#if 0 // // Generated by Microsoft (R) D3D Shader Disassembler // // // Input signature: // // Name Index Mask Register SysValue Format Used // -------------------- ----- ------ -------- -------- ------- ------ // SV_Position 0 xyzw 0 POS float // TEXCOORD 0 xy 1 NONE float xy // // // Output signature: // // Name Index Mask Register SysValue Format Used // -------------------- ----- ------ -------- -------- ------- ------ // SV_TARGET 0 xyzw 0 TARGET float xyzw // ps_5_0 dcl_globalFlags refactoringAllowed dcl_constantbuffer cb0[3], immediateIndexed dcl_sampler s0, mode_default dcl_resource_texture2d (float,float,float,float) t0 dcl_input_ps linear v1.xy dcl_output o0.xyzw dcl_temps 5 mov r0.y, cb0[1].z mov r0.z, l(0) add r0.xy, r0.yzyy, v1.xyxx mad r0.zw, cb0[2].xxxy, r0.xxxy, cb0[2].zzzw sample_l_indexable(texture2d)(float,float,float,float) r1.x, r0.xyxx, t0.xyzw, s0, l(0.000000) mul r1.yz, r0.zzwz, r1.xxxx mad r0.xy, cb0[2].yxyy, v1.yxyy, cb0[2].wzww sample_l_indexable(texture2d)(float,float,float,float) r2.y, v1.xyxx, t0.yxzw, s0, l(0.000000) mul r2.xz, r0.xxyx, r2.yyyy add r0.xyz, r1.xyzx, -r2.yzxy dp3 r0.w, r0.xyzx, r0.xyzx mov r1.y, -cb0[1].z mov r1.z, l(0) add r1.xy, r1.yzyy, v1.xyxx mad r1.zw, cb0[2].xxxy, r1.xxxy, cb0[2].zzzw sample_l_indexable(texture2d)(float,float,float,float) r3.x, r1.xyxx, t0.xyzw, s0, l(0.000000) mul r3.yz, r1.zzwz, r3.xxxx add r1.xyz, r2.yzxy, -r3.xyzx dp3 r1.w, r1.xyzx, r1.xyzx lt r0.w, r0.w, r1.w movc r0.xyz, r0.wwww, r0.xyzx, r1.xyzx mov r1.z, l(0) mov r1.x, cb0[1].w add r1.xy, r1.xzxx, v1.yxyy mad r1.zw, cb0[2].yyyx, r1.xxxy, cb0[2].wwwz sample_l_indexable(texture2d)(float,float,float,float) r3.y, r1.yxyy, t0.yxzw, s0, l(0.000000) mul r3.xz, r1.zzwz, r3.yyyy add r1.xyz, -r2.xyzx, r3.xyzx dp3 r0.w, r1.xyzx, r1.xyzx mov r3.z, l(0) mov r3.x, -cb0[1].w add r3.xy, r3.xzxx, v1.yxyy mad r3.zw, cb0[2].yyyx, r3.xxxy, cb0[2].wwwz sample_l_indexable(texture2d)(float,float,float,float) r4.y, r3.yxyy, t0.yxzw, s0, l(0.000000) mul r4.xz, r3.zzwz, r4.yyyy add r2.xyz, r2.xyzx, -r4.xyzx dp3 r1.w, r2.xyzx, r2.xyzx lt r0.w, r0.w, r1.w movc r1.xyz, r0.wwww, r1.xyzx, r2.xyzx mul r2.xyz, r0.xyzx, r1.xyzx mad r0.xyz, r0.zxyz, r1.yzxy, -r2.xyzx dp3 r0.w, r0.xyzx, r0.xyzx rsq r0.w, r0.w mul r0.xyz, r0.wwww, r0.xyzx mad o0.xyz, r0.