// This code contains NVIDIA Confidential Information and is disclosed to you // under a form of NVIDIA software license agreement provided separately to you. // // Notice // NVIDIA Corporation and its licensors retain all intellectual property and // proprietary rights in and to this software and related documentation and // any modifications thereto. Any use, reproduction, disclosure, or // distribution of this software and related documentation without an express // license agreement from NVIDIA Corporation is strictly prohibited. // // ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES // NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO // THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, // MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. // // Information and code furnished is believed to be accurate and reliable. // However, NVIDIA Corporation assumes no responsibility for the consequences of use of such // information or for any infringement of patents or other rights of third parties that may // result from its use. No license is granted by implication or otherwise under any patent // or patent rights of NVIDIA Corporation. Details are subject to change without notice. // This code supersedes and replaces all information previously supplied. // NVIDIA Corporation products are not authorized for use as critical // components in life support devices or systems without express written approval of // NVIDIA Corporation. // // Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. #ifndef __ARM_NEON__ #error This file needs to be compiled with NEON support! #endif // SwSolverKernel.cpp is compiled already using Neon implementation when Neon macros are found #include "SwSolverKernel.h" // On Android armeabi-v7a (32-bits) NEON support is not guaranteed, so there must be an additional runtime check. #if NV_ANDROID && defined __arm__ #include "../ps/android/cpu-features.h" namespace { const bool sNeonSupport = ANDROID_CPU_ARM_FEATURE_NEON & android_getCpuFeatures(); } #else namespace { const bool sNeonSupport = true; } #endif namespace nv { namespace cloth { bool neonSolverKernel(SwCloth const& cloth, SwClothData& data, SwKernelAllocator& allocator, IterationStateFactory& factory) { return sNeonSupport && (SwSolverKernel(cloth, data, allocator, factory)(), true); } } }