debug Win32 release Win32 {5159D6B6-76B6-4056-6797-30484A82D93C} flexDemoCUDA Application v120 Application v120 true ./../../../bin/win32\ ./build/win32/debug\ .exe NvFlexDemoDebugCUDA_x86 AllRules.ruleset Precise /d2Zi+ Disabled $(CUDA_PATH)/include;$(CUDA_PATH)/extras/cupti/include;./../../..;./../..;./../../d3d11;./../../d3d12;./../../../external/SDL2-2.0.4/include;./../../../external/D3D12/include;%(AdditionalIncludeDirectories) _CONSOLE;WIN32;_CRT_SECURE_NO_WARNINGS;_DEBUG;_ITERATOR_DEBUG_LEVEL=0;%(PreprocessorDefinitions) Level3 MultiThreadedDebug NotUsing /DELAYLOAD:d3d11.dll /DELAYLOAD:d3d12.dll /DELAYLOAD:dxgi.dll cudart.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;d3dcompiler.lib;delayimp.lib;./../../../external/SDL2-2.0.4/lib/x86/SDL2.lib;./../../../external/SDL2-2.0.4/lib/x86/SDL2main.lib;./../../../external/NvToolsExt/lib/Win32/nvToolsExt32_1.lib;./../../../external/D3D12/libs/x86/d3d12.lib;./../../../lib/win32/NvFlexDebugCUDA_x86.lib;./../../../lib/win32/NvFlexExtDebugCUDA_x86.lib;./../../../lib/win32/NvFlexDeviceDebug_x86.lib;%(AdditionalDependencies) $(OutDir)NvFlexDemoDebugCUDA_x86.exe $(CUDA_PATH)/lib/win32;%(AdditionalLibraryDirectories) $(OutDir)/NvFlexDemoDebugCUDA_x86.exe.pdb Console $(OutDir)$(TargetName).lib true MachineX86 ./../../../bin/win32\ ./build/win32/release\ .exe NvFlexDemoReleaseCUDA_x86 AllRules.ruleset StreamingSIMDExtensions2 true true false Fast /d2Zi+ Full $(CUDA_PATH)/include;$(CUDA_PATH)/extras/cupti/include;./../../..;./../..;./../../d3d11;./../../d3d12;./../../../external/SDL2-2.0.4/include;./../../../external/D3D12/include;%(AdditionalIncludeDirectories) _CONSOLE;WIN32;_CRT_SECURE_NO_WARNINGS;NDEBUG;%(PreprocessorDefinitions) Level3 MultiThreaded NotUsing /DELAYLOAD:d3d11.dll /DELAYLOAD:d3d12.dll /DELAYLOAD:dxgi.dll cudart.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;d3dcompiler.lib;delayimp.lib;./../../../external/SDL2-2.0.4/lib/x86/SDL2.lib;./../../../external/SDL2-2.0.4/lib/x86/SDL2main.lib;./../../../external/NvToolsExt/lib/Win32/nvToolsExt32_1.lib;./../../../external/D3D12/libs/x86/d3d12.lib;./../../../lib/win32/NvFlexReleaseCUDA_x86.lib;./../../../lib/win32/NvFlexExtReleaseCUDA_x86.lib;./../../../lib/win32/NvFlexDeviceRelease_x86.lib;%(AdditionalDependencies) $(OutDir)NvFlexDemoReleaseCUDA_x86.exe $(CUDA_PATH)/lib/win32;%(AdditionalLibraryDirectories) $(OutDir)/NvFlexDemoReleaseCUDA_x86.exe.pdb Console $(OutDir)$(TargetName).lib true MachineX86 $(OutputPath) $(OutputPath) Vertex 5.0 false false debugLineVS false ../../../demo/d3d/shaders/%(Filename).hlsl.h Vertex 5.0 false false debugLineVS false ../../../demo/d3d/shaders/%(Filename).hlsl.h Pixel 5.0 false false debugLinePS false ../../../demo/d3d/shaders/%(Filename).hlsl.h Pixel 5.0 false false debugLinePS false ../../../demo/d3d/shaders/%(Filename).hlsl.h Pixel 5.0 false false imguiPS false ../../../demo/d3d/shaders/%(Filename).hlsl.h Pixel 5.0 false false imguiPS false ../../../demo/d3d/shaders/%(Filename).hlsl.h Vertex 5.0 false false imguiVS false ../../../demo/d3d/shaders/%(Filename).hlsl.h Vertex 5.0 false false imguiVS false ../../../demo/d3d/shaders/%(Filename).hlsl.h Pixel 5.0 false false meshPS false ../../../demo/d3d/shaders/%(Filename).hlsl.h Pixel 5.0 false false meshPS false ../../../demo/d3d/shaders/%(Filename).hlsl.h