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| author | Grigoriy <[email protected]> | 2018-03-12 00:30:49 +0300 |
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| committer | Grigoriy <[email protected]> | 2018-03-12 00:30:49 +0300 |
| commit | 2415f5df72265afb368d5189b91cbe6242da4e5f (patch) | |
| tree | fa8a83d9e74b9d1c276e2f34f5a71fe7d6e91680 /README.md | |
| parent | Delete .gitignore (diff) | |
| download | gfesdk-ue4plugin-2415f5df72265afb368d5189b91cbe6242da4e5f.tar.xz gfesdk-ue4plugin-2415f5df72265afb368d5189b91cbe6242da4e5f.zip | |
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diff --git a/README.md b/README.md new file mode 100644 index 0000000..5bffdf2 --- /dev/null +++ b/README.md @@ -0,0 +1,20 @@ +# NVIDIA Shadowplay Highlights plugin # + +* GFE SDK Version: 1.1.173.5d889305 +* GeForce Experience minimum version: 3.8 +* Plugin version: 0.2 + +## About + +The plugin implements the GFE Shadowplay Highlights functionality for blueprints and provides UE4-style interfaces for C++ code compatibility. + + + +## How to use + +1. Navigate to Engine\Plugins\Runtime\Nvidia + +2. Execute: git submodule add -b ShadowplayHighlights_4.18_pluginonly https://github.com/NvPhysX/UnrealEngine.git GfeSDK + + +See the documentation [here](./Documentation/Manual.html)
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