From c389ca2d86ed528e4d54941378a4752ca74026e8 Mon Sep 17 00:00:00 2001 From: bgaldrikian Date: Thu, 8 Oct 2020 22:01:09 -0700 Subject: * Updated license file * Updated copyright dates * Removed ArtistTool * Pulled request #15 "Fix Blast bond generation" * Pulled request #16 "Fix invalid pointer access in authoring tools" --- samples/SampleBase/Sample.h | 2 +- samples/SampleBase/blast/BlastAsset.cpp | 2 +- samples/SampleBase/blast/BlastAsset.h | 2 +- samples/SampleBase/blast/BlastAssetBoxes.cpp | 2 +- samples/SampleBase/blast/BlastAssetBoxes.h | 2 +- samples/SampleBase/blast/BlastAssetModel.cpp | 2 +- samples/SampleBase/blast/BlastAssetModel.h | 2 +- samples/SampleBase/blast/BlastAssetModelSimple.cpp | 2 +- samples/SampleBase/blast/BlastAssetModelSimple.h | 2 +- samples/SampleBase/blast/BlastAssetModelSkinned.cpp | 2 +- samples/SampleBase/blast/BlastAssetModelSkinned.h | 2 +- samples/SampleBase/blast/BlastController.cpp | 2 +- samples/SampleBase/blast/BlastController.h | 2 +- samples/SampleBase/blast/BlastFamily.cpp | 2 +- samples/SampleBase/blast/BlastFamily.h | 2 +- samples/SampleBase/blast/BlastFamilyBoxes.cpp | 2 +- samples/SampleBase/blast/BlastFamilyBoxes.h | 2 +- samples/SampleBase/blast/BlastFamilyModelSimple.cpp | 2 +- samples/SampleBase/blast/BlastFamilyModelSimple.h | 2 +- samples/SampleBase/blast/BlastFamilyModelSkinned.cpp | 2 +- samples/SampleBase/blast/BlastFamilyModelSkinned.h | 2 +- samples/SampleBase/blast/BlastModel.cpp | 2 +- samples/SampleBase/blast/BlastModel.h | 2 +- samples/SampleBase/blast/BlastReplay.cpp | 2 +- samples/SampleBase/blast/BlastReplay.h | 2 +- samples/SampleBase/core/Application.cpp | 2 +- samples/SampleBase/core/Application.h | 2 +- samples/SampleBase/core/SampleController.cpp | 2 +- samples/SampleBase/core/SampleController.h | 2 +- samples/SampleBase/core/SampleManager.cpp | 2 +- samples/SampleBase/core/SampleManager.h | 2 +- samples/SampleBase/physx/PhysXController.cpp | 2 +- samples/SampleBase/physx/PhysXController.h | 2 +- samples/SampleBase/renderer/ConvexRenderMesh.cpp | 2 +- samples/SampleBase/renderer/ConvexRenderMesh.h | 2 +- samples/SampleBase/renderer/CustomRenderMesh.cpp | 2 +- samples/SampleBase/renderer/CustomRenderMesh.h | 2 +- samples/SampleBase/renderer/DebugRenderBuffer.h | 2 +- samples/SampleBase/renderer/Mesh.cpp | 2 +- samples/SampleBase/renderer/Mesh.h | 2 +- samples/SampleBase/renderer/PrimitiveRenderMesh.cpp | 2 +- samples/SampleBase/renderer/PrimitiveRenderMesh.h | 2 +- samples/SampleBase/renderer/RenderMaterial.cpp | 2 +- samples/SampleBase/renderer/RenderMaterial.h | 2 +- samples/SampleBase/renderer/RenderUtils.h | 2 +- samples/SampleBase/renderer/Renderable.cpp | 2 +- samples/SampleBase/renderer/Renderable.h | 2 +- samples/SampleBase/renderer/Renderer.cpp | 2 +- samples/SampleBase/renderer/Renderer.h | 2 +- samples/SampleBase/renderer/RendererHBAO.cpp | 2 +- samples/SampleBase/renderer/RendererHBAO.h | 2 +- samples/SampleBase/renderer/RendererShadow.cpp | 2 +- samples/SampleBase/renderer/RendererShadow.h | 2 +- samples/SampleBase/renderer/ResourceManager.cpp | 2 +- samples/SampleBase/renderer/ResourceManager.h | 2 +- samples/SampleBase/renderer/ShaderUtils.h | 2 +- samples/SampleBase/renderer/SkinnedRenderMesh.cpp | 2 +- samples/SampleBase/renderer/SkinnedRenderMesh.h | 2 +- samples/SampleBase/scene/SampleAssetListParser.cpp | 2 +- samples/SampleBase/scene/SampleAssetListParser.h | 2 +- samples/SampleBase/scene/SceneController.cpp | 2 +- samples/SampleBase/scene/SceneController.h | 2 +- samples/SampleBase/ui/CommonUIController.cpp | 2 +- samples/SampleBase/ui/CommonUIController.h | 2 +- samples/SampleBase/ui/DamageToolController.cpp | 2 +- samples/SampleBase/ui/DamageToolController.h | 2 +- samples/SampleBase/utils/PxInputDataFromPxFileBuf.h | 2 +- samples/SampleBase/utils/SampleProfiler.cpp | 2 +- samples/SampleBase/utils/SampleProfiler.h | 2 +- samples/SampleBase/utils/SampleTime.h | 2 +- samples/SampleBase/utils/UIHelpers.h | 2 +- samples/SampleBase/utils/Utils.cpp | 2 +- samples/SampleBase/utils/Utils.h | 2 +- 73 files changed, 73 insertions(+), 73 deletions(-) (limited to 'samples/SampleBase') diff --git a/samples/SampleBase/Sample.h b/samples/SampleBase/Sample.h index 8c6e49c..9b9a0fd 100755 --- a/samples/SampleBase/Sample.h +++ b/samples/SampleBase/Sample.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved. #ifndef SAMPLE_H diff --git a/samples/SampleBase/blast/BlastAsset.cpp b/samples/SampleBase/blast/BlastAsset.cpp index 5e7abd1..8f835f1 100755 --- a/samples/SampleBase/blast/BlastAsset.cpp +++ b/samples/SampleBase/blast/BlastAsset.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved. #include "BlastAsset.h" diff --git a/samples/SampleBase/blast/BlastAsset.h b/samples/SampleBase/blast/BlastAsset.h index 0fda6ac..e336f7d 100755 --- a/samples/SampleBase/blast/BlastAsset.h +++ b/samples/SampleBase/blast/BlastAsset.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved. #ifndef BLAST_ASSET_H diff --git a/samples/SampleBase/blast/BlastAssetBoxes.cpp b/samples/SampleBase/blast/BlastAssetBoxes.cpp index 0bb23b3..be1bcad 100755 --- a/samples/SampleBase/blast/BlastAssetBoxes.cpp +++ b/samples/SampleBase/blast/BlastAssetBoxes.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved. #include "BlastAssetBoxes.h" diff --git a/samples/SampleBase/blast/BlastAssetBoxes.h b/samples/SampleBase/blast/BlastAssetBoxes.h index 0be8a74..6bfffe7 100755 --- a/samples/SampleBase/blast/BlastAssetBoxes.h +++ b/samples/SampleBase/blast/BlastAssetBoxes.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved. #ifndef BLAST_ASSET_BOXES_H diff --git a/samples/SampleBase/blast/BlastAssetModel.cpp b/samples/SampleBase/blast/BlastAssetModel.cpp index 5d50642..05fe385 100755 --- a/samples/SampleBase/blast/BlastAssetModel.cpp +++ b/samples/SampleBase/blast/BlastAssetModel.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved. #include "BlastAssetModel.h" diff --git a/samples/SampleBase/blast/BlastAssetModel.h b/samples/SampleBase/blast/BlastAssetModel.h index cb76b75..9ad6505 100755 --- a/samples/SampleBase/blast/BlastAssetModel.h +++ b/samples/SampleBase/blast/BlastAssetModel.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved. #ifndef BLAST_ASSET_MODEL_H diff --git a/samples/SampleBase/blast/BlastAssetModelSimple.cpp b/samples/SampleBase/blast/BlastAssetModelSimple.cpp index 3af5b1f..2a68164 100755 --- a/samples/SampleBase/blast/BlastAssetModelSimple.cpp +++ b/samples/SampleBase/blast/BlastAssetModelSimple.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved. #include "BlastAssetModelSimple.h" diff --git a/samples/SampleBase/blast/BlastAssetModelSimple.h b/samples/SampleBase/blast/BlastAssetModelSimple.h index 1aa31e0..d38c6cd 100755 --- a/samples/SampleBase/blast/BlastAssetModelSimple.h +++ b/samples/SampleBase/blast/BlastAssetModelSimple.