# # Build PxFoundation # SET(PXSHARED_SOURCE_DIR ${PROJECT_SOURCE_DIR}/../../../../src) SET(LL_SOURCE_DIR ${PXSHARED_SOURCE_DIR}/foundation) SET(PXFOUNDATION_LIBTYPE STATIC) SET(PXFOUNDATION_PLATFORM_FILES ${LL_SOURCE_DIR}/src/unix/PsUnixAtomic.cpp ${LL_SOURCE_DIR}/src/unix/PsUnixCpu.cpp ${LL_SOURCE_DIR}/src/unix/PsUnixFPU.cpp ${LL_SOURCE_DIR}/src/unix/PsUnixMutex.cpp ${LL_SOURCE_DIR}/src/unix/PsUnixPrintString.cpp ${LL_SOURCE_DIR}/src/unix/PsUnixSList.cpp ${LL_SOURCE_DIR}/src/unix/PsUnixSocket.cpp ${LL_SOURCE_DIR}/src/unix/PsUnixSync.cpp ${LL_SOURCE_DIR}/src/unix/PsUnixThread.cpp ${LL_SOURCE_DIR}/src/unix/PsUnixTime.cpp ) SET(PXFOUNDATION_PLATFORM_INCLUDES ${LL_SOURCE_DIR}/include/ios ) SET(PXFOUNDATION_COMPILE_DEFS # Common to all configurations ${PXSHARED_IOS_COMPILE_DEFS} $<$:${PXSHARED_IOS_DEBUG_COMPILE_DEFS}> $<$:${PXSHARED_IOS_CHECKED_COMPILE_DEFS}> $<$:${PXSHARED_IOS_PROFILE_COMPILE_DEFS}> $<$:${PXSHARED_IOS_RELEASE_COMPILE_DEFS}> ) # include PxFoundation common INCLUDE(../common/PxFoundation.cmake)