has not already been created) */ + ResourceProviderIntl* nrp = GetInternalApexSDK()->getInternalResourceProvider(); + ResID collisionGroup128NS = GetInternalApexSDK()->getCollisionGroup128NameSpace(); + ResID id = nrp->createResource(collisionGroup128NS, collisionGroup128Name); + const uint32_t* resourcePtr = static_cast<const uint32_t*>(nrp->getResource(id)); + if (resourcePtr) + { + result.word0 = resourcePtr[0]; + result.word1 = resourcePtr[1]; + result.word2 = resourcePtr[2]; + result.word3 = resourcePtr[3]; + } + } + return result; + } +#endif + + static PX_INLINE GroupsMask64 resolveCollisionGroup64(const char* collisionGroup64Name) + { + GroupsMask64 result(0, 0); + + if (collisionGroup64Name) + { + /* create namespace for Collision Group (if it has not already been created) */ + ResourceProviderIntl* nrp = GetInternalApexSDK()->getInternalResourceProvider(); + ResID collisionGroup64NS = GetInternalApexSDK()->getCollisionGroup64NameSpace(); + + ResID id = nrp->createResource(collisionGroup64NS, collisionGroup64Name); + const uint32_t* resourcePtr = static_cast<const uint32_t*>(nrp->getResource(id)); + if (resourcePtr) + { + result.bits0 = resourcePtr[0]; + result.bits1 = resourcePtr[1]; + } + } + return result; + } + + static PX_INLINE uint32_t resolveCollisionGroupMask(const char* collisionGroupMaskName, uint32_t defGroupMask = 0xFFFFFFFFu) + { + uint32_t groupMask = defGroupMask; + if (collisionGroupMaskName) + { + ResourceProviderIntl* nrp = GetInternalApexSDK()->getInternalResourceProvider(); + ResID collisionGroupMaskNS = GetInternalApexSDK()->getCollisionGroupMaskNameSpace(); + ResID id = nrp->createResource(collisionGroupMaskNS, collisionGroupMaskName); + groupMask = (uint32_t)(size_t)(nrp->getResource(id)); + } + return groupMask; + } +}; + +} +} // end namespace nvidia::apex + +#endif // __APEX_RESOURCE_HELPER_H__ |