From b350eb5f4d44e8448115796144375d79438d74ae Mon Sep 17 00:00:00 2001 From: Marijn Tamis Date: Fri, 28 Apr 2017 14:19:07 +0200 Subject: NvCloth 1.1.0 Release. (22041545) --- .../SampleBase/utils/DebugLineRenderBuffer.h | 25 ++++++++++++++++++++++ 1 file changed, 25 insertions(+) create mode 100644 NvCloth/samples/SampleBase/utils/DebugLineRenderBuffer.h (limited to 'NvCloth/samples/SampleBase/utils/DebugLineRenderBuffer.h') diff --git a/NvCloth/samples/SampleBase/utils/DebugLineRenderBuffer.h b/NvCloth/samples/SampleBase/utils/DebugLineRenderBuffer.h new file mode 100644 index 0000000..ce800d5 --- /dev/null +++ b/NvCloth/samples/SampleBase/utils/DebugLineRenderBuffer.h @@ -0,0 +1,25 @@ +/* +* Copyright (c) 2008-2017, NVIDIA CORPORATION. All rights reserved. +* +* NVIDIA CORPORATION and its licensors retain all intellectual property +* and proprietary rights in and to this software, related documentation +* and any modifications thereto. Any use, reproduction, disclosure or +* distribution of this software and related documentation without an express +* license agreement from NVIDIA CORPORATION is strictly prohibited. +*/ + +#pragma once +#include "DebugRenderBuffer.h" +#include +#include + +class DebugLineRenderBuffer : public DebugRenderBuffer +{ +public: + void clear() { m_lines.clear(); } + void addLine(physx::PxVec3 a, physx::PxVec3 b, unsigned int color); + void addVector(physx::PxVec3 start, physx::PxVec3 vec, unsigned int color) { addLine(start, start + vec, color); } + + void addLine(physx::PxMat44 t, physx::PxVec3 a, physx::PxVec3 b, unsigned int color); + void addVector(physx::PxMat44 t, physx::PxVec3 start, physx::PxVec3 vec, unsigned int color) { addLine(t, start, start + vec, color); } +}; \ No newline at end of file -- cgit v1.2.3