From 1e887d827e65a084a0ad0ba933c61a8330aeee07 Mon Sep 17 00:00:00 2001 From: Bryan Galdrikian Date: Mon, 28 Aug 2017 13:55:34 -0700 Subject: Candidate 1.1 release. * SampleAssetViewer now unconditionally loads the commandline-defined asset. * Better error handling in AuthoringTool (stderr and user error handler). * More consistent commandline switches in AuthoringTool and ApexImporter (--ll, --tx, --px flags). * NvBlastExtAuthoring ** Mesh cleaner, tries to remove self intersections and open edges in the interior of a mesh. ** Ability to set interior material to existing (external) material, or a new material id. ** Material ID remapping API. ** Rotation of voronoi cells used for fracturing. * Fixed smoothing groups in FBX exporter code. * Impulse passing from parent to child chunks fixed. * Reading unskinned fbx meshes correctly. * Collision hull generation from fbx meshes fixed. * Win32/64 PerfTest crash fix. --- test/src/perf/SolverPerfTests.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'test/src/perf/SolverPerfTests.cpp') diff --git a/test/src/perf/SolverPerfTests.cpp b/test/src/perf/SolverPerfTests.cpp index 673d7a1..dfc5bc1 100644 --- a/test/src/perf/SolverPerfTests.cpp +++ b/test/src/perf/SolverPerfTests.cpp @@ -210,11 +210,11 @@ public: std::for_each(actors.begin(), actors.end(), [](NvBlastActor* a){ NvBlastActorDeactivate(a, messageLog); }); actors.clear(); - free(family); + alignedFree(family); } // Release asset data - free(asset); + alignedFree(asset); } } } -- cgit v1.2.3