// This code contains NVIDIA Confidential Information and is disclosed to you // under a form of NVIDIA software license agreement provided separately to you. // // Notice // NVIDIA Corporation and its licensors retain all intellectual property and // proprietary rights in and to this software and related documentation and // any modifications thereto. Any use, reproduction, disclosure, or // distribution of this software and related documentation without an express // license agreement from NVIDIA Corporation is strictly prohibited. // // ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES // NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO // THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, // MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. // // Information and code furnished is believed to be accurate and reliable. // However, NVIDIA Corporation assumes no responsibility for the consequences of use of such // information or for any infringement of patents or other rights of third parties that may // result from its use. No license is granted by implication or otherwise under any patent // or patent rights of NVIDIA Corporation. Details are subject to change without notice. // This code supersedes and replaces all information previously supplied. // NVIDIA Corporation products are not authorized for use as critical // components in life support devices or systems without express written approval of // NVIDIA Corporation. // // Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved. // WARNING: before doing any changes to this file // check comments at the head of BinSerializer.cpp template PX_INLINE void PlatformOutputStream::align() { align(mTargetParams.getAlignment()); } template PX_INLINE uint32_t PlatformOutputStream::storeSimple(T x) { align(mTargetParams.getAlignment()); uint32_t off = size(); data.append(x); char *p = getData() + off; //It is unsafe to call SwapBytes directly on floats (doubles, vectors, etc.) //because values may become NaNs which will lead to all sorts of errors if( mCurParams.endian != mTargetParams.endian ) SwapBytes(p, sizeof(T), GetDataType::value); return off; } PX_INLINE uint32_t PlatformOutputStream::storeSimple(float* x, uint32_t num) { align(mTargetParams.getAlignment()); uint32_t off = size(); for (uint32_t k = 0; k < num; ++k) { data.append(x[k]); } char *p = getData() + off; //It is unsafe to call SwapBytes directly on floats (doubles, vectors, etc.) //because values may become NaNs which will lead to all sorts of errors if( mCurParams.endian != mTargetParams.endian ) SwapBytes(p, sizeof(float) * num, GetDataType::value); return off; } template PX_INLINE int32_t PlatformOutputStream::storeSimpleArraySlow(Handle &handle) { int32_t n; handle.getArraySize(n); align(); uint32_t off = size(); data.reserve(size() + n * physx::PxMax(mTargetParams.getAlignment(), mTargetParams.getSize())); for(int32_t i = 0; i < n; ++i) { handle.set(i); T val; handle.getParam(val); storeSimple(val); handle.popIndex(); } int32_t offsetAsInt = static_cast(off); PX_ASSERT(offsetAsInt >= 0); return offsetAsInt; } template PX_INLINE uint32_t PlatformOutputStream::storeSimpleArray(Handle &handle) { if( TYPE_BOOL != handle.parameterDefinition()->child(0)->type() //Bools are special (see custom version of storeSimple) && mTargetParams.getSize() == mCurParams.getSize() && mTargetParams.getSize() >= mTargetParams.getAlignment() && mCurParams.getSize() >= mCurParams.getAlignment() ) //No gaps between array elements on both platforms { //Fast path int32_t n; handle.getArraySize(n); align(); uint32_t off = size(); const int32_t elemSize = (int32_t)sizeof(T); skipBytes((uint32_t)(elemSize * n)); char *p = getData() + off; handle.getParamArray((T *)p, n); if( mCurParams.endian != mTargetParams.endian ) { for(int32_t i = 0; i < n; ++i) { SwapBytes(p, elemSize, GetDataType::value); p += elemSize; } } return off; } else { return static_cast(storeSimpleArraySlow(handle)); } }