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| author | mtamis <[email protected]> | 2017-02-15 16:06:25 +0100 |
|---|---|---|
| committer | mtamis <[email protected]> | 2017-02-15 16:06:25 +0100 |
| commit | 85305930aeeb1d513e23522bd91f29ba81aa6d14 (patch) | |
| tree | 45f1bb20a45a300d1fef107e436cac95602a0e57 /NvCloth/src/SwFabric.cpp | |
| download | nvcloth-85305930aeeb1d513e23522bd91f29ba81aa6d14.tar.xz nvcloth-85305930aeeb1d513e23522bd91f29ba81aa6d14.zip | |
NvCloth library v1.0.0
Diffstat (limited to 'NvCloth/src/SwFabric.cpp')
| -rw-r--r-- | NvCloth/src/SwFabric.cpp | 199 |
1 files changed, 199 insertions, 0 deletions
diff --git a/NvCloth/src/SwFabric.cpp b/NvCloth/src/SwFabric.cpp new file mode 100644 index 0000000..6309c80 --- /dev/null +++ b/NvCloth/src/SwFabric.cpp @@ -0,0 +1,199 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. +// Copyright (c) 2001-2004 NovodeX AG. All rights reserved. + +#include "foundation/PxAssert.h" +#include "SwFabric.h" +#include "SwFactory.h" +#include "PsSort.h" +#include "limits.h" // for USHRT_MAX +#include <algorithm> +#include "PsUtilities.h" + +using namespace nv; +using namespace physx; + +cloth::SwTether::SwTether(uint16_t anchor, float length) : mAnchor(anchor), mLength(length) +{ +} + +cloth::SwFabric::SwFabric(SwFactory& factory, uint32_t numParticles, Range<const uint32_t> phaseIndices, + Range<const uint32_t> sets, Range<const float> restvalues, Range<const float> stiffnessValues, + Range<const uint32_t> indices, Range<const uint32_t> anchors, Range<const float> tetherLengths, + Range<const uint32_t> triangles, uint32_t id) +: mFactory(factory) +, mNumParticles(numParticles) +, mTetherLengthScale(1.0f), mId(id) +{ + // should no longer be prefixed with 0 + NV_CLOTH_ASSERT(sets.front() != 0); + +#if PX_WINDOWS_FAMILY + const uint32_t kSimdWidth = 8; // avx +#else + const uint32_t kSimdWidth = 4; +#endif + + // consistency check + NV_CLOTH_ASSERT(sets.back() == restvalues.size()); + NV_CLOTH_ASSERT(restvalues.size() * 2 == indices.size()); + NV_CLOTH_ASSERT(restvalues.size() == stiffnessValues.size() || stiffnessValues.size() == 0); + NV_CLOTH_ASSERT(mNumParticles > *shdfnd::maxElement(indices.begin(), indices.end())); + NV_CLOTH_ASSERT(mNumParticles + kSimdWidth - 1 <= USHRT_MAX); + + mPhases.assign(phaseIndices.begin(), phaseIndices.end()); + mSets.reserve(sets.size() + 1); + mSets.pushBack(0); // prefix with 0 + + mOriginalNumRestvalues = uint32_t(restvalues.size()); + + // padd indices for SIMD + const uint32_t* iBegin = indices.begin(), *iIt = iBegin; + const float* rBegin = restvalues.begin(), *rIt = rBegin; + const float* stBegin = stiffnessValues.begin(), *stIt = stBegin; + const uint32_t* sIt, *sEnd = sets.end(); + for (sIt = sets.begin(); sIt != sEnd; ++sIt) + { + const float* rEnd = rBegin + *sIt; + const float* stEnd = stBegin + *sIt; + const uint32_t* iEnd = iBegin + *sIt * 2; + uint32_t numConstraints = uint32_t(rEnd - rIt); + + for (; rIt != rEnd; ++rIt) + { + mRestvalues.pushBack(*rIt); + } + if (!stiffnessValues.empty()) + { + for (; stIt != stEnd; ++stIt) + { + mStiffnessValues.pushBack(*stIt); + } + } + for (; iIt != iEnd; ++iIt) + mIndices.pushBack(uint16_t(*iIt)); + + // add dummy indices to make multiple of 4 + for (; numConstraints &= kSimdWidth - 1; ++numConstraints) + { + mRestvalues.pushBack(-FLT_MAX); + if (!stiffnessValues.empty()) + mStiffnessValues.pushBack(-FLT_MAX); + uint32_t index = mNumParticles + numConstraints - 1; + mIndices.pushBack(uint16_t(index)); + mIndices.pushBack(uint16_t(index)); + } + + mSets.pushBack(uint32_t(mRestvalues.size())); + } + + // trim overallocations + RestvalueContainer(mRestvalues.begin(), mRestvalues.end()).swap(mRestvalues); + RestvalueContainer(mStiffnessValues.begin(), mStiffnessValues.end()).swap(mStiffnessValues); + Vector<uint16_t>::Type(mIndices.begin(), mIndices.end()).swap(mIndices); + + // tethers + NV_CLOTH_ASSERT(anchors.size() == tetherLengths.size()); + + // pad to allow for direct 16 byte (unaligned) loads + mTethers.reserve(anchors.size() + 2); + for (; !anchors.empty(); anchors.popFront(), tetherLengths.popFront()) + mTethers.pushBack(SwTether(uint16_t(anchors.front()), tetherLengths.front())); + + // triangles + mTriangles.reserve(triangles.size()); + const uint32_t* iEnd = triangles.end(); + for (iIt = triangles.begin(); iIt != iEnd; ++iIt) + mTriangles.pushBack(uint16_t(*iIt)); + + mFactory.mFabrics.pushBack(this); +} + +cloth::SwFabric::~SwFabric() +{ + Vector<SwFabric*>::Type::Iterator fIt = mFactory.mFabrics.find(this); + NV_CLOTH_ASSERT(fIt != mFactory.mFabrics.end()); + mFactory.mFabrics.replaceWithLast(fIt); +} + +cloth::Factory& cloth::SwFabric::getFactory() const +{ + return mFactory; +} + +uint32_t cloth::SwFabric::getNumPhases() const +{ + return uint32_t(mPhases.size()); +} + +uint32_t cloth::SwFabric::getNumRestvalues() const +{ + return mOriginalNumRestvalues; +} + +uint32_t cloth::SwFabric::getNumStiffnessValues() const +{ + return mStiffnessValues.size()?mOriginalNumRestvalues:0; +} + +uint32_t cloth::SwFabric::getNumSets() const +{ + return uint32_t(mSets.size() - 1); +} + +uint32_t cloth::SwFabric::getNumIndices() const +{ + return 2 * mOriginalNumRestvalues; +} + +uint32_t cloth::SwFabric::getNumParticles() const +{ + return mNumParticles; +} + +uint32_t cloth::SwFabric::getNumTethers() const +{ + return uint32_t(mTethers.size()); +} + +uint32_t cloth::SwFabric::getNumTriangles() const +{ + return uint32_t(mTriangles.size()) / 3; +} + +void cloth::SwFabric::scaleRestvalues(float scale) +{ + RestvalueContainer::Iterator rIt, rEnd = mRestvalues.end(); + for (rIt = mRestvalues.begin(); rIt != rEnd; ++rIt) + *rIt *= scale; +} + +void cloth::SwFabric::scaleTetherLengths(float scale) +{ + mTetherLengthScale *= scale; +} |