| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Make non-first-time InitHighlights BP node output the same GfeSdkProperties ↵4.18 | brong | 2018-05-25 | 2 | -0/+8 |
| | | | | | as the first time, instead of undefined GfeSdkProperties. | ||||
| * | No longer find delay loaded GfeSDK.dll from hard-coded directory. | brong | 2018-05-25 | 2 | -2/+4 |
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| * | Fixed errors related to new struct fields in the new SDK version | Monster | 2018-05-11 | 2 | -1/+11 |
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| * | Merge branch '4.18' of https://github.com/NVIDIAGameWorks/GfeSDK-UE4Plugin ↵ | Grigoriy | 2018-04-02 | 21 | -39/+152 |
| |\ | | | | | | | into 4.18 | ||||
| | * | Open group bugfix | Grigoriy | 2018-03-20 | 1 | -0/+1 |
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| | * | Mergin remote changes | Grigoriy | 2018-03-19 | 1 | -2/+3 |
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| | | * | Update the version information to reflect the current state | NVIDIA.COM\bdudash | 2018-03-19 | 1 | -3/+3 |
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| | * | | SDK Updated to 1.195, plugin version promoted to 1.0 | Grigoriy | 2018-03-19 | 20 | -37/+148 |
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| * / | added more descriptive error codes, added 'unannounced' highlight type | Grigoriy | 2018-04-02 | 2 | -10/+74 |
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| * | Documentation links update | Grigoriy | 2018-03-14 | 1 | -1/+1 |
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| * | First commit | Grigoriy | 2018-03-12 | 65 | -0/+3970 |
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| * | Delete .gitignore | Halldor Fannar | 2018-03-08 | 1 | -75/+0 |
| | | | | Because this repo will be seeded with a full set of source which should include README.md and .gitignore. | ||||
| * | Initial commit | Halldor Fannar | 2018-03-08 | 1 | -0/+75 |