From f5f6a899903a309f1fc93b31c0297fc7b3b5cf46 Mon Sep 17 00:00:00 2001 From: Andrew Reidmeyer Date: Wed, 15 Mar 2017 09:28:59 -0600 Subject: Initial 1.0.0 binary release --- docs/api/files/struct_nv_flow_grid_params.html | 148 +++++++++++++++++++++++++ 1 file changed, 148 insertions(+) create mode 100644 docs/api/files/struct_nv_flow_grid_params.html (limited to 'docs/api/files/struct_nv_flow_grid_params.html') diff --git a/docs/api/files/struct_nv_flow_grid_params.html b/docs/api/files/struct_nv_flow_grid_params.html new file mode 100644 index 0000000..e1c7c37 --- /dev/null +++ b/docs/api/files/struct_nv_flow_grid_params.html @@ -0,0 +1,148 @@ + + + NVIDIA(R) Flow(R) 1.0.0 API Reference: NvFlowGridParams Struct Reference + + + + + + + + +
+

NvFlowGridParams Struct Reference
+ +[NvFlowGrid] +

Parameters controlling grid behavior. +More... +

+#include <NvFlow.h> +

+ + + + + + + + + + + + + + + + + + +

Data Fields

bool bigEffectMode
 Tweaks block allocation for better big effect behavior.
float bigEffectPredictTime
 Time constant to tune big effect prediction.
NvFlowGridDebugVisFlags debugVisFlags
 Flags to control what debug visualization information is generated.
NvFlowFloat3 gravity
 Gravity vector for use by buoyancy.
bool pressureLegacyMode
 If true, run older less accurate pressure solver.
+


Detailed Description

+Parameters controlling grid behavior.

Field Documentation

+ +
+ +
+ +

+Tweaks block allocation for better big effect behavior. +

+ +

+

+ +

+ +
+ +

+Time constant to tune big effect prediction. +

+ +

+

+ +

+ +
+ +

+Flags to control what debug visualization information is generated. +

+ +

+

+ +

+ +
+ +

+Gravity vector for use by buoyancy. +

+ +

+

+ +

+ +
+ +

+If true, run older less accurate pressure solver. +

+ +

+

+


The documentation for this struct was generated from the following file: +
+ + + + -- cgit v1.2.3