From 99174e4e5fb4b7079da80b35a6dfd68f3fd56a1c Mon Sep 17 00:00:00 2001 From: lbavoil Date: Fri, 25 Mar 2016 13:01:54 +0100 Subject: GFSDK_HBAO+_distro_r3.0_cl20573789 --- samples/D3D12/src/Viewer.hlsl | 40 ++++++++++++++++++++++++++++++++++++++++ 1 file changed, 40 insertions(+) create mode 100644 samples/D3D12/src/Viewer.hlsl (limited to 'samples/D3D12/src/Viewer.hlsl') diff --git a/samples/D3D12/src/Viewer.hlsl b/samples/D3D12/src/Viewer.hlsl new file mode 100644 index 0000000..b3b418c --- /dev/null +++ b/samples/D3D12/src/Viewer.hlsl @@ -0,0 +1,40 @@ +struct VSIn +{ + float3 pos : POSITION; + float3 normal : NORMAL; +}; + +struct VSOut +{ + float4 pos : SV_POSITION; + float3 normal : TEXCOORD; +}; + +cbuffer Scene +{ + float4x4 worldViewProjMatrix; + float4x4 worldMatrix; +}; + +VSOut VSMain(VSIn vsIn) +{ + VSOut output; + output.pos = mul(float4(vsIn.pos.xyz, 1), worldViewProjMatrix); + output.normal = mul(vsIn.normal.xyz, (float3x3)(worldMatrix)); + return output; +} + +struct PSOutputDepthTextures +{ + float4 WorldNormal : SV_Target0; +}; + +PSOutputDepthTextures PSMain(VSOut vsOut) +{ + PSOutputDepthTextures OUT; + + float3 worldNormal = normalize(vsOut.normal); + OUT.WorldNormal = float4(worldNormal.xyz, 1.f); + + return OUT; +} \ No newline at end of file -- cgit v1.2.3