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authorMarijn Tamis <[email protected]>2018-01-09 17:11:34 +0100
committerMarijn Tamis <[email protected]>2018-01-09 17:11:34 +0100
commit95c45778e80cefbb600d5795dfef3403a54ad6a4 (patch)
tree631cf95265e91fb8fc4eb451b9d7d047892fbdd6 /NvCloth/compiler/cmake/linux
parentNvCloth 1.1.3 Release. (23014067) (diff)
downloadnvcloth-95c45778e80cefbb600d5795dfef3403a54ad6a4.tar.xz
nvcloth-95c45778e80cefbb600d5795dfef3403a54ad6a4.zip
Forced rename of platform folders in cmake dir. Git didn't pick this up before.
Diffstat (limited to 'NvCloth/compiler/cmake/linux')
-rw-r--r--NvCloth/compiler/cmake/linux/CMakeLists.txt55
-rw-r--r--NvCloth/compiler/cmake/linux/NvCloth.cmake143
2 files changed, 198 insertions, 0 deletions
diff --git a/NvCloth/compiler/cmake/linux/CMakeLists.txt b/NvCloth/compiler/cmake/linux/CMakeLists.txt
new file mode 100644
index 0000000..d6c8db6
--- /dev/null
+++ b/NvCloth/compiler/cmake/linux/CMakeLists.txt
@@ -0,0 +1,55 @@
+cmake_minimum_required(VERSION 3.3)
+MESSAGE("[NvCloth]cmake/linux/CMakeList.txt")
+include(../common/CMakeLists.txt)
+
+
+IF(NOT DEFINED TARGET_BUILD_PLATFORM) # Not defined, default to linux
+ SET(TARGET_BUILD_PLATFORM "linux")
+ENDIF()
+
+SET(PLATFORM_LIST linux)
+
+IF (NOT ${TARGET_BUILD_PLATFORM} IN_LIST PLATFORM_LIST)
+ MESSAGE(FATAL_ERROR "Invalid platform:" ${TARGET_BUILD_PLATFORM})
+ENDIF()
+
+IF (DEFINED PX_32BIT)
+SET(CMAKE_CXX_FLAGS "-arch i386 -msse2 -std=c++11 -fno-rtti -fno-exceptions -ffast-math -ffunction-sections -fdata-sections -Werror -ferror-limit=0 -Wall -Wextra -fstrict-aliasing -Wstrict-aliasing=2 -Weverything -Wno-documentation-deprecated-sync -Wno-documentation-unknown-command -Wno-float-equal -Wno-padded -Wno-weak-vtables -Wno-cast-align -Wno-conversion -Wno-missing-noreturn -Wno-missing-variable-declarations -Wno-shift-sign-overflow -Wno-covered-switch-default -Wno-exit-time-destructors -Wno-global-constructors -Wno-missing-prototypes -Wno-unreachable-code -Wno-unused-macros -Wno-unused-member-function -Wno-used-but-marked-unused -Wno-weak-template-vtables -Wno-deprecated -Wno-non-virtual-dtor -Wno-invalid-noreturn -Wno-return-type-c-linkage -Wno-reserved-id-macro -Wno-c++98-compat-pedantic -Wno-unused-local-typedef -Wno-old-style-cast -Wno-newline-eof -Wno-unused-private-field -Wno-undefined-reinterpret-cast -Wno-invalid-offsetof -gdwarf-2 -Wno-unused-value -Wno-format-nonliteral -Wno-undef")
+ELSEIF()