Pixel 5.0 false false meshPS false ../../../demo/d3d/shaders/%(Filename).hlsl.h Pixel 5.0 false false meshPS false ../../../demo/d3d/shaders/%(Filename).hlsl.h Pixel 5.0 false false meshPS_Shadow false ../../../demo/d3d/shaders/%(Filename).hlsl.h Pixel 5.0 false false meshPS_Shadow false ../../../demo/d3d/shaders/%(Filename).hlsl.h Vertex 5.0 false false meshVS false ../../../demo/d3d/shaders/%(Filename).hlsl.h Vertex 5.0 false false meshVS false ../../../demo/d3d/shaders/%(Filename).hlsl.h Vertex 5.0 false false pointVS false ../../../demo/d3d/shaders/%(Filename).hlsl.h Vertex 5.0 false false pointVS false ../../../demo/d3d/shaders/%(Filename).hlsl.h Geometry 5.0 false false pointGS false ../../../demo/d3d/shaders/%(Filename).hlsl.h Geometry 5.0 false false pointGS false ../../../demo/d3d/shaders/%(Filename).hlsl.h Pixel 5.0 false false pointPS false ../../../demo/d3d/shaders/%(Filename).hlsl.h Pixel 5.0 false false pointPS false ../../../demo/d3d/shaders/%(Filename).hlsl.h Pixel 5.0 false false pointShadowPS false ../../../demo/d3d/shaders/%(Filename).hlsl.h Pixel 5.0 false false pointShadowPS false ../../../demo/d3d/shaders/%(Filename).hlsl.h Vertex 5.0 false false diffuseVS false ../../../demo/d3d/shaders/%(Filename).hlsl.h Vertex 5.0 false false diffuseVS false ../../../demo/d3d/shaders/%(Filename).hlsl.h Geometry 5.0 false false diffuseGS false ../../../demo/d3d/shaders/%(Filename).hlsl.h Geometry 5.0 false false diffuseGS false ../../../demo/d3d/shaders/%(Filename).hlsl.h Pixel 5.0 false false diffusePS false ../../../demo/d3d/shaders/%(Filename).hlsl.h Pixel 5.0 false false diffusePS false ../../../demo/d3d/shaders/%(Filename).hlsl.h Vertex 5.0 false false ellipsoidDepthVS false ../../../demo/d3d/shaders/%(Filename).hlsl.h Vertex 5.0 false false ellipsoidDepthVS false ../../../demo/d3d/shaders/%(Filename).hlsl.h Geometry 5.0 false false ellipsoidDepthGS false ../../../demo/d3d/shaders/%(Filename).hlsl.h Geometry 5.0 false false ellipsoidDepthGS false ../../../demo/d3d/shaders/%(Filename).hlsl.h Pixel 5.0 false false ellipsoidDepthPS false ../../../demo/d3d/shaders/%(Filename).hlsl.h Pixel 5.0 false false ellipsoidDepthPS false ../../../demo/d3d/shaders/%(Filename).hlsl.h Vertex 5.0 false false passThroughVS false ../../../demo/d3d/shaders/%(Filename).hlsl.h Vertex 5.0 false false passThroughVS false ../../../demo/d3d/shaders/%(Filename).hlsl.h Pixel 5.0 false false blurDepthPS false ../../../demo/d3d/shaders/%(Filename).hlsl.h Pixel 5.0 false false blurDepthPS false ../../../demo/d3d/shaders/%(Filename).hlsl.h Pixel 5.0 false false compositePS false ../../../demo/d3d/shaders/%(Filename).hlsl.h Pixel 5.0 false false compositePS false ../../../demo/d3d/shaders/%(Filename).hlsl.h Vertex 5.0 false false pointThicknessVS false ../../../demo/d3d/shaders/%(Filename).hlsl.h Vertex 5.0 false false pointThicknessVS false ../../../demo/d3d/shaders/%(Filename).hlsl.h Geometry 5.0 false false pointThicknessGS false ../../../demo/d3d/shaders/%(Filename).hlsl.h Geometry 5.0 false false pointThicknessGS false ../../../demo/d3d/shaders/%(Filename).hlsl.h Pixel 5.0 false false pointThicknessPS false ../../../demo/d3d/shaders/%(Filename).hlsl.h Pixel 5.0 false false pointThicknessPS false ../../../demo/d3d/shaders/%(Filename).hlsl.h false