diff options
| author | Marijn Tamis <[email protected]> | 2020-10-26 17:28:07 +0100 |
|---|---|---|
| committer | Marijn Tamis <[email protected]> | 2020-10-26 17:31:12 +0100 |
| commit | 8e100cca5888d09f40f4721cc433f284b1841e65 (patch) | |
| tree | b1bf296d26ed052680fc7471e4900bf17fefe615 /NvCloth/src/ps | |
| parent | Fix PxAssertHandler namespace issue when compiling with PhysX 4.1. (diff) | |
| download | nvcloth-8e100cca5888d09f40f4721cc433f284b1841e65.tar.xz nvcloth-8e100cca5888d09f40f4721cc433f284b1841e65.zip | |
Licence update 2020.
Diffstat (limited to 'NvCloth/src/ps')
| -rw-r--r-- | NvCloth/src/ps/PsAlloca.h | 2 | ||||
| -rw-r--r-- | NvCloth/src/ps/PsFPU.h | 2 | ||||
| -rw-r--r-- | NvCloth/src/ps/PsSort.h | 2 | ||||
| -rw-r--r-- | NvCloth/src/ps/PsSortInternals.h | 2 | ||||
| -rw-r--r-- | NvCloth/src/ps/PsUtilities.h | 2 | ||||
| -rw-r--r-- | NvCloth/src/ps/PxIntrinsics.h | 2 | ||||
| -rw-r--r-- | NvCloth/src/ps/unix/PsUnixAtomic.cpp | 2 | ||||
| -rw-r--r-- | NvCloth/src/ps/unix/PsUnixMutex.cpp | 2 | ||||
| -rw-r--r-- | NvCloth/src/ps/windows/PsWindowsAtomic.cpp | 2 | ||||
| -rw-r--r-- | NvCloth/src/ps/windows/PsWindowsFPU.h | 2 | ||||
| -rw-r--r-- | NvCloth/src/ps/windows/PsWindowsInclude.h | 2 |
11 files changed, 11 insertions, 11 deletions
diff --git a/NvCloth/src/ps/PsAlloca.h b/NvCloth/src/ps/PsAlloca.h index 538defb..c3974ee 100644 --- a/NvCloth/src/ps/PsAlloca.h +++ b/NvCloth/src/ps/PsAlloca.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/NvCloth/src/ps/PsFPU.h b/NvCloth/src/ps/PsFPU.h index 1cb45c0..03486a1 100644 --- a/NvCloth/src/ps/PsFPU.h +++ b/NvCloth/src/ps/PsFPU.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/NvCloth/src/ps/PsSort.h b/NvCloth/src/ps/PsSort.h index c2c238a..c809cc0 100644 --- a/NvCloth/src/ps/PsSort.h +++ b/NvCloth/src/ps/PsSort.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/NvCloth/src/ps/PsSortInternals.h b/NvCloth/src/ps/PsSortInternals.h index a7931d3..9b94831 100644 --- a/NvCloth/src/ps/PsSortInternals.h +++ b/NvCloth/src/ps/PsSortInternals.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/NvCloth/src/ps/PsUtilities.h b/NvCloth/src/ps/PsUtilities.h index 111242a..fbab590 100644 --- a/NvCloth/src/ps/PsUtilities.h +++ b/NvCloth/src/ps/PsUtilities.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/NvCloth/src/ps/PxIntrinsics.h b/NvCloth/src/ps/PxIntrinsics.h index b4aff28..8ec8a51 100644 --- a/NvCloth/src/ps/PxIntrinsics.h +++ b/NvCloth/src/ps/PxIntrinsics.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/NvCloth/src/ps/unix/PsUnixAtomic.cpp b/NvCloth/src/ps/unix/PsUnixAtomic.cpp index 19167cd..e5dd7a2 100644 --- a/NvCloth/src/ps/unix/PsUnixAtomic.cpp +++ b/NvCloth/src/ps/unix/PsUnixAtomic.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. #include "NvCloth/ps/Ps.h" diff --git a/NvCloth/src/ps/unix/PsUnixMutex.cpp b/NvCloth/src/ps/unix/PsUnixMutex.cpp index f40d294..c23105d 100644 --- a/NvCloth/src/ps/unix/PsUnixMutex.cpp +++ b/NvCloth/src/ps/unix/PsUnixMutex.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/NvCloth/src/ps/windows/PsWindowsAtomic.cpp b/NvCloth/src/ps/windows/PsWindowsAtomic.cpp index fa9c115..2e3aa41 100644 --- a/NvCloth/src/ps/windows/PsWindowsAtomic.cpp +++ b/NvCloth/src/ps/windows/PsWindowsAtomic.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/NvCloth/src/ps/windows/PsWindowsFPU.h b/NvCloth/src/ps/windows/PsWindowsFPU.h index dc8b90e..9dd4227 100644 --- a/NvCloth/src/ps/windows/PsWindowsFPU.h +++ b/NvCloth/src/ps/windows/PsWindowsFPU.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. diff --git a/NvCloth/src/ps/windows/PsWindowsInclude.h b/NvCloth/src/ps/windows/PsWindowsInclude.h index 066abe7..f10c488 100644 --- a/NvCloth/src/ps/windows/PsWindowsInclude.h +++ b/NvCloth/src/ps/windows/PsWindowsInclude.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved. // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. |