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| author | lbavoil <[email protected]> | 2016-05-09 11:35:40 +0200 |
|---|---|---|
| committer | lbavoil <[email protected]> | 2016-05-09 11:35:40 +0200 |
| commit | 083da547daf160eee1df56a890ab355adff1e061 (patch) | |
| tree | 7ac53db6c84efbbcbae398b94be30a3d4285b300 | |
| parent | HBAO+ 3.0.0.20735892 (diff) | |
| download | hbaoplus-083da547daf160eee1df56a890ab355adff1e061.tar.xz hbaoplus-083da547daf160eee1df56a890ab355adff1e061.zip | |
HBAO+ 3.0.0.20735892
| -rw-r--r-- | doc/changelog.html | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/changelog.html b/doc/changelog.html index 6fd67cd..a6978f9 100644 --- a/doc/changelog.html +++ b/doc/changelog.html @@ -117,7 +117,7 @@ <ul class="simple"> <li>Added entry points for D3D12.</li> <li>Now shipping separate DLLs and LIB files for D3D11 and GL.</li> -<li>Replaced the DetailAO & CoarseAO parameters with NearAO & FarAO.</li> +<li>Replaced the DetailAO & CoarseAO parameters with SmallScaleAO & LargeScaleAO.</li> <li>Replaced pointers with references in the API.</li> <li>Added the ForegroundAO & BackgroundAO parameters.</li> <li>Added per-component debug-normal visualization modes in GFSDK_SSAO_RenderMask.</li> |