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All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. #include "CuCloth.h" #include "CuFabric.h" #include "CuFactory.h" #include "CuContextLock.h" #include "CuCheckSuccess.h" #include "CuClothData.h" #include "CuSolver.h" #include "../TripletScheduler.h" #include "../ClothBase.h" #include using namespace physx; #if PX_VC #pragma warning(disable : 4365) // 'action' : conversion from 'type_1' to 'type_2', signed/unsigned mismatch #endif namespace nv { namespace cloth { PhaseConfig transform(const PhaseConfig&); // from PhaseConfig.cpp } } using namespace nv; namespace { bool isSelfCollisionEnabled(const cloth::CuCloth& cloth) { return std::min(cloth.mSelfCollisionDistance, -cloth.mSelfCollisionLogStiffness) > 0.0f; } } cloth::CuCloth::CuCloth(CuFactory& factory, CuFabric& fabric, Range particles) : CuContextLock(factory) , mFactory(factory) , mFabric(fabric) , mClothDataDirty(false) , mNumParticles(uint32_t(particles.size())) , mParticles(mFactory.mContext) , mParticlesHostCopy(mFactory.mContext) , mDeviceParticlesDirty(false) , mHostParticlesDirty(true) , mPhaseConfigs(mFactory.mContext) , mMotionConstraints(mFactory.mContext) , mSeparationConstraints(mFactory.mContext) , mParticleAccelerations(mFactory.mContext) , mParticleAccelerationsHostCopy(mFactory.mContext) , mCapsuleIndices(mFactory.mContext) , mStartCollisionSpheres(mFactory.mContext) , mTargetCollisionSpheres(mFactory.mContext) , mConvexMasks(mFactory.mContext) , mStartCollisionPlanes(mFactory.mContext) , mTargetCollisionPlanes(mFactory.mContext) , mStartCollisionTriangles(mFactory.mContext) , mTargetCollisionTriangles(mFactory.mContext) , mVirtualParticleSetSizes(mFactory.mContext) , mVirtualParticleIndices(mFactory.mContext) , mVirtualParticleWeights(mFactory.mContext) , mRestPositions(mFactory.mContext) , mSelfCollisionIndices(mFactory.mContext) , mSelfCollisionData(mFactory.mContext) , mSharedMemorySize(0) , mUserData(0) { NV_CLOTH_ASSERT(!particles.empty()); NV_CLOTH_ASSERT(particles.size() == fabric.getNumParticles()); initialize(*this, particles.begin(), particles.end()); mParticles.reserve(2 * mNumParticles); mParticles.push_back(particles.begin(), particles.end()); mParticles.push_back(particles.begin(), particles.end()); mParticlesHostCopy.resizeUninitialized(2 * mNumParticles); mFabric.incRefCount(); CuContextLock::release(); } cloth::CuCloth::CuCloth(CuFactory& factory, const CuCloth& cloth) : CuContextLock(factory) , mFactory(factory) , mFabric(cloth.mFabric) , mNumParticles(cloth.mNumParticles) , mParticles(cloth.mParticles) , mParticlesHostCopy(cloth.mParticlesHostCopy) , mDeviceParticlesDirty(cloth.mDeviceParticlesDirty) , mHostParticlesDirty(cloth.mHostParticlesDirty) , mPhaseConfigs(cloth.mPhaseConfigs) , mHostPhaseConfigs(cloth.mHostPhaseConfigs) , mMotionConstraints(cloth.mMotionConstraints) , mSeparationConstraints(cloth.mSeparationConstraints) , mParticleAccelerations(cloth.mParticleAccelerations) , mParticleAccelerationsHostCopy(cloth.mParticleAccelerationsHostCopy) , mCapsuleIndices(cloth.mCapsuleIndices) , mStartCollisionSpheres(cloth.mStartCollisionSpheres) , mTargetCollisionSpheres(cloth.mTargetCollisionSpheres) , mStartCollisionPlanes(cloth.mStartCollisionPlanes) , mTargetCollisionPlanes(cloth.mTargetCollisionPlanes) , mStartCollisionTriangles(cloth.mStartCollisionTriangles) , mTargetCollisionTriangles(cloth.mTargetCollisionTriangles) , mVirtualParticleSetSizes(cloth.mVirtualParticleSetSizes) , mVirtualParticleIndices(cloth.mVirtualParticleIndices) , mVirtualParticleWeights(cloth.mVirtualParticleWeights) , mRestPositions(cloth.mRestPositions) , mSelfCollisionIndices(cloth.mSelfCollisionIndices) , mSelfCollisionData(mFactory.mContext) , mSharedMemorySize(cloth.mSharedMemorySize) , mUserData(cloth.mUserData) { copy(*this, cloth); mFabric.incRefCount(); CuContextLock::release(); } cloth::CuCloth::~CuCloth() { CuContextLock::acquire(); mFabric.decRefCount(); } void cloth::CuCloth::notifyChanged() { mClothDataDirty = true; } bool cloth::CuCloth::updateClothData(CuClothData& clothData) { // test particle pointer to detect when cloth data array has been reordered if (!mClothDataDirty && clothData.mParticles == array(*mParticles.begin().get())) { NV_CLOTH_ASSERT(mSharedMemorySize == getSharedMemorySize()); return false; } mSharedMemorySize = getSharedMemorySize(); if (mSelfCollisionData.empty() && isSelfCollisionEnabled(*this)) { uint32_t numSelfCollisionIndices = mSelfCollisionIndices.empty() ? mNumParticles : uint32_t(mSelfCollisionIndices.size()); uint32_t particleSize = 4 * mNumParticles; uint32_t keySize = 2 * numSelfCollisionIndices; // 2x for radix buffer uint32_t cellStartSize = (129 + 128 * 128 + 130) / 2 + 1; // half because type is int16_t // use 16bit indices for cellStart array (128x128 grid) mSelfCollisionData.resize(particleSize + keySize + cellStartSize); checkSuccess(cuMemsetD32((mSelfCollisionData.begin() + particleSize + keySize).dev(), 0xffffffff, cellStartSize)); } clothData = CuClothData(*this); mClothDataDirty = false; return true; } uint32_t cloth::CuCloth::getSharedMemorySize() const { uint32_t numPhases = uint32_t(mPhaseConfigs.size()); uint32_t numSpheres = uint32_t(mStartCollisionSpheres.size()); uint32_t numCones = uint32_t(mCapsuleIndices.size()); uint32_t numPlanes = uint32_t(mStartCollisionPlanes.size()); uint32_t numConvexes = uint32_t(mConvexMasks.size()); uint32_t numTriangles = uint32_t(mStartCollisionTriangles.size() / 3); uint32_t phaseConfigSize = numPhases * sizeof(CuPhaseConfig); bool storePrevCollisionData = mEnableContinuousCollision || mFriction > 0.0f; uint32_t continuousCollisionSize = storePrevCollisionData ? 4 * numSpheres + 10 * numCones : 0; continuousCollisionSize += 4 * numCones + numConvexes; // capsule and convex masks uint32_t discreteCollisionSize = 4 * numSpheres + std::max(10 * numCones + 96, 208u); discreteCollisionSize = std::max(discreteCollisionSize, std::max(4 * numPlanes, 19 * numTriangles)); // scratch memory for prefix sum and histogram uint32_t selfCollisionSize = isSelfCollisionEnabled(*this) ? 571u : 0; //Note: different sizes between PhysX and APEX, took APEX size as it was larger // see CuSolverKenel.cu::gSharedMemory comment for details return phaseConfigSize + sizeof(float) * (continuousCollisionSize + std::max(selfCollisionSize, discreteCollisionSize)); } void cloth::CuCloth::setPhaseConfigInternal(Range configs) { mHostPhaseConfigs.assign(configs.begin(), configs.end()); Vector::Type deviceConfigs; deviceConfigs.reserve(configs.size()); const PhaseConfig* cEnd = configs.end(); for (const PhaseConfig* cIt = configs.begin(); cIt != cEnd; ++cIt) { CuPhaseConfig config; config.mStiffness = cIt->mStiffness; config.mStiffnessMultiplier = cIt->mStiffnessMultiplier; config.mCompressionLimit = cIt->mCompressionLimit; config.mStretchLimit = cIt->mStretchLimit; uint16_t phaseIndex = cIt->mPhaseIndex; config.mNumConstraints = mFabric.mNumConstraintsInPhase[phaseIndex]; config.mRestvalues = mFabric.mRestvaluesInPhase[phaseIndex].get(); config.mStiffnessValues = mFabric.mStiffnessValuesInPhase[phaseIndex].get(); config.mIndices = mFabric.mIndicesInPhase[phaseIndex].get(); deviceConfigs.pushBack(config); } CuContextLock contextLock(mFactory); mPhaseConfigs.assign(deviceConfigs.begin(), deviceConfigs.end()); } cloth::Range cloth::CuCloth::push(cloth::CuConstraints& constraints) { if (!constraints.mTarget.capacity()) { CuContextLock contextLock(mFactory); constraints.mTarget.reserve(mNumParticles); } if (constraints.mHostCopy.empty()) constraints.mTarget.resize(mNumParticles); if (constraints.mStart.empty()) // initialize start first constraints.mStart.swap(constraints.mTarget); if (!constraints.mHostCopy.capacity()) { CuContextLock contextLock(mFactory); constraints.mHostCopy.reserve(mNumParticles); } constraints.mHostCopy.resizeUninitialized(mNumParticles); PxVec4* data = &constraints.mHostCopy.front(); return Range(data, data + constraints.mHostCopy.size()); } void cloth::CuCloth::clear(cloth::CuConstraints& constraints) { CuContextLock contextLock(mFactory); CuDeviceVector(mFactory.mContext).swap(constraints.mStart); CuDeviceVector(mFactory.mContext).swap(constraints.mTarget); } void cloth::CuCloth::syncDeviceParticles() { if (mDeviceParticlesDirty) { CuContextLock contextLock(mFactory); checkSuccess( cuMemcpyHtoD(mParticles.begin().dev(), mParticlesHostCopy.begin(), 2 * mNumParticles * sizeof(PxVec4))); mDeviceParticlesDirty = false; } } void cloth::CuCloth::syncHostParticles() { if (mHostParticlesDirty) { CuContextLock contextLock(mFactory); checkSuccess(cuMemcpyDtoH(mParticlesHostCopy.begin(), mParticles.begin().dev(), 2 * mNumParticles * sizeof(PxVec4))); mHostParticlesDirty = false; } } cloth::Range cloth::CuCloth::clampTriangleCount(Range range, uint32_t replaceSize) { // clamp to 500 triangles (1500 vertices) to prevent running out of shared memory uint32_t removedSize = mStartCollisionTriangles.size() - replaceSize; const PxVec3* clamp = range.begin() + 1500 - removedSize; if (range.end() > clamp) { NV_CLOTH_LOG_WARNING("Too many collision triangles specified for cloth, dropping all but first 500.\n"); } return Range(range.begin(), std::min(range.end(), clamp)); } #include "../ClothImpl.h" namespace nv { namespace cloth { // CuCloth::clone() implemented in CuClothClone.cpp uint32_t CuCloth::getNumParticles() const { return mNumParticles; } void CuCloth::lockParticles() const { const_cast(*this).syncHostParticles(); } void CuCloth::unlockParticles() const { } MappedRange CuCloth::getCurrentParticles() { wakeUp(); lockParticles(); mDeviceParticlesDirty = true; return getMappedParticles(mParticlesHostCopy.begin()); } MappedRange CuCloth::getCurrentParticles() const { lockParticles(); return getMappedParticles(mParticlesHostCopy.begin()); } MappedRange CuCloth::getPreviousParticles() { wakeUp(); lockParticles(); mDeviceParticlesDirty = true; return getMappedParticles(mParticlesHostCopy.begin() + mNumParticles); } MappedRange CuCloth::getPreviousParticles() const { lockParticles(); return getMappedParticles(mParticlesHostCopy.begin() + mNumParticles); } GpuParticles CuCloth::getGpuParticles() { syncDeviceParticles(); mHostParticlesDirty = true; PxVec4* particles = mParticles.begin().get(); GpuParticles