// // GFE3 product version: // - A.B.XY.N, if X > 0 // - A.B.Y.N, otherwise // // A - Major release version. // B - Minor release version. // X - _dev to _rel_next rebase counter. // Y - _rel_next to _rel rebase counter. // N - Build counter. // #define NVIDIA_GFE3_VERSION_MAJOR 3 #define NVIDIA_GFE3_VERSION_MINOR 14 #define NVIDIA_GFE3_VERSION_DEV_REBASE 0 #define NVIDIA_GFE3_VERSION_RNEXT_REBASE 0 #define NVIDIA_GFE3_VERSION_BUILD 47 // // Composite version values. We don't concatenate them here automatically because // (a) one can't use L-based wchar_t conversion with preprocessor-concatenated terminals; and // (b) some build scripts rely upon the explicit value for NVIDIA_GFE3_VERSION / NVIDIA_GFE3_VERSION_STRING_DOT // // Format: A,B,XY,N #define NVIDIA_GFE3_VERSION 3,14,0,47 // Format: A.B.XY.N #define NVIDIA_GFE3_VERSION_DOT 3.14.0.47 // Format: "A.B.XY.N" #define NVIDIA_GFE3_VERSION_STRING "3.14.0.47" // // Some common strings // #define NVIDIA_GFE3_PRODUCT_NAME "NVIDIA GeForce Experience" // // These values are taken from nvVer.h // #define NV_COMPANY_NAME_STRING_SHORT "NVIDIA" #define NV_COMPANY_NAME_STRING_FULL "NVIDIA Corporation" #define NV_COMPANY_NAME_STRING NV_COMPANY_NAME_STRING_FULL #define NV_COPYRIGHT_YEAR "2017" #define NV_COPYRIGHT "(C) " NV_COPYRIGHT_YEAR " " NV_COMPANY_NAME_STRING_FULL ". All rights reserved." // Please do not use the non-ascii copyright symbol for (C).