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000) mov o0.w, l(0) ret // Approximately 0 instruction slots used #endif const BYTE g_ReconstructNormal_PS_D3D11[] = { 68, 88, 66, 67, 73, 125, 231, 100, 231, 85, 84, 144, 134, 18, 83, 86, 30, 16, 79, 225, 1, 0, 0, 0, 0, 7, 0, 0, 3, 0, 0, 0, 44, 0, 0, 0, 132, 0, 0, 0, 184, 0, 0, 0, 73, 83, 71, 78, 80, 0, 0, 0, 2, 0, 0, 0, 8, 0, 0, 0, 56, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 15, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 1, 0, 0, 0, 3, 3, 0, 0, 83, 86, 95, 80, 111, 115, 105, 116, 105, 111, 110, 0, 84, 69, 88, 67, 79, 79, 82, 68, 0, 171, 171, 171, 79, 83, 71, 78, 44, 0, 0, 0, 1, 0, 0, 0, 8, 0, 0, 0, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 15, 0, 0, 0, 83, 86, 95, 84, 65, 82, 71, 69, 84, 0, 171, 171, 83, 72, 69, 88, 64, 6, 0, 0, 80, 0, 0, 0, 144, 1, 0, 0, 106, 8, 0, 1, 89, 0, 0, 4, 70, 142, 32, 0, 0, 0, 0, 0, 3, 0, 0, 0, 90, 0, 0, 3, 0, 96, 16, 0, 0, 0, 0, 0, 88, 24, 0, 4, 0, 112, 16, 0, 0, 0, 0, 0, 85, 85, 0, 0, 98, 16, 0, 3, 50, 16, 16, 0, 1, 0, 0, 0, 101, 0, 0, 3, 242, 32, 16, 0, 0, 0, 0, 0, 104, 0, 0, 2, 5, 0, 0, 0, 54, 0, 0, 6, 34, 0, 16, 0, 0, 0, 0, 0, 42, 128, 32, 0, 0, 0, 0, 0, 1, 0, 0, 0, 54, 0, 0, 5, 66, 0, 16, 0, 0, 0, 0, 0, 1, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 50, 0, 16, 0, 0, 0, 0, 0, 150, 5, 16, 0, 0, 0, 0, 0, 70, 16, 16, 0, 1, 0, 0, 0, 50, 0, 0, 11, 194, 0, 16, 0, 0, 0, 0, 0, 6, 132, 32, 0, 0, 0, 0, 0, 2, 0, 0, 0, 6, 4, 16, 0, 0, 0, 0, 0, 166, 142, 32, 0, 0, 0, 0, 0, 2, 0, 0, 0, 72, 0, 0, 141, 194, 0, 0, 128, 67, 85, 21, 0, 18, 0, 16, 0, 1, 0, 0, 0, 70, 0, 16, 0, 0, 0, 0, 0, 70, 126, 16, 0, 0, 0, 0, 0, 0, 96, 16, 0, 0, 0, 0, 0, 1, 64, 0, 0, 0, 0, 0, 0, 56, 0, 0, 7, 98, 0, 16, 0, 1, 0, 0, 0, 166, 11, 16, 0, 0, 0, 0, 0, 6, 0, 16, 0, 1, 0, 0, 0, 50, 0, 0, 11, 50, 0, 16, 0, 0, 0, 0, 0, 22, 133, 32, 0, 0, 0, 0, 0, 2, 0, 0, 0, 22, 21, 16, 0, 1, 0, 0, 0, 182, 143, 32, 0, 0, 0, 0, 0, 2, 0, 0, 0, 72, 0, 0, 141, 194, 0, 0, 128, 67, 85, 21, 0, 34, 0, 16, 0, 2, 0, 0, 0, 70, 16, 16, 0, 1, 0, 0, 0, 22, 126, 16, 0, 0, 0, 0, 0, 0, 96, 16, 0, 0, 0, 0, 0, 1, 64, 0, 0, 