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved. #ifndef BLAST_ASSET_MODEL_SIMPLE_H diff --git a/samples/SampleBase/blast/BlastAssetModelSkinned.cpp b/samples/SampleBase/blast/BlastAssetModelSkinned.cpp index 405178d..dd40902 100755 --- a/samples/SampleBase/blast/BlastAssetModelSkinned.cpp +++ b/samples/SampleBase/blast/BlastAssetModelSkinned.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved. #include "BlastAssetModelSkinned.h" diff --git a/samples/SampleBase/blast/BlastAssetModelSkinned.h b/samples/SampleBase/blast/BlastAssetModelSkinned.h index 9075e04..eed84b9 100755 --- a/samples/SampleBase/blast/BlastAssetModelSkinned.h +++ b/samples/SampleBase/blast/BlastAssetModelSkinned.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved. #ifndef BLAST_ASSET_MODEL_SKINNED_H diff --git a/samples/SampleBase/blast/BlastController.cpp b/samples/SampleBase/blast/BlastController.cpp index d350a48..52536f5 100755 --- a/samples/SampleBase/blast/BlastController.cpp +++ b/samples/SampleBase/blast/BlastController.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved. #include "BlastController.h" diff --git a/samples/SampleBase/blast/BlastController.h b/samples/SampleBase/blast/BlastController.h index 438435f..d545ffd 100755 --- a/samples/SampleBase/blast/BlastController.h +++ b/samples/SampleBase/blast/BlastController.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved. #ifndef BLAST_CONTROLLER_H diff --git a/samples/SampleBase/blast/BlastFamily.cpp b/samples/SampleBase/blast/BlastFamily.cpp index 315da5c..800e2b0 100755 --- a/samples/SampleBase/blast/BlastFamily.cpp +++ b/samples/SampleBase/blast/BlastFamily.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved. #include "BlastFamily.h" diff --git a/samples/SampleBase/blast/BlastFamily.h b/samples/SampleBase/blast/BlastFamily.h index 4932b6f..b2ffb72 100755 --- a/samples/SampleBase/blast/BlastFamily.h +++ b/samples/SampleBase/blast/BlastFamily.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved. #ifndef BLAST_FAMILY_H diff --git a/samples/SampleBase/blast/BlastFamilyBoxes.cpp b/samples/SampleBase/blast/BlastFamilyBoxes.cpp index 59a15f4..22d2989 100755 --- a/samples/SampleBase/blast/BlastFamilyBoxes.cpp +++ b/samples/SampleBase/blast/BlastFamilyBoxes.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved. #include "BlastFamilyBoxes.h" diff --git a/samples/SampleBase/blast/BlastFamilyBoxes.h b/samples/SampleBase/blast/BlastFamilyBoxes.h index f1e685d..30e81a1 100755 --- a/samples/SampleBase/blast/BlastFamilyBoxes.h +++ b/samples/SampleBase/blast/BlastFamilyBoxes.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved. #ifndef BLAST_FAMILY_BOXES diff --git a/samples/SampleBase/blast/BlastFamilyModelSimple.cpp b/samples/SampleBase/blast/BlastFamilyModelSimple.cpp index 61feec8..52bee5d 100755 --- a/samples/SampleBase/blast/BlastFamilyModelSimple.cpp +++ b/samples/SampleBase/blast/BlastFamilyModelSimple.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved. #include "BlastFamilyModelSimple.h" diff --git a/samples/SampleBase/blast/BlastFamilyModelSimple.h b/samples/SampleBase/blast/BlastFamilyModelSimple.h index af2f154..13503a6 100755 --- a/samples/SampleBase/blast/BlastFamilyModelSimple.h +++ b/samples/SampleBase/blast/BlastFamilyModelSimple.