Release Notes

NVIDIA HBAO+ 4.0.

NVIDIA HBAO+ improves upon existing Ambient Occlusion techniques to add richer, more detailed, more realistic shadows around objects that occlude rays of light. Compared to previous techniques, HBAO+ is faster, more efficient, and significantly better.

What’s New

General

4.0.

  • Added support for a second input depth texture (to reduce halo artifacts behind foreground objects)
  • Removed support for OpenGL.