// This code contains NVIDIA Confidential Information and is disclosed to you // under a form of NVIDIA software license agreement provided separately to you. // // Notice // NVIDIA Corporation and its licensors retain all intellectual property and // proprietary rights in and to this software and related documentation and // any modifications thereto. Any use, reproduction, disclosure, or // distribution of this software and related documentation without an express // license agreement from NVIDIA Corporation is strictly prohibited. // // ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES // NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO // THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, // MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. // // Information and code furnished is believed to be accurate and reliable. // However, NVIDIA Corporation assumes no responsibility for the consequences of use of such // information or for any infringement of patents or other rights of third parties that may // result from its use. No license is granted by implication or otherwise under any patent // or patent rights of NVIDIA Corporation. Details are subject to change without notice. // This code supersedes and replaces all information previously supplied. // NVIDIA Corporation products are not authorized for use as critical // components in life support devices or systems without express written approval of // NVIDIA Corporation. // // Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved. #ifndef NVBLASTTKCOMMON_H #define NVBLASTTKCOMMON_H #include "NvBlastGlobals.h" #include "NvBlastTkGUID.h" // Macro to define standard object classes. An intermediate class is defined which holds common implementations. #define NVBLASTTK_IMPL_DECLARE(_name) \ class Tk##_name##Type : public Tk##_name \ { \ public: \ /* Blank constructor generates a new NvBlastID and informs framework */ \ Tk##_name##Type() \ { \ memset(&m_ID, 0, sizeof(NvBlastID)); \ setID(TkGenerateGUID(this)); \ TkFrameworkImpl::get()->onCreate(*this); \ } \ \ /* This constructor takes an existing NvBlastID and informs framework */ \ Tk##_name##Type(const NvBlastID& id) \ { \ memset(&m_ID, 0, sizeof(NvBlastID)); \ setID(id); \ TkFrameworkImpl::get()->onCreate(*this); \ } \ \ /* Destructor informs framework */ \ ~Tk##_name##Type() { TkFrameworkImpl::get()->onDestroy(*this); } \ \ /* Begin TkIdentifiable */ \ virtual void setID(const NvBlastID& id) override \ { \ /* Inform framework of ID change */ \ TkFrameworkImpl::get()->onIDChange(*this, m_ID, id); \ m_ID = id; \ } \ virtual const NvBlastID& getID() const override { return getIDInternal(); } \ virtual const TkType& getType() const override { return s_type; } \ /* End TkIdentifiable */ \ \ /* Begin public API */ \ \ /* Inline method for internal access to NvBlastID */ \ const NvBlastID& getIDInternal() const { return m_ID; } \ \ /* End public API */ \ \ /* Static type information */ \ static TkTypeImpl s_type; \ \ private: \ NvBlastID m_ID; /* NvBlastID for a TkIdentifiable object */ \ }; \ \ /* Derive object implementation from common implementation class above */ \ class Tk##_name##Impl final : public Tk##_name##Type // Macro to declare standard object interfaces, enums, etc. #define NVBLASTTK_IMPL_DEFINE_IDENTIFIABLE(_id0, _id1, _id2, _id3) \ /* Begin TkObject */ \ virtual void release() override; \ /* End TkObject */ \ \ /* Enums */ \ \ /* Generate a ClassID enum used to identify this TkIdentifiable. */ \ enum { ClassID = NVBLAST_FOURCC(_id0, _id1, _id2, _id3) } // Macro to define class type data #define NVBLASTTK_DEFINE_TYPE_IDENTIFIABLE(_name) \ TkTypeImpl Tk##_name##Type::s_type("Tk" #_name, Tk##_name##Impl::ClassID, 0) #endif // ifndef NVBLASTTKCOMMON_H