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved. #ifndef BLAST_FAMILY_MODEL_SIMPLE_H diff --git a/samples/SampleBase/blast/BlastFamilyModelSkinned.cpp b/samples/SampleBase/blast/BlastFamilyModelSkinned.cpp index 668c32e..4c891f0 100755 --- a/samples/SampleBase/blast/BlastFamilyModelSkinned.cpp +++ b/samples/SampleBase/blast/BlastFamilyModelSkinned.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved. #include "BlastFamilyModelSkinned.h" diff --git a/samples/SampleBase/blast/BlastFamilyModelSkinned.h b/samples/SampleBase/blast/BlastFamilyModelSkinned.h index 397e041..86dd841 100755 --- a/samples/SampleBase/blast/BlastFamilyModelSkinned.h +++ b/samples/SampleBase/blast/BlastFamilyModelSkinned.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved. #ifndef BLAST_FAMILY_MODEL_SKINNED_H diff --git a/samples/SampleBase/blast/BlastModel.cpp b/samples/SampleBase/blast/BlastModel.cpp index ae9e0ca..677c890 100755 --- a/samples/SampleBase/blast/BlastModel.cpp +++ b/samples/SampleBase/blast/BlastModel.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved. #include "BlastModel.h" diff --git a/samples/SampleBase/blast/BlastModel.h b/samples/SampleBase/blast/BlastModel.h index f0e0a66..e4b50b2 100755 --- a/samples/SampleBase/blast/BlastModel.h +++ b/samples/SampleBase/blast/BlastModel.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved. #ifndef BLAST_MODEL_H diff --git a/samples/SampleBase/blast/BlastReplay.cpp b/samples/SampleBase/blast/BlastReplay.cpp index e1afc63..d3c9c47 100755 --- a/samples/SampleBase/blast/BlastReplay.cpp +++ b/samples/SampleBase/blast/BlastReplay.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved. #include "BlastReplay.h" diff --git a/samples/SampleBase/blast/BlastReplay.h b/samples/SampleBase/blast/BlastReplay.h index fb3c708..14e799e 100755 --- a/samples/SampleBase/blast/BlastReplay.h +++ b/samples/SampleBase/blast/BlastReplay.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved. #ifndef BLAST_REPLAY_H diff --git a/samples/SampleBase/core/Application.cpp b/samples/SampleBase/core/Application.cpp index 19883af..b4b8dda 100755 --- a/samples/SampleBase/core/Application.cpp +++ b/samples/SampleBase/core/Application.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved. #include "Application.h" diff --git a/samples/SampleBase/core/Application.h b/samples/SampleBase/core/Application.h index ef7e415..fe44ddb 100755 --- a/samples/SampleBase/core/Application.h +++ b/samples/SampleBase/core/Application.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved. #ifndef APPLICATION_H diff --git a/samples/SampleBase/core/SampleController.cpp b/samples/SampleBase/core/SampleController.cpp index 7240458..eb70c23 100755 --- a/samples/SampleBase/core/SampleController.cpp +++ b/samples/SampleBase/core/SampleController.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved. #include "SampleController.h" diff --git a/samples/SampleBase/core/SampleController.h b/samples/SampleBase/core/SampleController.h index 313c952..3ac8540 100755 --- a/samples/SampleBase/core/SampleController.h +++ b/samples/SampleBase/core/SampleController.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved. #ifndef SAMPLE_CONTROLLER_H diff --git a/samples/SampleBase/core/SampleManager.cpp b/samples/SampleBase/core/SampleManager.cpp index b31113a..80f8e49 100755 --- a/samples/SampleBase/core/SampleManager.cpp +++ b/samples/SampleBase/core/SampleManager.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved. #include "SampleManager.h" diff --git a/samples/SampleBase/core/SampleManager.h b/samples/SampleBase/core/SampleManager.h index 6e3fc1f..6c77491 100755 --- a/samples/SampleBase/core/SampleManager.h +++ b/samples/SampleBase/core/SampleManager.