0, 0, 0, 0, 56, 0, 0, 7, 82, 0, 16, 0, 2, 0, 0, 0, 6, 1, 16, 0, 0, 0, 0, 0, 86, 5, 16, 0, 2, 0, 0, 0, 0, 0, 0, 8, 114, 0, 16, 0, 0, 0, 0, 0, 70, 2, 16, 0, 1, 0, 0, 0, 150, 4, 16, 128, 65, 0, 0, 0, 2, 0, 0, 0, 16, 0, 0, 7, 130, 0, 16, 0, 0, 0, 0, 0, 70, 2, 16, 0, 0, 0, 0, 0, 70, 2, 16, 0, 0, 0, 0, 0, 54, 0, 0, 7, 34, 0, 16, 0, 1, 0, 0, 0, 42, 128, 32, 128, 65, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 54, 0, 0, 5, 66, 0, 16, 0, 1, 0, 0, 0, 1, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 50, 0, 16, 0, 1, 0, 0, 0, 150, 5, 16, 0, 1, 0, 0, 0, 70, 16, 16, 0, 1, 0, 0, 0, 50, 0, 0, 11, 194, 0, 16, 0, 1, 0, 0, 0, 6, 132, 32, 0, 0, 0, 0, 0, 2, 0, 0, 0, 6, 4, 16, 0, 1, 0, 0, 0, 166, 142, 32, 0, 0, 0, 0, 0, 2, 0, 0, 0, 72, 0, 0, 141, 194, 0, 0, 128, 67, 85, 21, 0, 18, 0, 16, 0, 3, 0, 0, 0, 70, 0, 16, 0, 1, 0, 0, 0, 70, 126, 16, 0, 0, 0, 0, 0, 0, 96, 16, 0, 0, 0, 0, 0, 1, 64, 0, 0, 0, 0, 0, 0, 56, 0, 0, 7, 98, 0, 16, 0, 3, 0, 0, 0, 166, 11, 16, 0, 1, 0, 0, 0, 6, 0, 16, 0, 3, 0, 0, 0, 0, 0, 0, 8, 114, 0, 16, 0, 1, 0, 0, 0, 150, 4, 16, 0, 2, 0, 0, 0, 70, 2, 16, 128, 65, 0, 0, 0, 3, 0, 0, 0, 16, 0, 0, 7, 130, 0, 16, 0, 1, 0, 0, 0, 70, 2, 16, 0, 1, 0, 0, 0, 70, 2, 16, 0, 1, 0, 0, 0, 49, 0, 0, 7, 130, 0, 16, 0, 0, 0, 0, 0, 58, 0, 16, 0, 0, 0, 0, 0, 58, 0, 16, 0, 1, 0, 0, 0, 55, 0, 0, 9, 114, 0, 16, 0, 0, 0, 0, 0, 246, 15, 16, 0, 0, 0, 0, 0, 70, 2, 16, 0, 0, 0, 0, 0, 70, 2, 16, 0, 1, 0, 0, 0, 54, 0, 0, 5, 66, 0, 16, 0, 1, 0, 0, 0, 1, 64, 0, 0, 0, 0, 0, 0, 54, 0, 0, 6, 18, 0, 16, 0, 1, 0, 0, 0, 58, 128, 32, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 7, 50, 0, 16, 0, 1, 0, 0, 0, 134, 0, 16, 0, 1, 0, 0, 0, 22, 21, 16, 0, 1, 0, 0, 0, 50, 0, 0, 11, 194, 0, 16, 0, 1, 0, 0, 0, 86, 129, 32, 0, 0, 0, 0, 0, 2, 0, 0, 0, 6, 4, 16, 0, 1, 0, 0, 0, 246, 139, 32, 0, 0, 0, 0, 0, 2, 0, 0, 0, 72, 0, 0, 141, 194, 0, 0, 128, 67, 85, 21, 0, 34, 0, 16, 0, 3, 0, 0, 0, 22, 5, 16, 0, 1, 0, 0, 0, 22, 126, 16, 0, 0, 0, 0, 0, 0, 96, 16, 0, 0, 0, 0, 0, 1, 64, 0, 0, 0, 0, 0, 0, 56, 0, 0, 7, 82, 0, 16, 0, 3, 0, 0, 0, 166, 11, 16, 0, 1, 0, 0, 0, 86, 5, 16, 0, 3, 0, 0, 0, 0, 0, 0, 8, 114, 0, 16, 0, 1, 0, 0, 0, 70, 2, 16, 128, 65, 0, 0, 0, 2, 0, 0, 0, 70, 2, 16, 0, 3, 0, 0, 0, 16, 