result = { particles, particles + mNumParticles, 0 }; return result; } void CuCloth::setPhaseConfig(Range configs) { Vector::Type transformedConfigs; transformedConfigs.reserve(configs.size()); // transform phase config to use in solver for (; !configs.empty(); configs.popFront()) if (configs.front().mStiffness > 0.0f) transformedConfigs.pushBack(transform(configs.front())); setPhaseConfigInternal(Range(transformedConfigs.begin(), transformedConfigs.end())); notifyChanged(); wakeUp(); } void CuCloth::setSelfCollisionIndices(Range indices) { ContextLockType lock(mFactory); mSelfCollisionIndices.assign(indices.begin(), indices.end()); mSelfCollisionIndicesHost.assign(indices.begin(), indices.end()); notifyChanged(); wakeUp(); } uint32_t CuCloth::getNumVirtualParticles() const { return uint32_t(mVirtualParticleIndices.size()); } Range CuCloth::getParticleAccelerations() { if (mParticleAccelerations.empty()) { CuContextLock contextLock(mFactory); mParticleAccelerations.resize(mNumParticles); } if (!mParticleAccelerationsHostCopy.capacity()) { CuContextLock contextLock(mFactory); mParticleAccelerationsHostCopy.reserve(mNumParticles); } mParticleAccelerationsHostCopy.resizeUninitialized(mNumParticles); wakeUp(); PxVec4* data = mParticleAccelerationsHostCopy.begin(); return Range(data, mParticleAccelerationsHostCopy.end()); } void CuCloth::clearParticleAccelerations() { CuContextLock contextLock(mFactory); CuDeviceVector(mFactory.mContext).swap(mParticleAccelerations); CuHostVector::Type(mFactory.mContext).swap(mParticleAccelerationsHostCopy); wakeUp(); } namespace { uint32_t calculateNumReplays(const nv::cloth::Vector::Type& triplets, const nv::cloth::Vector::Type setSizes) { uint32_t result = 0; auto tIt = triplets.begin(); uint32_t index = 0; for (auto sIt = setSizes.begin(), sEnd = setSizes.end(); sIt != sEnd; ++sIt, ++index) { auto tEnd = tIt + *sIt, tLast = tIt; while (tLast != tEnd) { uint8_t numConflicts[3][32] = {}; uint8_t numReplays[3] = {}; for (tLast += std::min(ptrdiff_t(32), tEnd - tLast); tIt != tLast; ++tIt) for (int i = 0; i < 3; ++i) numReplays[i] = std::max(numReplays[i], ++numConflicts[i][(*tIt)[i] & 31]); result += numReplays[0] + numReplays[1] + numReplays[2]; } } return result; } } void CuCloth::setVirtualParticles(Range indices, Range weights) { // shuffle indices to form independent SIMD sets TripletScheduler scheduler(indices); scheduler.warp(mNumParticles, 32); // convert to 16bit indices Vector::Type hostIndices; hostIndices.reserve(indices.size()); TripletScheduler::ConstTripletIter tIt = scheduler.mTriplets.begin(); TripletScheduler::ConstTripletIter tEnd = scheduler.mTriplets.end(); for (; tIt != tEnd; ++tIt) hostIndices.pushBack(Vec4us(*tIt)); // printf("num sets = %u, num replays = %u\n", scheduler.mSetSizes.size(), // calculateNumReplays(scheduler.mTriplets, scheduler.mSetSizes)); // add normalization weight Vector::Type hostWeights; hostWeights.reserve(weights.size()); for (; !weights.empty(); weights.popFront()) { PxVec3 w = reinterpret_cast(weights.front()); float scale = 1 / w.magnitudeSquared(); hostWeights.pushBack(PxVec4( w.x, w.y, w.z, scale )); } CuContextLock contextLock(mFactory); // todo: 'swap' these to force reallocation? mVirtualParticleIndices = hostIndices; mVirtualParticleSetSizes = scheduler.mSetSizes; mVirtualParticleWeights = hostWeights; notifyChanged(); wakeUp(); } } // namespace cloth } // namespace nv