+SET(CMAKE_CXX_FLAGS "-arch x86_64 -msse2 -std=c++11 -fno-rtti -fno-exceptions -ffast-math -ffunction-sections -fdata-sections -Werror -ferror-limit=0 -Wall -Wextra -fstrict-aliasing -Wstrict-aliasing=2 -Weverything -Wno-documentation-deprecated-sync -Wno-documentation-unknown-command -Wno-float-equal -Wno-padded -Wno-weak-vtables -Wno-cast-align -Wno-conversion -Wno-missing-noreturn -Wno-missing-variable-declarations -Wno-shift-sign-overflow -Wno-covered-switch-default -Wno-exit-time-destructors -Wno-global-constructors -Wno-missing-prototypes -Wno-unreachable-code -Wno-unused-macros -Wno-unused-member-function -Wno-used-but-marked-unused -Wno-weak-template-vtables -Wno-deprecated -Wno-non-virtual-dtor -Wno-invalid-noreturn -Wno-return-type-c-linkage -Wno-reserved-id-macro -Wno-c++98-compat-pedantic -Wno-unused-local-typedef -Wno-old-style-cast -Wno-newline-eof -Wno-unused-private-field -Wno-undefined-reinterpret-cast -Wno-invalid-offsetof -gdwarf-2 -Wno-unused-value -Wno-format-nonliteral -Wno-undef")
+ENDIF()
+
+SET(CMAKE_SHARED_LINKER_FLAGS "")
+
+# Build debug info for all configurations
+SET(CMAKE_CXX_FLAGS_DEBUG "-std=c++11 -O0 -g3 -gdwarf-2")
+SET(CMAKE_CXX_FLAGS_CHECKED "-std=c++11 -g3 -gdwarf-2 -O3")
+SET(CMAKE_CXX_FLAGS_PROFILE "-std=c++11 -O3 -g")
+SET(CMAKE_CXX_FLAGS_RELEASE "-std=c++11 -O3 -g")
+
+
+#set(CMAKE_XCODE_ATTRIBUTE_DEBUG_INFORMATION_FORMAT "dwarf-with-dsym")
+
+# Controls PX_NVTX for all projects on linux
+SET(PHYSX_LINUX_ENABLE_NVTX 0)
+
+# Disable cuda and dx for all projects on linux
+SET(PHYSX_LINUX_COMPILE_DEFS DISABLE_COMPUTE_PHYSX)
+SET(PHYSX_LINUX_DEBUG_COMPILE_DEFS _DEBUG;PX_DEBUG=1;PX_CHECKED=1;PX_NVTX=${PHYSX_MAC_ENABLE_NVTX};PX_SUPPORT_PVD=0)
+SET(PHYSX_LINUX_CHECKED_COMPILE_DEFS NDEBUG;PX_CHECKED=1;PX_NVTX=${PHYSX_MAC_ENABLE_NVTX};PX_SUPPORT_PVD=0)
+SET(PHYSX_LINUX_PROFILE_COMPILE_DEFS NDEBUG;PX_PROFILE=1;PX_NVTX=${PHYSX_MAC_ENABLE_NVTX};PX_SUPPORT_PVD=0)
+SET(PHYSX_LINUX_RELEASE_COMPILE_DEFS NDEBUG;PX_SUPPORT_PVD=0)
+
+SET(PX_SELECT_COMPONENTS PxFoundation)
+FIND_PACKAGE(PxShared REQUIRED)
+
+# Include the PxShared-exports.cmake file that PxShared created. There's other ways to do this, but there's a bunch of issues with it in a CI environment
+# such as - we don't want to be installing any built artifacts on this server, etc. So for now we hack it.
+
+# Add PxShared as a dependency so that we can use project references
+ADD_SUBDIRECTORY(${PXSHARED_ROOT_DIR}/src/compiler/cmake/linux "${CMAKE_CURRENT_BINARY_DIR}/pxshared_bin")
+
+# Include all of the projects
+INCLUDE(NvCloth.cmake)
+
+
diff --git a/NvCloth/compiler/cmake/linux/NvCloth.cmake b/NvCloth/compiler/cmake/linux/NvCloth.cmake
new file mode 100644
index 0000000..323efd5
--- /dev/null
