Debug
Win32
Debug
x64
Release
Win32
Release
x64
sample_d3d11
{D82D9217-F859-4384-8248-8B53E6A22A97}
Win32Proj
sample_d3d11
Application
true
v140
Unicode
Application
true
v140
Unicode
Application
false
v140
true
Unicode
Application
false
v140
true
Unicode
true
..\..\bin\win32\
sample_d3d11\$(Platform)\$(Configuration)\
$(ProjectName).$(Configuration)
true
..\..\bin\win64\
$(ProjectName).$(Configuration)
sample_d3d11\$(Platform)\$(Configuration)\
false
..\..\bin\win32\
sample_d3d11\$(Platform)\$(Configuration)\
$(ProjectName)
false
..\..\bin\win64\
$(ProjectName)
sample_d3d11\$(Platform)\$(Configuration)\
Level4
Disabled
WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)
..\..\..\include;..\..\externals;sample_d3d11\shaders\$(Platform)\$(Configuration)
MultiThreadedDebugDLL
ProgramDatabase
/d2Zi+
true
Windows
true
d3dcompiler.lib;usp10.lib;imm32.lib;version.lib;dxguid.lib;winmm.lib;comctl32.lib;%(AdditionalDependencies)
Effect
5.0
true
%(Filename)_bytecode
sample_d3d11\shaders\$(Platform)\$(Configuration)\%(Filename).h
/Gfp
..\..\..\include\
Level4
Disabled
WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)
..\..\..\include;..\..\externals;sample_d3d11\shaders\$(Platform)\$(Configuration)
MultiThreadedDebugDLL
/d2Zi+
true
Windows
true
d3dcompiler.lib;usp10.lib;imm32.lib;version.lib;dxguid.lib;winmm.lib;comctl32.lib;%(AdditionalDependencies)
Effect
5.0
true
%(Filename)_bytecode
sample_d3d11\shaders\$(Platform)\$(Configuration)\%(Filename).h
/Gfp
..\..\..\include\
Level4
MaxSpeed
true
true
WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)
..\..\..\include;..\..\externals;sample_d3d11\shaders\$(Platform)\$(Configuration)
MultiThreadedDLL
/d2Zi+
true
Windows
true
true
true
d3dcompiler.lib;usp10.lib;imm32.lib;version.lib;dxguid.lib;winmm.lib;comctl32.lib;%(AdditionalDependencies)
Effect
5.0
true
%(Filename)_bytecode
sample_d3d11\shaders\$(Platform)\$(Configuration)\%(Filename).h
..\..\..\include\
Level4
MaxSpeed
true
true
WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)
..\..\..\include;..\..\externals;sample_d3d11\shaders\$(Platform)\$(Configuration)
MultiThreadedDLL
/d2Zi+
true
Windows
true
true
true
d3dcompiler.lib;usp10.lib;imm32.lib;version.lib;dxguid.lib;winmm.lib;comctl32.lib;%(AdditionalDependencies)
Effect
5.0
true
%(Filename)_bytecode
sample_d3d11\shaders\$(Platform)\$(Configuration)\%(Filename).h
..\..\..\include\
Pixel
Pixel
Pixel
Pixel
Pixel
Pixel
Pixel
Pixel
Pixel
Pixel
Pixel
Pixel
Vertex
Vertex
Vertex
Vertex
Pixel
Pixel
Pixel
Pixel
Pixel
Pixel
Pixel
Pixel
Pixel
Pixel
Pixel
Pixel
Vertex
Vertex
Vertex
Vertex
Pixel
Pixel
Pixel
Pixel
Vertex
Vertex
Vertex
Vertex
Vertex
Vertex
Vertex
Vertex
Vertex
Vertex
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Domain
5.0
Domain
5.0
Domain
5.0
Domain
5.0
Hull
5.0
Hull
5.0
Hull
5.0
Hull
5.0
Vertex
Vertex
Vertex
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{85344b7f-5aa0-4e12-a065-d1333d11f6ca}
{61b333c2-c4f7-4cc1-a9bf-83f6d95588eb}