debug x64 release x64 {9B42889D-2F0D-0378-E87E-82C8D918DB4D} flexExtD3D DynamicLibrary v140 DynamicLibrary v140 true ./../../../bin/win64\ ./build/win64/DX/debug\ .dll NvFlexExtDebugD3D_x64 AllRules.ruleset true Precise /d2Zi+ Disabled ./../../../../..;./../../..;./../../../external/D3D11/include;./../../../external/D3D12/include;%(AdditionalIncludeDirectories) _CONSOLE;WIN32;_DEBUG;_ITERATOR_DEBUG_LEVEL=0;%(PreprocessorDefinitions) Level3 MultiThreadedDebug NotUsing /DELAYLOAD:d3d11.dll /DELAYLOAD:d3d12.dll /DELAYLOAD:dxgi.dll kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;delayimp.lib;./../../../lib/win64/NvFlexDebugD3D_x64.lib;%(AdditionalDependencies) $(OutDir)NvFlexExtDebugD3D_x64.dll ./../../../external/D3D11/libs/x64;./../../../external/D3D12/libs/x64;./../../../lib/win64;%(AdditionalLibraryDirectories) $(OutDir)/NvFlexExtDebugD3D_x64.dll.pdb Console ./../../../lib/win64/NvFlexExtDebugD3D_x64.lib true MachineX64 ./../../../bin/win64\ ./build/win64/DX/release\ .dll NvFlexExtReleaseD3D_x64 AllRules.ruleset true true true false Fast /d2Zi+ Full ./../../../../..;./../../..;./../../../external/D3D11/include;./../../../external/D3D12/include;%(AdditionalIncludeDirectories) _CONSOLE;WIN32;NDEBUG;%(PreprocessorDefinitions) Level3 MultiThreaded NotUsing /DELAYLOAD:d3d11.dll /DELAYLOAD:d3d12.dll /DELAYLOAD:dxgi.dll kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;delayimp.lib;./../../../lib/win64/NvFlexReleaseD3D_x64.lib;%(AdditionalDependencies) $(OutDir)NvFlexExtReleaseD3D_x64.dll ./../../../external/D3D11/libs/x64;./../../../external/D3D12/libs/x64;./../../../lib/win64;%(AdditionalLibraryDirectories) $(OutDir)/NvFlexExtReleaseD3D_x64.dll.pdb Console ./../../../lib/win64/NvFlexExtReleaseD3D_x64.lib true MachineX64 Compute 5.0 false false UpdateForceFields::execute false g_flexExt_UpdateForceFields ../../../extensions/dx/shaders/%(Filename).h Compute 5.0 false false UpdateForceFields::execute false g_flexExt_UpdateForceFields ../../../extensions/dx/shaders/%(Filename).h