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| author | brong <[email protected]> | 2018-05-17 17:41:27 +0800 |
|---|---|---|
| committer | brong <[email protected]> | 2018-05-17 17:41:27 +0800 |
| commit | 67a5c6362c363f1997bbcae4adc9fde1d3e72ee3 (patch) | |
| tree | df25bf315df35a06c0af1dd7e87fbf22028c64ca /Source/NVIDIAGfeSDK/Private/FNVIDIAGfeSDK.cpp | |
| parent | Code of 4.18 plugin adapted to previously unsupported UE 4.13 (diff) | |
| download | gfesdk-ue4plugin-67a5c6362c363f1997bbcae4adc9fde1d3e72ee3.tar.xz gfesdk-ue4plugin-67a5c6362c363f1997bbcae4adc9fde1d3e72ee3.zip | |
No longer find delay loaded GfeSDK.dll from hard-coded directory.
Diffstat (limited to 'Source/NVIDIAGfeSDK/Private/FNVIDIAGfeSDK.cpp')
| -rw-r--r-- | Source/NVIDIAGfeSDK/Private/FNVIDIAGfeSDK.cpp | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/Source/NVIDIAGfeSDK/Private/FNVIDIAGfeSDK.cpp b/Source/NVIDIAGfeSDK/Private/FNVIDIAGfeSDK.cpp index 5e13b4c..ff880a2 100644 --- a/Source/NVIDIAGfeSDK/Private/FNVIDIAGfeSDK.cpp +++ b/Source/NVIDIAGfeSDK/Private/FNVIDIAGfeSDK.cpp @@ -10,6 +10,7 @@ #include "FNVIDIAGfeSDK.h"
#include "Runtime/Core/Public/Misc/Paths.h"
#include "Runtime/Core/Public/Windows/WindowsPlatformProcess.h"
+#include "IPluginManager.h"
#include "gfesdk/sdk_types.h"
@@ -49,9 +50,9 @@ void FNVIDIAGfeSDK::StartupModule() #endif // PLATFORM_WINDOWS
// Get the base directory of this plugin
- const FString PluginPath = FString(FPaths::EnginePluginsDir());
+ const FString PluginPath = IPluginManager::Get().FindPlugin(TEXT("NVIDIAGfeSDK"))->GetBaseDir();
- FString RootDllPath = PluginPath / FString::Printf(TEXT("Runtime/NVIDIA/GfeSDK/ThirdParty/NVIDIAGfeSDK/redist/")) / WinDir;
+ FString RootDllPath = PluginPath / FString::Printf(TEXT("ThirdParty/NVIDIAGfeSDK/redist/")) / WinDir;
FPlatformProcess::PushDllDirectory(*RootDllPath);
LibHandle = FPlatformProcess::GetDllHandle(*(RootDllPath + "GfeSDK.dll"));
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