From f1e539cadfb085cedc32f9773cfb9d14bfcdf138 Mon Sep 17 00:00:00 2001 From: Bryan Galdrikian Date: Wed, 23 Aug 2017 11:24:32 -0700 Subject: Removing ArtistTools and CurveEditor projects --- tools/ArtistTools/project/script/ArtistTools.xml | 1057 ---------------------- 1 file changed, 1057 deletions(-) delete mode 100644 tools/ArtistTools/project/script/ArtistTools.xml (limited to 'tools/ArtistTools/project/script/ArtistTools.xml') diff --git a/tools/ArtistTools/project/script/ArtistTools.xml b/tools/ArtistTools/project/script/ArtistTools.xml deleted file mode 100644 index 0c65541..0000000 --- a/tools/ArtistTools/project/script/ArtistTools.xml +++ /dev/null @@ -1,1057 +0,0 @@ - - - - - - - - - - - - - - - - -..\${env:VS_STRING} - - - RenderBlastDx11 - - - ..\..\..\..\bin\${env:VC_VERSION}win$(PlatformArchitecture)-cmake - ..\..\..\..\obj\${env:VC_VERSION}win$(PlatformArchitecture)-cmake\$(Configuration)\ArtistTools - - - - - - $(ProjectName).win32.d.exe - - ${env:FBXSDK_LIB_ROOT}/x86/debug - - - CoreLib.win32.d.lib - - - - - - - - $(ProjectName).win64.d.exe - - ${env:FBXSDK_LIB_ROOT}/x64/debug - - - CoreLib.win64.d.lib - - - - - - - - $(ProjectName).win32.exe - - ${env:FBXSDK_LIB_ROOT}/x86/release - - - CoreLib.win32.lib - - - - - - - - $(ProjectName).win64.exe - - ${env:FBXSDK_LIB_ROOT}/x64/release - - - CoreLib.win64.lib - - - - - - CALL ..\script\ArtistTools-PostBuild.bat $(OutDir) $(Platform) $(Configuration) ${env:QTDIR} ${env:VC_VERSION} - - - - main.cpp - - - resource.rc - - - - - - libfbxsdk-md.lib - - - ..\..\..\..\bin\${env:VC_VERSION}win$(PlatformArchitecture)-cmake - ..\..\..\..\obj\${env:VC_VERSION}win$(PlatformArchitecture)-cmake\$(Configuration)\CoreLib - - CORELIB_LIB - - - - - - - $(ProjectName).win32.d.dll - - ${env:FBXSDK_LIB_ROOT}/x86/debug - ${env:NVTOOLSEXT}/lib/Win32 - - - nvToolsExt32_1.lib - - - - - - - $(ProjectName).win64.d.dll - - ${env:FBXSDK_LIB_ROOT}/x64/debug - ${env:NVTOOLSEXT}/lib/x64 - - - nvToolsExt64_1.lib - - - - - - - $(ProjectName).win32.dll - - ${env:FBXSDK_LIB_ROOT}/x86/release - ${env:NVTOOLSEXT}/lib/Win32 - - - nvToolsExt32_1.lib - - - - - - - $(ProjectName).win64.dll - - ${env:FBXSDK_LIB_ROOT}/x64/release - ${env:NVTOOLSEXT}/lib/x64 - - - nvToolsExt64_1.lib - - - - - Parameters/*.h - Parameters/*.cpp - Parameters/*.pl - Anim/*.h - Anim/*.cpp - Backdoor/*.h - Backdoor/*.cpp - *.h - *.cpp - Render/Interface/*.h - Render/Interface/*.cpp - Render/*.h - Render/*.cpp - Scene/*.h - Scene/*.cpp - UI/*.ui - UI/*.qrc - Utils/*.h - Utils/*.cpp - Window/*.h - Window/*.cpp - - - src/*.cpp - src/windows/*.cpp - - - include/*.h - - - src/*.cpp - - - src/*.cpp - - - NvCoMemoryAllocator.h - NvCoMemoryAllocator.cpp - Platform/Win/NvCoWinMemoryAllocator.h - Platform/Win/NvCoWinMemoryAllocator.cpp - Animation/NvCoFrameCalculator.h - Animation/NvCoFrameCalculator.cpp - - - ui/*.h - moc/*.cpp - qrc/*.cpp - - - BodyShader.hlsl - BodyShaderCommon.hlsl - BodyShadow.hlsl - color.hlsl - Light.hlsl - ScreenQuad.hlsl - ScreenQuadColor.hlsl - VisualizeShadow.hlsl - - - inc/*.h - src/*.c - - - - - - libfbxsdk-md.lib - DXUT.lib - DirectXTex.lib - DXUTOpt.lib - - - RenderPluginDx11 - - - ..\..\..\..\bin\${env:VC_VERSION}win$(PlatformArchitecture)-cmake - ..\..\..\..\obj\${env:VC_VERSION}win$(PlatformArchitecture)-cmake\$(Configuration)\PluginBlast - - PLUGINBT_LIB - _WINDOWS - _WIN32_WINNT=0x0600 - _CRT_SECURE_NO_DEPRECATE - _LIB - - - ${env:PX_SHARED}/lib/${env:VC_VERSION}win$(PlatformArchitecture)-cmake - ${env:PHYSX_PATH}/Lib/${env:VC_VERSION}win$(PlatformArchitecture)-cmake - ${env:BLAST_PATH}/lib/${env:VC_VERSION}win$(PlatformArchitecture)-cmake - - - - - - - $(ProjectName).win32.d.dll - - ${env:FBXSDK_LIB_ROOT}/x86/debug - ${env:DIRECTXTEX_PATH}/bin/dynamiccrt/${env:VS_STRING}/Win32/Debug - ${env:DXUT_PATH}/Core/Bin/dynamiccrt/${env:VS_STRING}/Win32/Debug - ${env:DXUT_PATH}/Optional/Bin/dynamiccrt/${env:VS_STRING}/Win32/Debug - - - CoreLib.win32.d.lib - PhysX3CommonDEBUG_x86.lib - PhysX3DEBUG_x86.lib - PhysX3CookingDEBUG_x86.lib - PhysX3ExtensionsDEBUG_x86.lib - PxPvdSDKDEBUG_x86.lib - PxTaskDEBUG_x86.lib - PxFoundationDEBUG_x86.lib - PsFastXmlDEBUG_x86.lib - NvBlastDEBUG_x86.lib - NvBlastExtAuthoringDEBUG_x86.lib - NvBlastExtImportDEBUG_x86.lib - NvBlastExtPhysXDEBUG_x86.lib - NvBlastExtShadersDEBUG_x86.lib - NvBlastTkDEBUG_x86.lib - NvBlastExtExporterDEBUG_x86.lib - NvBlastExtAssetUtilsDEBUG_x86.lib - NvBlastGlobalsDEBUG_x86.lib - GFSDK_ShadowLib_DX11.win32.lib - GFSDK_SSAO_D3D11.win32.lib - - - - NvBlastExtSerializationDEBUG_x86.lib - NvBlastExtPxSerializationDEBUG_x86.lib - NvBlastExtTkSerializationDEBUG_x86.lib - - - - - - - - $(ProjectName).win64.d.dll - - ${env:FBXSDK_LIB_ROOT}/x64/debug - ${env:DIRECTXTEX_PATH}/bin/dynamiccrt/${env:VS_STRING}/x64/Debug - ${env:DXUT_PATH}/Core/Bin/dynamiccrt/${env:VS_STRING}/x64/Debug - ${env:DXUT_PATH}/Optional/Bin/dynamiccrt/${env:VS_STRING}/x64/Debug - - - CoreLib.win64.d.lib - PhysX3CommonDEBUG_x64.lib - PhysX3DEBUG_x64.lib - PhysX3CookingDEBUG_x64.lib - PhysX3ExtensionsDEBUG_x64.lib - PxPvdSDKDEBUG_x64.lib - PxTaskDEBUG_x64.lib - PxFoundationDEBUG_x64.lib - PsFastXmlDEBUG_x64.lib - NvBlastDEBUG_x64.lib - NvBlastExtAuthoringDEBUG_x64.lib - NvBlastExtImportDEBUG_x64.lib - NvBlastExtPhysXDEBUG_x64.lib - NvBlastExtShadersDEBUG_x64.lib - NvBlastTkDEBUG_x64.lib - NvBlastExtExporterDEBUG_x64.lib - NvBlastExtAssetUtilsDEBUG_x64.lib - NvBlastGlobalsDEBUG_x64.lib - GFSDK_ShadowLib_DX11.win64.lib - GFSDK_SSAO_D3D11.win64.lib - - - - NvBlastExtSerializationDEBUG_x64.lib - NvBlastExtPxSerializationDEBUG_x64.lib - NvBlastExtTkSerializationDEBUG_x64.lib - - - - - - - - $(ProjectName).win32.dll - - ${env:FBXSDK_LIB_ROOT}/x86/release - ${env:DIRECTXTEX_PATH}/bin/dynamiccrt/${env:VS_STRING}/Win32/Release - ${env:DXUT_PATH}/Core/Bin/dynamiccrt/${env:VS_STRING}/Win32/Release - ${env:DXUT_PATH}/Optional/Bin/dynamiccrt/${env:VS_STRING}/Win32/Release - - - CoreLib.win32.lib - PhysX3Common_x86.lib - PhysX3_x86.lib - PhysX3Cooking_x86.lib - PhysX3Extensions_x86.lib - PxPvdSDK_x86.lib - PxTask_x86.lib - PxFoundation_x86.lib - PsFastXml_x86.lib - NvBlast_x86.lib - NvBlastExtAuthoring_x86.lib - NvBlastExtImport_x86.lib - NvBlastExtPhysX_x86.lib - NvBlastExtShaders_x86.lib - NvBlastTk_x86.lib - NvBlastExtExporter_x86.lib - NvBlastExtAssetUtils_x86.lib - NvBlastGlobals_x86.lib - GFSDK_ShadowLib_DX11.win32.lib - GFSDK_SSAO_D3D11.win32.lib - - - - NvBlastExtSerialization_x86.lib - NvBlastExtPxSerialization_x86.lib - NvBlastExtTkSerialization_x86.lib - - - - - - - - $(ProjectName).win64.dll - - ${env:FBXSDK_LIB_ROOT}/x64/release - ${env:DIRECTXTEX_PATH}/bin/dynamiccrt/${env:VS_STRING}/x64/Release - ${env:DXUT_PATH}/Core/Bin/dynamiccrt/${env:VS_STRING}/x64/Release - ${env:DXUT_PATH}/Optional/Bin/dynamiccrt/${env:VS_STRING}/x64/Release - - - CoreLib.win64.lib - PhysX3Common_x64.lib - PhysX3_x64.lib - PhysX3Cooking_x64.lib - PhysX3Extensions_x64.lib - PxPvdSDK_x64.lib - PxTask_x64.lib - PxFoundation_x64.lib - PsFastXml_x64.lib - NvBlast_x64.lib - NvBlastExtAuthoring_x64.lib - NvBlastExtImport_x64.lib - NvBlastExtPhysX_x64.lib - NvBlastExtShaders_x64.lib - NvBlastTk_x64.lib - NvBlastExtExporter_x64.lib - NvBlastExtAssetUtils_x64.lib - NvBlastGlobals_x64.lib - GFSDK_ShadowLib_DX11.win64.lib - GFSDK_SSAO_D3D11.win64.lib - - - - NvBlastExtSerialization_x64.lib - NvBlastExtPxSerialization_x64.lib - NvBlastExtTkSerialization_x64.lib - - - - - - Render/Interface/*.h - Render/Interface/*.cpp - Scene/*.h - Scene/*.cpp - UI/*.ui - UI/*.qrc - Window/*.h - Window/*.cpp - Parameters/*.h - Parameters/*.cpp - *.h - *.cpp - - - *.cpp - *.h - core/*.cpp - core/*.h - blast/*.cpp - blast/*.h - physx/*.cpp - physx/*.h - renderer/*.cpp - renderer/*.h - scene/*.cpp - scene/*.h - ui/*.cpp - ui/*.h - utils/*.cpp - utils/*.h - renderer/*.cpp - renderer/*.h - - - utils/*.cpp - utils/*.h - - - *.cpp - *.h - - - *.cpp - *.h - - - NvBlastGlobals.cpp - - - NvBlastExtAuthoringAccelerator.cpp - NvBlastExtAuthoringBooleanTool.cpp - NvBlastExtAuthoringFractureToolImpl.cpp - NvBlastExtAuthoringMeshImpl.cpp - NvBlastExtAuthoringTriangulator.cpp - - - src/*.cpp - src/windows/*.cpp - - - include/*.h - - - src/*.cpp - - - src/*.cpp - - - NvCoMemoryAllocator.h - NvCoMemoryAllocator.cpp - Platform/Win/NvCoWinMemoryAllocator.h - Platform/Win/NvCoWinMemoryAllocator.cpp - Animation/NvCoFrameCalculator.h - Animation/NvCoFrameCalculator.cpp - - - ui/*.h - moc/*.cpp - qrc/*.cpp - - - moc/moc_SlideSpinBox.cpp - - - - - - - - - - RenderPluginDx11 - PluginBlast - - - ..\..\..\..\bin\${env:VC_VERSION}win$(PlatformArchitecture)-cmake - ..\..\..\..\obj\${env:VC_VERSION}win$(PlatformArchitecture)-cmake\$(Configuration)\RenderBlastDx11 - - PLUGINBTRENDER_LIB - - - - - - - $(ProjectName).win32.d.dll - - ${env:FBXSDK_LIB_ROOT}/x86/debug - - - CoreLib.win32.d.lib - RenderPluginDx11.win32.d.lib - PluginBlast.win32.d.lib - - - - - - - $(ProjectName).win64.d.dll - - ${env:FBXSDK_LIB_ROOT}/x64/debug - - - CoreLib.win64.d.lib - RenderPluginDx11.win64.d.lib - PluginBlast.win64.d.lib - - - - - - - $(ProjectName).win32.dll - - ${env:FBXSDK_LIB_ROOT}/x86/release - - - CoreLib.win32.lib - RenderPluginDx11.win32.lib - PluginBlast.win32.lib - - - - - - - $(ProjectName).win64.dll - - ${env:FBXSDK_LIB_ROOT}/x64/release - - - CoreLib.win64.lib - RenderPluginDx11.win64.lib - PluginBlast.win64.lib - - - - - Render/D3D11/*.h - Render/D3D11/*.cpp - - - HairShaderAttribute.h - BlastShader.hlsl - BlastShaderOpt.hlsl - BlastShadow.hlsl - BlastShadowOpt.hlsl - - - - - - 10.0.10240.0 - - RenderPluginDx12 - PluginBlast - - - ..\..\..\..\bin\${env:VC_VERSION}win$(PlatformArchitecture)-cmake - ..\..\..\..\obj\${env:VC_VERSION}win$(PlatformArchitecture)-cmake\$(Configuration)\RenderBlastDx12 - - PLUGINBTRENDER_LIB - - - - - - - $(ProjectName).win32.d.dll - - ${env:FBXSDK_LIB_ROOT}/x86/debug - - - CoreLib.win32.d.lib - RenderPluginDx12.win32.d.lib - PluginBlast.win32.d.lib - - - - - - - $(ProjectName).win64.d.dll - - ${env:FBXSDK_LIB_ROOT}/x64/debug - - - CoreLib.win64.d.lib - RenderPluginDx12.win64.d.lib - PluginBlast.win64.d.lib - - - - - - - $(ProjectName).win32.dll - - ${env:FBXSDK_LIB_ROOT}/x86/release - - - CoreLib.win32.lib - RenderPluginDx12.win32.lib - PluginBlast.win32.lib - - - - - - - $(ProjectName).win64.dll - - ${env:FBXSDK_LIB_ROOT}/x64/release - - - CoreLib.win64.lib - RenderPluginDx12.win64.lib - PluginBlast.win64.lib - - - - - Render/D3D12/*.h - Render/D3D12/*.cpp - - - - - - - - - DXUT.lib - DirectXTex.lib - DXUTOpt.lib - - - CoreLib - - - ..\..\..\..\bin\${env:VC_VERSION}win$(PlatformArchitecture)-cmake - ..\..\..\..