aboutsummaryrefslogtreecommitdiff
path: root/NvCloth/src/SwInterCollision.h
diff options
context:
space:
mode:
authormtamis <[email protected]>2017-02-15 16:06:25 +0100
committermtamis <[email protected]>2017-02-15 16:06:25 +0100
commit85305930aeeb1d513e23522bd91f29ba81aa6d14 (patch)
tree45f1bb20a45a300d1fef107e436cac95602a0e57 /NvCloth/src/SwInterCollision.h
downloadnvcloth-85305930aeeb1d513e23522bd91f29ba81aa6d14.tar.xz
nvcloth-85305930aeeb1d513e23522bd91f29ba81aa6d14.zip
NvCloth library v1.0.0
Diffstat (limited to 'NvCloth/src/SwInterCollision.h')
-rw-r--r--NvCloth/src/SwInterCollision.h142
1 files changed, 142 insertions, 0 deletions
diff --git a/NvCloth/src/SwInterCollision.h b/NvCloth/src/SwInterCollision.h
new file mode 100644
index 0000000..656fbbc
--- /dev/null
+++ b/NvCloth/src/SwInterCollision.h
@@ -0,0 +1,142 @@
+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
+// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
+// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
+
+#pragma once
+
+#include "StackAllocator.h"
+#include "Simd.h"
+#include <foundation/PxVec4.h>
+#include <foundation/PxVec3.h>
+#include <foundation/PxTransform.h>
+
+namespace nv
+{
+namespace cloth
+{
+
+class SwCloth;
+struct SwClothData;
+
+typedef StackAllocator<16> SwKernelAllocator;
+
+typedef bool (*InterCollisionFilter)(void* cloth0, void* cloth1);
+
+struct SwInterCollisionData
+{
+ SwInterCollisionData()
+ {
+ }
+ SwInterCollisionData(physx::PxVec4* particles, physx::PxVec4* prevParticles, uint32_t numParticles, uint32_t* indices,
+ const physx::PxTransform& globalPose, const physx::PxVec3& boundsCenter, const physx::PxVec3& boundsHalfExtents,
+ float impulseScale, void* userData)
+ : mParticles(particles)
+ , mPrevParticles(prevParticles)
+ , mNumParticles(numParticles)
+ , mIndices(indices)
+ , mGlobalPose(globalPose)
+ , mBoundsCenter(boundsCenter)
+ , mBoundsHalfExtent(boundsHalfExtents)
+ , mImpulseScale(impulseScale)
+ , mUserData(userData)
+ {
+ }
+
+ physx::PxVec4* mParticles;
+ physx::PxVec4* mPrevParticles;
+ uint32_t mNumParticles;
+ uint32_t* mIndices;
+ physx::PxTransform mGlobalPose;
+ physx::PxVec3 mBoundsCenter;
+ physx::PxVec3 mBoundsHalfExtent;
+ float mImpulseScale;
+ void* mUserData;
+};
+
+template <typename Simd4f>
+class SwInterCollision
+{
+
+ public:
+ SwInterCollision(const SwInterCollisionData* cloths, uint32_t n, float colDist, float stiffness,
+ uint32_t iterations, InterCollisionFilter filter, cloth::SwKernelAllocator& alloc);
+
+ ~SwInterCollision();
+
+ void operator()();
+
+ static size_t estimateTemporaryMemory(SwInterCollisionData* cloths, uint32_t n);
+
+ private:
+ SwInterCollision& operator = (const SwInterCollision&); // not implemented
+
+ static size_t getBufferSize(uint32_t);
+
+ void collideParticles(const uint32_t* keys, uint32_t firstColumnSize, const uint32_t* sortedIndices,
+ uint32_t numParticles, uint32_t collisionDistance);
+
+ Simd4f& getParticle(uint32_t index);
+
+ // better wrap these in a struct
+ void collideParticle(uint32_t index);
+
+ Simd4f mParticle;
+ Simd4f mImpulse;
+
+ Simd4f mCollisionDistance;
+ Simd4f mCollisionSquareDistance;
+ Simd4f mStiffness;
+
+ uint16_t mClothIndex;
+ uint32_t mClothMask;
+ uint32_t mParticleIndex;
+
+ uint32_t mNumIterations;
+
+ const SwInterCollisionData* mInstances;
+ uint32_t mNumInstances;
+
+ uint16_t* mClothIndices;
+ uint32_t* mParticleIndices;
+ uint32_t mNumParticles;
+ uint32_t* mOverlapMasks;
+
+ uint32_t mTotalParticles;
+
+ InterCollisionFilter mFilter;
+
+ SwKernelAllocator& mAllocator;
+
+ public:
+ mutable uint32_t mNumTests;
+ mutable uint32_t mNumCollisions;
+};
+
+} // namespace cloth
+
+} // namespace nv