+++ b/NvCloth/compiler/cmake/linux/NvCloth.cmake
@@ -0,0 +1,143 @@
+#
+# Build NvCloth (PROJECT not SOLUTION)
+#
+
+MESSAGE("[NvCloth]cmake/linux/NvCloth.cmake")
+
+SET(GW_DEPS_ROOT $ENV{GW_DEPS_ROOT})
+FIND_PACKAGE(PxShared REQUIRED)
+
+IF(NOT DEFINED NV_CLOTH_ENABLE_CUDA)
+MESSAGE("NV_CLOTH_ENABLE_CUDA is not defined, setting to 0")
+SET(NV_CLOTH_ENABLE_CUDA 0)
+ENDIF()
+IF(NOT DEFINED NV_CLOTH_ENABLE_DX11)
+SET(NV_CLOTH_ENABLE_DX11 0)
+ENDIF()
+
+MESSAGE("NV_CLOTH_ENABLE_CUDA = " ${NV_CLOTH_ENABLE_CUDA})
+
+IF(${NV_CLOTH_ENABLE_CUDA})
+FIND_PACKAGE(CUDA 8 REQUIRED)
+MESSAGE("Found CUDA:" ${CUDA_INCLUDE_DIRS})
+ENDIF()
+
+#FIND_PACKAGE(nvToolsExt REQUIRED)
+
+SET(NVCLOTH_PLATFORM_INCLUDES
+ ${NVTOOLSEXT_INCLUDE_DIRS}
+ PRIVATE ${CUDA_INCLUDE_DIRS}
+)
+
+SET(NVCLOTH_PLATFORM_SOURCE_FILES
+ #${PROJECT_ROOT_DIR}/src/neon/NeonCollision.cpp
+ #${PROJECT_ROOT_DIR}/src/neon/NeonSelfCollision.cpp
+ #${PROJECT_ROOT_DIR}/src/neon/NeonSolverKernel.cpp
+ #${PROJECT_ROOT_DIR}/src/neon/SwCollisionHelpers.h
+)
+IF(${NV_CLOTH_ENABLE_CUDA})
+LIST(APPEND NVCLOTH_PLATFORM_SOURCE_FILES
+ ${PROJECT_ROOT_DIR}/src/cuda/CuCheckSuccess.h
+ ${PROJECT_ROOT_DIR}/src/cuda/CuCloth.cpp
+ ${PROJECT_ROOT_DIR}/src/cuda/CuCloth.h
+ ${PROJECT_ROOT_DIR}/src/cuda/CuClothClone.cpp
+ ${PROJECT_ROOT_DIR}/src/cuda/CuClothData.cpp
+ ${PROJECT_ROOT_DIR}/src/cuda/CuClothData.h
+ ${PROJECT_ROOT_DIR}/src/cuda/CuCollision.h
+ ${PROJECT_ROOT_DIR}/src/cuda/CuContextLock.cpp
+ ${PROJECT_ROOT_DIR}/src/cuda/CuContextLock.h
+ ${PROJECT_ROOT_DIR}/src/cuda/CuDevicePointer.h
+ ${PROJECT_ROOT_DIR}/src/cuda/CuDeviceVector.h
+ ${PROJECT_ROOT_DIR}/src/cuda/CuFabric.cpp
+ ${PROJECT_ROOT_DIR}/src/cuda/CuFabric.h
+ ${PROJECT_ROOT_DIR}/src/cuda/CuFactory.cpp
+ ${PROJECT_ROOT_DIR}/src/cuda/CuFactory.h
+ ${PROJECT_ROOT_DIR}/src/cuda/CuPhaseConfig.h
+ ${PROJECT_ROOT_DIR}/src/cuda/CuPinnedAllocator.h
+ ${PROJECT_ROOT_DIR}/src/cuda/CuSelfCollision.h
+ ${PROJECT_ROOT_DIR}/src/cuda/CuSolver.cpp
+ ${PROJECT_ROOT_DIR}/src/cuda/CuSolver.h
+ ${PROJECT_ROOT_DIR}/src/cuda/CuSolverKernel.h
+ ${PROJECT_ROOT_DIR}/src/cuda/CuSolverKernelBlob.h
+)
+ENDIF()
+
+
+IF(${NV_CLOTH_ENABLE_CUDA})
+set(
+ CUDA_NVCC_FLAGS
+ ${CUDA_NVCC_FLAGS};
+
+ # Options are documented on http://docs.nvidia.com/cuda/cuda-compiler-driver-nvcc/index.html#command-option-types-and-notation
+ # Important: to be able to debug CUDA kernel (correct stepping and workable warp watches),
+ # you should add the -G (short for --device-debug) option to the line below.
+ # Don't forget to remove it afterwards, since the code execution will be very slow with this flag.
