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| author | Marijn Tamis <[email protected]> | 2018-05-03 18:22:48 +0200 |
|---|---|---|
| committer | Marijn Tamis <[email protected]> | 2018-05-03 18:22:48 +0200 |
| commit | ca32c59a58d37c1822e185a2d5f3d0d3e8943593 (patch) | |
| tree | b06b9eec03f34344ef8fc31aa147b2714d3962ee /NvCloth/docs/documentation/CopyRight/Index.html | |
| parent | Forced rename of platform folders in cmake dir. Git didn't pick this up before. (diff) | |
| download | nvcloth-ca32c59a58d37c1822e185a2d5f3d0d3e8943593.tar.xz nvcloth-ca32c59a58d37c1822e185a2d5f3d0d3e8943593.zip | |
NvCloth 1.1.4 Release. (24070740)
Diffstat (limited to 'NvCloth/docs/documentation/CopyRight/Index.html')
| -rw-r--r-- | NvCloth/docs/documentation/CopyRight/Index.html | 53 |
1 files changed, 53 insertions, 0 deletions
diff --git a/NvCloth/docs/documentation/CopyRight/Index.html b/NvCloth/docs/documentation/CopyRight/Index.html index 3aa2c88..6048a38 100644 --- a/NvCloth/docs/documentation/CopyRight/Index.html +++ b/NvCloth/docs/documentation/CopyRight/Index.html @@ -32,6 +32,7 @@ <script type="text/javascript" src="../_static/jquery.cookie.js"></script> <script type="text/javascript" src="../_static/jquery.storageapi.js"></script> <link rel="top" title="NvCloth 1.1.3 documentation" href="../index.html" /> + <link rel="next" title="Internal solver function/algorithm documentation" href="../Solver/Index.html" /> <link rel="prev" title="User Guide" href="../UserGuide/Index.html" /> </head> <body> @@ -105,17 +106,69 @@ <li class="toctree-l3"><a class="reference internal" href="../UserGuide/Index.html#collision-detection">Collision detection</a></li> <li class="toctree-l3"><a class="reference internal" href="../UserGuide/Index.html#local-space-simulation">Local space simulation</a></li> <li class="toctree-l3"><a class="reference internal" href="../UserGuide/Index.html#drag-lift-and-wind">Drag lift and wind</a></li> +<li class="toctree-l3"><a class="reference internal" href="../UserGuide/Index.html#distance-motion-constraints">Distance/Motion constraints</a></li> +<li class="toctree-l3"><a class="reference internal" href="../UserGuide/Index.html#attaching-cloth-to-animated-characters">Attaching cloth to animated characters</a></li> +<li class="toctree-l3"><a class="reference internal" href="../UserGuide/Index.html#unit-scaling">Unit scaling</a></li> </ul> </li> </ul> </li> <li class="toctree-l1 current"><a class="current reference internal" href="">NVIDIA Copyright Notice</a></li> +<li class="toctree-l1"><a class="reference internal" href="../Solver/Index.html">Internal solver function/algorithm documentation</a><ul> +<li class="toctree-l2"><a class="reference internal" href="../Solver/Index.html#overview">Overview</a></li> +<li class="toctree-l2"><a class="reference internal" href="../Solver/Index.html#particle-invmass-w-component">Particle invMass w component</a></li> +<li class="toctree-l2"><a class="reference internal" href="../Solver/Index.html#slack">Slack</a></li> +<li class="toctree-l2"><a class="reference internal" href="../Solver/Index.html#integration">Integration</a></li> +<li class="toctree-l2"><a class="reference internal" href="../Solver/Index.html#wind-simulation">Wind simulation</a></li> +<li class="toctree-l2"><a class="reference internal" href="../Solver/Index.html#distance-constraints">Distance constraints</a></li> +<li class="toctree-l2"><a class="reference internal" href="../Solver/Index.html#tether-constraints">Tether constraints</a></li> +<li class="toctree-l2"><a class="reference internal" href="../Solver/Index.html#edge-constraints">Edge constraints</a></li> +<li class="toctree-l2"><a class="reference