/* * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. * * NVIDIA CORPORATION and its licensors retain all intellectual property * and proprietary rights in and to this software, related documentation * and any modifications thereto. Any use, reproduction, disclosure or * distribution of this software and related documentation without an express * license agreement from NVIDIA CORPORATION is strictly prohibited. */ #ifndef SAMPLEASSETLISTPARSER_H #define SAMPLEASSETLISTPARSER_H #include struct AssetList; void parseAssetList(AssetList& assetList, std::string filepath); #endif // SAMPLEASSETLISTPARSER_H