From 7115f60b91b5717d90f643fd692010905c7004db Mon Sep 17 00:00:00 2001 From: Bryan Galdrikian Date: Thu, 31 May 2018 11:36:08 -0700 Subject: Blast 1.1.3. See docs/release_notes.txt. --- .../source/NvBlastExtLlSerialization.cpp | 272 ++++++++++----------- 1 file changed, 136 insertions(+), 136 deletions(-) mode change 100644 => 100755 sdk/extensions/serialization/source/NvBlastExtLlSerialization.cpp (limited to 'sdk/extensions/serialization/source/NvBlastExtLlSerialization.cpp') diff --git a/sdk/extensions/serialization/source/NvBlastExtLlSerialization.cpp b/sdk/extensions/serialization/source/NvBlastExtLlSerialization.cpp old mode 100644 new mode 100755 index c67c336..a0fa6f2 --- a/sdk/extensions/serialization/source/NvBlastExtLlSerialization.cpp +++ b/sdk/extensions/serialization/source/NvBlastExtLlSerialization.cpp @@ -1,136 +1,136 @@ -// This code contains NVIDIA Confidential Information and is disclosed to you -// under a form of NVIDIA software license agreement provided separately to you. -// -// Notice -// NVIDIA Corporation and its licensors retain all intellectual property and -// proprietary rights in and to this software and related documentation and -// any modifications thereto. Any use, reproduction, disclosure, or -// distribution of this software and related documentation without an express -// license agreement from NVIDIA Corporation is strictly prohibited. -// -// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES -// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO -// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, -// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. -// -// Information and code furnished is believed to be accurate and reliable. -// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such -// information or for any infringement of patents or other rights of third parties that may -// result from its use. No license is granted by implication or otherwise under any patent -// or patent rights of NVIDIA Corporation. Details are subject to change without notice. -// This code supersedes and replaces all information previously supplied. -// NVIDIA Corporation products are not authorized for use as critical -// components in life support devices or systems without express written approval of -// NVIDIA Corporation. -// -// Copyright (c) 2018 NVIDIA Corporation. All rights reserved. - - -#include "NvBlastExtSerializationInternal.h" -#include "NvBlastExtLlSerialization.h" -#include "NvBlastExtLlSerializerCAPN.h" - - -namespace Nv -{ -namespace Blast -{ - -class ExtLlSerializerAsset_CPNB : public ExtSerializer -{ -public: - ExtSerializerBoilerplate("LLAsset_CPNB", "Blast low-level asset (NvBlastAsset) serialization using Cap'n Proto binary format.", LlObjectTypeID::Asset, ExtSerialization::EncodingID::CapnProtoBinary); - ExtSerializerDefaultFactoryAndRelease(ExtLlSerializerAsset_CPNB); - - virtual void* deserializeFromBuffer(const void* buffer, uint64_t size) override - { - return ExtSerializationCAPN::deserializeFromBuffer(reinterpret_cast(buffer), size); - } - - virtual uint64_t serializeIntoBuffer(void*& buffer, ExtSerialization::BufferProvider& bufferProvider, const void* object, uint64_t offset = 0) override - { - uint64_t usedSize; - if (!ExtSerializationCAPN::serializeIntoBuffer(reinterpret_cast(object), - reinterpret_cast(buffer), usedSize, &bufferProvider, offset)) - { - return 0; - } - return usedSize; - } -}; - - -class ExtLlSerializerObject_RAW : public ExtSerializer -{ -public: - virtual void* deserializeFromBuffer(const void* buffer, uint64_t size) override - { - const NvBlastDataBlock* block = reinterpret_cast(buffer); - if (static_cast(block->size) > size) - { - return nullptr; - } - void* llobject = NVBLAST_ALLOC(block->size); - return memcpy(llobject, block, block->size); - } - - virtual uint64_t serializeIntoBuffer(void*& buffer, ExtSerialization::BufferProvider& bufferProvider, const void* object, uint64_t offset = 0) override - { - const NvBlastDataBlock* block = reinterpret_cast(object); - const uint64_t size = block->size + offset; - buffer = bufferProvider.requestBuffer(size); - if (buffer == nullptr) - { - return 0; - } - memcpy(static_cast(buffer) + offset, object, block->size); - return size; - } -}; - - -class ExtLlSerializerAsset_RAW : public ExtLlSerializerObject_RAW -{ -public: - ExtSerializerBoilerplate("LLAsset_RAW", "Blast low-level asset (NvBlastAsset) serialization using raw memory format.", LlObjectTypeID::Asset, ExtSerialization::EncodingID::RawBinary); - ExtSerializerDefaultFactoryAndRelease(ExtLlSerializerAsset_RAW); -}; - - -class ExtLlSerializerFamily_RAW : public ExtLlSerializerObject_RAW -{ -public: - ExtSerializerBoilerplate("LLFamily_RAW", "Blast low-level family (NvBlastFamily) serialization