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved. #ifndef SAMPLE_MANAGER_H diff --git a/samples/SampleBase/physx/PhysXController.cpp b/samples/SampleBase/physx/PhysXController.cpp index dd1c93b..cc9ade0 100755 --- a/samples/SampleBase/physx/PhysXController.cpp +++ b/samples/SampleBase/physx/PhysXController.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved. #include "PhysXController.h" diff --git a/samples/SampleBase/physx/PhysXController.h b/samples/SampleBase/physx/PhysXController.h index ba2591b..64ecfa4 100755 --- a/samples/SampleBase/physx/PhysXController.h +++ b/samples/SampleBase/physx/PhysXController.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved. #ifndef PHYSX_CONTROLLER_H diff --git a/samples/SampleBase/renderer/ConvexRenderMesh.cpp b/samples/SampleBase/renderer/ConvexRenderMesh.cpp index 88fa0e6..359d49e 100755 --- a/samples/SampleBase/renderer/ConvexRenderMesh.cpp +++ b/samples/SampleBase/renderer/ConvexRenderMesh.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved. #include "ConvexRenderMesh.h" diff --git a/samples/SampleBase/renderer/ConvexRenderMesh.h b/samples/SampleBase/renderer/ConvexRenderMesh.h index 133cab3..2030ebb 100755 --- a/samples/SampleBase/renderer/ConvexRenderMesh.h +++ b/samples/SampleBase/renderer/ConvexRenderMesh.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved. #ifndef CONVEX_RENDER_MESH_H diff --git a/samples/SampleBase/renderer/CustomRenderMesh.cpp b/samples/SampleBase/renderer/CustomRenderMesh.cpp index 500f411..9ddc404 100755 --- a/samples/SampleBase/renderer/CustomRenderMesh.cpp +++ b/samples/SampleBase/renderer/CustomRenderMesh.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved. #include "CustomRenderMesh.h" diff --git a/samples/SampleBase/renderer/CustomRenderMesh.h b/samples/SampleBase/renderer/CustomRenderMesh.h index 5dd0d85..67be232 100755 --- a/samples/SampleBase/renderer/CustomRenderMesh.h +++ b/samples/SampleBase/renderer/CustomRenderMesh.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved. #ifndef CUSTOM_RENDER_MESH_H diff --git a/samples/SampleBase/renderer/DebugRenderBuffer.h b/samples/SampleBase/renderer/DebugRenderBuffer.h index 1a7127e..eceb4b5 100755 --- a/samples/SampleBase/renderer/DebugRenderBuffer.h +++ b/samples/SampleBase/renderer/DebugRenderBuffer.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved. #ifndef DEBUGRENDERBUFFER_H diff --git a/samples/SampleBase/renderer/Mesh.cpp b/samples/SampleBase/renderer/Mesh.cpp index 68b0f39..7795a08 100755 --- a/samples/SampleBase/renderer/Mesh.cpp +++ b/samples/SampleBase/renderer/Mesh.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved. #include "Mesh.h" diff --git a/samples/SampleBase/renderer/Mesh.h b/samples/SampleBase/renderer/Mesh.h index c8ad56d..7bbb956 100755 --- a/samples/SampleBase/renderer/Mesh.h +++ b/samples/SampleBase/renderer/Mesh.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved. #ifndef MESH_H diff --git a/samples/SampleBase/renderer/PrimitiveRenderMesh.cpp b/samples/SampleBase/renderer/PrimitiveRenderMesh.cpp index cbc34ce..c122293 100755 --- a/samples/SampleBase/renderer/PrimitiveRenderMesh.cpp +++ b/samples/SampleBase/renderer/PrimitiveRenderMesh.