+ -use_fast_math -ftz=true -prec-div=false -prec-sqrt=false -lineinfo -gencode arch=compute_20,code=sm_20 -gencode arch=compute_30,code=sm_30 -gencode arch=compute_35,code=sm_35 -gencode arch=compute_50,code=sm_50 -gencode arch=compute_50,code=compute_50 -D_USE_MATH_DEFINES -DNDEBUG -DPX_PROFILE=1
+)
+SET(NVCLOTH_CUDA_FILES
+ ${PROJECT_ROOT_DIR}/src/cuda/CuSolverKernel.cu
+)
+set(CUDA_BLOB "${PROJECT_ROOT_DIR}/src/cuda/CuSolverKernelBlob.h")
+cuda_include_directories(
+ ${PXSHARED_ROOT_DIR}/include
+ ${PXSHARED_ROOT_DIR}/src/foundation/include
+ ${PROJECT_ROOT_DIR}/include/NvCloth
+)
+cuda_compile_fatbin(CUDA_FATBIN ${NVCLOTH_CUDA_FILES})
+SET(NVCLOTH_PLATFORM_SOURCE_FILES ${NVCLOTH_PLATFORM_SOURCE_FILES} ${CUDA_BLOB} ${NVCLOTH_CUDA_FILES})
+add_custom_command(
+ OUTPUT ${CUDA_BLOB}
+COMMAND ${CUDA_TOOLKIT_ROOT_DIR}/bin/bin2c --name kCuSolverKernel ${CUDA_FATBIN} > ${CUDA_BLOB}
+ WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
+DEPENDS ${CUDA_FATBIN}
+ VERBATIM
+)
+ENDIF()
+
+
+
+# Use generator expressions to set config specific preprocessor definitions
+SET(NVCLOTH_COMPILE_DEFS
+ NV_CLOTH_IMPORT=PX_DLL_EXPORT
+ NV_CLOTH_ENABLE_DX11=0
+
+ # Common to all configurations
+ ${PHYSX_LINUX_COMPILE_DEFS};PX_PHYSX_CORE_EXPORTS
+
+ $<$<CONFIG:debug>:${PHYSX_LINUX_DEBUG_COMPILE_DEFS};PX_PHYSX_DLL_NAME_POSTFIX=DEBUG;>
+ $<$<CONFIG:checked>:${PHYSX_LINUX_CHECKED_COMPILE_DEFS};PX_PHYSX_DLL_NAME_POSTFIX=CHECKED;>
+ $<$<CONFIG:profile>:${PHYSX_LINUX_PROFILE_COMPILE_DEFS};PX_PHYSX_DLL_NAME_POSTFIX=PROFILE;>
+ $<$<CONFIG:release>:${PHYSX_LINUX_RELEASE_COMPILE_DEFS};>
+)
+IF(${NV_CLOTH_ENABLE_CUDA})
+LIST(APPEND NVCLOTH_COMPILE_DEFS
+ NV_CLOTH_ENABLE_CUDA=1
+)
+ELSE()
+LIST(APPEND NVCLOTH_COMPILE_DEFS
+ NV_CLOTH_ENABLE_CUDA=0
+)
+ENDIF()
+
+SET(NVCLOTH_LIBTYPE SHARED)
+
+# include common NvCloth settings
+INCLUDE(../common/NvCloth.cmake)
+
+
+# Add linked libraries
+# TARGET_LINK_LIBRARIES(NvCloth PUBLIC ${NVTOOLSEXT_LIBRARIES} LowLevel LowLevelAABB LowLevelCloth LowLevelDynamics LowLevelParticles PhysXCommon PhysXGpu PxFoundation PxPvdSDK PxTask SceneQuery SimulationController)
+
+TARGET_LINK_LIBRARIES(NvCloth PUBLIC PxFoundation)
+TARGET_LINK_LIBRARIES(NvCloth PUBLIC ${CUDA_CUDA_LIBRARY})
+
+SET_TARGET_PROPERTIES(NvCloth PROPERTIES
+ LINK_FLAGS_DEBUG ""
+ LINK_FLAGS_CHECKED ""
+ LINK_FLAGS_PROFILE ""
+ LINK_FLAGS_RELEASE ""
+)
+
+# enable -fPIC so we can link static libs with the editor
+SET_TARGET_PROPERTIES(NvCloth PROPERTIES POSITION_INDEPENDENT_CODE TRUE)
+MESSAGE("[NvCloth]cmake/linux/NvCloth.cmake END") \ No newline at end of file