#ifndef DEFAULTDAMAGEPANEL_H #define DEFAULTDAMAGEPANEL_H #include #include "BlastSceneTree.h" namespace Ui { class DefaultDamagePanel; } class DefaultDamagePanel : public QWidget, public ISceneObserver { Q_OBJECT public: explicit DefaultDamagePanel(QWidget *parent = 0); ~DefaultDamagePanel(); void updateValues(); virtual void dataSelected(std::vector selections); private slots: void on_spinBoxMinRadius_valueChanged(double arg1); void on_spinBoxMaxRadius_valueChanged(double arg1); void on_checkBoxMaxRadius_stateChanged(int arg1); void on_comboBoxFallOff_currentIndexChanged(int index); void on_spinBoxMaxChunkSpeed_valueChanged(double arg1); private: Ui::DefaultDamagePanel *ui; std::vector _selectedAssets; }; #endif // DEFAULTDAMAGEPANEL_H