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved. #include "PrimitiveRenderMesh.h" diff --git a/samples/SampleBase/renderer/PrimitiveRenderMesh.h b/samples/SampleBase/renderer/PrimitiveRenderMesh.h index d1e9276..d0e66f1 100755 --- a/samples/SampleBase/renderer/PrimitiveRenderMesh.h +++ b/samples/SampleBase/renderer/PrimitiveRenderMesh.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved. #ifndef PRIMITIVE_RENDER_MESH_H diff --git a/samples/SampleBase/renderer/RenderMaterial.cpp b/samples/SampleBase/renderer/RenderMaterial.cpp index 294b993..c49ee8e 100755 --- a/samples/SampleBase/renderer/RenderMaterial.cpp +++ b/samples/SampleBase/renderer/RenderMaterial.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved. #include "RenderMaterial.h" diff --git a/samples/SampleBase/renderer/RenderMaterial.h b/samples/SampleBase/renderer/RenderMaterial.h index 716596d..4774567 100755 --- a/samples/SampleBase/renderer/RenderMaterial.h +++ b/samples/SampleBase/renderer/RenderMaterial.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved. #ifndef RENDER_MATERIAL_H diff --git a/samples/SampleBase/renderer/RenderUtils.h b/samples/SampleBase/renderer/RenderUtils.h index 8293f24..28f54ee 100755 --- a/samples/SampleBase/renderer/RenderUtils.h +++ b/samples/SampleBase/renderer/RenderUtils.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved. #ifndef RENDER_UTILS_H diff --git a/samples/SampleBase/renderer/Renderable.cpp b/samples/SampleBase/renderer/Renderable.cpp index e79a081..40dd70e 100755 --- a/samples/SampleBase/renderer/Renderable.cpp +++ b/samples/SampleBase/renderer/Renderable.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved. #include "Renderable.h" diff --git a/samples/SampleBase/renderer/Renderable.h b/samples/SampleBase/renderer/Renderable.h index 61129d5..49258fc 100755 --- a/samples/SampleBase/renderer/Renderable.h +++ b/samples/SampleBase/renderer/Renderable.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved. #ifndef RENDERABLE_H diff --git a/samples/SampleBase/renderer/Renderer.cpp b/samples/SampleBase/renderer/Renderer.cpp index 9a1d83d..8b15aff 100755 --- a/samples/SampleBase/renderer/Renderer.cpp +++ b/samples/SampleBase/renderer/Renderer.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved. #include "Renderer.h" diff --git a/samples/SampleBase/renderer/Renderer.h b/samples/SampleBase/renderer/Renderer.h index b1d5635..0476562 100755 --- a/samples/SampleBase/renderer/Renderer.h +++ b/samples/SampleBase/renderer/Renderer.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved. #ifndef RENDERER_H diff --git a/samples/SampleBase/renderer/RendererHBAO.cpp b/samples/SampleBase/renderer/RendererHBAO.cpp index 333d485..ca29b0f 100755 --- a/samples/SampleBase/renderer/RendererHBAO.cpp +++ b/samples/SampleBase/renderer/RendererHBAO.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved. #include "RendererHBAO.h" diff --git a/samples/SampleBase/renderer/RendererHBAO.h b/samples/SampleBase/renderer/RendererHBAO.h index 4acc918..15b2522 100755 --- a/samples/SampleBase/renderer/RendererHBAO.h +++ b/samples/SampleBase/renderer/RendererHBAO.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved. #ifndef RENDERER_HBAO_H diff --git a/samples/SampleBase/renderer/RendererShadow.cpp b/samples/SampleBase/renderer/RendererShadow.cpp index 0287a98..415add6 100755 --- a/samples/SampleBase/renderer/RendererShadow.cpp +++ b/samples/SampleBase/renderer/RendererShadow.