using raw memory format.", LlObjectTypeID::Family, ExtSerialization::EncodingID::RawBinary); - ExtSerializerDefaultFactoryAndRelease(ExtLlSerializerFamily_RAW); -}; - -} // namespace Blast -} // namespace Nv - - -/////////////////////////////////////// - - -size_t NvBlastExtLlSerializerLoadSet(Nv::Blast::ExtSerialization& serialization) -{ - Nv::Blast::ExtSerializer* (*factories[])() = - { - Nv::Blast::ExtLlSerializerAsset_CPNB::create, - Nv::Blast::ExtLlSerializerAsset_RAW::create, - Nv::Blast::ExtLlSerializerFamily_RAW::create - }; - - return Nv::Blast::ExtSerializationLoadSet(static_cast(serialization), factories); -} - - -uint64_t NvBlastExtSerializationSerializeAssetIntoBuffer(void*& buffer, Nv::Blast::ExtSerialization& serialization, const NvBlastAsset* asset) -{ - return serialization.serializeIntoBuffer(buffer, asset, Nv::Blast::LlObjectTypeID::Asset); -} - - -uint64_t NvBlastExtSerializationSerializeFamilyIntoBuffer(void*& buffer, Nv::Blast::ExtSerialization& serialization, const NvBlastFamily* family) -{ - return serialization.serializeIntoBuffer(buffer, family, Nv::Blast::LlObjectTypeID::Family); -} +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2018 NVIDIA Corporation. All rights reserved. + + +#include "NvBlastExtSerializationInternal.h" +#include "NvBlastExtLlSerialization.h" +#include "NvBlastExtLlSerializerCAPN.h" + + +namespace Nv +{ +namespace Blast +{ + +class ExtLlSerializerAsset_CPNB : public ExtSerializer +{ +public: + ExtSerializerBoilerplate("LLAsset_CPNB", "Blast low-level asset (NvBlastAsset) serialization using Cap'n Proto binary format.", LlObjectTypeID::Asset, ExtSerialization::EncodingID::CapnProtoBinary); + ExtSerializerDefaultFactoryAndRelease(ExtLlSerializerAsset_CPNB); + + virtual void* deserializeFromBuffer(const void* buffer, uint64_t size) override + { + return ExtSerializationCAPN::deserializeFromBuffer(reinterpret_cast(buffer), size); + } + + virtual uint64_t serializeIntoBuffer(void*& buffer, ExtSerialization::BufferProvider& bufferProvider, const void* object, uint64_t offset = 0) override + { + uint64_t usedSize; + if (!ExtSerializationCAPN::serializeIntoBuffer(reinterpret_cast(object), + reinterpret_cast(buffer), usedSize, &bufferProvider, offset)) + { + return 0; + } + return usedSize; + } +}; + + +class ExtLlSerializerObject_RAW : public ExtSerializer +{ +public: + virtual void* deserializeFromBuffer(const void* buffer, uint64_t size) override + { + const NvBlastDataBlock* block = reinterpret_cast(buffer); + if (static_cast(block->size) > size) + { + return nullptr; + } + void* llobject = NVBLAST_ALLOC(block->size); + return memcpy(llobject, block, block->size); + } + + virtual uint64_t serializeIntoBuffer(void*& buffer, ExtSerialization::BufferProvider& bufferProvider, const void* object, uint64_t offset = 0) override + { + const NvBlastDataBlock* block = reinterpret_cast(object); + const uint64_t size = block->size + offset; + buffer = bufferProvider.requestBuffer(size); + if (buffer == nullptr) + { + return 0; + } + memcpy(static_cast(buffer) + offset, object, block->size); + return size; + } +}; + + +class ExtLlSerializerAsset_RAW : public ExtLlSerializerObject_RAW +{ +public: + ExtSerializerBoilerplate("LLAsset_RAW", "Blast low-level asset (NvBlastAsset) serialization using raw memory format.", LlObjectTypeID::Asset, ExtSerialization::EncodingID::RawBinary); + ExtSerializerDefaultFactoryAndRelease(ExtLlSerializerAsset_RAW); +}; + + +class ExtLlSerializerFamily_RAW : public ExtLlSerializerObject_RAW +{ +public: + ExtSerializerBoilerplate("LLFamily_RAW", "Blast low-level family (NvBlastFamily) serialization using raw memory format.", LlObjectTypeID::Family, ExtSerialization::EncodingID::RawBinary); + ExtSerializerDefaultFactoryAndRelease(ExtLlSerializerFamily_RAW); +}; + +} // namespace Blast +} // namespace Nv + + +/////////////////////////////////////// + + +size_t NvBlastExtLlSerializerLoadSet(Nv::Blast::ExtSerialization& serialization) +{ + Nv::Blast::ExtSerializer* (*factories[])() = + { + Nv::Blast::ExtLlSerializerAsset_CPNB::create, + Nv::Blast::ExtLlSerializerAsset_RAW::create, + Nv::Blast::ExtLlSerializerFamily_RAW::create + }; + + return Nv::Blast::ExtSerializationLoadSet(static_cast(serialization), factories); +} + + +uint64_t NvBlastExtSerializationSerializeAssetIntoBuffer(void*& buffer, Nv::Blast::ExtSerialization& serialization, const NvBlastAsset* asset) +{ + return serialization.serializeIntoBuffer(buffer, asset, Nv::Blast::LlObjectTypeID::Asset); +} + + +uint64_t NvBlastExtSerializationSerializeFamilyIntoBuffer(void*& buffer, Nv::Blast::ExtSerialization& serialization, const NvBlastFamily* family) +{ + return serialization.serializeIntoBuffer(buffer, family, Nv::Blast::LlObjectTypeID::Family); +} -- cgit v1.2.3