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authormtamis <[email protected]>2017-02-28 18:24:59 +0100
committermtamis <[email protected]>2017-02-28 18:24:59 +0100
commit5581909a4d19db97304449f66404ff99a0429d3f (patch)
treea90f7eb85c095a8aba45cf5e909c82c1cdbed77d /NvCloth/samples/SampleBase/scene/scenes/FreeFallScene.h
parentFix cmake visual studio project generation (locate_gw_root.bat) (diff)
downloadnvcloth-5581909a4d19db97304449f66404ff99a0429d3f.tar.xz
nvcloth-5581909a4d19db97304449f66404ff99a0429d3f.zip
Add visual samples.
Diffstat (limited to 'NvCloth/samples/SampleBase/scene/scenes/FreeFallScene.h')
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diff --git a/NvCloth/samples/SampleBase/scene/scenes/FreeFallScene.h b/NvCloth/samples/SampleBase/scene/scenes/FreeFallScene.h
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+/*
+* Copyright (c) 2008-2017, NVIDIA CORPORATION. All rights reserved.
+*
+* NVIDIA CORPORATION and its licensors retain all intellectual property
+* and proprietary rights in and to this software, related documentation
+* and any modifications thereto. Any use, reproduction, disclosure or
+* distribution of this software and related documentation without an express
+* license agreement from NVIDIA CORPORATION is strictly prohibited.
+*/
+
+#ifndef FREE_FALL_SCENE_H
+#define FREE_FALL_SCENE_H
+
+#include "scene/Scene.h"
+#include <foundation/PxVec3.h>
+
+class FreeFallScene : public Scene
+{
+public:
+
+ FreeFallScene(SceneController* sceneController): Scene(sceneController) {}
+
+ void initializeCloth(int index, physx::PxVec3 offset);
+ virtual void onInitialize() override;
+
+private:
+ nv::cloth::Fabric* mFabric[4];
+ nv::cloth::Solver* mSolver;
+ ClothActor* mClothActor[4];
+};
+
+
+#endif \ No newline at end of file