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved. #include "RendererShadow.h" diff --git a/samples/SampleBase/renderer/RendererShadow.h b/samples/SampleBase/renderer/RendererShadow.h index 0559c0b..46a3b32 100755 --- a/samples/SampleBase/renderer/RendererShadow.h +++ b/samples/SampleBase/renderer/RendererShadow.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved. #ifndef RENDERER_SHADOW_H diff --git a/samples/SampleBase/renderer/ResourceManager.cpp b/samples/SampleBase/renderer/ResourceManager.cpp index 4166712..a012cd7 100755 --- a/samples/SampleBase/renderer/ResourceManager.cpp +++ b/samples/SampleBase/renderer/ResourceManager.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved. #include "ResourceManager.h" diff --git a/samples/SampleBase/renderer/ResourceManager.h b/samples/SampleBase/renderer/ResourceManager.h index cd97401..181d9f6 100755 --- a/samples/SampleBase/renderer/ResourceManager.h +++ b/samples/SampleBase/renderer/ResourceManager.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved. #ifndef RESOURCE_MANAGER_H diff --git a/samples/SampleBase/renderer/ShaderUtils.h b/samples/SampleBase/renderer/ShaderUtils.h index 374dc1d..b99e6d7 100755 --- a/samples/SampleBase/renderer/ShaderUtils.h +++ b/samples/SampleBase/renderer/ShaderUtils.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved. #ifndef SHADER_UTILS_H diff --git a/samples/SampleBase/renderer/SkinnedRenderMesh.cpp b/samples/SampleBase/renderer/SkinnedRenderMesh.cpp index 5d7c953..db8d760 100755 --- a/samples/SampleBase/renderer/SkinnedRenderMesh.cpp +++ b/samples/SampleBase/renderer/SkinnedRenderMesh.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved. #include "SkinnedRenderMesh.h" diff --git a/samples/SampleBase/renderer/SkinnedRenderMesh.h b/samples/SampleBase/renderer/SkinnedRenderMesh.h index 2e3da21..6d2ffee 100755 --- a/samples/SampleBase/renderer/SkinnedRenderMesh.h +++ b/samples/SampleBase/renderer/SkinnedRenderMesh.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved. #ifndef SKINNED_RENDER_MESH_H diff --git a/samples/SampleBase/scene/SampleAssetListParser.cpp b/samples/SampleBase/scene/SampleAssetListParser.cpp index e2513a8..92a13da 100755 --- a/samples/SampleBase/scene/SampleAssetListParser.cpp +++ b/samples/SampleBase/scene/SampleAssetListParser.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved. #include "SampleAssetListParser.h" diff --git a/samples/SampleBase/scene/SampleAssetListParser.h b/samples/SampleBase/scene/SampleAssetListParser.h index 21c9f4b..86eea1e 100755 --- a/samples/SampleBase/scene/SampleAssetListParser.h +++ b/samples/SampleBase/scene/SampleAssetListParser.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved. #ifndef SAMPLEASSETLISTPARSER_H diff --git a/samples/SampleBase/scene/SceneController.cpp b/samples/SampleBase/scene/SceneController.cpp index 0b9b332..10f0136 100755 --- a/samples/SampleBase/scene/SceneController.cpp +++ b/samples/SampleBase/scene/SceneController.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved. #include "SceneController.h" diff --git a/samples/SampleBase/scene/SceneController.h b/samples/SampleBase/scene/SceneController.h index 07ba4d0..2153f58 100755 --- a/samples/SampleBase/scene/SceneController.h +++ b/samples/SampleBase/scene/SceneController.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved. #ifndef SCENE_CONTROLLER_H diff --git a/samples/SampleBase/ui/CommonUIController.cpp b/samples/SampleBase/ui/CommonUIController.cpp index 5075449..51ee240 100755 --- a/samples/SampleBase/ui/CommonUIController.cpp +++ b/samples/SampleBase/ui/CommonUIController.