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All rights reserved. #include "NvBlastExtSync.h" #include "NvBlastAssert.h" #include "NvBlast.h" #include "NvBlastExtPxManager.h" #include "NvBlastExtPxFamily.h" #include "NvBlastExtPxActor.h" #include "PxRigidDynamic.h" #include using namespace std::chrono; namespace Nv { namespace Blast { /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // ExtSyncImpl Definition /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// class ExtSyncImpl : public ExtSync { NV_NOCOPY(ExtSyncImpl) public: //////// ctor //////// ExtSyncImpl(); virtual ~ExtSyncImpl(); //////// TkEventListener interface //////// virtual void receive(const TkEvent* events, uint32_t eventCount) override; //////// ExtSync interface //////// virtual void release() override; virtual void syncFamily(const TkFamily& family) override; virtual void syncFamily(const ExtPxFamily& family) override; virtual uint32_t getSyncBufferSize() const override; virtual void acquireSyncBuffer(const ExtSyncEvent*const*& buffer, uint32_t& size) const override; virtual void releaseSyncBuffer() override; virtual void applySyncBuffer(TkFramework& framework, const ExtSyncEvent** buffer, uint32_t size, TkGroup* groupForNewActors, ExtPxManager* manager) override; private: //////// data //////// std::vector m_syncEvents; }; /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // ExtSyncEvent Implementation /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// void ExtSyncEvent::release() { NVBLAST_DELETE(this, ExtSyncEvent); } /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // ExtSyncImpl Implementation /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// ExtSync* ExtSync::create() { return NVBLAST_NEW(ExtSyncImpl) (); } void ExtSyncImpl::release() { NVBLAST_DELETE(this, ExtSyncImpl); } ExtSyncImpl::ExtSyncImpl() { } ExtSyncImpl::~ExtSyncImpl() { releaseSyncBuffer(); } void ExtSyncImpl::receive(const TkEvent* events, uint32_t eventCount) { for (uint32_t i = 0; i < eventCount; ++i) { const TkEvent& tkEvent = events[i]; if (tkEvent.type == TkEvent::FractureCommand) { const TkFractureCommands* fracEvent = tkEvent.getPayload(); ExtSyncEventFracture* e = NVBLAST_NEW(ExtSyncEventFracture) (); e->timestamp = duration_cast(steady_clock::now().time_since_epoch()).count(); e->familyID = fracEvent->tkActorData.family->getID(); e->bondFractures.resize(fracEvent->buffers.bondFractureCount); e->chunkFractures.resize(fracEvent->buffers.chunkFractureCount); memcpy(e->bondFractures.data(), fracEvent->buffers.bondFractures, e->bondFractures.size() * sizeof(NvBlastBondFractureData)); memcpy(e->chunkFractures.data(), fracEvent->buffers.chunkFractures, e->chunkFractures.size() * sizeof(NvBlastChunkFractureData)); m_syncEvents.push_back(e); } } } void ExtSyncImpl::syncFamily(const TkFamily& family) { ExtSyncEventFamilySync* e = NVBLAST_NEW(ExtSyncEventFamilySync) (); e->timestamp = duration_cast(steady_clock::now().time_since_epoch()).count(); e->familyID = family.getID(); const NvBlastFamily* familyLL = family.getFamilyLL(); const uint32_t size = NvBlastFamilyGetSize(familyLL, logLL); e->family = std::vector((char*)familyLL, (char*)familyLL + size); m_syncEvents.push_back(e); } void ExtSyncImpl::syncFamily(const ExtPxFamily& family) { const TkFamily& tkFamily = family.getTkFamily(); syncFamily(tkFamily); ExtSyncEventPhysicsSync* e = NVBLAST_NEW(ExtSyncEventPhysicsSync) (); e->timestamp = duration_cast(steady_clock::now().time_since_epoch()).count(); e->familyID = tkFamily.getID(); std::vector actors(family.getActorCount()); family.getActors(actors.data(), static_cast(actors.size())); e->data.reserve(actors.size()); for (ExtPxActor* actor : actors) { ExtSyncEventPhysicsSync::ActorData data; data.transform = actor->getPhysXActor().getGlobalPose(); data.actorIndex = actor->getTkActor().getIndex(); e->data.push_back(data); } m_syncEvents.push_back(e); } uint32_t ExtSyncImpl::getSyncBufferSize() const { return static_cast(m_syncEvents.size()); } void ExtSyncImpl::acquireSyncBuffer(const ExtSyncEvent* const*& buffer, uint32_t& size) const { buffer = m_syncEvents.data(); size = static_cast(m_syncEvents.size()); } void ExtSyncImpl::releaseSyncBuffer() { for (uint32_t i = 0; i < m_syncEvents.size(); ++i) { NVBLAST_DELETE(m_syncEvents[i], ExtSyncEvent); } m_syncEvents.clear(); } void ExtSyncImpl::applySyncBuffer(TkFramework& framework, const ExtSyncEvent** buffer, uint32_t size, TkGroup* groupForNewActors, ExtPxManager* manager) { const TkType* familyType = framework.getType(TkTypeIndex::Family); NVBLAST_ASSERT(familyType); for (uint32_t i = 0; i < size; ++i) { const ExtSyncEvent* e = buffer[i]; const NvBlastID& id = e->familyID; TkIdentifiable* object = framework.findObjectByID(id); if (object && object->getType() == *familyType) { TkFamily* family = static_cast(object); if (e->type == ExtSyncEventFracture::EVENT_TYPE) { const ExtSyncEventFracture* fractureEvent = e->getEvent(); const NvBlastFractureBuffers commands = { static_cast(fractureEvent->bondFractures.size()), static_cast(fractureEvent->chunkFractures.size()), const_cast(fractureEvent->bondFractures.data()), const_cast(fractureEvent->chunkFractures.data()) }; family->applyFracture(&commands); } else if (e->type == ExtSyncEventFamilySync::EVENT_TYPE) { const ExtSyncEventFamilySync* familyEvent = e->getEvent(); family->reinitialize((NvBlastFamily*)familyEvent->family.data(), groupForNewActors); } else if (e->type == ExtSyncEventPhysicsSync::EVENT_TYPE && manager) { const ExtSyncEventPhysicsSync* physicsEvent = e->getEvent(); ExtPxFamily* pxFamily = manager->getFamilyFromTkFamily(*family); if (pxFamily) { std::vector actors(pxFamily->getActorCount()); pxFamily->getActors(actors.data(), static_cast(actors.size())); for (auto data : physicsEvent->data) { for (ExtPxActor* physicsaActor : actors) { if (data.actorIndex == physicsaActor->getTkActor().getIndex()) { physicsaActor->getPhysXActor().setGlobalPose(data.transform); } } } } } } } } } // namespace Blast } // namespace Nv