0, 0, 7, 130, 0, 16, 0, 0, 0, 0, 0, 70, 2, 16, 0, 1, 0, 0, 0, 70, 2, 16, 0, 1, 0, 0, 0, 54, 0, 0, 5, 66, 0, 16, 0, 3, 0, 0, 0, 1, 64, 0, 0, 0, 0, 0, 0, 54, 0, 0, 7, 18, 0, 16, 0, 3, 0, 0, 0, 58, 128, 32, 128, 65, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 7, 50, 0, 16, 0, 3, 0, 0, 0, 134, 0, 16, 0, 3, 0, 0, 0, 22, 21, 16, 0, 1, 0, 0, 0, 50, 0, 0, 11, 194, 0, 16, 0, 3, 0, 0, 0, 86, 129, 32, 0, 0, 0, 0, 0, 2, 0, 0, 0, 6, 4, 16, 0, 3, 0, 0, 0, 246, 139, 32, 0, 0, 0, 0, 0, 2, 0, 0, 0, 72, 0, 0, 141, 194, 0, 0, 128, 67, 85, 21, 0, 34, 0, 16, 0, 4, 0, 0, 0, 22, 5, 16, 0, 3, 0, 0, 0, 22, 126, 16, 0, 0, 0, 0, 0, 0, 96, 16, 0, 0, 0, 0, 0, 1, 64, 0, 0, 0, 0, 0, 0, 56, 0, 0, 7, 82, 0, 16, 0, 4, 0, 0, 0, 166, 11, 16, 0, 3, 0, 0, 0, 86, 5, 16, 0, 4, 0, 0, 0, 0, 0, 0, 8, 114, 0, 16, 0, 2, 0, 0, 0, 70, 2, 16, 0, 2, 0, 0, 0, 70, 2, 16, 128, 65, 0, 0, 0, 4, 0, 0, 0, 16, 0, 0, 7, 130, 0, 16, 0, 1, 0, 0, 0, 70, 2, 16, 0, 2, 0, 0, 0, 70, 2, 16, 0, 2, 0, 0, 0, 49, 0, 0, 7, 130, 0, 16, 0, 0, 0, 0, 0, 58, 0, 16, 0, 0, 0, 0, 0, 58, 0, 16, 0, 1, 0, 0, 0, 55, 0, 0, 9, 114, 0, 16, 0, 1, 0, 0, 0, 246, 15, 16, 0, 0, 0, 0, 0, 70, 2, 16, 0, 1, 0, 0, 0, 70, 2, 16, 0, 2, 0, 0, 0, 56, 0, 0, 7, 114, 0, 16, 0, 2, 0, 0, 0, 70, 2, 16, 0, 0, 0, 0, 0, 70, 2, 16, 0, 1, 0, 0, 0, 50, 0, 0, 10, 114, 0, 16, 0, 0, 0, 0, 0, 38, 9, 16, 0, 0, 0, 0, 0, 150, 4, 16, 0, 1, 0, 0, 0, 70, 2, 16, 128, 65, 0, 0, 0, 2, 0, 0, 0, 16, 0, 0, 7, 130, 0, 16, 0, 0, 0, 0, 0, 70, 2, 16, 0, 0, 0, 0, 0, 70, 2, 16, 0, 0, 0, 0, 0, 68, 0, 0, 5, 130, 0, 16, 0, 0, 0, 0, 0, 58, 0, 16, 0, 0, 0, 0, 0, 56, 0, 0, 7, 114, 0, 16, 0, 0, 0, 0, 0, 246, 15, 16, 0, 0, 0, 0, 0, 70, 2, 16, 0, 0, 0, 0, 0, 50, 0, 0, 15, 114, 32, 16, 0, 0, 0, 0, 0, 70, 2, 16, 0, 0, 0, 0, 0, 2, 64, 0, 0, 0, 0, 0, 63, 0, 0, 0, 63, 0, 0, 0, 63, 0, 0, 0, 0, 2, 64, 0, 0, 0, 0, 0, 63, 0, 0, 0, 63, 0, 0, 0, 63, 0, 0, 0, 0, 54, 0, 0, 5, 130, 32, 16, 0, 0, 0, 0, 0, 1, 64, 0, 0, 0, 0, 0, 0, 62, 0, 0, 1 }; namespace Generated { void ReconstructNormal_PS::Create(DevicePointer Device) { m_Shader.Create(Device, g_ReconstructNormal_PS_D3D11, sizeof(g_ReconstructNormal_PS_D3D11)); } void ReconstructNormal_PS::Release(DevicePointer Device) { m_Shader.Release(Device); } }