From e1bf674c16e3c8472b29574159c789cd3f0c64e0 Mon Sep 17 00:00:00 2001 From: Bryan Galdrikian Date: Fri, 24 Feb 2017 09:32:20 -0800 Subject: Updating to blast_source-windows@1.0.347-21749006 and blast_tools_and_samples-windows@1.0.347-21749006 with a new directory structure. NvBlast folder is gone, files have been moved to top level directory. README is changed to reflect this. --- examples/UnityExample/readme.md | 15 +++++++++++++++ 1 file changed, 15 insertions(+) create mode 100644 examples/UnityExample/readme.md (limited to 'examples/UnityExample/readme.md') diff --git a/examples/UnityExample/readme.md b/examples/UnityExample/readme.md new file mode 100644 index 0000000..4d36e9b --- /dev/null +++ b/examples/UnityExample/readme.md @@ -0,0 +1,15 @@ +# Blast Unity3D Integration Example + +This project shows simple Unity3D Blast integration. + +## Running + +[Optionally] Build Blast SDK, Blast LowLevel Dll and Extension Dlls are used for this example and copy needed dlls into Asset/Plugins/Blast/x64 or use copy_dlls.bat + +1. Open root folder in Unity3D. +2. Open Test.scene +3. Hit 'Play' ! + +## Supported Platforms + +* Windows x64 -- cgit v1.2.3