internal" href="../Solver/Index.html#separation-constraints">Separation constraints</a></li> +<li class="toctree-l2"><a class="reference internal" href="../Solver/Index.html#fabric-data-structure">Fabric data structure</a></li> +</ul> +</li> +<li class="toctree-l1"><a class="reference internal" href="../CollisionDetection/Index.html">Internal collision detection documentation</a><ul> +<li class="toctree-l2"><a class="reference internal" href="../CollisionDetection/Index.html#overview-of-the-different-modules">Overview of the different modules</a><ul> +<li class="toctree-l3"><a class="reference internal" href="../CollisionDetection/SphereCapsuleCollision.html">Sphere Capsule collision detection</a><ul> +<li class="toctree-l4"><a class="reference internal" href="../CollisionDetection/SphereCapsuleCollision.html#sphere-capsule-generation">Sphere/ Capsule generation</a></li> +<li class="toctree-l4"><a class="reference internal" href="../CollisionDetection/SphereCapsuleCollision.html#sphere-acceleration-structure">Sphere acceleration structure</a></li> +<li class="toctree-l4"><a class="reference internal" href="../CollisionDetection/SphereCapsuleCollision.html#collideparticles">collideParticles()</a></li> +<li class="toctree-l4"><a class="reference internal" href="../CollisionDetection/SphereCapsuleCollision.html#capsule-collision-detection">Capsule collision detection</a><ul> +<li class="toctree-l5"><a class="reference internal" href="../CollisionDetection/SphereCapsuleCollision.html#cone-collision-detection">Cone collision detection</a></li> +<li class="toctree-l5"><a class="reference internal" href="../CollisionDetection/SphereCapsuleCollision.html#sphere-collision-detection">Sphere collision detection</a></li> +<li class="toctree-l5"><a class="reference internal" href="../CollisionDetection/SphereCapsuleCollision.html#ccd-sphere-collision-detection">CCD sphere collision detection</a></li> +</ul> +</li> +</ul> +</li> +<li class="toctree-l3"><a class="reference internal" href="../CollisionDetection/SelfCollision.html">Self Collision</a><ul> +<li class="toctree-l4"><a class="reference internal" href="../CollisionDetection/SelfCollision.html#overview">Overview</a></li> +<li class="toctree-l4"><a class="reference internal" href="../CollisionDetection/SelfCollision.html#acceleration-structure">Acceleration structure</a><ul> +<li class="toctree-l5"><a class="reference internal" href="../CollisionDetection/SelfCollision.html#grid-setup">Grid setup</a></li> +<li class="toctree-l5"><a class="reference internal" href="../CollisionDetection/SelfCollision.html#particle-sorting">Particle sorting</a></li> +</ul> +</li> +<li class="toctree-l4"><a class="reference internal" href="../CollisionDetection/SelfCollision.html#capsule-collision-detection">Capsule collision detection</a><ul> +<li class="toctree-l5"><a class="reference internal" href="../CollisionDetection/SelfCollision.html#key-range-sweep">Key range sweep</a></li> +<li class="toctree-l5"><a class="reference internal" href="../CollisionDetection/SelfCollision.html#collision-detection-and-response">Collision detection and response</a></li> +</ul> +</li> +</ul> +</li> +</ul> +</li> +<li class="toctree-l2"><a class="reference internal" href="../CollisionDetection/Index.html#todo">Todo</a></li> +</ul> +</li> </ul> </div> <h4>Previous topic</h4> <p class="topless"><a href="../UserGuide/Index.html" title="previous chapter">User Guide</a></p> + <h4>Next topic</h4> + <p class="topless"><a href="../Solver/Index.html" + title="next chapter">Internal solver function/algorithm documentation</a></p> <div id="searchbox" style="display: none"> <h4>Quick search</h4> <form class="search form-inline" action="../search.html" method="get"> |