debug
Win32
release
Win32
{9B42889D-2F0D-0378-E87E-82C8D918DB4D}
flexExtD3D
DynamicLibrary
v120
DynamicLibrary
v120
true
./../../../bin/win32\
./build/win32/DX/debug\
.dll
NvFlexExtDebugD3D_x86
AllRules.ruleset
true
Precise
/d2Zi+
Disabled
./../../../../..;./../../..;./../../../external/D3D11/include;./../../../external/D3D12/include;%(AdditionalIncludeDirectories)
_CONSOLE;WIN32;_DEBUG;_ITERATOR_DEBUG_LEVEL=0;%(PreprocessorDefinitions)
Level3
MultiThreadedDebug
NotUsing
/DELAYLOAD:d3d11.dll /DELAYLOAD:d3d12.dll /DELAYLOAD:dxgi.dll
kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;delayimp.lib;./../../../lib/win32/NvFlexDebugD3D_x86.lib;%(AdditionalDependencies)
$(OutDir)NvFlexExtDebugD3D_x86.dll
./../../../external/D3D11/libs/x86;./../../../external/D3D12/libs/x86;./../../../lib/win32;%(AdditionalLibraryDirectories)
$(OutDir)/NvFlexExtDebugD3D_x86.dll.pdb
Console
./../../../lib/win32/NvFlexExtDebugD3D_x86.lib
true
MachineX86
./../../../bin/win32\
./build/win32/DX/release\
.dll
NvFlexExtReleaseD3D_x86
AllRules.ruleset
true
true
true
false
Fast
/d2Zi+
Full
./../../../../..;./../../..;./../../../external/D3D11/include;./../../../external/D3D12/include;%(AdditionalIncludeDirectories)
_CONSOLE;WIN32;NDEBUG;%(PreprocessorDefinitions)
Level3
MultiThreaded
NotUsing
/DELAYLOAD:d3d11.dll /DELAYLOAD:d3d12.dll /DELAYLOAD:dxgi.dll
kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;delayimp.lib;./../../../lib/win32/NvFlexReleaseD3D_x86.lib;%(AdditionalDependencies)
$(OutDir)NvFlexExtReleaseD3D_x86.dll
./../../../external/D3D11/libs/x86;./../../../external/D3D12/libs/x86;./../../../lib/win32;%(AdditionalLibraryDirectories)
$(OutDir)/NvFlexExtReleaseD3D_x86.dll.pdb
Console
./../../../lib/win32/NvFlexExtReleaseD3D_x86.lib
true
MachineX86
Compute
5.0
false
false
UpdateForceFields::execute
false
g_flexExt_UpdateForceFields
../../../extensions/dx/shaders/%(Filename).h
Compute
5.0
false
false
UpdateForceFields::execute
false
g_flexExt_UpdateForceFields
../../../extensions/dx/shaders/%(Filename).h