// This code contains NVIDIA Confidential Information and is disclosed to you // under a form of NVIDIA software license agreement provided separately to you. // // Notice // NVIDIA Corporation and its licensors retain all intellectual property and // proprietary rights in and to this software and related documentation and // any modifications thereto. Any use, reproduction, disclosure, or // distribution of this software and related documentation without an express // license agreement from NVIDIA Corporation is strictly prohibited. // // ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES // NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO // THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, // MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. // // Information and code furnished is believed to be accurate and reliable. // However, NVIDIA Corporation assumes no responsibility for the consequences of use of such // information or for any infringement of patents or other rights of third parties that may // result from its use. No license is granted by implication or otherwise under any patent // or patent rights of NVIDIA Corporation. Details are subject to change without notice. // This code supersedes and replaces all information previously supplied. // NVIDIA Corporation products are not authorized for use as critical // components in life support devices or systems without express written approval of // NVIDIA Corporation. // // Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. #include "NvCloth/Callbacks.h" #include "NvCloth/Allocator.h" #include #include #include #include namespace nv { namespace cloth { struct NvClothContext { physx::PxAllocatorCallback* mAllocator; physx::PxErrorCallback* mErrorCallback; nv::cloth::PxAssertHandler* mAssertHandler; physx::PxProfilerCallback* mProfilerCallback; }; static NvClothContext sContext; NV_CLOTH_API(void) InitializeNvCloth(physx::PxAllocatorCallback* allocatorCallback, physx::PxErrorCallback* errorCallback, nv::cloth::PxAssertHandler* assertHandler, physx::PxProfilerCallback* profilerCallback, int autoDllIDCheck) { PX_UNUSED(autoDllIDCheck); NV_CLOTH_ASSERT_WITH_MESSAGE("NvCloth dll id mismatch, ensure you compile with matching headers/run with matching dll.", NV_CLOTH_DLL_ID == autoDllIDCheck); NV_CLOTH_ASSERT_WITH_MESSAGE("NvCloth initialized with invalid allocator", allocatorCallback != nullptr); sContext.mAllocator = allocatorCallback; sContext.mErrorCallback = errorCallback; sContext.mAssertHandler = assertHandler; sContext.mProfilerCallback = profilerCallback; } } } physx::PxAllocatorCallback* GetNvClothAllocator() { NV_CLOTH_ASSERT_WITH_MESSAGE("NvCloth used before calling InitializeNvCloth", nv::cloth::sContext.mAllocator != nullptr); return nv::cloth::sContext.mAllocator; } namespace nv { namespace cloth { void LogFn(physx::PxErrorCode::Enum errorLevel, const char* fileName, int lineNumber, const char* msg, va_list additionalArguments) { if (!sContext.mErrorCallback) return; char buf[2048]; #if PX_VC //Pre VC2015 doesn't support the standard library properly. _vsnprintf_s(buf, 2048, _TRUNCATE, msg, additionalArguments); #else //This should also work with VC2015 vsnprintf(buf, 2048, msg, additionalArguments); #endif sContext.mErrorCallback->reportError(errorLevel, buf, fileName, lineNumber); } void LogErrorFn(const char* fileName, int lineNumber, const char* msg, ...) { va_list args; va_start(args, msg); LogFn(physx::PxErrorCode::eINTERNAL_ERROR, fileName, lineNumber, msg, args); va_end(args); } void LogInvalidParameterFn(const char* fileName, int lineNumber, const char* msg, ...) { va_list args; va_start(args, msg); LogFn(physx::PxErrorCode::eINVALID_PARAMETER, fileName, lineNumber, msg, args); va_end(args); } void LogWarningFn(const char* fileName, int lineNumber, const char* msg, ...) { va_list args; va_start(args, msg); LogFn(physx::PxErrorCode::eDEBUG_WARNING, fileName, lineNumber, msg, args); va_end(args); } void LogInfoFn(const char* fileName, int lineNumber, const char* msg, ...) { va_list args; va_start(args, msg); LogFn(physx::PxErrorCode::eDEBUG_INFO, fileName, lineNumber, msg, args); va_end(args); } NV_CLOTH_API(nv::cloth::PxAssertHandler*) GetNvClothAssertHandler() { return sContext.mAssertHandler; } physx::PxProfilerCallback* GetNvClothProfiler() { return sContext.mProfilerCallback; } }//cloth }//nv