\obj\${env:VC_VERSION}win$(PlatformArchitecture)-cmake\$(Configuration)\RenderPluginDx11 - - CORERENDER_LIB - - - - - - - $(ProjectName).win32.d.dll - - ${env:DIRECTXTEX_PATH}/bin/dynamiccrt/${env:VS_STRING}/Win32/Debug - ${env:DXUT_PATH}/Core/Bin/dynamiccrt/${env:VS_STRING}/Win32/Debug - ${env:DXUT_PATH}/Optional/Bin/dynamiccrt/${env:VS_STRING}/Win32/Debug - - - CoreLib.win32.d.lib - - - - - - - $(ProjectName).win64.d.dll - - ${env:DIRECTXTEX_PATH}/bin/dynamiccrt/${env:VS_STRING}/x64/Debug - ${env:DXUT_PATH}/Core/Bin/dynamiccrt/${env:VS_STRING}/x64/Debug - ${env:DXUT_PATH}/Optional/Bin/dynamiccrt/${env:VS_STRING}/x64/Debug - - - CoreLib.win64.d.lib - - - - - - - $(ProjectName).win32.dll - - ${env:DIRECTXTEX_PATH}/bin/dynamiccrt/${env:VS_STRING}/Win32/Release - ${env:DXUT_PATH}/Core/Bin/dynamiccrt/${env:VS_STRING}/Win32/Release - ${env:DXUT_PATH}/Optional/Bin/dynamiccrt/${env:VS_STRING}/Win32/Release - - - CoreLib.win32.lib - - - - - - - $(ProjectName).win64.dll - - ${env:DIRECTXTEX_PATH}/bin/dynamiccrt/${env:VS_STRING}/x64/Release - ${env:DXUT_PATH}/Core/Bin/dynamiccrt/${env:VS_STRING}/x64/Release - ${env:DXUT_PATH}/Optional/Bin/dynamiccrt/${env:VS_STRING}/x64/Release - - - CoreLib.win64.lib - - - - - Render/D3D11/*.h - Render/D3D11/*.cpp - - - - - - 10.0.10240.0 - - legacy_stdio_definitions.lib - DXUT.lib - DirectXTex.lib - DXUTOpt.lib - - - CoreLib - - - ..\..\..\..\bin\${env:VC_VERSION}win$(PlatformArchitecture)-cmake - ..\..\..\..\obj\${env:VC_VERSION}win$(PlatformArchitecture)-cmake\$(Configuration)\RenderPluginDx12 - - CORERENDER_LIB - _WINDOWS - _WIN32_WINNT=0x0600 - _CRT_SECURE_NO_DEPRECATE - _LIB - - - - - - - $(ProjectName).win32.d.dll - - ${env:DIRECTXTEX_PATH}/bin/dynamiccrt/${env:VS_STRING}/Win32/Debug - ${env:DXUT_PATH}/Core/Bin/dynamiccrt/${env:VS_STRING}/Win32/Debug - ${env:DXUT_PATH}/Optional/Bin/dynamiccrt/${env:VS_STRING}/Win32/Debug - - - d3d12.lib - CoreLib.win32.d.lib - - - - - - - $(ProjectName).win64.d.dll - - ${env:DIRECTXTEX_PATH}/bin/dynamiccrt/${env:VS_STRING}/x64/Debug - ${env:DXUT_PATH}/Core/Bin/dynamiccrt/${env:VS_STRING}/x64/Debug - ${env:DXUT_PATH}/Optional/Bin/dynamiccrt/${env:VS_STRING}/x64/Debug - - - d3d12.lib - CoreLib.win64.d.lib - - - - - - - $(ProjectName).win32.dll - - ${env:DIRECTXTEX_PATH}/bin/dynamiccrt/${env:VS_STRING}/Win32/Release - ${env:DXUT_PATH}/Core/Bin/dynamiccrt/${env:VS_STRING}/Win32/Release - ${env:DXUT_PATH}/Optional/Bin/dynamiccrt/${env:VS_STRING}/Win32/Release - - - d3d12.lib - CoreLib.win32.lib - - - - - - - $(ProjectName).win64.dll - - ${env:DIRECTXTEX_PATH}/bin/dynamiccrt/${env:VS_STRING}/x64/Release - ${env:DXUT_PATH}/Core/Bin/dynamiccrt/${env:VS_STRING}/x64/Release - ${env:DXUT_PATH}/Optional/Bin/dynamiccrt/${env:VS_STRING}/x64/Release - - - d3d12.lib - CoreLib.win64.lib - - - - - Render/D3D12/*.h - Render/D3D12/*.cpp - - - NvCoDx12DescriptorHeap.h - NvCoDx12DescriptorHeap.cpp - - - - - - - -- cgit v1.2.3