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved. #include "CommonUIController.h" diff --git a/samples/SampleBase/ui/CommonUIController.h b/samples/SampleBase/ui/CommonUIController.h index 1720d68..d64f30a 100755 --- a/samples/SampleBase/ui/CommonUIController.h +++ b/samples/SampleBase/ui/CommonUIController.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved. #ifndef COMMON_UI_CONTROLLER_H diff --git a/samples/SampleBase/ui/DamageToolController.cpp b/samples/SampleBase/ui/DamageToolController.cpp index b634c7d..c930fe8 100755 --- a/samples/SampleBase/ui/DamageToolController.cpp +++ b/samples/SampleBase/ui/DamageToolController.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved. #include "DamageToolController.h" diff --git a/samples/SampleBase/ui/DamageToolController.h b/samples/SampleBase/ui/DamageToolController.h index 3450734..63da733 100755 --- a/samples/SampleBase/ui/DamageToolController.h +++ b/samples/SampleBase/ui/DamageToolController.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved. #ifndef DAMAGE_TOOL_CONTROLLER_H diff --git a/samples/SampleBase/utils/PxInputDataFromPxFileBuf.h b/samples/SampleBase/utils/PxInputDataFromPxFileBuf.h index e25c5e8..a42da6f 100755 --- a/samples/SampleBase/utils/PxInputDataFromPxFileBuf.h +++ b/samples/SampleBase/utils/PxInputDataFromPxFileBuf.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved. #ifndef PXINPUTDATAFROMPXFILEBUF_H diff --git a/samples/SampleBase/utils/SampleProfiler.cpp b/samples/SampleBase/utils/SampleProfiler.cpp index 43b2754..9d1be58 100755 --- a/samples/SampleBase/utils/SampleProfiler.cpp +++ b/samples/SampleBase/utils/SampleProfiler.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved. #include "SampleProfiler.h" diff --git a/samples/SampleBase/utils/SampleProfiler.h b/samples/SampleBase/utils/SampleProfiler.h index e838ce5..fd27fb8 100755 --- a/samples/SampleBase/utils/SampleProfiler.h +++ b/samples/SampleBase/utils/SampleProfiler.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved. #ifndef SAMPLEPROFILER_H diff --git a/samples/SampleBase/utils/SampleTime.h b/samples/SampleBase/utils/SampleTime.h index 876f86b..1d8ec2f 100755 --- a/samples/SampleBase/utils/SampleTime.h +++ b/samples/SampleBase/utils/SampleTime.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved. #ifndef SAMPLE_TIME_H diff --git a/samples/SampleBase/utils/UIHelpers.h b/samples/SampleBase/utils/UIHelpers.h index 3f0e29a..2f117e7 100755 --- a/samples/SampleBase/utils/UIHelpers.h +++ b/samples/SampleBase/utils/UIHelpers.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved. #ifndef UI_HELPERS_H diff --git a/samples/SampleBase/utils/Utils.cpp b/samples/SampleBase/utils/Utils.cpp index 41677f7..fc939db 100755 --- a/samples/SampleBase/utils/Utils.cpp +++ b/samples/SampleBase/utils/Utils.cpp @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved. #include "Utils.h" diff --git a/samples/SampleBase/utils/Utils.h b/samples/SampleBase/utils/Utils.h index 507257b..3c3328f 100755 --- a/samples/SampleBase/utils/Utils.h +++ b/samples/SampleBase/utils/Utils.h @@ -23,7 +23,7 @@ // components in life support devices or systems without express written approval of // NVIDIA Corporation. // -// Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. +// Copyright (c) 2008-2020 NVIDIA Corporation. All rights reserved. #ifndef UTILS_H -- cgit v1.2.3