From e1bf674c16e3c8472b29574159c789cd3f0c64e0 Mon Sep 17 00:00:00 2001 From: Bryan Galdrikian Date: Fri, 24 Feb 2017 09:32:20 -0800 Subject: Updating to blast_source-windows@1.0.347-21749006 and blast_tools_and_samples-windows@1.0.347-21749006 with a new directory structure. NvBlast folder is gone, files have been moved to top level directory. README is changed to reflect this. --- samples/SampleBase/core/SampleManager.cpp | 72 +++++++++++++++++++++++++++++++ 1 file changed, 72 insertions(+) create mode 100644 samples/SampleBase/core/SampleManager.cpp (limited to 'samples/SampleBase/core/SampleManager.cpp') diff --git a/samples/SampleBase/core/SampleManager.cpp b/samples/SampleBase/core/SampleManager.cpp new file mode 100644 index 0000000..da5cb22 --- /dev/null +++ b/samples/SampleBase/core/SampleManager.cpp @@ -0,0 +1,72 @@ +/* +* Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. +* +* NVIDIA CORPORATION and its licensors retain all intellectual property +* and proprietary rights in and to this software, related documentation +* and any modifications thereto. Any use, reproduction, disclosure or +* distribution of this software and related documentation without an express +* license agreement from NVIDIA CORPORATION is strictly prohibited. +*/ + +#include "SampleManager.h" + +#include "Utils.h" + +#include "Renderer.h" +#include "PhysXController.h" +#include "BlastController.h" +#include "CommonUIController.h" +#include "DamageToolController.h" +#include "SceneController.h" +#include "SampleController.h" + + +SampleManager::SampleManager(const SampleConfig& config) +: m_config(config) +{ +} + +int SampleManager::run() +{ + Application app(getConfig().sampleName); + + m_renderer = new Renderer(); + m_physXController = new PhysXController(ExtImpactDamageManager::FilterShader); + m_blastController = new BlastController(); + m_sceneController = new SceneController(); + m_damageToolController = new DamageToolController(); + m_sampleController = new SampleController(); + m_commonUIController = new CommonUIController(); + + app.addControllerToFront(m_renderer); + app.addControllerToFront(m_physXController); + app.addControllerToFront(m_blastController); + app.addControllerToFront(m_sceneController); + app.addControllerToFront(m_damageToolController); + app.addControllerToFront(m_sampleController); + app.addControllerToFront(m_commonUIController); + + for (IApplicationController* c : app.getControllers()) + { + (static_cast(c))->setManager(this); + } + + int result = app.run(); + + delete m_renderer; + delete m_physXController; + delete m_blastController; + delete m_sceneController; + delete m_damageToolController; + delete m_sampleController; + delete m_commonUIController; + + return result; +} + + +int runSample(const SampleConfig& config) +{ + SampleManager sampleManager(config); + return sampleManager.run(); +} \ No newline at end of file -- cgit v1.2.3