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All rights reserved. #include "ExtPxAssetDTO.h" #include "TkAssetDTO.h" #include "ExtPxChunkDTO.h" #include "ExtPxSubchunkDTO.h" #include "physics/NvBlastExtPxAssetImpl.h" #include "NvBlastAssert.h" #include "NvBlast.h" namespace Nv { namespace Blast { bool ExtPxAssetDTO::serialize(Nv::Blast::Serialization::ExtPxAsset::Builder builder, const Nv::Blast::ExtPxAsset * poco) { TkAssetDTO::serialize(builder.getAsset(), &poco->getTkAsset()); auto chunks = builder.initChunks(poco->getChunkCount()); for (uint32_t i = 0; i getChunkCount(); i++) { ExtPxChunkDTO::serialize(chunks[i], &poco->getChunks()[i]); } auto subchunks = builder.initSubchunks(poco->getSubchunkCount()); for (uint32_t i = 0; i < poco->getSubchunkCount(); i++) { ExtPxSubchunkDTO::serialize(subchunks[i], &poco->getSubchunks()[i]); } const NvBlastActorDesc& actorDesc = poco->getDefaultActorDesc(); builder.setUniformInitialBondHealth(actorDesc.uniformInitialBondHealth); if (actorDesc.initialBondHealths != nullptr) { const uint32_t bondCount = poco->getTkAsset().getBondCount(); kj::ArrayPtr bondHealthArray(actorDesc.initialBondHealths, bondCount); builder.initBondHealths(bondCount); builder.setBondHealths(bondHealthArray); } builder.setUniformInitialLowerSupportChunkHealth(actorDesc.uniformInitialLowerSupportChunkHealth); if (actorDesc.initialSupportChunkHealths != nullptr) { const uint32_t supportChunkCount = NvBlastAssetGetSupportChunkCount(poco->getTkAsset().getAssetLL(), logLL); kj::ArrayPtr supportChunkHealthArray(actorDesc.initialSupportChunkHealths, supportChunkCount); builder.initSupportChunkHealths(supportChunkCount); builder.setSupportChunkHealths(supportChunkHealthArray); } return true; } Nv::Blast::ExtPxAsset* ExtPxAssetDTO::deserialize(Nv::Blast::Serialization::ExtPxAsset::Reader reader) { auto tkAsset = TkAssetDTO::deserialize(reader.getAsset()); Nv::Blast::ExtPxAssetImpl* asset = reinterpret_cast(Nv::Blast::ExtPxAsset::create(tkAsset)); NVBLAST_ASSERT(asset != nullptr); auto& chunks = asset->getChunksArray(); const uint32_t chunkCount = reader.getChunks().size(); chunks.resize(chunkCount); auto readerChunks = reader.getChunks(); for (uint32_t i = 0; i < chunkCount; i++) { ExtPxChunkDTO::deserializeInto(readerChunks[i], &chunks[i]); } auto& subchunks = asset->getSubchunksArray(); const uint32_t subChunkCount = reader.getSubchunks().size(); subchunks.resize(subChunkCount); auto readerSubchunks = reader.getSubchunks(); for (uint32_t i = 0; i < subChunkCount; i++) { ExtPxSubchunkDTO::deserializeInto(readerSubchunks[i], &subchunks[i]); } NvBlastActorDesc& actorDesc = asset->getDefaultActorDesc(); actorDesc.uniformInitialBondHealth = reader.getUniformInitialBondHealth(); actorDesc.initialBondHealths = nullptr; if (reader.hasBondHealths()) { const uint32_t bondCount = asset->getTkAsset().getBondCount(); Nv::Blast::Array::type& bondHealths = asset->getBondHealthsArray(); bondHealths.resize(bondCount); auto readerBondHealths = reader.getBondHealths(); for (uint32_t i = 0; i < bondCount; ++i) { bondHealths[i] = readerBondHealths[i]; } } actorDesc.uniformInitialLowerSupportChunkHealth = reader.getUniformInitialLowerSupportChunkHealth(); actorDesc.initialSupportChunkHealths = nullptr; if (reader.hasSupportChunkHealths()) { const uint32_t supportChunkCount = NvBlastAssetGetSupportChunkCount(asset->getTkAsset().getAssetLL(), logLL); Nv::Blast::Array::type& supportChunkHealths = asset->getSupportChunkHealthsArray(); supportChunkHealths.resize(supportChunkCount); auto readerSupportChunkHealths = reader.getSupportChunkHealths(); for (uint32_t i = 0; i < supportChunkCount; ++i) { supportChunkHealths[i] = readerSupportChunkHealths[i]; } } return asset; } bool ExtPxAssetDTO::deserializeInto(Nv::Blast::Serialization::ExtPxAsset::Reader reader, Nv::Blast::ExtPxAsset * poco) { NV_UNUSED(reader); poco = nullptr; //NOTE: Because of the way this is structured, can't do this. return false; } } // namespace Blast } // namespace Nv